Editing PSP Emulation
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Latest revision | Your text | ||
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| Pad require ||'''local pad = require("pad")''' || Required for all commands that rely on pad | | Pad require ||'''local pad = require("pad")''' || Required for all commands that rely on pad | ||
|- | |- | ||
|PadRead || emuObj.PadRead() || | |PadRead || emuObj.PadRead() || <pre>L3 = 0x00000002 -- L3 (PS4) | ||
< | R3 = 0x00000004 -- R3 (PS4) | ||
OPTIONS = 0x00000008 -- Options (PS4) | |||
UP = 0x00000010 -- Up | |||
RIGHT = 0x00000020 -- Right | |||
DOWN = 0x00000040 -- Down | |||
LEFT = 0x00000080 -- Left | |||
L2 = 0x00000100 -- L2 (PS4) | |||
R2 = 0x00000200 -- R2 (PS4) | |||
L1 = 0x00000400 -- L1 | |||
R1 = 0x00000800 -- R1 | |||
TRIANGLE = 0x00001000 -- Triangle | |||
CIRCLE = 0x00002000 -- Circle | |||
CROSS = 0x00004000 -- Cross | |||
SQUARE = 0x00008000 -- Square | |||
SELECT = 0x00010000 -- Select | |||
START = 0x00020000 -- Start | |||
</pre> | |||
|- | |- | ||
|PadReadPitch || emuObj.PadReadPitch() || | |PadReadPitch || emuObj.PadReadPitch() || |