Editing PS2 Emulation
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| || || || Speedhacks || || | | || || || Speedhacks || || | ||
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| --cop2-opt-flags || {{Universal}} || 0, 1 ,2 || {{Semi-Binary}} || Optimize flags upon recompilation. 0 is the accurate option, 1 is mostly safe, 2 is unsafe. Setting it to 0 improves FPU accuracy. For example, it fixed gravity issues | | --cop2-opt-flags || {{Universal}} || 0, 1 ,2 || {{Semi-Binary}} || Optimize flags upon recompilation. 0 is the accurate option, 1 is mostly safe, 2 is unsafe. Setting it to 0 improves FPU accuracy. For example, it fixed Ratchet's gravity issues. It is an insignificant speedhack which should always be set to 0. [https://github.com/PCSX2/pcsx2/blob/58f5a5b915915293b90e7e8f34c33f9c0424d1e8/pcsx2/x86/microVU_Misc.h#L280 More Info] || --cop2-opt-flags=0 | ||
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| --cop2-opt-vf00 || {{Universal}} || 0, 1, 2 || {{Semi-Binary}} || Seems to be a hacky way of optimization through the vf00 register. Set to 1 by default, setting it to 0 fixed Superman Shadow of Apokolips freezing. It is an insignificant speedhack which should always be set to 0. || --cop2-opt-vf00=0 | | --cop2-opt-vf00 || {{Universal}} || 0, 1, 2 || {{Semi-Binary}} || Seems to be a hacky way of optimization through the vf00 register. Set to 1 by default, setting it to 0 fixed Superman Shadow of Apokolips freezing. It is an insignificant speedhack which should always be set to 0. || --cop2-opt-vf00=0 |