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<div style="float:right">[[File:CUSA- | <div style="float:right">[[File:CUSA-00002_PROMO.jpg|150px|thumb|left|Picture from a European PS4 Promo Disc, where you can also recognize the Productcode printed with other Information.]]</div> | ||
== Productcode == | |||
unique ASCII of length 9 to identify, used for PS1/PSX, PS2/PStwo, PS3, PSP, PSP2/Vita. | |||
== | |||
unique ASCII of length 9 to identify, used for PS1/PSX, PS2/PStwo, PS3 | |||
format: XXXXYYYYY (lettercode for XXXX / numbers for YYYYY) | format: XXXXYYYYY (lettercode for XXXX / numbers for YYYYY) | ||
The [[Productcode]] (there is no official name about this numeric coding from [[Sony]]) defines a internal numeric coding system and can be compared to a part/catalogue number or a ISBN number for a book. With this code, which every [[Game Titles|Game]] contains, it is possible to identify every Game whichever released. Sony used already this system for releasing their Disc-based Games on PlayStation, PlayStation 2 and PlayStation 3. You can find these codes on several positions for example printed in the spine from a Game cover & on the top of the pressed Disc (seen only on European versions). | |||
=== Situation for the US & European market === | |||
<div style="float:right">[[File:CUSA-00190.png|150px|thumb|left|Front Cover from the Launch Title Killzone: Shadow Fall (US). The Spine Productcode is printed at the bottom left side.]]</div> | |||
While Sony used different codes for different region areas in Japan, North America, Europe, Hong Kong and Asia for their games released on PlayStation, PlayStation 2 and PlayStation 3, it seems that there were no regional differences on games released for the PlayStation 4 in general, but every game use another code compared to the same game released in another region. Also it seems that there are no differences from Games released directly from Sony Computer Entertainment (First Party) or from Third party developers (Licensed). And for this time, Games released for the PS4 shares the same code both on the pressed disc game version and for the [[NP Title ID|digital version]] released in the PlayStation Store. | |||
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==== Examples ==== | |||
* Disc-based Games released for the PlayStation 4 contains a numeric coding system in the format "''CUSA-XXXXX''" (while the "''XXXXX''" contains a 5-digit-code for every released game). | |||
* For the regional differences, every game shares the same "''CUSA-XXXXX''" format, but for example the European Version from the Launch Title "''Killzone: Shadow Fall''" are listed with the "''CUSA-'''00002'''''" code, while the North American version from the same game are listed with the "''CUSA-'''00190'''''" code. | |||
''' | |||
* About the difference between First party released Games or Licensed ones, Games released directly from Sony Computer Entertainment (SCE) for the PlayStation (2) are listed in the "''S'''C'''ES-XXXXX''" format, while directly released Games from Sony for the PlayStation 3 are listed with the "''B'''C'''ES-XXXXX''" code (in this example from Sony Computer Entertainment '''Europe''' (SCEE)). Other Third party Games are listed with "''S'''L'''ES-XXXXX''" (for PlayStation (2)) and with "''B'''L'''ES-XXXXX''" (for PlayStation 3). | |||
* But it seems that all Games released for the PlayStation 4 will use the same "'''''CUSA'''-XXXXX''" format (''Killzone: Shadow Fall, European Version = "'''CUSA'''-00002" & FIFA 14, European Version = "'''CUSA'''-00128"), while the European Version from Killzone 3, released for the PlayStation 3 are listed in the B'''C'''ES-01007 instead of a B'''L'''ES-XXXXX format''). | |||
== | === Situation for the Japanese market === | ||
It seems that Sony use the same old [[Productcode]] for the Japanese market, as similar to the Disc-based Games released for the PlayStation, PlayStation 2 and PlayStation 3 (SCEJ = "''BCJM-XXXXX''" / 3rd Party = "''BLJM-XXXXX''"). | |||
== | ====Examples==== | ||
The following table is a snippet about several Disc-based PlayStation 4 [[Game Titles]], which will be released for the Japanese market nearby the [[Console Information|Console]] itself (22<sup>th</sup> February or later). It is unknown if the PSN-Versions will share the same IDs. | |||
{| class="wikitable sortable" | {| class="wikitable sortable collapsible" | ||
|- | |- | ||
| | ! style="background-color:#FFFFFF; color:#000000;" |'''[[Productcode]]''' | ||
! style="background-color:#FFFFFF; color:#000000;" |'''Localized Title''' | |||
! style="background-color:#FFFFFF; color:#000000;" |'''International Title''' | |||
! style="background-color:#FFFFFF; color:#000000;" |'''License''' | |||
! style="background-color:#FFFFFF; color:#000000;" |'''Remark''' | |||
|- | |||
| PCJS-50001 || colspan="2" | DRIVECLUB || SCEJ || rowspan="3" | Sony Computer Entertainment Japan | |||
|- | |- | ||
| | | PCJS-53001 || colspan="2" | KNACK || SCEJ | ||
|- | |- | ||
| | | PCJS-53002 || colspan="2" | KILLZONE SHADOW FALL || SCEJ | ||
|- | |- | ||
| | | PLJM-80001 || 龍が如く 維新! || Dynasty Warriors 8 || 3rd Party || | ||
|- | |- | ||
| | | PLJM-80002 || 真・三國無双7 with 猛将伝 || Dynasty Warriors 8 Complete Edition || 3rd Party || | ||
|- | |- | ||
| | | PLJM-80003 || 信長の野望・創造 || Nobunaga's Ambition & Creativity || 3rd Party || | ||
|- | |- | ||
| | | PLJM-80004 || FIFA 14 ワールドクラスサッカー || FIFA 14 || 3rd Party || | ||
|- | |- | ||
| | | PLJM-80005 || アサシン クリード IV ブラック フラッグ || Assassin's Creed IV: Black Flag || 3rd Party || | ||
|- | |- | ||
| | | PLJM-80006 || ウォッチドッグス || Watch Dogs || 3rd Party || | ||
|- | |- | ||
| | | PLJM-80008 || colspan="2" | METAL GEAR SOLID V: GROUND ZEROES || 3rd Party || | ||
|- | |- | ||
| | | PLJM-80009 || ニード・フォー・スピード ライバルズ || Need for Speed Rivals || 3rd Party || | ||
|- | |- | ||
| | | PLJM-80010 || colspan="2" | TOMBRAIDER DEFINITIVE EDITION || 3rd Party || | ||
|- | |- | ||
| | | PLJM-80013 || 信長の野望 Online ~天下夢幻の章 || Nobunaga's Ambition: Creation || 3rd Party || | ||
|- | |- | ||
| | | KTGS-40261 || 信長の野望 Online ~天下夢幻の章~TREASURE BOX || Nobunaga's Ambition: Creation (TREASURE BOX) || ? || Probably used as a Collectors Edition for this Game | ||
|- | |- | ||
| | | PLJM-84001 || コール オブ デューティ ゴースト || Call of Duty Ghosts || 3rd Party || | ||
|- | |- | ||
| | | PLJM-84002 || バトルフィールド4 || Battlefield 4 || 3rd Party || | ||
| | |||
| | |||
|- | |- | ||
| PLJS-74001 || colspan="2" | NBA 2K14 || ? || | |||
|} | |} | ||
== See also == | === See also === | ||
ProductCode unofficial naming seen in the wild: | |||
* named ''[[Game ID]]'' here : http://www.pshomebrew.net/wiki/PS3_Backup_Compatibility_List | * named ''[[Game ID]]'' here : http://www.pshomebrew.net/wiki/PS3_Backup_Compatibility_List | ||
* named ''TITLE_ID'' here : http://www.psdevwiki.com/ps3/PARAM.SFO#TITLE_ID ( | * named ''[[Disc ID]]'' here : http://www.ps3devwiki.com/wiki/Emulation#DiscID_explained | ||
* named ''TITLE_ID'' here : http://www.psdevwiki.com/ps3/PARAM.SFO#TITLE_ID (as a part from the [http://www.psdevwiki.com/ps3/PARAM.SFO PARAM.SFO] | |||
---- | |||
Example of sites listing such [[Productcode]]s: | Example of sites listing such [[Productcode]]s: | ||
* http://www.sonyindex.com/ | * http://www.sonyindex.com/ | ||
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{{File Formats}}<noinclude>[[Category:Main]]</noinclude> | {{File Formats}} | ||
<noinclude>[[Category:Main]]</noinclude> |