Editing PlayStation VR

Jump to navigation Jump to search
Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 1: Line 1:
<div style="float:right">[[File:Morpheus_prototype001.jpg|200px|thumb|right|Morpheus prototype 2014]]<br />[[File:Morpheus prototype shown - pic0.jpg|200px|thumb|right|Morpheus prototype 2015]]</div>
{{wikify}}


{{wikify}}
== Morpheus ==
[[File:Morpheus_prototype001.jpg|300px|thumb|right|Morpheus prototype 2014]]


== PlayStation VR ==
Project Morpheus is PlayStation’s prototype virtual reality system for PS4, announced at GDC 2014.
[[PlayStation VR]] (PSVR) describes a ''virtual reality system'' for the [[Console Information|PlayStation 4]]. It was first announced as ''Project Morpheus'' at GDC 2014 with showing several prototype designs. It was available October 13, 2016 with a $399 price tag.
* http://www.scei.co.jp/corporate/release/150915b.html
* http://www.jp.playstation.com/psvr/
* http://blog.us.playstation.com/2016/03/15/playstation-vr-launching-october-for-399/
* http://www.polygon.com/2016/3/9/11174194/the-making-of-playstation-vr


=== Specifications ===
=== Specifications ===


The prototype for Project Morpheus features a head mounted with a 5.7-inch LCD panel, display with 1080p resolution (960 x RGB x 1080 resolution per eye) and a 100 {{degree}} [http://en.wikipedia.org/wiki/Field_of_view Field of view (FOV)].  
Current prototype for Project Morpheus features a head mounted with a 5-inch LCD panel, display with 1080p resolution (960 x RGB x 1080 resolution per eye) and a 90 {{degree}} [http://en.wikipedia.org/wiki/Field_of_view Field of view (FOV)].  


Accelerometer and gyroscope sensors built into the head mounted unit as well as [[PlayStation 4 Camera|PS camera]] accurately tracks head orientation and movement, so as your head rotates, the image of the virtual world rotates intuitively in real-time.
Accelerometer and gyroscope sensors built into the head mounted unit as well as [[PlayStation 4 Camera|PS camera]] accurately tracks head orientation and movement, so as your head rotates, the image of the virtual world rotates intuitively in real-time.
Line 19: Line 15:


In addition to PlayStation Camera, Project Morpheus works with [[DualShock 4]] Wireless Controller and PlayStation Move.
In addition to PlayStation Camera, Project Morpheus works with [[DualShock 4]] Wireless Controller and PlayStation Move.
* http://vrfocus.com/archives/26141/playstation-vr-cable-features-power-volume-mic-controls-first-images-revealed/
* http://appft.uspto.gov/netacgi/nph-Parser?Sect1=PTO2&Sect2=HITOFF&p=1&u=%2Fnetahtml%2FPTO%2Fsearch-bool.html&r=1&f=G&l=50&co1=AND&d=PG01&s1=14%2F517741&OS=14/517741&RS=14/517741
=== Development informations ===
* https://www.reddit.com/r/PSVRHack/


==== Compared to competition ====
==== Compared to competition ====
Line 30: Line 21:
!  !! [https://www.kickstarter.com/projects/805968217/antvr-kit-all-in-one-universal-virtual-reality-kit?ref=discovery ANTVR Kit] !! [http://en.wikipedia.org/wiki/Oculus_Rift Oculus DevKit2] !! [http://www.samsung.com/global/microsite/gearvr/gearvr_features.html Samsung Gear VR] !! [http://zeissvrone.tumblr.com/products Zeiss VR One] !! Sony [[Morpheus]]
!  !! [https://www.kickstarter.com/projects/805968217/antvr-kit-all-in-one-universal-virtual-reality-kit?ref=discovery ANTVR Kit] !! [http://en.wikipedia.org/wiki/Oculus_Rift Oculus DevKit2] !! [http://www.samsung.com/global/microsite/gearvr/gearvr_features.html Samsung Gear VR] !! [http://zeissvrone.tumblr.com/products Zeiss VR One] !! Sony [[Morpheus]]
|-
|-
| '''Screensize (inches)''' || 6" || 7" || 5.7" (Note4&nbsp;display) || =&gt;4,7" &lt;=5,2" (Phone&nbsp;display) || 5.7" OLED
| '''Screensize (inches)''' || 6" || 7" || 5.7" (Note4&nbsp;display) || =&gt;4,7" &lt;=5,2" (Phone&nbsp;display) || 5"
|-
| '''Display&nbsp;Framerate&nbsp;(latency)''' ||  ||  ||  ||  || 120fps (&lt;=18ms)
|-
|-
| '''Resolution (px)''' || 1920x1080 (960×1080 per eye) || 1920x1080 (960×1080 per eye) || &lt;= 2560x1440 (Note4&nbsp;display)<!--// need visual output resolution, not bogus pixels //--> ||  =&gt; 1920x1080 (Phone&nbsp;display) || 1920x1080 (960×1080 per eye)
| '''Resolution (px)''' || 1920x1080 (960×1080 per eye) || 1920x1080 (960×1080 per eye) || &lt;= 2560x1440 (Note4&nbsp;display)<!--// need visual output resolution, not bogus pixels //--> ||  =&gt; 1920x1080 (Phone&nbsp;display) || 1920x1080 (960×1080 per eye)
Line 38: Line 27:
| '''Aspect Ratio''' || 4:3 || 16:10 (4:5 per eye) || 16:9 (Note4&nbsp;display)<!--// need output aspect ratio, not bogus ratio //--> || 16:9 (Phone&nbsp;display)<!--// need output aspect ratio, not bogus ratio //--> || ?
| '''Aspect Ratio''' || 4:3 || 16:10 (4:5 per eye) || 16:9 (Note4&nbsp;display)<!--// need output aspect ratio, not bogus ratio //--> || 16:9 (Phone&nbsp;display)<!--// need output aspect ratio, not bogus ratio //--> || ?
|-
|-
| '''[http://en.wikipedia.org/wiki/Field_of_view Field of view (FOV)]''' || 100{{degree}} diagonal || 90{{degree}} horizontal (110{{degree}} diagonal) || 96{{degree}} {{unknown|diagnonal}}<!--// need FoV measuring method, not bogus numbers //--> || 100{{degree}} {{unknown|diagnonal}}<!--// need FoV measuring method, not bogus numbers //--> || 100{{degree}} {{unknown|diagonal}}<!--// need FoV measuring method, not bogus numbers //-->
| '''[http://en.wikipedia.org/wiki/Field_of_view Field of view (FOV)]''' || 100{{degree}} diagonal || 90{{degree}} horizontal (110{{degree}} diagonal) || 96{{degree}} {{unknown|diagnonal}}<!--// need FoV measuring method, not bogus numbers //--> || 100{{degree}} {{unknown|diagnonal}}<!--// need FoV measuring method, not bogus numbers //--> || 90{{degree}} {{unknown|horizontal}}<!--// need FoV measuring method, not bogus numbers //-->
|-
|-
| '''Lens''' || Asperical || Spherical || {{unknown|Spherical}}<!--// need lensshape type //--> || {{unknown|Spherical}}<!--// need lensshape type //--> || ?<!--// need lensshape type //-->
| '''Lens''' || Asperical || Spherical || {{unknown|Spherical}}<!--// need lensshape type //--> || {{unknown|Spherical}}<!--// need lensshape type //--> || ?<!--// need lensshape type //-->
Line 44: Line 33:
| '''Sensors''' || 2x 9-axis IMU || 9-axis IMU || 6-axis IMU<!--// Note4, VR might include other set too //--> || 6-axis IMU<!--// smartphone sensors, VR might include other set too //--> || 6-axis IMU
| '''Sensors''' || 2x 9-axis IMU || 9-axis IMU || 6-axis IMU<!--// Note4, VR might include other set too //--> || 6-axis IMU<!--// smartphone sensors, VR might include other set too //--> || 6-axis IMU
|-
|-
| '''Positional tracking''' || Built-in || Camera || {{Unsupported}}<!--// Camera Note4 might be used //--> || {{Unknown|Unknown}} <!--// Camera smartphone can be used //--> || [[PlayStation 4 Camera]] + 9 LEDs
| '''Positional tracking''' || Built-in || Camera || {{Unsupported}}<!--// Camera Note4 might be used //--> || {{Unknown|Unknown}} <!--// Camera smartphone can be used //--> || [[PlayStation 4 Camera]]
|-
|-
| '''Compatibility''' || 2D/3D games & movies || Oculus games & demos || Galaxy Note 4 (required)<!--// duh! //--> || iPhone 6, Galaxy S5 and more || PS4 games
| '''Compatibility''' || 2D/3D games & movies || Oculus games & demos || Galaxy Note 4 (required)<!--// duh! //--> || iPhone 6, Galaxy S5 and more || PS4 games
Line 50: Line 39:
| '''Platforms''' || PC, x360/Xbox One, PS3/PS4, Blu-ray, Android || PC || Android || IOS / Android (Unity3D sdk) || PS4 (+some PSVita)
| '''Platforms''' || PC, x360/Xbox One, PS3/PS4, Blu-ray, Android || PC || Android || IOS / Android (Unity3D sdk) || PS4 (+some PSVita)
|-
|-
| '''Price''' || ? || $350 || [http://www.samsung.com/us/mobile/wearable-tech/SM-R320NPWSXAR $199.99] || [http://oneteamus.org/zeissvr/ $99,-] / [http://vr-one.eu/en/VR-ONE.html &euro;99,-] / [http://zeissvrone.tumblr.com/products asia] || $399, €399, ¥48038,
| '''Price''' || ? || $350 || [http://www.samsung.com/us/mobile/wearable-tech/SM-R320NPWSXAR $199.99] || [http://oneteamus.org/zeissvr/ $99,-] / [http://vr-one.eu/en/VR-ONE.html &euro;99,-] / [http://zeissvrone.tumblr.com/products asia] || ?
|-
|-
| '''T.net ID''' || ? || [http://tweakers.net/pricewatch/410842/ 410842] || [http://tweakers.net/pricewatch/412112/ 412112] || ? || [http://tweakers.net/pricewatch/395213/ 395213]
|-
| '''Teardown''' ||  || [https://www.ifixit.com/Teardown/Oculus+Rift+Development+Kit+2+Teardown/27613 iFixit Teardown]<br />[http://www.eetimes.com/document.asp?doc_id=1323326 analysis] ||  ||  ||
|}
|}
 
* other alternatives:
===== opensource/openhardware alternatives =====
** http://www.arctablet.com/blog/featured/archos-preparing-vr-headset-on-the-cheap/ [http://www.archos.com/corporate/press/press_releases/US_Archos_VR_Glasses_PR_20141016.pdf]
* https://oneplus.net/uk/cardboard OnePlus Cardboard
** http://www.dx.com/p/colorcross-universal-virtual-reality-3d-video-glasses-for-4-7-smartphones-black-336607
* https://cardboard.withgoogle.com/ Google Cardboard
** http://www.weibo.com/1710173801/BrYdpbMNy / http://www.weibo.com/oppo
** http://news.mattel.com/News/Mattel-Collaborates-with-Google-to-Reimagine-the-Iconic-View-Master-Toy-434.aspx
** http://www.sony.net/SonyInfo/News/Press/201412/14-118E/index.html
* http://www.osvr.com/ Open Source Virtual Reality (news: http://phys.org/news/2015-02-source-virtual-reality-platform-partners.html)
** http://vrfocus.com/archives/9782/developers-confirm-work-xbox-one-vr-kit/
 
** http://www.pushsquare.com/news/2014/12/exclusive_how_one_developer_turned_a_ps_vita_into_a_virtual_reality_headset
===== other =====
* opensource/openhardware alternatives:
* http://www.futuremark.com/benchmarks/vrmark
**https://cardboard.withgoogle.com/ Google Cardboard
* http://steamcommunity.com/games/363620/announcements/detail/82549971180001835 [[PlayStation VR]] support for Windows and Mac-based PC's
**http://www.osvr.com/ Open Source Virtual Reality


=== Videos ===
=== Videos ===
==== Project Morpheus: GDC 2014 Presentation ====
{{#ev:youtube|pWMp_o03qH4}} Project Morpheus: GDC 2014 Presentation


==== The Deep ====
{| class="wikitable" style="font-size:x-small; border:3px dotted #000FFF;"
{{#ev:youtube|_WzpLtCw9r0}} The Deep
|-
! style="background-color:#000FFF; color:#FFFFFF;" | Project Morpheus: GDC 2014 Presentation || style="background-color:#000FFF; color:#FFFFFF;" | Joshua Topolsky demonstrates Sony's Project Morpheus
|-
| {{#ev:youtube|pWMp_o03qH4}} || {{#ev:youtube|i-hhMCMTU_Q#t=130}}
|-
|}


==== Summer Lesson ====
{| class="wikitable" style="font-size:x-small; border:3px dotted #000FFF;"
{{#ev:youtube|vlnUYt8DyBk}} Summer Lesson
|-
 
! style="background-color:#000FFF; color:#FFFFFF;" | The Deep || style="background-color:#000FFF; color:#FFFFFF;" | Summer Lesson
==== The Journey of VR - PlayStation VR ====
|-
{{#ev:youtube|-bcNswOSQg0}} The Journey of VR - PlayStation VR (Presentation starts @ 9:30)
| {{#ev:youtube|_WzpLtCw9r0}} || {{#ev:youtube|vlnUYt8DyBk}}
 
|-
==== PlayStation VR Features ====
|}
{{#ev:youtube|LMq8gQkljMw}} PlayStation VR Features
 
==== MIGS15 - Embrace Virtual Reality with Sony PlayStation VR ====
{{#ev:youtube|_Su45ND3pDc}} MIGS15 - Embrace Virtual Reality with Sony PlayStation VR
 
==== PlayStation VR and NASA Tech Demo to Train Space Robot Operators ====
{{#ev:youtube|mrpHJ5Qya90}} PlayStation VR and NASA Tech Demo to Train Space Robot Operators
 
==== Unite 2015 - Embrace Virtual Reality with PlayStation®VR ====
{{#ev:youtube|3RNbZpcfAhE}} Unite 2015 - Embrace Virtual Reality with PlayStation®VR
 
==== PlayStation VR ====
{{#ev:youtube|XZVVs5O8NC0}} PlayStation VR


=== Gallery ===
=== Gallery ===
<gallery>
{{Anchored|GDC 2014 pictures}}
File:Morpheus prototype shown - pic0.jpg|[[Morpheus]] prototype shown - pic0
<gallery widths="100px" heights="100px">
File:Morpheus prototype shown - pic00.jpg|[[Morpheus]] prototype shown - pic00
File:Morpheus prototype shown - pic1.jpg|[[Morpheus]] prototype shown - pic1
File:Morpheus prototype shown - pic2.jpg|[[Morpheus]] prototype shown - pic2
File:Morpheus prototype shown - pic3.jpg|[[Morpheus]] prototype shown - pic3
File:Morpheus prototype shown - pic4.jpg|[[Morpheus]] prototype shown - pic4
File:Morpheus prototype shown - pic5.jpg|[[Morpheus]] prototype shown - pic5
File:E3 - Morpheus - Move and wired Headset.jpg|E3 - A user trying out [[Morpheus]] + Move controllers and wired Headset
</gallery>


<gallery>
File:Psvr_items.jpg|PSVR items
File:Psvr_processor_unit.jpg|PSVR processor unit
File:PSVR_Set01.jpg|PSVR settings
File:PSVR_Set02.jpg|PSVR settings
</gallery>
</gallery>


Please note that all contributions to PS4 Developer wiki are considered to be released under the GNU Free Documentation License 1.2 (see PS4 Developer wiki:Copyrights for details). If you do not want your writing to be edited mercilessly and redistributed at will, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

To protect the wiki against automated edit spam, we kindly ask you to solve the following hCaptcha:

Cancel Editing help (opens in new window)