Editing PS2 Classics Emulator Compatibility List

Jump to navigation Jump to search
Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 186: Line 186:
| Avatar - The Last Airbender || {{playable}} || {{playable}} || ? || Use this [[Custom Configuration Files#Avatar The last airbender|Config to fix the game]]
| Avatar - The Last Airbender || {{playable}} || {{playable}} || ? || Use this [[Custom Configuration Files#Avatar The last airbender|Config to fix the game]]
|-
|-
| Avatar: The Last Airbender – Into the Inferno (Avatar: The Legend of Aang – Into the Inferno) || ? || {{minorissues}} || {{notavailable}} || Use rogue v1 emulator
|}
|}
<span style="font-size:85%"><div align="right">'''[[##|#]]{{dot}}<span style="color:#FF0000">A</span>{{dot}}[[#B|B]]{{dot}}[[#C|C]]{{dot}}[[#D|D]]{{dot}}[[#E|E]]{{dot}}[[#F|F]]{{dot}}[[#G|G]]{{dot}}[[#H|H]]{{dot}}[[#I|I]]{{dot}}[[#J|J]]{{dot}}[[#K|K]]{{dot}}[[#L|L]]{{dot}}[[#M|M]]{{dot}}[[#N|N]]{{dot}}[[#O|O]]{{dot}}[[#P|P]]{{dot}}[[#Q|Q]]{{dot}}[[#R|R]]{{dot}}[[#S|S]]{{dot}}[[#T|T]]{{dot}}[[#U|U]]{{dot}}[[#V|V]]{{dot}}[[#W|W]]{{dot}}[[#X|X]]{{dot}}[[#Y|Y]]{{dot}}[[#Z|Z]]'''</div></span>
<span style="font-size:85%"><div align="right">'''[[##|#]]{{dot}}<span style="color:#FF0000">A</span>{{dot}}[[#B|B]]{{dot}}[[#C|C]]{{dot}}[[#D|D]]{{dot}}[[#E|E]]{{dot}}[[#F|F]]{{dot}}[[#G|G]]{{dot}}[[#H|H]]{{dot}}[[#I|I]]{{dot}}[[#J|J]]{{dot}}[[#K|K]]{{dot}}[[#L|L]]{{dot}}[[#M|M]]{{dot}}[[#N|N]]{{dot}}[[#O|O]]{{dot}}[[#P|P]]{{dot}}[[#Q|Q]]{{dot}}[[#R|R]]{{dot}}[[#S|S]]{{dot}}[[#T|T]]{{dot}}[[#U|U]]{{dot}}[[#V|V]]{{dot}}[[#W|W]]{{dot}}[[#X|X]]{{dot}}[[#Y|Y]]{{dot}}[[#Z|Z]]'''</div></span>
Line 200: Line 199:
| Backyard Wrestling 2: There Goes The Neighborhood || ? || {{playable}} || ? || [http://www.psx-place.com/threads/research-ps2-emulator-configuration-on-ps4.16131/page-158#post-332654 Config]
| Backyard Wrestling 2: There Goes The Neighborhood || ? || {{playable}} || ? || [http://www.psx-place.com/threads/research-ps2-emulator-configuration-on-ps4.16131/page-158#post-332654 Config]
|-
|-
| Baldur's Gate : Dark Alliance || {{minorissues}} || {{minorissues}} || {{unplayable}} || '''Remaster is available natively on PS4.''' Converted PS2 version runs with some graphical glitches and occasional slowdown with many enemies and water effects on screen. NTSC-J Doesn't boot in Resident Evil Code Veronica X emulator. Emu used = eternal ring v2 or KOF2000
| Baldur's Gate : Dark Alliance || {{minorissues}} || {{minorissues}} || {{notavailable}} || '''Remaster is available natively on PS4.''' Converted PS2 version runs with some graphical glitches and occasional slowdown with many enemies and water effects on screen. Emu used = eternal ring v2 or KOF2000
|-
|-
| Baldur's Gate : Dark Alliance II || {{playable}} || {{playable}}|| {{unplayable}} || '''Remaster is available natively on PS4.''' Converted PS2 version runs with some graphical glitches and occasional slowdown with many enemies and water effects on screen. '''Emu used = eternal ring v2 or KOF2000. NTSC-J doesn't boot in Resident Evil Code Veronica X emu. Config [[Custom Configuration Files#Baldur's Gate: Dark Alliance II|here]]
| Baldur's Gate : Dark Alliance II || {{playable}} || {{playable}}|| {{notavailable}} || '''Remaster is available natively on PS4.''' Converted PS2 version runs with some graphical glitches and occasional slowdown with many enemies and water effects on screen. '''Emu used = eternal ring v2 or KOF2000. Config [[Custom Configuration Files#Baldur's Gate: Dark Alliance II|here]]
|-
|-
| Bard's tale, The || ? || {{playable}} || ? || Minor graphical issues, fixed [[Custom Configuration Files#Bard's tale, the|here]] Use war of the monsters v1 emu (default_PS4PS2ClassicsGUI) to fix the crash.
| Bard's tale, The || ? || {{playable}} || ? || Minor graphical issues, fixed [[Custom Configuration Files#Bard's tale, the|here]] Use war of the monsters v1 emu (default_PS4PS2ClassicsGUI) to fix the crash.
Line 338: Line 337:
| Call of Duty: Finest Hour || {{unplayable}} || {{playable}} || ? || SLES-52782 It tears and it has unbelievable lag, you can't even hear the dialog. Config available for NTSC @PSX-Place
| Call of Duty: Finest Hour || {{unplayable}} || {{playable}} || ? || SLES-52782 It tears and it has unbelievable lag, you can't even hear the dialog. Config available for NTSC @PSX-Place
|-
|-
| Call of Duty 2: Big Red One || ? || {{majorissues}} || {{unplayable}} || It tears and it has unbelievable lag, you can't even hear the dialog. Update: [http://www.psx-place.com/threads/research-ps2-emulator-configuration-on-ps4.16131/page-143#post-323147 Config] JP is unbootable with a RECVX emu.
| Call of Duty 2: Big Red One || ? || {{majorissues}} || ? || It tears and it has unbelievable lag, you can't even hear the dialog. Update: [http://www.psx-place.com/threads/research-ps2-emulator-configuration-on-ps4.16131/page-143#post-323147 Config]
|-
|-
| Call of Duty 3 || ? || {{unplayable}} || ? || It tears and it has unbelievable lag, you can't even hear the dialog. UPDATE FIX(PAL): https://www.psx-place.com/threads/research-ps2-emulator-configuration-on-ps4.16131/page-215#post-364914 still slowdowns. UPDATE FIX(US): https://www.psx-place.com/threads/research-ps2-emulator-configuration-on-ps4.16131/page-216#post-366988
| Call of Duty 3 || ? || {{unplayable}} || ? || It tears and it has unbelievable lag, you can't even hear the dialog. UPDATE FIX(PAL): https://www.psx-place.com/threads/research-ps2-emulator-configuration-on-ps4.16131/page-215#post-364914 still slowdowns. UPDATE FIX(US): https://www.psx-place.com/threads/research-ps2-emulator-configuration-on-ps4.16131/page-216#post-366988
Line 636: Line 635:
| Driver - Parallel Lines (AKA. Driver 4 - Parallel Lines in Japan by UbiSoft) || {{majorissues}} || {{majorissues}} || {{unplayable}} || Same as Driver 3 with Jak emulator, however no graphical glitches observed as such. <span style="color:white; background:#FF1000;>Rogue emulator throws unhandled pagefault error and Japanese version crashes on Jak and Rogue emulator as well.</span>
| Driver - Parallel Lines (AKA. Driver 4 - Parallel Lines in Japan by UbiSoft) || {{majorissues}} || {{majorissues}} || {{unplayable}} || Same as Driver 3 with Jak emulator, however no graphical glitches observed as such. <span style="color:white; background:#FF1000;>Rogue emulator throws unhandled pagefault error and Japanese version crashes on Jak and Rogue emulator as well.</span>
|-
|-
| Driv3r (Driver 3) || {{majorissues}} || {{majorissues}} || {{unplayable}} || Game menu runs fine; Major lag/frame drops once in actual gameplay and whitewashed coloring. <span style="color:black; background:#FFAA00>This game does not seem to reset after you complete the final Mission.</span> <span style="color:white; background:#FF1000>NTSC-J version still loads perfect but Atari logo, and loading screen skips very heavily, and has glitches than US and PAL versions. GTA 3 v1 Emulator stops to the Atari logo due to few beggining. The game still gets past the Loading screen and then crashes within an Unhandled pagefault exception in every emulator bases are RECVX (Resident Evil - Code Veronica X), Bully and GTASA (Grand Theft Auto - San Andreas).</span>
| Driv3r (Driver 3) || {{majorissues}} || {{majorissues}} || {{unplayable}} || Game menu runs fine; Major lag/frame drops once in actual gameplay and whitewashed coloring. <span style="color:black; background:#FFAA00>This game does not seem to reset after you complete the final Mission.</span> <span style="color:white; background:#FF1000>NTSC-J version still loads perfect but Atari logo, and loading screen skips very heavily, and has glitches than US and PAL versions. GTA 3 v1 Emulator stops to the Atari logo due to few beggining. The game still gets past the Loading screen and then crashes within an Unhandled pagefault exception in every emulator bases are RECVX, Bully and GTASA.</span>
|-
|-
| Dual Hearts || ? || {{playable}} || ? || Works perfectly with emu GTA 3 v1
| Dual Hearts || ? || {{playable}} || ? || Works perfectly with emu GTA 3 v1
Line 811: Line 810:
|-
|-
| Fight Night: Round 3 || ? || {{minorissues}} || ? || sometimes gives errors when finishing a match.
| Fight Night: Round 3 || ? || {{minorissues}} || ? || sometimes gives errors when finishing a match.
|-
| Fight-Box || {{available}} || {{notavailable}} || {{notavailable}} || RECVX Emu v1: The game keeps crashing PS4 with a Unhandled pagefault error exception on start.<br>GTA3 Emu v1: Works perfect.
|-
|-
| Final Fantasy X || {{available}} || {{playable}} || {{available}} || No issues noticed (NTSC U/C).
| Final Fantasy X || {{available}} || {{playable}} || {{available}} || No issues noticed (NTSC U/C).
Line 970: Line 967:
| Grand Theft Auto: Vice City || {{official}} || {{official}} || {{available}} ||  
| Grand Theft Auto: Vice City || {{official}} || {{official}} || {{available}} ||  
|-
|-
| Grand Theft Auto: Vice City Stories || {{playable}} || {{playable}} || {{unplayable}}|| Lags on 9.00 Tested PAL / Fix Available. NTSC-J lets you get past Capcom FMV then it crashes anomaly in RECVX Emu v1.
| Grand Theft Auto: Vice City Stories || {{playable}} || {{playable}} || {{available}} || Lags on 9.00 Tested NTSC U/C / Fix Available
|-
|-
| Grand Theft Auto: Liberty City Stories || {{playable}} || {{playable}} || {{unplayable}}|| Lags on 9.00 Tested PAL / Fix Available. NTSC-J lets you get past Capcom FMV then it crashes anomaly in RECVX Emu v1.
| Grand Theft Auto: Liberty City Stories || {{playable}} || {{playable}} || {{available}} || Lags on 9.00 Tested PAL / Fix Available
|-
|-
| Grandia Xtreme || {{notavailable}} || {{playable}} || ? ||  
| Grandia Xtreme || {{notavailable}} || {{playable}} || ? ||  
Line 1,037: Line 1,034:
| Harry Potter: Quidditch World Cup || ? || {{playable}} || ? || Works with emu used=rise of the kasai v1.
| Harry Potter: Quidditch World Cup || ? || {{playable}} || ? || Works with emu used=rise of the kasai v1.
|-
|-
| Harry Potter and the Philosopher's Stone || {{minorissues}} || {{minorissues}} || {{Unplayable}} || It works , the only thing you need to know is the game will lag in some scenes , but it is still playable. See https://www.youtube.com/watch?v=2DomP_KOCZo. '''Update: Works good with emu used=rise of the kasai v1.''' JP version will not boot in RECVX emulation.
| Harry Potter and the Philosopher's Stone || {{minorissues}} || {{minorissues}} || ? || It works , the only thing you need to know is the game will lag in some scenes , but it is still playable. See https://www.youtube.com/watch?v=2DomP_KOCZo. '''Update: Works good with emu used=rise of the kasai v1.'''
|-
|-
| Harry Potter and the Prisoner of Azkaban || ? || {{playable}} || ? || Black screen. Config available to fix the issue.
| Harry Potter and the Prisoner of Azkaban || ? || {{playable}} || ? || Black screen. Config available to fix the issue.
Line 1,065: Line 1,062:
| Homura || {{playable}} || {{notavailable}} || ? ||  
| Homura || {{playable}} || {{notavailable}} || ? ||  
|-
|-
| High Heat Major League Baseball 2002 || {{unplayable}} || {{playable}} || ? || PAL version boots but gfx glitches and crashes somewhere in RECVX and GTASA emulations.
| High Heat Major League Baseball 2002 || ? || {{playable}} || ? ||
|-
| High Heat Major League Baseball 2003 || {{unplayable}} || {{majorissues}} || {{unplayable}} || PAL-E and NTSC-J crashes when you boot the game in RECVX emulation. NTSC-U works well, but major gfx glitches once you're ingame.
|-
|-
| The History Channel: Battle for the Pacific || ? || {{majorissues}} || ? || Weapon textures don't render properly. Major slowdown
| The History Channel: Battle for the Pacific || ? || {{majorissues}} || ? || Weapon textures don't render properly. Major slowdown
|-
|-
| History Civil War: Secret Missions||?||{{playable}}||?|| Playable with no issues
|History Civil War: Secret Missions||?||{{playable}}||?|| Playable with no issues
|-
|-
| Hitman: Silent Assassin || {{playable}} || {{playable}} || ? || No known issues.
| Hitman: Silent Assassin || {{playable}} || {{playable}} || ? || No known issues.
Line 1,085: Line 1,080:
| Hot Wheels: World Race || ? || {{playable}} || ? || Use [http://psx-place.com/threads/research-ps2-emulator-configuration-on-ps4.16131/page-149#post-330059 config]  
| Hot Wheels: World Race || ? || {{playable}} || ? || Use [http://psx-place.com/threads/research-ps2-emulator-configuration-on-ps4.16131/page-149#post-330059 config]  
|-
|-
| Hot Wheels: Stunt Track Challenge || {{unplayable}} || {{unplayable}} || ? || No visuals other then a gray screen. The menu is still working and the music is playing but you can't see anything. AKA the game still plays however you'll be practically a blind person, PAL-E stops with an EE exception after boot within KOF2000 emulation.
| Hot Wheels: Stunt Track Challenge || ? || {{unplayable}} || ? || No visuals other then a gray screen. The menu is still working and the music is playing but you can't see anything. AKA the game still plays however you'll be practically a blind person
|-
|-
| Hot Wheels: Beat That || ? || {{minorissues}} || ? || Menus works fine. Graphical glitches during car selection (no background - polygons shown on cars). Game crashes after loading a race. '''UPDATE: Use [http://psx-place.com/threads/research-ps2-emulator-configuration-on-ps4.16131/page-164#post-335547 config]'''
| Hot Wheels: Beat That || ? || {{minorissues}} || ? || Menus works fine. Graphical glitches during car selection (no background - polygons shown on cars). Game crashes after loading a race. '''UPDATE: Use [http://psx-place.com/threads/research-ps2-emulator-configuration-on-ps4.16131/page-164#post-335547 config]'''
Line 1,178: Line 1,173:
| James Bond 007: Agent Under Fire || {{majorissues}} || {{majorissues}} || {{available}} || '''--vu1=jit-sync''' allows game to boot past PS2 logo for NTSC-PAL versions. '''Use [http://www.psx-place.com/threads/research-ps2-emulator-configuration-on-ps4.16131/page-159#post-333160 config]. Emu used=Psychonauts v2.''' Heavy slowdownds and sound crackling in FPS levels with complex geometry (uses problematic ID Tech 3 engine). Driving levels work good with above config with some minor slowdown when effects like fire, steam, big explosions on screen.
| James Bond 007: Agent Under Fire || {{majorissues}} || {{majorissues}} || {{available}} || '''--vu1=jit-sync''' allows game to boot past PS2 logo for NTSC-PAL versions. '''Use [http://www.psx-place.com/threads/research-ps2-emulator-configuration-on-ps4.16131/page-159#post-333160 config]. Emu used=Psychonauts v2.''' Heavy slowdownds and sound crackling in FPS levels with complex geometry (uses problematic ID Tech 3 engine). Driving levels work good with above config with some minor slowdown when effects like fire, steam, big explosions on screen.
|-
|-
| James Bond 007: Everything or Nothing || {{unplayable}} || {{playable}} || {{majorissues}} || NTSC has config available @ PSX-Place. PAL version doesn't work. NTSC-J has many issues with RECVX emulator.
| James Bond 007: Everything or Nothing || {{unplayable}} || {{playable}} || {{available}} || NTSC has config available @ PSX-Place. PAL version doesn't work.
|-
|-
| James Bond 007: From Russia with Love || {{minorissues}} || {{playable}} || {{unplayable}} || '''Use [http://www.psx-place.com/threads/research-ps2-emulator-configuration-on-ps4.16131/page-137#post-321452 config]. Emu used=eternal ring v2.''' <span style="color:white; background:#FF1000>JAP ver runs fullspeed but freezes a lot and has gfx glitches. Did not carry on.</span>
| James Bond 007: From Russia with Love || {{minorissues}} || {{playable}} || {{unplayable}} || '''Use [http://www.psx-place.com/threads/research-ps2-emulator-configuration-on-ps4.16131/page-137#post-321452 config]. Emu used=eternal ring v2.''' <span style="color:white; background:#FF1000>JAP ver runs fullspeed but freezes a lot and has gfx glitches. Did not carry on.</span>
Line 1,250: Line 1,245:
| The King of Fighters: 2000 || {{official}} || {{official}} || {{playable}} || South Korea Ver(NTSC=J) = playable
| The King of Fighters: 2000 || {{official}} || {{official}} || {{playable}} || South Korea Ver(NTSC=J) = playable
|-
|-
| The King of Fighters: 2002 Unlimited Match || {{notavailable}} || {{notavailable}} || ? || PS4 version released 9/2/2021 (d/m/y) seems to not be PS2 version despite using PS2 game ID in title_id. KOF98 and KOF2000 runs the same well as for some reasons.
| The King of Fighters: 2002 Unlimited Match || {{notavailable}} || {{notavailable}} || ? || PS4 version released 9/2/2021 (d/m/y) seems to not be PS2 version despite using PS2 game ID in title_id.
|-
|-
| The King of Fighters: 2002 Unlimited Match [Tougeki Ver.] || {{notavailable}} || {{notavailable}} || {{playable}} || Use Lua, and Txt config from that post to fix all issues. [https://www.psx-place.com/threads/research-ps2-emulator-configuration-on-ps4.16131/page-45#post-238835 [1<nowiki>]</nowiki>] '''UPDATE: Use config = [http://www.psx-place.com/threads/research-ps2-emulator-configuration-on-ps4.16131/page-174#post-339294 [2<nowiki>]</nowiki>]'''
| The King of Fighters: 2002 Unlimited Match [Tougeki Ver.] || {{notavailable}} || {{notavailable}} || {{playable}} || Use Lua, and Txt config from that post to fix all issues. [https://www.psx-place.com/threads/research-ps2-emulator-configuration-on-ps4.16131/page-45#post-238835 [1<nowiki>]</nowiki>] '''UPDATE: Use config = [http://www.psx-place.com/threads/research-ps2-emulator-configuration-on-ps4.16131/page-174#post-339294 [2<nowiki>]</nowiki>]'''
Line 1,409: Line 1,404:
| Matrix, The: Path of Neo || {{minorissues}} || {{minorissues}} || ? || Intense texture flickering on main menu, and minor texture flickering in FMVs with subtitles enabled. Occasional texture flicker in gameplay, but overall completely playable.
| Matrix, The: Path of Neo || {{minorissues}} || {{minorissues}} || ? || Intense texture flickering on main menu, and minor texture flickering in FMVs with subtitles enabled. Occasional texture flicker in gameplay, but overall completely playable.
|-
|-
| Max Payne || {{official}} || {{official}} || {{unplayable}} || NTSC-JP can't boot via RECVX Emu.
| Max Payne || {{official}} || {{official}} || ? ||  
|-
|-
| Max Payne 2: The Fall of Max Payne || {{minorissues}} || ? || {{notavailable}} || Patched green, blue and red graphical issues  (PAL version only, not tested for NTSC). The game works well, please check [[Talk:PS2_Classics_Emulator_Compatibility_List#Max_Payne_2|Emu config details here]].Just a bug, player must avoid bullet time mode, as this reduces fps to great extent.
| Max Payne 2: The Fall of Max Payne || {{minorissues}} || ? || {{notavailable}} || Patched green, blue and red graphical issues  (PAL version only, not tested for NTSC). The game works well, please check [[Talk:PS2_Classics_Emulator_Compatibility_List#Max_Payne_2|Emu config details here]].Just a bug, player must avoid bullet time mode, as this reduces fps to great extent.
Line 1,423: Line 1,418:
| Medal of Honor: Frontline || {{playable}} || {{playable}} || ? || Config available
| Medal of Honor: Frontline || {{playable}} || {{playable}} || ? || Config available
|-
|-
| Medal of Honor: Rising Sun || {{majorissues}} || {{playable}} || {{unplayable}} || See https://www.youtube.com/watch?v=BcN5L9wE__c // SLES-51873/SLUS-20753 In both menu and perforamnce is fine but in first level game crashes with error CE-34878-0. NTSC-J is totally broken (Only Black screen works, but no sound or control working.)
| Medal of Honor: Rising Sun || {{majorissues}} || {{playable}} || ? || See https://www.youtube.com/watch?v=BcN5L9wE__c // SLES-51873/SLUS-20753 In both menu and perforamnce is fine but in first level game crashes with error CE-34878-0.
|-
|-
| Medal of Honor: European Assault || {{minorissues}} || {{playable}} || ? || Config available for NTSC.  The game now runs and it doesn't crash anymore at the first mission , but it could freeze during gameplay for a few seconds , also the game could lag a little bit at the start of missions but it is not persistent. See https://www.youtube.com/watch?v=9fpyZs_B7EY // SLES-53332/SLUS-21199 In both menu and perforamnce is fine but in first level game crashes with error CE-34878-0.//SLES-53333(fr) fixed with Starocean 3 emu.
| Medal of Honor: European Assault || {{minorissues}} || {{playable}} || ? || Config available for NTSC.  The game now runs and it doesn't crash anymore at the first mission , but it could freeze during gameplay for a few seconds , also the game could lag a little bit at the start of missions but it is not persistent. See https://www.youtube.com/watch?v=9fpyZs_B7EY // SLES-53332/SLUS-21199 In both menu and perforamnce is fine but in first level game crashes with error CE-34878-0.//SLES-53333(fr) fixed with Starocean 3 emu.
Line 1,437: Line 1,432:
| Mega Man X Collection || ? || {{playable}} || ? || Works perfect.
| Mega Man X Collection || ? || {{playable}} || ? || Works perfect.
|-
|-
| Mega Man X Command Mission || ? || {{playable}} || {{unplayable}} || No known issues. Works perfectly with Jak v2 emu. Uprender 2x2 for a crisp look.  (Does not slow down gameplay.) NTSC-J is totally broken via RECVX AND GTASA emus.
| Mega Man X Command Mission || ? || {{playable}} || ? || No known issues. Works perfectly with Jak v2 emu. Uprender 2x2 for a crisp look.  (Does not slow down gameplay.)
|-
|-
| Melty Blood Actress Again || {{notavailable}} || {{notavailable}} || {{playable}} || No known issues. Jakv2 emu used.
| Melty Blood Actress Again || {{notavailable}} || {{notavailable}} || {{playable}} || No known issues. Jakv2 emu used.
Line 1,471: Line 1,466:
| Micro Machines V4 || ? || {{playable}} || ? || Fully working on jakv2
| Micro Machines V4 || ? || {{playable}} || ? || Fully working on jakv2
|-
|-
| Midnight Club: Street Racing || {{playable}} || ? || {{unplayable}}|| NTSC-J lets you get past FMV screens then it crashes anomaly in RECVX Emu v1.
| Midnight Club: Street Racing || {{playable}} || ? || ? ||  
|-  
|-  
| Midnight Club ll || {{playable}} || {{playable}} || ? || The USA version seems to run more smoother.
| Midnight Club ll || {{playable}} || {{playable}} || ? || The USA version seems to run more smoother.
Line 1,771: Line 1,766:
| Predator: Concrete Jungle || {{playable}} || ? || ? || No issues noticed.
| Predator: Concrete Jungle || {{playable}} || ? || ? || No issues noticed.
|-
|-
| Primal || {{official}} || {{official}} || {{unplayable}} || Known in Japan as ''Saints: Seinaru Mamono (セインツ せいなるまもの)'' NTSC-J gets stuck at the logo screens with a RECVX emu v1.
| Primal || {{official}} || {{official}} || ? || Known in Japan as ''Saints: Seinaru Mamono (セインツ せいなるまもの)''
|-
|-
| Prince of Persia: The Sands of Time || {{majorissues}} || {{majorissues}} || ? || Laggy cutscenes; Visual Bugs on Characters; Muffled Sound (In-Game); If you can ignore this the game is pretty playable
| Prince of Persia: The Sands of Time || {{majorissues}} || {{majorissues}} || ? || Laggy cutscenes; Visual Bugs on Characters; Muffled Sound (In-Game); If you can ignore this the game is pretty playable
Line 2,028: Line 2,023:
| Saint Seiya: The Hades || {{available}} || {{notavailable}} || {{available}} ||
| Saint Seiya: The Hades || {{available}} || {{notavailable}} || {{available}} ||
|-
|-
| Saint Seiya: The Sanctuary || {{unplayable}} || {{notavailable}} || {{available}} || PAL version crashes after PlayStation 2 boot screen
| Saint Seiya: The Sanctuary || {{available}} || {{notavailable}} || {{available}} ||
|-
|-
| Scaler || {{playable}} || {{playable}} || ? || Fully playable. Has extremely minor graphical glitches that are fixed [[Talk:PS2_Classics_Emulator_Compatibility_List#Scaler | by Using this config]]
| Scaler || {{playable}} || {{playable}} || ? || Fully playable. Has extremely minor graphical glitches that are fixed [[Talk:PS2_Classics_Emulator_Compatibility_List#Scaler | by Using this config]]
Line 2,237: Line 2,232:
| Sims 2: Castaway, The || ? || {{playable}} || ? || works.
| Sims 2: Castaway, The || ? || {{playable}} || ? || works.
|-
|-
| Sims 2: Pets, The || {{minorissues}} || ? || {{notavailable}} || Disappearing menus and graphical glitches on the sims. The game has blackscreens and crashes with a Unhandled Pagefault exception in both RECVX and GTA3 emulations. UPDATE FIX (does not address white lines on grass): https://www.psx-place.com/threads/research-ps2-emulator-configuration-on-ps4.16131/page-163#post-335036
| Sims 2: Pets, The || {{minorissues}} || ? || {{notavailable}} || Disappearing menus and graphical glitches on the sims. UPDATE FIX (does not address white lines on grass): https://www.psx-place.com/threads/research-ps2-emulator-configuration-on-ps4.16131/page-163#post-335036
|-
|-
| Sims: Bustin' Out, The || ? || {{minorissues}} || {{unplayable}} || Freeze on first logo; bypass this by toggling on the "Skip MPEG hack" setting under Game Fixes. Note this will unfortunately disable video cutscenes. JAP version causes the game to be crashing with a Unhandled pagefault on both GTA3 and KOF98 emulators.
| Sims: Bustin' Out, The || ? || {{minorissues}} || {{unplayable}} || Freeze on first logo; bypass this by toggling on the "Skip MPEG hack" setting under Game Fixes. Note this will unfortunately disable video cutscenes. JAP version causes the game to be crashing with a Unhandled pagefault on both GTA3 and KOF98 emulators.
Line 2,338: Line 2,333:
| SpongeBob SquarePants: Creature From the Krust Krab || ? || {{playable}} || ? || When starting a new game, the game freezes when trying to load the first level. Fully playable using RECVX emu.
| SpongeBob SquarePants: Creature From the Krust Krab || ? || {{playable}} || ? || When starting a new game, the game freezes when trying to load the first level. Fully playable using RECVX emu.
|-
|-
| SpongeBob SquarePants: Lights, Camera, Pants! || {{minorissues}} || {{playable}} || ? || Some graphical glitches <span style="background:#90FF90">USA Version with Jakv2 seems to run great with no graphical glitches</span>. The screens stays black before the game starts with the RECVX Emu.
| SpongeBob SquarePants: Lights, Camera, Pants! || {{minorissues}} || {{playable}} || ? || Some graphical glitches <span style="background:#90FF90">USA Version with Jakv2 seems to run great with no graphical glitches</span>
|-
|-
| SpongeBob SquarePants: Revenge of the Flying Dutchman || ? || {{unplayable}} || ? || When starting a new game the game reloads the main menu instead of starting a new game. I imagine it could be playable with a save.
| SpongeBob SquarePants: Revenge of the Flying Dutchman || ? || {{unplayable}} || ? || When starting a new game the game reloads the main menu instead of starting a new game. I imagine it could be playable with a save.
Line 2,463: Line 2,458:
| Super Robot Wars OG || {{notavailable}} || {{notavailable}} || {{Playable}} || No issues detected. The game blackscreens and crashes with a EE error on R.E. - Code Veronica X Emulation.
| Super Robot Wars OG || {{notavailable}} || {{notavailable}} || {{Playable}} || No issues detected. The game blackscreens and crashes with a EE error on R.E. - Code Veronica X Emulation.
|-
|-
| Surf's up || ? || {{minorissues}} || {{notavailable}} || Character sps on both Jakv2 and War of the Monster emus.
| Surf's up || ? || ? || {{notavailable}} ||
|-
|-
| SWAT: Global Strike Team || {{unplayable}} || ? || ? || Screen goes grey upon starting mission, cannot see to play, audio crackles and sounds slow even behind the graphics issues.
| SWAT: Global Strike Team || {{unplayable}} || ? || ? || Screen goes grey upon starting mission, cannot see to play, audio crackles and sounds slow even behind the graphics issues.
Line 2,529: Line 2,524:
| Tenchu: Fatal Shadows || {{majorissues}} || {{majorissues}} || {{available}} || Freezes before the game even begins. Tried on multiple emulators. Destroy all humans emulator works on tutorial levels only with some graphics corruption. Story mode crashes after selecting a mission. A patch is currently available but it's not yet complete as the game produces many graphical artifacts. UPDATE: https://www.psx-place.com/threads/research-ps2-emulator-configuration-on-ps4.16131/page-214#post-363367 now boots, but still remain graphical corruption.
| Tenchu: Fatal Shadows || {{majorissues}} || {{majorissues}} || {{available}} || Freezes before the game even begins. Tried on multiple emulators. Destroy all humans emulator works on tutorial levels only with some graphics corruption. Story mode crashes after selecting a mission. A patch is currently available but it's not yet complete as the game produces many graphical artifacts. UPDATE: https://www.psx-place.com/threads/research-ps2-emulator-configuration-on-ps4.16131/page-214#post-363367 now boots, but still remain graphical corruption.
|-
|-
| Terminator 3: Rise Of The Machines || ? || {{minorissues}} || {{unplayable}} || Minor graphical issues. All allies and enemy are invisible. Probably from textures not rendering correctly. NTSC J is totally broken (only black screen works, but no control or sound working at all) via Resident Evil - Code Veronica X PS2 Emu v1.
| Terminator 3: Rise Of The Machines || {{notavailable}} || {{minorissues}} || {{notavailable}} || Minor graphical issues. All allies and enemy are invisible. Probably from textures not rendering correctly.
|-
|-
| Terminator 3: The Redemption || {{available}} || {{playable}} || {{available}} || No issues of note (NTSC U/C version).
| Terminator 3: The Redemption || {{available}} || {{playable}} || {{available}} || No issues of note (NTSC U/C version).
Line 2,559: Line 2,554:
| The Thing || {{playable}} || {{playable}} || ? || <span style="background:#90FF90">''www. psx-place. com/threads/research-ps2-emulator-configuration-on-ps4.16131/page-138#post-321894''</span>
| The Thing || {{playable}} || {{playable}} || ? || <span style="background:#90FF90">''www. psx-place. com/threads/research-ps2-emulator-configuration-on-ps4.16131/page-138#post-321894''</span>
|-
|-
| Thrillville || {{minorissues}} || {{playable}} || {{notavailable}} || Slight errors with bloom and extremely low FPS. No texture issues however (NTSC U/C version). PAL has some glitches with between RECVX and/or GTA3 ?emulations?. UPDATE FIX: https://www.psx-place.com/threads/research-ps2-emulator-configuration-on-ps4.16131/page-221#post-368574
| Thrillville || {{available}} || {{playable}} || {{notavailable}} || Slight errors with bloom and extremely low FPS. No texture issues however (NTSC U/C version). UPDATE FIX: https://www.psx-place.com/threads/research-ps2-emulator-configuration-on-ps4.16131/page-221#post-368574
|-
|-
| Thrillville: Off the Rails || {{available}} || {{playable}} || {{notavailable}} || Frame rate drops drastically upon main menu screen, and audio is horribly choppy and disfigured (NTSC U/C version). UPDATE: Use config = https://www.psx-place.com/threads/research-ps2-emulator-configuration-on-ps4.16131/page-221#post-368629
| Thrillville: Off the Rails || {{available}} || {{playable}} || {{notavailable}} || Frame rate drops drastically upon main menu screen, and audio is horribly choppy and disfigured (NTSC U/C version). UPDATE: Use config = https://www.psx-place.com/threads/research-ps2-emulator-configuration-on-ps4.16131/page-221#post-368629
|-
|-
| Thunder Force VI || {{notavailable}} || {{notavailable}} || {{playable}} ||
| Thunder Force VI || {{notavailable}} || {{notavailable}} || {{playable}} ||
|-
| Tiger Woods PGA Tour 2002 || {{available}} || {{minorissues}} || {{available}} || Character models have texture issues. Golf ball goes invisble at times (NTSC U/C version). (Possible draw distance problem?). NTSC-J crashes everywhere with either RECVX or GTASA emus.
|-
|-
| Tiger Woods PGA Tour 2004 || {{available}} || {{minorissues}} || {{notavailable}} || Character models have texture issues. Golf ball goes invisble at times (NTSC U/C version). (Possible draw distance problem?)
| Tiger Woods PGA Tour 2004 || {{available}} || {{minorissues}} || {{notavailable}} || Character models have texture issues. Golf ball goes invisble at times (NTSC U/C version). (Possible draw distance problem?)
Line 2,797: Line 2,790:
| Whiplash || {{playable}} || {{playable}} || ? || Custom config fixes texture glitch. <br>Check [[Talk:PS2 Classics Emulator Compatibility List#Whiplash|Emulator Configuration]] for additional details.
| Whiplash || {{playable}} || {{playable}} || ? || Custom config fixes texture glitch. <br>Check [[Talk:PS2 Classics Emulator Compatibility List#Whiplash|Emulator Configuration]] for additional details.
|-
|-
| Wheel of Fortune || ? || {{minorissues}} || ? || The main menu and player spin options are very blurry, but FMVs and gameplay are perfectly fine.
| Wheel of Fortune || ? || {{minorissues}} || ? || Main menu and player spin options are blurry as shit, but FMVs and gameplay are perfectly fine.
|-
|-
| Wild Arms 3 || {{official}} || {{official}} || ? || Known in Japan as ''Wild Arms Advanced 3rd (ワイルドアームズ アドヴァンスドサード)''
| Wild Arms 3 || {{official}} || {{official}} || ? || Known in Japan as ''Wild Arms Advanced 3rd (ワイルドアームズ アドヴァンスドサード)''
Please note that all contributions to PS4 Developer wiki are considered to be released under the GNU Free Documentation License 1.2 (see PS4 Developer wiki:Copyrights for details). If you do not want your writing to be edited mercilessly and redistributed at will, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

To protect the wiki against automated edit spam, we kindly ask you to solve the following hCaptcha:

Cancel Editing help (opens in new window)