Editing Syscalls

Jump to navigation Jump to search
Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 34: Line 34:
== PS4 custom syscalls ==
== PS4 custom syscalls ==


* Syscalls prototypes in the following table are for usermode interface. If it was kernel interface, the prototypes would have a thread pointer and a uap pointer:
* Syscalls prototypes in the following table are for userland interface. If it was kernel interface, the prototypes would have a thread pointer and a uap pointer:
<source>sys_xxx(struct thread* td, struct xxx_args* uap);</source>
<source>sys_xxx(struct thread* td, struct xxx_args* uap);</source>


{| class="wikitable sortable"
{| class="wikitable sortable"
|-
|-
! Syscall ID !! <abbr title="Firmware Version">PS4 FW Version</abbr> !! Syscall name !! Syscall usermode prototype !! Notes
! Syscall ID !! <abbr title="Firmware Version">PS4 FW Version</abbr> !! Syscall name !! Syscall userland prototype !! Notes
|-
|-
| 99 || <=1.01? || sys_netcontrol || int sys_netcontrol(int ifindex, uint op, void *buf, uint nbuf) || Using invalid ifindex, ifp is null. Before PS4 12.00, the lack of mutexes allowed double free as fdrop is called unconditionally in bnet_netevent_unset_queue. See also PS Vita SceNetPs kernel module that uses similar bnet functions.
| 99 || <=1.01? || sys_netcontrol || int sys_netcontrol(int ifindex, uint op, void *buf, uint nbuf) || Using invalid ifindex, ifp is null. Before PS4 12.00, the lack of mutexes allowed double free as fdrop is called unconditionally in bnet_netevent_unset_queue. See also PS Vita SceNetPs kernel module that uses similar bnet functions.
Please note that all contributions to PS4 Developer wiki are considered to be released under the GNU Free Documentation License 1.2 (see PS4 Developer wiki:Copyrights for details). If you do not want your writing to be edited mercilessly and redistributed at will, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

To protect the wiki against automated edit spam, we kindly ask you to solve the following hCaptcha:

Cancel Editing help (opens in new window)