Editing PS2 Classics Emulator Compatibility List
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| style="background-color:#FFAA00;" | Homebrew iso (NTSC-U/C version) cannot save or load due to memory card corruption. Use custom config to fix terrain rendering. Clouds using shaders have the wrong shader applied, upscaler issue, remove up2x2 render to fix. Check [[Custom Configuration Files#Ace Combat 5|Emulator Configuration]] for additional details. | | style="background-color:#FFAA00;" | Homebrew iso (NTSC-U/C version) cannot save or load due to memory card corruption. Use custom config to fix terrain rendering. Clouds using shaders have the wrong shader applied, upscaler issue, remove up2x2 render to fix. Check [[Custom Configuration Files#Ace Combat 5|Emulator Configuration]] for additional details. | ||
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| Ace Lightning || {{playable}} || ? || ? || Works with both several emulators. Memory card saved files only with Rogue emulator. SLES-51503 tested on PS4 6. | | Ace Lightning || {{playable}} || ? || ? || Works with both several emulators. Memory card saved files only with Rogue emulator. SLES-51503 tested on PS4 FW 6.xx. | ||
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| Activision Anthology || {{playable}} || {{playable}} || ? || works. <span style="color:white; background:#FF1000>Jak emulator runs very slow.</span> | | Activision Anthology || {{playable}} || {{playable}} || ? || works. <span style="color:white; background:#FF1000>Jak emulator runs very slow.</span> | ||
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| Aero Elite - Combat Academy || {{notavailable}} || {{playable}} || {{notavailable}} || | | Aero Elite - Combat Academy || {{notavailable}} || {{playable}} || {{notavailable}} || | ||
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| Aeon Flux || {{playable}} || {{playable}} || ? || | | Aeon Flux || {{playable}} || {{playable}} || ? || | ||
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| Agressive Inline || {{playable}} || ? || ? || Works fine. | | Agressive Inline || {{playable}} || ? || ? || Works fine. | ||
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| AirForce Delta Strike || ? || {{ | | AirForce Delta Strike || ? || {{Unplayable}} || ? || Game crashes in the early minutes. | ||
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| AirBlade || {{playable}} || {{playable}} || ? || Works fantastically using Jak emulator and config fix for flickering models. Check [[Custom Configuration Files#AirBlade|Emulator Configuration]] for additional details. With Jak, the game works very well on Original PS4. | |||
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| Akira Psycho Ball || {{playable}} || ? || ? || | | Akira Psycho Ball || {{playable}} || ? || ? || | ||
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! style="width:27%" | Name !! style="width:7%"| {{flagonly|EU}} PAL !! style="width:7%"| {{flagonly|US}} NTSC-U/C !! style="width:7%"| {{flagonly|JP}} NTSC-J !! style="width:52%"| Notes <small><div style="float:right;">[[PS2 Classics Emulator Compatibility List#top|Back to top]]</div></small> | ! style="width:27%" | Name !! style="width:7%"| {{flagonly|EU}} PAL !! style="width:7%"| {{flagonly|US}} NTSC-U/C !! style="width:7%"| {{flagonly|JP}} NTSC-J !! style="width:52%"| Notes <small><div style="float:right;">[[PS2 Classics Emulator Compatibility List#top|Back to top]]</div></small> | ||
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| B-Boy || ? || {{ | | B-Boy || ? || {{unplayable}} || ? || Substantial graphical corruption, missing characters, missing textures. Tried on various emulators, tried with clutmerge enabled. No go. | ||
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| Backyard Wrestling : Don't Try This At Home || ? || {{playable}} || ? || [http://www.psx-place.com/threads/research-ps2-emulator-configuration-on-ps4.16131/page-158#post-332654 Config] | | Backyard Wrestling : Don't Try This At Home || ? || {{playable}} || ? || [http://www.psx-place.com/threads/research-ps2-emulator-configuration-on-ps4.16131/page-158#post-332654 Config] | ||
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| Battle Engine Aquila || ? || {{playable}} || ? ||Minor slowdown if there's a lot of enemies on screen at once and/or in a position to view entire map. Also slight skybox corruption in the corners, use [[Custom Configuration Files#Battle Engine Aquila|config]]. | | Battle Engine Aquila || ? || {{playable}} || ? ||Minor slowdown if there's a lot of enemies on screen at once and/or in a position to view entire map. Also slight skybox corruption in the corners, use [[Custom Configuration Files#Battle Engine Aquila|config]]. | ||
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| Battle Stadium D.O.N || {{notavailable}} || {{notavailable}} || {{ | | Battle Stadium D.O.N || {{notavailable}} || {{notavailable}} || {{Playable}} || Works perfectly with Jak v2 emu. | ||
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| Beat Down: Fists of Vengeance || {{unplayable}} || {{ | | Beat Down: Fists of Vengeance || {{unplayable}} || {{Playable}} || {{Playable}} || Black screen after selecting 50/60hz (PAL) and crashes after PS2 logo (NTSC). Japanese ISO works 100% fine with no lag, freeze or graphical issues. Known in Japan as simply ''Beat Down'' (ビートダウン, ''Bīto Daun'') '''Update: Emu used=parappa v1. Use [http://www.psx-place.com/threads/research-ps2-emulator-configuration-on-ps4.16131/page-172#post-337644 Config]''' | ||
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| Beatmania IIDX 9th Style || {{notavailable}} || {{notavailable}} || {{unplayable}} || Black screen after PS2 BIOS | | Beatmania IIDX 9th Style || {{notavailable}} || {{notavailable}} || {{unplayable}} || Black screen after PS2 BIOS | ||
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| Berserk: Millennium Falcon Hen Seima Senki no Shō || {{notavailable}} || {{notavailable}} || {{minorissues}} || Has English patch. Game might crash if bombs subweapons hits too many enemies on-screen. | | Berserk: Millennium Falcon Hen Seima Senki no Shō || {{notavailable}} || {{notavailable}} || {{minorissues}} || Has English patch. Game might crash if bombs subweapons hits too many enemies on-screen. | ||
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| Beyond Good & Evil || {{minorissues}} || {{minorissues}}|| {{notavailable}} || Some Lag issues and graphical glitches. <span style="color:white; background:#FF1000>With Jakv2 emu, the screen turns black before you can reach the titlescreen.</span> | | Beyond Good & Evil || {{minorissues}} || {{minorissues}}|| {{notavailable}} || Some Lag issues and graphical glitches. <span style="color:white; background:#FF1000>With Jakv2 emu, the screen turns black before you can reach the titlescreen.</span> | ||
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| Big Mutha Truckers 2 || {{unplayable}} || {{majorissues}} || ? || USA region works indefinitely. Game freezes as soon as starting campaign gameplay. Menus etc seem to work fine. Europe region runs, but doesn't seem to work. | | Big Mutha Truckers 2 || {{unplayable}} || {{majorissues}} || ? || USA region works indefinitely. Game freezes as soon as starting campaign gameplay. Menus etc seem to work fine. Europe region runs, but doesn't seem to work. | ||
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| BLACK || {{minorissues}} || {{minorissues}} || ? || Some little sound problems but playable and white outline in the corners and around some characters in NTSC versions. PAL -->https://www.youtube.com/watch?v=5jYjkyGMbMk | | BLACK || {{minorissues}} || {{minorissues}} || ? || Some little sound problems but playable and white outline in the corners and around some characters in NTSC versions. PAL -->https://www.youtube.com/watch?v=5jYjkyGMbMk | ||
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| Bomber Man Land 2 || ? || ? || {{playable}} || | | Bomber Man Land 2 || ? || ? || {{playable}} || | ||
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| Bouncer, The || ? || {{playable}} || {{playable}} || NTSC-U, NTSC-J tested with Jakv2 emulator on PS4 6.72. | | Bouncer, The || ? || {{playable}} || {{playable}} || NTSC-U, NTSC-J tested with Jakv2 emulator on PS4 6.72 FW. | ||
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| Bratz | | Bratz Diamondz || ? || {{Unplayable}} || {{notavailable}} || The game freezes at the intro screen. | ||
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| Bratz Girlz Really Rock || ? || {{ | | Bratz Girlz Really Rock || ? || {{Unplayable}} || {{notavailable}} || The game freezes at the intro screen. | ||
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| Bratz The Movie || {{playable}} || {{playable}} || {{notavailable}} || The game freezes at the intro screen. Works using Destroy ALL HUMANS V2 emu. | | Bratz The Movie || {{playable}} || {{playable}} || {{notavailable}} || The game freezes at the intro screen. Works using Destroy ALL HUMANS V2 emu. | ||
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| Bratz Rock Angelz || ? || {{ | | Bratz Rock Angelz || ? || {{Unplayable}} || {{notavailable}} || The game freezes at the intro screen. | ||
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| Brave - The search for spirit dancer || {{ | | Brave - The search for spirit dancer || {{unplayable}} || {{unplayable}} || ? || Massive graphics and physics issues makes the game unplayable. | ||
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| Breath of Fire V: Dragon Quarter || {{minorissues}} || {{minorissues}} || ? || Some minor title screen font corruption, applicable to both EU and NA versions, though utterly inconsequential to game itself. | | Breath of Fire V: Dragon Quarter || {{minorissues}} || {{minorissues}} || ? || Some minor title screen font corruption, applicable to both EU and NA versions, though utterly inconsequential to game itself. | ||
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| Burnout Dominator || {{unplayable}} || {{unplayable}} || ? || US version freeze before race begins (Jak emu), EUR doesn't boot up within GTA3 emu. | | Burnout Dominator || {{unplayable}} || {{unplayable}} || ? || US version freeze before race begins (Jak emu), EUR doesn't boot up within GTA3 emu. | ||
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| Burnout Revenge || {{minorissues}} || {{minorissues}} || {{unplayable}} || Game crashes at first but next time onwards runs perfectly in full speed. Little pink/blue line appears left side of the screen but it won't bother gameplay. Used Rogue Emu while compiling. (Tested by xamtra on | | Burnout Revenge || {{minorissues}} || {{minorissues}} || {{unplayable}} || Game crashes at first but next time onwards runs perfectly in full speed. Little pink/blue line appears left side of the screen but it won't bother gameplay. Used Rogue Emu while compiling. (Tested by xamtra on FW 9.00). '''Update: Rogue emu used. Use [http://www.psx-place.com/attachments/sles-53507_config-rar.36715/ Config]''' JAP version crashes after loading with a Unhandled pagefault exception over GTA3 emulation. | ||
|} | |} | ||
<span style="font-size:85%"><div align="right">'''[[##|#]]{{dot}}[[#A|A]]{{dot}}<span style="color:#FF0000">B</span>{{dot}}[[#C|C]]{{dot}}[[#D|D]]{{dot}}[[#E|E]]{{dot}}[[#F|F]]{{dot}}[[#G|G]]{{dot}}[[#H|H]]{{dot}}[[#I|I]]{{dot}}[[#J|J]]{{dot}}[[#K|K]]{{dot}}[[#L|L]]{{dot}}[[#M|M]]{{dot}}[[#N|N]]{{dot}}[[#O|O]]{{dot}}[[#P|P]]{{dot}}[[#Q|Q]]{{dot}}[[#R|R]]{{dot}}[[#S|S]]{{dot}}[[#T|T]]{{dot}}[[#U|U]]{{dot}}[[#V|V]]{{dot}}[[#W|W]]{{dot}}[[#X|X]]{{dot}}[[#Y|Y]]{{dot}}[[#Z|Z]]'''</div></span> | <span style="font-size:85%"><div align="right">'''[[##|#]]{{dot}}[[#A|A]]{{dot}}<span style="color:#FF0000">B</span>{{dot}}[[#C|C]]{{dot}}[[#D|D]]{{dot}}[[#E|E]]{{dot}}[[#F|F]]{{dot}}[[#G|G]]{{dot}}[[#H|H]]{{dot}}[[#I|I]]{{dot}}[[#J|J]]{{dot}}[[#K|K]]{{dot}}[[#L|L]]{{dot}}[[#M|M]]{{dot}}[[#N|N]]{{dot}}[[#O|O]]{{dot}}[[#P|P]]{{dot}}[[#Q|Q]]{{dot}}[[#R|R]]{{dot}}[[#S|S]]{{dot}}[[#T|T]]{{dot}}[[#U|U]]{{dot}}[[#V|V]]{{dot}}[[#W|W]]{{dot}}[[#X|X]]{{dot}}[[#Y|Y]]{{dot}}[[#Z|Z]]'''</div></span> | ||
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| Crash Nitro Kart || {{playable}} || {{playable}} || ? || Require config to boot. [[Custom Configuration Files#Crashm Nitro Kart|Emulator config]]. Emu used=JakX v2 | | Crash Nitro Kart || {{playable}} || {{playable}} || ? || Require config to boot. [[Custom Configuration Files#Crashm Nitro Kart|Emulator config]]. Emu used=JakX v2 | ||
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| Crash of the Titans || {{playable}} || {{minorissues}} || ? || Hesitant to list this as minor issues as the game itself looks and runs fantastically, however the main menu screen stalls periodically for a few seconds. PAL version works perfectly. | | Crash of the Titans || {{playable}} || {{minorissues}} || ? || Hesitant to list this as minor issues as the game itself looks and runs fantastically, however the main menu screen stalls periodically for a few seconds. PAL version works perfectly. | ||
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| Delta Force Black Hawk Down || ? || {{majorissues}} || ? || Low fps in menu and game, visual glitches in game | | Delta Force Black Hawk Down || ? || {{majorissues}} || ? || Low fps in menu and game, visual glitches in game | ||
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| Destroy All Humans! || {{official}} || {{official}} || ? || | | Destroy All Humans! || {{official}} || {{official}} || ? || | ||
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| Destroy All Humans! 2 || {{official}} || {{official}} || {{notavailable}} || | | Destroy All Humans! 2 || {{official}} || {{official}} || {{notavailable}} || | ||
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| Destruction Derby Arenas || ? || {{playable}} || ? || '''Works great with [http://www.psx-place.com/threads/research-ps2-emulator-configuration-on-ps4.16131/page-138#post-321908 Config]. Emu used = ADK''' | | Destruction Derby Arenas || ? || {{playable}} || ? || '''Works great with [http://www.psx-place.com/threads/research-ps2-emulator-configuration-on-ps4.16131/page-138#post-321908 Config]. Emu used = ADK''' | ||
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| Disaster Report (SOS: The Final Escape) || {{playable}} || {{playable}} || {{playable}} || No major issues noticed, game *seems* a little blurry though that could be intentional. South Korea Ver(NTSC-J)(Kor name ='절체절명도시') = playable [Known in Japan as: ''絶体絶命都市 (Zettai Zetsumei Toshi)''] | | Disaster Report (SOS: The Final Escape) || {{playable}} || {{playable}} || {{playable}} || No major issues noticed, game *seems* a little blurry though that could be intentional. South Korea Ver(NTSC-J)(Kor name ='절체절명도시') = playable [Known in Japan as: ''絶体絶命都市 (Zettai Zetsumei Toshi)''] | ||
|- | |- | ||
| Disgaea: Hour of Darkness || ? || {{playable}} || ? || No issues noticed. | | Disgaea: Hour of Darkness || ? || {{playable}} || ? || No issues noticed. | ||
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| Drakengard || {{playable}} || {{playable}} || ? || Works fine. Configuration file available at PSX-Place. | | Drakengard || {{playable}} || {{playable}} || ? || Works fine. Configuration file available at PSX-Place. | ||
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| Drakengard 2 || {{ | | Drakengard 2 || {{majorissues}} || {{playable}} || ? || Much better speed than Drakengard, probably full speed, though has some minor graphics issues and - what makes this major - objective items are invisible. Pal version is fully playable with CLI config. | ||
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| DreamWorks & Aardman Flushed Away || ? || {{playable}} || ? || | | DreamWorks & Aardman Flushed Away || ? || {{playable}} || ? || | ||
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| Drive to Survive (Mashed: Fully Loaded) || ? || {{playable}} || ? || Included in Japan by the ''Simple 2000 Series Vol. 28: Bousou! Kenka Grand Prix, Drive to Survive'' | | Drive to Survive (Mashed: Fully Loaded) || ? || {{playable}} || ? || Included in Japan by the ''Simple 2000 Series Vol. 28: Bousou! Kenka Grand Prix, Drive to Survive'' | ||
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| Driving Emotion Type-S || {{ | | Driving Emotion Type-S || {{Playable}} || ? || ? || Europe Version works fine. It was tested in PS4 version 9.0. In PS2-FPKG v0.4 use Rogue v1. It don't work in Jak v2 emulator (the game freezes on course selection, after choose the vehicle in Arcade Mode) | ||
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| Driver - Parallel Lines (AKA. Driver 4 - Parallel Lines in Japan by UbiSoft) || {{majorissues}} || {{majorissues}} || {{unplayable}} || Same as Driver 3 with Jak emulator, however no graphical glitches observed as such. <span style="color:white; background:#FF1000;>Rogue emulator throws unhandled pagefault error and Japanese version crashes on Jak and Rogue emulator as well.</span> | | Driver - Parallel Lines (AKA. Driver 4 - Parallel Lines in Japan by UbiSoft) || {{majorissues}} || {{majorissues}} || {{unplayable}} || Same as Driver 3 with Jak emulator, however no graphical glitches observed as such. <span style="color:white; background:#FF1000;>Rogue emulator throws unhandled pagefault error and Japanese version crashes on Jak and Rogue emulator as well.</span> | ||
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| Dynasty Warriors 3 || {{playable}} || {{playable}} || ? || Shin Sangokumusou 2 in Japan. Runs great with Jak v2 or JakX v2. Use feature rich config = https://www.psx-place.com/threads/research-ps2-emulator-configuration-on-ps4.16131/page-239#post-379228 | | Dynasty Warriors 3 || {{playable}} || {{playable}} || ? || Shin Sangokumusou 2 in Japan. Runs great with Jak v2 or JakX v2. Use feature rich config = https://www.psx-place.com/threads/research-ps2-emulator-configuration-on-ps4.16131/page-239#post-379228 | ||
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| Dynasty warriors 3 Extreme legends || {{playable}} || {{playable}} || ? || Runs perfect with jakv2. Extensive config above at DW3. | | Dynasty warriors 3 Extreme legends || {{playable}} || {{playable}} || ? || Runs perfect with jakv2. Extensive config above at DW3. | ||
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| ESPN NFL 2K5 || ? || {{minorissues}} || ? || Menus are unnavigable due to a graphical glitch covering up half the screen, in-game is perfect | | ESPN NFL 2K5 || ? || {{minorissues}} || ? || Menus are unnavigable due to a graphical glitch covering up half the screen, in-game is perfect | ||
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| Eternal Ring || ? || {{official}} || ? || | | Eternal Ring || ? || {{official}} || ? || | ||
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| FIFA Street || {{playable}} || {{playable}} || ? || | | FIFA Street || {{playable}} || {{playable}} || ? || | ||
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| FIFA Street 2 || {{minorissues}} || {{ | | FIFA Street 2 || {{minorissues}} || {{minorissues}} || ? || Very minor graphical corruption on stage preview during "select stage", inconsequential really, Will probably never be fixed on the ps4 as it needs PCSX2's GIFFIFOHack. | ||
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| Fight Club || ? || {{minorissues}} || ? || Absurd graphic patterns (severe graphical glitches) observed throughout, which makes the game unplayable. Tested with Jak and Rogue emulators. | | Fight Club || ? || {{minorissues}} || ? || Absurd graphic patterns (severe graphical glitches) observed throughout, which makes the game unplayable. Tested with Jak and Rogue emulators. | ||
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| Fullmetal Alchemist and the Broken Angel || {{notavailable}} || {{playable}} || ? || Use Jakv2 and Uprender by 2x2. Known in Japan as Hagane no Renkinjutsushi: Tobenai Tenshi. | | Fullmetal Alchemist and the Broken Angel || {{notavailable}} || {{playable}} || ? || Use Jakv2 and Uprender by 2x2. Known in Japan as Hagane no Renkinjutsushi: Tobenai Tenshi. | ||
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| Fullmetal Alchemist 2 Curse of the Crimson Elixir || {{notavailable}} || {{playable}} || ? || Use Jakv2 and Uprender by 2x2. Prequel to Broken Angel. | | Fullmetal Alchemist 2 Curse of the Crimson Elixir || {{notavailable}} || {{playable}} || ? || Use Jakv2 and Uprender by 2x2. Prequel to Broken Angel. | ||
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| Global Defense Force || {{playable}} || ? || {{playable}} || Known in Japan as (''Simple 2000 Series Vol. 81: The Chikyuu Boueigun 2 (THE地球防衛軍2 Za Chikyū Bōeigun 2'') | | Global Defense Force || {{playable}} || ? || {{playable}} || Known in Japan as (''Simple 2000 Series Vol. 81: The Chikyuu Boueigun 2 (THE地球防衛軍2 Za Chikyū Bōeigun 2'') | ||
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| Go, Diego, Go! Safari Rescue || ? || {{minorissues}} || ? ||Some graphical glitches | | Go, Diego, Go! Safari Rescue || ? || {{minorissues}} || ? ||Some graphical glitches | ||
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| Grand Theft Auto: Vice City || {{official}} || {{official}} || {{available}} || | | Grand Theft Auto: Vice City || {{official}} || {{official}} || {{available}} || | ||
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| Grand Theft Auto: Vice City Stories || {{playable}} || {{playable}} || {{unplayable}}|| Lags on | | Grand Theft Auto: Vice City Stories || {{playable}} || {{playable}} || {{unplayable}}|| Lags on 9.00 Tested PAL / Fix Available. NTSC-J lets you get past Capcom FMV then it crashes anomaly in RECVX Emu v1. | ||
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| Grand Theft Auto: Liberty City Stories || {{playable}} || {{playable}} || {{unplayable}}|| Lags on | | Grand Theft Auto: Liberty City Stories || {{playable}} || {{playable}} || {{unplayable}}|| Lags on 9.00 Tested PAL / Fix Available. NTSC-J lets you get past Capcom FMV then it crashes anomaly in RECVX Emu v1. | ||
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| Grandia Xtreme || {{notavailable}} || {{playable}} || ? || | | Grandia Xtreme || {{notavailable}} || {{playable}} || ? || | ||
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| Guy Game, The || ? || {{minorissues}} || ? || Plays perfectly except for some broken text during videos. Game is playable 100% despite said issues. | | Guy Game, The || ? || {{minorissues}} || ? || Plays perfectly except for some broken text during videos. Game is playable 100% despite said issues. | ||
|} | |} | ||
<span style="font-size:85%"><div align="right">'''[[##|#]]{{dot}}[[#A|A]]{{dot}}[[#B|B]]{{dot}}[[#C|C]]{{dot}}[[#D|D]]{{dot}}[[#E|E]]{{dot}}[[#F|F]]{{dot}}<span style="color:#FF0000">G</span>{{dot}}[[#H|H]]{{dot}}[[#I|I]]{{dot}}[[#J|J]]{{dot}}[[#K|K]]{{dot}}[[#L|L]]{{dot}}[[#M|M]]{{dot}}[[#N|N]]{{dot}}[[#O|O]]{{dot}}[[#P|P]]{{dot}}[[#Q|Q]]{{dot}}[[#R|R]]{{dot}}[[#S|S]]{{dot}}[[#T|T]]{{dot}}[[#U|U]]{{dot}}[[#V|V]]{{dot}}[[#W|W]]{{dot}}[[#X|X]]{{dot}}[[#Y|Y]]{{dot}}[[#Z|Z]]'''</div></span> | <span style="font-size:85%"><div align="right">'''[[##|#]]{{dot}}[[#A|A]]{{dot}}[[#B|B]]{{dot}}[[#C|C]]{{dot}}[[#D|D]]{{dot}}[[#E|E]]{{dot}}[[#F|F]]{{dot}}<span style="color:#FF0000">G</span>{{dot}}[[#H|H]]{{dot}}[[#I|I]]{{dot}}[[#J|J]]{{dot}}[[#K|K]]{{dot}}[[#L|L]]{{dot}}[[#M|M]]{{dot}}[[#N|N]]{{dot}}[[#O|O]]{{dot}}[[#P|P]]{{dot}}[[#Q|Q]]{{dot}}[[#R|R]]{{dot}}[[#S|S]]{{dot}}[[#T|T]]{{dot}}[[#U|U]]{{dot}}[[#V|V]]{{dot}}[[#W|W]]{{dot}}[[#X|X]]{{dot}}[[#Y|Y]]{{dot}}[[#Z|Z]]'''</div></span> | ||
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| Hard Hitter Tennis (Hard Hitter 2) || ? || {{playable}} || ? || Known in Japan as ''Magical Sports: Hard Hitter 2 (マジカルスポーツ Hard Hitter 2)'' | | Hard Hitter Tennis (Hard Hitter 2) || ? || {{playable}} || ? || Known in Japan as ''Magical Sports: Hard Hitter 2 (マジカルスポーツ Hard Hitter 2)'' | ||
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| Harry Potter and the Chamber of Secrets || {{ | | Harry Potter and the Chamber of Secrets || {{Unplayable}} || {{Unplayable}} || ? || Throws an Unhandled PageFault. Same issue as Prisoner of Azkaban but no patch made yet. | ||
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| Harry Potter and the Goblet of Fire || ? || {{playable}} || ? || Works with emu used=rise of the kasai v1. | | Harry Potter and the Goblet of Fire || ? || {{playable}} || ? || Works with emu used=rise of the kasai v1. | ||
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| Harry Potter: Quidditch World Cup || ? || {{playable}} || ? || Works with emu used=rise of the kasai v1. | | Harry Potter: Quidditch World Cup || ? || {{playable}} || ? || Works with emu used=rise of the kasai v1. | ||
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| Harry Potter and the Philosopher's Stone || {{minorissues}} || {{minorissues}} || {{ | | Harry Potter and the Philosopher's Stone || {{minorissues}} || {{minorissues}} || {{Unplayable}} || It works , the only thing you need to know is the game will lag in some scenes , but it is still playable. See https://www.youtube.com/watch?v=2DomP_KOCZo. '''Update: Works good with emu used=rise of the kasai v1.''' JP version will not boot in RECVX emulation. | ||
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| Harry Potter and the Prisoner of Azkaban || ? || {{playable}} || ? || Black screen. Config available to fix the issue. | | Harry Potter and the Prisoner of Azkaban || ? || {{playable}} || ? || Black screen. Config available to fix the issue. | ||
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| Indiana Jones and the Emperor's Tomb || ? || {{playable}} || ? || fully works | | Indiana Jones and the Emperor's Tomb || ? || {{playable}} || ? || fully works | ||
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| Indiana Jones and the Staff of Kings || {{minorissues}} || {{ | | Indiana Jones and the Staff of Kings || {{minorissues}} || {{minorissues}} || ? || Some graphical glitches. PAL version looks a bit blurry. Cutscenes stutter slightly, boost mode might fix this (haven't tried). | ||
|- | |- | ||
| Initial D Special Stage || ? || {{playable}} || ? || Tested on | | Initial D Special Stage || ? || {{playable}} || ? || Tested on 9.00 and working. | ||
|- | |- | ||
| Innocent Life: A Futuristic Harvest Moon || ? || {{playable}} || ? || No issues noticed in my short testing. Works on Roguev2 and StarOcean3. Jakv2 emu causes substantial slowdown in FMVs. | | Innocent Life: A Futuristic Harvest Moon || ? || {{playable}} || ? || No issues noticed in my short testing. Works on Roguev2 and StarOcean3. Jakv2 emu causes substantial slowdown in FMVs. | ||
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| InuYasha: Secret of the Cursed Mask || ? || {{minorissues}} || {{playable}} || Occasional flickering during battle transition and lip movements are choppy or nonexistent during dialogue. NTSC-J works perfect. No problems with lip movement. There is occasional flickering, but from my memory, it's not a bug but a feature, it had it on PS2 too. | | InuYasha: Secret of the Cursed Mask || ? || {{minorissues}} || {{playable}} || Occasional flickering during battle transition and lip movements are choppy or nonexistent during dialogue. NTSC-J works perfect. No problems with lip movement. There is occasional flickering, but from my memory, it's not a bug but a feature, it had it on PS2 too. | ||
|- | |- | ||
| I-Ninja || {{playable}} || {{playable}} || ? || No known issues. | | I-Ninja || {{playable}} || {{playable}} || ? || No known issues. PLayed on 9.00 Firmware & works well. | ||
|- | |- | ||
| Iridium Runners || ? || {{minorissues}} || ? || Small FPS drop when in a race, the title screen doesnt render properly, and a few minor graphical issues. | | Iridium Runners || ? || {{minorissues}} || ? || Small FPS drop when in a race, the title screen doesnt render properly, and a few minor graphical issues. | ||
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|- | |- | ||
| Kamen Rider 555 || {{notavailable}} || {{notavailable}} || {{playable}} || No known issues. | | Kamen Rider 555 || {{notavailable}} || {{notavailable}} || {{playable}} || No known issues. | ||
|- | |- | ||
| Kao the Kangaroo: Round 2 || ? || {{ | | Kao the Kangaroo: Round 2 || ? || {{unplayable}} || {{notavailable}} || Major issue with GFX makes game unplayable. | ||
|- | |- | ||
| Kappa no Kai-kata: How to Breed Kappas || ? || ? || {{playable}} || Very high language barrier. Couldn´t figure out if I try to check the memory card. | | Kappa no Kai-kata: How to Breed Kappas || ? || ? || {{playable}} || Very high language barrier. Couldn´t figure out if I try to check the memory card. | ||
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| The King of Fighters: '94 Re-Bout || {{notavailable}} || {{notavailable}} || {{playable}} || 3D background stage polygons glitch over character sprites affecting playability of game. <span style="color:white; background:#FF1000>Rogue emulator runs perfect but ingame skips too heavily when trying to access the memory card.</span> <span style="background-color:#90FF90>'''UPDATE: [http://www.psx-place.com/threads/research-ps2-emulator-configuration-on-ps4.16131/page-174#post-339293 Config]'''</span> | | The King of Fighters: '94 Re-Bout || {{notavailable}} || {{notavailable}} || {{playable}} || 3D background stage polygons glitch over character sprites affecting playability of game. <span style="color:white; background:#FF1000>Rogue emulator runs perfect but ingame skips too heavily when trying to access the memory card.</span> <span style="background-color:#90FF90>'''UPDATE: [http://www.psx-place.com/threads/research-ps2-emulator-configuration-on-ps4.16131/page-174#post-339293 Config]'''</span> | ||
|- | |- | ||
| The King of Fighters: '98 Ultimate Match || {{official}} || {{official}} || ? || | | The King of Fighters: '98 Ultimate Match || {{official}} || {{official}} || ? || | ||
|- | |- | ||
| The King of Fighters: 2000 || {{official}} || {{official}} || {{playable}} || South Korea Ver(NTSC=J) = playable | | The King of Fighters: 2000 || {{official}} || {{official}} || {{playable}} || South Korea Ver(NTSC=J) = playable | ||
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! style="width:27%" | Name !! style="width:7%"| {{flagonly|EU}} PAL !! style="width:7%"| {{flagonly|US}} NTSC-U/C !! style="width:7%"| {{flagonly|JP}} NTSC-J !! style="width:52%"| Notes <small><div style="float:right;">[[PS2 Classics Emulator Compatibility List#top|Back to top]]</div></small> | ! style="width:27%" | Name !! style="width:7%"| {{flagonly|EU}} PAL !! style="width:7%"| {{flagonly|US}} NTSC-U/C !! style="width:7%"| {{flagonly|JP}} NTSC-J !! style="width:52%"| Notes <small><div style="float:right;">[[PS2 Classics Emulator Compatibility List#top|Back to top]]</div></small> | ||
|- | |- | ||
| L.A. Rush || ? || {{majorissues}} || | | L.A. Rush || ? || {{majorissues}} || ? || Almost every cutscene and FMV is a black screen, including the publisher, demo, ect, but they are still playing. Ingame, it drops frames when you do anything other than drive like a normal person. Not a very pleasant experience, but its playable. | ||
|- | |- | ||
| Le Avventure di Lupin III - Lupin la Morte, Zenigata l'Amore || {{unplayable}} || ? || ? || Black Screen when you try and load on PS2. | | Le Avventure di Lupin III - Lupin la Morte, Zenigata l'Amore || {{unplayable}} || ? || ? || Black Screen when you try and load on PS2. | ||
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| Le Avventure di "Lupin III" - Il tesoro del Re Stregone || {{unplayable}} || ? || ? || All cut scenes are perfect, however when in game some assets don't load. | | Le Avventure di "Lupin III" - Il tesoro del Re Stregone || {{unplayable}} || ? || ? || All cut scenes are perfect, however when in game some assets don't load. | ||
|- | |- | ||
| Largo Winch - Empire Under Threat || {{playable}} || | | Largo Winch - Empire Under Threat || {{playable}} || ? || ? || Freeze after the first ingame custscene (just before the gameplay) The lua fix can be found [[Custom Configuration Files#Largo Winch - Empire Under Threat|here]] | ||
|- | |- | ||
| Legacy of Kain: Soul Reaver 2 || {{playable}} || {{playable}} || ? || | | Legacy of Kain: Soul Reaver 2 || {{playable}} || {{playable}} || ? || Graphical issues fixed. Check [[Custom Configuration Files#Legacy of Kain: Soul Reaver 2|Emulator Configuration]] | ||
|- | |- | ||
| Legacy of Kain: Blood Omen 2 || ? || {{playable}} || ? || Black screen after PS2 logo is fixed along with graphics by this [[Custom Configuration Files#The Legacy of Kain - Blood Omen 2|Config]] Credits to '''[[User:Kozarovv|Kozarovv]] and [https://www.psx-place.com/members/stayhye.33996/ Stayhye]''' | | Legacy of Kain: Blood Omen 2 || ? || {{playable}} || ? || Black screen after PS2 logo is fixed along with graphics by this [[Custom Configuration Files#The Legacy of Kain - Blood Omen 2|Config]] Credits to '''[[User:Kozarovv|Kozarovv]] and [https://www.psx-place.com/members/stayhye.33996/ Stayhye]''' | ||
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| Legaia 2: Duel Saga || ? || {{playable}} || ? || No issues of any note. | | Legaia 2: Duel Saga || ? || {{playable}} || ? || No issues of any note. | ||
|- | |- | ||
| Legend of Spyro: Dawn of the Dragon, The || {{playable}} || ? || | | Legend of Spyro: Dawn of the Dragon, The || {{playable}} || ? || ? || No known issues | ||
|- | |- | ||
| Legends of Wrestling II || {{playable}} || ? || ? || No known issues | | Legends of Wrestling II || {{playable}} || ? || ? || No known issues | ||
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| Manhunt || {{official}} || {{official}} || {{notavailable}} || [Homebrew ISO has overpowering light flares/glare. Fix added from official PS2 Classic. <br>Check [[Talk:PS2 Classics Emulator Compatibility List#Manhunt|Emulator Configuration]] for further information.] | | Manhunt || {{official}} || {{official}} || {{notavailable}} || [Homebrew ISO has overpowering light flares/glare. Fix added from official PS2 Classic. <br>Check [[Talk:PS2 Classics Emulator Compatibility List#Manhunt|Emulator Configuration]] for further information.] | ||
|- | |- | ||
| Manhunt 2 || {{ | | Manhunt 2 || {{Playable}} || {{minorissues}} || {{notavailable}} || Patched low framerate using Jak v2 emulator and PAL version plays with no hassle. NTSC version works fine but at some point there are framerate drop issue however that won't affect the play. Check [[Talk:PS2_Classics_Emulator_Compatibility_List#Manhunt_2|emulator configuration]]. | ||
|- | |- | ||
| The Mark of Kri || {{official}} || {{official}} || ? || | | The Mark of Kri || {{official}} || {{official}} || ? || | ||
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| Metal Arms: Glitch in the System || {{majorissues}} || ? || ? || FMVs stutter and there is a pervasive spiky-poly-syndrome glitch going on. | | Metal Arms: Glitch in the System || {{majorissues}} || ? || ? || FMVs stutter and there is a pervasive spiky-poly-syndrome glitch going on. | ||
|- | |- | ||
| Metal Gear Solid 2: Sons of Liberty || {{playable}} || {{playable}} || {{available}} || | | Metal Gear Solid 2: Sons of Liberty || {{playable}} || {{playable}} || {{available}} || PAL and NTSC U/C play fine with no patching needed but Substance VR freezes EE error while trying to save also feels like an earthquake happening during the cutscenes. [https://www.psdevwiki.com/ps4/Talk:PS2_Classics_Emulator_Compatibility_List#Metal_Gear_Solid_2_-_Sons_of_Liberty Config with freeze fix here] | ||
|- | |- | ||
| Metal Gear Solid 2: Substance || {{majorissues}} || {{majorissues}} || {{unplayable}} || | | Metal Gear Solid 2: Substance || {{majorissues}} || {{majorissues}} || {{unplayable}} || Huge slowdown in Tanker chapter when outside in the rain, otherwise plays fine... also tested out 16:9 Patched .ISO with a 16:9 config, Perfection. (swapping Square with R2 would be nice to avoid the Digital face button issue/limitation... Aim/Shoot instead of having to unequip a weapon to come out of Aiming without discharging... <span style="color:white; background:#FF1000>NTSC-J version has less than USA/Europe versions.</span> | ||
|- | |- | ||
| Metal Gear Solid 3: Snake Eater || {{unplayable}} || {{unplayable}} || {{unplayable}} || | | Metal Gear Solid 3: Snake Eater || {{unplayable}} || {{unplayable}} || {{unplayable}} || Significant low framerate (1 fps) issue, resulting the game to be unplayable. | ||
|- | |- | ||
| Metal Gear Solid 3: Subsistence || {{playable}} || {{playable}} ||? || | | Metal Gear Solid 3: Subsistence || {{playable}} || {{playable}} ||? || Same issue as in MGS3 Snake Eater. [https://www.psdevwiki.com/ps4/Talk:PS2_Classics_Emulator_Compatibility_List#Metal_Gear_Solid_3_Subsistence Config with fix here] | ||
|- | |- | ||
| Metal Saga || ? || {{unplayable}} || ? || SatCom black screen issues fixed due to combination of Jak & Daxter Precursor emulator, and config switches. Check [[Talk:PS2 Classics Emulator Compatibility List#Metal Saga|Emulator Configuration]] for additional details. Game freezes during combat. Returned to unplayable status. | | Metal Saga || ? || {{unplayable}} || ? || SatCom black screen issues fixed due to combination of Jak & Daxter Precursor emulator, and config switches. Check [[Talk:PS2 Classics Emulator Compatibility List#Metal Saga|Emulator Configuration]] for additional details. Game freezes during combat. Returned to unplayable status. | ||
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| Mercenaries 2 - World in Flames || {{unplayable}} || {{unplayable}} || ? || Very low framerate | | Mercenaries 2 - World in Flames || {{unplayable}} || {{unplayable}} || ? || Very low framerate | ||
|- | |- | ||
| Mercury Meltdown Remix || ? || {{playable}} || ? || Runs flawlessly. Tested on | | Mercury Meltdown Remix || ? || {{playable}} || ? || Runs flawlessly. Tested on 9.00, PKG created with PS4 PS2 Classics GUI. | ||
|- | |- | ||
| Michigan: Report From Hell || {{playable}} || ? || ? || Seems to work great, no issues detected. | | Michigan: Report From Hell || {{playable}} || ? || ? || Seems to work great, no issues detected. | ||
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|- | |- | ||
| Midnight Club: Street Racing || {{playable}} || ? || {{unplayable}}|| NTSC-J lets you get past FMV screens then it crashes anomaly in RECVX Emu v1. | | Midnight Club: Street Racing || {{playable}} || ? || {{unplayable}}|| NTSC-J lets you get past FMV screens then it crashes anomaly in RECVX Emu v1. | ||
|- | |- | ||
| Midnight Club ll || {{playable}} || {{playable}} || ? || The USA version seems to run more smoother. | | Midnight Club ll || {{playable}} || {{playable}} || ? || The USA version seems to run more smoother. | ||
|- | |- | ||
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|- | |- | ||
| Mortal Kombat: Armageddon || ? || {{minorissues}} || ? || Small graphical glitches relating to small particles both in Konquest and when in a fight (falling leaves, sparks from metal or lava, etc.) Otherwise, runs perfectly fine. Motor Kombat has some slowdown when too many karts on screen at once. | | Mortal Kombat: Armageddon || ? || {{minorissues}} || ? || Small graphical glitches relating to small particles both in Konquest and when in a fight (falling leaves, sparks from metal or lava, etc.) Otherwise, runs perfectly fine. Motor Kombat has some slowdown when too many karts on screen at once. | ||
|- | |- | ||
| Mortal Kombat: Deadly Alliance || {{playable}} || {{playable}} || ? || Skip initial profile creation screen on first-launch, create save/profile manually once you reach the title screen. No noticeable gameplay/graphical issues. UNPLAYABLE because L1 L2 R2 buttons do not register unable to do combos or load profile NEEDS FIX. Practise mode indicates input working fine on PAL. For USA version | | Mortal Kombat: Deadly Alliance || {{playable}} || {{playable}} || ? || Skip initial profile creation screen on first-launch, create save/profile manually once you reach the title screen. No noticeable gameplay/graphical issues. UNPLAYABLE because L1 L2 R2 buttons do not register unable to do combos or load profile NEEDS FIX. Practise mode indicates input working fine on PAL. For USA version works fine, it needs to use Jak v2 in PS2-FPKG v0.4 (also it was tested in PS4 version 9.0). | ||
|- | |- | ||
| Mortal Kombat: Deception || ? || {{playable}} || ? || No noticeable issues. | | Mortal Kombat: Deception || ? || {{playable}} || ? || No noticeable issues. | ||
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| Need for Speed: Most Wanted || {{majorissues}} || {{majorissues}} || {{majorissues}} || Major reflections glitches with minor sound stuttering. | | Need for Speed: Most Wanted || {{majorissues}} || {{majorissues}} || {{majorissues}} || Major reflections glitches with minor sound stuttering. | ||
|- | |- | ||
| Need for Speed: Hot Pursuit 2 || {{minorissues}} || {{playable}} || {{available}} || Broken reflections, stripes around car model (PAL version). | | Need for Speed: Hot Pursuit 2 || {{minorissues}} || {{playable}} || {{available}} || Broken reflections, stripes around car model (PAL version). no known issues (USA Version FW 9.00) | ||
|- | |- | ||
| Need for Speed: ProStreet || {{unplayable}} || {{available}} || {{available}} || 1 FPS in main menu (PAL version). | | Need for Speed: ProStreet || {{unplayable}} || {{available}} || {{available}} || 1 FPS in main menu (PAL version). | ||
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| NFL Head Coach || ? || {{minorissues}} || ? || All the menus work great, minus some minor graphical issues. Going onto the field there are some more graphical issues, small amounts of lag, and very noticeable audio lag. Jakv2 used. | | NFL Head Coach || ? || {{minorissues}} || ? || All the menus work great, minus some minor graphical issues. Going onto the field there are some more graphical issues, small amounts of lag, and very noticeable audio lag. Jakv2 used. | ||
|- | |- | ||
| NFL Street || ? || {{ | | NFL Street || ? || {{Playable}} || ? || No noticeable issues. | ||
|- | |- | ||
| NFL Street 2 || ? || {{minorissues}} || ? || Minor graphical glitches, gameplay is ok. | | NFL Street 2 || ? || {{minorissues}} || ? || Minor graphical glitches, gameplay is ok. | ||
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|- | |- | ||
| The Nightmare of Druaga: Fushigino Dungeon || ? || {{playable}} || ? || No issues at all. | | The Nightmare of Druaga: Fushigino Dungeon || ? || {{playable}} || ? || No issues at all. | ||
|- | |- | ||
| The Nightmare Before Christmas: Oogie's Revenge || {{playable}} || {{playable}} || {{unplayable}} || Total fix available for NTSC/PAL @PSX-Place forums. <span style="color:white; background:#FF1000>NTSC-J version loads Full speed, but has many glitches than US/EU versions with both KOF98 and Jakv1 emulators.</span> | | The Nightmare Before Christmas: Oogie's Revenge || {{playable}} || {{playable}} || {{unplayable}} || Total fix available for NTSC/PAL @PSX-Place forums. <span style="color:white; background:#FF1000>NTSC-J version loads Full speed, but has many glitches than US/EU versions with both KOF98 and Jakv1 emulators.</span> | ||
|- | |- | ||
| NiGHTS into Dreams... || {{notavailable}} || {{notavailable}} || {{ | | NiGHTS into Dreams... || {{notavailable}} || {{notavailable}} || {{Playable}} || | ||
|- | |- | ||
| Nightshade || {{playable}} || {{playable}} || {{playable}} || Jakv2 runs great. check [[Talk:PS2_Classics_Emulator_Compatibility_List#Nightshade|Fixed with lua config]]. Special thanks to Nifengyuexia [[https://www.psx-place.com/threads/research-ps2-emulator-configuration-on-ps4.16131/page-229#post-373608 1]] | | Nightshade || {{playable}} || {{playable}} || {{playable}} || Jakv2 runs great. check [[Talk:PS2_Classics_Emulator_Compatibility_List#Nightshade|Fixed with lua config]]. Special thanks to Nifengyuexia [[https://www.psx-place.com/threads/research-ps2-emulator-configuration-on-ps4.16131/page-229#post-373608 1]] | ||
|- | |- | ||
| Ninja Assault || ? || {{ | | Ninja Assault || ? || {{Playable}} || ? || No noticeable issues. | ||
|- | |- | ||
| NRA Gun Club || ? || {{playable}} || ? || No issues whatsoever. | | NRA Gun Club || ? || {{playable}} || ? || No issues whatsoever. | ||
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|- | |- | ||
| The Operative: No One Lives Forever || {{playable}} || {{playable}} || ? || Fixed freeze. Check [[Talk:PS2_Classics_Emulator_Compatibility_List#The_Operative:_No_One_Lives_Forever|Emulator configuration]]. | | The Operative: No One Lives Forever || {{playable}} || {{playable}} || ? || Fixed freeze. Check [[Talk:PS2_Classics_Emulator_Compatibility_List#The_Operative:_No_One_Lives_Forever|Emulator configuration]]. | ||
|- | |- | ||
| OutRun 2006: Coast 2 Coast (OutRun 2 SP) || {{minorissues}} || {{minorissues}} || {{minorissues}} || Tested and working across EU, USA and JP versions. OutRun 2 SP is the Japanese version with extras and graphical improvements. Use the configuration from this post to mitigate most issues and help prevent crashing: [https://psx-place.com/threads/research-ps2-emulator-configuration-on-ps4.16131/page-76#post-285056] | | OutRun 2006: Coast 2 Coast (OutRun 2 SP) || {{minorissues}} || {{minorissues}} || {{minorissues}} || Tested and working across EU, USA and JP versions. OutRun 2 SP is the Japanese version with extras and graphical improvements. Use the configuration from this post to mitigate most issues and help prevent crashing: [https://psx-place.com/threads/research-ps2-emulator-configuration-on-ps4.16131/page-76#post-285056] | ||
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| Pac-Man World 3 || {{playable}} || {{playable}} || ? || Game is fully working using config [https://www.psdevwiki.com/ps4/Talk:PS2_Classics_Emulator_Compatibility_List#Pac_Man_World_3] NTSC Version also works but the addresses need to be ported from PAL Version into NTSC | | Pac-Man World 3 || {{playable}} || {{playable}} || ? || Game is fully working using config [https://www.psdevwiki.com/ps4/Talk:PS2_Classics_Emulator_Compatibility_List#Pac_Man_World_3] NTSC Version also works but the addresses need to be ported from PAL Version into NTSC | ||
|- | |- | ||
| Pac-Man World Rally || {{ | | Pac-Man World Rally || {{unplayable}} || {{majorissues}} || ? || Save and Loading screens are glitchy, the stages go invisible the closer you get to them but the game doesn't encounter slow downs. | ||
|- | |- | ||
| PaRappa the Rapper 2 || {{official}} || {{official}} || ? || | | PaRappa the Rapper 2 || {{official}} || {{official}} || ? || | ||
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| Rampage: Total Destruction || {{playable}} || ? || ? || EU version works fine. Emu used Jak v2. | | Rampage: Total Destruction || {{playable}} || ? || ? || EU version works fine. Emu used Jak v2. | ||
|- | |- | ||
| Ratchet & Clank || {{majorissues}} || {{majorissues}} || {{unplayable}} || Frozen on the copyright info just before the main menu. PAL version works with huge slowdown. A patch for the NTSC version is available, albeit with slowdowns. | | Ratchet & Clank || {{majorissues}} || {{majorissues}} || {{unplayable}} || Frozen on the copyright info just before the main menu. PAL version works with huge slowdown. A patch for the NTSC version is available, albeit with slowdowns and physics issues. | ||
|- | |- | ||
| Ratchet & Clank: Going Commando (Ratchet & Clank 2: [Locked and Loaded]) || {{ | | Ratchet & Clank: Going Commando (Ratchet & Clank 2: [Locked and Loaded]) || {{unplayable}} || {{majorissues}} || {{unplayable}} || Game starts, creates save data, then after the first cut scene, goes black. SCKA-20011 does not work & freezes on the level loader (ship sequence). A patch for the NTSC version is available, albeit with slowdowns and physics issues. | ||
|- | |- | ||
| Ratchet & Clank: Up Your Arsenal (Ratchet & Clank 3) || {{unplayable}} || {{majorissues}} || {{unplayable}} || Black screen after First fmv. A patch for the NTSC version is available, albeit with slowdowns. | | Ratchet & Clank: Up Your Arsenal (Ratchet & Clank 3) || {{unplayable}} || {{majorissues}} || {{unplayable}} || Black screen after First fmv. A patch for the NTSC version is available, albeit with slowdowns and physics issues. | ||
|- | |- | ||
| Ratchet: Gladiator (Ratchet: Deadlocked) [Ratchet & Clank 4] || {{unplayable}} || {{majorissues}} || {{unplayable}} || Black screen when going in-game. A patch for the NTSC version is available, albeit with slowdowns. Known in Japan as ''Ratchet & Clank 4th: GiriGiri Ginga no Giga Battle'' | | Ratchet: Gladiator (Ratchet: Deadlocked) [Ratchet & Clank 4] || {{unplayable}} || {{majorissues}} || {{unplayable}} || Black screen when going in-game. A patch for the NTSC version is available, albeit with slowdowns and physics issues. Known in Japan as ''Ratchet & Clank 4th: GiriGiri Ginga no Giga Battle'' | ||
|- | |- | ||
| Ratchet & Clank: Size Matters (Ratchet & Clank 5) || {{unplayable}} || {{playable}} || {{playable}} || SCKA-20120 (Korean version) works with no issues using Jak v2 emulator. | | Ratchet & Clank: Size Matters (Ratchet & Clank 5) || {{unplayable}} || {{playable}} || {{playable}} || SCKA-20120 (Korean version) works with no issues using Jak v2 emulator. | ||
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|- | |- | ||
| Rayman Raving Rabbids || {{playable}} || {{playable}} || ? || USA version runs fine. <span style="color:white; background:#FF1000>GTA3 v1 emulator runs very slow, RECVX emulation froze somewhere before the logo screens shows up sometimes.</span> | | Rayman Raving Rabbids || {{playable}} || {{playable}} || ? || USA version runs fine. <span style="color:white; background:#FF1000>GTA3 v1 emulator runs very slow, RECVX emulation froze somewhere before the logo screens shows up sometimes.</span> | ||
|- | |- | ||
| RC Revenge Pro || ? || {{playable}} || ? || No issues noticed, plays great with Jak emu. | | RC Revenge Pro || ? || {{playable}} || ? || No issues noticed, plays great with Jak emu. | ||
|- | |- | ||
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| Sega Rally 2006 || {{notavailable}} || {{notavailable}} || {{playable}} || Runs perfect. No issues detected | | Sega Rally 2006 || {{notavailable}} || {{notavailable}} || {{playable}} || Runs perfect. No issues detected | ||
|- | |- | ||
| Sega Soccer Slam || {{ | | Sega Soccer Slam || {{Unplayable}} || ? || ? || Stops before loading the menu. | ||
|- | |- | ||
| Seigi no Mikata (正義の味方) || {{notavailable}} || {{notavailable}} || {{playable}} || Works great. Converted using PS2-FPKG V.06 on Goldhen 2.4b14, PS4 | | Seigi no Mikata (正義の味方) || {{notavailable}} || {{notavailable}} || {{playable}} || Works great. Converted using PS2-FPKG V.06 on Goldhen 2.4b14, PS4 Phat FW 9.0. (September 2023) | ||
|- | |- | ||
| Sengoku Anthology || {{playable}} || ? || ? || Runs perfect. No issues detected. | | Sengoku Anthology || {{playable}} || ? || ? || Runs perfect. No issues detected. | ||
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| Seven Samurai 20XX (20XX 七人の侍) || ? || {{playable}} || ? || No known issues | | Seven Samurai 20XX (20XX 七人の侍) || ? || {{playable}} || ? || No known issues | ||
|- | |- | ||
| Shadow Man: 2econd Coming || {{unplayable}} || {{unplayable}} || ? || NTSC-U crashes with CE-34878-0 error after BIOS with Jakv2 emulator | | Shadow Man: 2econd Coming || {{unplayable}} || {{unplayable}} || ? || NTSC-U crashes with CE-34878-0 error after BIOS with Jakv2 emulator. | ||
|- | |- | ||
| Shadow Hearts || {{playable}} || ? || {{minorissues}} || Works perfectly. Use RECVX emu for full speed gameplay. NTSC-J using RECVX emu works good, at first glance, however, the models will randomly change colors and generally glitch for reasons unknown. Lotteries will hang. Otherwise works perfectly, cleared fully with good ending. You can't get secret Fusion Monster soul for lotteries not working. | | Shadow Hearts || {{playable}} || ? || {{minorissues}} || Works perfectly. Use RECVX emu for full speed gameplay. NTSC-J using RECVX emu works good, at first glance, however, the models will randomly change colors and generally glitch for reasons unknown. Lotteries will hang. Otherwise works perfectly, cleared fully with good ending. You can't get secret Fusion Monster soul for lotteries not working. | ||
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| Shin Megami Tensei: Persona 4 || {{playable}} || {{playable}} || ? || Tested the USA version, Game working perfectly on jakv2, Only extremely minor graphical glitches, for instance when fusing personas the new persona is transparent, only its eyes and weapons appearing, Fixed with Txt config [https://www.psdevwiki.com/ps4/Talk:PS2_Classics_Emulator_Compatibility_List#Shin_Megami_Tensei:_Persona_4] | | Shin Megami Tensei: Persona 4 || {{playable}} || {{playable}} || ? || Tested the USA version, Game working perfectly on jakv2, Only extremely minor graphical glitches, for instance when fusing personas the new persona is transparent, only its eyes and weapons appearing, Fixed with Txt config [https://www.psdevwiki.com/ps4/Talk:PS2_Classics_Emulator_Compatibility_List#Shin_Megami_Tensei:_Persona_4] | ||
|- | |- | ||
| Shining Force | | Shining Force EXE || ? || {{playable}} || ? || Works perfect. | ||
|- | |- | ||
| Shining Force Neo || ? || {{playable}} || ? || No noticeable issues that I can tell. | | Shining Force Neo || ? || {{playable}} || ? || No noticeable issues that I can tell. | ||
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| Silent Hill 3 || {{playable}} || {{majorissues}} || ? || FMVs are fine in Jak emu. NTSC version has broken video output, top half of the screen is useable but the bottom half is a glitchy mess, as well as occasional hangups. | | Silent Hill 3 || {{playable}} || {{majorissues}} || ? || FMVs are fine in Jak emu. NTSC version has broken video output, top half of the screen is useable but the bottom half is a glitchy mess, as well as occasional hangups. | ||
|- | |- | ||
| Silent Hill 4: The Room || {{ | | Silent Hill 4: The Room || {{Playable}} || {{Playable}} || ? || Looks and plays fine in Jak emu. | ||
|- | |- | ||
| Silent Hill Origins || {{unplayable}} || {{playable}} || ? || FMV working flawlessly. All buttons working as normal except analogue stick, as a result you will be standing in front of the truck without doing anything... <span style="background:#90FF90">SLUS_21731 work fine using JAK emu.</span> | | Silent Hill Origins || {{unplayable}} || {{playable}} || ? || FMV working flawlessly. All buttons working as normal except analogue stick, as a result you will be standing in front of the truck without doing anything... <span style="background:#90FF90">SLUS_21731 work fine using JAK emu.</span> | ||
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| Simple 2000 Series Vol. 105 - The Maid-fuku to Kikanjuu || ? || ? || {{minorissues}} || The game works almost perfectly, but the sniper rifle scope doesn't work properly in stage 3. Getting an S rank there on PS4 is near impossible, and that's required to get all the weapons, thus all the costumes. On PCSX2 easy-peasy. | | Simple 2000 Series Vol. 105 - The Maid-fuku to Kikanjuu || ? || ? || {{minorissues}} || The game works almost perfectly, but the sniper rifle scope doesn't work properly in stage 3. Getting an S rank there on PS4 is near impossible, and that's required to get all the weapons, thus all the costumes. On PCSX2 easy-peasy. | ||
|- | |- | ||
| Simple 2000 Series Vol. 113: The Tairyou Jigoku || ? || ? || {{unplayable}} || Black screen after | | Simple 2000 Series Vol. 113: The Tairyou Jigoku || ? || ? || {{unplayable}} || Black screen after playstation 2 logo. | ||
|- | |- | ||
| Simple 2000 Series Vol. 114 - The Onna Okappichi Torimonochou - Oharu-chan GoGoGo! || ? || ? || {{unplayable}} || The game boots, first screen is normal, some menus | | Simple 2000 Series Vol. 114 - The Onna Okappichi Torimonochou - Oharu-chan GoGoGo! || ? || ? || {{unplayable}} || The game boots, first screen is normal, some menus don't show up, first room of the stage is ok, second is blackscreen, even though the gameplay continues. I don't think that can be called playable. | ||
|- | |- | ||
| Siratsu tankenbu (Kor name:시라츄 탐험부) || {{notavailable}} || {{notavailable}} || {{playable}} || South Korea Ver(NTSC-J) = playable [SLKA-25109] | | Siratsu tankenbu (Kor name:시라츄 탐험부) || {{notavailable}} || {{notavailable}} || {{playable}} || South Korea Ver(NTSC-J) = playable [SLKA-25109] | ||
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| Sitting ducks || ? || {{playable}} || ? || Works. | | Sitting ducks || ? || {{playable}} || ? || Works. | ||
|- | |- | ||
| SkyGunner || ? || {{ | | SkyGunner || ? || {{playable}} || ? || No issues noticed. | ||
|- | |- | ||
| Sky Odyssey || {{playable}} || ? || ? || Issues fixed with Bully V2 emulator. Works fine | | Sky Odyssey || {{playable}} || ? || ? || Issues fixed with Bully V2 emulator. Works fine | ||
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| Smuggler's Run 2 || ? || {{unplayable}} || ? || Doesn't work, just crashes. Rogue emulator hangs on a Black screen. | | Smuggler's Run 2 || ? || {{unplayable}} || ? || Doesn't work, just crashes. Rogue emulator hangs on a Black screen. | ||
|- | |- | ||
| Sniper 2, The || {{ | | Sniper 2, The || {{Playable}} || ? || ? || No noticeable issues. | ||
|- | |- | ||
| SNK vs Capcom: SVC Chaos || {{playable}} || ? || ? || Works fine using Jak or KoF98UM emu, requires special config. <br>Check [[Talk:PS2 Classics Emulator Compatibility List#SNK vs Capcom: SVC Chaos|Emulator Configuration]] for additional details. | | SNK vs Capcom: SVC Chaos || {{playable}} || ? || ? || Works fine using Jak or KoF98UM emu, requires special config. <br>Check [[Talk:PS2 Classics Emulator Compatibility List#SNK vs Capcom: SVC Chaos|Emulator Configuration]] for additional details. | ||
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| Sonic Riders: Zero Gravity || {{available}} || {{playable}} || {{notavailable}} || For the small amount of time I played, it was fine (NTSC U/C). | | Sonic Riders: Zero Gravity || {{available}} || {{playable}} || {{notavailable}} || For the small amount of time I played, it was fine (NTSC U/C). | ||
|- | |- | ||
| Sonic Unleashed || {{ | | Sonic Unleashed || {{Playable}} || {{available}} || {{available}} || | ||
|- | |- | ||
| SoulCalibur II || {{minorissues}} || {{minorissues}} || {{minorissues}} || Minor graphical issues, but playable. Require config file. [[Talk:PS2_Classics_Emulator_Compatibility_List#Soul_Calibur_2|[1]]] [https://www.psx-place.com/threads/research-ps2-emulator-configuration-on-ps4.16131/page-60#post-280195 [2<nowiki>]</nowiki>] | | SoulCalibur II || {{minorissues}} || {{minorissues}} || {{minorissues}} || Minor graphical issues, but playable. Require config file. [[Talk:PS2_Classics_Emulator_Compatibility_List#Soul_Calibur_2|[1]]] [https://www.psx-place.com/threads/research-ps2-emulator-configuration-on-ps4.16131/page-60#post-280195 [2<nowiki>]</nowiki>] | ||
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| SpongeBob SquarePants: Battle for Bikini Bottom || {{playable}} || {{playable}} || ? || Custom config fixes previous graphics issue. Check [[Talk:PS2 Classics Emulator Compatibility List#SpongeBob_SquarePants:_Battle_for_Bikini_Bottom|Custom PS2emu Configuration Files]] for additional details. | | SpongeBob SquarePants: Battle for Bikini Bottom || {{playable}} || {{playable}} || ? || Custom config fixes previous graphics issue. Check [[Talk:PS2 Classics Emulator Compatibility List#SpongeBob_SquarePants:_Battle_for_Bikini_Bottom|Custom PS2emu Configuration Files]] for additional details. | ||
|- | |- | ||
| SpongeBob SquarePants: Creature From the | | SpongeBob SquarePants: Creature From the Krust Krab || ? || {{playable}} || ? || When starting a new game, the game freezes when trying to load the first level. Fully playable using RECVX emu. | ||
|- | |- | ||
| SpongeBob SquarePants: Lights, Camera, Pants! || {{minorissues}} || {{playable}} || ? || Some graphical glitches <span style="background:#90FF90">USA Version with Jakv2 seems to run great with no graphical glitches</span>. The screens stays black before the game starts with the RECVX Emu. | | SpongeBob SquarePants: Lights, Camera, Pants! || {{minorissues}} || {{playable}} || ? || Some graphical glitches <span style="background:#90FF90">USA Version with Jakv2 seems to run great with no graphical glitches</span>. The screens stays black before the game starts with the RECVX Emu. | ||
|- | |- | ||
| SpongeBob SquarePants: Revenge of the Flying Dutchman || ? || {{ | | SpongeBob SquarePants: Revenge of the Flying Dutchman || ? || {{unplayable}} || ? || When starting a new game the game reloads the main menu instead of starting a new game. I imagine it could be playable with a save. | ||
|- | |- | ||
| Spy Fiction || {{minorissues}} || ? || ? || Small graphics issues, playable anyway. | | Spy Fiction || {{minorissues}} || ? || ? || Small graphics issues, playable anyway. | ||
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| SSX || {{minorissues}} || {{minorissues}} || {{unplayable}} || Config ('''www.psx-place.com/threads/research-ps2-emulator-configuration-on-ps4.16131/page-61#post-280376''') allows SSX to run flawlessly on the JakX v2 emu. There are still disappearing character visual bug present at Elysium Alps stage, maybe in some other stages as well. JAP version has too many gfx issues and crashes with a EE exception in KOF98 emulation. | | SSX || {{minorissues}} || {{minorissues}} || {{unplayable}} || Config ('''www.psx-place.com/threads/research-ps2-emulator-configuration-on-ps4.16131/page-61#post-280376''') allows SSX to run flawlessly on the JakX v2 emu. There are still disappearing character visual bug present at Elysium Alps stage, maybe in some other stages as well. JAP version has too many gfx issues and crashes with a EE exception in KOF98 emulation. | ||
|- | |- | ||
| SSX 3 || {{ | | SSX 3 || {{unplayable}} || {{playable}} || ? || blackscreen after menu loadingscreen. For US: Blackscreen and annoying noise after trying to load the maps/peaks. Gets stuck on a loop loading a value from 0x10003c00. US version fixed with a lua patch - it may need conversion to work on pal. | ||
|- | |- | ||
| SSX On Tour || ? || {{unplayable}} || ? || Game randomly freezes with loud buzzing sound. | | SSX On Tour || ? || {{unplayable}} || ? || Game randomly freezes with loud buzzing sound. | ||
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|- | |- | ||
| Star Wars: Racer Revenge || {{official}} || {{official}} || style="background-color:#FFB6C1;" | <center>PS2 Classics</center> || style="background-color:#FFB6C1;" | This Game is released as a official "PS2 Classics on PS4" Title in Japan, but the language is still in English, due to the fact that there was no physical PS2 version released in Japan. It shares the same [[Productcode]] with the NTSC-U/C version release for PS4 (UP1082-'''CUSA03474'''_00-SLUS202680000001). | | Star Wars: Racer Revenge || {{official}} || {{official}} || style="background-color:#FFB6C1;" | <center>PS2 Classics</center> || style="background-color:#FFB6C1;" | This Game is released as a official "PS2 Classics on PS4" Title in Japan, but the language is still in English, due to the fact that there was no physical PS2 version released in Japan. It shares the same [[Productcode]] with the NTSC-U/C version release for PS4 (UP1082-'''CUSA03474'''_00-SLUS202680000001). | ||
|- | |- | ||
| Star Wars: Episode 3 - Revenge of the Sith || {{playable}} || {{unplayable}} || ? || NTSC: Game constantly stalls for several seconds during play. / PAL: use Racer Revenge emu. Tested with PS4 Pro 9.00 | | Star Wars: Episode 3 - Revenge of the Sith || {{playable}} || {{unplayable}} || ? || NTSC: Game constantly stalls for several seconds during play. / PAL: use Racer Revenge emu. Tested with PS4 Pro 9.00 | ||
|- | |- | ||
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| Summoner 2 || ? || {{minorissues}} || ? || (Game loads and runs fine, no visual issues, but enemies/NPCs don't move and cannot be hit. Naturally unplayable.) '''Update: Use Config = www.psx-place.com/threads/research-ps2-emulator-configuration-on-ps4.16131/page-103#post-314180''' | | Summoner 2 || ? || {{minorissues}} || ? || (Game loads and runs fine, no visual issues, but enemies/NPCs don't move and cannot be hit. Naturally unplayable.) '''Update: Use Config = www.psx-place.com/threads/research-ps2-emulator-configuration-on-ps4.16131/page-103#post-314180''' | ||
|- | |- | ||
| Sunsoft Collection || {{notavailable}} || {{notavailable}} || {{ | | Sunsoft Collection || {{notavailable}} || {{notavailable}} || {{Playable}} || AKA Neo Geo Online Collection Vol.11. Set <pre>--gs-uprender=none | ||
--gs-upscale=none</pre> to fix graphic issues & slowdown. Boss ROM hack also works & tested with Jak Emu. | --gs-upscale=none</pre> to fix graphic issues & slowdown. Boss ROM hack also works & tested with Jak Emu. | ||
|- | |- | ||
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| Superman Returns || ? || {{unplayable}} || ? || Works, but with so many missing textures, polygons and baked-in vertical bars, almost nothing is visible enough to be label this game as other than unplayable. | | Superman Returns || ? || {{unplayable}} || ? || Works, but with so many missing textures, polygons and baked-in vertical bars, almost nothing is visible enough to be label this game as other than unplayable. | ||
|- | |- | ||
| Superman: Shadow of Apokolips || ? || {{ | | Superman: Shadow of Apokolips || ? || {{unplayable}} || ? || Freezes when entering main menu. Only Rogue emu tried. | ||
|- | |- | ||
| Super Monkey Ball Adventure || ? || {{minorissues}} || ? || Apart from some minute graphic artifacts here and there (there are light reflections that look like arcs on the walls), the game plays totally fine with no disruptions whatsoever. Tested on | | Super Monkey Ball Adventure || ? || {{minorissues}} || ? || Apart from some minute graphic artifacts here and there (there are light reflections that look like arcs on the walls), the game plays totally fine with no disruptions whatsoever. Tested on 9.00, PKG created with PS4 PS2 Classics GUI. | ||
|- | |- | ||
| Super Monkey Ball DELUXE || {{unplayable}} || {{playable}} || ? || White/gray screen instead of whats intended. However, the game runs at 30 FPS still (the FPS was capped to this) and everything else works. I somehow got into story mode and beat a level. on slus-20918 played on pcsx2 emulator and had no problems. | | Super Monkey Ball DELUXE || {{unplayable}} || {{playable}} || ? || White/gray screen instead of whats intended. However, the game runs at 30 FPS still (the FPS was capped to this) and everything else works. I somehow got into story mode and beat a level. on slus-20918 played on pcsx2 emulator and had no problems. | ||
|- | |- | ||
| Super Robot Wars Z || {{notavailable}} || {{notavailable}} || {{ | | Super Robot Wars Z || {{notavailable}} || {{notavailable}} || {{Playable}} || No issues detected. | ||
|- | |- | ||
| Super Robot Wars OG || {{notavailable}} || {{notavailable}} || {{ | | Super Robot Wars OG || {{notavailable}} || {{notavailable}} || {{Playable}} || No issues detected. The game blackscreens and crashes with a EE error on R.E. - Code Veronica X Emulation. | ||
|- | |- | ||
| Surf's | | Surf's up || ? || {{minorissues}} || {{notavailable}} || Character sps on both Jakv2 and War of the Monster emus. It may need a manual clamping patch to be fixed just like Castlevania COD. | ||
|- | |- | ||
| SWAT: Global Strike Team || {{unplayable}} || ? || ? || Screen goes grey upon starting mission, cannot see to play, audio crackles and sounds slow even behind the graphics issues. | | SWAT: Global Strike Team || {{unplayable}} || ? || ? || Screen goes grey upon starting mission, cannot see to play, audio crackles and sounds slow even behind the graphics issues. | ||
|- | |- | ||
| Sword of Etheria || {{playable}} || ? || ? || Crashes at first stage, Pal Mode Has less graphical glitches than NTSC, This [https://www.psdevwiki.com/ps4/Talk:PS2_Classics_Emulator_Compatibility_List#Sword_of_etheria Config fixes the problem] | | Sword of Etheria || {{playable}} || ? || ? || Crashes at first stage, Pal Mode Has less graphical glitches than NTSC, This [https://www.psdevwiki.com/ps4/Talk:PS2_Classics_Emulator_Compatibility_List#Sword_of_etheria Config fixes the problem] | ||
|- | |- | ||
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|- | |- | ||
| Tales of Legendia || {{notavailable}} || {{unplayable}} || {{available}} || Framerate 5-10 FPS (NTSC U/C) | | Tales of Legendia || {{notavailable}} || {{unplayable}} || {{available}} || Framerate 5-10 FPS (NTSC U/C) | ||
|- | |- | ||
| Tales of Rebirth || {{notavailable}} || {{notavailable}} || {{playable}} || Use config file from "Tales of Destiny" '''--gs-use-clut-merge=1, --gs-kernel-cl="clutmerge",--gs-kernel-cl-up="clutmerge2x2"''' which fixes block textures. | | Tales of Rebirth || {{notavailable}} || {{notavailable}} || {{playable}} || Use config file from "Tales of Destiny" '''--gs-use-clut-merge=1, --gs-kernel-cl="clutmerge",--gs-kernel-cl-up="clutmerge2x2"''' which fixes block textures. | ||
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| Tomb Raider: Legend || {{official}} || {{official}} || {{official}} || style="background-color:#90FF90;" | Graphical issues fixed. Check [[Talk:PS2 Classics Emulator Compatibility List]] | | Tomb Raider: Legend || {{official}} || {{official}} || {{official}} || style="background-color:#90FF90;" | Graphical issues fixed. Check [[Talk:PS2 Classics Emulator Compatibility List]] | ||
|- | |- | ||
| Tomb Raider: The Angel of Darkness || {{minorissues}} || {{minorissues}} || ? || | | Tomb Raider: The Angel of Darkness || {{minorissues}} || {{minorissues}} || ? || Black screen after first cutscene, can't go in-menu. This [https://www.psdevwiki.com/ps4/Talk:PS2_Classics_Emulator_Compatibility_List#Tomb_Raider:_The_Angel_of_Darkness Config] Fixes the hang in the menu, but you'll have to skip the first video as it's still not fixed, and there will be some minor graphical glitches ingame | ||
|- | |- | ||
| Tomb Raider: Underworld || {{minorissues}} || {{minorissues}} || {{majorissues}} || Minor frame rate issues on first level, else works fine. <span style="color:black; background:#FFAA00>This game does not reset after pressing start on the titlescreen in JAP version.</span> | | Tomb Raider: Underworld || {{minorissues}} || {{minorissues}} || {{majorissues}} || Minor frame rate issues on first level, else works fine. <span style="color:black; background:#FFAA00>This game does not reset after pressing start on the titlescreen in JAP version.</span> | ||
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| Tony Hawk's American Wasteland || ? || {{unplayable}} || ? || Game has various artifacts during into videos, freezes permanently at menu loading screen. | | Tony Hawk's American Wasteland || ? || {{unplayable}} || ? || Game has various artifacts during into videos, freezes permanently at menu loading screen. | ||
|- | |- | ||
| Tony Hawk's Pro Skater 3 || {{ | | Tony Hawk's Pro Skater 3 || {{Playable}} || {{Playable}} || {{Playable}} || Frame rate is rock solid to fix graphic issues use result clamping commands to all options. <br>Check [[Talk:PS2 Classics Emulator Compatibility List#Tony Hawk Pro Skater 3|Emulator Configuration]] for additional details. | ||
|- | |- | ||
| Tony Hawk's Pro Skater 4 || {{ | | Tony Hawk's Pro Skater 4 || {{Playable}} || {{Playable}} || {{Unplayable}} || Frame rate is rock solid to fix graphic issues use result clamping commands to all options. <br>Check [[Talk:PS2 Classics Emulator Compatibility List#Tony Hawk Pro Skater 4|Emulator Configuration]] for additional details. JAP is totally broken (black screen after boot) and has crashes with EE exception in GTASA emulation. | ||
|- | |- | ||
| Tony Hawk's Underground || {{playable}} || {{playable}} || ? || Freezes on first loading screen. Use Redfaction v1 EMU | | Tony Hawk's Underground || {{playable}} || {{playable}} || ? || Freezes on first loading screen. Use Redfaction v1 EMU | ||
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! style="width:27%" | Name !! style="width:7%"| {{flagonly|EU}} PAL !! style="width:7%"| {{flagonly|US}} NTSC-U/C !! style="width:7%"| {{flagonly|JP}} NTSC-J !! style="width:52%"| Notes <small><div style="float:right;">[[PS2 Classics Emulator Compatibility List#top|Back to top]]</div></small> | ! style="width:27%" | Name !! style="width:7%"| {{flagonly|EU}} PAL !! style="width:7%"| {{flagonly|US}} NTSC-U/C !! style="width:7%"| {{flagonly|JP}} NTSC-J !! style="width:52%"| Notes <small><div style="float:right;">[[PS2 Classics Emulator Compatibility List#top|Back to top]]</div></small> | ||
|- | |- | ||
| V-Rally III (V-Rally 3) || {{playable}} || {{playable}} || {{playable}} || Working on PS4 Pro 5.05. <span style="color:white; background:#FF1000>RECVX and GTA3 emus crashes somewhere and has some issues rather than US/EU versions in the JAP version.</span> | | V-Rally III (V-Rally 3) || {{playable}} || {{playable}} || {{playable}} || Working on PS4 Pro FW 5.05. <span style="color:white; background:#FF1000>RECVX and GTA3 emus crashes somewhere and has some issues rather than US/EU versions in the JAP version.</span> | ||
|- | |- | ||
| Valkyrie Profile 2 - Silmeria || {{majorissues}} || {{majorissues}} || {{minorissues}} || Loads with TriAce hack, though it suffers purple screen "filter" in Forest area, but with substantial performance issues. Screen jitter on modern HD TVs. PAL version has no Progressive Scan mode, unlike NTSC. Unplayable with modern Jak emu due to geometry failing. | | Valkyrie Profile 2 - Silmeria || {{majorissues}} || {{majorissues}} || {{minorissues}} || Loads with TriAce hack, though it suffers purple screen "filter" in Forest area, but with substantial performance issues. Screen jitter on modern HD TVs. PAL version has no Progressive Scan mode, unlike NTSC. Unplayable with modern Jak emu due to geometry failing. | ||
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|- | |- | ||
| Van Helsing || ? || {{minorissues}} || ? || Minor Menu glitches. FPS drops can be fixed using config file. [[Talk:PS2_Classics_Emulator_Compatibility_List#Van_Helsing|[1]]] | | Van Helsing || ? || {{minorissues}} || ? || Minor Menu glitches. FPS drops can be fixed using config file. [[Talk:PS2_Classics_Emulator_Compatibility_List#Van_Helsing|[1]]] | ||
|- | |- | ||
| Vexx || ? || {{minorissues}} || ? || Minor graphic glitches on terrain from certain angles. | | Vexx || ? || {{minorissues}} || ? || Minor graphic glitches on terrain from certain angles. | ||
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|- | |- | ||
| Vietcong Purple haze || ? || {{playable}} || {{notavailable}} || no issue. | | Vietcong Purple haze || ? || {{playable}} || {{notavailable}} || no issue. | ||
|- | |- | ||
| Viewtiful Joe || ? || {{playable}} || ? || No issues noticed. | | Viewtiful Joe || ? || {{playable}} || ? || No issues noticed. | ||
|- | |- | ||
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| Wild Arms 4 || {{playable}} || {{playable}} || ? || Freezes with audio loop on first FMV. But works on Redfaction emu. | | Wild Arms 4 || {{playable}} || {{playable}} || ? || Freezes with audio loop on first FMV. But works on Redfaction emu. | ||
|- | |- | ||
| Wild Arms 5 || ? || {{ | | Wild Arms 5 || ? || {{unplayable}} || ? || Can get further into the game using Jak emulator, passed title screen and options menu, into gameplay itself. Game then freezes with audio loop when you enter first area. | ||
|- | |- | ||
| Wild Arms Alter Code : F || ? || {{minorissues}} || ? || No freeze or glitches any more, using Jak emu, though there are some instances of slowdown during *some* spell effects, predominantly fire. Very minor issue though. | | Wild Arms Alter Code : F || ? || {{minorissues}} || ? || No freeze or glitches any more, using Jak emu, though there are some instances of slowdown during *some* spell effects, predominantly fire. Very minor issue though. | ||
|- | |- | ||
| Wild Wild Racing || {{playable}} || ? || ? || No noticeable issues on Pal version (using Rogue v1 emulator on FPKG v0.4 - tested | | Wild Wild Racing || {{playable}} || ? || ? || No noticeable issues on Pal version (using Rogue v1 emulator on FPKG v0.4 - tested in PS4 9.0 version) | ||
|- | |- | ||
| WinBack: Covert Operations (Operation WinBack) || ? || {{playable}} || ? || missing background level assets, use [[Talk:PS2 Classics Emulator Compatibility List#WinBack: Covert Operations|config]]. | | WinBack: Covert Operations (Operation WinBack) || ? || {{playable}} || ? || missing background level assets, use [[Talk:PS2 Classics Emulator Compatibility List#WinBack: Covert Operations|config]]. | ||
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| Women's Volleyball Championship || ? || {{majorissues}} || ? || No stadium/background assets.<br>Known in Japan as ''FIVB Volleyball World Cup: Venus Evolution [バレーボール ワールドカップ 〜ヴィーナスエボリューション〜]'' | | Women's Volleyball Championship || ? || {{majorissues}} || ? || No stadium/background assets.<br>Known in Japan as ''FIVB Volleyball World Cup: Venus Evolution [バレーボール ワールドカップ 〜ヴィーナスエボリューション〜]'' | ||
|- | |- | ||
| Woody Woodpecker: Escape from Buzz Buzzard Park || ? || {{playable}} || ? || Perfect emulation. <span style="color: | | Woody Woodpecker: Escape from Buzz Buzzard Park || ? || {{playable}} || ? || Perfect emulation. <span style="color:white; background:#FFAA00>With Jakv2 emu, the game does not reset during gameplay.</span> | ||
|- | |- | ||
| World Championship Poker || ? || {{playable}} || {{notavailable}} || | | World Championship Poker || ? || {{playable}} || {{notavailable}} || | ||
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| Yu-Gi-Oh! GX: Tag Force Evolution || {{unplayable}} || ? || ? || PAL version gets stuck in permanent loading loop after selecting "New Game" on title screen. | | Yu-Gi-Oh! GX: Tag Force Evolution || {{unplayable}} || ? || ? || PAL version gets stuck in permanent loading loop after selecting "New Game" on title screen. | ||
|- | |- | ||
| Yu-Gi-Oh! GX: The Beginning of Destiny || {{playable}} || {{playable}} || ? || Seems to work fine, played around an hour on PS4 9.00. | | Yu-Gi-Oh! GX: The Beginning of Destiny || {{playable}} || {{playable}} || ? || Seems to work fine, played around an hour on PS4 FW 9.00. | ||
|- | |- | ||
| Yu Yu Hakusho Forever || ? || ? || {{unplayable}} || Converted using JABU's PS2-FPKG 0.6. Crash on main menu (press start screen). | | Yu Yu Hakusho Forever || ? || ? || {{unplayable}} || Converted using JABU's PS2-FPKG 0.6. Crash on main menu (press start screen). | ||
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{{Reverse Engineering}}<noinclude>[[Category:Main]]</noinclude> | {{Reverse Engineering}}<noinclude> | ||
[[Category:Main]] | |||
</noinclude> |