Editing PS2 Classics Emulator Compatibility List

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| Avatar - The Last Airbender || {{playable}} || {{playable}} || ? || Use this [[Custom Configuration Files#Avatar The last airbender|Config to fix the game]]
| Avatar - The Last Airbender || {{playable}} || {{playable}} || ? || Use this [[Custom Configuration Files#Avatar The last airbender|Config to fix the game]]
|-
|-
| Avatar: The Last Airbender – Into the Inferno (Avatar: The Legend of Aang – Into the Inferno) || ? || {{minorissues}} || {{notavailable}} || Use rogue v1 emulator
|}
|}
<span style="font-size:85%"><div align="right">'''[[##|#]]{{dot}}<span style="color:#FF0000">A</span>{{dot}}[[#B|B]]{{dot}}[[#C|C]]{{dot}}[[#D|D]]{{dot}}[[#E|E]]{{dot}}[[#F|F]]{{dot}}[[#G|G]]{{dot}}[[#H|H]]{{dot}}[[#I|I]]{{dot}}[[#J|J]]{{dot}}[[#K|K]]{{dot}}[[#L|L]]{{dot}}[[#M|M]]{{dot}}[[#N|N]]{{dot}}[[#O|O]]{{dot}}[[#P|P]]{{dot}}[[#Q|Q]]{{dot}}[[#R|R]]{{dot}}[[#S|S]]{{dot}}[[#T|T]]{{dot}}[[#U|U]]{{dot}}[[#V|V]]{{dot}}[[#W|W]]{{dot}}[[#X|X]]{{dot}}[[#Y|Y]]{{dot}}[[#Z|Z]]'''</div></span>
<span style="font-size:85%"><div align="right">'''[[##|#]]{{dot}}<span style="color:#FF0000">A</span>{{dot}}[[#B|B]]{{dot}}[[#C|C]]{{dot}}[[#D|D]]{{dot}}[[#E|E]]{{dot}}[[#F|F]]{{dot}}[[#G|G]]{{dot}}[[#H|H]]{{dot}}[[#I|I]]{{dot}}[[#J|J]]{{dot}}[[#K|K]]{{dot}}[[#L|L]]{{dot}}[[#M|M]]{{dot}}[[#N|N]]{{dot}}[[#O|O]]{{dot}}[[#P|P]]{{dot}}[[#Q|Q]]{{dot}}[[#R|R]]{{dot}}[[#S|S]]{{dot}}[[#T|T]]{{dot}}[[#U|U]]{{dot}}[[#V|V]]{{dot}}[[#W|W]]{{dot}}[[#X|X]]{{dot}}[[#Y|Y]]{{dot}}[[#Z|Z]]'''</div></span>
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| Backyard Wrestling 2: There Goes The Neighborhood || ? || {{playable}} || ? || [http://www.psx-place.com/threads/research-ps2-emulator-configuration-on-ps4.16131/page-158#post-332654 Config]
| Backyard Wrestling 2: There Goes The Neighborhood || ? || {{playable}} || ? || [http://www.psx-place.com/threads/research-ps2-emulator-configuration-on-ps4.16131/page-158#post-332654 Config]
|-
|-
| Baldur's Gate : Dark Alliance || {{minorissues}} || {{minorissues}} || {{unplayable}} || '''Remaster is available natively on PS4.''' Converted PS2 version runs with some graphical glitches and occasional slowdown with many enemies and water effects on screen. NTSC-J Doesn't boot in Resident Evil Code Veronica X emulator. Emu used = eternal ring v2 or KOF2000
| Baldur's Gate : Dark Alliance || {{minorissues}} || {{minorissues}} || {{notavailable}} || '''Remaster is available natively on PS4.''' Converted PS2 version runs with some graphical glitches and occasional slowdown with many enemies and water effects on screen. Emu used = eternal ring v2 or KOF2000
|-
|-
| Baldur's Gate : Dark Alliance II || {{playable}} || {{playable}}|| {{unplayable}} || '''Remaster is available natively on PS4.''' Converted PS2 version runs with some graphical glitches and occasional slowdown with many enemies and water effects on screen. '''Emu used = eternal ring v2 or KOF2000. NTSC-J doesn't boot in Resident Evil Code Veronica X emu. Config [[Custom Configuration Files#Baldur's Gate: Dark Alliance II|here]]
| Baldur's Gate : Dark Alliance II || {{playable}} || {{playable}}|| {{notavailable}} || '''Remaster is available natively on PS4.''' Converted PS2 version runs with some graphical glitches and occasional slowdown with many enemies and water effects on screen. '''Emu used = eternal ring v2 or KOF2000. Config [[Custom Configuration Files#Baldur's Gate: Dark Alliance II|here]]
|-
|-
| Bard's tale, The || ? || {{playable}} || ? || Minor graphical issues, fixed [[Custom Configuration Files#Bard's tale, the|here]] Use war of the monsters v1 emu (default_PS4PS2ClassicsGUI) to fix the crash.
| Bard's tale, The || ? || {{playable}} || ? || Minor graphical issues, fixed [[Custom Configuration Files#Bard's tale, the|here]] Use war of the monsters v1 emu (default_PS4PS2ClassicsGUI) to fix the crash.
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| Burnout || {{playable}} || {{minorissues}} || ? || Aside from a small texture issue that affects the Start, Checkpoint, and Finish markers, the game runs absolutely flawlessly.
| Burnout || {{playable}} || {{minorissues}} || ? || Aside from a small texture issue that affects the Start, Checkpoint, and Finish markers, the game runs absolutely flawlessly.
|-
|-
| Burnout 2: Point of Impact || {{playable}} || {{playable}} || {{unplayable}} || Use [[Custom Configuration Files#Burnout 2: POI|Config]] to fix white parts. JAP version crashes with the GTA3 emulator after PS2 intro.
| Burnout 2: Point of Impact || {{playable}} || {{playable}} || ? || Use [[Custom Configuration Files#Burnout 2: POI|Config]] to fix white parts.
|-
|-
| Burnout 3: Takedown || {{minorissues}} || {{minorissues}} || {{minorissues}} || '''SLES-52584: Rogue emu used. Use [http://www.psx-place.com/attachments/sles-52584_config-rar.36695 Config] /SLES-52585: Rogue v1 and Jack v2 emu used.''' Stripes of colour on the left part of the screen. Annoying but playable'''. Need a similar config as SLES-52584'''. The game has some issues if Jak emulator if used only in the JAP version.
| Burnout 3: Takedown || {{minorissues}} || {{minorissues}} || ? || '''SLES-52584: Rogue emu used. Use [http://www.psx-place.com/attachments/sles-52584_config-rar.36695 Config] /SLES-52585: Rogue v1 and Jack v2 emu used.''' Stripes of colour on the left part of the screen. Annoying but playable'''. Need a similar config as SLES-52584'''
|-
|-
| Burnout Dominator || {{unplayable}} || {{unplayable}} || ? || US version freeze before race begins (Jak emu), EUR doesn't boot up within GTA3 emu.
| Burnout Dominator || ? || {{unplayable}} || ? || US version freeze before race begins (Jak emu)
|-
|-
| Burnout Revenge || {{minorissues}} || {{minorissues}} || {{unplayable}} || Game crashes at first but next time onwards runs perfectly in full speed. Little pink/blue line appears left side of the screen but it won't bother gameplay. Used Rogue Emu while compiling. (Tested by xamtra on FW 9.00). '''Update: Rogue emu used. Use [http://www.psx-place.com/attachments/sles-53507_config-rar.36715/ Config]''' JAP version crashes after loading with a Unhandled pagefault exception over GTA3 emulation.
| Burnout Revenge || {{minorissues}} || {{minorissues}} || ? || Game crashes at first but next time onwards runs perfectly in full speed. Little pink/blue line appears left side of the screen but it won't bother gameplay. Used Rogue Emu while compiling. (Tested by xamtra on FW 9.00). '''Update: Rogue emu used. Use [http://www.psx-place.com/attachments/sles-53507_config-rar.36715/ Config]'''
|}
|}
<span style="font-size:85%"><div align="right">'''[[##|#]]{{dot}}[[#A|A]]{{dot}}<span style="color:#FF0000">B</span>{{dot}}[[#C|C]]{{dot}}[[#D|D]]{{dot}}[[#E|E]]{{dot}}[[#F|F]]{{dot}}[[#G|G]]{{dot}}[[#H|H]]{{dot}}[[#I|I]]{{dot}}[[#J|J]]{{dot}}[[#K|K]]{{dot}}[[#L|L]]{{dot}}[[#M|M]]{{dot}}[[#N|N]]{{dot}}[[#O|O]]{{dot}}[[#P|P]]{{dot}}[[#Q|Q]]{{dot}}[[#R|R]]{{dot}}[[#S|S]]{{dot}}[[#T|T]]{{dot}}[[#U|U]]{{dot}}[[#V|V]]{{dot}}[[#W|W]]{{dot}}[[#X|X]]{{dot}}[[#Y|Y]]{{dot}}[[#Z|Z]]'''</div></span>
<span style="font-size:85%"><div align="right">'''[[##|#]]{{dot}}[[#A|A]]{{dot}}<span style="color:#FF0000">B</span>{{dot}}[[#C|C]]{{dot}}[[#D|D]]{{dot}}[[#E|E]]{{dot}}[[#F|F]]{{dot}}[[#G|G]]{{dot}}[[#H|H]]{{dot}}[[#I|I]]{{dot}}[[#J|J]]{{dot}}[[#K|K]]{{dot}}[[#L|L]]{{dot}}[[#M|M]]{{dot}}[[#N|N]]{{dot}}[[#O|O]]{{dot}}[[#P|P]]{{dot}}[[#Q|Q]]{{dot}}[[#R|R]]{{dot}}[[#S|S]]{{dot}}[[#T|T]]{{dot}}[[#U|U]]{{dot}}[[#V|V]]{{dot}}[[#W|W]]{{dot}}[[#X|X]]{{dot}}[[#Y|Y]]{{dot}}[[#Z|Z]]'''</div></span>
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{| border="1" cellpadding="1" class="wikitable center mw-datatable" style="font-size:85%; text-align:left"
{| border="1" cellpadding="1" class="wikitable center mw-datatable" style="font-size:85%; text-align:left"
! style="width:27%" | Name !! style="width:7%"| {{flagonly|EU}} PAL !! style="width:7%"| {{flagonly|US}} NTSC-U/C !! style="width:7%"| {{flagonly|JP}} NTSC-J !! style="width:52%"| Notes <small><div style="float:right;">[[PS2 Classics Emulator Compatibility List#top|Back to top]]</div></small>
! style="width:27%" | Name !! style="width:7%"| {{flagonly|EU}} PAL !! style="width:7%"| {{flagonly|US}} NTSC-U/C !! style="width:7%"| {{flagonly|JP}} NTSC-J !! style="width:52%"| Notes <small><div style="float:right;">[[PS2 Classics Emulator Compatibility List#top|Back to top]]</div></small>
|-
| Cabela's Dangerous Hunts || ? || {{playable}} || {{notavailable}} ||  Minor sps that can be fixed with VU1 clamping commands. Otherwise, works perfectly on Jakv2
|-
|-
| Cat in The Hat || ? || {{playable}} || ? ||  Freezes after PS2 Logo. Fix available for NTSC version, other version need porting.
| Cat in The Hat || ? || {{playable}} || ? ||  Freezes after PS2 Logo. Fix available for NTSC version, other version need porting.
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| Call of Duty: Finest Hour || {{unplayable}} || {{playable}} || ? || SLES-52782 It tears and it has unbelievable lag, you can't even hear the dialog. Config available for NTSC @PSX-Place
| Call of Duty: Finest Hour || {{unplayable}} || {{playable}} || ? || SLES-52782 It tears and it has unbelievable lag, you can't even hear the dialog. Config available for NTSC @PSX-Place
|-
|-
| Call of Duty 2: Big Red One || ? || {{majorissues}} || {{unplayable}} || It tears and it has unbelievable lag, you can't even hear the dialog. Update: [http://www.psx-place.com/threads/research-ps2-emulator-configuration-on-ps4.16131/page-143#post-323147 Config] JP is unbootable with a RECVX emu.
| Call of Duty 2: Big Red One || ? || {{majorissues}} || ? || It tears and it has unbelievable lag, you can't even hear the dialog. Update: [http://www.psx-place.com/threads/research-ps2-emulator-configuration-on-ps4.16131/page-143#post-323147 Config]
|-
|-
| Call of Duty 3 || ? || {{unplayable}} || ? || It tears and it has unbelievable lag, you can't even hear the dialog. UPDATE FIX(PAL): https://www.psx-place.com/threads/research-ps2-emulator-configuration-on-ps4.16131/page-215#post-364914 still slowdowns. UPDATE FIX(US): https://www.psx-place.com/threads/research-ps2-emulator-configuration-on-ps4.16131/page-216#post-366988
| Call of Duty 3 || ? || {{unplayable}} || ? || It tears and it has unbelievable lag, you can't even hear the dialog. UPDATE FIX(PAL): https://www.psx-place.com/threads/research-ps2-emulator-configuration-on-ps4.16131/page-215#post-364914 still slowdowns. UPDATE FIX(US): https://www.psx-place.com/threads/research-ps2-emulator-configuration-on-ps4.16131/page-216#post-366988
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| The Chronicles of Narnia: The Lion, The Witch and The Wardrobe || ? || {{playable}} || ? || No known issues
| The Chronicles of Narnia: The Lion, The Witch and The Wardrobe || ? || {{playable}} || ? || No known issues
|-
|-
| Champions: Return to Arms || ? || {{majorissues}} || ? || Working with Rouge V1 but has major graphical glitches. Otherwise stable FPS
| Champions: Return to Arms || ? || {{majorissues}} || ? || Working with Rouge V1 but has mayjor graphical glitches. Otherwise stable FPS
|-
|-
| Chulip || ? || {{playable}} || ? || No issues whatsoever.  
| Chulip || ? || {{playable}} || ? || No issues whatsoever.  
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| Contra: Shattered Soldier || {{playable}} || ? || ? || No issues noticed. Works perfectly with Jakv2
| Contra: Shattered Soldier || {{playable}} || ? || ? || No issues noticed. Works perfectly with Jakv2
|-
|-
| Coraline || {{playable}} || {{playable}} || ? || Game freezes on first scene. Fixed by using AOFA emu.
| Coraline || {{playable}} || {{playable}} || ? || Game freezes on first scene. Fixed by using AOFA emu
|-
|-
| Corvette || {{playable}} || {{playable}} || ? || <span style="color:white; background:#FF1000>With Resident Evil - Code Veronica X emu, the logo and menu screens skips heavily and has crashes with EE exception.</span>
| Corvette || {{playable}} || {{playable}} || ? ||  
|-
|-
| Cowboy Bebop: Tsuioku no Serenade || ? || ? || {{playable}} || works with KOF98emu
| Cowboy Bebop: Tsuioku no Serenade || ? || ? || {{playable}} || works with KOF98emu
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| Crash of the Titans || {{playable}} || {{minorissues}} || ? || Hesitant to list this as minor issues as the game itself looks and runs fantastically, however the main menu screen stalls periodically for a few seconds. PAL version works perfectly.
| Crash of the Titans || {{playable}} || {{minorissues}} || ? || Hesitant to list this as minor issues as the game itself looks and runs fantastically, however the main menu screen stalls periodically for a few seconds. PAL version works perfectly.
|-
|-
| Crash Twinsanity || {{playable}} || {{playable}} || {{unplayable}} || PAL: Minor distance LOD fade visual glitches. Occasionally, parts of Crash's model become semi transparent. US: Sometimes the game will crash when loading but very rarely, Crash is semi-transparent, has a tiny bit of slow down when there is too many boxes or Wumpa Fruit on screen and minor LOD fade visual glitches. Within the Resident Evil - Code Veronica X emulator, the game runs but too many gfx issues whilst you can do get past ingame screens. Use this [[Custom Configuration Files#Crash Twinsanity|config]]
| Crash Twinsanity || {{playable}} || {{playable}} || ? || PAL: Minor distance LOD fade visual glitches. Occasionally, parts of Crash's model become semi transparent. US: Sometimes the game will crash when loading but very rarely, Crash is semi-transparent, has a tiny bit of slow down when there is too many boxes or Wumpa Fruit on screen and minor LOD fade visual glitches. Use this [[Custom Configuration Files#Crash Twinsanity|config]]
|-
|-
| Crash Tag Team Racing || {{minorissues}} || {{minorissues}} || ? || Game runs at incredibly slow framerate, use this [[Custom Configuration Files#Crash Tag Team Racing|config]]
| Crash Tag Team Racing || {{minorissues}} || {{minorissues}} || ? || Game runs at incredibly slow framerate, use this [[Custom Configuration Files#Crash Tag Team Racing|config]]
|-
|-
| Crazy Taxi || {{playable}} || {{playable}} || {{minorissues}} ||  
| Crazy Taxi || {{available}} || {{playable}} || {{available}} ||  
|-
|-
| Crime Life: Gang Wars || {{playable}} || ? || ? || Works perfectly with Jakv2 emu. Uprender 2x2 works.
| Crime Life: Gang Wars || {{playable}} || ? || ? || Works perfectly with Jakv2 emu. Uprender 2x2 works.
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| Def Jam - Fight for NY || {{playable}} || {{playable}} || ? || Seems fine, no issues of note. SLES_52507 same as NTSC no issues
| Def Jam - Fight for NY || {{playable}} || {{playable}} || ? || Seems fine, no issues of note. SLES_52507 same as NTSC no issues
|-
|-
| Def Jam - Vendetta || {{playable}} || {{playable}} || {{majorissues}} || Some graphical issues with stages and character models fixed by adding --vu-xgkick-delay=0 as a config. NTSC-J will froze sometimes and has some issues before you can save a game within the GTA3 emulation.
| Def Jam - Vendetta || {{playable}} || {{playable}} || ? || Some graphical issues with stages and character models fixed by adding --vu-xgkick-delay=0 as a config
|-
|-
| Delta Force Black Hawk Down || ? || {{majorissues}} || ? || Low fps in menu and game, visual glitches in game
| Delta Force Black Hawk Down || ? || {{majorissues}} || ? || Low fps in menu and game, visual glitches in game
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| DreamWorks Kung Fu Panda || ? || {{minorissues}} || ? ||Some graphical glitches.
| DreamWorks Kung Fu Panda || ? || {{minorissues}} || ? ||Some graphical glitches.
|-
|-
| DreamWorks Madagascar || {{minorissues}} || ? || {{majorissues}} ||Some graphical glitches. Try this untested [[Custom Configuration Files#DreamWorks Madagascar|config]]. The game has many issues whilst loading game within the GTA3 Emulation.
| DreamWorks Madagascar || {{minorissues}} || ? || ? ||Some graphical glitches. Try this untested [[Custom Configuration Files#DreamWorks Madagascar|config]].
|-
|-
| DreamWorks Madagascar: Escape 2 Africa (Madagascar: Escape 2 Africa) || {{minorissues}} || ? || ? || Some graphical glitches.
| DreamWorks Madagascar: Escape 2 Africa (Madagascar: Escape 2 Africa) || {{minorissues}} || ? || ? || Some graphical glitches.
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| Driver - Parallel Lines (AKA. Driver 4 - Parallel Lines in Japan by UbiSoft) || {{majorissues}} || {{majorissues}} || {{unplayable}} || Same as Driver 3 with Jak emulator, however no graphical glitches observed as such. <span style="color:white; background:#FF1000;>Rogue emulator throws unhandled pagefault error and Japanese version crashes on Jak and Rogue emulator as well.</span>
| Driver - Parallel Lines (AKA. Driver 4 - Parallel Lines in Japan by UbiSoft) || {{majorissues}} || {{majorissues}} || {{unplayable}} || Same as Driver 3 with Jak emulator, however no graphical glitches observed as such. <span style="color:white; background:#FF1000;>Rogue emulator throws unhandled pagefault error and Japanese version crashes on Jak and Rogue emulator as well.</span>
|-
|-
| Driv3r (Driver 3) || {{majorissues}} || {{majorissues}} || {{unplayable}} || Game menu runs fine; Major lag/frame drops once in actual gameplay and whitewashed coloring. <span style="color:black; background:#FFAA00>This game does not seem to reset after you complete the final Mission.</span> <span style="color:white; background:#FF1000>NTSC-J version still loads perfect but Atari logo, and loading screen skips very heavily, and has glitches than US and PAL versions. GTA 3 v1 Emulator stops to the Atari logo due to few beggining. The game still gets past the Loading screen and then crashes within an Unhandled pagefault exception in every emulator bases are RECVX (Resident Evil - Code Veronica X), Bully and GTASA (Grand Theft Auto - San Andreas).</span>
| Driv3r (Driver 3) || {{majorissues}} || {{majorissues}} || {{unplayable}} || Game menu runs fine; Major lag/frame drops once in actual gameplay and whitewashed coloring. <span style="color:black; background:#FFAA00>This game does not seem to reset after you complete the final Mission.</span> <span style="color:white; background:#FF1000>NTSC-J version still loads perfect but Atari logo, and loading screen skips very heavily, and has glitches than US and PAL versions. GTA 3 v1 Emulator stops to the Atari logo due to few beggining.</span>
|-
|-
| Dual Hearts || ? || {{playable}} || ? || Works perfectly with emu GTA 3 v1
| Dual Hearts || ? || {{playable}} || ? || Works perfectly with emu GTA 3 v1
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|-
|-
| Fight Night: Round 3 || ? || {{minorissues}} || ? || sometimes gives errors when finishing a match.
| Fight Night: Round 3 || ? || {{minorissues}} || ? || sometimes gives errors when finishing a match.
|-
| Fight-Box || {{available}} || {{notavailable}} || {{notavailable}} || RECVX Emu v1: The game keeps crashing PS4 with a Unhandled pagefault error exception on start.<br>GTA3 Emu v1: Works perfect.
|-
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| Final Fantasy X || {{available}} || {{playable}} || {{available}} || No issues noticed (NTSC U/C).
| Final Fantasy X || {{available}} || {{playable}} || {{available}} || No issues noticed (NTSC U/C).
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| Gradius 3 & 4 || ? || {{playable}} || ? || Works fine.
| Gradius 3 & 4 || ? || {{playable}} || ? || Works fine.
|-
|-
| Gradius V || ? || {{playable}} || {{playable}} || Requires vu1=jit-sync . KOF98 and GTASA emus doesn't even get past Konami screen and then crashes in the JAP version.
| Gradius V || ? || {{playable}} || {{playable}} || Requires vu1=jit-sync .
|-
|-
| Gran Turismo Concept (2002 Tokyo-Geneva) || {{minorissues}} || {{notavailable}} || {{available}} || Minor graphical issues. works well overall.
| Gran Turismo Concept (2002 Tokyo-Geneva) || {{minorissues}} || {{notavailable}} || {{available}} || Minor graphical issues. works well overall.
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| Grand Theft Auto: Vice City || {{official}} || {{official}} || {{available}} ||  
| Grand Theft Auto: Vice City || {{official}} || {{official}} || {{available}} ||  
|-
|-
| Grand Theft Auto: Vice City Stories || {{playable}} || {{playable}} || {{unplayable}}|| Lags on 9.00 Tested PAL / Fix Available. NTSC-J lets you get past Capcom FMV then it crashes anomaly in RECVX Emu v1.
| Grand Theft Auto: Vice City Stories || {{playable}} || {{playable}} || {{available}} || Lags on 9.00 Tested NTSC U/C / Fix Available
|-
|-
| Grand Theft Auto: Liberty City Stories || {{playable}} || {{playable}} || {{unplayable}}|| Lags on 9.00 Tested PAL / Fix Available. NTSC-J lets you get past Capcom FMV then it crashes anomaly in RECVX Emu v1.
| Grand Theft Auto: Liberty City Stories || {{playable}} || {{playable}} || {{available}} || Lags on 9.00 Tested PAL / Fix Available
|-
|-
| Grandia Xtreme || {{notavailable}} || {{playable}} || ? ||  
| Grandia Xtreme || {{notavailable}} || {{playable}} || ? ||  
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| Harry Potter: Quidditch World Cup || ? || {{playable}} || ? || Works with emu used=rise of the kasai v1.
| Harry Potter: Quidditch World Cup || ? || {{playable}} || ? || Works with emu used=rise of the kasai v1.
|-
|-
| Harry Potter and the Philosopher's Stone || {{minorissues}} || {{minorissues}} || {{Unplayable}} || It works , the only thing you need to know is the game will lag in some scenes , but it is still playable. See https://www.youtube.com/watch?v=2DomP_KOCZo. '''Update: Works good with emu used=rise of the kasai v1.''' JP version will not boot in RECVX emulation.
| Harry Potter and the Philosopher's Stone || {{minorissues}} || {{minorissues}} || ? || It works , the only thing you need to know is the game will lag in some scenes , but it is still playable. See https://www.youtube.com/watch?v=2DomP_KOCZo. '''Update: Works good with emu used=rise of the kasai v1.'''
|-
|-
| Harry Potter and the Prisoner of Azkaban || ? || {{playable}} || ? || Black screen. Config available to fix the issue.
| Harry Potter and the Prisoner of Azkaban || ? || {{playable}} || ? || Black screen. Config available to fix the issue.
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| Homura || {{playable}} || {{notavailable}} || ? ||  
| Homura || {{playable}} || {{notavailable}} || ? ||  
|-
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| High Heat Major League Baseball 2002 || {{unplayable}} || {{playable}} || ? || PAL version boots but gfx glitches and crashes somewhere in RECVX and GTASA emulations.
| High Heat Major League Baseball 2002 || ? || {{playable}} || ? ||
|-
| High Heat Major League Baseball 2003 || {{unplayable}} || {{majorissues}} || {{unplayable}} || PAL-E and NTSC-J crashes when you boot the game in RECVX emulation. NTSC-U works well, but major gfx glitches once you're ingame.
|-
|-
| The History Channel: Battle for the Pacific || ? || {{majorissues}} || ? || Weapon textures don't render properly. Major slowdown
| The History Channel: Battle for the Pacific || ? || {{majorissues}} || ? || Weapon textures don't render properly. Major slowdown
|-
|-
| History Civil War: Secret Missions||?||{{playable}}||?|| Playable with no issues
|History Civil War: Secret Missions||?||{{playable}}||?|| Playable with no issues
|-
|-
| Hitman: Silent Assassin || {{playable}} || {{playable}} || ? || No known issues.
| Hitman: Silent Assassin || {{playable}} || {{playable}} || ? || No known issues.
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| Hot Wheels: World Race || ? || {{playable}} || ? || Use [http://psx-place.com/threads/research-ps2-emulator-configuration-on-ps4.16131/page-149#post-330059 config]  
| Hot Wheels: World Race || ? || {{playable}} || ? || Use [http://psx-place.com/threads/research-ps2-emulator-configuration-on-ps4.16131/page-149#post-330059 config]  
|-
|-
| Hot Wheels: Stunt Track Challenge || {{unplayable}} || {{unplayable}} || ? || No visuals other then a gray screen. The menu is still working and the music is playing but you can't see anything. AKA the game still plays however you'll be practically a blind person, PAL-E stops with an EE exception after boot within KOF2000 emulation.
| Hot Wheels: Stunt Track Challenge || ? || {{unplayable}} || ? || No visuals other then a gray screen. The menu is still working and the music is playing but you can't see anything. AKA the game still plays however you'll be practically a blind person
|-
|-
| Hot Wheels: Beat That || ? || {{minorissues}} || ? || Menus works fine. Graphical glitches during car selection (no background - polygons shown on cars). Game crashes after loading a race. '''UPDATE: Use [http://psx-place.com/threads/research-ps2-emulator-configuration-on-ps4.16131/page-164#post-335547 config]'''
| Hot Wheels: Beat That || ? || {{minorissues}} || ? || Menus works fine. Graphical glitches during car selection (no background - polygons shown on cars). Game crashes after loading a race. '''UPDATE: Use [http://psx-place.com/threads/research-ps2-emulator-configuration-on-ps4.16131/page-164#post-335547 config]'''
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| James Bond 007: Agent Under Fire || {{majorissues}} || {{majorissues}} || {{available}} || '''--vu1=jit-sync''' allows game to boot past PS2 logo for NTSC-PAL versions. '''Use [http://www.psx-place.com/threads/research-ps2-emulator-configuration-on-ps4.16131/page-159#post-333160 config]. Emu used=Psychonauts v2.''' Heavy slowdownds and sound crackling in FPS levels with complex geometry (uses problematic ID Tech 3 engine). Driving levels work good with above config with some minor slowdown when effects like fire, steam, big explosions on screen.
| James Bond 007: Agent Under Fire || {{majorissues}} || {{majorissues}} || {{available}} || '''--vu1=jit-sync''' allows game to boot past PS2 logo for NTSC-PAL versions. '''Use [http://www.psx-place.com/threads/research-ps2-emulator-configuration-on-ps4.16131/page-159#post-333160 config]. Emu used=Psychonauts v2.''' Heavy slowdownds and sound crackling in FPS levels with complex geometry (uses problematic ID Tech 3 engine). Driving levels work good with above config with some minor slowdown when effects like fire, steam, big explosions on screen.
|-
|-
| James Bond 007: Everything or Nothing || {{unplayable}} || {{playable}} || {{majorissues}} || NTSC has config available @ PSX-Place. PAL version doesn't work. NTSC-J has many issues with RECVX emulator.
| James Bond 007: Everything or Nothing || {{unplayable}} || {{playable}} || {{available}} || NTSC has config available @ PSX-Place. PAL version doesn't work.
|-
|-
| James Bond 007: From Russia with Love || {{minorissues}} || {{playable}} || {{unplayable}} || '''Use [http://www.psx-place.com/threads/research-ps2-emulator-configuration-on-ps4.16131/page-137#post-321452 config]. Emu used=eternal ring v2.''' <span style="color:white; background:#FF1000>JAP ver runs fullspeed but freezes a lot and has gfx glitches. Did not carry on.</span>
| James Bond 007: From Russia with Love || {{minorissues}} || {{playable}} || {{unplayable}} || '''Use [http://www.psx-place.com/threads/research-ps2-emulator-configuration-on-ps4.16131/page-137#post-321452 config]. Emu used=eternal ring v2.''' <span style="color:white; background:#FF1000>JAP ver runs fullspeed but freezes a lot and has gfx glitches. Did not carry on.</span>
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| Kaan: Barbarian's Blade || {{playable}} || {{notavailable}} || {{notavailable}} || No known issues.
| Kaan: Barbarian's Blade || {{playable}} || {{notavailable}} || {{notavailable}} || No known issues.
|-
|-
| Kaena || ? || ? || {{playable}} || in CVX, KOF98, KOF2000 and GTASA emus, didn't make it if you can see anythings because the game has some issues before the Logo FMV shows up.
| Kaena || ? || ? || ? ||  
|-
|-
| Kamen Rider Blade || {{notavailable}} || {{notavailable}} || {{minorissues}} || Minor issues in animations (invisible models, missing body parts, missing animations).
| Kamen Rider Blade || {{notavailable}} || {{notavailable}} || {{minorissues}} || Minor issues in animations (invisible models, missing body parts, missing animations).
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| The King of Fighters: 2000 || {{official}} || {{official}} || {{playable}} || South Korea Ver(NTSC=J) = playable
| The King of Fighters: 2000 || {{official}} || {{official}} || {{playable}} || South Korea Ver(NTSC=J) = playable
|-
|-
| The King of Fighters: 2002 Unlimited Match || {{notavailable}} || {{notavailable}} || ? || PS4 version released 9/2/2021 (d/m/y) seems to not be PS2 version despite using PS2 game ID in title_id. KOF98 and KOF2000 runs the same well as for some reasons.
| The King of Fighters: 2002 Unlimited Match || {{notavailable}} || {{notavailable}} || ? || PS4 version released 9/2/2021 (d/m/y) seems to not be PS2 version despite using PS2 game ID in title_id.
|-
|-
| The King of Fighters: 2002 Unlimited Match [Tougeki Ver.] || {{notavailable}} || {{notavailable}} || {{playable}} || Use Lua, and Txt config from that post to fix all issues. [https://www.psx-place.com/threads/research-ps2-emulator-configuration-on-ps4.16131/page-45#post-238835 [1<nowiki>]</nowiki>] '''UPDATE: Use config = [http://www.psx-place.com/threads/research-ps2-emulator-configuration-on-ps4.16131/page-174#post-339294 [2<nowiki>]</nowiki>]'''
| The King of Fighters: 2002 Unlimited Match [Tougeki Ver.] || {{notavailable}} || {{notavailable}} || {{playable}} || Use Lua, and Txt config from that post to fix all issues. [https://www.psx-place.com/threads/research-ps2-emulator-configuration-on-ps4.16131/page-45#post-238835 [1<nowiki>]</nowiki>] '''UPDATE: Use config = [http://www.psx-place.com/threads/research-ps2-emulator-configuration-on-ps4.16131/page-174#post-339294 [2<nowiki>]</nowiki>]'''
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| Matrix, The: Path of Neo || {{minorissues}} || {{minorissues}} || ? || Intense texture flickering on main menu, and minor texture flickering in FMVs with subtitles enabled. Occasional texture flicker in gameplay, but overall completely playable.
| Matrix, The: Path of Neo || {{minorissues}} || {{minorissues}} || ? || Intense texture flickering on main menu, and minor texture flickering in FMVs with subtitles enabled. Occasional texture flicker in gameplay, but overall completely playable.
|-
|-
| Max Payne || {{official}} || {{official}} || {{unplayable}} || NTSC-JP can't boot via RECVX Emu.
| Max Payne || {{official}} || {{official}} || ? ||  
|-
|-
| Max Payne 2: The Fall of Max Payne || {{minorissues}} || ? || {{notavailable}} || Patched green, blue and red graphical issues  (PAL version only, not tested for NTSC). The game works well, please check [[Talk:PS2_Classics_Emulator_Compatibility_List#Max_Payne_2|Emu config details here]].Just a bug, player must avoid bullet time mode, as this reduces fps to great extent.
| Max Payne 2: The Fall of Max Payne || {{minorissues}} || ? || {{notavailable}} || Patched green, blue and red graphical issues  (PAL version only, not tested for NTSC). The game works well, please check [[Talk:PS2_Classics_Emulator_Compatibility_List#Max_Payne_2|Emu config details here]].Just a bug, player must avoid bullet time mode, as this reduces fps to great extent.
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| Medal of Honor: Frontline || {{playable}} || {{playable}} || ? || Config available
| Medal of Honor: Frontline || {{playable}} || {{playable}} || ? || Config available
|-
|-
| Medal of Honor: Rising Sun || {{majorissues}} || {{playable}} || {{unplayable}} || See https://www.youtube.com/watch?v=BcN5L9wE__c // SLES-51873/SLUS-20753 In both menu and perforamnce is fine but in first level game crashes with error CE-34878-0. NTSC-J is totally broken (Only Black screen works, but no sound or control working.)
| Medal of Honor: Rising Sun || {{majorissues}} || {{playable}} || ? || See https://www.youtube.com/watch?v=BcN5L9wE__c // SLES-51873/SLUS-20753 In both menu and perforamnce is fine but in first level game crashes with error CE-34878-0.
|-
|-
| Medal of Honor: European Assault || {{minorissues}} || {{playable}} || ? || Config available for NTSC.  The game now runs and it doesn't crash anymore at the first mission , but it could freeze during gameplay for a few seconds , also the game could lag a little bit at the start of missions but it is not persistent. See https://www.youtube.com/watch?v=9fpyZs_B7EY // SLES-53332/SLUS-21199 In both menu and perforamnce is fine but in first level game crashes with error CE-34878-0.//SLES-53333(fr) fixed with Starocean 3 emu.
| Medal of Honor: European Assault || {{minorissues}} || {{playable}} || ? || Config available for NTSC.  The game now runs and it doesn't crash anymore at the first mission , but it could freeze during gameplay for a few seconds , also the game could lag a little bit at the start of missions but it is not persistent. See https://www.youtube.com/watch?v=9fpyZs_B7EY // SLES-53332/SLUS-21199 In both menu and perforamnce is fine but in first level game crashes with error CE-34878-0.//SLES-53333(fr) fixed with Starocean 3 emu.
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| Mega Man X Collection || ? || {{playable}} || ? || Works perfect.
| Mega Man X Collection || ? || {{playable}} || ? || Works perfect.
|-
|-
| Mega Man X Command Mission || ? || {{playable}} || {{unplayable}} || No known issues. Works perfectly with Jak v2 emu. Uprender 2x2 for a crisp look.  (Does not slow down gameplay.) NTSC-J is totally broken via RECVX AND GTASA emus.
| Mega Man X Command Mission || ? || {{playable}} || ? || No known issues. Works perfectly with Jak v2 emu. Uprender 2x2 for a crisp look.  (Does not slow down gameplay.)
|-
|-
| Melty Blood Actress Again || {{notavailable}} || {{notavailable}} || {{playable}} || No known issues. Jakv2 emu used.
| Melty Blood Actress Again || {{notavailable}} || {{notavailable}} || {{playable}} || No known issues. Jakv2 emu used.
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| Micro Machines V4 || ? || {{playable}} || ? || Fully working on jakv2
| Micro Machines V4 || ? || {{playable}} || ? || Fully working on jakv2
|-
|-
| Midnight Club: Street Racing || {{playable}} || ? || {{unplayable}}|| NTSC-J lets you get past FMV screens then it crashes anomaly in RECVX Emu v1.
| Midnight Club: Street Racing || {{playable}} || ? || ? ||  
|-  
|-  
| Midnight Club ll || {{playable}} || {{playable}} || ? || The USA version seems to run more smoother.
| Midnight Club ll || {{playable}} || {{playable}} || ? || The USA version seems to run more smoother.
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| Predator: Concrete Jungle || {{playable}} || ? || ? || No issues noticed.
| Predator: Concrete Jungle || {{playable}} || ? || ? || No issues noticed.
|-
|-
| Primal || {{official}} || {{official}} || {{unplayable}} || Known in Japan as ''Saints: Seinaru Mamono (セインツ せいなるまもの)'' NTSC-J gets stuck at the logo screens with a RECVX emu v1.
| Primal || {{official}} || {{official}} || ? || Known in Japan as ''Saints: Seinaru Mamono (セインツ せいなるまもの)''
|-
|-
| Prince of Persia: The Sands of Time || {{majorissues}} || {{majorissues}} || ? || Laggy cutscenes; Visual Bugs on Characters; Muffled Sound (In-Game); If you can ignore this the game is pretty playable
| Prince of Persia: The Sands of Time || {{majorissues}} || {{majorissues}} || ? || Laggy cutscenes; Visual Bugs on Characters; Muffled Sound (In-Game); If you can ignore this the game is pretty playable
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| Rampage: Total Destruction || {{playable}} || ? || ? || EU version works fine. Emu used Jak v2.
| Rampage: Total Destruction || {{playable}} || ? || ? || EU version works fine. Emu used Jak v2.
|-
|-
| Ratchet & Clank || {{majorissues}} || {{majorissues}} || {{unplayable}} || Frozen on the copyright info just before the main menu. PAL version works with huge slowdown. A patch for the NTSC version is available, albeit with slowdowns and physics issues.
| Ratchet & Clank || {{majorissues}} || {{unplayable}} || {{unplayable}} || Frozen on the copyright info just before the main menu. PAL version works with huge slowdown.
|-
|-
| Ratchet & Clank: Going Commando (Ratchet & Clank 2: [Locked and Loaded]) || {{unplayable}} || {{majorissues}} || {{unplayable}} || Game starts, creates save data, then after the first cut scene, goes black. SCKA-20011 does not work & freezes on the level loader (ship sequence). A patch for the NTSC version is available, albeit with slowdowns and physics issues.
| Ratchet & Clank: Going Commando (Ratchet & Clank 2: [Locked and Loaded]) || {{unplayable}} || {{unplayable}} || {{unplayable}} || Game starts, creates save data, then after the first cut scene, goes black. SCKA-20011 does not work & freezes on the level loader (ship sequence).
|-
|-
| Ratchet & Clank: Up Your Arsenal (Ratchet & Clank 3) || {{unplayable}} || {{majorissues}} || {{unplayable}} || Black screen after First fmv. A patch for the NTSC version is available, albeit with slowdowns and physics issues.
| Ratchet & Clank: Up Your Arsenal (Ratchet & Clank 3) || {{unplayable}} || {{unplayable}} || {{unplayable}} || Black screen after First fmv.
|-
|-
| Ratchet: Gladiator (Ratchet: Deadlocked) [Ratchet & Clank 4] || {{unplayable}} || {{majorissues}} || {{unplayable}} || Black screen when going in-game. A patch for the NTSC version is available, albeit with slowdowns and physics issues. Known in Japan as ''Ratchet & Clank 4th: GiriGiri Ginga no Giga Battle''
| Ratchet: Gladiator (Ratchet: Deadlocked) [Ratchet & Clank 4] || {{unplayable}} || {{unplayable}} || {{unplayable}} || Black screen when going in-game. Known in Japan as ''Ratchet & Clank 4th: GiriGiri Ginga no Giga Battle''
|-
|-
| Ratchet & Clank: Size Matters (Ratchet & Clank 5) || {{unplayable}} || {{playable}} || {{playable}} || SCKA-20120 (Korean version) works with no issues using Jak v2 emulator.
| Ratchet & Clank: Size Matters (Ratchet & Clank 5) || {{unplayable}} || {{playable}} || {{playable}} || SCKA-20120 (Korean version) works with no issues using Jak v2 emulator.
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| Rayman M  (Rayman Arena NTSC)|| {{playable}} || {{playable}} || {{notavailable}} || Freezes at character selection screen, once the character animations start the game will freeze due. [https://www.psdevwiki.com/ps4/Talk:PS2_Classics_Emulator_Compatibility_List#Rayman_M_.28Arena.29 Fix for the freeze]
| Rayman M  (Rayman Arena NTSC)|| {{playable}} || {{playable}} || {{notavailable}} || Freezes at character selection screen, once the character animations start the game will freeze due. [https://www.psdevwiki.com/ps4/Talk:PS2_Classics_Emulator_Compatibility_List#Rayman_M_.28Arena.29 Fix for the freeze]
|-
|-
| Rayman 2: Revolution || {{playable}} || ? || {{unplayable}} || The JAP version will froze sometimes and has some gfx errors in RECVX, GTASA, GTA3 and Bully emulations.
| Rayman 2: Revolution || {{playable}} || ? || ? ||  
|-
|-
| Rayman 3: Hoodlum Havoc || {{playable}} || {{playable}} || ? || The game is now playable from start to finish using kof2000 and The  [[Talk:PS2_Classics_Emulator_Compatibility_List#Rayman_3_Hoodlum_havoc| config]].
| Rayman 3: Hoodlum Havoc || {{playable}} || {{playable}} || ? || The game is now playable from start to finish using kof2000 and The  [[Talk:PS2_Classics_Emulator_Compatibility_List#Rayman_3_Hoodlum_havoc| config]].
|-
|-
| Rayman Raving Rabbids || {{playable}} || {{playable}} || ? || USA version runs fine. <span style="color:white; background:#FF1000>GTA3 v1 emulator runs very slow, RECVX emulation froze somewhere before the logo screens shows up sometimes.</span>
| Rayman Raving Rabbids || {{playable}} || {{playable}} || ? || USA version runs fine. <span style="color:white; background:#FF1000>GTA3 v1 emulator runs very slow.</span>
|-  
|-  
| RC Revenge Pro || ? || {{playable}} || ? || No issues noticed, plays great with Jak emu.
| RC Revenge Pro || ? || {{playable}} || ? || No issues noticed, plays great with Jak emu.
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| Saint Seiya: The Hades || {{available}} || {{notavailable}} || {{available}} ||
| Saint Seiya: The Hades || {{available}} || {{notavailable}} || {{available}} ||
|-
|-
| Saint Seiya: The Sanctuary || {{unplayable}} || {{notavailable}} || {{available}} || PAL version crashes after PlayStation 2 boot screen
| Saint Seiya: The Sanctuary || {{available}} || {{notavailable}} || {{available}} ||
|-
|-
| Scaler || {{playable}} || {{playable}} || ? || Fully playable. Has extremely minor graphical glitches that are fixed [[Talk:PS2_Classics_Emulator_Compatibility_List#Scaler | by Using this config]]
| Scaler || {{playable}} || {{playable}} || ? || Fully playable. Has extremely minor graphical glitches that are fixed [[Talk:PS2_Classics_Emulator_Compatibility_List#Scaler | by Using this config]]
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| Sims 2: Castaway, The || ? || {{playable}} || ? || works.
| Sims 2: Castaway, The || ? || {{playable}} || ? || works.
|-
|-
| Sims 2: Pets, The || {{minorissues}} || ? || {{notavailable}} || Disappearing menus and graphical glitches on the sims. The game has blackscreens and crashes with a Unhandled Pagefault exception in both RECVX and GTA3 emulations. UPDATE FIX (does not address white lines on grass): https://www.psx-place.com/threads/research-ps2-emulator-configuration-on-ps4.16131/page-163#post-335036
| Sims 2: Pets, The || {{minorissues}} || ? || {{notavailable}} || Disappearing menus and graphical glitches on the sims. UPDATE FIX (does not address white lines on grass): https://www.psx-place.com/threads/research-ps2-emulator-configuration-on-ps4.16131/page-163#post-335036
|-
|-
| Sims: Bustin' Out, The || ? || {{minorissues}} || {{unplayable}} || Freeze on first logo; bypass this by toggling on the "Skip MPEG hack" setting under Game Fixes. Note this will unfortunately disable video cutscenes. JAP version causes the game to be crashing with a Unhandled pagefault on both GTA3 and KOF98 emulators.
| Sims: Bustin' Out, The || ? || {{minorissues}} || {{notavailable}} || Freeze on first logo; bypass this by toggling on the "Skip MPEG hack" setting under Game Fixes. Note this will unfortunately disable video cutscenes.
|-
|-
| Simple 2000 Series Vol. 105 - The Maid-fuku to Kikanjuu || ? || ? || {{minorissues}} || The game works almost perfectly, but the sniper rifle scope doesn't work properly in stage 3. Getting an S rank there on PS4 is near impossible, and that's required to get all the weapons, thus all the costumes. On PCSX2 easy-peasy.
| Simple 2000 Series Vol. 105 - The Maid-fuku to Kikanjuu || ? || ? || {{minorissues}} || The game works almost perfectly, but the sniper rifle scope doesn't work properly in stage 3. Getting an S rank there on PS4 is near impossible, and that's required to get all the weapons, thus all the costumes. On PCSX2 easy-peasy.
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| SpongeBob SquarePants: Creature From the Krust Krab || ? || {{playable}} || ? || When starting a new game, the game freezes when trying to load the first level. Fully playable using RECVX emu.
| SpongeBob SquarePants: Creature From the Krust Krab || ? || {{playable}} || ? || When starting a new game, the game freezes when trying to load the first level. Fully playable using RECVX emu.
|-
|-
| SpongeBob SquarePants: Lights, Camera, Pants! || {{minorissues}} || {{playable}} || ? || Some graphical glitches <span style="background:#90FF90">USA Version with Jakv2 seems to run great with no graphical glitches</span>. The screens stays black before the game starts with the RECVX Emu.
| SpongeBob SquarePants: Lights, Camera, Pants! || {{minorissues}} || {{playable}} || ? || Some graphical glitches <span style="background:#90FF90">USA Version with Jakv2 seems to run great with no graphical glitches</span>
|-
|-
| SpongeBob SquarePants: Revenge of the Flying Dutchman || ? || {{unplayable}} || ? || When starting a new game the game reloads the main menu instead of starting a new game. I imagine it could be playable with a save.
| SpongeBob SquarePants: Revenge of the Flying Dutchman || ? || {{unplayable}} || ? || When starting a new game the game reloads the main menu instead of starting a new game. I imagine it could be playable with a save.
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| Spy vs. Spy || {{playable}} || ? || ? ||
| Spy vs. Spy || {{playable}} || ? || ? ||
|-
|-
| SSX || {{minorissues}} || {{minorissues}} || {{unplayable}} || Config ('''www.psx-place.com/threads/research-ps2-emulator-configuration-on-ps4.16131/page-61#post-280376''') allows SSX to run flawlessly on the JakX v2 emu. There are still disappearing character visual bug present at Elysium Alps stage, maybe in some other stages as well. JAP version has too many gfx issues and crashes with a EE exception in KOF98 emulation.
| SSX || {{minorissues}} || {{minorissues}} || ? || Config ('''www.psx-place.com/threads/research-ps2-emulator-configuration-on-ps4.16131/page-61#post-280376''') allows SSX to run flawlessly on the JakX v2 emu. There are still disappearing character visual bug present at Elysium Alps stage, maybe in some other stages as well.
|-
|-
| SSX 3 || {{unplayable}} || {{unplayable}} || ? || blackscreen after menu loadingscreen. For US: Blackscreen and annoying noise after trying to load the maps/peaks.
| SSX 3 || {{unplayable}} || {{unplayable}} || ? || blackscreen after menu loadingscreen. For US: Blackscreen and annoying noise after trying to load the maps/peaks.
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| Stunt GP || ? || {{minorissues}} || ? || has same diagonal lines as seen on THPS3. Albeit on lesser scale that game is still playable.  
| Stunt GP || ? || {{minorissues}} || ? || has same diagonal lines as seen on THPS3. Albeit on lesser scale that game is still playable.  
|-
|-
| Stuntman || {{majorissues}} || {{majorissues}} || {{unplayable}} || NTSC version works using KOF98/JAK/ROGUE emulators. This game hangs a bit in the main menu. Also it working fine with GTA3 emulator, as well with Europe. <span style="color:white; background:#FF1000>JAP version doesn't boot past PS2 logo and crashes with a EE exception in RECVX as well as the most JAP versions.</span>
| Stuntman || {{majorissues}} || {{majorissues}} || {{unplayable}} || NTSC version works using KOF98/JAK/ROGUE emulators. This game hangs a bit in the main menu. Also it working fine with GTA3 emulator, as well with Europe. <span style="color:white; background:#FF1000>JAP version doesn't boot past PS2 logo.</span>
|-
|-
| Stuntman 2: Ignition || {{playable}} || {{playable}} || ? || Doesn't work, just crashes. Jakv1 emulator shows a black screen, through you can hear the sound. '''UPDATE: https://www.psx-place.com/threads/research-ps2-emulator-configuration-on-ps4.16131/page-211#post-361334 now is playable.'''
| Stuntman 2: Ignition || {{playable}} || {{playable}} || ? || Doesn't work, just crashes. Jakv1 emulator shows a black screen, through you can hear the sound. '''UPDATE: https://www.psx-place.com/threads/research-ps2-emulator-configuration-on-ps4.16131/page-211#post-361334 now is playable.'''
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| Super Monkey Ball DELUXE || {{unplayable}} || {{playable}} || ? || White/gray screen instead of whats intended. However, the game runs at 30 FPS still (the FPS was capped to this) and everything else works. I somehow got into story mode and beat a level. on slus-20918 played on pcsx2 emulator and had no problems.
| Super Monkey Ball DELUXE || {{unplayable}} || {{playable}} || ? || White/gray screen instead of whats intended. However, the game runs at 30 FPS still (the FPS was capped to this) and everything else works. I somehow got into story mode and beat a level. on slus-20918 played on pcsx2 emulator and had no problems.
|-
|-
| Super Robot Wars Z || {{notavailable}} || {{notavailable}} || {{Playable}} || No issues detected.
| Super Robot Wars Z || {{notavailable}} || {{notavailable}} || {{Playable}} || No issues detected.  
|-
| Super Robot Wars OG || {{notavailable}} || {{notavailable}} || {{Playable}} || No issues detected. The game blackscreens and crashes with a EE error on R.E. - Code Veronica X Emulation.
|-
|-
| Surf's up || ? || {{minorissues}} || {{notavailable}} || Character sps on both Jakv2 and War of the Monster emus.
| Surf's up || {{available}} || {{notavailable}} || {{notavailable}} ||
|-
|-
| SWAT: Global Strike Team || {{unplayable}} || ? || ? || Screen goes grey upon starting mission, cannot see to play, audio crackles and sounds slow even behind the graphics issues.
| SWAT: Global Strike Team || {{unplayable}} || ? || ? || Screen goes grey upon starting mission, cannot see to play, audio crackles and sounds slow even behind the graphics issues.
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| Tales of the Abyss || {{notavailable}} || {{playable}} || {{available}} || Use custom config to fix some texture glitching/disappearing. A strange transparent line from upper left to bottom right can be fixed by removing uprender/upscaler. Check [[Talk:PS2 Classics Emulator Compatibility List#Tales of The Abyss|Emulator Configuration]] for additional details. Widescreen hack and Undub work okay.
| Tales of the Abyss || {{notavailable}} || {{playable}} || {{available}} || Use custom config to fix some texture glitching/disappearing. A strange transparent line from upper left to bottom right can be fixed by removing uprender/upscaler. Check [[Talk:PS2 Classics Emulator Compatibility List#Tales of The Abyss|Emulator Configuration]] for additional details. Widescreen hack and Undub work okay.
|-
|-
| Taz Wanted || {{majorissues}} || {{unplayable}} || {{notavailable}} || Black screen after first level loading screen. PAL Version has wrong textures but works. With jakv2 emu, the screen goes black after the Infogrames logo. from the R.E.C.V.X. emulation, the game freezes with a EE exception after PS2 bios intro.
| Taz Wanted || {{majorissues}} || {{unplayable}} || {{notavailable}} || Black screen after first level loading screen. PAL Version has wrong textures but works. With jakv2 emu, the screen goes black after the Infogrames logo.
|-
|-
| Teenage Mutant Ninja Turtles (2003) || {{available}} || {{playable}} || {{notavailable}} ||  
| Teenage Mutant Ninja Turtles (2003) || {{available}} || {{playable}} || {{notavailable}} ||  
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| Tenchu: Fatal Shadows || {{majorissues}} || {{majorissues}} || {{available}} || Freezes before the game even begins. Tried on multiple emulators. Destroy all humans emulator works on tutorial levels only with some graphics corruption. Story mode crashes after selecting a mission. A patch is currently available but it's not yet complete as the game produces many graphical artifacts. UPDATE: https://www.psx-place.com/threads/research-ps2-emulator-configuration-on-ps4.16131/page-214#post-363367 now boots, but still remain graphical corruption.
| Tenchu: Fatal Shadows || {{majorissues}} || {{majorissues}} || {{available}} || Freezes before the game even begins. Tried on multiple emulators. Destroy all humans emulator works on tutorial levels only with some graphics corruption. Story mode crashes after selecting a mission. A patch is currently available but it's not yet complete as the game produces many graphical artifacts. UPDATE: https://www.psx-place.com/threads/research-ps2-emulator-configuration-on-ps4.16131/page-214#post-363367 now boots, but still remain graphical corruption.
|-
|-
| Terminator 3: Rise Of The Machines || ? || {{minorissues}} || {{unplayable}} || Minor graphical issues. All allies and enemy are invisible. Probably from textures not rendering correctly. NTSC J is totally broken (only black screen works, but no control or sound working at all) via Resident Evil - Code Veronica X PS2 Emu v1.
| Terminator 3: Rise Of The Machines || {{notavailable}} || {{minorissues}} || {{notavailable}} || Minor graphical issues. All allies and enemy are invisible. Probably from textures not rendering correctly.
|-
|-
| Terminator 3: The Redemption || {{available}} || {{playable}} || {{available}} || No issues of note (NTSC U/C version).
| Terminator 3: The Redemption || {{available}} || {{playable}} || {{available}} || No issues of note (NTSC U/C version).
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| Test Drive Unlimited || ? || {{unplayable}} || ? || Super laggy outside of the main menu, choppy sound and video.
| Test Drive Unlimited || ? || {{unplayable}} || ? || Super laggy outside of the main menu, choppy sound and video.
|-
|-
| Tetris Worlds || {{playable}} || {{playable}} || {{majorissues}} || NTSC-U and PAL versions are working fine. NTSC-J version has been glitched skyboxs and other things. The game will froze every 5 seconds before the THQ logo shows up in the RECVX emulation.
| Tetris Worlds || {{playable}} || {{playable}} || {{majorissues}} || NTSC-U and PAL versions are working fine. NTSC-J version has been glitched skyboxs and other things.
|-
|-
| SuperLite 2000 Vol. 13: Tetris: Kiwame Michi || {{notavailable}} || {{notavailable}} || {{unplayable}} || Gives an unhandled pagefault error message after PS2 BIOS logo.
| SuperLite 2000 Vol. 13: Tetris: Kiwame Michi || {{notavailable}} || {{notavailable}} || {{unplayable}} || Gives an unhandled pagefault error message after PS2 BIOS logo.
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|-
|-
| The Italian Job || {{available}} || {{playable}} || {{notavailable}} || '''Use config = psx-place.com/threads/research-ps2-emulator-configuration-on-ps4.16131/page-148#post-330050'''
| The Italian Job || {{available}} || {{playable}} || {{notavailable}} || '''Use config = psx-place.com/threads/research-ps2-emulator-configuration-on-ps4.16131/page-148#post-330050'''
|-
| The Powerpuff Girls - Relish Rampage ||?||?||{{notavailable}}||
|-
|-
| The Suffering || {{playable}} || {{playable}} || ? ||  config available @PSX-Place
| The Suffering || {{playable}} || {{playable}} || ? ||  config available @PSX-Place
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| The Thing || {{playable}} || {{playable}} || ? || <span style="background:#90FF90">''www. psx-place. com/threads/research-ps2-emulator-configuration-on-ps4.16131/page-138#post-321894''</span>
| The Thing || {{playable}} || {{playable}} || ? || <span style="background:#90FF90">''www. psx-place. com/threads/research-ps2-emulator-configuration-on-ps4.16131/page-138#post-321894''</span>
|-
|-
| Thrillville || {{minorissues}} || {{playable}} || {{notavailable}} || Slight errors with bloom and extremely low FPS. No texture issues however (NTSC U/C version). PAL has some glitches with between RECVX and/or GTA3 ?emulations?. UPDATE FIX: https://www.psx-place.com/threads/research-ps2-emulator-configuration-on-ps4.16131/page-221#post-368574
| Thrillville || {{available}} || {{playable}} || {{notavailable}} || Slight errors with bloom and extremely low FPS. No texture issues however (NTSC U/C version). UPDATE FIX: https://www.psx-place.com/threads/research-ps2-emulator-configuration-on-ps4.16131/page-221#post-368574
|-
|-
| Thrillville: Off the Rails || {{available}} || {{playable}} || {{notavailable}} || Frame rate drops drastically upon main menu screen, and audio is horribly choppy and disfigured (NTSC U/C version). UPDATE: Use config = https://www.psx-place.com/threads/research-ps2-emulator-configuration-on-ps4.16131/page-221#post-368629
| Thrillville: Off the Rails || {{available}} || {{playable}} || {{notavailable}} || Frame rate drops drastically upon main menu screen, and audio is horribly choppy and disfigured (NTSC U/C version). UPDATE: Use config = https://www.psx-place.com/threads/research-ps2-emulator-configuration-on-ps4.16131/page-221#post-368629
|-
|-
| Thunder Force VI || {{notavailable}} || {{notavailable}} || {{playable}} ||
| Thunder Force VI || {{notavailable}} || {{notavailable}} || {{playable}} ||
|-
| Tiger Woods PGA Tour 2002 || {{available}} || {{minorissues}} || {{available}} || Character models have texture issues. Golf ball goes invisble at times (NTSC U/C version). (Possible draw distance problem?). NTSC-J crashes everywhere with either RECVX or GTASA emus.
|-
|-
| Tiger Woods PGA Tour 2004 || {{available}} || {{minorissues}} || {{notavailable}} || Character models have texture issues. Golf ball goes invisble at times (NTSC U/C version). (Possible draw distance problem?)
| Tiger Woods PGA Tour 2004 || {{available}} || {{minorissues}} || {{notavailable}} || Character models have texture issues. Golf ball goes invisble at times (NTSC U/C version). (Possible draw distance problem?)
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| Tony Hawk's Pro Skater 3 || {{Playable}} || {{Playable}} || {{Playable}} || Frame rate is rock solid to fix graphic issues use result clamping commands to all options. <br>Check [[Talk:PS2 Classics Emulator Compatibility List#Tony Hawk Pro Skater 3|Emulator Configuration]] for additional details.
| Tony Hawk's Pro Skater 3 || {{Playable}} || {{Playable}} || {{Playable}} || Frame rate is rock solid to fix graphic issues use result clamping commands to all options. <br>Check [[Talk:PS2 Classics Emulator Compatibility List#Tony Hawk Pro Skater 3|Emulator Configuration]] for additional details.
|-
|-
| Tony Hawk's Pro Skater 4 || {{Playable}} || {{Playable}} || {{Unplayable}} || Frame rate is rock solid to fix graphic issues use result clamping commands to all options. <br>Check [[Talk:PS2 Classics Emulator Compatibility List#Tony Hawk Pro Skater 4|Emulator Configuration]] for additional details. JAP is totally broken (black screen after boot) and has crashes with EE exception in GTASA emulation.
| Tony Hawk's Pro Skater 4 || {{Playable}} || {{Playable}} || {{Unplayable}} || Frame rate is rock solid to fix graphic issues use result clamping commands to all options. <br>Check [[Talk:PS2 Classics Emulator Compatibility List#Tony Hawk Pro Skater 4|Emulator Configuration]] for additional details. JAP is totally broken (black screen after boot).
|-
|-
| Tony Hawk's Underground || {{playable}} || {{playable}} || ? || Freezes on first loading screen. Use Redfaction v1 EMU  
| Tony Hawk's Underground || {{playable}} || {{playable}} || ? || Freezes on first loading screen. Use Redfaction v1 EMU  
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|-
|-
| Total Immersion Racing ||{{playable}}||{{playable}}||{{notavailable}}|| Stuck at loading screen. '''EDIT: Works with war of the monsters (default PS4 PS2 Classics GUI) emu.'''
| Total Immersion Racing ||{{playable}}||{{playable}}||{{notavailable}}|| Stuck at loading screen. '''EDIT: Works with war of the monsters (default PS4 PS2 Classics GUI) emu.'''
|-
| Totally Spies! Totally Party ||?||?||{{notavailable}}||
|-
|-
| Tourist Trophy || {{minorissues}} || {{minorissues}} || {{available}} || Small minor graphical glitches when driving on the road. Only the arcade mode is available. Unable to pass driver's licenses because of ground textures not rendering. If you import a save with completed driver's licenses, you can play Tourist Trophy Mode.
| Tourist Trophy || {{minorissues}} || {{minorissues}} || {{available}} || Small minor graphical glitches when driving on the road. Only the arcade mode is available. Unable to pass driver's licenses because of ground textures not rendering. If you import a save with completed driver's licenses, you can play Tourist Trophy Mode.
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| Urban Chaos: Riot Response || {{minorissues}} || {{minorissues}} || ? || '''Use config = www.psx-place.com/threads/research-ps2-emulator-configuration-on-ps4.16131/page-123#post-319739'''
| Urban Chaos: Riot Response || {{minorissues}} || {{minorissues}} || ? || '''Use config = www.psx-place.com/threads/research-ps2-emulator-configuration-on-ps4.16131/page-123#post-319739'''
|-
|-
| Urban Reign || {{playable}}  || {{playable}} || {{playable}} || Requires a config file to delay VIF1 in order to fix freezing [[Talk:PS2_Classics_Emulator_Compatibility_List#Urban_Reign|[1]]] [https://www.psx-place.com/threads/research-ps2-emulator-configuration-on-ps4.16131/page-58#post-279431 [2<nowiki>]</nowiki>] Known in Japan as ''アーバンレイン, Aban Rein. For PAL version (SCES-53688) use only CLI config and BULLY emu''
| Urban Reign || {{playable}}  || {{playable}} || {{playable}} || Requires a config file to delay VIF1 in order to fix freezing [[Talk:PS2_Classics_Emulator_Compatibility_List#Urban_Reign|[1]]] [https://www.psx-place.com/threads/research-ps2-emulator-configuration-on-ps4.16131/page-58#post-279431 [2<nowiki>]</nowiki>] Known in Japan as ''アーバンレイン, Aban Rein''
|-
|-
| Urbz: Sims in the City, The || ? || {{minorissues}} || {{minorissues}} || Black screen. UPDATE FIX (Does not address very minor graphical glitches) : https://www.psx-place.com/threads/research-ps2-emulator-configuration-on-ps4.16131/page-210#post-361304 now boot with some slowdowns.
| Urbz: Sims in the City, The || ? || {{minorissues}} || {{minorissues}} || Black screen. UPDATE FIX (Does not address very minor graphical glitches) : https://www.psx-place.com/threads/research-ps2-emulator-configuration-on-ps4.16131/page-210#post-361304 now boot with some slowdowns.
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! style="width:27%" | Name !! style="width:7%"| {{flagonly|EU}} PAL !! style="width:7%"| {{flagonly|US}} NTSC-U/C !! style="width:7%"| {{flagonly|JP}} NTSC-J !! style="width:52%"| Notes <small><div style="float:right;">[[PS2 Classics Emulator Compatibility List#top|Back to top]]</div></small>
! style="width:27%" | Name !! style="width:7%"| {{flagonly|EU}} PAL !! style="width:7%"| {{flagonly|US}} NTSC-U/C !! style="width:7%"| {{flagonly|JP}} NTSC-J !! style="width:52%"| Notes <small><div style="float:right;">[[PS2 Classics Emulator Compatibility List#top|Back to top]]</div></small>
|-
|-
| V-Rally III (V-Rally 3) || {{playable}} || {{playable}} || {{playable}} || Working on PS4 Pro FW 5.05. <span style="color:white; background:#FF1000>RECVX and GTA3 emus crashes somewhere and has some issues rather than US/EU versions in the JAP version.</span>
| V-Rally III (V-Rally 3) || {{playable}} || {{playable}} || {{playable}} || Working on PS4 Pro FW 5.05.  
|-
|-
| Valkyrie Profile 2 - Silmeria || {{majorissues}} || {{majorissues}} || {{minorissues}} || Loads with TriAce hack, though it suffers purple screen "filter" in Forest area, but with substantial performance issues. Screen jitter on modern HD TVs. PAL version has no Progressive Scan mode, unlike NTSC. Unplayable with modern Jak emu due to geometry failing.
| Valkyrie Profile 2 - Silmeria || {{majorissues}} || {{majorissues}} || {{minorissues}} || Loads with TriAce hack, though it suffers purple screen "filter" in Forest area, but with substantial performance issues. Screen jitter on modern HD TVs. PAL version has no Progressive Scan mode, unlike NTSC. Unplayable with modern Jak emu due to geometry failing.
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| Whiplash || {{playable}} || {{playable}} || ? || Custom config fixes texture glitch. <br>Check [[Talk:PS2 Classics Emulator Compatibility List#Whiplash|Emulator Configuration]] for additional details.
| Whiplash || {{playable}} || {{playable}} || ? || Custom config fixes texture glitch. <br>Check [[Talk:PS2 Classics Emulator Compatibility List#Whiplash|Emulator Configuration]] for additional details.
|-
|-
| Wheel of Fortune || ? || {{minorissues}} || ? || The main menu and player spin options are very blurry, but FMVs and gameplay are perfectly fine.
| Wheel of Fortune || ? || {{minorissues}} || ? || Main menu and player spin options are blurry as shit, but FMVs and gameplay are perfectly fine.
|-
|-
| Wild Arms 3 || {{official}} || {{official}} || ? || Known in Japan as ''Wild Arms Advanced 3rd (ワイルドアームズ アドヴァンスドサード)''
| Wild Arms 3 || {{official}} || {{official}} || ? || Known in Japan as ''Wild Arms Advanced 3rd (ワイルドアームズ アドヴァンスドサード)''
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| Woody Woodpecker: Escape from Buzz Buzzard Park || ? || {{playable}} || ? || Perfect emulation. <span style="color:white; background:#FFAA00>With Jakv2 emu, the game does not reset during gameplay.</span>
| Woody Woodpecker: Escape from Buzz Buzzard Park || ? || {{playable}} || ? || Perfect emulation. <span style="color:white; background:#FFAA00>With Jakv2 emu, the game does not reset during gameplay.</span>
|-
|-
| World Championship Poker || ? || {{playable}} || {{notavailable}} ||  
| World Championship Poker || ? || {{playable}} || ? ||  
|-
|-
| World Heroes Anthology || ? || {{minorissues}} || ? ||
| World Heroes Anthology || ? || {{minorissues}} || ? ||
|-
|-
| World Rally Championship || {{available}} || {{available}} || {{available}} ||  
| World Rally Championship || {{available}} || {{available}} || {{available}} ||  
|-
| World Series of Poker: Tournament of Champions || ? || {{unplayable}} || {{notavailable}} || NTSC version crashes on RECVX. Might be fixable with a config.
|-
|-
| Worms: Armageddon || {{playable}} || {{available}} || ? ||  
| Worms: Armageddon || {{playable}} || {{available}} || ? ||  
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! style="width:27%" | Name !! style="width:7%"| {{flagonly|EU}} PAL !! style="width:7%"| {{flagonly|US}} NTSC-U/C !! style="width:7%"| {{flagonly|JP}} NTSC-J !! style="width:52%"| Notes <small><div style="float:right;">[[PS2 Classics Emulator Compatibility List#top|Back to top]]</div></small>
! style="width:27%" | Name !! style="width:7%"| {{flagonly|EU}} PAL !! style="width:7%"| {{flagonly|US}} NTSC-U/C !! style="width:7%"| {{flagonly|JP}} NTSC-J !! style="width:52%"| Notes <small><div style="float:right;">[[PS2 Classics Emulator Compatibility List#top|Back to top]]</div></small>
|-
|-
| Zapper: One Wicked Cricket || {{unplayable}} || {{available}} || {{notavailable}} || The game will froze over a blackscreen on KOF98 emulation.
| Zapper: One Wicked Cricket || {{available}} || {{available}} || {{notavailable}} ||
|-
|-
| Zatch Bell!: Mamodo Battles || ? || {{playable}} || ? || Works perfectly with Jakv2. Went through the entire story mode and unlocked all characters
| Zatch Bell!: Mamodo Battles || ? || {{playable}} || ? || Works perfectly with Jakv2. Went through the entire story mode and unlocked all characters
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