Editing PS2 Emulation
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== PS2 remaster games available on PS4 PS Store == | == PS2 remaster games available on PS4 PS Store == | ||
* Destroy All Humans! UP4389-CUSA14899_00-DAH1REMAKEUS0000 | * Destroy All Humans! UP4389-CUSA14899_00-DAH1REMAKEUS0000, JP2880-CUSA19492_00-DAH1REMAKEJP0000, EP4389-CUSA14910_00-DAH1REMAKEEU0000, PS4 7.50 | ||
* Samurai Shodown V Special | |||
* | * Metal Gear Solid Collection Vol 1 | ||
* Metal Gear Solid | * Tales of Symphonia Remastered UP0700-CUSA29214_00-TALESOFSYMPHONIA 2023-02-17 | ||
* | * Legacy of Kain™ Soul Reaver 1&2 Remastered PS4 & PS5 (PS5: UP1032-PPSA18153_00-SOULREAVER120824) 2024-12-10 | ||
* | |||
* Tomb Raider: The Angel of Darkness (in Tomb Raider IV-VI Remastered PS4 & PS5) (PS5: UP1032-PPSA18154_00-TOMBRAIDER456225) 2025-02-14 | * Tomb Raider: The Angel of Darkness (in Tomb Raider IV-VI Remastered PS4 & PS5) (PS5: UP1032-PPSA18154_00-TOMBRAIDER456225) 2025-02-14 | ||
* The King of Fighters '98 Ultimate Match ( | * The King of Fighters '98 Ultimate Match Final Edition (not to be confused with the non Final Edition) UP0576-CUSA29364_00-KOF98UMFE00000US or EP0576-CUSA29365_00-KOF98UMFE00000EU 2022-06-21 | ||
= Description = | = Description = | ||
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| --vif-ignore-invalid-cmd || {{Exclusive}} || 0, 1 || {{Binary}} || Ignore invalid vif commands. In some cases, setting it to 1 can fix games that freeze while showing the same frame. || --vif-ignore-invalid-cmd=1 | | --vif-ignore-invalid-cmd || {{Exclusive}} || 0, 1 || {{Binary}} || Ignore invalid vif commands. In some cases, setting it to 1 can fix games that freeze while showing the same frame. || --vif-ignore-invalid-cmd=1 | ||
|- | |- | ||
| --vif-thread-chunk-size || {{Exclusive}} || 0, 1024 || {{2 Bytes}} || Slows down both VIFS the lower it is | | --vif-thread-chunk-size || {{Exclusive}} || 0, 1024 || {{2 Bytes}} || Slows down both VIFS the lower it is, and speeds them up the higher it is. 1024 is the limit, with 112 being the default value. || --vif-thread-chunk-size=100 | ||
|- | |- | ||
| --detect-idle-vif || {{Universal}} || 0, 1 || {{Binary}} || Enabled by default. Unknown function || --detect-idle-vif=0 | | --detect-idle-vif || {{Universal}} || 0, 1 || {{Binary}} || Enabled by default. Unknown function || --detect-idle-vif=0 | ||
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| IOP-CDVD desync || Genji - Dawn of the Samurai, Wild Arms 4, Wild Arms 5, Official Releases such as War of the Monsters and Kinetica, unofficial releases such as every Ratchet game, God of War, as well as others. || LUA patches as seen in official releases. Setting iopcyclescalar to 0.38 yielded the best results, but still wrong. || The least significant effect would be a restarting music track. The most significant would be a game freezing at a single image with looping audio. | | IOP-CDVD desync || Genji - Dawn of the Samurai, Wild Arms 4, Wild Arms 5, Official Releases such as War of the Monsters and Kinetica, unofficial releases such as every Ratchet game, God of War, as well as others. || LUA patches as seen in official releases. Setting iopcyclescalar to 0.38 yielded the best results, but still wrong. || The least significant effect would be a restarting music track. The most significant would be a game freezing at a single image with looping audio. | ||
|- | |- | ||
|} | |} |