Editing PS2 Emulation
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| || 2015 || || | | || 2015 || || | ||
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| War of the Monsters v1 || Subjectively the best emulator to use. Used as PS2CLASSICSGUI's default emulator, it is the best one around for accurate GS emulation, as some graphical issues on the Ratchet series and Tekken 5 can only be fixed by it. Another interesting case is GTA SA's lack of need for auto flush on it, and being natively performant. Additionally, its VU0 timing | | War of the Monsters v1 || Subjectively the best emulator to use. Used as PS2CLASSICSGUI's default emulator, it is the best one around for accurate GS emulation, as some graphical issues on the Ratchet series and Tekken 5 can only be fixed by it. Another interesting case is GTA SA's lack of need for auto flush on it, and being natively performant. Additionally, its VU0 timing is much better than Jakv2's, making it one of the best emulators on the PS4. || 0.1 || '''Rogue v1 and v2, Arc the Lad, Star Wars Jedi Starfighter''' | ||
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| GTA III || Fixed the PAL version of '''Genji: Dawn of the Samurai'''. || 0.6 || | | GTA III || Fixed the PAL version of '''Genji: Dawn of the Samurai'''. || 0.6 || | ||
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| --ee-sif0-cycle-scalar || {{Exclusive}} || Accelerate SIF cycles: (0.99 => 0.1)<br>Decelerate SIF cycles: (1.1 => ∞ )|| {{Float}}|| Controls the speed at which the EE receives from the IOP || --ee-sif0-cycle-scalar=0.1 | | --ee-sif0-cycle-scalar || {{Exclusive}} || Accelerate SIF cycles: (0.99 => 0.1)<br>Decelerate SIF cycles: (1.1 => ∞ )|| {{Float}}|| Controls the speed at which the EE receives from the IOP || --ee-sif0-cycle-scalar=0.1 | ||
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| || || GS features || || || | | || || GS features || || || | ||
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| --gs-use-mipmap || {{Universal}} || | | --gs-use-mipmap || {{Universal}} || 0, 1 || {{binary}} || Enables mipmapping support. Can be used to fix graphics. Needs --gs-kernel-cl="mipmap" for full mipmapping support. If upscaling, however, --gs-kernel-cl-up="mipmap2x2" is also needed. It works best on War of the Monsters emulator, as can be seen in the Ratchet series' mipmapping issues responding only to this emu's mipmapping functionality.|| --gs-use-mipmap=1 | ||
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| --gs-use-deferred-l2h || {{Universal}} || 0, 1 || {{binary}} || Delay option for L2H (local to host, GS to EE). || --gs-use-deferred-l2h=1 | | --gs-use-deferred-l2h || {{Universal}} || 0, 1 || {{binary}} || Delay option for L2H (local to host, GS to EE). || --gs-use-deferred-l2h=1 | ||
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{| cellspacing="0" cellpadding="2" border="1" class="wikitable" style="text-align: center; font-size:small;" | {| cellspacing="0" cellpadding="2" border="1" class="wikitable" style="text-align: center; font-size:small;" | ||
! Command !! Values !! Notes !! Usage | ! Command !! Values !! Notes !! Usage | ||
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| --idec-cycles-per-qwc || Default = 0 || Multiply how many cycles IDEC command take per whole currently worked on QWC. || --idec-cycles-per-qwc=768 | |||
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| --mfifo-manual-drain || 0.1/5.0 || ||--mfifo-manual-drain=0.30 | | --mfifo-manual-drain || 0.1/5.0 || ||--mfifo-manual-drain=0.30 | ||
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| ra || 0x10000001F0 || f31 || 0x10000002AC || Rsvd31 || 0x100000034C || ra || 0x102000007C | | ra || 0x10000001F0 || f31 || 0x10000002AC || Rsvd31 || 0x100000034C || ra || 0x102000007C | ||
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| hi/hi1 (2x 64bit) || 0x1000000200 || fACC || 0x10000002B0 || {{cellcolors|#7698FF|#000000}}COP0 additional registers || || | | hi/hi1 (2x 64bit) || 0x1000000200 || fACC || 0x10000002B0 || {{cellcolors|#7698FF|#000000}}COP0 additional registers || || pc || 0x102000008C | ||
|-style="background-color:#EEEFF2" | |-style="background-color:#EEEFF2" | ||
| lo/lo1 (2x 64bit) || 0x1000000210 || {{cellcolors|#7698FF|#000000}}FPU CTRL (FCR) || || real Pcr0 || 0x1000000350 || hi ||0x1020000090 ?? | | lo/lo1 (2x 64bit) || 0x1000000210 || {{cellcolors|#7698FF|#000000}}FPU CTRL (FCR) || || real Pcr0 || 0x1000000350 || hi ||0x1020000090 ?? |