Editing PS2 Emulation
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| --vu1 || {{Universal}} || jit-sync || {{string}} || Selector between IR/JIT and it modes. Jit-sync works similarly to disabling MTVU. jit, trans, and jit-async are unimplemented functions that do not change anything. || --vu1=jit-sync | | --vu1 || {{Universal}} || jit-sync || {{string}} || Selector between IR/JIT and it modes. Jit-sync works similarly to disabling MTVU. jit, trans, and jit-async are unimplemented functions that do not change anything. || --vu1=jit-sync | ||
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| --vu1-no-clamping || {{Universal}} || Enabled = 0<br>Disabled = 1 || {{binary}} || Changes the clamping behavior of the VU1. Setting specific to PS4 emulators, (unimplemented in PCSX2) | | --vu1-no-clamping || {{Universal}} || Enabled = 0<br>Disabled = 1 || {{binary}} || Changes the clamping behavior of the VU1. Setting specific to PS4 emulators, (unimplemented in PCSX2) with 0 resembling PCSX2's extra, and 1 extra + preserve sign. The default emulator's value is 1. It may slightly adjust VU1 timing. || --vu1-no-clamping=0 | ||
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| --vu1-clamp-range || {{Exclusive}} || vu1 memory offset start,end (0x0 - 0x800) || style="background:#5c32a8; color:#ffffff;"|Hex combination || Values must not exceed 0x800 || | | --vu1-clamp-range || {{Exclusive}} || vu1 memory offset start,end (0x0 - 0x800) || style="background:#5c32a8; color:#ffffff;"|Hex combination || Values must not exceed 0x800 || |