Editing PS2 Classics Emulator Compatibility List

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| style="background-color:#FFAA00;" | Homebrew iso (NTSC-U/C version) cannot save or load due to memory card corruption. Use custom config to fix terrain rendering. Clouds using shaders have the wrong shader applied, upscaler issue, remove up2x2 render to fix. Check [[Custom Configuration Files#Ace Combat 5|Emulator Configuration]] for additional details.
| style="background-color:#FFAA00;" | Homebrew iso (NTSC-U/C version) cannot save or load due to memory card corruption. Use custom config to fix terrain rendering. Clouds using shaders have the wrong shader applied, upscaler issue, remove up2x2 render to fix. Check [[Custom Configuration Files#Ace Combat 5|Emulator Configuration]] for additional details.
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| Ace Lightning || {{playable}} || ? || ? || Works with both several emulators. Memory card saved files only with Rogue emulator. SLES-51503 tested on PS4 6.72.
| Ace Lightning || {{playable}} || ? || ? || Works with both several emulators. Memory card saved files only with Rogue emulator. SLES-51503 tested on PS4 FW 6.xx.
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| Activision Anthology || {{playable}} || {{playable}} || ? || works. <span style="color:white; background:#FF1000>Jak emulator runs very slow.</span>
| Activision Anthology || {{playable}} || {{playable}} || ? || works. <span style="color:white; background:#FF1000>Jak emulator runs very slow.</span>
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| AirForce Delta Strike || ? || {{playable}} || ? || Game crashes in the early minutes. Works just fine on Samurai Shodown emu.
| AirForce Delta Strike || ? || {{playable}} || ? || Game crashes in the early minutes. Works just fine on Samurai Shodown emu.
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| AirBlade || {{playable}} || {{playable}} || ? || Works fantastically using Jak emulator and config fix for flickering models. Check [[Custom Configuration Files#AirBlade|Emulator Configuration]] for additional details. With Jak, the game works very well on PS4 Fat.
| AirBlade || {{playable}} || {{playable}} || ? || Works fantastically using Jak emulator and config fix for flickering models. Check [[Custom Configuration Files#AirBlade|Emulator Configuration]] for additional details. With Jak, the game works very well on Original PS4.
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| Akira Psycho Ball || {{playable}} || ? || ? ||
| Akira Psycho Ball || {{playable}} || ? || ? ||
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| Bomber Man Land 2 || ? || ? || {{playable}} ||
| Bomber Man Land 2 || ? || ? || {{playable}} ||
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| Bouncer, The || ? || {{playable}} || {{playable}} || NTSC-U, NTSC-J tested with Jakv2 emulator on PS4 6.72.
| Bouncer, The || ? || {{playable}} || {{playable}} || NTSC-U, NTSC-J tested with Jakv2 emulator on PS4 6.72 FW.
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| Bratz: Forever Diamondz || ? || {{playable}} || {{notavailable}} || The game freezes at the intro screen. Works using Destroy ALL HUMANS V2 emu.
| Bratz: Forever Diamondz || ? || {{playable}} || {{notavailable}} || The game freezes at the intro screen. Works using Destroy ALL HUMANS V2 emu.
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| Burnout Dominator || {{unplayable}} || {{unplayable}} || ? || US version freeze before race begins (Jak emu), EUR doesn't boot up within GTA3 emu.
| Burnout Dominator || {{unplayable}} || {{unplayable}} || ? || US version freeze before race begins (Jak emu), EUR doesn't boot up within GTA3 emu.
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| Burnout Revenge || {{minorissues}} || {{minorissues}} || {{unplayable}} || Game crashes at first but next time onwards runs perfectly in full speed. Little pink/blue line appears left side of the screen but it won't bother gameplay. Used Rogue Emu while compiling. (Tested by xamtra on PS4 9.00). '''Update: Rogue emu used. Use [http://www.psx-place.com/attachments/sles-53507_config-rar.36715/ Config]''' JAP version crashes after loading with a Unhandled pagefault exception over GTA3 emulation.
| Burnout Revenge || {{minorissues}} || {{minorissues}} || {{unplayable}} || Game crashes at first but next time onwards runs perfectly in full speed. Little pink/blue line appears left side of the screen but it won't bother gameplay. Used Rogue Emu while compiling. (Tested by xamtra on FW 9.00). '''Update: Rogue emu used. Use [http://www.psx-place.com/attachments/sles-53507_config-rar.36715/ Config]''' JAP version crashes after loading with a Unhandled pagefault exception over GTA3 emulation.
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<span style="font-size:85%"><div align="right">'''[[##|#]]{{dot}}[[#A|A]]{{dot}}<span style="color:#FF0000">B</span>{{dot}}[[#C|C]]{{dot}}[[#D|D]]{{dot}}[[#E|E]]{{dot}}[[#F|F]]{{dot}}[[#G|G]]{{dot}}[[#H|H]]{{dot}}[[#I|I]]{{dot}}[[#J|J]]{{dot}}[[#K|K]]{{dot}}[[#L|L]]{{dot}}[[#M|M]]{{dot}}[[#N|N]]{{dot}}[[#O|O]]{{dot}}[[#P|P]]{{dot}}[[#Q|Q]]{{dot}}[[#R|R]]{{dot}}[[#S|S]]{{dot}}[[#T|T]]{{dot}}[[#U|U]]{{dot}}[[#V|V]]{{dot}}[[#W|W]]{{dot}}[[#X|X]]{{dot}}[[#Y|Y]]{{dot}}[[#Z|Z]]'''</div></span>
<span style="font-size:85%"><div align="right">'''[[##|#]]{{dot}}[[#A|A]]{{dot}}<span style="color:#FF0000">B</span>{{dot}}[[#C|C]]{{dot}}[[#D|D]]{{dot}}[[#E|E]]{{dot}}[[#F|F]]{{dot}}[[#G|G]]{{dot}}[[#H|H]]{{dot}}[[#I|I]]{{dot}}[[#J|J]]{{dot}}[[#K|K]]{{dot}}[[#L|L]]{{dot}}[[#M|M]]{{dot}}[[#N|N]]{{dot}}[[#O|O]]{{dot}}[[#P|P]]{{dot}}[[#Q|Q]]{{dot}}[[#R|R]]{{dot}}[[#S|S]]{{dot}}[[#T|T]]{{dot}}[[#U|U]]{{dot}}[[#V|V]]{{dot}}[[#W|W]]{{dot}}[[#X|X]]{{dot}}[[#Y|Y]]{{dot}}[[#Z|Z]]'''</div></span>
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| Drive to Survive (Mashed: Fully Loaded) || ? || {{playable}} || ? || Included in Japan by the ''Simple 2000 Series Vol. 28: Bousou! Kenka Grand Prix, Drive to Survive''
| Drive to Survive (Mashed: Fully Loaded) || ? || {{playable}} || ? || Included in Japan by the ''Simple 2000 Series Vol. 28: Bousou! Kenka Grand Prix, Drive to Survive''
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| Driving Emotion Type-S || {{playable}} || ? || ? || Europe Version works fine. It was tested on PS4 9.00. In PS2-FPKG v0.4 use Rogue v1. It does not work in Jak v2 emulator (the game freezes on course selection, after choose the vehicle in Arcade Mode)
| Driving Emotion Type-S || {{playable}} || ? || ? || Europe Version works fine. It was tested in PS4 version 9.0. In PS2-FPKG v0.4 use Rogue v1. It don't work in Jak v2 emulator (the game freezes on course selection, after choose the vehicle in Arcade Mode)
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| Driver - Parallel Lines (AKA. Driver 4 - Parallel Lines in Japan by UbiSoft) || {{majorissues}} || {{majorissues}} || {{unplayable}} || Same as Driver 3 with Jak emulator, however no graphical glitches observed as such. <span style="color:white; background:#FF1000;>Rogue emulator throws unhandled pagefault error and Japanese version crashes on Jak and Rogue emulator as well.</span>
| Driver - Parallel Lines (AKA. Driver 4 - Parallel Lines in Japan by UbiSoft) || {{majorissues}} || {{majorissues}} || {{unplayable}} || Same as Driver 3 with Jak emulator, however no graphical glitches observed as such. <span style="color:white; background:#FF1000;>Rogue emulator throws unhandled pagefault error and Japanese version crashes on Jak and Rogue emulator as well.</span>
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| Grand Theft Auto: Vice City || {{official}} || {{official}} || {{available}} ||  
| Grand Theft Auto: Vice City || {{official}} || {{official}} || {{available}} ||  
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| Grand Theft Auto: Vice City Stories || {{playable}} || {{playable}} || {{unplayable}}|| Lags on PS4 9.00. Tested PAL / Fix Available. NTSC-J lets you get past Capcom FMV then it crashes anomaly in RECVX Emu v1.
| Grand Theft Auto: Vice City Stories || {{playable}} || {{playable}} || {{unplayable}}|| Lags on 9.00 Tested PAL / Fix Available. NTSC-J lets you get past Capcom FMV then it crashes anomaly in RECVX Emu v1.
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| Grand Theft Auto: Liberty City Stories || {{playable}} || {{playable}} || {{unplayable}}|| Lags on PS4 9.00. Tested PAL / Fix Available. NTSC-J lets you get past Capcom FMV then it crashes anomaly in RECVX Emu v1.
| Grand Theft Auto: Liberty City Stories || {{playable}} || {{playable}} || {{unplayable}}|| Lags on 9.00 Tested PAL / Fix Available. NTSC-J lets you get past Capcom FMV then it crashes anomaly in RECVX Emu v1.
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| Grandia Xtreme || {{notavailable}} || {{playable}} || ? ||  
| Grandia Xtreme || {{notavailable}} || {{playable}} || ? ||  
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| Indiana Jones and the Staff of Kings || {{minorissues}} || {{official}} || ? || On unofficial emulator: Some graphical glitches. PAL version looks a bit blurry. Cutscenes stutter slightly, boost mode might fix this (not tried).
| Indiana Jones and the Staff of Kings || {{minorissues}} || {{official}} || ? || On unofficial emulator: Some graphical glitches. PAL version looks a bit blurry. Cutscenes stutter slightly, boost mode might fix this (not tried).
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| Initial D Special Stage || ? || {{playable}} || ? || Tested on PS4 9.00 and working.
| Initial D Special Stage || ? || {{playable}} || ? || Tested on 9.00 and working.
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| Innocent Life: A Futuristic Harvest Moon || ? || {{playable}} || ? || No issues noticed in my short testing. Works on Roguev2 and StarOcean3. Jakv2 emu causes substantial slowdown in FMVs.
| Innocent Life: A Futuristic Harvest Moon || ? || {{playable}} || ? || No issues noticed in my short testing. Works on Roguev2 and StarOcean3. Jakv2 emu causes substantial slowdown in FMVs.
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| InuYasha: Secret of the Cursed Mask || ? || {{minorissues}} || {{playable}} || Occasional flickering during battle transition and lip movements are choppy or nonexistent during dialogue. NTSC-J works perfect. No problems with lip movement. There is occasional flickering, but from my memory, it's not a bug but a feature, it had it on PS2 too.
| InuYasha: Secret of the Cursed Mask || ? || {{minorissues}} || {{playable}} || Occasional flickering during battle transition and lip movements are choppy or nonexistent during dialogue. NTSC-J works perfect. No problems with lip movement. There is occasional flickering, but from my memory, it's not a bug but a feature, it had it on PS2 too.
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| I-Ninja || {{playable}} || {{playable}} || ? || No known issues. Played on PS4 9.00 and works well.
| I-Ninja || {{playable}} || {{playable}} || ? || No known issues. PLayed on 9.00 Firmware & works well.
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| Iridium Runners || ? || {{minorissues}} || ? || Small FPS drop when in a race, the title screen doesnt render properly, and a few minor graphical issues.
| Iridium Runners || ? || {{minorissues}} || ? || Small FPS drop when in a race, the title screen doesnt render properly, and a few minor graphical issues.
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| Mercenaries 2 - World in Flames || {{unplayable}} || {{unplayable}} || ? || Very low framerate
| Mercenaries 2 - World in Flames || {{unplayable}} || {{unplayable}} || ? || Very low framerate
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| Mercury Meltdown Remix || ? || {{playable}} || ? || Runs flawlessly. Tested on PS4 9.00, PKG created with PS4 PS2 Classics GUI.
| Mercury Meltdown Remix || ? || {{playable}} || ? || Runs flawlessly. Tested on 9.00, PKG created with PS4 PS2 Classics GUI.
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| Michigan: Report From Hell || {{playable}} || ? || ? || Seems to work great, no issues detected.
| Michigan: Report From Hell || {{playable}} || ? || ? || Seems to work great, no issues detected.
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| Mortal Kombat: Armageddon || ? || {{minorissues}} || ? || Small graphical glitches relating to small particles both in Konquest and when in a fight (falling leaves, sparks from metal or lava, etc.) Otherwise, runs perfectly fine. Motor Kombat has some slowdown when too many karts on screen at once.
| Mortal Kombat: Armageddon || ? || {{minorissues}} || ? || Small graphical glitches relating to small particles both in Konquest and when in a fight (falling leaves, sparks from metal or lava, etc.) Otherwise, runs perfectly fine. Motor Kombat has some slowdown when too many karts on screen at once.
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| Mortal Kombat: Deadly Alliance || {{playable}} || {{playable}} || ? || Skip initial profile creation screen on first-launch, create save/profile manually once you reach the title screen. No noticeable gameplay/graphical issues. UNPLAYABLE because L1 L2 R2 buttons do not register unable to do combos or load profile NEEDS FIX. Practise mode indicates input working fine on PAL. For USA version to work fine, it needs to use Jak v2 emulatoe in PS2-FPKG v0.4 (also it was tested on PS4 9.00).
| Mortal Kombat: Deadly Alliance || {{playable}} || {{playable}} || ? || Skip initial profile creation screen on first-launch, create save/profile manually once you reach the title screen. No noticeable gameplay/graphical issues. UNPLAYABLE because L1 L2 R2 buttons do not register unable to do combos or load profile NEEDS FIX. Practise mode indicates input working fine on PAL. For USA version works fine, it needs to use Jak v2 in PS2-FPKG v0.4 (also it was tested in PS4 version 9.0).
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| Mortal Kombat: Deception || ? || {{playable}} || ? || No noticeable issues.
| Mortal Kombat: Deception || ? || {{playable}} || ? || No noticeable issues.
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| Need for Speed: Most Wanted || {{majorissues}} || {{majorissues}} || {{majorissues}} || Major reflections glitches with minor sound stuttering.
| Need for Speed: Most Wanted || {{majorissues}} || {{majorissues}} || {{majorissues}} || Major reflections glitches with minor sound stuttering.
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| Need for Speed: Hot Pursuit 2 || {{minorissues}} || {{playable}} || {{available}} || Broken reflections, stripes around car model (PAL version). No known issues (USA Version on PS4 9.00)
| Need for Speed: Hot Pursuit 2 || {{minorissues}} || {{playable}} || {{available}} || Broken reflections, stripes around car model (PAL version). no known issues (USA Version FW 9.00)
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| Need for Speed: ProStreet || {{unplayable}} || {{available}} || {{available}} || 1 FPS in main menu (PAL version).
| Need for Speed: ProStreet || {{unplayable}} || {{available}} || {{available}} || 1 FPS in main menu (PAL version).
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| Sega Soccer Slam || {{unplayable}} || ? || ? || Stops before loading the menu.
| Sega Soccer Slam || {{unplayable}} || ? || ? || Stops before loading the menu.
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| Seigi no Mikata (正義の味方) || {{notavailable}} || {{notavailable}} || {{playable}} || Works great. Converted using PS2-FPKG V.06 on Goldhen 2.4b14, PS4 Fat 9.00. (September 2023)
| Seigi no Mikata (正義の味方) || {{notavailable}} || {{notavailable}} || {{playable}} || Works great. Converted using PS2-FPKG V.06 on Goldhen 2.4b14, PS4 Phat FW 9.0. (September 2023)
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| Sengoku Anthology || {{playable}} || ? || ? || Runs perfect. No issues detected.
| Sengoku Anthology || {{playable}} || ? || ? || Runs perfect. No issues detected.
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| Superman: Shadow of Apokolips || ? || {{playable}} || ? || Freezes when entering main menu. Only Rogue emu tried. All issues fixed by a config used on Jak x v2 emu.
| Superman: Shadow of Apokolips || ? || {{playable}} || ? || Freezes when entering main menu. Only Rogue emu tried. All issues fixed by a config used on Jak x v2 emu.
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| Super Monkey Ball Adventure || ? || {{minorissues}} || ? || Apart from some minute graphic artifacts here and there (there are light reflections that look like arcs on the walls), the game plays totally fine with no disruptions whatsoever. Tested on PS4 9.00, PKG created with PS4 PS2 Classics GUI.
| Super Monkey Ball Adventure || ? || {{minorissues}} || ? || Apart from some minute graphic artifacts here and there (there are light reflections that look like arcs on the walls), the game plays totally fine with no disruptions whatsoever. Tested on 9.00, PKG created with PS4 PS2 Classics GUI.
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| Super Monkey Ball DELUXE || {{unplayable}} || {{playable}} || ? || White/gray screen instead of whats intended. However, the game runs at 30 FPS still (the FPS was capped to this) and everything else works. I somehow got into story mode and beat a level. on slus-20918 played on pcsx2 emulator and had no problems.
| Super Monkey Ball DELUXE || {{unplayable}} || {{playable}} || ? || White/gray screen instead of whats intended. However, the game runs at 30 FPS still (the FPS was capped to this) and everything else works. I somehow got into story mode and beat a level. on slus-20918 played on pcsx2 emulator and had no problems.
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! style="width:27%" | Name !! style="width:7%"| {{flagonly|EU}} PAL !! style="width:7%"| {{flagonly|US}} NTSC-U/C !! style="width:7%"| {{flagonly|JP}} NTSC-J !! style="width:52%"| Notes <small><div style="float:right;">[[PS2 Classics Emulator Compatibility List#top|Back to top]]</div></small>
! style="width:27%" | Name !! style="width:7%"| {{flagonly|EU}} PAL !! style="width:7%"| {{flagonly|US}} NTSC-U/C !! style="width:7%"| {{flagonly|JP}} NTSC-J !! style="width:52%"| Notes <small><div style="float:right;">[[PS2 Classics Emulator Compatibility List#top|Back to top]]</div></small>
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| V-Rally III (V-Rally 3) || {{playable}} || {{playable}} || {{playable}} || Working on PS4 Pro 5.05. <span style="color:white; background:#FF1000>RECVX and GTA3 emus crashes somewhere and has some issues rather than US/EU versions in the JAP version.</span>
| V-Rally III (V-Rally 3) || {{playable}} || {{playable}} || {{playable}} || Working on PS4 Pro FW 5.05. <span style="color:white; background:#FF1000>RECVX and GTA3 emus crashes somewhere and has some issues rather than US/EU versions in the JAP version.</span>
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| Valkyrie Profile 2 - Silmeria || {{majorissues}} || {{majorissues}} || {{minorissues}} || Loads with TriAce hack, though it suffers purple screen "filter" in Forest area, but with substantial performance issues. Screen jitter on modern HD TVs. PAL version has no Progressive Scan mode, unlike NTSC. Unplayable with modern Jak emu due to geometry failing.
| Valkyrie Profile 2 - Silmeria || {{majorissues}} || {{majorissues}} || {{minorissues}} || Loads with TriAce hack, though it suffers purple screen "filter" in Forest area, but with substantial performance issues. Screen jitter on modern HD TVs. PAL version has no Progressive Scan mode, unlike NTSC. Unplayable with modern Jak emu due to geometry failing.
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| Wild Arms Alter Code : F || ? || {{minorissues}} || ? || No freeze or glitches any more, using Jak emu, though there are some instances of slowdown during *some* spell effects, predominantly fire. Very minor issue though.
| Wild Arms Alter Code : F || ? || {{minorissues}} || ? || No freeze or glitches any more, using Jak emu, though there are some instances of slowdown during *some* spell effects, predominantly fire. Very minor issue though.
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| Wild Wild Racing || {{playable}} || ? || ? || No noticeable issues on Pal version (using Rogue v1 emulator on FPKG v0.4 - tested on PS4 9.00)
| Wild Wild Racing || {{playable}} || ? || ? || No noticeable issues on Pal version (using Rogue v1 emulator on FPKG v0.4 - tested in PS4 9.0 version)
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| WinBack: Covert Operations (Operation WinBack) || ? || {{playable}} || ? || missing background level assets, use [[Talk:PS2 Classics Emulator Compatibility List#WinBack: Covert Operations|config]].
| WinBack: Covert Operations (Operation WinBack) || ? || {{playable}} || ? || missing background level assets, use [[Talk:PS2 Classics Emulator Compatibility List#WinBack: Covert Operations|config]].
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| Yu-Gi-Oh! GX: Tag Force Evolution || {{unplayable}} || ? || ? || PAL version gets stuck in permanent loading loop after selecting "New Game" on title screen.
| Yu-Gi-Oh! GX: Tag Force Evolution || {{unplayable}} || ? || ? || PAL version gets stuck in permanent loading loop after selecting "New Game" on title screen.
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| Yu-Gi-Oh! GX: The Beginning of Destiny || {{playable}} || {{playable}} || ? || Seems to work fine, played around an hour on PS4 9.00.
| Yu-Gi-Oh! GX: The Beginning of Destiny || {{playable}} || {{playable}} || ? || Seems to work fine, played around an hour on PS4 FW 9.00.
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| Yu Yu Hakusho Forever || ? || ? || {{unplayable}} || Converted using JABU's PS2-FPKG 0.6. Crash on main menu (press start screen).  
| Yu Yu Hakusho Forever || ? || ? || {{unplayable}} || Converted using JABU's PS2-FPKG 0.6. Crash on main menu (press start screen).  
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