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== Morpheus == | |||
[[File:Morpheus_prototype001.jpg|300px|thumb|right|Morpheus prototype 2014]] | |||
Project Morpheus is PlayStation’s prototype virtual reality system for PS4, announced at GDC 2014. | |||
=== Specifications === | === Specifications === | ||
Current prototype for Project Morpheus features a head mounted with a 5-inch LCD panel, display with 1080p resolution (960 x RGB x 1080 resolution per eye) and a 90 {{degree}} [http://en.wikipedia.org/wiki/Field_of_view Field of view (FOV)]. | |||
Accelerometer and gyroscope sensors built into the head mounted unit as well as [[PlayStation 4 Camera|PS camera]] accurately tracks head orientation and movement, so as your head rotates, the image of the virtual world rotates intuitively in real-time. | Accelerometer and gyroscope sensors built into the head mounted unit as well as [[PlayStation 4 Camera|PS camera]] accurately tracks head orientation and movement, so as your head rotates, the image of the virtual world rotates intuitively in real-time. | ||
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In addition to PlayStation Camera, Project Morpheus works with [[DualShock 4]] Wireless Controller and PlayStation Move. | In addition to PlayStation Camera, Project Morpheus works with [[DualShock 4]] Wireless Controller and PlayStation Move. | ||
==== Compared to competition ==== | ==== Compared to competition ==== | ||
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
! !! [https://www.kickstarter.com/projects/805968217/antvr-kit-all-in-one-universal-virtual-reality-kit?ref=discovery ANTVR Kit] !! [http://en.wikipedia.org/wiki/Oculus_Rift Oculus DevKit2 | ! !! [https://www.kickstarter.com/projects/805968217/antvr-kit-all-in-one-universal-virtual-reality-kit?ref=discovery ANTVR Kit] !! [http://en.wikipedia.org/wiki/Oculus_Rift Oculus DevKit2] !! Sony [[Morpheus]] | ||
|- | |- | ||
| '''Screensize (inches)''' || 6 | | '''Screensize (inches)''' || 6 || 7 || 5 | ||
|- | |- | ||
| ''' | | '''Resolution (px)''' || 1920x1080 (960×1080 per eye) || 1920x1080 (960×1080 per eye) || 1920x1080 (960×1080 per eye) | ||
|- | |- | ||
| ''' | | '''Aspect Ratio''' || 4:3 || ? || ? | ||
|- | |- | ||
| ''' | | '''[http://en.wikipedia.org/wiki/Field_of_view Field of view (FOV)]''' || 100{{degree}} || 100{{degree}} || 90{{degree}} | ||
|- | |- | ||
| ''' | | '''Lens''' || Asperical || Spherical || ? | ||
|- | |- | ||
| ''' | | '''Sensors''' || 2x 9-axis IMU || 9-axis IMU || 6-axis IMU | ||
|- | |- | ||
| ''' | | '''Positional tracking''' || Built-in || Camera || [[PlayStation 4 Camera]] | ||
|- | |- | ||
| ''' | | '''Compatibility''' || 2D/3D games & movies || Oculus games & demos || PS4 games | ||
|- | |- | ||
| ''' | | '''Platforms''' || PC, x360/Xbox One, PS3/PS4, Blu-ray, Android || PC || PS4 | ||
|- | |- | ||
| ''' | | '''Price''' || ? || $350 || ? | ||
|- | |- | ||
|} | |} | ||
=== Videos === | === Videos === | ||
{| class="wikitable" style="font-size:x-small; border:3px dotted #000FFF;" | |||
{ | |- | ||
! style="background-color:#000FFF; color:#FFFFFF;" | Project Morpheus: GDC 2014 Presentation)|| style="background-color:#000FFF; color:#FFFFFF;" | Gameplay of Project Morpheus' The Deep | |||
|- | |||
| {{#ev:youtube|pWMp_o03qH4}}|| {{#ev:youtube|_WzpLtCw9r0}} | |||
|- | |||
= | |} | ||
= | |||
{{#ev:youtube| | |||
{{#ev:youtube| | |||
=== Gallery === | === Gallery === | ||
{{Anchored|GDC 2014 pictures}} | |||
<gallery widths="100px" heights="100px"> | |||
< | |||
</gallery> | </gallery> | ||