Editing SELF File Format
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ORBIS SELFs from PS4 have a somewhat different structure from the ones we see on vita and ps3. | |||
The structure is documented as follows: | |||
= SELF Header Structure = | = SELF Header Structure = | ||
Line 8: | Line 9: | ||
| 0 || 4 || Magic || 4F 15 3D 1D | | 0 || 4 || Magic || 4F 15 3D 1D | ||
|- | |- | ||
| | | 0x9 || 1 || Key Revision || | ||
|- | |- | ||
| | | 0xC || 2 || Size of what's encrypted at the 0xE offset | ||
|- | |- | ||
| | | 0xE || 2 || Unknown Offset | ||
|- | |- | ||
| | | 0x10 || 4 || Size of SELF || | ||
|- | |- | ||
|} | |} | ||