Editing PS2 Emulation
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The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
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| --fpu-to-double || 0, 1 || Converts floats to doubles (Accurate). Limited testing shows that infinity is still wrong at 7F7FFFFF, rather than 7FFFFFFF with it enabled. || --fpu-to-double=1 | | --fpu-to-double || 0, 1 || Converts floats to doubles (Accurate). Limited testing shows that infinity is still wrong at 7F7FFFFF, rather than 7FFFFFFF with it enabled. || --fpu-to-double=1 | ||
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| --fpu-clamp-operands || 0, 1 || | | --fpu-clamp-operands || 0, 1 || Improves FPU clamping|| --fpu-clamp-operands=1 | ||
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| --fpu-clamp-results || 0, 1 || | | --fpu-clamp-results || 0, 1 || Improves FPU clamping || --fpu-clamp-results=1 | ||
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