Editing SKU label

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The SKU Label is a 4-character-long label assigned by the developers.
== SKU label ==
[[SKU label]] (format: XYYY)


SKU Label format is XYYY.
A 4char label assigned by the developers, first char fixed per SCE region as seen in table below:
 
The first character is fixed per SCE region.
 
= Region =


{| class="wikitable sortable"
{| class="wikitable sortable"
|-
! Region !! X
! Region !! X
|-
|-
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|-
|-
| {{SCE Asia}} || H (K for Korea)
| {{SCE Asia}} || H (K for Korea)
|-
|}
|}


A PS4 example is E001 (for Killzone: Shadow Fall).
= Game Updates =
A lot of PS4 games contains another SKU Label (for the direct download PKG file) which fits exactly with the game version itself.
=== Examples ===
* Update '''1.04''' for Assassin's Creed IV: Black Flag = UP0001-CUSA00010_00-AC4GAMEPS4000001-'''A0104'''-V0100
* Update '''1.08''' for Battlefield 4 = UP0006-CUSA00110_00-BATTLEFIELD40000-'''A0108'''-V0100
* Update '''1.09''' for Battlefield 4 = UP0006-CUSA00110_00-BATTLEFIELD40000-'''A0109'''-V0100
* Update '''1.02''' for Blacklight: Retribution = UP2102-CUSA00042_00-BLACKLIGHT2ORBIS-'''A0102'''-V0100
* Update '''1.13''' for Call of Duty: Ghosts = UP0002-CUSA00018_00-CALLDUTYGHOSTSDL-'''A0113'''-V0100


Maybe these are also SKU labels or those are only another labels used for Game updates (and what about those last tag with the V0100 - the version from the update itself - mostly 1.00)?
A PS4 example is E001  (Killzone: Shadow Fall)




{{File Formats}}
{{File Formats}}
<noinclude>[[Category:Main]]</noinclude>
<noinclude>[[Category:Main]]</noinclude>
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