Editing PS2 Emulation
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| Incorrect GIF speed || Taz Wanted, The Matrix, Batman Begins, Dynasty warriors 5 Empires, others. || For a fast GIF: eeObj.SchedulerDelayEvent("gif.dma", 0x10500) end). For a slow GIF, there is seemingly no solution. || Some games need a fast GIF timing, and others need a slow one. | | Incorrect GIF speed || Taz Wanted, The Matrix, Batman Begins, Dynasty warriors 5 Empires, others. || For a fast GIF: eeObj.SchedulerDelayEvent("gif.dma", 0x10500) end). For a slow GIF, there is seemingly no solution. || Some games need a fast GIF timing, and others need a slow one. | ||
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| Unknown IOP issues || Genji - Dawn of the Samurai || A number of issues can be at play here; IOP's cycle speed, for example, is 2x overclocked, CDVD's read speed and the SIF's speed are unknown.|| | |||
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| Unknown GS crashes || Star Wars - Battlefront II || Different combinations of GS commands. || | | Unknown GS crashes || Star Wars - Battlefront II || Different combinations of GS commands. || | ||
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| Clamping is not PS2-perfect || Surf's Up (VU1), Tiger Woods PGA Tour, Castlevania COD, others. || Manually clamp values using LUA. || | | Clamping is not PS2-perfect || Surf's Up (VU1), Tiger Woods PGA Tour, Castlevania COD, others. || Manually clamp values using LUA. || | ||
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| | | Sound handlers are frequently reset in some SCUS and SCES games || Official Releases such as War of the Monsters and Kinetica, unofficial releases such as every Ratchet game, God of War, as well as others. || LUA patches as seen in official releases. || Causes the music playback to restart. Related to PCSX2 issue #3877. | ||
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| IPU runs slower than the EE, causing a freeze or a crash on an FMV || Bee Movie, Tomb Raider Angel of Darkness || || | | IPU runs slower than the EE, causing a freeze or a crash on an FMV || Bee Movie, Tomb Raider Angel of Darkness || || |