Editing Ps4-updatelist.xml
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= PS4 Update list = | == PS4 Update list == | ||
<source lang="xml"> | <source lang="xml"> | ||
<?xml version=" | <?xml version=".5.89" ?> | ||
<update_data_list> | <update_data_list> | ||
<region id="it" > | |||
<force_update> | |||
<system level0_system_version="04.740.000" level1_system_version="04.740.000" /> | |||
</force_update> | |||
<system_pup label="4.74" sdk_version="04.740.000" version="04.740.000"> | |||
<update_data update_type="full" > | |||
<image size="1" >http://djp01.ps4.update.playstation.net/update/ps4/image/xxxx/PS4UPDATE.PUP?dest=jp</image> | |||
</update_data> | |||
</system_pup> | |||
<recovery_pup type="default" > | |||
<preinst_pup version="default" /> | |||
<system_pup label="4.74" sdk_version="04.740.000" version="04.740.000" /> | |||
<system_ex_pup id="0" version="00.000.000.000" label="0.000.000.000" /> | |||
<image size="1">http://djp01.ps4.update.playstation.net/update/ps4/image/xxxx/PS4UPDATE.PUP?dest=us</image> | |||
</update_data_list> | </recovery_pup> | ||
</region> | |||
</update_data_list> | |||
</source> | </source> | ||
PS4 Playstation Update Packages links use the same structure as the PS Vita and PS3: | PS4 Playstation Update Packages links use the same structure as the PS Vita and PS3: | ||
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* <span style="color: blue;">MD5</span> is 32-digits long HASH | * <span style="color: blue;">MD5</span> is 32-digits long HASH | ||
= | === Running your own local updateserver === | ||
== Running your own local | |||
Using a webserver (apache, lighttpd, nginx, etc. whatever your preference is) and proxy/firewall to catch "http://f**01.ps4.update.playstation.net/update/ps4/list/**/ps4-updatelist.xml" and point it to your local server you could<ref>This is untested, please report back!</ref> have more control over the updates/bandwith. Ofcourse you need to have every <code>PS4UPDATE.PUP</code> file you reference to, otherwise it errors out. | Using a webserver (apache, lighttpd, nginx, etc. whatever your preference is) and proxy/firewall to catch "http://f**01.ps4.update.playstation.net/update/ps4/list/**/ps4-updatelist.xml" and point it to your local server you could<ref>This is untested, please report back!</ref> have more control over the updates/bandwith. Ofcourse you need to have every <code>PS4UPDATE.PUP</code> file you reference to, otherwise it errors out. | ||
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</source> | </source> | ||
== Notes == | ==== Notes ==== | ||
{{reflist}} | {{reflist}} | ||