Editing PS2 Emulation
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The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
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| SetGprFloat || || Set gpr value as float value | | SetGprFloat || || Set gpr value as float value | ||
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|GetGpr || eeObj.GetGPR(<gpr register>) || eeObj.GetGPR(t3) | |GetGpr / GetGPR || eeObj.GetGPR(<gpr register>) || eeObj.GetGPR(t3) | ||
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|SetGpr|| eeObj.SetGPR(<gpr register> ,<value>) || example: eeObj.SetGPR(gpr.a3 ,1) | |SetGpr / SetGPR || eeObj.SetGPR(<gpr register> ,<value>) || example: eeObj.SetGPR(gpr.a3 ,1) | ||
Require defined getEEObject() as eeObj | Require defined getEEObject() as eeObj | ||
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