Editing PS2 Classics Emulator Compatibility List

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| Fight Night: Round 3 || ? || {{minorissues}} || ? || sometimes gives errors when finishing a match.
| Fight Night: Round 3 || ? || {{minorissues}} || ? || sometimes gives errors when finishing a match.
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| Fight-Box || {{available}} || {{notavailable}} || {{notavailable}} || RECVX Emu v1: The game keeps crashing PS4 with a Unhandled pagefault error exception on start.<br>GTA3 Emu v1: Works perfect.
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| Final Fantasy X || {{available}} || {{playable}} || {{available}} || No issues noticed (NTSC U/C).
| Final Fantasy X || {{available}} || {{playable}} || {{available}} || No issues noticed (NTSC U/C).
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| Grand Theft Auto: Vice City || {{official}} || {{official}} || {{available}} ||  
| Grand Theft Auto: Vice City || {{official}} || {{official}} || {{available}} ||  
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| Grand Theft Auto: Vice City Stories || {{playable}} || {{playable}} || {{unplayable}}|| Lags on 9.00 Tested PAL / Fix Available. NTSC-J lets you get past Capcom FMV then it crashes anomaly in RECVX Emu v1.
| Grand Theft Auto: Vice City Stories || {{playable}} || {{playable}} || {{available}} || Lags on 9.00 Tested NTSC U/C / Fix Available
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| Grand Theft Auto: Liberty City Stories || {{playable}} || {{playable}} || {{unplayable}}|| Lags on 9.00 Tested PAL / Fix Available. NTSC-J lets you get past Capcom FMV then it crashes anomaly in RECVX Emu v1.
| Grand Theft Auto: Liberty City Stories || {{playable}} || {{playable}} || {{available}} || Lags on 9.00 Tested PAL / Fix Available
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| Grandia Xtreme || {{notavailable}} || {{playable}} || ? ||  
| Grandia Xtreme || {{notavailable}} || {{playable}} || ? ||  
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| Micro Machines V4 || ? || {{playable}} || ? || Fully working on jakv2
| Micro Machines V4 || ? || {{playable}} || ? || Fully working on jakv2
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| Midnight Club: Street Racing || {{playable}} || ? || {{unplayable}}|| NTSC-J lets you get past FMV screens then it crashes anomaly in RECVX Emu v1.
| Midnight Club: Street Racing || {{playable}} || ? || ? ||  
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| Midnight Club ll || {{playable}} || {{playable}} || ? || The USA version seems to run more smoother.
| Midnight Club ll || {{playable}} || {{playable}} || ? || The USA version seems to run more smoother.
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| Predator: Concrete Jungle || {{playable}} || ? || ? || No issues noticed.
| Predator: Concrete Jungle || {{playable}} || ? || ? || No issues noticed.
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| Primal || {{official}} || {{official}} || {{unplayable}} || Known in Japan as ''Saints: Seinaru Mamono (セインツ せいなるまもの)'' NTSC-J gets stuck at the logo screens with a RECVX emu v1.
| Primal || {{official}} || {{official}} || ? || Known in Japan as ''Saints: Seinaru Mamono (セインツ せいなるまもの)''
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| Prince of Persia: The Sands of Time || {{majorissues}} || {{majorissues}} || ? || Laggy cutscenes; Visual Bugs on Characters; Muffled Sound (In-Game); If you can ignore this the game is pretty playable
| Prince of Persia: The Sands of Time || {{majorissues}} || {{majorissues}} || ? || Laggy cutscenes; Visual Bugs on Characters; Muffled Sound (In-Game); If you can ignore this the game is pretty playable
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