Editing PS2 Emulation
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| --vu0-const-prop || {{Universal}} || 0, 1 || {{binary}} || Constant propagation, can be used as speedhack for VU0 hungry games when set to 1 [https://github.com/PCSX2/pcsx2/blob/58f5a5b915915293b90e7e8f34c33f9c0424d1e8/pcsx2/x86/microVU_Misc.h#L312 More info] || --vu0-const-prop=1 | | --vu0-const-prop || {{Universal}} || 0, 1 || {{binary}} || Constant propagation, can be used as speedhack for VU0 hungry games when set to 1 [https://github.com/PCSX2/pcsx2/blob/58f5a5b915915293b90e7e8f34c33f9c0424d1e8/pcsx2/x86/microVU_Misc.h#L312 More info] || --vu0-const-prop=1 | ||
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| --vu0-opt-vf00 || {{Universal}} || 0, 1, 2 || {{Semi-Binary}} || Seems to be a hacky way of optimization through the vf00 register | | --vu0-opt-vf00 || {{Universal}} || 0, 1, 2 || {{Semi-Binary}} || Seems to be a hacky way of optimization through the vf00 register. || --vu0-opt-vf00=0 | ||
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| --vu0-opt-flags || {{Universal}} || 0, 1, 2 || {{Semi-Binary}} || Optimize flags upon recompilation. 0 is the accurate option, 1 is mostly safe, 2 is unsafe. Setting it to 0 may fix crashes or sps | | --vu0-opt-flags || {{Universal}} || 0, 1, 2 || {{Semi-Binary}} || Optimize flags upon recompilation. 0 is the accurate option, 1 is mostly safe, 2 is unsafe. Setting it to 0 may fix crashes or sps.[https://github.com/PCSX2/pcsx2/blob/58f5a5b915915293b90e7e8f34c33f9c0424d1e8/pcsx2/x86/microVU_Misc.h#L280 More Info] || --vu0-opt-flags=0 | ||
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| --vu0-jr-cache-policy || {{Exclusive}} || newprog, sameprog, auto, new, same || {{string}} || PCSX2 uses newprog as the default setting [https://github.com/PCSX2/pcsx2/blob/58f5a5b915915293b90e7e8f34c33f9c0424d1e8/pcsx2/x86/microVU_Misc.h#L319 Info] || --vu0-jr-cache-policy=sameprog | | --vu0-jr-cache-policy || {{Exclusive}} || newprog, sameprog, auto, new, same || {{string}} || PCSX2 uses newprog as the default setting [https://github.com/PCSX2/pcsx2/blob/58f5a5b915915293b90e7e8f34c33f9c0424d1e8/pcsx2/x86/microVU_Misc.h#L319 Info] || --vu0-jr-cache-policy=sameprog |