Editing PS2 Emulation
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Latest revision | Your text | ||
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{| cellspacing="0" cellpadding="2" border="1" class="wikitable" style="text-align: center;" | {| cellspacing="0" cellpadding="2" border="1" class="wikitable" style="text-align: center;" | ||
! Command !! Usage !! Notes | ! Command !! Usage !! Notes | ||
|-style="background-color:# | |-style="background-color:#A9D632" | ||
| || Object calling class || | | || Object calling class || | ||
|- | |- | ||
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{| cellspacing="0" cellpadding="2" border="1" class="wikitable" style="text-align: center;" | {| cellspacing="0" cellpadding="2" border="1" class="wikitable" style="text-align: center;" | ||
! Command !! Usage !! Notes | ! Command !! Usage !! Notes | ||
|-style="background-color:# | |-style="background-color:#A9D632" | ||
| || Object calling class || | | || Object calling class || | ||
|- | |- | ||
Line 1,625: | Line 1,625: | ||
{| cellspacing="0" cellpadding="2" border="1" class="wikitable" style="text-align: center;" | {| cellspacing="0" cellpadding="2" border="1" class="wikitable" style="text-align: center;" | ||
! Command !! Usage !! Notes | ! Command !! Usage !! Notes | ||
|-style="background-color:# | |-style="background-color:#A9D632" | ||
| || Object calling class || | | || Object calling class || | ||
|- | |- |