Editing PS2 Classics Emulator Compatibility List

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! style="width:27%" | Name !! style="width:7%"| {{flagonly|EU}} PAL !! style="width:7%"| {{flagonly|US}} NTSC-U/C !! style="width:7%"| {{flagonly|JP}} NTSC-J !! style="width:52%" | Notes <small><div style="float:right;">[[PS2 Classics Emulator Compatibility List#top|Back to top]]</div></small>
! style="width:27%" | Name !! style="width:7%"| {{flagonly|EU}} PAL !! style="width:7%"| {{flagonly|US}} NTSC-U/C !! style="width:7%"| {{flagonly|JP}} NTSC-J !! style="width:52%" | Notes <small><div style="float:right;">[[PS2 Classics Emulator Compatibility List#top|Back to top]]</div></small>
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| .hack//Infection || {{majorissues}} || {{playable}} || ? ||  
| .hack//Infection || ? || {{playable}} || ? ||  
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| .hack//Mutation || {{majorissues}} || {{playable}} || ? ||  
| .hack//Mutation || ? || {{playable}} || ? ||  
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| .hack//Outbreak || {{majorissues}} || {{playable}} || ? ||  
| .hack//Outbreak || ? || {{playable}} || ? ||  
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| .hack//Quarantine || {{majorissues}} || {{playable}} || ? ||  
| .hack//Quarantine || ? || {{playable}} || ? ||  
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| 10 Pin: Champions Alley || {{playable}} || {{notavailable}} || {{notavailable}} || Works great with Jakv2 emulator, no visuals with Roguev2. 50Hz game, use a "--force-pal-60hz=1" in recent emulators to fix framepacing.
| 10 Pin: Champions Alley || {{playable}} || {{notavailable}} || {{notavailable}} || Works great with Jakv2 emulator, no visuals with Roguev2. 50Hz game, use a "--force-pal-60hz=1" in recent emulators to fix framepacing.
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| <abbr title="This Game got cancelled!">100 Bullets</abbr> [NTSC-U/C Prototype Version] || {{notavailable}} || {{notavailable}} || {{notavailable}} || style="background-color:#90FF90;" | An unreleased prototype tested using Rogue emulator. Works fine and just disable uprender from '''2x2''' to '''none''' in order to remove the white trail line. <span style="color:white; background:#FF1000>Jak emulator freezes after PS2 bios intro.</span>
| <abbr title="This Game got cancelled!">100 Bullets</abbr> [NTSC-U/C Prototype Version] || {{notavailable}} || {{notavailable}} || {{notavailable}} || style="background-color:#90FF90;" | An unreleased prototype tested using Rogue emulator. Works fine and just disable uprender from '''2x2''' to '''none''' in order to remove the white trail line. <span style="color:white; background:#FF1000>Jak emulator freezes after PS2 bios intro.</span>
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| 187: Ride or Die || {{minorissues}} || {{minorissues}} || ? || Working with kof98um emu and others, but weird green tint on graphics
| 187: Drive or Die || {{playable}} || {{unplayable}} || ? || Pal version works flawlessly using  Jaxv1 Emu but US version: Black screen after PS2 logo. Tried on several emulators, including Roguev2 and Jakv2.
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| 1945 I&II The Arcade Games || {{majorissues}} || {{notavailable}} || {{majorissues}} || Image is shaky constantly. In the PAL version of  the game, 1945 works perfectly fine, but 1945 II is completely broken. In the NTSC-J version, Strikers 1945 II plays, but eventually crashes. 1945 in the NTSC-J version is untested.<br>Known in Japan as ''彩京シューティングコレクション Vol.1 STRIKERS1945 I&II (Psikyo Shooting Collection Vol. 1: Strikers 1945 I+II)''
| 1945 I&II The Arcade Games || {{majorissues}} || {{notavailable}} || {{majorissues}} || Image is shaky constantly. In the PAL version of  the game, 1945 works perfectly fine, but 1945 II is completely broken. In the NTSC-J version, Strikers 1945 II plays, but eventually crashes. 1945 in the NTSC-J version is untested.<br>Known in Japan as ''彩京シューティングコレクション Vol.1 STRIKERS1945 I&II (Psikyo Shooting Collection Vol. 1: Strikers 1945 I+II)''
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| 10,000 Bullets || {{playable}} || {{notavailable}} || ? || --vu1=jit-sync allows game to boot past PS2 logo (known in Japan as "''Tsukiyo Ni Saraba" [ツキヨニサラバ]'').
| 10,000 Bullets || {{playable}} || {{notavailable}} || ? || --vu1=jit-sync allows game to boot past PS2 logo (known in Japan as "''Tsukiyo ni Saraba" [ツキヨニサラバ]'').
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| 18 Wheeler: American Pro Trucker || {{unplayable}} || {{playable}} || ? || Tested with six different emulator templates, none of them worked. Either freeze on Pic1.png or black screen immediately after PS2 logo. [[Custom Configuration Files#18 Wheeler - American Pro Trucker|Fixed with lua config]]
| 18 Wheeler: American Pro Trucker || {{unplayable}} || {{unplayable}} || ? || Tested with six different emulator templates, none of them worked. Either freeze on Pic1.png or black screen immediately after PS2 logo.
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| 24: The Game || {{playable}} ||{{playable}}||?|| Fixed lag, check [[Custom Configuration Files#24 The Game|Emulator Configuration]].  
| 24: The Game || {{playable}} ||?||?|| Fixed lag, check [[Talk:PS2_Classics_Emulator_Compatibility_List#24_The_Game|emulator configuration]].  
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| 25 to Life ||?|| {{playable}} || ?||
| 25 to Life ||?|| {{playable}} || ?||
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| Gran Turismo 2000 (PlayStation Festival 2000 [Taikenban]) || {{notavailable}} || {{notavailable}} || {{minorissues}} || Minor graphical issues.
| Gran Turismo 2000 (PlayStation Festival 2000 [Taikenban]) || {{notavailable}} || {{notavailable}} || {{minorissues}} || Minor graphical issues.
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| Karat Pro Action Replay: Best Price Soku Kouryaku PS2-you Vol. 2<br><small>KARAT プロアクションリプレイ BEST PRICE! 速攻略 [PS2用] Vol.2)</small> || {{notavailable}} || {{notavailable}} || {{unplayable}} || Il gioco lancia un errore di pagina non gestito dopo l'introduzione del BIOS PS2. Ho provato tutte le configurazioni. Ancora totalmente ingiocabile. Tuttavia, viene visualizzato nella versione GBA di Pro Action Replay con emulatore GBA (mGBA) sulla tua console New2DSXL, quindi abbastanza.
| Karat Pro Action Replay: Best Price Soku Kouryaku PS2-you Vol. 2<br><small>KARAT プロアクションリプレイ BEST PRICE! 速攻略 [PS2用] Vol.2)</small> || {{notavailable}} || {{notavailable}} || {{unplayable}} || Il gioco lancia un errore di pagina non gestito dopo l'introduzione del BIOS PS2. Ho provato tutte le configurazioni. Ancora totalmente ingiocabile. Tuttavia, viene visualizzato nella versione GBA di Pro Action Replay con emulatore GBA (mGBA) sulla tua console Old2DS, quindi abbastanza.
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| Karat PS2-you Pro Action Replay 2 || {{notavailable}} || {{notavailable}} || {{unplayable}} || Il gioco lancia un errore di pagina non gestito dopo l'introduzione del BIOS PS2. Ho provato tutte le configurazioni. Ancora totalmente ingiocabile. Tuttavia, viene visualizzato nella versione GBA di Pro Action Replay con emulatore GBA (mGBA) sulla tua console New2DSXL, quindi abbastanza.
| Karat PS2-you Pro Action Replay 2 || {{notavailable}} || {{notavailable}} || {{unplayable}} || Il gioco lancia un errore di pagina non gestito dopo l'introduzione del BIOS PS2. Ho provato tutte le configurazioni. Ancora totalmente ingiocabile. Tuttavia, viene visualizzato nella versione GBA di Pro Action Replay con emulatore GBA (mGBA) sulla tua console Old2DS, quindi abbastanza.
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| <abbr title="See ''KRTCDX2'' http://redump.org/disc/51205/">Karat PS PS2-you Pro Action Replay CDX2</abbr><br><small>KARAT PS/PS2用 プロアクションリプレイ CDX2</small> || {{notavailable}} || {{notavailable}} || {{unplayable}} || Il gioco lancia un errore di pagina non gestito dopo l'introduzione del BIOS PS2. Ho provato tutte le configurazioni. Ancora totalmente ingiocabile. Tuttavia, viene visualizzato nella versione GBA di Pro Action Replay con emulatore GBA (mGBA) sulla tua console New2DSXL, quindi abbastanza.
| <abbr title="See ''KRTCDX2'' http://redump.org/disc/51205/">Karat PS PS2-you Pro Action Replay CDX2</abbr><br><small>KARAT PS/PS2用 プロアクションリプレイ CDX2</small> || {{notavailable}} || {{notavailable}} || {{unplayable}} || Il gioco lancia un errore di pagina non gestito dopo l'introduzione del BIOS PS2. Ho provato tutte le configurazioni. Ancora totalmente ingiocabile. Tuttavia, viene visualizzato nella versione GBA di Pro Action Replay con emulatore GBA (mGBA) sulla tua console Old2DS, quindi abbastanza.
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| Memory Manager Plus (Homebrew) || {{notavailable}} || {{unplayable}} || {{notavailable}} || Still can't boot after PS2 screen.
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| POPStarter (Homebrew) || {{playable}} || {{playable}} || {{notavailable}} ||  
| POPStarter (Homebrew) || {{playable}} || {{playable}} || {{notavailable}} ||  
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! style="width:27%" | Name !! style="width:7%"| {{flagonly|EU}} PAL !! style="width:7%"| {{flagonly|US}} NTSC-U/C !! style="width:7%"| {{flagonly|JP}} NTSC-J !! style="width:52%"| Notes <small><div style="float:right;">[[PS2 Classics Emulator Compatibility List#top|Back to top]]</div></small>
! style="width:27%" | Name !! style="width:7%"| {{flagonly|EU}} PAL !! style="width:7%"| {{flagonly|US}} NTSC-U/C !! style="width:7%"| {{flagonly|JP}} NTSC-J !! style="width:52%"| Notes <small><div style="float:right;">[[PS2 Classics Emulator Compatibility List#top|Back to top]]</div></small>
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| Ace Combat: The Belkan War || {{playable}} || {{minorissues}} || ? || Use custom config to fix terrain rendering and collision detection and to fix clouds wrong shader. Everything else performs normally. Check [[Custom Configuration Files#Ace Combat Zero: The Belkan War|Emulator Configuration]] for additional details. <span style="color:white; background:#FF1000>KOF98 Emu fails to load past title screen.</span>
| Ace Combat: The Belkan War || {{playable}} || {{minorissues}} || ? || Use custom config to fix terrain rendering and collision detection and to fix clouds wrong shader. Everything else performs normally. Check [[Talk:PS2 Classics Emulator Compatibility List#Ace Combat Zero: The Belkan War|Emulator Configuration]] for additional details. <span style="color:white; background:#FF1000>KOF98 Emu fails to load past title screen.</span>
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| Ace Combat 4: Shattered Skies || {{playable}} || {{minorissues}} || {{unplayable}} || Use custom config to fix terrain rendering and collision detection and to fix clouds wrong shader. Everything else performs normally. Check [[Custom Configuration Files#Ace Combat 4|Emulator Configuration]] for additional details. <span style="color:white; background:#FF1000>NTSC-J Version how are unable to reach the Title screen.</span>
| Ace Combat 4: Shattered Skies || {{playable}} || {{minorissues}} || {{unplayable}} || Use custom config to fix terrain rendering and collision detection and to fix clouds wrong shader. Everything else performs normally. Check [[Talk:PS2 Classics Emulator Compatibility List#Ace Combat 4|Emulator Configuration]] for additional details. <span style="color:white; background:#FF1000>NTSC-J Version how are unable to reach the Title screen.</span>
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| rowspan="2" | Ace Combat 5: The Unsung War || rowspan="2" style="background-color:#FFB6C1;" | <center>PS2 Classics</center> || rowspan="2" style="background-color:#FFB6C1;" | <center>PS2 Classics</center> || rowspan="2" style="background-color:#FFB6C1;" | <center>PS2 Classics</center> || style="background-color:#FFB6C1;" | Available as a "PS2 Classics" as part of the "Pre-Order-Bonus" for "Ace Combat 7: Skies Unknown" (PS4) only (not available separately).
| rowspan="2" | Ace Combat 5: The Unsung War || rowspan="2" style="background-color:#FFB6C1;" | <center>PS2 Classics</center> || rowspan="2" style="background-color:#FFB6C1;" | <center>PS2 Classics</center> || rowspan="2" style="background-color:#FFB6C1;" | <center>PS2 Classics</center> || style="background-color:#FFB6C1;" | Available as a "PS2 Classics" as part of the "Pre-Order-Bonus" for "Ace Combat 7: Skies Unknown" (PS4) only (not available separately).
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| style="background-color:#FFAA00;" | Homebrew iso (NTSC-U/C version) cannot save or load due to memory card corruption. Use custom config to fix terrain rendering. Clouds using shaders have the wrong shader applied, upscaler issue, remove up2x2 render to fix. Check [[Custom Configuration Files#Ace Combat 5|Emulator Configuration]] for additional details.
| style="background-color:#FFAA00;" | Homebrew iso (NTSC-U/C version) cannot save or load due to memory card corruption. Use custom config to fix terrain rendering. Clouds using shaders have the wrong shader applied, upscaler issue, remove up2x2 render to fix. Check [[Talk:PS2 Classics Emulator Compatibility List#Ace Combat 5|Emulator Configuration]] for additional details.
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| Ace Lightning || {{playable}} || ? || ? || Works with both several emulators. Memory card saved files only with Rogue emulator. SLES-51503 tested on PS4 FW 6.xx.
| Ace Lightning || ? || ? || {{playable}} || Works with both several Emulators. Memory card saved files only with Rogue Emulator. SLES-51503 tested on PS4 FW 6.xx.
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| Activision Anthology || {{playable}} || {{playable}} || ? || works. <span style="color:white; background:#FF1000>Jak emulator runs very slow.</span>
| Activision Anthology || {{playable}} || {{playable}} || ? || works. <span style="color:white; background:#FF1000>Jak emulator runs very slow.</span>
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| The Adventures of Darwin (Darwin) || ? || {{playable}} || ? || Included in Japan by the ''Simple 2000 Series Vol. 99: The Genshijin (THE 原始人)''
| The Adventures of Darwin (Darwin) || ? || {{playable}} || ? || Included in Japan by the ''Simple 2000 Series Vol. 99: The Genshijin (THE 原始人)''
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| The Adventures of Jimmy Neutron Boy Genius: Attack of the Twonkies || ? || {{playable}} || ? || Some graphical glitches, use --gs-kernel-cl-up="up2x2simple"
| The Adventures of Jimmy Neutron Boy Genius: Attack of the Twonkies || ? || {{minorissues}} || ? || Some graphical glitches
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| Adventure of Tokyo Disney Sea || ? || ? || {{playable}} || Works.
| Adventure of Tokyo Disney Sea || ? || ? || {{playable}} || Works.
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| Aeon Flux || {{playable}} || {{playable}} || ? ||  
| Aeon Flux || {{playable}} || {{playable}} || ? ||  
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| Agassi Tennis Generation || ? || {{playable}} || ? || Game locks up on the users first serve. '''Update: emu used=fatal fury battle archives vol2 to make it playable.'''
| Agassi Tennis Generation || ? || {{unplayable}} || ? || Game locks up on the users first serve.
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| Age of Empires II The Age of Kings || {{playable}} || ? || ? ||
| Age of Empires II The Age of Kings || {{playable}} || ? || ? ||
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| AirForce Delta Strike || ? || {{Unplayable}} || ? || Game crashes in the early minutes.
| AirForce Delta Strike || ? || {{Unplayable}} || ? || Game crashes in the early minutes.
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| AirBlade || {{playable}} || {{playable}} || ? || Works fantastically using Jak emulator and config fix for flickering models. Check [[Custom Configuration Files#AirBlade|Emulator Configuration]] for additional details. With Jak, the game works very well on Original PS4.
| AirBlade || {{playable}} || {{playable}} || ? || Works fantastically using Jak emulator and config fix for flickering models. Check [[Talk:PS2 Classics Emulator Compatibility List#AirBlade|Emulator Configuration]] for additional details. With Jak, the game works very well on Original PS4.
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| Akira Psycho Ball || {{playable}} || ? || ? ||
| Akira Psycho Ball || {{playable}} || ? || ? ||
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| Aliens vs Predator: Extinction || ? || {{playable}} || ? || No issues encountered.
| Aliens vs Predator: Extinction || ? || {{playable}} || ? || No issues encountered.
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| Alone in the Dark || ? || {{playable}} || {{playable}} || Fully works.  
| Alone in the Dark || ? || ? || {{playable}} || Fully works. <span style="color:white; background:#FF1000>Rogue Emulator doesn't load past Atari logo.</span>
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| Alone in the Dark: The New Nightmare || {{minorissues}} || {{minorissues}} || ? || Black Screen in phone cutscene but playable. <span style="color:black; background:#FFAA00>Rogue emulator doesn't have this graphical glitch.</span>
| Alone in the Dark: The New Nightmare || {{minorissues}} || ? || ? || Black Screen in phone cutscene but playable. <span style="color:black; background:#FFAA00>Rogue Emulator doesn't have this graphical glitch.</span>
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| Alpine Racer 3 || {{playable}} || ? || {{unplayable}} || No noticeable issues, plays great. Saving and Loading works. <span style="color:white; background:#FF1000>NTSC-J version hangs when trying to check the memory card with KOF98 emulator.</span>
| Alpine Racer 3 || {{playable}} || ? || {{unplayable}} || No noticeable issues, plays great. Saving and Loading works. <span style="color:white; background:#FF1000>NTSC-J version hangs when trying to check the memory card with KOF98 Emulator.</span>
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| Altered Beast || {{playable}}|| ? || ? || Works with King of Fighters 98 emu.   
| Altered Beast || {{playable}}|| ? || ? || Works with King of Fighters 98 emu.   
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| Antz Extreme Racing || ? || {{playable}}  || ? ||  
| Antz Extreme Racing || ? || {{playable}}  || ? ||  
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| Ape Escape 2 || {{official}} || {{official}} || ? || Custom made pkg have issues with mipmaping on far rendered textures, that are fixable by using custom config. Check [[Custom Configuration Files#Ape Escape 2|Emulator Configuration]] for additional details. [Known in Japan as ''Saru! Get You! 2 (サルゲッチュ2)]''
| Ape Escape 2 || {{official}} || {{official}} || ? || Custom made pkg have issues with mipmaping on far rendered textures, that are fixable by using custom config. Check [[Talk:PS2 Classics Emulator Compatibility List#Ape Escape 2|Emulator Configuration]] for additional details. [Known in Japan as ''Saru! Get You! 2 (サルゲッチュ2)]''
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| Ape Escape 3 || ? || {{playable}} || ? || Has Broken audio in Emus other than Rogue v1 but otherwise working perfectly. When using Rogue v1, disable widescreen hack to prevent crashes.
| Ape Escape 3 || ? || {{playable}} || ? ||  
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| Ape Escape: Pumped & Primed || {{notavailable}}  || {{minorissues}} || ? || [[Custom Configuration Files#Ape Escape: Pumped & Primed|Config Available]] - fixes game speed, graphic corruption, no sound effects play.
| Ape Escape: Pumped & Primed || ? || {{minorissues}} || ? || Config Available (fixes game speed); graphic corruption, no sound effects play
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| Aqua Aqua || ? || {{playable}} || ? ||  
| Aqua Aqua || ? || {{playable}} || ? ||  
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| Arctic Thunder || ? || {{majorissues}} || {{notavailable}} || Game starts up fine. Many upon many graphical issues. Main menu, on screen displays, and levels do not look as intended. Audio when tested is ok, <span style="background:#FFAA00">HOWEVER the graphical issues make the game very difficult to play.</span>
| Arctic Thunder || ? || {{majorissues}} || {{notavailable}} || Game starts up fine. Many upon many graphical issues. Main menu, on screen displays, and levels do not look as intended. Audio when tested is ok, <span style="background:#FFAA00">HOWEVER the graphical issues make the game very difficult to play.</span>
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| Area 51 || {{playable}} || {{playable}} || ? ||  NTSC-U/C Version fully playable. Config available @PSX-Place
| Area 51 || {{minorissues}} || {{minorissues}} || ? ||  NTSC-U/C Version fully playable with portions of the floor glitching in and out randomly. <span style="background:#FFAA00">SLES_52570 (PAL Version) worked for me but the floor was glitching, and the graphics were fuzzy with the occasional fps drop and audio stutter</span>
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| Armored Core 2 || {{minorissues}} || {{minorissues}} || ? || Glitchy pause screen.  That's all. Game FULLY playable. KOF98 emu works perfectly. Jakv2 emu freezes when the game starting up.  
| Armored Core 2 || {{minorissues}} || {{minorissues}} || ? || Glitchy pause screen.  That's all. Game FULLY playable. KOF98 emu works perfectly. Jakv2 emu freezes when the game starting up.  
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| Army Men: Air Attack 2 || {{playable}} || ? || ? || No issues. <span style="color:white; background:#FF1000>The game crashed after the 3DO Logo with Jakv2 emulator.</span>
| Army Men: Air Attack 2 || {{playable}} || ? || ? || No issues. <span style="color:white; background:#FF1000>The game crashed after the 3DO Logo with Jakv2 emulator.</span>
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| Army Men: RTS || ? || {{playable}} || ? || Works Perfectly.  Use psychonauts v2 emu. <span style="color:black; background:#FFAA00>Rogue emulator doesn't have this graphical glitch.</span>
| Army Men: RTS || ? || {{playable}} || ? || Works Perfectly.  Use psychonauts v2 emu. <span style="color:black; background:#FFAA00>Rogue Emulator doesn't have this graphical glitch.</span>
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| Army Men: Sarge's Heroes 2 || {{playable}} || {{playable}} || ? || Works.  Config Available.
| Army Men: Sarge's Heroes 2 || {{playable}} || {{playable}} || ? || Works.  Config Available.
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| Arthur & the Minimoys || {{playable}} || ? || ? || Works fine. <span style="color:white; background:#FF1000>With Rogue emulator, the screen goes black after you reach the titlescreen.</span>
| Arthur & the Minimoys || {{playable}} || ? || ? || Works fine. <span style="color:white; background:#FF1000>With Rogue emulator, the screen goes black after you reach the titlescreen.</span>
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| Atelier Iris: Eternal Mana || ? || {{minorissues}} || ? || Minor glitches on UI, but playable (eg: after battle and after loading some scenes).
| Atelier Iris: Eternal Mana || ? || {{playable}} || ? || No noticeable issues.
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| Atelier Iris 2: The Azoth of Destiny || ? || {{playable}} || ? || No noticeable issues.
| Atelier Iris 2: The Azoth of Destiny || ? || {{playable}} || ? || No noticeable issues.
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| Athens 2004 || {{playable}} || ? || ? ||  
| Athens 2004 || {{playable}} || ? || ? ||  
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| ATV Offroad Fury 3 || {{unplayable}} || {{unplayable}} || ? || Loads to grey screen and fails to go beyond that. Same with PAL version.
| ATV Offroad Fury 3 || ? || {{unplayable}} || ? || Loads to grey screen and fails to go beyond that.
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| ATV Quad Power Racing 2 || ? || {{playable}} || ? || [https://www.psx-place.com/threads/research-ps2-emulator-configuration-on-ps4.16131/page-202#post-356616 Config here]
| ATV Quad Power Racing 2 || ? || {{unplayable}} || ? || Fails to load past PS2 splash.
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| Auto Modellista || {{playable}} || {{playable}} || {{playable}} || Runs flawless on Jak2.
| Auto Modelista || {{playable}} || {{minorissues}} || {{playable}} || Everything is perfect on JakEMU V2, the game looks great and there are no slowdowns or glitches. Just remap accelerate to triggers or the car would have accelerating issues. US version with minor texture errors on menus and some tracks
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| Avatar - The Last Airbender || {{playable}} || {{playable}} || ? || Use this [[Custom Configuration Files#Avatar The last airbender|Config to fix the game]]
| Avatar - The Last Airbender || {{unplayable}} || {{unplayable}} || ? || Freezes at loading screen after starting a new game.
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| B-Boy || ? || {{unplayable}} || ? || Substantial graphical corruption, missing characters, missing textures. Tried on various emulators, tried with clutmerge enabled. No go.
| B-Boy || ? || {{unplayable}} || ? || Substantial graphical corruption, missing characters, missing textures. Tried on various emulators, tried with clutmerge enabled. No go.
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| Backyard Wrestling : Don't Try This At Home || ? || {{playable}} || ? || [http://www.psx-place.com/threads/research-ps2-emulator-configuration-on-ps4.16131/page-158#post-332654 Config]
| Backyard Wrestling : Don't Try This At Home || ? || {{Unplayable}} || ? || Freezes after Ps2 load screen
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| Backyard Wrestling 2: There Goes The Neighborhood || ? || {{playable}} || ? || [http://www.psx-place.com/threads/research-ps2-emulator-configuration-on-ps4.16131/page-158#post-332654 Config]
| Baldur's Gate : Dark Alliance || {{playable}} || {{playable}} || {{notavailable}} || Config Available
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| Baldur's Gate : Dark Alliance || {{minorissues}} || {{minorissues}} || {{unplayable}} || '''Remaster is available natively on PS4.''' Converted PS2 version runs with some graphical glitches and occasional slowdown with many enemies and water effects on screen. NTSC-J Doesn't boot in Resident Evil Code Veronica X emulator. Emu used = eternal ring v2 or KOF2000
| Baldur's Gate : Dark Alliance II || {{playable}} || {{playable}} || {{notavailable}} || Config Available
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| Baldur's Gate : Dark Alliance II || {{playable}} || {{playable}}|| {{unplayable}} || '''Remaster is available natively on PS4.''' Converted PS2 version runs with some graphical glitches and occasional slowdown with many enemies and water effects on screen. '''Emu used = eternal ring v2 or KOF2000. NTSC-J doesn't boot in Resident Evil Code Veronica X emu. Config [[Custom Configuration Files#Baldur's Gate: Dark Alliance II|here]]
| Baroque || ? || {{playable}} || ? || Config Available
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| Bard's tale, The || ? || {{playable}} || ? || Minor graphical issues, fixed [[Custom Configuration Files#Bard's tale, the|here]] Use war of the monsters v1 emu (default_PS4PS2ClassicsGUI) to fix the crash.
| Batman - Rise of Sin || {{unplayable}} || {{unplayable}} || ? || gets stuck on the screen
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| Baroque || {{playable}} || {{playable}} || {{playable}} || [http://www.psx-place.com/threads/research-ps2-emulator-configuration-on-ps4.16131/page-80#post-285730 Config]
| Batman - Vengeance || {{unplayable}} || ? || ? || game starts but plays very slow
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| Batman - Rise of Sin Tzu || {{minorissues}} || {{minorissues}} || ? || gets stuck on the screen, Made With Same engine as Rayman 3, Which is also facing a similar issue. Stuttering FMVs in retail ver. Emu used = Resident Evil Code Veronica X v1'''
| Batman Begins || {{unplayable}} || {{unplayable}} || {{unplayable}} || Black screen after EA Games Logo and now loading screen with Rogue emulator for all 3 versions. Even you can observe the bats sound during the black screen of death. Jak Emulator refuses even to load and crashes while loading. This Game is released in Korea (SLKA-25292), but the language is still in English, due to the fact that there was no localized PS2 version released in Korean markets. Before you can load the title screen, the game freezes with KOF98 Emulator.
|-
|-
| Batman - Vengeance || {{minorissues}} || {{minorissues}} || ? || [http://psx-place.com/threads/research-ps2-emulator-configuration-on-ps4.16131/page-122#post-319710 Config]
| Battlefield 2: Modern Combat||{{majorissues}}|| {{majorissues}} ||{{unplayable}}|| Major issues such as audio stuttering and low fps. <span style="color:white; background:Red>Jak emulator freezes before the game starts, and japanese version still not working on both Rogue and Jak Emulators as well.</span>
|-
|-
| Batman Begins || {{unplayable}} || {{unplayable}} || {{unplayable}} || Black screen after EA Games logo and now loading screen with Rogue emulator for all 3 versions. The sound of bats can be heard during the black screen of death. Jak emulator refuses to load, and crashes. This game was released in Korea (SLKA-25292), but the language is still in English, given there were no localized PS2 versions released in Korean markets. Before loading the title screen, the game freezes with KOF98 emulator.
| Battle Engine Aquila || ? || {{minorissues}} || ? || Using Rogue emu; Minor slowdown if there's a lot of enemies on screen at once and/or in a position to view entire map. Also slight skybox corruption in the corners. Unplayable in Jak emu due to much worse performance.
|-
| Battlefield 2: Modern Combat||{{majorissues}}|| {{majorissues}} ||{{unplayable}}|| Major issues such as audio stuttering and low fps. <span style="color:white; background:Red>Jak emulator freezes before the game starts, and japanese version still not working on both Rogue and Jak emulators as well.</span>
|-
| Battle Engine Aquila || ? || {{playable}} || ? ||Minor slowdown if there's a lot of enemies on screen at once and/or in a position to view entire map. Also slight skybox corruption in the corners, use [[Custom Configuration Files#Battle Engine Aquila|config]].
|-
|-
| Battle Stadium D.O.N || {{notavailable}} || {{notavailable}} || {{Playable}} || Works perfectly with Jak v2 emu.
| Battle Stadium D.O.N || {{notavailable}} || {{notavailable}} || {{Playable}} || Works perfectly with Jak v2 emu.
|-
|-
| Beat Down: Fists of Vengeance || {{unplayable}} || {{Playable}} || {{Playable}} || Black screen after selecting 50/60hz (PAL) and crashes after PS2 logo (NTSC). Japanese ISO works 100% fine with no lag, freeze or graphical issues. Known in Japan as simply ''Beat Down'' (ビートダウン, ''Bīto Daun'') '''Update: Emu used=parappa v1. Use [http://www.psx-place.com/threads/research-ps2-emulator-configuration-on-ps4.16131/page-172#post-337644 Config]'''
| Beat Down: Fists of Vengeance || {{unplayable}} || {{unplayable}} || {{Playable}} || Black screen after selecting 50/60hz (PAL) and crashes after PS2 logo (NTSC). Japanese ISO works 100% fine with no lag, freeze or graphical issues. Known in Japan as simply ''Beat Down'' (ビートダウン, ''Bīto Daun'')
|-
|-
| Beatmania IIDX 9th Style || {{notavailable}} || {{notavailable}} || {{unplayable}} || Black screen after PS2 BIOS
| Beatmania IIDX 9th Style || {{notavailable}} || {{notavailable}} || {{unplayable}} || Black screen after PS2 BIOS
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| Beatmania IIDX 16: EMPRESS Premium Best Disc || {{notavailable}} || {{notavailable}} || {{unplayable}} || Screen constantly jitters up and down due to interlacing. Menus work fine, but the game freezes when the song starts.
| Beatmania IIDX 16: EMPRESS Premium Best Disc || {{notavailable}} || {{notavailable}} || {{unplayable}} || Screen constantly jitters up and down due to interlacing. Menus work fine, but the game freezes when the song starts.
|-
|-
| BEN 10: ALIEN FORCE || ? || {{playable}} || ? || Excellent and runs just like it does on PS2. Use jak v2 emu. Jakv2 emu works very well.
| BEN 10: ALIEN FORCE || ? || {{playable}} || ? || Excellent and runs just like it does on PS2. Use jak v2 emu. Jakv1 emu works very well.
|-
|-
| Ben 10 Alien Force: Vilgax Attacks || {{unplayable}} || {{playable}} || {{notavailable}} || Game starts and launches perfectly into the main menu, but then immediately crashes when trying to play a new game on the first level, although the textures and everything was looking nice... maybe needs a custom config. PS2 Classics GUI used. '''UPDATE: [http://www.psx-place.com/threads/research-ps2-emulator-configuration-on-ps4.16131/page-186#post-350526 Config]'''
| Ben 10 Alien Force: Vilgax Attacks || {{unplayable}} || {{unplayable}} || {{notavailable}} || Game starts and launches perfectly into the main menu, but then immediately crashes when trying to play a new game on the first level, although the textures and everything was looking nice... maybe needs a custom config. PS2 Classics GUI used.
|-
|-
| Ben 10: Protector of Earth || ? || ? || ? ||
| Ben 10: Protector of Earth || {{playable}} || ? || ? || PAL version runs perfectly, no issues noticed. Used PS2 Classics GUI for conversion (Default emu).
|-
| Ben 10 Ultimate Alien: Cosmic Destruction || ? || ? || {{notavailable}} ||
|-
|-
| Berserk: Millennium Falcon Hen Seima Senki no Shō || {{notavailable}} || {{notavailable}} || {{minorissues}} || Has English patch. Game might crash if bombs subweapons hits too many enemies on-screen.
| Berserk: Millennium Falcon Hen Seima Senki no Shō || {{notavailable}} || {{notavailable}} || {{minorissues}} || Has English patch. Game might crash if bombs subweapons hits too many enemies on-screen.
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| BLACK || {{minorissues}} || {{minorissues}} || ? ||  Some little sound problems but playable and  white outline in the corners and around some characters in NTSC versions. PAL -->https://www.youtube.com/watch?v=5jYjkyGMbMk
| BLACK || {{minorissues}} || {{minorissues}} || ? ||  Some little sound problems but playable and  white outline in the corners and around some characters in NTSC versions. PAL -->https://www.youtube.com/watch?v=5jYjkyGMbMk
|-
|-
| Blade 2 || ? || {{playable}} || ? || Freezes at the start of first level fixed with [http://www.psx-place.com/threads/research-ps2-emulator-configuration-on-ps4.16131/page-110#post-316902 Config] NOTE: Remove emuObj.ThrottleMax() from LUA file before building pkg by commenting it out as such --emuObj.ThrottleMax() or deleting the line.
| Blade 2 || ? || {{playable}} || ? || Freezes at the start of first level fixed with config here
|-
|-
| Bleach: Blade Battlers 2nd || {{notavailable}} || {{notavailable}} || {{playable}} ||  
| Bleach: Blade Battlers 2nd || {{notavailable}} || {{notavailable}} || {{playable}} ||  
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| Bleach: Hanatarishi Yabuu || {{notavailable}} || {{notavailable}} || {{playable}} ||  
| Bleach: Hanatarishi Yabuu || {{notavailable}} || {{notavailable}} || {{playable}} ||  
|-
|-
| Blitz - The League || ? || {{playable}} || ? ||  use kof98um emu.  Works flawlessly.
| Blitz - The League || ? || {{unplayable}} || ? ||  Crashes after you pick the arena
|-
|-
| Blood Will Tell: Tezuka Osamu's Dororo ||  ?  || {{playable}} ||  ?  || Full fix Available @PSX-Place
| Blood Will Tell: Tezuka Osamu's Dororo ||  ?  || {{playable}} ||  ?  || Full fix Available @PSX-Place
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| Bloody Roar 3 ||  {{playable}} || ? || ? || Interlacing artefacts in cutscenes
| Bloody Roar 3 ||  {{playable}} || ? || ? || Interlacing artefacts in cutscenes
|-
|-
| Bloody Roar 4 ||  ? || {{playable}} || ? || SPS (Spiky Poly Syndrome) requires clamping fix. Works great on Jak emu .--- Check [[Custom Configuration Files#Bloody Roar 4|Emulator Configuration]] for additional details.
| Bloody Roar 4 ||  ? || {{playable}} || ? || SPS (Spiky Poly Syndrome) requires clamping fix. Works great on Jak emu .--- Check [[Talk:PS2 Classics Emulator Compatibility List#Bloody Roar 4|Emulator Configuration]] for additional details.
|-
|-
| BlowOut || ? || {{playable}} || ? ||  
| BlowOut || ? || {{playable}} || ? ||  
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| Britney's Dance Beat || ? || {{playable}} || ? || Game plays perfectly fine no issues at all.
| Britney's Dance Beat || ? || {{playable}} || ? || Game plays perfectly fine no issues at all.
|-
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| Broken Sword: The Sleeping Dragon || {{playable}} || {{notavailable}} || ? || No NTSC-U Release for PS2 (PAL = SLES-51157 / NTSC-J = SLPS-25356) - Released in North America only for original Xbox and Windows. [http://www.psx-place.com/threads/research-ps2-emulator-configuration-on-ps4.16131/page-186#post-350408 Config]
| Broken Sword: The Sleeping Dragon || {{playable}} || {{notavailable}} || ? || No NTSC-U/C Release for PS2 (PAL = SLES-51157 / NTSC-U = SLPS-25356) - Released in North America only for original Xbox and Windows.
|-
|-
| Brothers in Arms: Earned in Blood || {{playable}} || ? || ? || Remove uprender 2x2 to fix horizontal lines on parts of the screen (--gs-uprender=none --gs-upscale=none)
| Brothers in Arms: Earned in Blood || {{playable}} || ? || ? || Remove uprender 2x2 to fix horizontal lines on parts of the screen (--gs-uprender=none --gs-upscale=none)
|-
|-
| Brothers in Arms: Road to Hill 30 || {{playable}} || ? || ? || Remove uprender 2x2 to fix horizontal lines on parts of the screen (--gs-uprender=none --gs-upscale=none)
| Brothers in Arms: Road to Hill 30 || {{playable}} || ? || ? || Remove uprender 2x2 to fix horizontal lines on parts of the screen (--gs-uprender=none --gs-upscale=none)
|-
| Buffy the Vampire Slayer: Chaos Bleeds || {{playable}} || {{playable}} || {{notavailable}} || PAL config available [https://www.psx-place.com/threads/research-ps2-emulator-configuration-on-ps4.16131/page-221#post-368712 here]. NTSC config available [https://www.psx-place.com/threads/research-ps2-emulator-configuration-on-ps4.16131/page-221#post-368606 here].
|-
|-
| Bujingai: The Forsaken City || ? || {{playable}} || ? ||
| Bujingai: The Forsaken City || ? || {{playable}} || ? ||
|-
|-
| Bully (Canis Canem Edit) || {{official}} || {{official}} || ? || style="background-color:#FFFF90;" | Some Lag issues and graphical glitches (without official patches). Hattrick vs Golloway Bug in both rogue V.1 & jak V.2 (playable {ps4} but not past that mission unless you mess with the emulator settings).
| Bully (Canis Canem Edit) || {{official}} || {{official}} || ? || style="background-color:#FFFF90;" | Some Lag issues and graphical glitches (without official patches). Hattrick vs Golloway Bug in both rogue V.1 & jak V.2 (playable {ps4} but not past that mission unless you mess with the emulator settings). --- Check [[Talk:PS2 Classics Emulator Compatibility List#Canis Canem Edit/Bully|Emulator Configuration]] for additional details.
|-
|-
| Burnout || {{playable}} || {{minorissues}} || ? || Aside from a small texture issue that affects the Start, Checkpoint, and Finish markers, the game runs absolutely flawlessly.
| Burnout || {{playable}} || {{minorissues}} || ? || Aside from a small texture issue that affects the Start, Checkpoint, and Finish markers, the game runs absolutely flawlessly.
|-
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| Burnout 2: Point of Impact || {{playable}} || {{playable}} || {{unplayable}} || Use [[Custom Configuration Files#Burnout 2: POI|Config]] to fix white parts. JAP version crashes with the GTA3 emulator after PS2 intro.
| Burnout 2: Point of Impact || {{playable}} || {{playable}} || ? || [[Talk:PS2 Classics Emulator Compatibility List#Burnout2: POI|Use config to fix white parts.]]
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| Burnout 3: Takedown || {{minorissues}} || {{minorissues}} || {{minorissues}} || '''SLES-52584: Rogue emu used. Use [http://www.psx-place.com/attachments/sles-52584_config-rar.36695 Config] /SLES-52585: Rogue v1 and Jack v2 emu used.''' Stripes of colour on the left part of the screen. Annoying but playable'''. Need a similar config as SLES-52584'''. The game has some issues if Jak emulator if used only in the JAP version.
| Burnout 3: Takedown || {{unplayable}} || {{minorissues}} || ? || style="background-color:#FFFF90;" | Minor issues like a weird pink faded line 1 inch width full height on left side of the screen besides that the game runs good.<br>PAL version freezes before race randomly.
|-
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| Burnout Dominator || {{unplayable}} || {{unplayable}} || ? || US version freeze before race begins (Jak emu), EUR doesn't boot up within GTA3 emu.
| Burnout Dominator || ? || {{unplayable}} || ? || US version freeze before race begins (Jak emu)
|-
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| Burnout Revenge || {{minorissues}} || {{minorissues}} || {{unplayable}} || Game crashes at first but next time onwards runs perfectly in full speed. Little pink/blue line appears left side of the screen but it won't bother gameplay. Used Rogue Emu while compiling. (Tested by xamtra on FW 9.00). '''Update: Rogue emu used. Use [http://www.psx-place.com/attachments/sles-53507_config-rar.36715/ Config]''' JAP version crashes after loading with a Unhandled pagefault exception over GTA3 emulation.
| Burnout Revenge || {{unplayable}} || {{unplayable}} || ? || Freeze before race begins
|}
|}
<span style="font-size:85%"><div align="right">'''[[##|#]]{{dot}}[[#A|A]]{{dot}}<span style="color:#FF0000">B</span>{{dot}}[[#C|C]]{{dot}}[[#D|D]]{{dot}}[[#E|E]]{{dot}}[[#F|F]]{{dot}}[[#G|G]]{{dot}}[[#H|H]]{{dot}}[[#I|I]]{{dot}}[[#J|J]]{{dot}}[[#K|K]]{{dot}}[[#L|L]]{{dot}}[[#M|M]]{{dot}}[[#N|N]]{{dot}}[[#O|O]]{{dot}}[[#P|P]]{{dot}}[[#Q|Q]]{{dot}}[[#R|R]]{{dot}}[[#S|S]]{{dot}}[[#T|T]]{{dot}}[[#U|U]]{{dot}}[[#V|V]]{{dot}}[[#W|W]]{{dot}}[[#X|X]]{{dot}}[[#Y|Y]]{{dot}}[[#Z|Z]]'''</div></span>
<span style="font-size:85%"><div align="right">'''[[##|#]]{{dot}}[[#A|A]]{{dot}}<span style="color:#FF0000">B</span>{{dot}}[[#C|C]]{{dot}}[[#D|D]]{{dot}}[[#E|E]]{{dot}}[[#F|F]]{{dot}}[[#G|G]]{{dot}}[[#H|H]]{{dot}}[[#I|I]]{{dot}}[[#J|J]]{{dot}}[[#K|K]]{{dot}}[[#L|L]]{{dot}}[[#M|M]]{{dot}}[[#N|N]]{{dot}}[[#O|O]]{{dot}}[[#P|P]]{{dot}}[[#Q|Q]]{{dot}}[[#R|R]]{{dot}}[[#S|S]]{{dot}}[[#T|T]]{{dot}}[[#U|U]]{{dot}}[[#V|V]]{{dot}}[[#W|W]]{{dot}}[[#X|X]]{{dot}}[[#Y|Y]]{{dot}}[[#Z|Z]]'''</div></span>
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! style="width:27%" | Name !! style="width:7%"| {{flagonly|EU}} PAL !! style="width:7%"| {{flagonly|US}} NTSC-U/C !! style="width:7%"| {{flagonly|JP}} NTSC-J !! style="width:52%"| Notes <small><div style="float:right;">[[PS2 Classics Emulator Compatibility List#top|Back to top]]</div></small>
! style="width:27%" | Name !! style="width:7%"| {{flagonly|EU}} PAL !! style="width:7%"| {{flagonly|US}} NTSC-U/C !! style="width:7%"| {{flagonly|JP}} NTSC-J !! style="width:52%"| Notes <small><div style="float:right;">[[PS2 Classics Emulator Compatibility List#top|Back to top]]</div></small>
|-
|-
| Cabela's Dangerous Hunts || ? || {{playable}} || {{notavailable}} ||  Minor sps that can be fixed with VU1 clamping commands. Otherwise, works perfectly on Jakv2
| Cat in The Hat || {{unplayable}} || {{unplayable}} || ? ||  Freezes after PS2 Logo.
|-
|-
| Cat in The Hat || ? || {{playable}} || ? || Freezes after PS2 Logo. Fix available for NTSC version, other version need porting.
| Call of Duty 2: Big Red One || ? || {{unplayable}} || {{playable}} || It tears and it has unbelievable lag, you can't even hear the dialog
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| Capcom Classics Collection || {{playable}} || {{minorissues}} || ? || Minor graphical issues in a couple of games and random crashes when exiting a game
| Capcom Classics Collection || {{playable}} || {{minorissues}} || ? || Minor graphical issues in a couple of games and random crashes when exiting a game
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| Capcom Fighting Evolution || ? || {{playable}} || ? || Seems to be fine, no issues of note.
| Capcom Fighting Evolution || ? || {{playable}} || ? || Seems to be fine, no issues of note.
|-
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| Capcom vs. SNK 2 || {{playable}} || {{playable}} || {{available}} || Seems to be fine, no issues of note.
| Capcom vs. SNK 2 || {{playable}} || {{available}} || {{available}} || Seems to be fine, no issues of note.
|-
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| Captain Tsubasa || {{notavailable}} || {{notavailable}} || {{playable}} ||  
| Call of Duty: Finest Hour || {{unplayable}} || ? || ? || SLES-52782 It tears and it has unbelievable lag, you can't even hear the dialog
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|-
| Call of Duty: Finest Hour || {{unplayable}} || {{playable}} || ? || SLES-52782 It tears and it has unbelievable lag, you can't even hear the dialog. Config available for NTSC @PSX-Place
| Call of Duty 2: Big Red One || ? || {{unplayable}} || ? || It tears and it has unbelievable lag, you can't even hear the dialog
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| Call of Duty 2: Big Red One || ? || {{majorissues}} || {{unplayable}} || It tears and it has unbelievable lag, you can't even hear the dialog. Update: [http://www.psx-place.com/threads/research-ps2-emulator-configuration-on-ps4.16131/page-143#post-323147 Config] JP is unbootable with a RECVX emu.
| Call of Duty 3 || ? || {{unplayable}} || ? || It tears and it has unbelievable lag, you can't even hear the dialog.
|-
|-
| Call of Duty 3 || ? || {{unplayable}} || ? || It tears and it has unbelievable lag, you can't even hear the dialog. UPDATE FIX(PAL): https://www.psx-place.com/threads/research-ps2-emulator-configuration-on-ps4.16131/page-215#post-364914 still slowdowns. UPDATE FIX(US): https://www.psx-place.com/threads/research-ps2-emulator-configuration-on-ps4.16131/page-216#post-366988
| Call of Duty: World at War - Final Fronts || {{playable}} || ? || ? || Patched glitches and lag issues, please refer [[Talk:PS2_Classics_Emulator_Compatibility_List#Call_of_Duty:_World_at_War_-_Final_Fronts|Emulator config]] for more help.
|-
| Call of Duty: World at War - Final Fronts || {{playable}} || ? || ? || Patched glitches and lag issues, please refer [[Custom Configuration Files#Call of Duty: World at War - Final Fronts|Emulator config]] for more help.
|-
|-
| Cars || {{available}} || {{playable}} || {{notavailable}} || No known issues (NTSC U/C version).
| Cars || {{available}} || {{playable}} || {{notavailable}} || No known issues (NTSC U/C version).
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| Cars: Mater-National Championship || {{playable}} || ? || ? || No known issues
| Cars: Mater-National Championship || {{playable}} || ? || ? || No known issues
|-
|-
| CART Fury Championship Racing || ? || {{playable}} || {{notavailable}} || Boots to black screen after Playstation 2 Splash. Tested using Jak emu. Fix is available for the NTSC version
| CART Fury Championship Racing || ? || {{unplayable}} || {{notavailable}} || Boots to black screen after Playstation 2 Splash. Tested using Jak emu.
|-
| Cartoon Network Racing || ? || {{minorissues}} || ? || Boots, infinite loading loop when starting a race. Tested using JakV2 and RougueV1 emu. Update: Use [http://www.psx-place.com/threads/research-ps2-emulator-configuration-on-ps4.16131/page-74#post-284581 Config]
|-
|-
| Castle Shikigami II: War of the Worlds || {{playable}} || ? || ? || Known in Japan as ''Shikigami no Shiro II''
| Castle Shikigami II: War of the Worlds || {{playable}} || ? || ? || Known in Japan as ''Shikigami no Shiro II''
|-
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| Castlevania: Curse of Darkness || {{playable}} || {{playable}} || {{available}} || Lots of graphics issues with stretched polygons appearing across the screen when the camera is near walls. In PCSX2 fix is no clamping for vu0/1 and cop2, but it won't help on PS4. Fixed with lua [[Custom Configuration Files#Castlevania: Curse of Darkness|Config]]
| Castlevania: Curse of Darkness || {{playable}} || {{majorissues}} || {{available}} || Lots of graphics issues with stretched polygons appearing across the screen when the camera is near walls. In PCSX2 fix is no clamping for vu0/1 and cop2, but it won't help on PS4.  
|-
|-
| Castlevania: Lament of Innocence || {{playable}} || {{playable}} || ? || Works perfectly with Jakv2.
| Castlevania: Lament of Innocence || {{playable}} || {{playable}} || ? || Works perfectly with Jakv2.
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| Charlie and the Chocolate Factory || ? || {{playable}} || ? ||  No known issues
| Charlie and the Chocolate Factory || ? || {{playable}} || ? ||  No known issues
|-
|-
| Choaniki: Sei Naru Protein Densetsu || ? || ? || {{playable}} || High language barrier.
| Choaniki: Sei Naru Protein Densetsu || ? || ? || {{playable}} || High Language Barrier.
|-
|-
| The Chronicles of Narnia: Prince Caspian || ? || {{playable}} || ? || No known issues
| The Chronicles of Narnia: Prince Caspian || ? || {{playable}} || ? || No known issues
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| The Chronicles of Narnia: The Lion, The Witch and The Wardrobe || ? || {{playable}} || ? || No known issues
| The Chronicles of Narnia: The Lion, The Witch and The Wardrobe || ? || {{playable}} || ? || No known issues
|-
|-
| Champions: Return to Arms || ? || {{majorissues}} || ? || Working with Rouge V1 but has major graphical glitches. Otherwise stable FPS
| Champions: Return to Arms || ? || {{majorissues}} || ? || Working with Rouge V1 but has mayjor graphical glitches. Otherwise stable FPS
|-
|-
| Chulip || ? || {{playable}} || ? || No issues whatsoever.  
| Chulip || ? || {{playable}} || ? || No issues whatsoever.  
|-
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| Clock Tower 3 || {{minorissues}} || {{playable}} || ? || Does not work with JAK emulator it's checked on PS2-FPKG and PS2 Classics NTSC. Crash after Playstation 2 doesn't even reach the main menu, but works great with rogue emulator.  
| Clock Tower 3 || {{minorissues}} || {{playable}} || ? || Does not work with JAK emulator. Works well with rogue emulator. Very minor graphic glitch on the bottom of the screen when Alyssa is on panic mode.
|-
| Club Football 2005: Arsenal FC || {{majorissues}} || {{notavailable}} || {{notavailable}} || Tested with Jak V2, everything seems fine. However, it does playble for an one match. Cannot exit to the main menu after finishing a match, it will keep restarting the same match over & over again.
|-
| Club Football: Arsenal FC || {{playable}} || ? || {{notavailable}} || Using Jak V2 emulator, converted by PS2-FPKG_v0.6, works perfectly.
|-
|-
| Code of the Samurai || {{playable}} || ? || ? || No known issues. Used Jak v2 (Known in Japan as ''Shinsengumi Gunrou-den [新選組群狼伝]'')
| Code of the Samurai || {{playable}} || ? || ? || No known issues. Used Jak v2 (Known in Japan as ''Shinsengumi Gunrou-den [新選組群狼伝]'')
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| Cold Fear || {{unplayable}} || {{minorissues}} || {{notavailable}} || SLES_53158 Crashes after ps2 logo<br>SLUS_21047 only error i found is less then minor your characters head loses its texture for a split second here and there, very much playable.
| Cold Fear || {{unplayable}} || {{minorissues}} || {{notavailable}} || SLES_53158 Crashes after ps2 logo<br>SLUS_21047 only error i found is less then minor your characters head loses its texture for a split second here and there, very much playable.
|-
|-
| Cold Winter || {{minorissues}} || {{minorissues}} || ? || Require config file to fix rendering, and physics, there are still some issues with steering, and FMV. Check [[Custom Configuration Files#Cold Winter|Emulator Configuration]] for additional details.
| Cold Winter || {{minorissues}} || {{minorissues}} || ? || Require config file to fix rendering, and physics, there are still some issues with steering, and FMV. Check [[Talk:PS2 Classics Emulator Compatibility List#Cold Winter|Emulator Configuration]] for additional details.
|-
|-
| Colosseum: Road to Freedom || {{playable}} || ? || ? || No known issues. Use Rogue v1 emu. Known as ''Gladiator: Road to Freedom'' in Japan.
| Colosseum: Road to Freedom || {{playable}} || ? || ? || No known issues. Use Rogue v1 emu. Known as ''Gladiator: Road to Freedom'' in Japan.
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| Contra: Shattered Soldier || {{playable}} || ? || ? || No issues noticed. Works perfectly with Jakv2
| Contra: Shattered Soldier || {{playable}} || ? || ? || No issues noticed. Works perfectly with Jakv2
|-
|-
| Coraline || {{playable}} || {{playable}} || ? || Game freezes on first scene. Fixed by using AOFA emu.
| Coraline || ? || {{unplayable}} || ? || Game freezes on first scene
|-
|-
| Corvette || {{playable}} || {{playable}} || ? || <span style="color:white; background:#FF1000>With Resident Evil - Code Veronica X emu, the logo and menu screens skips heavily and has crashes with EE exception.</span>
| Corvette || {{playable}} || {{playable}} || ? ||  
|-
|-
| Cowboy Bebop: Tsuioku no Serenade || ? || ? || {{playable}} || works with KOF98emu
| Cowboy Bebop: Tsuioku no Serenade || ? || ? || {{playable}} || works with KOF98emu
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| Crash: Mind over Mutant || {{playable}} || {{minorissues}} || {{notavailable}} || Character models are flickering, bad/weird looking, and the map flickers sometimes. Else works fine. '''EDIT:''' Game now works perfectly.
| Crash: Mind over Mutant || {{playable}} || {{minorissues}} || {{notavailable}} || Character models are flickering, bad/weird looking, and the map flickers sometimes. Else works fine. '''EDIT:''' Game now works perfectly.
|-
|-
| Crash Bandicoot: The Wrath of Cortex || {{playable}} || {{playable}} || {{playable}} || works with KOF98emu NTSC-U and NTSC-J. Use config check [[Custom Configuration Files#Crash Bandicoot - Wrath of Cortex|emulator configuration]]. works using KOF2000 emu PAL versions.
| Crash Bandicoot: The Wrath of Cortex || {{playable}} || {{minorissues}} || {{unplayable}} || Some minor background graphics glitches
|-
|-
| Crash 'N' Burn || ? || {{unplayable}} || ? || Grey screen. Audio can be heard from publisher and developer cinematics.
| Crash 'N' Burn || ? || {{unplayable}} || ? || Grey screen. Audio can be heard from publisher and developer cinematics.
|-
|-
| Crash Nitro Kart || {{playable}} || {{playable}} || ? || Require config to boot. [[Custom Configuration Files#Crashm Nitro Kart|Emulator config]]. Emu used=JakX v2
| Crash Nitro Kart || {{playable}} || {{playable}} || ? || Require config to boot. [[Talk:PS2_Classics_Emulator_Compatibility_List#Crash_Nitro_Kart|Emulator config]]. Emu used=JakX v2
|-  
|-  
| Crash of the Titans || {{playable}} || {{minorissues}} || ? || Hesitant to list this as minor issues as the game itself looks and runs fantastically, however the main menu screen stalls periodically for a few seconds. PAL version works perfectly.
| Crash of the Titans || {{playable}} || {{minorissues}} || ? || Hesitant to list this as minor issues as the game itself looks and runs fantastically, however the main menu screen stalls periodically for a few seconds. PAL version works perfectly.
|-
|-
| Crash Twinsanity || {{playable}} || {{playable}} || {{unplayable}} || PAL: Minor distance LOD fade visual glitches. Occasionally, parts of Crash's model become semi transparent. US: Sometimes the game will crash when loading but very rarely, Crash is semi-transparent, has a tiny bit of slow down when there is too many boxes or Wumpa Fruit on screen and minor LOD fade visual glitches. Within the Resident Evil - Code Veronica X emulator, the game runs but too many gfx issues whilst you can do get past ingame screens. Use this [[Custom Configuration Files#Crash Twinsanity|config]]
| Crash Twinsanity || {{playable}} || {{playable}} || ? || PAL: Minor distance LOD fade visual glitches. Occasionally, parts of Crash's model become semi transparent. US: Sometimes the game will crash when loading but very rarely, Crash is semi-transparent, has a tiny bit of slow down when there is too many boxes or Wumpa Fruit on screen and minor LOD fade visual glitches. '''EDIT:''' Game now works perfectly.
|-
|-
| Crash Tag Team Racing || {{minorissues}} || {{minorissues}} || ? || Game runs at incredibly slow framerate, use this [[Custom Configuration Files#Crash Tag Team Racing|config]]
| Crash Tag Team Racing || {{minorissues}} || {{minorissues}} || ? || Game runs at incredibly slow framerate, even in the main menu. Crash's model has some visual glitches too. Use this config to Make the game Playable --vu1-di-bits=0 --ee-cycle-scalar=1.5 --gs-upscale=0 --gs-uprender=0
|-
|-
| Crazy Taxi || {{playable}} || {{playable}} || {{minorissues}} ||  
| Crazy Taxi || {{available}} || {{playable}} || {{available}} ||  
|-
|-
| Crime Life: Gang Wars || {{playable}} || ? || ? || Works perfectly with Jakv2 emu. Uprender 2x2 works.
| Crime Life: Gang Wars || {{playable}} || ? || ? || Works perfectly with Jakv2 emu. Uprender 2x2 works.
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| Crimson Sea 2 || ? || {{playable}} || ? || No issues noticed.
| Crimson Sea 2 || ? || {{playable}} || ? || No issues noticed.
|-
|-
| Crimson Tears || {{playable}} || {{playable}} || ? || No issues noticed. Use [http://www.psx-place.com/threads/research-ps2-emulator-configuration-on-ps4.16131/page-144#post-323327 config] for best presentation
| Crimson Tears || {{playable}} || ? || ? || No issues noticed.
|-
|-
| Critical Velocity || {{notavailable}} || {{notavailable}} || {{unplayable}} || FMVs are horribly rendered to the point that they look like clown vomit (epilepsy warning). Game then locks at a black screen as soon as it starts with sound effects still playing in the background. High language barrier. With Jakv1 emu, the game crashes after the PS2 bios intro.
| Critical Velocity || {{notavailable}} || {{notavailable}} || {{unplayable}} || FMVs are horribly rendered to the point that they look like clown vomit (epilepsy warning). Game then locks at a black screen as soon as it starts with sound effects still playing in the background. High Language Barrier. With Jakv1 emu, the game crashed after the PS2 bios intro.
|-
|-
| Crouching Tiger, Hidden Dragon (Tiger and Dragon) || ? || {{playable}} || ? ||  
| Crouching Tiger, Hidden Dragon (Tiger and Dragon) || ? || {{playable}} || ? ||  
|-
| Crusty Demons || {{playable}} || {{notavailable}} || {{notavailable}} || Config available to fix the game's freeze
|-
|-
| Culdcept || ? || {{playable}} || ? ||  
| Culdcept || ? || {{playable}} || ? ||  
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| Dance Dance Revolution Party Collection || {{notavailable}} || {{notavailable}} || {{unplayable}} || Black screen after PS2 BIOS
| Dance Dance Revolution Party Collection || {{notavailable}} || {{notavailable}} || {{unplayable}} || Black screen after PS2 BIOS
|-
|-
| Dance Dance Revolution SuperNOVA || ? || {{playable}} ||{{playable}}|| Works fine.
| Dance Dance Revolution SuperNOVA || ? || {{playable}} || ? || Works fine.
|-
|-
| Dance Dance Revolution SuperNOVA 2 || ? || {{playable}} ||{{playable}}|| Works fine.
| Dance Dance Revolution SuperNOVA 2 || ? || {{playable}} || ? || Works fine.
|-
|-
| Dance Dance Revolution X || ? || {{playable}} || ? || Works fine. Progressive output not tested.
| Dance Dance Revolution X || ? || {{playable}} || ? || Works fine. Progressive output not tested.
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|-
|-
| Dark Chronicle (Dark Cloud 2) || {{official}} || {{official}} || ? || style="background-color:#90FF90;" | Homebrew creation also works fine, no issues.
| Dark Chronicle (Dark Cloud 2) || {{official}} || {{official}} || ? || style="background-color:#90FF90;" | Homebrew creation also works fine, no issues.
|-
| Dark Summit || ? || {{playable}} || ? || Works fine with "Fahrenheit" emu used.
|-
|-
| Darkwatch || {{playable}} || {{playable}} || {{notavailable}} || Perfect. No issues.
| Darkwatch || {{playable}} || {{playable}} || {{notavailable}} || Perfect. No issues.
|-
|-
| Dave Mirra Freestyle BMX 2 || {{playable}} || {{playable}} || ? ||  
| Dave Mirra Freestyle BMX 2 || {{playable}} || {{playable}} || ? ||  
|-
| David Beckham Soccer || {{unplayable}} || ? || {{notavailable}} || Converted using PS2-FPKG 0.6 (JakV2 emulator), crashed after Opening MV.
|-
|-
| Dawn of Mana || ? || {{playable}} || ? || Require config file [https://www.psx-place.com/threads/research-ps2-emulator-configuration-on-ps4.16131/page-67#post-283079 [1<nowiki>]</nowiki>] JakX emu used.
| Dawn of Mana || ? || {{playable}} || ? || Require config file [https://www.psx-place.com/threads/research-ps2-emulator-configuration-on-ps4.16131/page-67#post-283079 [1<nowiki>]</nowiki>] JakX emu used.
|-
|-
| Dead or Alive 2: Hardcore || ? || {{playable}} || {{playable}} || Require config file to fix black screen, new patch added full sound effects support. Check [[Custom Configuration Files#Dead or Alive 2: Hardcore|Emulator Configuration]] for additional details.
| Dead or Alive 2: Hardcore || ? || {{playable}} || {{playable}} || Require config file to fix black screen, new patch added full sound effects support. Check [[Talk:PS2 Classics Emulator Compatibility List#Dead or Alive 2: Hardcore|Emulator Configuration]] for additional details.
|-
|-
| Dead to Rights || {{playable}} || {{minorissues}} || {{unplayable}} ||  NTSC US - #fixes flickering textures from second mission.
| Dead to Rights || {{playable}} || {{minorissues}} || {{unplayable}} ||  NTSC - Shadow Model Is Glitchy. <span style="color:white; background:#FF1000>NTSC-J version freezes before starts.</span>
--gs-use-clut-merge=1
--gs-kernel-cl="clutmerge"
--gs-kernel-cl-up="clutmerge2x2"
Jakv2 Emu. <span style="color:white; background:#FF1000>NTSC-J version freezes before starts.</span>
|-
|-
| Dead to Rights 2 || {{playable}} || {{playable}} || ? || No issues noticed.
| Dead to Rights 2 || {{playable}} || {{playable}} || ? || No issues noticed.
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| Def Jam - Fight for NY || {{playable}} || {{playable}} || ? || Seems fine, no issues of note. SLES_52507 same as NTSC no issues
| Def Jam - Fight for NY || {{playable}} || {{playable}} || ? || Seems fine, no issues of note. SLES_52507 same as NTSC no issues
|-
|-
| Def Jam - Vendetta || {{playable}} || {{playable}} || {{majorissues}} || Some graphical issues with stages and character models fixed by adding --vu-xgkick-delay=0 as a config. NTSC-J will froze sometimes and has some issues before you can save a game within the GTA3 emulation.
| Def Jam - Vendetta || {{playable}} || {{playable}} || ? || Some graphical issues with stages and character models fixed by adding --vu-xgkick-delay=0.58 as a config
|-
|-
| Delta Force Black Hawk Down || ? || {{majorissues}} || ? || Low fps in menu and game, visual glitches in game
| Delta Force Black Hawk Down || ? || {{majorissues}} || ? || Low fps in menu and game, visual glitches in game
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| Destroy All Humans! 2 || {{official}} || {{official}} || {{notavailable}} ||
| Destroy All Humans! 2 || {{official}} || {{official}} || {{notavailable}} ||
|-
|-
| Destruction Derby Arenas || ? || {{playable}} || ? || '''Works great with [http://www.psx-place.com/threads/research-ps2-emulator-configuration-on-ps4.16131/page-138#post-321908 Config]. Emu used = ADK'''
| Destruction Derby Arenas || ? || {{unplayable}} || ? || Does not load past splash screen.
|-
|-
| Deus Ex: The Conspiracy || {{minorissues}} || {{playable}} || {{notavailable}} || Very minor graphical corruption with lighting, visible as random flicker and pseudo-transparent square box around firearms when using '''edgesmooth''' upscale in '''PS2-FPKG_v0.6'''.
| Deus Ex: The Conspiracy || {{minorissues}} || {{minorissues}} || {{notavailable}} || Very minor graphical corruption involving lighting, visible as random flicker and pseudo-transparent square box around firearms, because used '''edgesmooth''' upscale in '''PS2-FPKG_v0.6'''.
''Edited:'' problems disappear if you set '''Upscale''' value on '''none''' or '''gpu''' in '''PS2-FPKG_v0.6'''.<br>
''Edited:'' broblems disappears if you set '''Upscale''' value on '''none''' or '''gpu''' in '''PS2-FPKG_v0.6'''.<br>
If you want '''Force 60hz PAL mode''' in the game and '''force bilinear filtering''', write in the config:
If you want '''Force 60hz PAL mode''' in the game and '''force bilinear filtering''', write in the config:
  --gs-force-bilinear=1
  --gs-force-bilinear=1
  --force-pal-60hz=1
  --force-pal-60hz=1
'''UPDATE: Use [https://www.psx-place.com/threads/research-ps2-emulator-configuration-on-ps4.16131/page-243#post-383124 this config] to fix above mentioned graphics corruption and keep full up2x2 and edgesmooth upscalling'''
May be useful for other games too =)
|-
|-
| Devil Kings || {{playable}} || ? || ? ||
| Devil Kings || {{playable}} || ? || ? ||
|-
|-
| Devil May Cry || {{available}} || {{playable}} || {{unplayable}} || When you start the game in new game appears black screen (NTSC U/C and NTSC J versions). PS4 version available.
| Devil May Cry || {{available}} || {{unplayable}} || {{unplayable}} || When you start the game in new game appears black screen (NTSC U/C and NTSC J versions). PS4 version available.
|-
|-
| Devil May Cry 2 || ? || {{playable}} || ? || Graphical glitches, character faces keep disappearing. War of the monsters v1 emu fixes this issue
| Devil May Cry 2 || ? || {{minorissues}} || ? || Graphical glitches, character faces keep disappearing. Tested NTSC-U with Jakv2 emulator.
|-
|-
| Devil May Cry 3: (Dante's Awakening) [Special Edition] || {{minorissues}} || {{playable}} || ? || version pal with flickering. There is a black bar at the bottom of the screen - doesn't affect gameplay at all.
| Devil May Cry 3: (Dante's Awakening) [Special Edition] || {{minorissues}} || {{playable}} || ? || version pal with flickering. There is a black bar at the bottom of the screen - doesn't affect gameplay at all.
|-
|-
| Di Gi Charat Fantasy Excellent (Di Gi Charat Fantasy Nyo) || {{notavailable}} || {{notavailable}} || {{playable}} || High language barrier. Tries to check the memory card.
| Di Gi Charat Fantasy Excellent (Di Gi Charat Fantasy Nyo) || {{notavailable}} || {{notavailable}} || {{playable}} || High Language Barrier. Tries to check the memory card.
|-
|-
| Digimon Rumble Arena 2 || {{playable}} || {{playable}} || {{playable}} || Use --fpu-no-clamping=1 to fix menu screen. <br>Known in Japan as ''Digimon Battle Chronicle (デジモンバトルクロニクル)''
| Digimon Rumble Arena 2 || {{playable}} || {{playable}} || {{playable}} || Use --fpu-no-clamping=1 to fix menu screen. <br>Known in Japan as ''Digimon Battle Chronicle (デジモンバトルクロニクル)''
|-
|-
| Digimon World 4 || {{playable}} || {{playable}} || ? || both versions stuck after ps2 logo, This [[Custom Configuration Files#Digimon World 4|Config]] fixes the issue
| Digimon World 4 || {{unplayable}} || {{unplayable}} || ? || both versions stuck after ps2 logo
|-
|-
| Digimon World Data Squad || ? || {{playable}} || ? ||  
| Digimon World Data Squad || ? || {{playable}} || ? ||  
|-
|-
| Dirge of Cerberus: Final Fantasy VII || {{minorissues}} || {{minorissues}} || ? || It somtimes has little framedrops, but playable. NTSC-U does not work with Jakv2 emulator, black screen after BIOS.
| Dirge of Cerberus: Final Fantasy VII || {{minorissues}} || {{minorissues}} || ? || It has sometimes little framedrops, but playable. NTSC-U does not work with Jakv2 emulator, black screen after BIOS.
|-
|-
| Disaster Report (SOS: The Final Escape) || {{playable}} || {{playable}} || {{playable}} || No major issues noticed, game *seems* a little blurry though that could be intentional. South Korea Ver(NTSC-J)(Kor name ='절체절명도시') = playable [Known in Japan as: ''絶体絶命都市 (Zettai Zetsumei Toshi)'']
| Disaster Report (SOS: The Final Escape) || {{playable}} || {{playable}} || {{playable}} || No major issues noticed, game *seems* a little blurry though that could be intentional. South Korea Ver(NTSC-J)(Kor name ='절체절명도시') = playable [Known in Japan as: ''絶体絶命都市 (Zettai Zetsumei Toshi)'']
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| Disgaea: Hour of Darkness || ? || {{playable}} || ? || No issues noticed.
| Disgaea: Hour of Darkness || ? || {{playable}} || ? || No issues noticed.
|-
|-
| Disgaea 2: Cursed Memories || ? || {{playable}} || ? || Use: [[Custom Configuration Files#Disgaea 2: Cursed Memories|Emulator Configuration]] in order to avoid graphic issues caused by upscaler.
| Disgaea 2: Cursed Memories || ? || {{playable}} || ? || Use: [[Talk:PS2 Classics Emulator Compatibility List#Disgaea 2: Cursed Memories|Emulator Configuration]] in order to avoid graphic issues caused by upscaler.
|-
|-
| Disney's Chicken Little || ? || {{playable}} || ? || No known issues.
| Disney's Chicken Little || ? || {{playable}} || ? || No known issues.
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|-
|-
| Disney's Piglet's Big Game || {{majorissues}} || {{playable}} || ? || JAKv2 with config fixes missing textures, vertices, and characters
| Disney's Piglet's Big Game || {{majorissues}} || {{playable}} || ? || JAKv2 with config fixes missing textures, vertices, and characters
|-
| Disney's PK - Out of the Shadows|| {{unplayable}} || {{playable}} || {{notavailable}} ||
|-
|-
| Disney's Stitch: Experiment 626 || {{playable}} || ? || ? ||  
| Disney's Stitch: Experiment 626 || {{playable}} || ? || ? ||  
|-
|-
| Disney's Tarzan: Freeride (Disney's Tarzan: Untamed) || {{majorissues}} || {{minorissues}} || {{unplayable}} || Low frame rate. <span style="color:white; background:#FF1000>NTSC-J version runs fine but ingame skips completely heavily with KOF98 Emulator.</span> '''Update: Use [http://www.psx-place.com/threads/research-ps2-emulator-configuration-on-ps4.16131/page-176#post-340829 config] for NTSC-U ver'''
| Disney's Tarzan: Freeride (Disney's Tarzan: Untamed) || {{majorissues}} || ? || {{unplayable}} || Low frame rate. <span style="color:white; background:#FF1000>NTSC-J version runs fine but ingame skips completely heavily with KOF98 Emulator.</span>
|-
|-
| Disney's The Haunted Mansion || ? || {{playable}} || ? ||  
| Disney's The Haunted Mansion || ? || {{playable}} || ? ||  
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| Disney/Pixar Toy Story 3 || {{playable}} || ? || ? ||  
| Disney/Pixar Toy Story 3 || {{playable}} || ? || ? ||  
|-
|-
| Disney/Pixar The Incredibles || ? || {{playable}} || ? ||
| Disney/Pixar The Incredibles || ? || {{playable}} || ? ||  
|-
| Disney Princess - Enchanted Journey || {{playable}} || {{playable}} || ? || [https://www.psx-place.com/threads/research-ps2-emulator-configuration-on-ps4.16131/page-245#post-386329 Use config] to fix several issues. Emu used = RedFaction.
|-
|-
| DoDonPachi DaiOuJou || {{notavailable}} || {{notavailable}} || {{playable}} || No issues aside from framerate due to objects on screen (this happens on original hardware as well).<br>Also known as ''"Angry Leader Bee: Blissful Death" (怒首領蜂 大往生)''
| DoDonPachi DaiOuJou || {{notavailable}} || {{notavailable}} || {{playable}} || No issues aside from framerate due to objects on screen (this happens on original hardware as well).<br>Also known as ''"Angry Leader Bee: Blissful Death" (怒首領蜂 大往生)''
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| Dragon Ball Z: Budokai 2 || ? || {{playable}} || ? || No issues with Jak emu ''(known in Japan as Dragon Ball Z 2 [ドラゴンボールZ2])''
| Dragon Ball Z: Budokai 2 || ? || {{playable}} || ? || No issues with Jak emu ''(known in Japan as Dragon Ball Z 2 [ドラゴンボールZ2])''
|-
|-
| Dragon Ball Z: Budokai 3 (Collector's Edition) || ? || {{playable}} || ? || Game freeze randomly during combat. Fix is available for the US version, other versions need the offset to be converted
| Dragon Ball Z: Budokai 3 (Collector's Edition) || {{majorissues}} || {{majorissues}} || {{majorissues}} || Game freeze randomly during combat.
|-
|-
| Dragon Ball Z: Budokai Tenkaichi || {{unplayable}} || {{unplayable}} || ? || Same issues as Infinite World; random hard locks during combat. Issue is related to GIF
| Dragon Ball Z: Budokai Tenkaichi || {{unplayable}} || {{unplayable}} || ? || Same issues as Infinite World; random hard locks during combat. Will test on different emulators.
|-
|-
| Dragon Ball Z: Budokai Tenkaichi 2 ||  {{minorissues}} || {{playable}} || ? || PAL Version had minor graphical glitches, it doesn't display correct life bar, ki charge, attack charge and companion charge. (known in Japan as ''Dragon Ball Z: Sparking! NEO [ドラゴンボールZ Sparking! NEO]'') Fix for UI glitches [[Custom Configuration Files#Dragon Ball Z: Budokai Tenkaichi 2|Emulator Configuration]]
| Dragon Ball Z: Budokai Tenkaichi 2 ||  {{minorissues}} || {{playable}} || ? || PAL Version had minor graphical glitches, it doesn't display correct life bar, ki charge, attack charge and companion charge. (known in Japan as ''Dragon Ball Z: Sparking! NEO [ドラゴンボールZ Sparking! NEO]'') Fix for UI glitches [[Talk:PS2_Classics_Emulator_Compatibility_List#Dragon_Ball_Z:_Budokai_Tenkaichi_2|Emulator Configuration]]
|-
|-
| Dragon Ball Z: Budokai Tenkaichi 3 || {{playable}} || {{playable}} || {{playable}} || Known in Japan as ''Dragon Ball Z: Sparking! Meteor (ドラゴンボールZ Sparking! METEOR)'' Fix for UI glitches [[Custom Configuration Files#Dragon Ball Z: Budokai Tenkaichi 3|Emulator Configuration]]
| Dragon Ball Z: Budokai Tenkaichi 3 || ? || {{playable}} || {{playable}} || Known in Japan as ''Dragon Ball Z: Sparking! Meteor (ドラゴンボールZ Sparking! METEOR)'' Fix for UI glitches --gs-use-clut-merge=1 --gs-kernel-cl="clutmerge" --gs-kernel-cl-up="clutmerge2x2"
|-
|-
| Dragon Ball Z: Infinite World || ? || {{playable}} || ? || Game freeze randomly during combat. Fix is available for the US version, other versions need the offset to be converted
| Dragon Ball Z: Infinite World || {{majorissues}} || {{majorissues}} || {{majorissues}} || Tested with Jak v2 emulator, still random freezes like budokai 3, it seems like if u only play the map " Hyperbolic Time Chamber " u dont get any freeze, so I think it has something to do with the maps, because u cant get kicked out of this map like in others.
|-
|-
| Dragon Ball Z: Sagas || {{notavailable}} || {{playable}} || ? || No issues noticed.
| Dragon Ball Z: Sagas || {{notavailable}} || {{playable}} || ? || No issues noticed.
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| Dragon Blaze || {{playable}} || ? || ? || No issues detected.
| Dragon Blaze || {{playable}} || ? || ? || No issues detected.
|-
|-
| Dragon Quest V: Tenkuu no Hanayome || {{notavailable}} || {{notavailable}} || {{unplayable}} || The game itself works well, but it has an fpu bug that gets the in-game characters stuck in Faerie Land, unable to proceed. likely to be related to the FPU's ADD/SUB/MUL/DIV calculation accuracy.
| Dragon Quest V: Tenkuu no Hanayome || {{notavailable}} || {{notavailable}} || {{majorissues}} || Gets stuck in Faerie land unable to proceed.
|-
|-
| Dragon Quest VIII: Journey of the Cursed King || {{minorissues}} || {{minorissues}} || ? || Fix for shadow bug [[Custom Configuration Files#Dragon Quest VIII: Journey of the Cursed King|Emulator Configuration]]. Game still needs fixes for minor graphics issues. Has FPS drops in battles against some kinds of monsters later in the game.
| Dragon Quest VIII: Journey of the Cursed King || {{minorissues}} || {{minorissues}} || ? || Fix for shadow bug [[Talk:PS2 Classics Emulator Compatibility List#Dragon Quest VIII: Journey of the Cursed King|Emulator Configuration]]. Game still needs fixes for minor graphics issues. Has FPS drops in battles against some kinds of monsters later in the game.
|-
|-
| Dragons Lair 3D: Special Edition || {{playable}} || {{notavailable}} || {{notavailable}} ||  
| Dragons Lair 3D: Special Edition || {{playable}} || {{notavailable}} || {{notavailable}} ||  
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| DreamWorks Kung Fu Panda || ? || {{minorissues}} || ? ||Some graphical glitches.
| DreamWorks Kung Fu Panda || ? || {{minorissues}} || ? ||Some graphical glitches.
|-
|-
| DreamWorks Madagascar || {{minorissues}} || ? || {{majorissues}} ||Some graphical glitches. Try this untested [[Custom Configuration Files#DreamWorks Madagascar|config]]. The game has many issues whilst loading game within the GTA3 Emulation.
| DreamWorks Madagascar || {{minorissues}} || ? || ? ||Some graphical glitches. With GBA Emulator (mGBA 3DS), it does work perfect for me on O2DS console so enough.
|-
|-
| DreamWorks Madagascar: Escape 2 Africa (Madagascar: Escape 2 Africa) || {{minorissues}} || ? || ? || Some graphical glitches.
| DreamWorks Madagascar: Escape 2 Africa (Madagascar: Escape 2 Africa) || {{minorissues}} || ? || ? || Some graphical glitches.
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| DreamWorks Shrek SuperSlam || {{minorissues}} || ? || ? ||Some graphical glitches.
| DreamWorks Shrek SuperSlam || {{minorissues}} || ? || ? ||Some graphical glitches.
|-
|-
| DreamWorks Shrek the Third || ? || {{playable}} || ? || Has an extreme slowdown issues, use [[Custom Configuration Files#Dreamworks: Shrek the third|config]] to fix it
| DreamWorks Shrek the Third || ? || {{minorissues}} || ? || awful graphical glitches And Audio Noise in Story mode no workaround yet, Minigames fully working but with chobby audio, Chobby audio is caused by low fps that can be fixed with --ee-cycle-scalar=3.0
|-
| DreamWorks Bee Movie Game || {{playable}} || {{playable}} || {{notavailable}} || '''USA-PAL Config''' = https://www.psx-place.com/threads/research-ps2-emulator-configuration-on-ps4.16131/page-249#post-393561
'''
|-
|-
| Drive to Survive (Mashed: Fully Loaded) || ? || {{playable}} || ? || Included in Japan by the ''Simple 2000 Series Vol. 28: Bousou! Kenka Grand Prix, Drive to Survive''
| Drive to Survive (Mashed: Fully Loaded) || ? || {{playable}} || ? || Included in Japan by the ''Simple 2000 Series Vol. 28: Bousou! Kenka Grand Prix, Drive to Survive''
|-
|-
| Driving Emotion Type-S || {{Playable}} || ? || ? || Europe Version works fine. It was tested in PS4 version 9.0. In PS2-FPKG v0.4 use Rogue v1. It don't work in Jak v2 emulator (the game freezes on course selection, after choose the vehicle in Arcade Mode)
| Driv3r (Driver 3) || {{majorissues}} || {{majorissues}} || {{unplayable}} || Game menu runs fine; Major lag/frame drops once in actual gameplay and whitewashed coloring. <span style="color:black; background:#FFAA00>This game does not seem to reset after you complete the final Mission.</span> <span style="color:white; background:#FF1000>NTSC-J version still loads perfect but Atari logo, and loading screen skips very heavily, and has glitches than US and PAL versions. GTA 3 v1 Emulator stops to the Atari logo due to few beggining.</span>
|-
|-
| Driver - Parallel Lines (AKA. Driver 4 - Parallel Lines in Japan by UbiSoft) || {{majorissues}} || {{majorissues}} || {{unplayable}} || Same as Driver 3 with Jak emulator, however no graphical glitches observed as such. <span style="color:white; background:#FF1000;>Rogue emulator throws unhandled pagefault error and Japanese version crashes on Jak and Rogue emulator as well.</span>
| Driver - Parallel Lines (AKA. Driver 4 - Parallel Lines in Japan by UbiSoft) || {{majorissues}} || {{majorissues}} || {{unplayable}} || Same as Driver 3 with Jak emulator, however no graphical glitches observed as such. <span style="color:white; background:#FF1000;>Rogue emulator throws unhandled pagefault error and Japanese version crashes on Jak and Rogue emulator as well.</span>
|-
| Driv3r (Driver 3) || {{majorissues}} || {{majorissues}} || {{unplayable}} || Game menu runs fine; Major lag/frame drops once in actual gameplay and whitewashed coloring. <span style="color:black; background:#FFAA00>This game does not seem to reset after you complete the final Mission.</span> <span style="color:white; background:#FF1000>NTSC-J version still loads perfect but Atari logo, and loading screen skips very heavily, and has glitches than US and PAL versions. GTA 3 v1 Emulator stops to the Atari logo due to few beggining. The game still gets past the Loading screen and then crashes within an Unhandled pagefault exception in every emulator bases are RECVX (Resident Evil - Code Veronica X), Bully and GTASA (Grand Theft Auto - San Andreas).</span>
|-
|-
| Dual Hearts || ? || {{playable}} || ? || Works perfectly with emu GTA 3 v1
| Dual Hearts || ? || {{playable}} || ? || Works perfectly with emu GTA 3 v1
|-
| Duel Masters || ? || {{playable}} || ? || Runs fine in Jak v2
|-
|-
| Dukes of Hazzard (The): Return of the General Lee || ? || {{unplayable}} || ? || Main menu and gameplay does not render and runs at about one frame per second
| Dukes of Hazzard (The): Return of the General Lee || ? || {{unplayable}} || ? || Main menu and gameplay does not render and runs at about one frame per second
|-
|-
| Dynasty Tactics || ? || ? || ? ||  
| Dynasty Tactics 2 || ? || {{unplayable}} || ? || Cannot progress through the chain tactics portion of the tutorial, menu option to chain does not appear.
|-
|-
| Dynasty Tactics 2 || ? || {{unplayable}} || ? || Cannot progress through the chain tactics portion of the tutorial, menu option to chain does not appear.
| Dynasty Warriors 3 || {{playable}} || ? || ? || Shin Sangokumusou 2 in Japan - [https://en.wikipedia.org/wiki/Dynasty_Warriors_3 Info]
|-
|-
| Dynasty Warriors 2 || {{playable}} || {{playable}} || ? || Runs great, check config below.
| Dynasty warriors 3 Extreme legends  || {{playable}} || ? || ? || runs perfect with jakv2
|-
| Dynasty Warriors 3 || {{playable}} || {{playable}} || ? || Shin Sangokumusou 2 in Japan. Runs great with Jak v2 or JakX v2. Use feature rich config = https://www.psx-place.com/threads/research-ps2-emulator-configuration-on-ps4.16131/page-239#post-379228
|-
| Dynasty warriors 3 Extreme legends  || {{playable}} || {{playable}} || ? || Runs perfect with jakv2. Extensive config above at DW3.
|-
|-
| Dynasty warriors 4  || {{minorissues}} || ? || ? || flickering
| Dynasty warriors 4  || {{minorissues}} || ? || ? || flickering
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| Dynasty warriors 4 Empires  || {{minorissues}} || ? || ? || flickering
| Dynasty warriors 4 Empires  || {{minorissues}} || ? || ? || flickering
|-
|-
| Dynasty warriors 5  || {{minorissues}} || {{minorissues}} || ? || flickering on menu screen only
| Dynasty warriors 5  || {{minorissues}} || ? || ? || flickering
|-
|-
| Dynasty warriors 5 Extreme legends  || {{minorissues}} || {{minorissues}} || ? || flickering on menu screen only
| Dynasty warriors 5 Extreme legends  || {{minorissues}} || ? || ? || flickering
|-
|-
| Dynasty warriors 5 Empires || {{majorissues}} || {{majorissues}} || ? || Constant flickering in battle, without GFC Enchancement Enabled, and Screen Freezes instantly upon combat with GFX Enhancements (Render upscaling/smoothing), Game Works Using Kof2000 Emu but the grey filter flickering is yet to be resolved <span style="color:black; background:#FFAA00>and is quite dangerous for individuals with epilepsy to play with.</span>
| Dynasty warriors 5 Empires || {{minorissues}} || ? || ? || flickering
|-
|-
| Dynasty warriors 6  || ? || {{minorissues}} || ? || flickering
| Dynasty warriors 6  || ? || {{minorissues}} || ? || flickering
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| E.O.E: Eve of Extinction || ? || {{playable}} || ? || No problems with Jakv2.  
| E.O.E: Eve of Extinction || ? || {{playable}} || ? || No problems with Jakv2.  
|-
|-
| ESPN-NBA2K5 || ? || {{unplayable}} || ? || Crashes error CE-34878-0. On Ape Escape 2 emu, it gets stuck on the main menu instead of crashing, with many burned-in images.
| ESPN-NBA2K5 || ? || {{unplayable}} || ? || crashes error CE-34878-0.  
|-
|-
| Ecco the Dolphin: Defender of the Future || {{playable}} || {{playable}} || ? || Graphical issues solved with bully emu
| Ecco the Dolphin: Defender of the Future || {{playable}} || {{playable}} || ? || Graphical issues solved with bully emu
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| Endgame || ? || {{playable}} || ? || No issues noticed.
| Endgame || ? || {{playable}} || ? || No issues noticed.
|-
|-
| England International Football || {{playable}} || ? || ? || No issues noticed. Converted using PS2-FPKG 0.6 (Jak V2 emulator).
| Enter the Matrix || {{playable}} || {{playable}} || ? || No issues noticed. Jak v2 used. Don't use uprender  
|-
2x2 otherwise it causes crashes.
| Enter the Matrix || {{playable}} || {{playable}} || ? || No issues noticed. Jak v2 used. Don't use uprender. 2x2 otherwise it causes crashes. '''UPDATE: Use War of the monsters v1 emu to get the game to uprender 2x2 without crashing.'''
|-
|-
| Enthusia: Professional Racing || {{minorissues}} || {{playable}} || ? || No issues noticed. PAL version screen constantly bouncing up and down on menu and during gameplay. Gameplay itself is fine so putting as minor issue. Might be tolerable to some.
| Enthusia: Professional Racing || {{minorissues}} || {{playable}} || ? || No issues noticed. PAL version screen constantly bouncing up and down on menu and during gameplay. Gameplay itself is fine so putting as minor issue. Might be tolerable to some.
|-
|-
| Ephemeral Fantasia || ? || {{playable}} || ? || Player character's body is massively corrupted and missing polygons/textures. Tried on Jak and Rogue. '''UPDATE: [https://www.psx-place.com/threads/research-ps2-emulator-configuration-on-ps4.16131/page-102#post-312670. Config here.]'''
| Ephemeral Fantasia || ? || {{majorissues}} || ? || Player character's body is massively corrupted and missing polygons/textures. Tried on Jak and Rogue.
|-
|-
| Eragon || ? || {{playable}} || ? || Use [http://www.psx-place.com/threads/research-ps2-emulator-configuration-on-ps4.16131/page-154#post-331271 config]
| Eragon || {{unplayable}} || {{unplayable}} || ? || Freezes after PS2 logo screen, game requires specialised hack. PCSX2 states "disable MTVU (Multi-Threaded microVU1)" to fix loading freeze. Unknown PS2emu equivalent. Most likely it is --vu1=jit-sync
|-
|-
| Espgaluda || ? || ? || {{playable}} ||
| Espgaluda || ? || ? || {{playable}} ||
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| Eternal Ring || ? || {{official}} || ? ||  
| Eternal Ring || ? || {{official}} || ? ||  
|-
|-
| Eternal Poison || ? || {{playable}} || ? ||  
| Eternal Poison || ? || {{playable}} || ? || To boot past PS2 logo, and fix severe graphical issues, use config file. [[Talk:PS2_Classics_Emulator_Compatibility_List#Eternal_Poison|[1]]]
|-
|-
| Evangelion: Jo || {{notavailable}} || {{notavailable}} || {{playable}} || Works great, no known issues. High language barrier.
| Evangelion: Jo || {{notavailable}} || {{notavailable}} || {{playable}} || Working great, No known issues. High Language Barrier.
|-
|-
| Everblue 2 || {{playable}} || {{playable}} || ? ||  
| Everblue 2 || {{playable}} || {{playable}} || ? || To fix geometry/terrain pop-in at edges of screen, use config file [[Talk:PS2_Classics_Emulator_Compatibility_List#Everblue_2|[1]]]. Note: SLES config work also for SLUS version of game.
|-
|-
| Evergrace || ? || {{playable}} || ? || No known issues
| Evergrace || ? || {{playable}} || ? || No known issues
|-
|-
| Everybody's Tennis (Hot Shots Tennis) || {{official}} || {{official}} || ? || Known in Japan as ''Minna no Tennis (みんなのテニス)'' Check [[Official Configuration Files#Everybody's Tennis/Hot Shots Tennis|Emulator Configuration]] for additional details.
| Everybody's Tennis (Hot Shots Tennis) || {{official}} || {{official}} || ? || Known in Japan as ''Minna no Tennis (みんなのテニス)'' Check [[Talk:PS2 Classics Emulator Compatibility List#Everybody's Tennis/Hot Shots Tennis|Emulator Configuration]] for additional details.
|-
|-
| Evil Dead: A Fistful of Boomstick || {{playable}} || {{playable}} || ? || Working great, no issues. Jak v2 emu used.
| Evil Dead: A Fistful of Boomstick || {{playable}} || {{playable}} || ? || Working great, no issues. Jak v2 emu used.
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| Extermination || {{playable}} || {{minorissues}} || ? || Some Frame Drops in NTSC version
| Extermination || {{playable}} || {{minorissues}} || ? || Some Frame Drops in NTSC version
|-
|-
| Ex Zeus || {{playable}} || ? || ? ||  
| Ex Zeus || {{playable}} || ? || ? |
|-
|-
| Extreme-G 3 || {{available}} || {{available}} || {{notavailable}} ||  
| Extreme-G 3 || {{available}} || {{available}} || {{notavailable}} |
|-
|-
| Eye Toy Play || {{unplayable}} || {{unplayable}} || {{unplayable}} || The eye toy camera doesnt connect due to no USB support/passthrough. On a side note, there was no issues otherwise. The game boots with jakv2 emulator.
| Eye Toy Play || {{unplayable}} || {{unplayable}} || {{unplayable}} || The eye toy camera doesnt connect due to no USB support/passthrough. On a side note, there was no issues otherwise. The game boots with jakv2 emulator.
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|-
|-
| F1 2002 || {{available}} || {{available}} || {{notavailable}} ||
| F1 2002 || {{available}} || {{available}} || {{notavailable}} ||
|-
|-
|-
| F1 Career Challenge || {{available}} || {{available}} || {{notavailable}} ||
| F1 Career Challenge || {{available}} || {{available}} || {{notavailable}} ||
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| Fallout - Brotherhood of Steel || {{playable}} || {{playable}} || ? || config @psx-place
| Fallout - Brotherhood of Steel || {{playable}} || {{playable}} || ? || config @psx-place
|-
|-
| The Fairly OddParents - Breakin' da Rules || ? || {{playable}} || ? || No issues
| The Fairly OddParents - Breakin' da Rules || ? || {{unplayable}} || ? || Game doesn't boot after PS2 logo.
|-
| The Fairly OddParents: Shadow Showdown || ? || {{playable}} || {{notavailable}} || Freezes at the first loading screen with Jakv2 similarly to many other Nickelodeon games, and likewise, works just fine on RECVX.
|-
|-
| Fantastic 4 (Fantastic Four) || ? || {{playable}} || ? ||  
| Fantastic 4 (Fantastic Four) || ? || {{playable}} || ? ||  
|-
|-
| Fantastic Four: Rise of the Silver Surfer || ? || {{playable}} || ? || JakV2 gives a black screen after the first cutscene. Really bad slowdown, graphics appear to render perfectly. Requires RogueV1. '''UPDATE: NTSC [http://www.psx-place.com/threads/research-ps2-emulator-configuration-on-ps4.16131/page-155#post-331525 Config]'''
| Fantastic Four: Rise of the Silver Surfer || ? || {{majorissues}} || ? || JakV2 gives a black screen after the first cutscene. Really bad slowdown, graphics appear to render perfectly. Requires RogueV1
|-
|-
| FantaVision || {{official}} || {{official}} || ? ||  
| FantaVision || {{official}} || {{official}} || ? ||  
|-
|-
| Fast and The Furious, The || ? || {{playable}} || ? || Throw unhandled PF at GS thread while loading race. '''UPDATE: NTSC Config = https://www.psx-place.com/threads/research-ps2-emulator-configuration-on-ps4.16131/page-223#post-369108'''
| Fast and The Furious, The || ? || {{unplayable}} || ? || Throw unhandled PF at GS thread while loading race.  
|-
|-
| FATAL FURY BATTLE ARCHIVES VOL. 1 || {{playable}} || {{playable}} || ? || No issues.
| FATAL FURY BATTLE ARCHIVES VOL. 1 || {{playable}} || {{playable}} || ? || No issues.
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| Fate/Unlimited Codes || ? || ? || {{playable}} || Seemingly perfect using Jak emu
| Fate/Unlimited Codes || ? || ? || {{playable}} || Seemingly perfect using Jak emu
|-
|-
| FIFA 06 <br><small>''FIFA Soccer 06''</small> || {{available}} || {{available}} || {{notavailable}} ||
| FIFA 2002 || {{majorissues}} || ? || ? || Loads up fine, players missing, changed kits etc no frame issues (Europe Version)
|-
|-
| FIFA 07 || {{available}} || {{available}} || {{available}} ||
| FIFA 12 || {{minorissues}} || ? || ? || Some sound problems but playable
|-
|-
| FIFA 08 <br><small>''FIFA Soccer 08''</small> || {{available}} || {{minorissues}} || {{available}} || plays really good usa version minor sound issues
| FIFA Street || {{playable}} || {{playable}} || ? ||  
|-
|-
| FIFA 09 <br><small>''FIFA Soccer 09''</small> || {{available}} || {{available}} || {{notavailable}} ||
| FIFA Street 2 || {{minorissues}} || {{minorissues}} || ? || Very minor graphical corruption on stage preview during "select stage", inconsequential really.
|-
|-
| FIFA 10 <br><small>''FIFA Soccer 10''</small> || {{available}} || {{available}} || {{available}} ||
| Fight Club || {{unplayable}} || {{unplayable}} || ? || Absurd graphic patterns (severe graphical glitches) observed throughout, which makes the game unplayable. Tested with Jak and Rogue emulators.
|-
|-
| FIFA 11 <br><small>''FIFA Soccer 11''</small> || {{minorissues}} || {{available}} || {{available}} || Crashes on Jakv2, playable on RECVX but with minor slowdowns.
| Fighter Maker 2 || {{notavailable}} || {{playable}} || {{playable}} || Works with no issues with Jak emu. <span style="color:white; background:#FF1000>Game immediately crashes on boot-up with Rogue emu.</span>
|-
|-
| FIFA 12 || {{minorissues}} || {{available}} || {{notavailable}} || Fully playable on Jakv2, but has minor slowdowns here and there.
| Fight Night 2004 || ? || {{playable}} || ? || No issues whatsoever.
|-
|-
| FIFA 13 || {{available}} || {{available}} || {{available}} ||
| Fight Night: Round 2 || ? || {{playable}} || ? || No issues whatsoever.
|-
|-
| FIFA 14 || {{available}} || {{available}} || {{notavailable}} || PS4 version available.
| Fight Night: Round 3 || ? || {{minorissues}} || ? || sometimes gives errors when finishing a match.
|-
|-
| FIFA 2001 <br><small>''FIFA 2001: Major League Soccer''</small> <br><small>''FIFA 2001: World Championship''</small> || {{available}} || {{available}} || {{available}} ||
| Final Fantasy X || {{available}} || {{playable}} || {{available}} || No issues noticed (NTSC U/C).
|-
|-
| FIFA Football 2002 || {{majorissues}} || {{available}} || {{available}} || Loads up fine, players missing, changed kits etc no frame issues (PAL Version).
| Final Fantasy XI || {{notavailable}} || {{available}} || {{available}} ||
|-
|-
| FIFA Football 2003 <br><small>''FIFA Soccer 2003''</small> || {{available}} || {{available}} || {{available}} ||
| Final Fantasy XII (International Zodiac Job System) || {{playable}} || {{playable}} || {{playable}} || No major issues encountered.<br>(IZJS doesn't exist in PAL and NTSC U/C regions, plays fine from JPN although the English patched version require additional steps to boot [https://www.psx-place.com/threads/research-ps2-emulator-configuration-on-ps4.16131/page-47#post-240636]).
|-
|-
| FIFA Football 2004 <br><small>''FIFA Soccer 2004''</small> || {{available}} || {{available}} || {{available}} ||
| Final Fantasy X-2 || {{available}} || {{playable}} || {{available}} || No issues noticed (NTSC U/C version).
|-
|-
| FIFA Football 2005 <br><small>''FIFA Soccer 2005''</small> || {{available}} || {{minorissues}} || {{available}} || Converted using JakV2. Everything is playable & gameplay is fine, just there are some graphic glitch on the player's jersey.
| Final Fight: Streetwise || {{majorissues}} || {{majorissues}} || ? || PAL & NTSC: Huge FPS drop during introducing characters and exploring city, needs a fix.
|-
|-
| FIFA Street || {{playable}}  || {{playable}} || ? ||
| Fire Pro Wrestling Returns || ? || {{playable}} || ? ||  
|-
| FIFA Street 2 || {{minorissues}} || {{minorissues}} || ? || Very minor graphical corruption on stage preview during "select stage", inconsequential really, Will probably never be fixed on the ps4 as it needs PCSX2's GIFFIFOHack.
|-
| Fight Club || ? || {{minorissues}} || ? || Absurd graphic patterns (severe graphical glitches) observed throughout, which makes the game unplayable. Tested with Jak and Rogue emulators.
|-
| Fighter Maker 2 || {{notavailable}} || {{playable}} || {{playable}} || Works with no issues with Jak emu. <span style="color:white; background:#FF1000>Game immediately crashes on boot-up with Rogue emu.</span>
|-
| Fight Night 2004 || ? || {{playable}} || ? || No issues whatsoever.
|-
| Fight Night: Round 2 || ? || {{playable}} || ? || No issues whatsoever.
|-
| Fight Night: Round 3 || ? || {{minorissues}} || ? || sometimes gives errors when finishing a match.
|-
| Fight-Box || {{available}} || {{notavailable}} || {{notavailable}} || RECVX Emu v1: The game keeps crashing PS4 with a Unhandled pagefault error exception on start.<br>GTA3 Emu v1: Works perfect.
|-
| Final Fantasy X || {{available}} || {{playable}} || {{available}} || No issues noticed (NTSC U/C).
|-
| Final Fantasy XI || {{notavailable}} || {{available}} || {{available}} ||
|-
| Final Fantasy XII (International Zodiac Job System) || {{playable}}  || {{playable}} || {{playable}} || No major issues encountered.<br>(IZJS doesn't exist in PAL and NTSC U/C regions, plays fine from JPN although the English patched version require additional steps to boot [https://www.psx-place.com/threads/research-ps2-emulator-configuration-on-ps4.16131/page-47#post-240636]).
|-
| Final Fantasy X-2 || {{available}} || {{playable}} || {{available}} || No issues noticed (NTSC U/C version).
|-
| Final Fight: Streetwise || {{minorissues}} || {{minorissues}} || ? || [http://www.psx-place.com/threads/research-ps2-emulator-configuration-on-ps4.16131/page-164#post-335302 PAL config] - [http://www.psx-place.com/threads/research-ps2-emulator-configuration-on-ps4.16131/page-172#post-337675 NTSC config]
|-
| Fire Pro Wrestling Returns || ? || {{playable}} || ? ||  
|-
| Fire Pro Wrestling Z || {{notavailable}} || {{notavailable}} || {{majorissues}} || Config available for freeze fix, but the game still has graphical problems
|-
|-
| Fireblade || {{minorissues}} || ? || ? || Terrain rendering has significant glitches
| Fireblade || {{minorissues}} || ? || ? || Terrain rendering has significant glitches
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| Fisherman's Challenge || ? || {{unplayable}} || ? || Graphic issues make game unplayable
| Fisherman's Challenge || ? || {{unplayable}} || ? || Graphic issues make game unplayable
|-
|-
| Flame of Recca: Final Burning (Rekka no Honō: FINAL BURNING)<br><small>Anime Battle Rekka no Honō: FINAL BURNING (アニメバトル 烈火の炎 FINAL BURNING)</small> || {{notavailable}} || {{notavailable}} || {{minorissues}} || Il gioco funziona perfettamente. La musica non viene riprodotta. Ho provato tutte le configurazioni. Nella versione GBA di "Rekka no Honoo - THE GAME" Con l'emulatore GBA (mGBA), sì, offre una velocità migliore e un audio molto buono e funziona per me su una console New2DSXL.
| Flame of Recca: Final Burning (Rekka no Honō: FINAL BURNING)<br><small>Anime Battle Rekka no Honō: FINAL BURNING (アニメバトル 烈火の炎 FINAL BURNING)</small> || {{notavailable}} || {{notavailable}} || {{minorissues}} || Il gioco funziona perfettamente. La musica non viene riprodotta. Ho provato tutte le configurazioni. Nella versione GBA di "Rekka no Honoo - THE GAME" Con l'emulatore GBA (mGBA), sì, offre una velocità migliore e un audio molto buono e funziona per me su una console Old2DS.
|-
|-
| FlatOut || {{playable}} || {{playable}} || ? || Config Available
| FlatOut || {{playable}} || {{playable}} || ? || Config Available
|-
|-
| FlatOut 2 || {{playable}} || {{playable}} || ? || Config available [[Custom Configuration Files#Flatout 2|here]]
| FlatOut 2|| {{playable}} || {{playable}} || ? || config available @PSX-Place
|-
|-
| The Flintstones: Bedrock Racing || {{playable}} || ? || ? ||  
| The Flintstones: Bedrock Racing || {{playable}} || ? || ? ||  
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| Ford Racing 3 || ? || {{minorissues}} || ? || Strange small texture glitches pertaining to shadows from vehicles whenever the camera is in close proximity. Also a thin white line about 5 feet in front of player vehicle wraps around the entire terrain. No framerate or other texture issues.
| Ford Racing 3 || ? || {{minorissues}} || ? || Strange small texture glitches pertaining to shadows from vehicles whenever the camera is in close proximity. Also a thin white line about 5 feet in front of player vehicle wraps around the entire terrain. No framerate or other texture issues.
|-
|-
| Ford Street Racing (Ford Bold Moves Street Racing) || {{minorissues}} || {{majorissues}} || ? || PAL Config can be found [https://www.psx-place.com/threads/research-ps2-emulator-configuration-on-ps4.16131/page-231#post-374848 here]
| Ford Street Racing (Ford Bold Moves Street Racing) || ? || {{majorissues}} || ? || low framrate
|-
|-
| Forever Kingdom: Evergrace 2 || ? || {{playable}} || ? || No issues noticed.
| Forever Kingdom: Evergrace 2 || ? || {{playable}} || ? || No issues noticed.
|-
|-
| Forgotten Realms: Demon Stone || {{minorissues}} || {{playable}} || ? || [http://www.psx-place.com/threads/research-ps2-emulator-configuration-on-ps4.16131/page-154#post-331316 PAL ver config]. But might be better to use [http://www.psx-place.com/threads/research-ps2-emulator-configuration-on-ps4.16131/page-154#post-331281 NTSC ver config]
| Forgotten Realms: Demon Stone || {{majorissues}} || ? || ? || Black lines over FMVs, constant spiky-poly-syndrome during gameplay.
|-
|-
| Formula One 04 || {{available}} || {{notavailable}} || {{available}} ||
| Formula One 04 || {{available}} || {{notavailable}} || {{available}} ||
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| Freedom Fighters || {{unplayable}} || {{playable}} || ? || SLES_51467 Crashes after PS2 logo.<br>SLUS_20658 Works with no issues.
| Freedom Fighters || {{unplayable}} || {{playable}} || ? || SLES_51467 Crashes after PS2 logo.<br>SLUS_20658 Works with no issues.
|-
|-
| Freekstyle || ? || {{playable}} || ? || Playable with ADK Damashii emulator
| Freekstyle || ? || {{unplayable}} || ? || Doesn't boot
|-
|-
| Frequency || ? || {{playable}} || ? ||  
| Frequency || ? || {{playable}} || ? ||  
|-
|-
| Frogger: Ancient Shadows || ? || {{playable}} || ? || Custom config fixes model glitchs. Check [[Custom Configuration Files#Frogger: Ancient Shadow|Emulator Configuration]] for additional details.  
| Frogger: Ancient Shadows || ? || {{playable}} || ? || Custom config fixes model glitchs. <br>Check [[Talk:PS2 Classics Emulator Compatibility List#Frogger:_Ancient_Shadow|Emulator Configuration]] for additional details.  
|-
|-
| Frogger: The Great Quest || ? || {{playable}} || ? ||  
| Frogger: The Great Quest || ? || {{playable}} || ? ||  
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| G1 Jockey 3 || ? || {{playable}} || ? ||  
| G1 Jockey 3 || ? || {{playable}} || ? ||  
|-
|-
| Gadget Racers || {{playable}} || {{playable}} || ? ||  
| Gadget Racers || {{playable}} || {{unplayable}} || ? || SLUS-20225 doesn't boot on Jakv2, page faults after intro video on Roguev1
|-
|-
| Galactic Wrestling featuring Ultimate Muscle - The Kinnikuman Legacy || ? || {{playable}} || ? || Custom Config required to fix missing characters & textures. Check emulator Configuration for additional details.
| Galactic Wrestling featuring Ultimate Muscle - The Kinnikuman Legacy || ? || {{playable}} || ? || Custom Config required to fix missing characters & textures. Check Emulator Configuration for additional details.
|-
|-
| Galerians: Ash || {{playable}} || {{playable}} || ? || fix available for NTSC and PAL versions
| Galerians: Ash || ? || {{majorissues}} || ? || Major graphical issues, screen keeps flashing, missing special effects, missing cutscene videos, missing examination results (grey screen on many screens)
|-
|-
| Garfield: Lasagna World Tour || ? || {{playable}} || ? ||  
| Garfield: Lasagna World Tour || ? || {{playable}} || ? ||  
Line 913: Line 840:
| G-Force || {{playable}} || {{playable}} || ? ||  
| G-Force || {{playable}} || {{playable}} || ? ||  
|-
|-
| Genji: Dawn of the Samurai || {{playable}} || {{unplayable}} || ? || PAL Version works perfectly with the GTA3 v1 emu, NTSC version gets stuck with a black screen.
| Genji: Dawn of the Samurai || {{playable}} || {{unplayable}} || ? || PAL Version works perfectly with the GTA3 v1 emu
|-
|-
| The Getaway || {{playable}} || {{playable}} || {{available}} ||  
| The Getaway || {{playable}} || {{minorissues}} || {{available}} || Game is fully working now , fixed lag during cutscenes; see here for more details [[Talk:PS2 Classics Emulator Compatibility List#The Getaway|Emulator Configuration]]
|-
|-
| The Getaway: Black Monday || {{playable}} || {{playable}} || {{available}} ||  
| The Getaway: Black Monday || {{playable}} || {{playable}} || {{available}} ||Fix for crash in the Chapter 5 (PAL version) Check [[Talk:PS2 Classics Emulator Compatibility List#The Getaway: Black Monday|Emulator Configuration]] for additional details.
|-
|-
| Ghost in the Shell: Stand Alone Complex || {{playable}} || ? || ? || No issues of note, unpassable door glitch fixed with special config. Check [[Custom Configuration Files#Ghost in the Shell: Stand Alone Complex|Emulator Configuration]] for further information.
| Ghost in the Shell: Stand Alone Complex || {{playable}} || ? || ? || No issues of note, unpassable door glitch fixed with special config. Check [[Talk:PS2 Classics Emulator Compatibility List#Ghost in the Shell: Stand Alone Complex|Emulator Configuration]] for further information.
|-
|-
| Ghostbusters || {{playable}} || {{playable}} || ? || Fully playable using Bully v2 emulator
| Ghostbusters || {{playable}} || {{playable}} || ? || Fully playable using Bully v2 Emulator
|-
|-
| Ghost Rider|| {{playable}} || {{playable}} || ? || Fully playable using Bully v2 emulator.
| Ghost Rider|| {{playable}} || {{playable}} || ? || Fully playable using Bully v2 Emulator.
|-
|-
| Ghosthunter || {{official}} || {{official}} || {{official}} || NTSC Version Has fix Available (old emu ps2). New emu PS2 PLUS release June 18, 2024
| Ghosthunter || {{unplayable}} || {{playable}} || ? || NTSC Version Has fix Available
|-
|-
| GigaWing Generations || {{playable}} || ? || ? || Make sure to select 60Hz on SLES-53548 version, else game runs slower.
| GigaWing Generations || {{playable}} || ? || ? || Make sure to select 60Hz on SLES-53548 version, else game runs slower.
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| Go, Diego, Go! Safari Rescue || ? || {{minorissues}} || ? ||Some graphical glitches
| Go, Diego, Go! Safari Rescue || ? || {{minorissues}} || ? ||Some graphical glitches
|-
|-
| God Hand || {{playable}} || {{playable}} || ? || patched the missing ground glitch, see [[Custom Configuration Files#God Hand|Emulator config]] for help.
| God Hand || {{playable}} || {{playable}} || ? || patched the missing ground glitch, see [[Talk:PS2_Classics_Emulator_Compatibility_List#God_Hand|Emulator config]] for help.
|-
|-
| God of War || {{playable}} || {{playable}} || {{playable}} || Fixed low framerate and maximum glitches were patched, works 100% fine (all versions). Check [[Custom Configuration Files#God Of War|Emulator config details]]
| God of War || {{playable}} || {{playable}} || {{playable}} || Fixed low framerate and maximum glitches were patched, works 100% fine (all versions). Check [[Talk:PS2_Classics_Emulator_Compatibility_List#God_Of_War|Emulator config details]]
|-
|-
| God of War II ||{{minorissues}} || {{minorissues}} || {{playable}} || Most of the glitches were patched, however the game lags few times (during cutscenes as well) and gets back to normal. '''Recommended settings''' in-game must be enabled : Progressive Scan and Widescreen. Failing to do so will result in graphical bugs in future game levels (Tested for NTSC and PAL versions). Check [[Custom Configuration Files#God of War 2|Emulator config details]]. <span style="background:#90FF90"> Korean version (SCKA_300.06) and Japanese version (SLPM_670.13) works with no issues at all </span>
| God of War II ||{{minorissues}} || {{minorissues}} || {{playable}} || Most of the glitches were patched, however the game lags few times (during cutscenes as well) and gets back to normal. '''Recommended settings''' in-game must be enabled : Progressive Scan and Widescreen. Failing to do so will result in graphical bugs in future game levels (Tested for NTSC and PAL versions). Check [[Talk:PS2_Classics_Emulator_Compatibility_List#God_of_War_2|Emulator config details]]. <span style="background:#90FF90"> Korean version (SCKA_300.06) and Japanese version (SLPM_670.13) works with no issues at all </span>
|-
|-
| Godzilla: Save the Earth || {{minorissues}} || {{minorissues}} || ? || loading screens have a weird overlay
| Godzilla: Save the Earth || {{unplayable}} || ? || ? || Freezes randomly for no predictable reason.
|-
|-
| Godzilla: Unleashed || {{minorissues}} || {{minorissues}} || ? || loading screens have a weird overlay
| Godzilla: Unleashed || {{unplayable}} || ? || ? || Fatal error a few frames after loading a match.
|-
|-
| Go Kart Rally || {{playable}} || ? || ? ||
| Go Kart Rally || {{playable}} || ? || ? ||
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| Gradius 3 & 4 || ? || {{playable}} || ? || Works fine.
| Gradius 3 & 4 || ? || {{playable}} || ? || Works fine.
|-
|-
| Gradius V || ? || {{playable}} || {{playable}} || Requires vu1=jit-sync . KOF98 and GTASA emus doesn't even get past Konami screen and then crashes in the JAP version.
| Gradius V || ? || {{playable}} || {{playable}} || Requires vu1=jit-sync .
|-
| Grandia III || ? || {{unplayable}} || ? || Doesn't boot.
|-
|-
| Gran Turismo Concept (2002 Tokyo-Geneva) || {{minorissues}} || {{notavailable}} || {{available}} || Minor graphical issues. works well overall.
| Gran Turismo Concept (2002 Tokyo-Geneva) || {{minorissues}} || {{notavailable}} || {{available}} || Minor graphical issues. works well overall.
|-
|-
| Gran Turismo 3: A-Spec || {{minorissues}} || {{minorissues}} || {{available}} || Ghost cars are solid and not transparent on Rogue V1 emu. Major graphical issues occur on Special Stage Route 11 and the B-6 License Test on Rogue V1 emu which can only be fixed by restarting the game however they can still be completed regardless.
| Gran Turismo 3: A-Spec || {{minorissues}} || {{minorissues}} || {{avaliable}} || Ghost cars are solid and not transparent on Rogue V1 emu. Major graphical issues occur on Special Stage Route 11 and the B-6 License Test on Rogue V1 emu which can only be fixed by restarting the game however they can still be completed regardless.
|-
|-
| Gran Turismo 4 Prologue|| {{minorissues}} || {{notavailable}} || {{available}} || runs well with upscaling + edgesmooth on... used 4:3 but 16:9 option is in-game...
| Gran Turismo 4 Prologue|| {{minorissues}} || {{notavailable}} || {{available}} || runs well with upscaling + edgesmooth on... used 4:3 but 16:9 option is in-game...
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| Grand Prix Challenge || {{majorissues}} || {{majorissues}} || {{available}} || Road textures are incorrect / rainbow color / corrupt. Low frame rate in wet weather races.
| Grand Prix Challenge || {{majorissues}} || {{majorissues}} || {{available}} || Road textures are incorrect / rainbow color / corrupt. Low frame rate in wet weather races.
|-
|-
| Grand Theft Auto III || {{official}} || {{official}} || {{available}} || style="background-color:#FFAA00;" | Flickering lightning, when using a custom image file (without official patches) - Customized emulator Configuration File might be helpful
| Grand Theft Auto III || {{official}} || {{official}} || {{available}} || style="background-color:#FFAA00;" | Flickering lightning, when using a custom image file (without official patches) - Customized Emulator Configuration File might be helpful
|-
|-
| Grand Theft Auto: San Andreas || {{official}} || {{official}} || {{available}} || style="background-color:#FFFF90;" | Frame-pacing issues due to 25 FPS / 30 FPS conversion from the original PAL-code, when playing the "official" '''European Version''' [http://www.eurogamer.net/articles/digitalfoundry-2015-grand-theft-auto-san-andreas-face-off]
| Grand Theft Auto: San Andreas || {{official}} || {{official}} || {{available}} || style="background-color:#FFFF90;" | Frame-pacing issues due to 25 FPS / 30 FPS conversion from the original PAL-code, when playing the "official" '''European Version''' [http://www.eurogamer.net/articles/digitalfoundry-2015-grand-theft-auto-san-andreas-face-off]
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| Grand Theft Auto: Vice City || {{official}} || {{official}} || {{available}} ||  
| Grand Theft Auto: Vice City || {{official}} || {{official}} || {{available}} ||  
|-
|-
| Grand Theft Auto: Vice City Stories || {{playable}} || {{playable}} || {{unplayable}}|| Lags on 9.00 Tested PAL / Fix Available. NTSC-J lets you get past Capcom FMV then it crashes anomaly in RECVX Emu v1.
| Grand Theft Auto: Vice City Stories || {{playable}} || {{playable}} || {{available}} || Lags on 9.00 Tested NTSC U/C / Fix Available
|-
|-
| Grand Theft Auto: Liberty City Stories || {{playable}} || {{playable}} || {{unplayable}}|| Lags on 9.00 Tested PAL / Fix Available. NTSC-J lets you get past Capcom FMV then it crashes anomaly in RECVX Emu v1.
| Grand Theft Auto: Liberty City Stories || {{playable}} || {{playable}} || {{available}} || Lags on 9.00 Tested PAL / Fix Available
|-
|-
| Grandia Xtreme || {{notavailable}} || {{playable}} || ? ||  
| Grandia Xtreme || {{notavailable}} || {{playable}} || ? ||  
|-
|-
| Grandia II || {{playable}} || {{minorissues}} || ? || SLUS-20194 - Small graphical glitches on the battlefield, widescreen and bilinear options crashes the game, use Edgesmooth or gpu. 2x2 makes the texture more pixelated but greatly improves res.
| Grandia II || {{playable}} || {{playable}} || ? ||
|-
|-
| Grandia III || {{notavailable}} || {{playable}} || ? ||  
| Grandia III || {{notavailable}} || {{playable}} || ? ||  
|-
|-
| Gregory Horror Show || {{playable}} || {{notavailable}} || ? ||  
| Gregory Horror Show || {{unplayable}} || {{notavailable}} || ? || Black screen after PS2 splash, using Jakemu, kofemu & RogueV2emu,Crash is caused by a weird transfer from IOP to EE through SIF that has a size > 0x80000000. Clamping the size fixes the crash in PCSX2. Unknown if this is the issue.
|-
|-
| GrimGrimoire || ? || {{playable}} || ? || No issues noticed.
| GrimGrimoire || ? || {{playable}} || ? || No issues noticed.
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| Guitar Hero II || ? || {{majorissues}} || ? || The freezes when about to start a game of career and quick play. Unsure about when it is finished. Cannot use a PS4 guitar either you must use the controller. <span style="color:white; background:#FF1000>With Jakv2 emu, the game hangs at the PS2 bios intro.</span>
| Guitar Hero II || ? || {{majorissues}} || ? || The freezes when about to start a game of career and quick play. Unsure about when it is finished. Cannot use a PS4 guitar either you must use the controller. <span style="color:white; background:#FF1000>With Jakv2 emu, the game hangs at the PS2 bios intro.</span>
|-
|-
| Guitar Hero III || ? || {{majorissues}} || {{unplayable}} || Config for freeze available(NTSC), but graphical issues remain. NTSC-J Version does not boot.
| Guitar Hero III || ? || {{unplayable}} || {{unplayable}} || the game stop at black screen after the loading of the title screen ends. NTSC-J Version does not boot.
 
|-
|-
| Gun || ? || {{playable}} || {{notavailable}} ||  
| Gun || {{unplayable}} || {{unplayable}} || {{notavailable}} || Game freezes while loading on the title screen. Only plays Activision developer and publisher cinematics at the beginning. PCSX2 states "disable MTVU (Multi-Threaded microVU1)" to fix loading freeze. Unknown PS2emu equivalent.
|-
|-
| Gungrave || {{minorissues}} || {{playable}} ||? || Works fine, config available for graphical glitches.  
| Gungrave || {{minorissues}} || {{minorissues}} ||? || Works fine, config available for graphical glitches. (If anyone can fix glitches please add fix)
|-
|-
| Gungrave Overdose|| ? || {{playable}} ||? || Works fine used kinetica v2 emu to fix missing title screen and other graphical glitches
| Gungrave Overdose|| ? || {{playable}} ||? || Works fine used kinetica v2 emu to fix missing title screen and other graphical glitches
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| Hard Hitter Tennis (Hard Hitter 2) || ? || {{playable}} || ? || Known in Japan as ''Magical Sports: Hard Hitter 2 (マジカルスポーツ Hard Hitter 2)''
| Hard Hitter Tennis (Hard Hitter 2) || ? || {{playable}} || ? || Known in Japan as ''Magical Sports: Hard Hitter 2 (マジカルスポーツ Hard Hitter 2)''
|-
|-
| Harry Potter and the Chamber of Secrets || {{Unplayable}} || {{Unplayable}} || ? || Throws an Unhandled PageFault. Same issue as Prisoner of Azkaban but no patch made yet.
| Harry Potter and the Chamber of Secrets || {{Unplayable}} || {{Unplayable}} || ? || Throws an Unhandled PageFault.
|-
|-
| Harry Potter and the Goblet of Fire || ? || {{playable}} || ? || Works with emu used=rise of the kasai v1.
| Harry Potter and the Goblet of Fire || ? || {{Unplayable}} || ? || Doesn't boot.
|-
|-
| Harry Potter and the Half-Blood Prince || {{playable}} || {{playable}} || ? || Works with emu used=rise of the kasai v1.
| Harry Potter and the Half-Blood Prince || ? || {{Unplayable}} || ? || Doesn't boot.
|-
|-
| Harry Potter and the Order of the Phoenix || ? || {{playable}} || ? || Works with emu used=rise of the kasai v1.
| Harry Potter and the Order of the Phoenix || ? || {{Unplayable}} || ? || Doesn't boot.
|-
|-
| Harry Potter: Quidditch World Cup || ? || {{playable}} || ? || Works with emu used=rise of the kasai v1.
| Harry Potter: Quidditch World Cup || ? || {{Unplayable}} || ? || Doesn't boot past initial splash screen.
|-
|-
| Harry Potter and the Philosopher's Stone || {{minorissues}} || {{minorissues}} || {{Unplayable}} || It works , the only thing you need to know is the game will lag in some scenes , but it is still playable. See https://www.youtube.com/watch?v=2DomP_KOCZo. '''Update: Works good with emu used=rise of the kasai v1.''' JP version will not boot in RECVX emulation.
| Harry Potter and the Philosopher's Stone || {{minorissues}} || ? || ? || It works , the only thing you need to know is the game will lag in some scenes , but it is still playable. See https://www.youtube.com/watch?v=2DomP_KOCZo
|-
|-
| Harry Potter and the Prisoner of Azkaban || ? || {{playable}} || ? || Black screen. Config available to fix the issue.
| Harry Potter and the Prisoner of Azkaban || ? || {{Unplayable}} || ? || Black screen
|-
|-
| Harvest Moon: A Wonderful Life (Special Edition) || {{official}} || {{official}} || ? || Known in Japan as ''Bokujō Monogatari: Oh! Wonderful Life (牧場物語~ワンダフルライフ)''
| Harvest Moon: A Wonderful Life (Special Edition) || {{official}} || {{official}} || ? || Known in Japan as ''Bokujō Monogatari: Oh! Wonderful Life (牧場物語~ワンダフルライフ)''
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| Homura || {{playable}} || {{notavailable}} || ? ||  
| Homura || {{playable}} || {{notavailable}} || ? ||  
|-
|-
| High Heat Major League Baseball 2002 || {{unplayable}} || {{playable}} || ? || PAL version boots but gfx glitches and crashes somewhere in RECVX and GTASA emulations.
| High Heat Major League Baseball 2002 || ? || {{playable}} || ? ||
|-
| High Heat Major League Baseball 2003 || {{unplayable}} || {{majorissues}} || {{unplayable}} || PAL-E and NTSC-J crashes when you boot the game in RECVX emulation. NTSC-U works well, but major gfx glitches once you're ingame.
|-
|-
| The History Channel: Battle for the Pacific || ? || {{majorissues}} || ? || Weapon textures don't render properly. Major slowdown
| The History Channel: Battle for the Pacific || ? || {{majorissues}} || ? || Weapon textures don't render properly. Major slowdown
|-
|-
| History Civil War: Secret Missions||?||{{playable}}||?|| Playable with no issues
|History Civil War: Secret Missions||?||{{playable}}||?|| Playable with no issues
|-
|-
| Hitman: Silent Assassin || {{playable}} || {{playable}} || ? || No known issues.
| Hitman: Silent Assassin || {{playable}} || {{playable}} || ? || No known issues.
|-
|-
| Hitman: Contracts || {{unplayable}} || {{unplayable}} || ? || Game crashes while loading, before going to main menu. Tested Jak and Rogue emulators for both versions. '''HD Remaster available on PS4 natively.'''
| Hitman: Contracts || {{unplayable}} || {{unplayable}} || ? || Game crashes while loading, before going to main menu. Tested Jak and Rogue emulators for both versions.
|-
|-
| Hitman: Blood Money || {{unplayable}} || {{unplayable}} || ? || Black screen/freeze after selecting video output in Rogue emulator. Jak emulator crashes while loading and before going main menu. '''HD Remaster available on PS4 natively.'''
| Hitman: Blood Money || {{unplayable}} || {{unplayable}} || ? || Black screen/freeze after selecting video output in Rogue emulator. Jak emulator crashes while loading and before going main menu.
|-
|-
| The Hobbit (The Hobbit: The Prelude to the Lord of the Rings) || {{playable}} || ? || ? || No known issues
| The Hobbit (The Hobbit: The Prelude to the Lord of the Rings) || {{playable}} || ? || ? || No known issues
|-
|-
| Hokuto no Ken: Shinpan no Sōsōsei Kengō Retsuden || {{notavailable}} || {{notavailable}} || {{playable}} || Only works with RogueV1 emu. Freezes with other emus. AKA Fist of the North Star
| Hokuto no Ken: Shinpan no Sōsōsei Kengō Retsuden || {{notavailable}} || {{notavailable}} || {{playable}} || Only works with RogueV1 emu. Freezes with other emus. AKA Fist of the North Star  
|-
| Hot Wheels: World Race || ? || {{playable}} || ? || Use [http://psx-place.com/threads/research-ps2-emulator-configuration-on-ps4.16131/page-149#post-330059 config]
|-
|-
| Hot Wheels: Stunt Track Challenge || {{unplayable}} || {{unplayable}} || ? || No visuals other then a gray screen. The menu is still working and the music is playing but you can't see anything. AKA the game still plays however you'll be practically a blind person, PAL-E stops with an EE exception after boot within KOF2000 emulation.
| Hot Wheels: Stunt Track Challenge || ? || {{unplayable}} || ? || No visuals other then a gray screen. The menu is still working and the music is playing but you can't see anything. AKA the game still plays however you'll be practically a blind person
|-
|-
| Hot Wheels: Beat That || ? || {{minorissues}} || ? || Menus works fine. Graphical glitches during car selection (no background - polygons shown on cars). Game crashes after loading a race. '''UPDATE: Use [http://psx-place.com/threads/research-ps2-emulator-configuration-on-ps4.16131/page-164#post-335547 config]'''
| Hot Wheels: Beat That || ? || {{unplayable}} || ? || Menus works fine. Graphical glitches during car selection (no background - polygons shown on cars). Game crashes after loading a race.  
|-
|-
| Hulk || ? || {{playable}} || ? || Tested and Works Perfect.  
| Hulk || ? || {{playable}} || ? || Tested and Works Perfect.  
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| Hudson Selection Volume 2: Star Soldier || {{notavailable}} || {{notavailable}} || {{unplayable}} || Does not boot.
| Hudson Selection Volume 2: Star Soldier || {{notavailable}} || {{notavailable}} || {{unplayable}} || Does not boot.
|-
|-
| Hudson Selection Volume 3: Bonk! || {{notavailable}} || {{notavailable}} || {{unplayable}} || Freeze on pic1 splash. Tried half a dozen emulators and remade ISO half a dozen times. Completely stumped. With Jakv2 emu, the game throws an unhandled pagefault error screen. edit(update): booth with gta sa emu.
| Hudson Selection Volume 3: Bonk! || {{notavailable}} || {{notavailable}} || {{unplayable}} || Freeze on pic1 splash. Tried half a dozen emulators and remade ISO half a dozen times. Completely stumped. With Jakv2 emu, the game throws an unhandled pagefault error screen.
|-
|-
| Hudson Selection Volume 4: Adventure Island || {{notavailable}} || {{notavailable}} || {{playable}} || No issues noticed.
| Hudson Selection Volume 4: Adventure Island || {{notavailable}} || {{notavailable}} || {{playable}} || No issues noticed.
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| Ibara || ? || ? || {{playable}} ||
| Ibara || ? || ? || {{playable}} ||
|-
|-
| Ice Age 2: Meltdown || {{playable}} || {{playable}} || {{playable}} || Use this [[Custom Configuration Files#Ice Age 2 Meltdown|config]] to fix hang on logo along with Forbidden siren v2's emulator.
| Ice Age 2: Meltdown || ? || {{playable}} || ? || Use config to fix hang on logo. [[Talk:PS2_Classics_Emulator_Compatibility_List#Ice_Age_2_Meltdown]]
|-
|-
| Ichigeki Sacchuu!! HoiHoi-San || {{notavailable}} || {{notavailable}} || {{playable}} ||
| Ichigeki Sacchuu!! HoiHoi-San || {{notavailable}} || {{notavailable}} || {{playable}} ||
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| The Incredible Hulk: Ultimate Destruction || ? || {{playable}} || ? || Config @PSX-Place
| The Incredible Hulk: Ultimate Destruction || ? || {{playable}} || ? || Config @PSX-Place
|-
|-
| Indiana Jones and the Emperor's Tomb || ? || {{playable}} || ? || fully works
| Indiana Jones and the Emperor's Tomb || ? || {{unplayable}} || ? || Will start with minor glitches, but game crashes before being able to complete first level
|-
|-
| Indiana Jones and the Staff of Kings || {{minorissues}} || {{minorissues}} || ? || Some graphical glitches. PAL version looks a bit blurry. Cutscenes stutter slightly, boost mode might fix this (haven't tried).
| Indiana Jones and the Staff of Kings || {{minorissues}} || {{minorissues}} || ? || Some graphical glitches. PAL version looks a bit blurry. Cutscenes stutter slightly, boost mode might fix this (haven't tried).
|-
|-
| Initial D Special Stage || ? || {{playable}} || ? || Tested on 9.00 and working.
| Initial D Special Stage || ? || {{unplayable}} || ? || Game crashes after the PS2. This behavior also happens on PS2 slims/later models so cant be fixed with a patch
|-
|-
| Innocent Life: A Futuristic Harvest Moon || ? || {{playable}} || ? || No issues noticed in my short testing. Works on Roguev2 and StarOcean3. Jakv2 emu causes substantial slowdown in FMVs.
| Innocent Life: A Futuristic Harvest Moon || ? || {{playable}} || ? || No issues noticed in my short testing. Works on Roguev2 and StarOcean3. Jakv2 emu causes substantial slowdown in FMVs.
|-
|-
| InuYasha: Feudal Combat || ? || {{playable}} || {{playable}} || No issues of note.
| InuYasha: Feudal Combat || ? || {{playable}} || ? || No issues of note.
|-
|-
| InuYasha: Secret of the Cursed Mask || ? || {{minorissues}} || {{playable}} || Occasional flickering during battle transition and lip movements are choppy or nonexistent during dialogue. NTSC-J works perfect. No problems with lip movement. There is occasional flickering, but from my memory, it's not a bug but a feature, it had it on PS2 too.
| InuYasha: Secret of the Cursed Mask || ? || {{minorissues}} || ? || Occasional flickering during battle transition and lip movements are choppy or nonexistent during dialogue.
|-
|-
| I-Ninja || {{playable}} || {{playable}} || ? || No known issues. PLayed on 9.00 Firmware & works well.
| I-Ninja || {{playable}} || {{playable}} || ? || No known issues. PLayed on 9.00 Firmware & works well.
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| Jade Cocoon 2 || ? || {{playable}} || ? || No issues.
| Jade Cocoon 2 || ? || {{playable}} || ? || No issues.
|-
|-
| Jackie Chan Adventures || {{playable}} || {{notavailable}} || {{notavailable}} || the game hangs on the loading screen. Use RECVX emu with this [[Custom Configuration Files#Jackie Chan Adventures|Config]] (NTSC-U/C Version got cancelled).
| Jackie Chan Adventures || {{playable}} || {{notavailable}} || {{notavailable}} || the game hangs on the loading screen. Fixed by using RECVX EMU, And add this to the text config to prevent falling glitch during ox mission: --fpu-accurate-addsub-range=0x22F2B0,0x22F468 And Disable upscale and uprender to fix graphical glitches (NTSC-U/C Version got cancelled).
|-
|-
| rowspan="2" | Jak and Daxter: The Precursor Legacy || rowspan="2" {{official}} || rowspan="2" {{official}} || rowspan="2" {{official}} || style="background:#006fcd; color:white;" | Official "PS2 Classics on PS4" Title released in Japan (JP9000-CUSA02541_00-SCPS150210000001)
| rowspan="2" | Jak and Daxter: The Precursor Legacy || rowspan="2" {{official}} || rowspan="2" {{official}} || rowspan="2" {{official}} || style="background:#006fcd; color:white;" | Official "PS2 Classics on PS4" Title released in Japan (JP9000-CUSA02541_00-SCPS150210000001)
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| rowspan="2" | Jak II: Renegade || rowspan="2" {{official}} || rowspan="2" {{official}} || rowspan="2" {{official}} || style="background:#006fcd; color:white;" | Official "PS2 Classics on PS4" Title released in Japan (JP9000-CUSA08581_00-SCPS150570000001)
| rowspan="2" | Jak II: Renegade || rowspan="2" {{official}} || rowspan="2" {{official}} || rowspan="2" {{official}} || style="background:#006fcd; color:white;" | Official "PS2 Classics on PS4" Title released in Japan (JP9000-CUSA08581_00-SCPS150570000001)
|-
|-
| style="background:#ff1000; color:white;" | PAL custom image doesn't boot past the PS2 logo
| style="background:#ff1000; color:white;" | PAL Custom Image doesn't boot past the PS2 logo
|-
|-
| rowspan="2" | Jak 3 || rowspan="2" {{official}} || rowspan="2" {{official}} || rowspan="2" style="background-color:#FFB6C1;" | <center>PS2 Classics</center> || style="background-color:#FFB6C1;" | This game is released as a official "PS2 Classics on PS4" Title in Japan, but the language is still in English, due to the fact that there was no physical PS2 version released in Japan. It shares the same [[Productcode]] with the NTSC-U/C version release for PS4 (UP9000-'''CUSA07841'''_00-JPPS400000000001).
| rowspan="2" | Jak 3 || rowspan="2" {{official}} || rowspan="2" {{official}} || rowspan="2" style="background-color:#FFB6C1;" | <center>PS2 Classics</center> || style="background-color:#FFB6C1;" | This Game is released as a official "PS2 Classics on PS4" Title in Japan, but the language is still in English, due to the fact that there was no physical PS2 version released in Japan. It shares the same [[Productcode]] with the NTSC-U/C version release for PS4 (UP9000-'''CUSA07841'''_00-JPPS400000000001).
|-
|-
| style="background-color:#FFFF90;" | PAL Custom Image experiences framerate issues during tutorial area  
| style="background-color:#FFFF90;" | PAL Custom Image experiences framerate issues during tutorial area  
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| Jak X: Combat Racing || {{official}} || {{official}} || style="background-color:#FFB6C1;" | <center>PS2 Classics</center> || style="background-color:#FFB6C1;" | This Game is released as a official "PS2 Classics on PS4" Title in Japan, but the language is still in English, due to the fact that there was no physical PS2 version released in Japan. It shares the same [[Productcode]] with the NTSC-U/C version release for PS4 (UP9000-'''CUSA07842'''_00-JPPS400000000001).
| Jak X: Combat Racing || {{official}} || {{official}} || style="background-color:#FFB6C1;" | <center>PS2 Classics</center> || style="background-color:#FFB6C1;" | This Game is released as a official "PS2 Classics on PS4" Title in Japan, but the language is still in English, due to the fact that there was no physical PS2 version released in Japan. It shares the same [[Productcode]] with the NTSC-U/C version release for PS4 (UP9000-'''CUSA07842'''_00-JPPS400000000001).
|-
|-
| Jak and Daxter: The Lost Frontier || {{playable}} || {{unplayable}} || {{notavailable}} || Red Dead Revolver Emu used. UPDATE: Use config for PAL = https://www.psx-place.com/threads/research-ps2-emulator-configuration-on-ps4.16131/page-242#post-381025
| Jak and Daxter: The Lost Frontier || {{unplayable}} || {{unplayable}} || {{notavailable}} || Starts freezing randomly after ~1 hour into the game and eventually freezes every single time on a bridge that progresses the main story roughly 2.5 hours in. Similar issue to Driver 3 JP except it hangs after logo with PAL.
<span style="color:white; background:#FF1000>Starts freezing randomly after ~1 hour into the game and eventually freezes every single time on a bridge that progresses the main story roughly 2.5 hours in. Similar issue to Driver 3 JP except it hangs after logo with PAL.</span>
|-
|-
| James Bond 007: Agent Under Fire || {{majorissues}} || {{majorissues}} || {{available}} || '''--vu1=jit-sync''' allows game to boot past PS2 logo for NTSC-PAL versions. '''Use [http://www.psx-place.com/threads/research-ps2-emulator-configuration-on-ps4.16131/page-159#post-333160 config]. Emu used=Psychonauts v2.''' Heavy slowdownds and sound crackling in FPS levels with complex geometry (uses problematic ID Tech 3 engine). Driving levels work good with above config with some minor slowdown when effects like fire, steam, big explosions on screen.
| James Bond 007: Agent Under Fire || ? || {{unplayable}} || {{unplayable}} || Black Screen during the Intro FMV. You can hear Music playing. JAP doesn't boot up.
|-
|-
| James Bond 007: Everything or Nothing || {{unplayable}} || {{playable}} || {{majorissues}} || NTSC has config available @ PSX-Place. PAL version doesn't work. NTSC-J has many issues with RECVX emulator.
| James Bond 007: Everything or Nothing || {{unplayable}} || {{majorissues}} || ? || Low framerate. PAL version doesn't work. With GBA emulator (mGBA3DS), this bug isn't be presented on O3DS. <!--// but it has sexy Heidi Klum included in this Game :P //-->
|-
|-
| James Bond 007: From Russia with Love || {{minorissues}} || {{playable}} || {{unplayable}} || '''Use [http://www.psx-place.com/threads/research-ps2-emulator-configuration-on-ps4.16131/page-137#post-321452 config]. Emu used=eternal ring v2.''' <span style="color:white; background:#FF1000>JAP ver runs fullspeed but freezes a lot and has gfx glitches. Did not carry on.</span>
| James Bond 007: From Russia with Love || {{unplayable}} || {{majorissues}} || {{unplayable}} || Framerate slowdowns throughout the opening level. PAL version is broken. JAP runs fullspeed but freeze a lot and has gfx glitches. Did not carry on.
|-
|-
| James Bond 007: Nightfire (007: Nightfire) || {{unplayable}} || {{majorissues}} || {{available}} || Completed prelude/tutorial doesn't load through to main menu making unplayable. User will need to quit before completing the tutorial and access main menu manually. PAL version seems to crash a lot during the prelude/tutorial right as you begin the driving section. <span style="color:white; background:#FF1000>Major graphics corruption in FPS levels.</span>
| James Bond 007: Nightfire (007: Nightfire) || {{unplayable}} || {{minorissues}} || ? || Completed prelude/tutorial doesnt load through to main menu making unplayable. User will need to quit before completing the tutorial and access main menu manually. PAL version seems to crash a lot during the prelude/tutorial right as you begin the driving section. With GBA emulator (mGBA3DS), this bug isn't be presented on O3DS.
|-
|-
| James Bond 007: Quantum of Solace (007: Quantum of Solace) || {{playable}} || {{playable}} || {{available}} || Both emus Rogue v1 and Jak v2 work.
| James Bond 007: Quantum of Solace (007: Quantum of Solace) || {{playable}} || {{playable}} || ? ||  
|-
|-
| Jaws Unleashed || ? || {{playable}} || ? || Use [[Custom Configuration Files#Jaws Unleashed|config]] file to fix freeze at loading screen before main menu.
| Jaws Unleashed || ? || {{playable}} || ? || Use config file to fix freeze at loading screen before main menu. [[Talk:PS2_Classics_Emulator_Compatibility_List#Jaws_Unleashed|[1]]]
|-
|-
| Jimmy Neutron: Boy Genius || ? || {{playable}} || ? || No known issues.
| Jimmy Neutron: Boy Genius || ? || {{playable}} || ? || No known issues.
|-
|-
| Juiced || {{playable}} || {{playable}} || {{playable}} || Has minor issues with graphics and performance, fixed with this [[Custom Configuration Files#Juiced|Config]]
| Juiced || ? || ? || {{majorissues}} || Very low frame rate
|-
| Juiced 2: Hot Import Nights || {{available}} || {{available}} || {{available}} ||  
|-
|-
| Judge Dredd: Dredd vs. Death || ? || {{playable}} || ? || No known issues
| Judge Dredd: Dredd vs. Death || ? || {{playable}} || ? || No known issues
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| Jurassic: The Hunted (Jurassic Hunter) [Jurassic: The Hunter] || {{notavailable}} || {{playable}} || {{notavailable}} || No issues noticed.
| Jurassic: The Hunted (Jurassic Hunter) [Jurassic: The Hunter] || {{notavailable}} || {{playable}} || {{notavailable}} || No issues noticed.
|-
|-
| Jurassic park: Operation genesis || ? || {{unplayable}} || ? || Has several graphical issues, likely requires mipmapping.
| Jurassic park: Operation genesis || ? || {{unplayable}} || ? || my english is a little short, hace a several graphics issues, I play in PC with PCSX2 emulator and with software emulation and mipmaping activated and run fine.
|}
|}
<span style="font-size:85%"><div align="right">'''[[##|#]]{{dot}}[[#A|A]]{{dot}}[[#B|B]]{{dot}}[[#C|C]]{{dot}}[[#D|D]]{{dot}}[[#E|E]]{{dot}}[[#F|F]]{{dot}}[[#G|G]]{{dot}}[[#H|H]]{{dot}}[[#I|I]]{{dot}}<span style="color:#FF0000">J</span>{{dot}}[[#K|K]]{{dot}}[[#L|L]]{{dot}}[[#M|M]]{{dot}}[[#N|N]]{{dot}}[[#O|O]]{{dot}}[[#P|P]]{{dot}}[[#Q|Q]]{{dot}}[[#R|R]]{{dot}}[[#S|S]]{{dot}}[[#T|T]]{{dot}}[[#U|U]]{{dot}}[[#V|V]]{{dot}}[[#W|W]]{{dot}}[[#X|X]]{{dot}}[[#Y|Y]]{{dot}}[[#Z|Z]]'''</div></span>
<span style="font-size:85%"><div align="right">'''[[##|#]]{{dot}}[[#A|A]]{{dot}}[[#B|B]]{{dot}}[[#C|C]]{{dot}}[[#D|D]]{{dot}}[[#E|E]]{{dot}}[[#F|F]]{{dot}}[[#G|G]]{{dot}}[[#H|H]]{{dot}}[[#I|I]]{{dot}}<span style="color:#FF0000">J</span>{{dot}}[[#K|K]]{{dot}}[[#L|L]]{{dot}}[[#M|M]]{{dot}}[[#N|N]]{{dot}}[[#O|O]]{{dot}}[[#P|P]]{{dot}}[[#Q|Q]]{{dot}}[[#R|R]]{{dot}}[[#S|S]]{{dot}}[[#T|T]]{{dot}}[[#U|U]]{{dot}}[[#V|V]]{{dot}}[[#W|W]]{{dot}}[[#X|X]]{{dot}}[[#Y|Y]]{{dot}}[[#Z|Z]]'''</div></span>
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| Kaan: Barbarian's Blade || {{playable}} || {{notavailable}} || {{notavailable}} || No known issues.
| Kaan: Barbarian's Blade || {{playable}} || {{notavailable}} || {{notavailable}} || No known issues.
|-
|-
| Kaena || ? || ? || {{playable}} || in CVX, KOF98, KOF2000 and GTASA emus, didn't make it if you can see anythings because the game has some issues before the Logo FMV shows up.
| Kaena || ? || ? || ? ||  
|-
|-
| Kamen Rider Blade || {{notavailable}} || {{notavailable}} || {{minorissues}} || Minor issues in animations (invisible models, missing body parts, missing animations).
| Kamen Rider Blade || {{notavailable}} || {{notavailable}} || {{minorissues}} || Minor issues in animations (invisible models, missing body parts, missing animations).
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| Kao the Kangaroo: Round 2 || ? || {{unplayable}} || {{notavailable}} || Major issue with GFX makes game unplayable.
| Kao the Kangaroo: Round 2 || ? || {{unplayable}} || {{notavailable}} || Major issue with GFX makes game unplayable.
|-
|-
| Kappa no Kai-kata: How to Breed Kappas || ? || ? || {{playable}} || Very high language barrier. Couldn´t figure out if I try to check the memory card.
| Kappa no Kai-kata: How to Breed Kappas || ? || ? || {{playable}} || Very High Language Barrier. Couldn´t figure out if i try to check the memory card.
|-
|-
| Katamari Damacy || {{notavailable}} || {{playable}} || ? || Items stuck to the katamari are invisible. Fixed with Jakv2 and config settings: --vu0-di-bits=0 --vu1-di-bits=0 --iop-cycle-scalar=2.0
| Katamari Damacy || {{notavailable}} || {{playable}} || ? || Items sticked to the Katamari are invisible, but this is fixed with Jakv2 and config settings, --vu0-di-bits=0 --vu1-di-bits=0 --iop-cycle-scalar=2.0
|-
|-
| Kelly Slater's Pro Surfer (Kelly Slater's Pro Surfer 2003) || {{playable}} || ? || {{unplayable}} || Works fine. Bully emu used. <span style="color:white; background:#FF1000>NTSC-J emulator runs fine but ingame skips very heavily.</span>
| Kelly Slater's Pro Surfer (Kelly Slater's Pro Surfer 2003) || {{playable}} || ? || {{unplayable}} || Works fine. Bully emu used. <span style="color:white; background:#FF1000>NTSC-J emulator runs fine but ingame skips very heavily.</span>
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| Kengo 3 || {{notavailable}} || {{notavailable}} || {{minorissues}} || Works great  Story Mode and VS Mode, some enemies heads appear as black or white in extra modes but nothing game-breaking.  
| Kengo 3 || {{notavailable}} || {{notavailable}} || {{minorissues}} || Works great  Story Mode and VS Mode, some enemies heads appear as black or white in extra modes but nothing game-breaking.  
|-
|-
| Killer7 || {{playable}} || {{playable}} || ? || Completely fine with special config. Check [[Custom Configuration Files#Killer7|Emulator Configuration]] for additional details.
| Killer7 || {{playable}} || {{playable}} || ? || Completely fine with special config. Check [[Talk:PS2 Classics Emulator Compatibility List#Killer7|Emulator Configuration]] for additional details.
|-
|-
| Kill Switch (kill.switch) || {{playable}} || {{playable}} || {{notavailable}} || PAL works with Bully emu. NTSC works perfectly with Psychonauts v2 emu
| Kill Switch (kill.switch) || {{playable}} || {{playable}} || {{notavailable}} || PAL works with Bully emu. NTSC works perfectly with Psychonauts v2 emu
|-
|-
| Killzone || {{unplayable}} || {{unplayable}} || {{unplayable}} || Very low framerate - Unplayable.
| Killzone || {{unplayable}} || ? || {{unplayable}} || Very low framerate - Unplayable.
|-
|-
| Kim Possible: What's the Switch || {{playable}} || {{playable}} || ? || fixed lag during cutscenes; see here for more details [[Custom Configuration Files#Kim Possible: What's the Switch|Emulator Configuration]]
| Kim Possible: What's the Switch || {{playable}} || {{playable}} || ? || fixed lag during cutscenes; see here for more details [[Talk:PS2 Classics Emulator Compatibility List#Kim Possible: What's the Switch|Emulator Configuration]]
|-
|-
| Kinetica || {{official}} || {{official}} || {{notavailable}} ||  
| Kinetica || {{official}} || {{official}} || {{notavailable}} ||  
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| King of Colloseum 2 || {{notavailable}} || {{notavailable}} || {{minorissues}} || Minor glitches appear in the ring mat.
| King of Colloseum 2 || {{notavailable}} || {{notavailable}} || {{minorissues}} || Minor glitches appear in the ring mat.
|-
|-
| The King of Fighters: '94 Re-Bout || {{notavailable}} || {{notavailable}} || {{playable}} || 3D background stage polygons glitch over character sprites affecting playability of game. <span style="color:white; background:#FF1000>Rogue emulator runs perfect but ingame skips too heavily when trying to access the memory card.</span> <span style="background-color:#90FF90>'''UPDATE: [http://www.psx-place.com/threads/research-ps2-emulator-configuration-on-ps4.16131/page-174#post-339293 Config]'''</span>
| The King of Fighters: '94 Re-Bout || {{notavailable}} || {{notavailable}} || {{majorissues}} || 3D background stage polygons glitch over character sprites affecting playability of game. <span style="color:white; background:#FF1000>Rogue emulator runs perfect but ingame skips too heavily when trying to access the memory card.</span>
|-
|-
| The King of Fighters: '98 Ultimate Match || {{official}} || {{official}} || ? ||  
| The King of Fighters: '98 Ultimate Match || {{official}} || {{official}} || ? ||  
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| The King of Fighters: 2000 || {{official}} || {{official}} || {{playable}} || South Korea Ver(NTSC=J) = playable
| The King of Fighters: 2000 || {{official}} || {{official}} || {{playable}} || South Korea Ver(NTSC=J) = playable
|-
|-
| The King of Fighters: 2002 Unlimited Match || {{notavailable}} || {{notavailable}} || ? || PS4 version released 9/2/2021 (d/m/y) seems to not be PS2 version despite using PS2 game ID in title_id. KOF98 and KOF2000 runs the same well as for some reasons.
| The King of Fighters: 2002 Unlimited Match || {{notavailable}} || {{notavailable}} || ? || PS4 version released 9/2/2021 (d/m/y) seems to not be PS2 version despite using PS2 game ID in title_id.
|-
|-
| The King of Fighters: 2002 Unlimited Match [Tougeki Ver.] || {{notavailable}} || {{notavailable}} || {{playable}} || Use Lua, and Txt config from that post to fix all issues. [https://www.psx-place.com/threads/research-ps2-emulator-configuration-on-ps4.16131/page-45#post-238835 [1<nowiki>]</nowiki>] '''UPDATE: Use config = [http://www.psx-place.com/threads/research-ps2-emulator-configuration-on-ps4.16131/page-174#post-339294 [2<nowiki>]</nowiki>]'''
| The King of Fighters: 2002 Unlimited Match [Tougeki Ver.] || {{notavailable}} || {{notavailable}} || {{playable}} || Use Lua, and Txt config from that post to fix all issues. [https://www.psx-place.com/threads/research-ps2-emulator-configuration-on-ps4.16131/page-45#post-238835 [1<nowiki>]</nowiki>] '''Jak v2 emulator used'''
|-
|-
| The King of Fighters: 2003 || {{playable}} || {{majorissues}} || {{unplayable}} || 3D background stage polygons glitch over character sprites affecting playability of game. Not *as* bad as 94RB or 2002UM, but still visible in 2 or 3 stages. <span style="color:white; background:#FF1000>NTSC-J version works but ingame skips very heavily when trying to access the memory card.</span> <span style="background-color:#90FF90>'''UPDATE: Use [http://www.psx-place.com/threads/research-ps2-emulator-configuration-on-ps4.16131/page-174#post-339107 config] for PAL'''</span>  
| The King of Fighters: 2003 || ? || {{majorissues}} || {{unplayable}} || 3D background stage polygons glitch over character sprites affecting playability of game. Not *as* bad as 94RB or 2002UM, but still visible in 2 or 3 stages. <span style="color:white; background:#FF1000>NTSC-J version works but ingame skips very heavily when trying to access the memory card.</span>  
|-
|-
| The King of Fighters: Maximum Impact (KOF Maximum Impact) || {{playable}} || {{playable}} || {{playable}} || Plays great, no noticeable issues. <span style="color:white; background:#FF1000>KOF98 Emu hangs before you can try to access the memory card.</span>
| The King of Fighters: Maximum Impact (KOF Maximum Impact) || {{playable}} || {{playable}} || {{playable}} || Plays great, no noticeable issues. <span style="color:white; background:#FF1000>KOF98 Emu hangs before you can try to access the memory card.</span>
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| The King of Route 66 || ? || {{playable}} || ? || No issues noticed.
| The King of Route 66 || ? || {{playable}} || ? || No issues noticed.
|-
|-
| Kingdom Hearts || {{minorissues}} || {{available}} || {{available}} || PAL version plays fine, some minor graphical glitches but other than that it's perfectly okay.
| Kingdom Hearts || {{minorissues}} || ? || ? || Game plays fine, some minor graphical glitches but other than that it's perfectly okay.
|-
|-
| King's Field: The Ancient City || ? || {{playable}} || ? || Use config file from that post to fix gameplay issues. [https://www.psx-place.com/threads/research-ps2-emulator-configuration-on-ps4.16131/page-77#post-285124 [1<nowiki>]</nowiki>]
| King's Field: The Ancient City || ? || {{playable}} || ? || Use config file from that post to fix gameplay issues. [https://www.psx-place.com/threads/research-ps2-emulator-configuration-on-ps4.16131/page-77#post-285124 [1<nowiki>]</nowiki>]
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| Kingdom Hearts II [Final Mix +] || {{minorissues}} || ? || ? || Game plays fine, some minor graphical glitches [(Tested using PS4 PRO 5.05 Kexploit) - (Also works on PS3 CFW Rebug 4.82)].
| Kingdom Hearts II [Final Mix +] || {{minorissues}} || ? || ? || Game plays fine, some minor graphical glitches [(Tested using PS4 PRO 5.05 Kexploit) - (Also works on PS3 CFW Rebug 4.82)].
|-
|-
| Klonoa 2: Lunatea's Veil || {{minorissues}} || {{minorissues}} || {{unplayable}} || Heavy glitches on characters models only in cutscenes (--fpu-no-clamping=1 on config file fixes misplaced items on stages). Check [[Custom Configuration Files#Klonoa 2|Emulator Configuration]] for additional details (Known in Japan as ''Kaze no Klonoa 2: Sekai ga Nozonda Wasuremono [風のクロノア2 世界が望んだ忘れもの]''). <span style="color:white; background:#FF1000>NTSC-J version runs well but ingame skips too heavily.</span>
| Klonoa 2: Lunatea's Veil || {{minorissues}} || {{minorissues}} || {{unplayable}} || Heavy glitches on characters models only in cutscenes (--fpu-no-clamping=1 on config file fixes misplaced items on stages). Check [[Talk:PS2 Classics Emulator Compatibility List#Klonoa 2|Emulator Configuration]] for additional details (Known in Japan as ''Kaze no Klonoa 2: Sekai ga Nozonda Wasuremono [風のクロノア2 世界が望んだ忘れもの]''). <span style="color:white; background:#FF1000>NTSC-J version runs well but ingame skips too heavily.</span>
|-
|-
| Knights of the Temple: Infernal Crusade || {{minorissues}} || {{notavailable}} || {{notavailable}} || White outline in the corners and around some characters.
| Knights of the Temple: Infernal Crusade || {{minorissues}} || {{notavailable}} || {{notavailable}} || White outline in the corners and around some characters.
|-
|-
| Knockout Kings 2001 || {{unplayable}} || {{unplayable}} || {{unplayable}} || Random freezes during gameplay even with multiple patches to get pass loading screens. Very bad port to PS2.
| Knockout Kings 2002 || ? || {{playable}} || ? || Fix Available for freeze in fights
|-
| Knockout Kings 2002 || {{available}} || {{playable}} || {{available}} || <span style="background-color:#90FF90>'''Playable [http://www.psx-place.com/threads/research-ps2-emulator-configuration-on-ps4.16131/page-101#post-311477 Config]'''</span>
|-
|-
| Kuma Uta || {{notavailable}} || {{notavailable}} || {{playable}} || No issues whatsoever. (Alternatively known as ''"Bear Song"'' in English ''(くまうた)'')
| Kuma Uta || {{notavailable}} || {{notavailable}} || {{playable}} || No issues whatsoever. (Alternatively known as ''"Bear Song"'' in English ''(くまうた)'')
|-
|-
| Kuon || {{playable}} || {{playable}} || {{playable}} || Use [[Talk:PS2_Classics_Emulator_Compatibility_List#Kuon|Config]] to fix freezing. Game additionally require fix for Sugoroku minigame, that is only availble for NTSC-U version Fix Also included below. Pal/Ntsc-J still have that minor bug.
| Kuon || {{minorissues}} || {{playable}} || {{minorissues}} || Use config file from that post to fix freezing. [https://www.psx-place.com/threads/research-ps2-emulator-configuration-on-ps4.16131/page-78#post-285400 [1<nowiki>]</nowiki>]. Game additionally require fix for Sugoroku minigame, that is only availble for NTSC-U version (post below in link). Pal/Ntsc-J still have that minor bug.  
|}
|}
<span style="font-size:85%"><div align="right">'''[[##|#]]{{dot}}[[#A|A]]{{dot}}[[#B|B]]{{dot}}[[#C|C]]{{dot}}[[#D|D]]{{dot}}[[#E|E]]{{dot}}[[#F|F]]{{dot}}[[#G|G]]{{dot}}[[#H|H]]{{dot}}[[#I|I]]{{dot}}[[#J|J]]{{dot}}<span style="color:#FF0000">K</span>{{dot}}[[#L|L]]{{dot}}[[#M|M]]{{dot}}[[#N|N]]{{dot}}[[#O|O]]{{dot}}[[#P|P]]{{dot}}[[#Q|Q]]{{dot}}[[#R|R]]{{dot}}[[#S|S]]{{dot}}[[#T|T]]{{dot}}[[#U|U]]{{dot}}[[#V|V]]{{dot}}[[#W|W]]{{dot}}[[#X|X]]{{dot}}[[#Y|Y]]{{dot}}[[#Z|Z]]'''</div></span>
<span style="font-size:85%"><div align="right">'''[[##|#]]{{dot}}[[#A|A]]{{dot}}[[#B|B]]{{dot}}[[#C|C]]{{dot}}[[#D|D]]{{dot}}[[#E|E]]{{dot}}[[#F|F]]{{dot}}[[#G|G]]{{dot}}[[#H|H]]{{dot}}[[#I|I]]{{dot}}[[#J|J]]{{dot}}<span style="color:#FF0000">K</span>{{dot}}[[#L|L]]{{dot}}[[#M|M]]{{dot}}[[#N|N]]{{dot}}[[#O|O]]{{dot}}[[#P|P]]{{dot}}[[#Q|Q]]{{dot}}[[#R|R]]{{dot}}[[#S|S]]{{dot}}[[#T|T]]{{dot}}[[#U|U]]{{dot}}[[#V|V]]{{dot}}[[#W|W]]{{dot}}[[#X|X]]{{dot}}[[#Y|Y]]{{dot}}[[#Z|Z]]'''</div></span>
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| Le Avventure di "Lupin III" - Il tesoro del Re Stregone || {{unplayable}} || ? || ? || All cut scenes are perfect, however when in game some assets don't load.
| Le Avventure di "Lupin III" - Il tesoro del Re Stregone || {{unplayable}} || ? || ? || All cut scenes are perfect, however when in game some assets don't load.
|-
|-
| Largo Winch - Empire Under Threat || {{playable}} || ? || ? || Freeze after the first ingame custscene (just before the gameplay) The lua fix can be found [[Custom Configuration Files#Largo Winch - Empire Under Threat|here]]
| Largo Winch - Empire Under Threat || {{unplayable}} || ? || ? || Freeze after the first ingame custscene (just before the gameplay)
|-
|-
| Legacy of Kain: Soul Reaver 2 || {{playable}} || {{playable}} || ? || Graphical issues fixed. Check [[Custom Configuration Files#Legacy of Kain: Soul Reaver 2|Emulator Configuration]]
| Legacy of Kain: Soul Reaver 2 || {{playable}} || {{playable}} || ? || Graphical issues fixed. Check [[Talk:PS2 Classics Emulator Compatibility List#Legacy of Kain: Soul Reaver 2|Emulator Configuration]]
|-
|-
| Legacy of Kain: Blood Omen 2 || ? || {{playable}} || ? || Black screen after PS2 logo is fixed along with graphics by this [[Custom Configuration Files#The Legacy of Kain - Blood Omen 2|Config]] Credits to '''[[User:Kozarovv|Kozarovv]] and [https://www.psx-place.com/members/stayhye.33996/ Stayhye]'''
| Legacy of Kain: Blood Omen 2 || ? || {{unplayable}} || ? || Black screen after PS2 logo.
'''KOF2000 emu used. Use [https://www.psx-place.com/threads/research-ps2-emulator-configuration-on-ps4.16131/page-227#post-370346 Config]
|-
|-
| Legacy of Kain: Defiance || {{playable}} || {{playable}} || ? || Graphical issues fixed. Check [[Custom Configuration Files#Legacy of Kain: Defiance|Emulator Configuration]]
| Legacy of Kain: Defiance || {{playable}} || {{playable}} || ? || Graphical issues fixed. Check [[Talk:PS2 Classics Emulator Compatibility List#Legacy of Kain: Defiance|Emulator Configuration]]
|-
|-
| Legaia 2: Duel Saga || ? || {{playable}} || ? || No issues of any note.
| Legaia 2: Duel Saga || ? || {{playable}} || ? || No issues of any note.
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| Legends of Wrestling II || {{playable}} || ? || ? || No known issues
| Legends of Wrestling II || {{playable}} || ? || ? || No known issues
|-
|-
| Lego Batman: The Videogame || {{minorissues}} || {{minorissues}} ||?|| Very few graphical glitches and on some points frame rate drops, but can confirm 97% game is playable. PAL version has graphical issues with the game looking like a bad attempt at raytracing and weird reflections all over the place.
| Lego Batman: The Videogame ||?|| {{minorissues}} ||?|| Very few graphical glitches and on some points frame rate drops, but can confirm 97% game is playable.
|-
|-
| Lego Racers 2 || {{available}} || {{available}} || {{notavailable}} ||
| Lego Racers 2 || {{available}} || {{available}} || {{notavailable}} ||
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| Lego Indiana Jones: The Original Adventures || ? || {{majorissues}} || ? || Major FPS drops in cutscenes and in certain parts of levels, particularly ones with many objects on screen. Somewhat playable, but can be annoying.
| Lego Indiana Jones: The Original Adventures || ? || {{majorissues}} || ? || Major FPS drops in cutscenes and in certain parts of levels, particularly ones with many objects on screen. Somewhat playable, but can be annoying.
|-
|-
| Lego Star Wars: The Video Game || {{playable}} || {{playable}} || ? || No known issues
| Lego Star Wars: The Video Game || {{playable}} || {{playable}} || ? || No known issues  
|-
|-
| Lego Star Wars II: The Original Trilogy || {{playable}} || {{playable}} || ? || No known issues
| Lego Star Wars II: The Original Trilogy || {{minorissues}} || ? || ? || Minor graphical issues at the level select menu. Gameplay itself is fine
|-
|-
| Leisure Suit Larry: Magna Cum Laude || {{playable}} || {{playable}} || ? || No known issues
| Leisure Suit Larry: Magna Cum Laude || {{playable}} || {{playable}} || ? || No known issues
|-
|-
| Le Mans 24 Hours (2000) || {{playable}} || {{playable}} || {{unplayable}} || No known issues. <span style="color:white; background:red>Japan version runs horribly slow, but in-game skips heavily.</span>
| Le Mans 24 Hours (2000) || {{playable}} || {{playable}} || {{unplayable}} || No known issues. <span style="color:white; background:red>Japan version runs horribly slow, but in-game skips heavily.</span>
|-
| Lemmings || {{unplayable}} || {{notavailable}} || {{notavailable}} || Game starts but game crashes. Lemmings do not come out but music is still playing (PS3), Works on PS4.
|-
|-
| Life Line || ? || {{unplayable}} || ? || Requires USB microphone to play on PS2. No hardware support in PS2emu(?)
| Life Line || ? || {{unplayable}} || ? || Requires USB microphone to play on PS2. No hardware support in PS2emu(?)
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| Looney Tunes: Acme Arsenal || {{majorissues}} || {{majorissues}} || ? || Playable, but game does not reset after death. EU version has less than US version.
| Looney Tunes: Acme Arsenal || {{majorissues}} || {{majorissues}} || ? || Playable, but game does not reset after death. EU version has less than US version.
|-
|-
| Looney Tunes: Back in Action || {{playable}} || {{playable}} || ? || No known issues. <span style="color:black; background:#FFAA00>With KOF98 emulator, this game doesn't reset after pressing start.</span>
| Looney Tunes: Back in Action || {{playable}} || {{playable}} || ? || No known issues. <span style="color:black; background:#FFAA00>With KOF98 Emulator, this game doesn't reset after pressing start.</span>
|-
| Looney Tunes: Sheep Raider || ? || {{playable}} || ? || No known issues. <span style="color:black; background:#FFAA00></span>
|-
|-
| Looney Tunes: Space Race || {{majorissues}} || {{playable}} || ? || Playable, with minor graphic issues. <span style="color:black; background:#FFAA00>PAL-E has less than US version.</span> '''Update: Use [http://www.psx-place.com/threads/research-ps2-emulator-configuration-on-ps4.16131/page-147#post-328351 Config]'''
| Looney Tunes: Space Race || {{majorissues}} || {{minorissues}} || ? || Playable, with minor graphic issues. <span style="color:black; background:#FFAA00>PAL-E has less than US version.</span>
|-
|-
| Lord of the Rings: Aragorn's Quest, The || {{playable}} || ? || ? || No known issues
| Lord of the Rings: Aragorn's Quest, The || {{playable}} || ? || ? || No known issues
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|-
|-
| Madden NFL 2007 || {{playable}} || {{minorissues}} || ? || From Madden 2003-2007 the NTSC-U/C version will be jittery and has slow down during the play. These issues are not present in the PAL version.
| Madden NFL 2007 || {{playable}} || {{minorissues}} || ? || From Madden 2003-2007 the NTSC-U/C version will be jittery and has slow down during the play. These issues are not present in the PAL version.
|-
| Madden NFL 2008 || {{playable}} || ? || ? || PAL version is stable.
|-
|-
| Madden NFL 12 || ? || {{minorissues}} || {{notavailable}} || Completely playable, despite minor texture (filtering?) issues on the field and some "jittering" on the image during wide-angle views.
| Madden NFL 12 || ? || {{minorissues}} || {{notavailable}} || Completely playable, despite minor texture (filtering?) issues on the field and some "jittering" on the image during wide-angle views.
|-
|-
| Made Man || {{playable}}||{{playable}}||?|| Config Available @PSX-Place
| Made Man || {{unplayable}}||{{unplayable}}||?|| Freezes after PS2 logo with a black screen error. Jak Emu crashes ps4.
|-
|-
| Mafia || {{playable}} || {{playable}} || ? || Works great with the [[Talk:PS2_Classics_Emulator_Compatibility_List#Mafia|proper config]].
| Mafia || ? || {{majorissues}} || ? || Game does boot but graphics are dark and broken. Tested with Jak V2. Probably needs a proper patch.
|-
|-
| Magna Carta: Tears of Blood || ? || {{playable}} || ? || Seems to be fine, no issues of note.
| Magna Carta: Tears of Blood || ? || {{playable}} || ? || Seems to be fine, no issues of note.
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| Marvel vs. Capcom 2: New Age of Heroes || ? || {{playable}} || ? ||  
| Marvel vs. Capcom 2: New Age of Heroes || ? || {{playable}} || ? ||  
|-
|-
| Marvel Nemesis: Rise of the Imperfects || {{unplayable}} || {{unplayable}} || {{unplayable}} || Sound lags frame rate low and thread error on loading screen, this game will never be playable on any ps2 emulator.
| Marvel Nemesis: Rise of the Imperfects || ? || {{unplayable}} || ? || Sound lags frame rate low and thread error on loading screen
|-
|-
| Marvel Ultimate Alliance || ? || {{playable}} || {{notavailable}} || Require config file. [https://www.psx-place.com/threads/research-ps2-emulator-configuration-on-ps4.16131/page-66#post-282586 [1<nowiki>]</nowiki>]
| Marvel Ultimate Alliance || ? || {{playable}} || {{notavailable}} || Require config file. [https://www.psx-place.com/threads/research-ps2-emulator-configuration-on-ps4.16131/page-66#post-282586 [1<nowiki>]</nowiki>]
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| Matrix, The: Path of Neo || {{minorissues}} || {{minorissues}} || ? || Intense texture flickering on main menu, and minor texture flickering in FMVs with subtitles enabled. Occasional texture flicker in gameplay, but overall completely playable.
| Matrix, The: Path of Neo || {{minorissues}} || {{minorissues}} || ? || Intense texture flickering on main menu, and minor texture flickering in FMVs with subtitles enabled. Occasional texture flicker in gameplay, but overall completely playable.
|-
|-
| Max Payne || {{official}} || {{official}} || {{unplayable}} || NTSC-JP can't boot via RECVX Emu.
| Max Payne || {{official}} || {{official}} || ? ||  
|-
|-
| Max Payne 2: The Fall of Max Payne || {{minorissues}} || ? || {{notavailable}} || Patched green, blue and red graphical issues  (PAL version only, not tested for NTSC). The game works well, please check [[Talk:PS2_Classics_Emulator_Compatibility_List#Max_Payne_2|Emu config details here]].Just a bug, player must avoid bullet time mode, as this reduces fps to great extent.
| Max Payne 2: The Fall of Max Payne || {{minorissues}} || ? || {{notavailable}} || Patched green, blue and red graphical issues  (PAL version only, not tested for NTSC). The game works well, please check [[Talk:PS2_Classics_Emulator_Compatibility_List#Max_Payne_2|Emu config details here]].Just a bug, player must avoid bullet time mode, as this reduces fps to great extent.
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| MDK 2: Armageddon || ? || {{playable}} || ? ||  
| MDK 2: Armageddon || ? || {{playable}} || ? ||  
|-
|-
| Medal of Honor: Frontline || {{playable}} || {{playable}} || ? || Config available
| Medal of Honor: Frontline || {{playable}} || ? || ? || Main menu runs fine when gameplay starts severe frame rate issues and graphical glitches 
|-
|-
| Medal of Honor: Rising Sun || {{majorissues}} || {{playable}} || {{unplayable}} || See https://www.youtube.com/watch?v=BcN5L9wE__c // SLES-51873/SLUS-20753 In both menu and perforamnce is fine but in first level game crashes with error CE-34878-0. NTSC-J is totally broken (Only Black screen works, but no sound or control working.)
| Medal of Honor: Rising Sun || {{majorissues}} || {{unplayable}} || ? || See https://www.youtube.com/watch?v=BcN5L9wE__c // SLES-51873/SLUS-20753 In both menu and perforamnce is fine but in first level game crashes with error CE-34878-0.
|-
|-
| Medal of Honor: European Assault || {{minorissues}} || {{playable}} || ? || Config available for NTSC.  The game now runs and it doesn't crash anymore at the first mission , but it could freeze during gameplay for a few seconds , also the game could lag a little bit at the start of missions but it is not persistent. See https://www.youtube.com/watch?v=9fpyZs_B7EY // SLES-53332/SLUS-21199 In both menu and perforamnce is fine but in first level game crashes with error CE-34878-0.//SLES-53333(fr) fixed with Starocean 3 emu.
| Medal of Honor: European Assault || {{minorissues}} || {{unplayable}} || ? || The game now runs and it doesn't crash anymore at the first mission , but it could freeze during gameplay for a few seconds , also the game could lag a little bit at the start of missions but it is not persistent. See https://www.youtube.com/watch?v=9fpyZs_B7EY // SLES-53332/SLUS-21199 In both menu and perforamnce is fine but in first level game crashes with error CE-34878-0.//SLES-53333(fr) fixed with Starocean 3 emu.
|-
|-
| Medal of Honor: Vanguard || {{playable}} || {{playable}} || ? || PAL version works fine see https://www.youtube.com/watch?v=hXVD5fExCGc // SLES-54683/SLUS-21597 In both menu and perforamnce is fine but in first level game crashes with error CE-34878-0.
| Medal of Honor: Vanguard || {{playable}} || {{unplayable}} || ? || PAL version works fine see https://www.youtube.com/watch?v=hXVD5fExCGc // SLES-54683/SLUS-21597 In both menu and perforamnce is fine but in first level game crashes with error CE-34878-0.
|-
|-
| Mega Man Anniversary Collection || ? || {{playable}} || ? || No issues noticed.
| Mega Man Anniversary Collection || ? || {{playable}} || ? || No issues noticed.
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| Mega Man X Collection || ? || {{playable}} || ? || Works perfect.
| Mega Man X Collection || ? || {{playable}} || ? || Works perfect.
|-
|-
| Mega Man X Command Mission || ? || {{playable}} || {{unplayable}} || No known issues. Works perfectly with Jak v2 emu. Uprender 2x2 for a crisp look.  (Does not slow down gameplay.) NTSC-J is totally broken via RECVX AND GTASA emus.
| Mega Man X Command Mission || ? || {{playable}} || ? || No known issues. Works perfectly with Jak v2 emu. Uprender 2x2 for a crisp look.  (Does not slow down gameplay.)
|-
|-
| Melty Blood Actress Again || {{notavailable}} || {{notavailable}} || {{playable}} || No known issues. Jakv2 emu used.
| Melty Blood Actress Again || {{notavailable}} || {{notavailable}} || {{playable}} || No known issues. Jakv2 emu used.
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| Metal Arms: Glitch in the System || {{majorissues}} || ? || ? || FMVs stutter and there is a pervasive spiky-poly-syndrome glitch going on.
| Metal Arms: Glitch in the System || {{majorissues}} || ? || ? || FMVs stutter and there is a pervasive spiky-poly-syndrome glitch going on.
|-
|-
| Metal Gear Solid 2: Sons of Liberty || {{playable}} || {{playable}} || {{available}} || PAL and NTSC U/C play fine with no patching needed but Substance VR freezes EE error while trying to save also feels like an earthquake happening during the cutscenes. [https://www.psdevwiki.com/ps4/Talk:PS2_Classics_Emulator_Compatibility_List#Metal_Gear_Solid_2_-_Sons_of_Liberty Config with freeze fix here]
| Metal Gear Solid 2: Sons of Liberty || {{minorissues}} || {{minorissues}} || {{available}} || PAL and NTSC U/C play fine with no patching needed but Substance VR freezes EE error while trying to save also feels like an earthquake happening during the cutscenes.
|-
|-
| Metal Gear Solid 2: Substance || {{majorissues}} || {{majorissues}} || {{unplayable}} || Huge slowdown in Tanker chapter when outside in the rain, otherwise plays fine... also tested out 16:9 Patched .ISO with a 16:9 config, Perfection. (swapping Square with R2 would be nice to avoid the Digital face button issue/limitation... Aim/Shoot instead of having to unequip a weapon to come out of Aiming without discharging... <span style="color:white; background:#FF1000>NTSC-J version has less than USA/Europe versions.</span>
| Metal Gear Solid 2: Substance || {{majorissues}} || {{majorissues}} || {{unplayable}} || Huge slowdown in Tanker chapter when outside in the rain, otherwise plays fine... also tested out 16:9 Patched .ISO with a 16:9 config, Perfection. (swapping Square with R2 would be nice to avoid the Digital face button issue/limitation... Aim/Shoot instead of having to unequip a weapon to come out of Aiming without discharging... <span style="color:white; background:#FF1000>NTSC-J version has less than USA/Europe versions.</span>
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| Metal Gear Solid 3: Snake Eater || {{unplayable}} || {{unplayable}} || {{unplayable}} || Significant low framerate (1 fps) issue, resulting the game to be unplayable.
| Metal Gear Solid 3: Snake Eater || {{unplayable}} || {{unplayable}} || {{unplayable}} || Significant low framerate (1 fps) issue, resulting the game to be unplayable.
|-
|-
| Metal Gear Solid 3: Subsistence || {{playable}} || {{playable}} ||? || Same issue as in MGS3 Snake Eater. [https://www.psdevwiki.com/ps4/Talk:PS2_Classics_Emulator_Compatibility_List#Metal_Gear_Solid_3_Subsistence Config with fix here]
| Metal Gear Solid 3: Subsistence || {{unplayable}} || {{unplayable}} ||{{unplayable}} || Same issue as in MGS3 Snake Eater.
|-
|-
| Metal Saga || ? || {{unplayable}} || ? || SatCom black screen issues fixed due to combination of Jak & Daxter Precursor emulator, and config switches. Check [[Talk:PS2 Classics Emulator Compatibility List#Metal Saga|Emulator Configuration]] for additional details. Game freezes during combat. Returned to unplayable status.
| Metal Saga || ? || {{unplayable}} || ? || SatCom black screen issues fixed due to combination of Jak & Daxter Precursor emulator, and config switches. Check [[Talk:PS2 Classics Emulator Compatibility List#Metal Saga|Emulator Configuration]] for additional details. Game freezes during combat. Returned to unplayable status.
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| Michigan: Report From Hell || {{playable}} || ? || ? || Seems to work great, no issues detected.
| Michigan: Report From Hell || {{playable}} || ? || ? || Seems to work great, no issues detected.
|-
|-
| Micro Machines V4 || ? || {{playable}} || ? || Fully working on jakv2
| Micro Machines V4 || ? || {{unplayable}} || ? || Game locks up while loading up prematch start.
|-
|-
| Midnight Club: Street Racing || {{playable}} || ? || {{unplayable}}|| NTSC-J lets you get past FMV screens then it crashes anomaly in RECVX Emu v1.
| Midnight Club: Street Racing || {{playable}} || ? || ? ||  
|-  
|-  
| Midnight Club ll || {{playable}} || {{playable}} || ? || The USA version seems to run more smoother.
| Midnight Club ll || {{playable}} || {{playable}} || ? || The USA version seems to run more smoother.
|-
|-
| Midnight Club 3: DUB Edition || {{playable}} || {{playable}} || ? || cars do not load properly if you enable Try to fix graphics in PS2FPKG V0.6 and sometimes slow fps that's fixed with this [https://www.psdevwiki.com/ps4/Talk:PS2_Classics_Emulator_Compatibility_List#Midnight_Club_3:_DUB_Edition_.2F_Remix config]
| Midnight Club 3: DUB Edition || {{minorissues}} || ? || ? || cars do not load properly and slowed music in garage.
|-
|-
| Midnight Club 3: DUB Edition Remix || {{playable}} || {{playable}} || ? || cars do not load properly if you enable Try to fix graphics in PS2FPKG V0.6 and sometimes slow fps that's fixed with this [https://www.psdevwiki.com/ps4/Talk:PS2_Classics_Emulator_Compatibility_List#Midnight_Club_3:_DUB_Edition_.2F_Remix config]
| Midnight Club 3: DUB Edition Remix || {{playable}} || {{minorissues}} || ? || No noticeable issues, seems to work perfect.
|-
|-
| Midway Arcade Treasures || ? || {{minorissues}} || ? || Intro FMV and interviews(in History section of some games) run slow with choppy audio, but all games tested run perfectly
| Midway Arcade Treasures || ? || {{minorissues}} || ? || Intro FMV and interviews(in History section of some games) run slow with choppy audio, but all games tested run perfectly
|-
| Midway Arcade Treasures 2 || ? || ? || ? ||
|-
|-
| Midway Arcade Treasures 3 || ? || {{unplayable}} || ? || Freezes on startup. Black screen.
| Midway Arcade Treasures 3 || ? || {{unplayable}} || ? || Freezes on startup. Black screen.
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| Minority Report: Everybody Runs || {{playable}} || {{playable}} || ? || No known issues
| Minority Report: Everybody Runs || {{playable}} || {{playable}} || ? || No known issues
|-
|-
| Mission: Impossible: Operation Surma || {{minorissues}} || ? || {{majorissues}} || Dance shadow. The japanese version has some issues rather than the U.S. version.
| Mission: Impossible: Operation Surma || {{minorissues}} || ? || ? || Dance shadow.
|-
|-
| Mister Mosquito || {{minorissues}} || {{minorissues}} || ? || Some furniture textures have a screen of black dirt.
| Mister Mosquito || {{minorissues}} || {{minorissues}} || ? || Some furniture textures have a screen of black dirt.
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| Mojo! || ? || {{playable}} || ? ||
| Mojo! || ? || {{playable}} || ? ||
|-
|-
| Mojib-Ribbon || {{notavailable}} || {{notavailable}} || {{playable}} || Has issues with going in-game, [https://www.psdevwiki.com/ps4/Talk:PS2_Classics_Emulator_Compatibility_List#Mojib-Ribbon Fix here]
| Monster Attack || {{playable}} || ? || {{playable}} || Known in Japan as (Simple 2000 Series Vol. 31: The Chikyuu Boueigun (THE地球防衛軍 Za Chikyū Bōeigun)  
|-
| Monopoly || ? || {{unplayable}} || {{notavailable}} || Freezes on a black screen prior to the language selection menu. Issue related to 0x10003C00
|-
| Monster Attack || {{playable}} || ? || {{playable}} || Known in Japan as (Simple 2000 Series Vol. 31: The Chikyuu Boueigun (THE地球防衛軍 Za Chikyū Bōeigun)  
|-
|-
| Monster House || ? || {{minorissues}} || ? ||Some graphical glitches
| Monster House || ? || {{minorissues}} || ? ||Some graphical glitches
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|-
|-
| Monster Hunter 2dos || {{playable}} || ? || ? || Perfect
| Monster Hunter 2dos || {{playable}} || ? || ? || Perfect
|-
| Monster Lab || {{unplayable}} || ? || ? || Black screen.
|-
|-
| Monster Rancher 3 || {{minorissues}} || {{minorissues}} || ? || Very very minor graphical glitches that are almost invisible.
| Monster Rancher 3 || {{minorissues}} || {{minorissues}} || ? || Very very minor graphical glitches that are almost invisible.
|-
| Monsters inc || ? || {{notavailable}} || {{notavailable}} ||
|-
|-
| Monsters vs. Aliens || {{minorissues}} || ? || ? ||Some graphical glitches
| Monsters vs. Aliens || {{minorissues}} || ? || ? ||Some graphical glitches
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| Mortal Kombat: Armageddon || ? || {{minorissues}} || ? || Small graphical glitches relating to small particles both in Konquest and when in a fight (falling leaves, sparks from metal or lava, etc.) Otherwise, runs perfectly fine. Motor Kombat has some slowdown when too many karts on screen at once.
| Mortal Kombat: Armageddon || ? || {{minorissues}} || ? || Small graphical glitches relating to small particles both in Konquest and when in a fight (falling leaves, sparks from metal or lava, etc.) Otherwise, runs perfectly fine. Motor Kombat has some slowdown when too many karts on screen at once.
|-  
|-  
| Mortal Kombat: Deadly Alliance || {{playable}} || {{playable}} || ? || Skip initial profile creation screen on first-launch, create save/profile manually once you reach the title screen. No noticeable gameplay/graphical issues. UNPLAYABLE because L1 L2 R2 buttons do not register unable to do combos or load profile NEEDS FIX. Practise mode indicates input working fine on PAL. For USA version works fine, it needs to use Jak v2 in PS2-FPKG v0.4 (also it was tested in PS4 version 9.0).
| Mortal Kombat: Deadly Alliance || {{playable}} || {{unplayable}} || ? || Skip initial profile creation screen on first-launch, create save/profile manually once you reach the title screen. No noticeable gameplay/graphical issues. UNPLAYABLE because L1 L2 R2 buttons do not register unable to do combos or load profile NEEDS FIX. Practise mode indicates input working fine on PAL.
|-
|-
| Mortal Kombat: Deception || ? || {{playable}} || ? || No noticeable issues.
| Mortal Kombat: Deception || ? || {{playable}} || ? || No noticeable issues.
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| MotoGP || {{available}} || {{available}} || {{available}} ||
| MotoGP || {{available}} || {{available}} || {{available}} ||
|-
|-
| MotoGP 2 || ? || ? || ? ||
| MotoGP 2 || {{?}} || {{?}} || {{?}} ||
|-
|-
| MotoGP 3 || {{available}} || {{available}} || {{available}} ||
| MotoGP 3 || {{available}} || {{available}} || {{available}} ||
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| MotoGP 08 || {{minorissues}} || {{minorissues}} || ? || Some bikes textures are missing. Playable at full speed.
| MotoGP 08 || {{minorissues}} || {{minorissues}} || ? || Some bikes textures are missing. Playable at full speed.
|-
|-
| MotorStorm: Arctic Edge || ? || {{playable}} || ? || '''Use Config = www.psx-place.com/threads/research-ps2-emulator-configuration-on-ps4.16131/page-168#post-336473'''
| MotorStorm: Arctic Edge || {{unplayable}} || ? || ? || Very low fps and more graphical glitches
|-
|-
| Mr Golf || {{playable}} || ? || ? ||  
| mr Golf || {{playable}} || ? || ? ||  
|-
|-
| MS Saga: A New Dawn || ? || {{playable}} || ? || No issues noticed whatsoever.
| MS Saga: A New Dawn || ? || {{playable}} || ? || No issues noticed whatsoever.
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|-
|-
| Naruto Shippuden: Ultimate Ninja 5 || {{minorissues}} || {{notavailable}} || {{minorissues}} || Flickering issues.
| Naruto Shippuden: Ultimate Ninja 5 || {{minorissues}} || {{notavailable}} || {{minorissues}} || Flickering issues.
|-
| NASCAR 06: Total Team Control || {{available}} || {{available}} || {{notavailable}} ||
|-
| NASCAR 07 || {{available}} || {{available}} || {{available}} ||
|-
| NASCAR 08 || {{available}} || {{available}} || {{notavailable}} ||
|-
| NASCAR 09 || {{available}} || {{available}} || {{notavailable}} ||
|-
| NASCAR 2001 || {{notavailable}} || {{available}} || {{notavailable}} ||
|-
| NASCAR 2005: Chase for the Cup || {{available}} || {{available}} || {{notavailable}} ||
|-
|-
| NASCAR: Dirt to Daytona || {{notavailable}} || {{playable}} || {{notavailable}} || Works great.
| NASCAR: Dirt to Daytona || {{notavailable}} || {{playable}} || {{notavailable}} || Works great.
|-
|-
| NASCAR Heat 2002 || {{notavailable}} || {{available}} || {{notavailable}} ||
| NASCAR Thunder 2004 || {{notavailable}} || {{minorissues}} || {{notavailable}} || Very playable but some minor graphical issues and some flickering during gameplay.
|-
| NASCAR Thunder 2002 || {{notavailable}} || {{available}} || {{notavailable}} ||
|-
| NASCAR Thunder 2003 || {{notavailable}} || {{available}} || {{notavailable}} ||
|-
| NASCAR Thunder 2004 || {{notavailable}} || {{minorissues}} || {{notavailable}} || Very playable but some minor graphical issues and some flickering during gameplay (NTSC U/C version).
|-
|-
| NBA JAM 2004 || {{playable}} || ? || ? || Works fine.
| NBA JAM 2004 || {{playable}} || ? || ? || Works fine.
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| NCAA Football 11 || ? || {{minorissues}} || ? || <nowiki>{{playable}}</nowiki> but same issues as [[PS2 Classics Emulator Compatibility List#M|Madden NFL 12]] (bad field flicker).
| NCAA Football 11 || ? || {{minorissues}} || ? || <nowiki>{{playable}}</nowiki> but same issues as [[PS2 Classics Emulator Compatibility List#M|Madden NFL 12]] (bad field flicker).
|-
|-
| Need for Speed: Carbon || {{playable}} || {{playable}} || {{available}} || Works Fine using Kinetica emu and associated config file. [https://www.psx-place.com/threads/research-ps2-emulator-configuration-on-ps4.16131/page-67#post-283081 [1<nowiki>]</nowiki>]  
| Need for Speed: Carbon (Collectors Edition) || {{playable}} || {{unplayable}} || ? || Works Fine using Kinetica emu and associated config file. [https://www.psx-place.com/threads/research-ps2-emulator-configuration-on-ps4.16131/page-67#post-283081 [1<nowiki>]</nowiki>]  
|-
|-
| Need for Speed: Most Wanted || {{majorissues}} || {{majorissues}} || {{majorissues}} || Major reflections glitches with minor sound stuttering.
| Need for Speed: Most Wanted (Black Edition) || {{majorissues}} || {{majorissues}} || {{majorissues}} || Major reflections glitches with minor sound stuttering. Total framedrop on open areas. With GBA emulator (mGBA), yeah it does work for me on Old2DS console.
|-
|-
| Need for Speed: Hot Pursuit 2 || {{minorissues}} || {{playable}} || {{available}} || Broken reflections, stripes around car model (PAL version).  no known issues (USA Version FW 9.00)
| Need for Speed: Hot Pursuit 2 || {{minorissues}} || ? || ? || Broken reflections, stripes around car model
|-
|-
| Need for Speed: ProStreet || {{unplayable}} || {{available}} || {{available}} || 1 FPS in main menu (PAL version).
| Need for Speed: ProStreet || {{unplayable}} || ? || ? || 1 FPS in main menu
|-
|-
| Need for Speed: Undercover || {{unplayable}} || {{unplayable}} || {{available}} || 1 FPS in main menu (PAL and NTSC U/C).
| Need for Speed: Undercover || {{unplayable}} || {{unplayable}} || ? || 1 FPS in main menu
|-
|-
| Need for Speed: Underground || {{minorissues}} || {{playable}} || {{available}} || Graphical glitches, but gameplay works (PAL version). NTSC U/C version works with no flaws.
| Need for Speed: Underground || {{minorissues}} || {{playable}} || ? || Graphical glitches, but gameplay is fine
|-
|-
| Need for Speed: Underground 2 || {{playable}} || {{playable}} || {{playable}} || Require config file to fix framerate. [https://www.psx-place.com/threads/research-ps2-emulator-configuration-on-ps4.16131/page-57#post-277075 [1<nowiki>]</nowiki>] [https://www.psx-place.com/threads/research-ps2-emulator-configuration-on-ps4.16131/page-57#post-277174 [2<nowiki>]</nowiki>]
| Need for Speed: Underground 2 || {{playable}} || {{playable}} || {{playable}} || Require config file to fix framerate. [https://www.psx-place.com/threads/research-ps2-emulator-configuration-on-ps4.16131/page-57#post-277075 [1<nowiki>]</nowiki>] [https://www.psx-place.com/threads/research-ps2-emulator-configuration-on-ps4.16131/page-57#post-277174 [2<nowiki>]</nowiki>]
|-
|-
| Neo Contra || {{available}} || {{playable}} || {{available}} ||
| Neo Contra || ? || {{playable}} || ? ||
|-
|-
| NeoGeo Battle Coliseum || {{available}} || {{playable}} || {{available}} || Not a single issue of note (NTSC U/C version).
| NeoGeo Battle Coliseum || ? || {{playable}} || ? || Not a single issue of note.
|-
|-
| Neopets: The Darkest Faerie || {{notavailable}} || {{unplayable}} || {{notavailable}} || Black screen on Jakv2, hangs on earlier emulators.
| Neopets: The Darkest Faerie || ? || {{unplayable}} || ? || Black screen on Jakv2, hangs on earlier emulators.
|-
|-
| NFL 2K3 || ? || {{unplayable}} || ? || Freezes at PS2 logo.  
| NFL 2K3 || ? || {{unplayable}} || ? || Freezes at PS2 logo.  
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| NFL Blitz 2003 || ? || {{playable}} || ? || Plays amazingly, Jakv2 used.  
| NFL Blitz 2003 || ? || {{playable}} || ? || Plays amazingly, Jakv2 used.  
|-
|-
| NFL Head Coach || ? || {{minorissues}} || ? || All the menus work great, minus some minor graphical issues. Going onto the field there are some more graphical issues, small amounts of lag, and very noticeable audio lag. Jakv2 used.  
| NFL Head Coach || ? || {{minorissues}} || ? || All the menus work great, minus some minor graphical issues. Going onto the field there are some more graphical issues, small amounts of lag, and very noticable audio lag. Jakv2 used.  
|-
|-
| NFL Street || ? || {{Playable}} || ? || No noticeable issues.
| NFL Street || ? || {{Playable}} || ? || No noticeable issues.
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| The Nightmare of Druaga: Fushigino Dungeon || ? || {{playable}} || ? || No issues at all.
| The Nightmare of Druaga: Fushigino Dungeon || ? || {{playable}} || ? || No issues at all.
|-  
|-  
| The Nightmare Before Christmas: Oogie's Revenge || {{playable}} || {{playable}} || {{unplayable}} || Total fix available for NTSC/PAL @PSX-Place forums.   <span style="color:white; background:#FF1000>NTSC-J version loads Full speed, but has many glitches than US/EU versions with both KOF98 and Jakv1 emulators.</span>
| The Nightmare Before Christmas: Oogie's Revenge || {{majorissues}} || {{majorissues}} || {{unplayable}} || Screen is split into four squares during gameplay & part of the screen is missing.Tested with Jakemu & KOF98emu. <span style="color:white; background:#FF1000>NTSC-J version loads Full speed, but has many glitches than US/EU versions with both KOF98 and Jakv1 emulators.</span>
|-  
|-  
| NiGHTS into Dreams... || {{notavailable}} || {{notavailable}} || {{Playable}} ||  
| NiGHTS into Dreams... || {{notavailable}} || {{notavailable}} || {{Playable}} ||  
|-
|-
| Nightshade || {{playable}} || {{playable}} || {{playable}} || Jakv2 runs great. check [[Talk:PS2_Classics_Emulator_Compatibility_List#Nightshade|Fixed with lua config]]. Special thanks to Nifengyuexia [[https://www.psx-place.com/threads/research-ps2-emulator-configuration-on-ps4.16131/page-229#post-373608 1]]
| Nightshade || ? || {{playable}} || ? || Roguev2 emulator completely froze PS4, had to pull power cable. Jakv2 runs great.
|-
|-
| Ninja Assault || ? || {{Playable}} || ? || No noticeable issues.
| Ninja Assault || ? || {{Playable}} || ? || No noticeable issues.
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| Obscure || {{playable}} || {{playable}} || ? || game run with jak emu. No issues.
| Obscure || {{playable}} || {{playable}} || ? || game run with jak emu. No issues.
|-
|-
| Obscure 2 The Aftermath|| {{playable}} || {{playable}} || ? || SLUS_21709 no known issues. Jakv2 used.
| Obscure 2 The Aftermath|| {{playable}} || ? || ? || SLUS_21709 no known issues. Jakv2 used.
|-
| Odin Sphere || ? || {{playable}} || ? ||
|-
|-
| OKAGE: Shadow King || {{official}} || {{official}} || ? || Known in Japan as ''Boku to Maō (ボクと魔王)''
| OKAGE: Shadow King || {{official}} || {{official}} || ? || Known in Japan as ''Boku to Maō (ボクと魔王)''
|-
|-
| Okami || ? || {{playable}} || ?  || Has Minor graphical glitch while using celestial brush fixed with this config [https://www.psdevwiki.com/ps4/Talk:PS2_Classics_Emulator_Compatibility_List#Okami]
| Okami || ? || {{playable}} || ?  || USA version tested, playable using custom config. No lag. Must apply "--gs-uprender=none" configuration during ps2 to ps4 pkg creation process to remove vertical lines or stripes present during game-play and cut-scenes. Game Will crash during some cutscenes while using jakv2 emulator. Rogue v1 Seems to be working well to this point.
|-
|-
| One Piece: Grand Battle || ? || {{playable}} || ? || No major issues, some slight choppy performance here and there. Uprender artefacts lines, set uprender=none (or 2x2 and use --gs-kernel-cl-up="up2x2skipinterp"/"up2x2simple")
| One Piece: Grand Battle || ? || {{playable}} || ? || No major issues, some slight choppy performance here and there. Uprender artefacts lines, set uprender=none (or 2x2 and use --gs-kernel-cl-up="up2x2skipinterp"/"up2x2simple")
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| Onimusha 3: Demon Siege || {{playable}} || {{playable}} || ?  || wont boot with jakv2 use rogue1 or v2. UNDUB works great.
| Onimusha 3: Demon Siege || {{playable}} || {{playable}} || ?  || wont boot with jakv2 use rogue1 or v2. UNDUB works great.
|-
|-
| Onimusha: Dawn of Dreams || {{minorissues}} || {{minorissues}} || ?  || Gameplay is fine. game works on both Rogue v2 and jakv2.
| Onimusha: Dawn of Dreams || {{minorissues}} || {{minorissues}} || ?  || Gameplay is fine. Heavy glitches on menus and title screen. Rogue v2 works.
|-
|-
| Onimusha: The Blade Warriors || ? || {{playable}} || ? || NTSC Black screen after PS2 logo. '''UPDATE: Use config = https://www.psx-place.com/threads/research-ps2-emulator-configuration-on-ps4.16131/page-221#post-368707'''
| Onimusha: The Blade Warriors || ? || {{unplayable}} || ? || NTSC Black screen after PS2 logo.
|-
|-
| Onimusha: Warlords || {{playable}} || {{playable}} || ? || Remaster is available natively on PS4.
| Onimusha: Warlords || {{playable}} || {{playable}} || ? ||  
|-
|-
| The Operative: No One Lives Forever ||{{playable}}||{{playable}}||?|| Fixed freeze. Check [[Talk:PS2_Classics_Emulator_Compatibility_List#The_Operative:_No_One_Lives_Forever|Emulator configuration]].
| The Operative: No One Lives Forever ||{{playable}}||{{playable}}||?|| Fixed freeze. Check [[Talk:PS2_Classics_Emulator_Compatibility_List#The_Operative:_No_One_Lives_Forever|Emulator configuration]].
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Ps2-fpkg doesn't seem to work with this game. Tested with PAL and JP english-patched iso and both stuck at the memory card screen.
Ps2-fpkg doesn't seem to work with this game. Tested with PAL and JP english-patched iso and both stuck at the memory card screen.
|-
|-
| Over the Hedge || {{unplayable}} || {{unplayable}} || ?  || Freezes on the PlayStation 2 logo. Seems to be a similar issue to Bee Movie
| Over the Hedge || {{unplayable}} || {{unplayable}} || ?  || Freezes on the PlayStation 2 logo.
|}
|}
<span style="font-size:85%"><div align="right">'''[[##|#]]{{dot}}[[#A|A]]{{dot}}[[#B|B]]{{dot}}[[#C|C]]{{dot}}[[#D|D]]{{dot}}[[#E|E]]{{dot}}[[#F|F]]{{dot}}[[#G|G]]{{dot}}[[#H|H]]{{dot}}[[#I|I]]{{dot}}[[#J|J]]{{dot}}[[#K|K]]{{dot}}[[#L|L]]{{dot}}[[#M|M]]{{dot}}[[#N|N]]{{dot}}<span style="color:#FF0000">O</span>{{dot}}[[#P|P]]{{dot}}[[#Q|Q]]{{dot}}[[#R|R]]{{dot}}[[#S|S]]{{dot}}[[#T|T]]{{dot}}[[#U|U]]{{dot}}[[#V|V]]{{dot}}[[#W|W]]{{dot}}[[#X|X]]{{dot}}[[#Y|Y]]{{dot}}[[#Z|Z]]'''</div></span>
<span style="font-size:85%"><div align="right">'''[[##|#]]{{dot}}[[#A|A]]{{dot}}[[#B|B]]{{dot}}[[#C|C]]{{dot}}[[#D|D]]{{dot}}[[#E|E]]{{dot}}[[#F|F]]{{dot}}[[#G|G]]{{dot}}[[#H|H]]{{dot}}[[#I|I]]{{dot}}[[#J|J]]{{dot}}[[#K|K]]{{dot}}[[#L|L]]{{dot}}[[#M|M]]{{dot}}[[#N|N]]{{dot}}<span style="color:#FF0000">O</span>{{dot}}[[#P|P]]{{dot}}[[#Q|Q]]{{dot}}[[#R|R]]{{dot}}[[#S|S]]{{dot}}[[#T|T]]{{dot}}[[#U|U]]{{dot}}[[#V|V]]{{dot}}[[#W|W]]{{dot}}[[#X|X]]{{dot}}[[#Y|Y]]{{dot}}[[#Z|Z]]'''</div></span>
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| Pac-Man Fever || ? || {{playable}} || ? || Working perfectly with the okage v2 emu
| Pac-Man Fever || ? || {{playable}} || ? || Working perfectly with the okage v2 emu
|-
|-
| Pac-Man World 2 || {{minorissues}} || {{playable}} || {{majorissues}} || NTSC has fix available @PSX-Place. Little bit of lag when you're near water you have to go in but so far so good. Doesn't have the known PCSX2 glitch of freezing during tutorial message or freezing when trying to load Butane Pain level. <span style="color:black; background:#FFAA00>JAP has gfx glitches than the US version.</span>
| Pac-Man World 2 || {{minorissues}} || {{minorissues}} || {{majorissues}} || Little bit of lag when you're near water you have to go in but so far so good. Doesn't have the known PCSX2 glitch of freezing during tutorial message or freezing when trying to load Butane Pain level. <span style="color:black; background:#FFAA00>JAP has gfx glitches than the US version.</span>
|-
|-
| Pac-Man World 3 || {{playable}} || {{playable}} || ? || Game is fully working using config [https://www.psdevwiki.com/ps4/Talk:PS2_Classics_Emulator_Compatibility_List#Pac_Man_World_3] NTSC Version also works but the addresses need to be ported from PAL Version into NTSC
| Pac-Man World 3 || {{unplayable}} || {{unplayable}} || ? || USA: Freezes on launch at various stages of loading freeze depending on emulator. Tried Jak, KOF98, Roguev2, no go on any of them. <br/> EUR: Doesn't boot up. Sound plays but No video then freezes console instantly.
|-
|-
| Pac-Man World Rally || {{unplayable}} || {{majorissues}} || ? || Save and Loading screens are glitchy, the stages go invisible the closer you get to them but the game doesn't encounter slow downs.
| Pac-Man World Rally || {{unplayable}} || {{majorissues}} || ? || Save and Loading screens are glitchy, the stages go invisible the closer you get to them but the game doesn't encounter slow downs.
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| PDC World Championship Darts || ? || {{playable}} || ? ||  
| PDC World Championship Darts || ? || {{playable}} || ? ||  
|-
|-
| Peter Jackson's King Kong || {{minorissues}} || {{playable}} || ? || Minor slowdown in some areas. Boost mode might fix that. Tested on Rogue Emu
| Peter Jackson's King Kong || {{minorissues}} || ? || ? || Minor slowdown in some areas. Boost mode might fix that. Tested on Rogue Emu
|-
|-
| Phantasy Star Universe || ? || {{playable}} || ? || Games runs great, has a flickering texture/geometry issue that is fixed with special config. Check [[Talk:PS2 Classics Emulator Compatibility List#Phantasy Star Universe|Emulator Configuration]] for details.
| Phantasy Star Universe || ? || {{playable}} || ? || Games runs great, has a flickering texture/geometry issue that is fixed with special config. Check [[Talk:PS2 Classics Emulator Compatibility List#Phantasy Star Universe|Emulator Configuration]] for details.
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| Predator: Concrete Jungle || {{playable}} || ? || ? || No issues noticed.
| Predator: Concrete Jungle || {{playable}} || ? || ? || No issues noticed.
|-
|-
| Primal || {{official}} || {{official}} || {{unplayable}} || Known in Japan as ''Saints: Seinaru Mamono (セインツ せいなるまもの)'' NTSC-J gets stuck at the logo screens with a RECVX emu v1.
| Primal || {{official}} || {{official}} || ? || Known in Japan as ''Saints: Seinaru Mamono (セインツ せいなるまもの)''
|-
|-
| Prince of Persia: The Sands of Time || {{majorissues}} || {{majorissues}} || ? || Laggy cutscenes; Visual Bugs on Characters; Muffled Sound (In-Game); If you can ignore this the game is pretty playable
| Prince of Persia: The Sands of Time || {{majorissues}} || ? || ? || Laggy cutscenes; Visual Bugs on Characters; Muffled Sound (In-Game); If you can ignore this the game is pretty playable
|-
|-
| Prince of Persia: The Two Thrones || ? || {{majorissues}} || {{majorissues}} || Full speed yet severe graphics corruption and shadow casting issues. NTSC-J works, but with same problems, also time rewinding doesnt work, it starts, but cannot continue for whatever reason. The game is still clearable, I cleared it, and it was kinda fun without the main mechanic, Config [https://www.psdevwiki.com/ps4/Talk:PS2_Classics_Emulator_Compatibility_List#Prince_of_Persia_-_The_Two_Thrones]
| Prince of Persia: The Two Thrones || ? || {{majorissues}} || ? || Full speed yet severe graphics corruption and shadow casting issues.
|-
|-
| Prince of Persia: The Warrior Within || ? || {{majorissues}} || ? || Same as Two Thrones.
| Prince of Persia: The Warrior Within || ? || {{majorissues}} || ? || Same as Two Thrones.
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| Prisoner of War || {{playable}} || ? || ? || No known issues.
| Prisoner of War || {{playable}} || ? || ? || No known issues.
|-
|-
| Pro Evolution Soccer <br><small>''World Soccer: Winning Eleven 5''</small> || {{majorissues}} || {{notavailable}} || {{available}} ||
| Pro Evolution Soccer <br><small>''World Soccer: Winning Eleven 5''</small> || {{available}} || {{notavailable}} || {{available}} ||
|-
|-
| Pro Evolution Soccer 2 <br><small>''World Soccer: Winning Eleven 6''</small> || {{majorissues}} || {{available}} || {{available}} ||
| Pro Evolution Soccer 2 <br><small>''World Soccer: Winning Eleven 6''</small> || {{available}} || {{available}} || {{available}} ||
|-
|-
| Pro Evolution Soccer 3 <br><small>''World Soccer: Winning Eleven 7''</small> <br><small>''World Soccer: Winning Eleven 7 International''</small> || {{playable}} || {{available}} || {{available}} ||
| Pro Evolution Soccer 3 <br><small>''World Soccer: Winning Eleven 7''</small> <br><small>''World Soccer: Winning Eleven 7 International''</small> || {{available}} || {{available}} || {{available}} ||
|-
|-
| Pro Evolution Soccer 4 <br><small>''World Soccer: Winning Eleven 8''</small> <br><small>''World Soccer: Winning Eleven 8 International''</small> || {{playable}} || {{available}} || {{available}} ||
| Pro Evolution Soccer 4 <br><small>''World Soccer: Winning Eleven 8''</small> <br><small>''World Soccer: Winning Eleven 8 International''</small> || {{available}} || {{available}} || {{available}} ||
|-
|-
| Pro Evolution Soccer 5 <br><small>''World Soccer: Winning Eleven 9''</small> || {{playable}} || {{available}} || {{available}} ||
| Pro Evolution Soccer 5 <br><small>''World Soccer: Winning Eleven 9''</small> || {{available}} || {{available}} || {{available}} ||
|-
|-
| Pro Evolution Soccer 6 <br><small>''World Soccer: Winning Eleven 10''</small> <br><small>''Winning Eleven: Pro Evolution Soccer 2007''</small> || {{playable}} || {{playable}} || {{available}} || No issues detected (NTSC U/C version / Winning Eleven: Pro Evolution Soccer 2007).
| Pro Evolution Soccer 6 <br><small>''World Soccer: Winning Eleven 10''</small> <br><small>''Winning Eleven: Pro Evolution Soccer 2007''</small> || {{available}} || {{playable}} || {{available}} || No issues detected (NTSC U/C version / Winning Eleven: Pro Evolution Soccer 2007).
|-
|-
| Pro Evolution Soccer 2008 <br><small>''World Soccer: Winning Eleven 2008''</small> <br><small>''World Soccer: Winning Eleven 11''</small> || {{available}} || {{available}} || {{available}} ||
| Pro Evolution Soccer 2008 <br><small>''World Soccer: Winning Eleven 2008''</small> <br><small>''World Soccer: Winning Eleven 11''</small> || {{available}} || {{available}} || {{available}} ||
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|-
|-
| Project Eden || {{majorissues}} || ? || ? || Substantial graphics corruption, SPS from time to time and massive reflections corruption. Still playable, but ugly.
| Project Eden || {{majorissues}} || ? || ? || Substantial graphics corruption, SPS from time to time and massive reflections corruption. Still playable, but ugly.
|-
|Project Snowblind || ? || {{playable}} || ? || Works good with '''config = www.psx-place.com/threads/research-ps2-emulator-configuration-on-ps4.16131/page-160#post-333948'''
|-
|-
| Psi-Ops: The Mindgate Conspiracy (Psi-Ops: Psychic Operation) || {{playable}} || {{playable}} || ? || Patched low framerate using "Jak Emulator" (Tested on NTSC). Please check [[Talk:PS2_Classics_Emulator_Compatibility_List#Psi-Ops:_The_Mindgate_Conspiracy|Emulator config details here]]).
| Psi-Ops: The Mindgate Conspiracy (Psi-Ops: Psychic Operation) || {{playable}} || {{playable}} || ? || Patched low framerate using "Jak Emulator" (Tested on NTSC). Please check [[Talk:PS2_Classics_Emulator_Compatibility_List#Psi-Ops:_The_Mindgate_Conspiracy|Emulator config details here]]).
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| The Punisher || {{minorissues}} || {{minorissues}} || ? || Lags sometimes while playing, however the game can be played as fps drops for a few seconds.  
| The Punisher || {{minorissues}} || {{minorissues}} || ? || Lags sometimes while playing, however the game can be played as fps drops for a few seconds.  
|-
|-
| Puyo Pop Fever || {{minorissues}} || {{notavailable}} || {{playable}} || Puyos may disappear for a second while doing chains. Use Jak Emu to avoid a white layer that appears in the player's box. JAP works fine. Known in Japan as Puyo Puyo Fever. <span style="color:white; background:#FF1000>KOR98 emulator you're unable to press start on title screen.</span>
| Puyo Pop Fever || {{minorissues}} || {{notavailable}} || {{playable}} || Puyos may disappear for a second while doing chains. Use Jak Emu to avoid a white layer that appears in the player's box. JAP works fine. Known in Japan as Puyo Puyo Fever. <span style="color:white; background:#FF1000>KOR98 Emulator you're unable to press start on title screen.</span>
|-
|-
| Puyo Puyo Fever 2 || {{notavailable}}  || {{notavailable}} || {{playable}} || Using Jak Emu and partial english translation patch. High language barrier.
| Puyo Puyo Fever 2 || {{notavailable}}  || {{notavailable}} || {{playable}} || Using Jak Emu and partial english translation patch. High Language Barrier.
|-
|-
| Puzzle Quest: Challenge of the Warlords || {{official}} || {{official}} || {{notavailable}} ||  
| Puzzle Quest: Challenge of the Warlords || {{official}} || {{official}} || {{notavailable}} ||  
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| Q-Ball: Billiards Master || ? || {{playable}} || ? ||  
| Q-Ball: Billiards Master || ? || {{playable}} || ? ||  
|-
|-
| Quake III Revolution || {{playable}} || {{playable}} || ? || '''Use Config = www.psx-place.com/threads/research-ps2-emulator-configuration-on-ps4.16131/page-155#post-331587'''
| Quake 3 Revolution || {{unplayable}} || ? || ? || After loading first screen, comes black and sound distortion. Rogue Emulator throws unhandled pagefault error screen.
|}
|}
<span style="font-size:85%"><div align="right">'''[[##|#]]{{dot}}[[#A|A]]{{dot}}[[#B|B]]{{dot}}[[#C|C]]{{dot}}[[#D|D]]{{dot}}[[#E|E]]{{dot}}[[#F|F]]{{dot}}[[#G|G]]{{dot}}[[#H|H]]{{dot}}[[#I|I]]{{dot}}[[#J|J]]{{dot}}[[#K|K]]{{dot}}[[#L|L]]{{dot}}[[#M|M]]{{dot}}[[#N|N]]{{dot}}[[#O|O]]{{dot}}[[#P|P]]{{dot}}<span style="color:#FF0000">Q</span>{{dot}}[[#R|R]]{{dot}}[[#S|S]]{{dot}}[[#T|T]]{{dot}}[[#U|U]]{{dot}}[[#V|V]]{{dot}}[[#W|W]]{{dot}}[[#X|X]]{{dot}}[[#Y|Y]]{{dot}}[[#Z|Z]]'''</div></span>
<span style="font-size:85%"><div align="right">'''[[##|#]]{{dot}}[[#A|A]]{{dot}}[[#B|B]]{{dot}}[[#C|C]]{{dot}}[[#D|D]]{{dot}}[[#E|E]]{{dot}}[[#F|F]]{{dot}}[[#G|G]]{{dot}}[[#H|H]]{{dot}}[[#I|I]]{{dot}}[[#J|J]]{{dot}}[[#K|K]]{{dot}}[[#L|L]]{{dot}}[[#M|M]]{{dot}}[[#N|N]]{{dot}}[[#O|O]]{{dot}}[[#P|P]]{{dot}}<span style="color:#FF0000">Q</span>{{dot}}[[#R|R]]{{dot}}[[#S|S]]{{dot}}[[#T|T]]{{dot}}[[#U|U]]{{dot}}[[#V|V]]{{dot}}[[#W|W]]{{dot}}[[#X|X]]{{dot}}[[#Y|Y]]{{dot}}[[#Z|Z]]'''</div></span>
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| R: Racing Evolution || ? || {{playable}} || ? || Require config to fix cars, shadows, and flickering black lines over the screen (Check [[Talk:PS2 Classics Emulator Compatibility List#R-Racing Revolution|Emulator Configuration]] for more Information).
| R: Racing Evolution || ? || {{playable}} || ? || Require config to fix cars, shadows, and flickering black lines over the screen (Check [[Talk:PS2 Classics Emulator Compatibility List#R-Racing Revolution|Emulator Configuration]] for more Information).
|-
|-
| RAD: Robot Alchemic Drive || {{notavailable}} || {{minorissues}} || ? || Audio issues with voice overs. Likely, they can be fixed using IOP patches. Known in Japan as ''Gigantic Drive (ギガンティック ドライブ)''
| RAD: Robot Alchemic Drive || {{notavailable}} || {{minorissues}} || ? || Audio issues with voice overs. Known in Japan as ''Gigantic Drive (ギガンティック ドライブ)''
|-
|-
| Radiata Stories || {{notavailable}} || {{minorissues}} || ? || Fully playable at full speed with no graphical issues. But Cheats are required to accomplish it. First, use [[Talk:PS2 Classics Emulator Compatibility List#Radiata Stories|Emulator Configuration]]. The game was affected by slowdown and screen tearing if many characters were in the same screen, also shadows weren't correctly displayed. You can use this extensive [ patch by Maori-Jigglypuff] to fix all that, just use <strong>ps2 patch engine</strong> to patch the ISO (only for SLUS-21262). Lastly hold down triangle and cross before the PS2 logo disappears to enable progressive scan. This eliminates the screen shaking. The game is marked as minor issues because there's a minor glitch that happens after a battle during the results screen: the camera rarely points to the characters during that screen.
| Radiata Stories || {{notavailable}} || {{minorissues}} || ? || Fully playable at full speed with no graphical issues. But Cheats are required to accomplish it. First, use [[Talk:PS2 Classics Emulator Compatibility List#Radiata Stories|Emulator Configuration]]. The game was affected by slowdown and screen tearing if many characters were in the same screen, also shadows weren't correctly displayed. You can use this extensive [ patch by Maori-Jigglypuff] to fix all that, just use <strong>ps2 patch engine</strong> to patch the ISO (only for SLUS-21262). Lastly hold down triangle and cross before the PS2 logo disappears to enable progressive scan. This eliminates the screen shaking. The game is marked as minor issues because there's a minor glitch that happens after a battle during the results screen: the camera rarely points to the characters during that screen.
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| Rampage: Total Destruction || {{playable}} || ? || ? || EU version works fine. Emu used Jak v2.
| Rampage: Total Destruction || {{playable}} || ? || ? || EU version works fine. Emu used Jak v2.
|-
|-
| Ratchet & Clank || {{majorissues}} || {{majorissues}} || {{unplayable}} || Frozen on the copyright info just before the main menu. PAL version works with huge slowdown. A patch for the NTSC version is available, albeit with slowdowns and physics issues.
| Ratchet & Clank || {{unplayable}} || {{unplayable}} || {{unplayable}} || Frozen on the copyright info just before the main menu.
|-
|-
| Ratchet & Clank: Going Commando (Ratchet & Clank 2: [Locked and Loaded]) || {{unplayable}} || {{majorissues}} || {{unplayable}} || Game starts, creates save data, then after the first cut scene, goes black. SCKA-20011 does not work & freezes on the level loader (ship sequence). A patch for the NTSC version is available, albeit with slowdowns and physics issues.
| Ratchet & Clank: Going Commando (Ratchet & Clank 2: [Locked and Loaded]) || {{unplayable}} || {{unplayable}} || {{unplayable}} || Game starts, creates save data, then after the first cut scene, goes black. SCKA-20011 does not work & freezes on the level loader (ship sequence).
|-
|-
| Ratchet & Clank: Up Your Arsenal (Ratchet & Clank 3) || {{unplayable}} || {{majorissues}} || {{unplayable}} || Black screen after First fmv. A patch for the NTSC version is available, albeit with slowdowns and physics issues.
| Ratchet & Clank: Up Your Arsenal (Ratchet & Clank 3) || {{unplayable}} || {{unplayable}} || {{unplayable}} || Black screen when going in-game.
|-
|-
| Ratchet: Gladiator (Ratchet: Deadlocked) [Ratchet & Clank 4] || {{unplayable}} || {{majorissues}} || {{unplayable}} || Black screen when going in-game. A patch for the NTSC version is available, albeit with slowdowns and physics issues. Known in Japan as ''Ratchet & Clank 4th: GiriGiri Ginga no Giga Battle''
| Ratchet: Gladiator (Ratchet: Deadlocked) [Ratchet & Clank 4] || {{unplayable}} || {{unplayable}} || {{unplayable}} || Black screen when going in-game. Known in Japan as ''Ratchet & Clank 4th: GiriGiri Ginga no Giga Battle''
|-
|-
| Ratchet & Clank: Size Matters (Ratchet & Clank 5) || {{unplayable}} || {{playable}} || {{playable}} || SCKA-20120 (Korean version) works with no issues using Jak v2 emulator.
| Ratchet & Clank: Size Matters (Ratchet & Clank 5) || {{unplayable}} || {{unplayable}} || {{playable}} || SCKA-20120 (Korean version) works with no issues using Jak v2 emulator.
|-
|-
| Raw Danger! || {{majorissues}} || {{majorissues}} || {{majorissues}} ||frame rates fixed. Game still suffers from crazy audio stuttering wish gives u a headache after 5mins of playing  , frame drops in cutscenes +  blury screen - check [[Talk:PS2 Classics Emulator Compatibility List#Raw Danger! / Zettai Zetsumei Toshi 2 - Itetsuita Kiokutachi|Emulator Configuration]] (Known in Japan as: ''Zettai Zetsumei Toshi 2: Itetsuita Kiokutachi [絶体絶命都市2 -凍てついた記憶たち-]'')
| Raw Danger! || {{majorissues}} || {{majorissues}} || {{majorissues}} ||frame rates fixed. Game still suffers from crazy audio stuttering wish gives u a headache after 5mins of playing  , frame drops in cutscenes +  blury screen - check [[Talk:PS2 Classics Emulator Compatibility List#Raw Danger! / Zettai Zetsumei Toshi 2 - Itetsuita Kiokutachi|Emulator Configuration]] (Known in Japan as: ''Zettai Zetsumei Toshi 2: Itetsuita Kiokutachi [絶体絶命都市2 -凍てついた記憶たち-]'')
|-
|-
| Rayman M (Rayman Arena NTSC)|| {{playable}} || {{playable}} || {{notavailable}} || Freezes at character selection screen, once the character animations start the game will freeze due. [https://www.psdevwiki.com/ps4/Talk:PS2_Classics_Emulator_Compatibility_List#Rayman_M_.28Arena.29 Fix for the freeze]
| Rayman M || {{unplayable}} || {{unplayable}} || {{notavailable}} || Freezes at character selection screen
|-
|-
| Rayman 2: Revolution || {{playable}} || ? || {{unplayable}} || The JAP version will froze sometimes and has some gfx errors in RECVX, GTASA, GTA3 and Bully emulations.
| Rayman 2: Revolution || {{playable}} || ? || ? ||  
|-
|-
| Rayman 3: Hoodlum Havoc || {{playable}} || {{playable}} || ? || The game is now playable from start to finish using kof2000 and The  [[Talk:PS2_Classics_Emulator_Compatibility_List#Rayman_3_Hoodlum_havoc| config]].
| Rayman 3: Hoodlum Havoc || {{unplayable}} || {{unplayable}} || {{unplayable}} || Black screen after starting a new game or loading. Loading screen fmv Crashes game if left without clicking start button. Korean version doesn't boot up after PS2 logo.
|-
|-
| Rayman Raving Rabbids || {{playable}} || {{playable}} || ? || USA version runs fine. <span style="color:white; background:#FF1000>GTA3 v1 emulator runs very slow, RECVX emulation froze somewhere before the logo screens shows up sometimes.</span>
| Rayman Raving Rabbids || {{playable}} || {{playable}} || ? || USA version runs fine. <span style="color:white; background:#FF1000>GTA3 v1 emulator runs very slow.</span>
|-  
|-  
| RC Revenge Pro || ? || {{playable}} || ? || No issues noticed, plays great with Jak emu.
| RC Revenge Pro || ? || {{playable}} || ? || No issues noticed, plays great with Jak emu.
|-
|-
| Ready 2 Rumble Boxing: Round 2 || ? || {{playable}} || {{notavailable}} || Works using KOF98/Jak emulator. <span style="color:white; background:#FF1000>Rogue emulator freeze before starts.</span>
| Ready 2 Rumble Boxing: Round 2 || ? || {{playable}} || {{notavailable}} || Works using KOF98/Jak Emulator. <span style="color:white; background:#FF1000>Rogue Emulator freeze before starts.</span>
|-
|-
| Rebel Raiders: Operation Nighthawk || ? || {{playable}} || ? ||  
| Rebel Raiders: Operation Nighthawk || ? || {{playable}} || ? ||  
|-
|-
| Red Card || ? || {{playable}} || ? || use Red Dead Revolver Emu.
| Red Card || ? || {{majorissues}} || ? || Loads upto title screen but unable to press start
<span style="background:#ffaa00">Loads upto title screen but unable to press start</span>
|-
|-
| Red Dead Revolver || {{official}} || {{official}} || ? ||
| Red Dead Revolver || {{official}} || {{official}} || ? || USE JACK EMU
|-
|-
| Red Faction || {{official}} || {{official}} || {{notavailable}} ||  
| Red Faction || {{official}} || {{official}} || {{notavailable}} ||  
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| Red Faction II || {{official}} || {{official}} || {{notavailable}} ||  
| Red Faction II || {{official}} || {{official}} || {{notavailable}} ||  
|-
|-
| Red Ninja End of Honor, The || ? || {{playable}} || {{playable}} || NTSC-J works perfect. '''Update: Config = www.psx-place.com/threads/research-ps2-emulator-configuration-on-ps4.16131/page-102#post-312953'''
| Red Ninja, The || ? || {{unplayable}} || {{playable}} || Black screen after PS2 logo. NTSC-J works perfect.
|-
|-
| Red Star, The || {{playable}} || {{unplayable}} || ? || PAL: No issues noticed. NTSC-U/C: Crashes at the start of the second stage as Makita, unsure about as Kyuzo but assuming the same.  
| Red Star, The || {{playable}} || {{unplayable}} || ? || PAL: No issues noticed. NTSC-U/C: Crashes at the start of the second stage as Makita, unsure about as Kyuzo but assuming the same.  
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| Remote Control Dandy SF || {{notavailable}} || {{notavailable}} || {{playable}} ||  
| Remote Control Dandy SF || {{notavailable}} || {{notavailable}} || {{playable}} ||  
|-
|-
| Reservoir Dogs ||{{playable}}||{{playable}} ||{{notavailable}}|| Cannot get past through the loading screen and freeze after starting a new game (main menu is only accessible with Rogue emulator). Jak emulator freezes on memory card check screen. '''Update: Config = www.psx-place.com/threads/research-ps2-emulator-configuration-on-ps4.16131/page-154#post-331328'''
| Reservoir Dogs ||{{unplayable}}||{{unplayable}} ||{{notavailable}}|| Cannot get past through the loading screen and freeze after starting a new game (main menu is only accessible with Rogue emulator). Jak emulator freezes on memory card check screen.
|-
|-
| Resident Evil - Code: Veronica X || {{official}} || {{official}} || ? || Known in Japan as ''BioHazard Code: Veronica Kanzenban [バイオハザード CODE:Veronica]''
| Resident Evil - Code: Veronica X || {{official}} || {{official}} || ? || Known in Japan as ''BioHazard Code: Veronica Kanzenban [バイオハザード CODE:Veronica]''
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| Richard Burns Rally || {{playable}} || {{notavailable}} || ? ||
| Richard Burns Rally || {{playable}} || {{notavailable}} || ? ||
|-
|-
| Ridge Racer V || {{majorissues}} || {{majorissues}} || {{available}} || In both versions (PAL and NTSC U)), Cars, both yours and opponents, are mostly invisible with transparent outlines. Smoke/particles broken. Playable but not comfortable. (Game is actually worse on the Jak emulator, it no longer passes opening FMV and there's no audio)
| Ridge Racer V || {{available}} || {{majorissues}} || {{available}} || Cars, both yours and opponents, are mostly invisible with transparent outlines. Smoke/particles broken. Playable but not comfortable (NTSC U/C version). (Game is actually worse on the Jak emulator, it no longer passes opening FMV and there's no audio)
|-
|-
| Ring of Red || {{minorissues}} || {{minorissues}} || ? || Game boots and plays absolutely fine now, with the Jak emu, though the opening FMV stutters and doesn't play correctly. Can be skipped and the rest of the game is fine.
| Ring of Red || {{minorissues}} || {{minorissues}} || ? || Game boots and plays absolutely fine now, with the Jak emu, though the opening FMV stutters and doesn't play correctly. Can be skipped and the rest of the game is fine.
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| Rogue Galaxy || {{official}} || {{official}} || ? ||  
| Rogue Galaxy || {{official}} || {{official}} || ? ||  
|-
|-
| Romance of the Three Kingdoms VII || {{notavailable}} || {{majorissues}} || ? || L1, L2, R1, R2 Buttons aren't mapped properly
| Romance of the Three Kingdoms VIII || ? || {{playable}} || ? ||
|-
| Romance of the Three Kingdoms VIII || ? || {{playable}} || ? ||  
|-
| Romance of the Three Kingdoms IX || {{notavailable}} || {{unplayable}} || ? || Doesn't boot
|-
| Romance of the Three Kingdoms X || {{notavailable}} || {{playable}} || ? || No known issue after a few hours of playing
|-
|-
| Romancing SaGa || {{notavailable}} || {{playable}} || ? || Known in Japan as Romancing Saga: Minstrel Song
| Romancing SaGa || {{notavailable}} || {{playable}} || ? || Known in Japan as Romancing Saga: Minstrel Song
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| Rumble Fish, The || {{notavailable}} || {{notavailable}} || {{playable}} || No issues noticed.
| Rumble Fish, The || {{notavailable}} || {{notavailable}} || {{playable}} || No issues noticed.
|-
|-
| Rumble Racing || {{unplayable}} || {{playable}} || ? || Dont load past ps2 screen. '''UPDATE: Use config = https://www.psx-place.com/threads/research-ps2-emulator-configuration-on-ps4.16131/page-208#post-360402'''
| Rumble Racing ( || {{unplayable}} || {{unplayable}} || ? || Dont load past ps2 screen.
|-
|-
| Rumble Roses || {{minorissues}} || ? || ? ||
| Rumble Roses || {{minorissues}} || ? || ? ||
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| S.C.A.R Squadra Corse Alfa Romeo || {{playable}} || {{playable}} || ? || Works perfect using jakv2.
| S.C.A.R Squadra Corse Alfa Romeo || {{playable}} || {{playable}} || ? || Works perfect using jakv2.
|-
|-
| Sakura Taisen: Atsuki Chishio ni || ? || ? || {{unplayable}} || Hangs during one of the first scenes, during transition to map selection.
| Sakura Wars: So Long, My Love || ? || {{unplayable}} || ? || Tested undub disc. Freezes right before showing the city https://www.youtube.com/watch?v=RycaZoOFGws look at 0:20.
|-
| Sakura Taisen 3: Paris wa Moeteiru ka || ? || ? || {{majorissues}} || Works fine, map loads and works. Has strange visual bug during battles, where everything is too dark, but becoming normal when the player's cursor is on an enemy. It's quite playable, but I wouldn't call it perfect.
|-
| Sakura Wars: So Long, My Love || ? || {{unplayable}} || {{unplayable}}|| Tested undub disc. Freezes right before showing the city https://www.youtube.com/watch?v=RycaZoOFGws look at 0:20. NTSC-J hangs in the same place.
|-
|-
| Samurai Aces || ? || ? || {{playable}} || Known in Japan as ''Psikyo Shooting Collection Vol. 2: Sengoku Ace + Sengoku Blade''
| Samurai Aces || ? || ? || {{playable}} || Known in Japan as ''Psikyo Shooting Collection Vol. 2: Sengoku Ace + Sengoku Blade''
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| Samurai Jack: The Shadow of Aku || ? || {{minorissues}} || ? || Some graphical glitches
| Samurai Jack: The Shadow of Aku || ? || {{minorissues}} || ? || Some graphical glitches
|-
|-
| Samurai Shodown Anthology || {{playable}} || {{playable}} || ? || style="background:#006fcd; color:white;" | Homebrew version has substantial performance drops during combat when camera pans out, fixed with Official emulator Configuration found at "SAMURAI SHOWDOWN VI", which is labeled as "Samurai Shodown Anthology" as well. Check [[Talk:PS2 Classics Emulator Compatibility List#Samurai Shodown Anthology|Emulator Configuration]] for additional details.
| Samurai Shodown Anthology || {{playable}} || {{playable}} || ? || style="background:#006fcd; color:white;" | Homebrew version has substantial performance drops during combat when camera pans out, fixed with Official Emulator Configuration found at "SAMURAI SHOWDOWN VI", which is labeled as "Samurai Shodown Anthology" as well. Check [[Talk:PS2 Classics Emulator Compatibility List#Samurai Shodown Anthology|Emulator Configuration]] for additional details.
|-
|-
| SAMURAI SHODOWN VI || {{official}} || {{official}} || ? || Known in Japan as ''Samurai Supirittsu Tenkaichi Kenkakuden (サムライスピリッツ 天下一剣客伝)''
| SAMURAI SHODOWN VI || {{official}} || {{official}} || ? || Known in Japan as ''Samurai Supirittsu Tenkaichi Kenkakuden (サムライスピリッツ 天下一剣客伝)''
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| Samurai Warriors 2|| {{playable}} || {{playable}} || ? || Fully tested with jakv2 emu Without any issues
| Samurai Warriors 2|| {{playable}} || {{playable}} || ? || Fully tested with jakv2 emu Without any issues
|-
|-
| Samurai Warriors 2 Extreme legends || {{minorissues}} || {{playable}} || ? || Fully tested USA with jakv2 emu Without any issues
| Samurai Warriors 2 Extreme legends || {{minorissues}} || {{playable}} || ? || Fully tested USA with jakv2 emu Without any issues, --switch-disc-reset=0 Might help you if you want to import data from SW2
|-
|-
| Samurai Warriors 2 Empires || {{minorissues}} || ? || ? || flickering
| Samurai Warriors 2 Empires || {{minorissues}} || ? || ? || flickering
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| Saint Seiya: The Hades || {{available}} || {{notavailable}} || {{available}} ||
| Saint Seiya: The Hades || {{available}} || {{notavailable}} || {{available}} ||
|-
|-
| Saint Seiya: The Sanctuary || {{unplayable}} || {{notavailable}} || {{available}} || PAL version crashes after PlayStation 2 boot screen
| Saint Seiya: The Sanctuary || {{available}} || {{notavailable}} || {{available}} ||
|-
|-
| Scaler || {{playable}} || {{playable}} || ? || Fully playable. Has extremely minor graphical glitches that are fixed [[Talk:PS2_Classics_Emulator_Compatibility_List#Scaler | by Using this config]]
| Scaler || {{playable}} || ? || ? || Fully Playable. Has Extremely Minor Graphical glitches that can be removed by disabling upscale and uprender
|-
|-
| Scarface: The World Is Yours || {{playable}} || {{playable}} || ? || Fix available @PSX-Place
| Scarface: The World Is Yours || {{minorissues}} || {{unplayable}} || ? || Game runs at ~5 FPS with Rogue Emu. Jak Emu only shows a black screen. Pal Version work but have sometimes texture glitch and some lags. Use this config to fix the game's problem
--vu1-di-bits=0 --ee-cycle-scalar=1.5 --gs-upscale=0 --gs-uprender=0
|-
|-
| Scooby-Doo! First Frights || {{playable}} || {{playable}} || ? || Fix for distorted audio (PAL). Seems to work for the NTSC-U version as well. <br>Check [[Talk:PS2 Classics Emulator Compatibility List#Scooby-Doo! First Frights™|Emulator Configuration]] for additional details.
| Scooby-Doo! First Frights || {{playable}} || {{playable}} || ? || Fix for distorted audio (PAL). Seems to work for the NTSC-U version as well. <br>Check [[Talk:PS2 Classics Emulator Compatibility List#Scooby-Doo! First Frights™|Emulator Configuration]] for additional details.
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| Scooby-Doo! Unmasked || {{playable}} || {{playable}} || ? || No known issues
| Scooby-Doo! Unmasked || {{playable}} || {{playable}} || ? || No known issues
|-
|-
| Scooby-Doo! Mystery Mayhem|| ? || {{playable}} || ? || (Massive visual glitches, cinematics are completely fine) '''Update: Use Config = www.psx-place.com/threads/research-ps2-emulator-configuration-on-ps4.16131/page-148#post-329939.''' Link includes configs for all scooby games.
| Scooby-Doo! Mystery Mayhem|| ? || {{unplayable}} || ? || Massive visual glitches, cinematics are completely fine
|-
|-
| Scorpion King: Rise of the Akkadian, The || ? || {{playable}} || ? || works fine.
| The Scorpion King: Rise of the Akkadian || ? || {{playable}} || ? || works fine.
|-
|-
| Second Sight || {{playable}} || {{playable}} || ? || Require config file to fix hang at boot. [[Talk:PS2_Classics_Emulator_Compatibility_List#Second_Sight|[1]]]
| Second Sight || {{playable}} || {{playable}} || ? || Require config file to fix hang at boot. [[Talk:PS2_Classics_Emulator_Compatibility_List#Second_Sight|[1]]]
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|-
|-
| Sega Soccer Slam || {{Unplayable}} || ? || ? || Stops before loading the menu.
| Sega Soccer Slam || {{Unplayable}} || ? || ? || Stops before loading the menu.
|-
| Seigi no Mikata (正義の味方) || {{notavailable}} || {{notavailable}} || {{playable}} || Works great. Converted using PS2-FPKG V.06 on Goldhen 2.4b14, PS4 Phat FW 9.0. (September 2023)
|-
|-
| Sengoku Anthology || {{playable}} || ? || ? || Runs perfect. No issues detected.
| Sengoku Anthology || {{playable}} || ? || ? || Runs perfect. No issues detected.
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| Seven Samurai 20XX (20XX 七人の侍) || ? || {{playable}} || ? || No known issues
| Seven Samurai 20XX (20XX 七人の侍) || ? || {{playable}} || ? || No known issues
|-
|-
| Shadow Man: 2econd Coming || {{unplayable}} || {{unplayable}} || ? || NTSC-U crashes with CE-34878-0 error after BIOS with Jakv2 emulator.
| Shadow Man: 2econd Coming || ? || {{unplayable}} || ? || NTSC-U crashes with CE-34878-0 error after BIOS with Jakv2 emulator.
|-
|-
| Shadow Hearts || {{playable}} || ? || {{minorissues}} || Works perfectly. Use RECVX emu for full speed gameplay. NTSC-J using RECVX emu works good, at first glance, however, the models will randomly change colors and generally glitch for reasons unknown. Lotteries will hang. Otherwise works perfectly, cleared fully with good ending. You can't get secret Fusion Monster soul for lotteries not working.
| Shadow Hearts || {{playable}} || ? || ? || Works perfectly. Use RECVX emu for full speed gameplay.
|-
|-
| Shadow Hearts: Covenant || {{unplayable}} || {{unplayable}} || {{unplayable}} || Stops after PS2 logo, PAL: Black screen after FMV. [SLUS21041 crashes after selecting New Game] (known in Japan as ''Shadow Hearts II [シャドウハーツII]''). NTSC-J boots no problem, plays the cutscenes and all, but blackscreens on first location load(actual gameplay). The game doesn't hang and music plays, but the screen is black and no reactions to any button presses.
| Shadow Hearts: Covenant || {{unplayable}} || {{unplayable}} || ? || Stops after PS2 logo, PAL: Black screen after FMV. [SLUS21041 crashes after selecting New Game] (known in Japan as ''Shadow Hearts II [シャドウハーツII]'')
creating the pkg with --vu1=jit-sync in config allows the level to load, but you will be out of bounds, and unable to move. Also causes strange graphical glitch on the screen with some random model always being there. The game probably can work normally, but requires a lot of research of emulator settings required for it.
|-
|-
| Shadow Hearts: From the New World || ? || {{playable}} || ? || Tested only version undub [also tested SLUS21326 standard English, seemingly works fine]
| Shadow Hearts: From the New World || ? || {{playable}} || ? || Tested only version undub [also tested SLUS21326 standard English, seemingly works fine]
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| Shadow of Destiny || ? || {{minorissues}} || ? || Graphical issues with character shadows.  AKA Shadow of Memories in Europe. Tested with RogueV1emu
| Shadow of Destiny || ? || {{minorissues}} || ? || Graphical issues with character shadows.  AKA Shadow of Memories in Europe. Tested with RogueV1emu
|-
|-
| Shadow of Rome || {{majorissues}} || {{playable}} || ? || Config available for NTSC version @ PSX-Place
| Shadow of Rome || {{majorissues}} || {{majorissues}} || ? || Major graphical glitches on the character's shadow. Only tested Rogue Emu so far.+ jakv1
|-
|-
| Shadow of the Colossus || {{playable}} || {{playable}} || ? || Very bad performance that can be fully fixed with this [https://www.psdevwiki.com/ps4/Talk:PS2_Classics_Emulator_Compatibility_List#Shadow_of_the_Colossus Config] '''( kof98um emu used )'''
| Shadow of the Colossus || ? || {{unplayable}} || ? || Awful framerate, less than 50% speed and stuttering audio.
|-
|-
| Shadow the Hedgehog || {{minorissues}} || {{minorissues}} || ? || Both PAL and NTSC versions run fine with JakEMU V2. Minor slowdows in combat on the base ps4
| Shadow the Hedgehog || {{minorissues}} || {{minorissues}} || ? || Both PAL and NTSC versions run fine with JakEMU V2. Minor slowdows in combat on the base ps4
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| Shaun White Snowboarding || {{majorissues}} || ? || ? || Low framerate  
| Shaun White Snowboarding || {{majorissues}} || ? || ? || Low framerate  
|-
|-
| Shield: The Game, The ||?|| {{playable}} ||?|| Fixed second mission game over error. Check [[Talk:PS2_Classics_Emulator_Compatibility_List#The_Shield|Emulator configuration]] for details.
|The Shield ||?|| {{playable}} ||?|| Fixed second mission game over error. Check [[Talk:PS2_Classics_Emulator_Compatibility_List#The_Shield|Emulator configuration]] for details.
|-
|-
| Shin Megami Tensei: Devil Summoner || ? || {{playable}} || ? || Works great with KOF98 emu.
| Shin Megami Tensei: Devil Summoner || ? || {{playable}} || ? || Works great with KOF98 emu.
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| style="background:#FF1000; color:white;" | International versions are unplayable after the player gets to the second ladder in the Assembly of Nihilo, where the prompt for climbing down the ladder never shows up. Otherwise, the game also suffers from minor flickering that doesn't affect the experience (English translated version of "Maniax Chronicle Edition" freezes after a few minutes of play).
| style="background:#FF1000; color:white;" | International versions are unplayable after the player gets to the second ladder in the Assembly of Nihilo, where the prompt for climbing down the ladder never shows up. Otherwise, the game also suffers from minor flickering that doesn't affect the experience (English translated version of "Maniax Chronicle Edition" freezes after a few minutes of play).
|-
|-
| Shin Megami Tensei: Persona 3 FES || {{playable}} || {{playable}} || {{playable}} || using kof98um emu. Update: Use config = https://www.psx-place.com/threads/research-ps2-emulator-configuration-on-ps4.16131/page-243#post-382157
| Shin Megami Tensei: Persona 3 FES || {{playable}} || {{minorissues}} || {{playable}} || NTSC-U tested, FMVs are interlaced and occasionally jump due to this. Aside from that, game is playable. NTSC-J - aside from minor interlacing(about the same as in PCSX2, to note) in FMVs, works perfect.
 
NTSC-U tested, FMVs are interlaced and occasionally jump due to this. Aside from that, game is playable. NTSC-J - aside from minor interlacing(about the same as in PCSX2, to note) in FMVs, works perfect.
 
On second thought, not so perfect. The menu of dropping a persona when you have full stock and get one from shuffle time is not shown. It works, but you can't see it. Not a critical error, otherwise perfect, cleared from start till end+Episode Aegis.
On second thought, not so perfect. The menu of dropping a persona when you have full stock and get one from shuffle time is not shown. It works, but you can't see it. Not a critical error, otherwise perfect, cleared from start till end+Episode Aegis.
|-
|-
| Shin Megami Tensei: Persona 4 || {{playable}} || {{playable}} || ? || Tested the USA version, Game working perfectly on jakv2, Only extremely minor graphical glitches, for instance when fusing personas the new persona is transparent, only its eyes and weapons appearing, Fixed with Txt config [https://www.psdevwiki.com/ps4/Talk:PS2_Classics_Emulator_Compatibility_List#Shin_Megami_Tensei:_Persona_4]
| Shin Megami Tensei: Persona 4 || ? || {{minorissues}} || ? || Tested the USA version, minor motion blur around characters during cut-scenes but is completely playable, no other graphical issues observed. No lag.
|-
|-
| Shining Force EXE || ? || {{playable}} || ? || Works perfect.
| Shining Force EXE || ? || {{playable}} || ? || Works perfect.
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|-
|-
| Shining Tears || ? || {{playable}} || ? || No issues whatsoever.  
| Shining Tears || ? || {{playable}} || ? || No issues whatsoever.  
|-
| Shining Wind || ? || ? || {{minorissues}} || There's an artifact line on all the 2D arts when the characters change expressions. Otherwise perfect. Cleared the whole game twice, unlocked Zero, watched all the scenes with extra Heart Feelings. It's probably the engine, but I have no idea how to fix it. Apparently if you don't stretch the screen to 16:9 there's no bug.
|-
|-
| Shinobi || {{playable}} || {{playable}} || ? || No noticable issues
| Shinobi || {{playable}} || {{playable}} || ? || No noticable issues
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| Silent Scope || ? || {{playable}} || ? || Use Jak and Daxter emu files.
| Silent Scope || ? || {{playable}} || ? || Use Jak and Daxter emu files.
|-
|-
| Silent Scope 2: Dark Silhouette (Silent Scope 2: Fatal Judgement) || {{unplayable}} || {{playable}} || ? || [https://www.psx-place.com/threads/research-ps2-emulator-configuration-on-ps4.16131/page-80#post-285779 Config here] (Known in Japan as ''Silent Scope 2: Innocent Sweeper)''
| Silent Scope 2: Dark Silhouette (Silent Scope 2: Fatal Judgement) || {{unplayable}} || {{unplayable}} || ? || Locks on black screen (Known in Japan as ''Silent Scope 2: Innocent Sweeper)''
|-
|-
| Silent Scope 3 || ? || {{playable}} || ? ||  
| Silent Scope 3 || ? || {{playable}} || ? ||  
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| Silpheed || ? || {{unplayable}} || ? || Freezes after publisher logos.
| Silpheed || ? || {{unplayable}} || ? || Freezes after publisher logos.
|-
|-
| Simpsons Game, The || ? || {{majorissues}} || ? || Fps drops, graphical glitches and audio stuttering everywhere.
| The Simpsons Game || ? || {{majorissues}} || ? || Fps drops, graphical glitches and audio stuttering everywhere.
|-
| Simpsons: Hit & Run, The || {{playable}} || {{playable}} || {{notavailable}} || NTSC & PAL version Playable with config.
|-
| Simpsons: Road Rage, The || {{minorissues}} || {{minorissues}} || ? || EU & US Ver = Playable with Rogue Emu, but has audio and graphics distortion
|-
| Sims 2, The || {{minorissues}} || ? || {{notavailable}} || Disappearing menus and graphical glitches on the sims. UPDATE FIX (does not address white lines on grass) :  https://www.psx-place.com/threads/research-ps2-emulator-configuration-on-ps4.16131/page-163#post-335036
|-
|-
| Sims 2: Castaway, The || ? || {{playable}} || ? || works.
| The Simpsons: Road Rage || {{minorissues}} || {{minorissues}} || ? || EU & US Ver = Playable with Rogue Emu, but has audio and graphics distortion
|-
|-
| Sims 2: Pets, The || {{minorissues}} || ? || {{notavailable}} || Disappearing menus and graphical glitches on the sims. The game has blackscreens and crashes with a Unhandled Pagefault exception in both RECVX and GTA3 emulations. UPDATE FIX (does not address white lines on grass): https://www.psx-place.com/threads/research-ps2-emulator-configuration-on-ps4.16131/page-163#post-335036
| The Simpsons: Hit & Run || {{unplayable}} || {{minorissues}} || {{notavailable}} || Playable, but has audio distortion
|-
|-
| Sims: Bustin' Out, The || ? || {{minorissues}} || {{unplayable}} || Freeze on first logo; bypass this by toggling on the "Skip MPEG hack" setting under Game Fixes. Note this will unfortunately disable video cutscenes. JAP version causes the game to be crashing with a Unhandled pagefault on both GTA3 and KOF98 emulators.
| The Sims 2 || {{majorissues}} || ? || {{notavailable}} || Disappearing menus and graphical glitches on the sims.
|-
|-
| Simple 2000 Series Vol. 105 - The Maid-fuku to Kikanjuu || ? || ? || {{minorissues}} || The game works almost perfectly, but the sniper rifle scope doesn't work properly in stage 3. Getting an S rank there on PS4 is near impossible, and that's required to get all the weapons, thus all the costumes. On PCSX2 easy-peasy.
| The Sims 2 Pets || {{majorissues}} || ? || {{notavailable}} || Disappearing menus and graphical glitches on the sims.
|-
|-
| Simple 2000 Series Vol. 113: The Tairyou Jigoku || ? || ? || {{unplayable}} || Black screen after playstation 2 logo.
| The Sims Bustin Out || ? || {{unplayable}} || {{notavailable}} || Freeze on first logo.
|-
|-
| Simple 2000 Series Vol. 114 - The Onna Okappichi Torimonochou - Oharu-chan GoGoGo! || ? || ? || {{unplayable}} || The game boots, first screen is normal, some menus don't show up, first room of the stage is ok, second is blackscreen, even though the gameplay continues. I don't think that can be called playable.
| The URBZ Sims In The City || ? || {{unplayable}} || {{unplayable}} || Black screen. Didn't have this game work on PS4 Pro?
|-
|-
| Siratsu tankenbu (Kor name:시라츄 탐험부) || {{notavailable}} || {{notavailable}} || {{playable}} || South Korea Ver(NTSC-J) = playable [SLKA-25109]
| Siratsu tankenbu (Kor name:시라츄 탐험부) || {{notavailable}} || {{notavailable}} || {{playable}} || South Korea Ver(NTSC-J) = playable [SLKA-25109]
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| Siren (Forbidden Siren) || {{official}} || {{official}} || {{playable}} || South Korea Ver(NTSC-J) = playable
| Siren (Forbidden Siren) || {{official}} || {{official}} || {{playable}} || South Korea Ver(NTSC-J) = playable
|-
|-
| Siren 2 (Forbidden Siren 2) || {{unplayable}} || ? || {{unplayable}} || Game freeze after 1<sup>st</sup> cutscene. Likely an issue related to the FPU calculation
| Siren 2 (Forbidden Siren 2) || {{unplayable}} || ? || {{unplayable}} || Game freeze after 1<sup>st</sup> cutscene.
|-
|-
| Sitting ducks || ? || {{playable}} || ? || Works.
| Sitting ducks || ? || {{playable}} || ? || Works.
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| Sky Odyssey || {{playable}} || ? || ? || Issues fixed with Bully V2 emulator. Works fine
| Sky Odyssey || {{playable}} || ? || ? || Issues fixed with Bully V2 emulator. Works fine
|-
|-
| Sly Cooper and the Thievius Raccoonus (Sly Raccoon) || {{official}} || {{official}} || {{official}} || style="background-color:#FFFF90;" | Black outlines don't display correctly and/or disappear in certain angles. (Known in Europe as ''Sly Raccoon)'' [https://www.psdevwiki.com/ps4/Talk:PS2_Classics_Emulator_Compatibility_List#Sly_Cooper_1 Config]
| Sly Cooper and the Thievius Raccoonus || ?|| {{minorissues}} || ? || Black outlines don't display correctly and/or disappear in certain angles. (Known in Europe as ''Sly Raccoon)''
|-
|-
| Sly 2: Band of Thieves || ? || {{playable}} || ? ||
| Sly 2: Band of Thieves || ? || {{playable}} || ? ||  
|-
|-
| Sly 3: Honor Among Thieves || ? || {{playable}} || {{playable}} || NTSC-J-Region released in South Korea only [SCKA20063] (NTSC-J) name = 슬라이쿠퍼 최후의 대도
| Sly 3: Honor Among Thieves || ? || {{playable}} || {{playable}} || NTSC-J-Region released in South Korea only [SCKA20063] (NTSC-J) name = 슬라이쿠퍼 최후의 대도
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| Smuggler's Run || ? || {{minorissues}} || ? || Menus in 16:9 have small splicing. Shadows are fixed using Jak and Daxter emu, so the game is practically playable now
| Smuggler's Run || ? || {{minorissues}} || ? || Menus in 16:9 have small splicing. Shadows are fixed using Jak and Daxter emu, so the game is practically playable now
|-
|-
| Smuggler's Run 2 || ? || {{unplayable}} || ? || Doesn't work, just crashes. Rogue emulator hangs on a Black screen.
| Smuggler's Run 2 || ? || {{unplayable}} || ? || Doesn't work, just crashes. Rogue Emulator hangs on a Black screen.
|-
|-
| Sniper 2, The || {{Playable}} || ? || ? || No noticeable issues.
| The Sniper 2 || {{Playable}} || ? || ? || No noticeable issues.
|-
|-
| SNK vs Capcom: SVC Chaos || {{playable}} || ? || ? || Works fine using Jak or KoF98UM emu, requires special config. <br>Check [[Talk:PS2 Classics Emulator Compatibility List#SNK vs Capcom: SVC Chaos|Emulator Configuration]] for additional details.
| SNK vs Capcom: SVC Chaos || {{playable}} || ? || ? || Works fine using Jak or KoF98UM emu, requires special config. <br>Check [[Talk:PS2 Classics Emulator Compatibility List#SNK vs Capcom: SVC Chaos|Emulator Configuration]] for additional details.
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| Solider of Fortune: Gold Edition || ? || {{playable}} || ? || No sounds while shooting some guns on th dlps version.
| Solider of Fortune: Gold Edition || ? || {{playable}} || ? || No sounds while shooting some guns on th dlps version.
|-
|-
| Sonic Gems Collection || {{minorissues}} || {{notavailable}} || {{available}} || Some graphical glitches when running Sonic R, but otherwise it works fine with the jak emu.
| Sonic Gems Collection || {{available}} || {{notavailable}} || {{available}} ||
|-
|-
| Sonic Heroes || {{minorissues}} || {{minorissues}} || {{available}} || <s>The game has small graphical errors when using a speed character and it seems the cannon at the end of Ocean Palace seems to be broken</s> (I don't know who wrote this but it's not true) The cannon works as intended and I've since beaten all of the story modes. Other than a few texture glitches, you can beat the game).
| Sonic Heroes || {{minorissues}} || {{minorissues}} || {{available}} || <s>The game has small graphical errors when using a speed character and it seems the cannon at the end of Ocean Palace seems to be broken</s> (I don't know who wrote this but it's not true) The cannon works as intended and I've since beaten all of the story modes. Other than a few texture glitches, you can beat the game).
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| Speed Kings || {{unplayable}} || ? || ? || Black screen after PS2 logo. Boot with pnach pcsx2, access to menu but freeze when launch a race.
| Speed Kings || {{unplayable}} || ? || ? || Black screen after PS2 logo. Boot with pnach pcsx2, access to menu but freeze when launch a race.
|-
|-
| Speed Racer || ? || {{minorissues}} || ? || Works until loading screen. Freezes during loading screens. '''UPDATE: Use config = https://www.psx-place.com/threads/research-ps2-emulator-configuration-on-ps4.16131/page-221#post-368623'''
| Speed Racer || ? || {{unplayable}} || ? || Works until loading screen. Freezes during loading screens
|-
|-
| Sphinx And The Cursed Mummy || {{playable}} || {{playable}} || ? || Works perfect. Use Rogue emu, the others doesn't work.
| Sphinx And The Cursed Mummy || {{playable}} || {{playable}} || ? || Works perfect. Use Rogue emu, the others doesn't work.
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| Spider-Man 3 || {{unplayable}} || {{unplayable}} || ? || Freezes on loading screen after the first level. Require config file to fix framerate, and graphical issues. [[Talk:PS2_Classics_Emulator_Compatibility_List#Spider-Man_3|[1]]]
| Spider-Man 3 || {{unplayable}} || {{unplayable}} || ? || Freezes on loading screen after the first level. Require config file to fix framerate, and graphical issues. [[Talk:PS2_Classics_Emulator_Compatibility_List#Spider-Man_3|[1]]]
|-
|-
| Spider-Man: Friend or Foe || {{playable}} || {{playable}} || ? || Minor graphical bugs. Does not affect gameplay. Can be fixed if you use [https://github.com/xXxTheDarkprogramerxXx/PS3Tools/releases/tag/PS4-PS2-Classics-Release(AppVoyer) This software] (Fully tested)
| Spider-Man: Friend or Foe || {{minorissues}} || {{minorissues}} || ? || Minor graphical bugs. Does not affect gameplay
|-
|-
| Spider-Man: Web of Shadows || {{unplayable}} || {{unplayable}} || ? || Game is running smooth; however, there is a bug with the combat system which makes it impossible to progress the game.
| Spider-Man: Web of Shadows || {{unplayable}} || {{unplayable}} || ? || Game is running smooth; however, there is a bug with the combat system which makes it impossible to progress the game.
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Two vertical dark lines on the water. Low framerate on base model PS4.
Two vertical dark lines on the water. Low framerate on base model PS4.
|-
|-
| SpongeBob SquarePants Movie, The || {{available}} || {{majorissues}} || ? || Runs amazing But has major graphical glitches in certain levels. Its playable from start to finish but in the glitched levels the game gets much harder and more confusing than it should be.
| SpongeBob SquarePants: Atlantis Squarepantis || ? || {{unplayable}} || ? || Freezes on title screen. Jakv2 Used.
|-
|-
| SpongeBob SquarePants: Atlantis Squarepantis || ? || {{playable}} || ? || Freezes on title screen. Using RECVX emu fixes it.
| SpongeBob SquarePants: Battle for Bikini Bottom || ? || {{playable}} || ? || Custom config fixes previous graphics issue. Check [[Talk:PS2 Classics Emulator Compatibility List#SpongeBob_SquarePants:_Battle_for_Bikini_Bottom|Custom PS2emu Configuration Files]] for additional details.
|-
|-
| SpongeBob SquarePants: Battle for Bikini Bottom || {{playable}} || {{playable}} || ? || Custom config fixes previous graphics issue. Check [[Talk:PS2 Classics Emulator Compatibility List#SpongeBob_SquarePants:_Battle_for_Bikini_Bottom|Custom PS2emu Configuration Files]] for additional details.
| SpongeBob SquarePants: Creature From the Krust Krab || ? || {{unplayable}} || ? || When starting a new game, the game freezes when trying to load the first level. It may be playable after the first level, but untested.
|-
|-
| SpongeBob SquarePants: Creature From the Krust Krab || ? || {{playable}} || ? || When starting a new game, the game freezes when trying to load the first level. Fully playable using RECVX emu.
| SpongeBob SquarePants: Lights, Camera, Pants! || {{minorissues}} || {{playable}} || ? || Some graphical glitches <span style="background:#90FF90">USA Version with Jakv2 seems to run great with no graphical glitches</span>
|-
|-
| SpongeBob SquarePants: Lights, Camera, Pants! || {{minorissues}} || {{playable}} || ? || Some graphical glitches <span style="background:#90FF90">USA Version with Jakv2 seems to run great with no graphical glitches</span>. The screens stays black before the game starts with the RECVX Emu.
| The SpongeBob SquarePants Movie (Video Game) || {{available}} || {{majorissues}} || ? || Runs amazing But has major graphical glitches in certain levels. Its playable from start to finish but in the glitched levels the game gets much harder and more confusing than it should be.
|-
|-
| SpongeBob SquarePants: Revenge of the Flying Dutchman || ? || {{unplayable}} || ? || When starting a new game the game reloads the main menu instead of starting a new game. I imagine it could be playable with a save.
| SpongeBob SquarePants: Revenge of the Flying Dutchman || ? || {{unplayable}} || ? || When starting a new game the game reloads the main menu instead of starting a new game. I imagine it could be playable with a save.
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| Spy Fiction || {{minorissues}} || ? || ?|| Small graphics issues, playable anyway.
| Spy Fiction || {{minorissues}} || ? || ?|| Small graphics issues, playable anyway.
|-
|-
| Spyro: A Hero's Tail || {{unplayable}} || {{playable}} || ? || Game crashes at the copyright screen, Us version seems to only work using parappa v1 Emu
| Spyro: A Hero's Tail || {{unplayable}} || {{unplayable}} || ? || Game crashes at the copyright screen.
|-
|-
| Spyro The Eternal Night || {{playable}} || {{playable}} || ? || Fix for HUD and display and corrupted lines when uprender is enabled (PAL). <br>Check [[Talk:PS2 Classics Emulator Compatibility List#The Legend of Spyro: The Eternal Night|Emulator Configuration]] for additional details.
| Spyro The Eternal Night || {{playable}} || {{playable}} || ? || Fix for HUD and display and corrupted lines when uprender is enabled (PAL). <br>Check [[Talk:PS2 Classics Emulator Compatibility List#The Legend of Spyro: The Eternal Night|Emulator Configuration]] for additional details.
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| Spyro: A New Beginning || {{playable}} || ? || ? || Fix for HUD and display and corrupted lines when uprender is enabled (PAL). <br>Check [[Talk:PS2 Classics Emulator Compatibility List#The Legend of Spyro A New Beginning|Emulator Configuration]] for additional details.
| Spyro: A New Beginning || {{playable}} || ? || ? || Fix for HUD and display and corrupted lines when uprender is enabled (PAL). <br>Check [[Talk:PS2 Classics Emulator Compatibility List#The Legend of Spyro A New Beginning|Emulator Configuration]] for additional details.
|-
|-
| Spyro: Enter The Dragonfly || {{minorissues}} || {{minorissues}} || ? || Both version work just fine on Jakv2 with framerate issues but otherwise fully playable (EU version tested on PS4 Slim 9.00).
| Spyro: Enter The Dragonfly || {{majorissues}} || {{unplayable}} || ? || Freezes after PS2 logo. EU version runs but with big dips in framerate randomly slowing down gameplay and audio, cutscenes also suffer from slow audio. (EU version tested on PS4 Slim 9.00).
|-
| Spyro Dawn of The Dragon || {{playable}} || {{unplayable}} || ? || Game will not boot past XMB splash screen on NTSC version. EU version works flawlessly using War of the Monsters emu.
|-
|-
| Spy vs. Spy || {{playable}} || ? || ? ||
| Spy vs. Spy || {{playable}} || ? || ? ||
|-
|-
| SSX || {{minorissues}} || {{minorissues}} || {{unplayable}} || Config ('''www.psx-place.com/threads/research-ps2-emulator-configuration-on-ps4.16131/page-61#post-280376''') allows SSX to run flawlessly on the JakX v2 emu. There are still disappearing character visual bug present at Elysium Alps stage, maybe in some other stages as well. JAP version has too many gfx issues and crashes with a EE exception in KOF98 emulation.
| SSX || {{playable}} || {{unplayable}} || ? || Game randomly freezes with loud buzzing sound.
|-
|-
| SSX 3 || {{unplayable}} || {{unplayable}} || ? || blackscreen after menu loadingscreen. For US: Blackscreen and annoying noise after trying to load the maps/peaks.
| SSX 3 || {{unplayable}} || {{unplayable}} || ? || blackscreen after menu loadingscreen. For US: Blackscreen and annoying noise after trying to load the maps/peaks.
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|-
|-
| Star Ocean: Till the End of Time || {{official}} || {{official}} || {{official}} || Official "PS2 Classics on PS4" Title released in Japan as a "Director's Cut" (JP0082-CUSA04842_00-SLPM654380000001) // <span style="background:#FFFF90">Homebrew version works, though has framerate issues in places and screen jitter unless you play in Progressive Mode, Hold X and TRIANGLE at PlayStation logo.</span>
| Star Ocean: Till the End of Time || {{official}} || {{official}} || {{official}} || Official "PS2 Classics on PS4" Title released in Japan as a "Director's Cut" (JP0082-CUSA04842_00-SLPM654380000001) // <span style="background:#FFFF90">Homebrew version works, though has framerate issues in places and screen jitter unless you play in Progressive Mode, Hold X and TRIANGLE at PlayStation logo.</span>
|-
|Starsky & Hutch || ? || {{playable}} || ? || Plays good with '''config = www.psx-place.com/threads/research-ps2-emulator-configuration-on-ps4.16131/page-188#post-350726.'''
|-
|-
| Star Trek: Conquest || ? || {{playable}} || ? || No known issues.
| Star Trek: Conquest || ? || {{playable}} || ? || No known issues.
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| Star Trek: Shattered Universe || {{playable}} || ? || ? || No known issues.
| Star Trek: Shattered Universe || {{playable}} || ? || ? || No known issues.
|-
|-
| Star Wars: Battlefront || {{playable}} || {{playable}} || ? || only playable with '''Red Faction 2''' emu, use config '''www.psx-place.com/threads/research-ps2-emulator-configuration-on-ps4.16131/page-211#post-361346'''
| Star Wars: Battlefront || ? || {{unplayable}} || ? || Game doesn't start.
|-
| Star Wars: Battlefront 2 || {{playable}} || {{unplayable}} || ? || Runs at less than 50% speed in game. PAL use config '''www.psx-place.com/threads/research-ps2-emulator-configuration-on-ps4.16131/page-215#post-365688'''
|-
|-
| Star Wars: Bounty Hunter || {{official}} || {{official}} || {{official}} ||  
| Star Wars: Battlefront 2 || ? || {{unplayable}} || ? || Runs at less than 50% speed in game.
|-
|-
| rowspan="2" | Star Wars: The Clone Wars || rowspan="2" {{official}} || rowspan="2" {{official}} || rowspan="2" style="background-color:#FFB6C1;" | <center>PS2 Classics</center> || style="background-color:#FFB6C1;" | UP1082-PPSA21985_00-0384550355606536
| Star Wars: Bounty Hunter || {{official}} || {{official}} || ? ||  
|-
|-
| style="background-color:#FFFF90;" | '''Use config = www.psx-place.com/threads/research-ps2-emulator-configuration-on-ps4.16131/page-168#post-336033'''
| Star Wars: The Clone Wars || ? || {{majorissues}} || ? || Runs at roughly half speed. Video files are doubled vertically.
|-
|-
| Star Wars: Jedi Starfighter || {{official}} || {{official}} || {{official}} ||  
| Star Wars: Jedi Starfighter || {{official}} || {{official}} || ? ||  
|-
|-
| Star Wars: Racer Revenge || {{official}} || {{official}} || style="background-color:#FFB6C1;" | <center>PS2 Classics</center> || style="background-color:#FFB6C1;" | This Game is released as a official "PS2 Classics on PS4" Title in Japan, but the language is still in English, due to the fact that there was no physical PS2 version released in Japan. It shares the same [[Productcode]] with the NTSC-U/C version release for PS4 (UP1082-'''CUSA03474'''_00-SLUS202680000001).
| Star Wars: Racer Revenge || {{official}} || {{official}} || {{notavailable}} ||  
|-  
|-  
| Star Wars: Episode 3 - Revenge of the Sith || {{playable}} || {{unplayable}} || ? || NTSC: Game constantly stalls for several seconds during play. / PAL: use Racer Revenge emu. Tested with PS4 Pro 9.00
| Star Wars: Episode 3 - Revenge of the Sith || ? || {{unplayable}} || ? || Game constantly stalls for several seconds during play.  
|-
|-
| Star Wars: Super Bombad Racing || ? || {{playable}} || ? ||
| Star Wars: Super Bombad Racing || ? || {{playable}} || ? ||
|-
|-
| Star Wars: The Force Unleashed || {{playable}} || {{playable}} || ? || PAL Version runs perfectly with Redfaction emu, add PS3 config file to fix graphic, tested with PS4 Pro 9.00. '''Update: Config for NTSC US = www.psx-place.com/threads/research-ps2-emulator-configuration-on-ps4.16131/page-153#post-331146'''
| Star Wars: The Force Unleashed || {{unplayable}} || {{unplayable}} || ? || Very low fps and crashes within seconds of going in game.  
|-
|-
| Steambot Chronicles || ? || {{minorissues}} || ? || Minor performance issues. Require config file. [https://www.psx-place.com/threads/research-ps2-emulator-configuration-on-ps4.16131/page-58#post-278758 [1<nowiki>]</nowiki>]
| Steambot Chronicles || ? || {{minorissues}} || ? || Minor performance issues. Require config file. [https://www.psx-place.com/threads/research-ps2-emulator-configuration-on-ps4.16131/page-58#post-278758 [1<nowiki>]</nowiki>]
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| Stella Deus: The Gate of Eternity || ? || {{playable}} || ? || Requires earlier emulator in order to work, Jak freezes on "checking memory card" screen. Works fantastic in Roguev2.
| Stella Deus: The Gate of Eternity || ? || {{playable}} || ? || Requires earlier emulator in order to work, Jak freezes on "checking memory card" screen. Works fantastic in Roguev2.
|-
|-
| Stolen ||?||{{minorissues}}||?|| (Significant low framerate (1 fps) issue, resulting the game to be unplayable.) '''Update: Config = www.psx-place.com/threads/research-ps2-emulator-configuration-on-ps4.16131/page-149#post-330091'''
| Stolen ||?||{{unplayable}}||?|| Significant low framerate (1 fps) issue, resulting the game to be unplayable.
|-
|-
| Street Fighter III Third Strike  || ? || ? || {{playable}} ||  
| Street Fighter III Third Strike  || ? || ? || {{playable}} ||  
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| Stunt GP || ? || {{minorissues}} || ? || has same diagonal lines as seen on THPS3. Albeit on lesser scale that game is still playable.  
| Stunt GP || ? || {{minorissues}} || ? || has same diagonal lines as seen on THPS3. Albeit on lesser scale that game is still playable.  
|-
|-
| Stuntman || {{majorissues}} || {{majorissues}} || {{unplayable}} || NTSC version works using KOF98/JAK/ROGUE emulators. This game hangs a bit in the main menu. Also it working fine with GTA3 emulator, as well with Europe. <span style="color:white; background:#FF1000>JAP version doesn't boot past PS2 logo and crashes with a EE exception in RECVX as well as the most JAP versions.</span>
| Stuntman || {{majorissues}} || {{majorissues}} || {{unplayable}} || NTSC version works using KOF98/JAK/ROGUE emulators. This game hangs a bit in the main menu. Also it working fine with GTA3 Emulator, as well with Europe. <span style="color:white; background:#FF1000>JAP version doesn't boot past PS2 logo.</span>
|-
|-
| Stuntman 2: Ignition || {{playable}} || {{playable}} || ? || Doesn't work, just crashes. Jakv1 emulator shows a black screen, through you can hear the sound. '''UPDATE: https://www.psx-place.com/threads/research-ps2-emulator-configuration-on-ps4.16131/page-211#post-361334 now is playable.'''
| Stuntman 2: Ignition || {{unplayable}} || {{unplayable}} || ? || Doesn't work, just crashes. Jakv1 emulator shows a black screen, through you can hear the sound.
|-
|-
| Sub Rebellion || ? || {{playable}} || ? || No issues noticed.
| Sub Rebellion || ? || {{playable}} || ? || No issues noticed.
|-
|-
| Suikoden III || {{notavailable}} || {{playable}} || ? || Check [[Talk:PS2 Classics Emulator Compatibility List#Suikoden_III|Emulator Configuration]] (PAL Version saw a "PS2 Classics" Version only available for the PlayStation 3 [EP0101-NPED00294_00-GSUIKODEN3000001]).
| Suikoden III || {{notavailable}} || {{minorissues}} || ? || Check [[Talk:PS2 Classics Emulator Compatibility List#Suikoden_III|Emulator Configuration]] (PAL Version saw a "PS2 Classics" Version only available for the PlayStation 3 [EP0101-NPED00294_00-GSUIKODEN3000001]).
|-
|-
| Suikoden IV || {{playable}} || {{playable}} || ? || [SLES-52913 PAL version works great with new rip]
| Suikoden IV || {{playable}} || {{playable}} || ? || [SLES-52913 PAL version works great with new rip]
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| Summer Heat Beach Volleyball || ? || {{playable}} || ? || No issues. Work great
| Summer Heat Beach Volleyball || ? || {{playable}} || ? || No issues. Work great
|-
|-
| Summoner || ? || {{playable}} || ? || (Freezes on loading with Jak emu, gets to the title screen on Roguev2 emu but freezes on starting a new game.) '''Update: Works good with Primal Emu'''
| Summoner || ? || {{unplayable}} || ? || Freezes on loading with Jak emu, gets to the title screen on Roguev2 emu but freezes on starting a new game.
|-
|-
| Summoner 2 || ? || {{minorissues}} || ? || (Game loads and runs fine, no visual issues, but enemies/NPCs don't move and cannot be hit. Naturally unplayable.) '''Update: Use Config = www.psx-place.com/threads/research-ps2-emulator-configuration-on-ps4.16131/page-103#post-314180'''
| Summoner 2 || ? || {{unplayable}} || ? || Games loads and runs fine, no visual issues, but enemies/NPCs don't move and cannot be hit. Naturally unplayable.
|-
|-
| Sunsoft Collection || {{notavailable}} || {{notavailable}} || {{Playable}} || AKA Neo Geo Online Collection Vol.11. Set <pre>--gs-uprender=none
| Sunsoft Collection || {{notavailable}} || {{notavailable}} || {{Playable}} || AKA Neo Geo Online Collection Vol.11. Set <pre>--gs-uprender=none
--gs-upscale=none</pre> to fix graphic issues & slowdown. Boss ROM hack also works & tested with Jak Emu.
--gs-upscale=none</pre> to fix graphic issues & slowdown. Boss ROM hack also works & tested with Jak Emu.
|-
|-
| Super Bust-a-Move || {{playable}} || {{playable}} || {{playable}} || Known in Japan as ''SuperPuzzleBobble (スーパーパズルボブル)''
| Super Bust-a-Move || ? || {{playable}} || {{playable}} || Known in Japan as ''SuperPuzzleBobble (スーパーパズルボブル)''
|-
|-
| Super Bust-a-Move 2 || ? || {{playable}} || ? || Works great.
| Super Bust-a-Move 2 || ? || {{playable}} || ? || Works great.
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| Super Monkey Ball DELUXE || {{unplayable}} || {{playable}} || ? || White/gray screen instead of whats intended. However, the game runs at 30 FPS still (the FPS was capped to this) and everything else works. I somehow got into story mode and beat a level. on slus-20918 played on pcsx2 emulator and had no problems.
| Super Monkey Ball DELUXE || {{unplayable}} || {{playable}} || ? || White/gray screen instead of whats intended. However, the game runs at 30 FPS still (the FPS was capped to this) and everything else works. I somehow got into story mode and beat a level. on slus-20918 played on pcsx2 emulator and had no problems.
|-
|-
| Super Robot Wars Z || {{notavailable}} || {{notavailable}} || {{Playable}} || No issues detected.
| Super Robot Wars Z || {{notavailable}} || {{notavailable}} || {{Playable}} || No issues detected.  
|-
| Super Robot Wars OG || {{notavailable}} || {{notavailable}} || {{Playable}} || No issues detected. The game blackscreens and crashes with a EE error on R.E. - Code Veronica X Emulation.
|-
| Surf's up || ? || {{minorissues}} || {{notavailable}} || Character sps on both Jakv2 and War of the Monster emus.
|-
|-
| SWAT: Global Strike Team || {{unplayable}} || ? || ? || Screen goes grey upon starting mission, cannot see to play, audio crackles and sounds slow even behind the graphics issues.
| SWAT: Global Strike Team || {{unplayable}} || ? || ? || Screen goes grey upon starting mission, cannot see to play, audio crackles and sounds slow even behind the graphics issues.
|-  
|-  
| Sword of Etheria || {{playable}} || ? || ? || Crashes at first stage, Pal Mode Has less graphical glitches than NTSC, This [https://www.psdevwiki.com/ps4/Talk:PS2_Classics_Emulator_Compatibility_List#Sword_of_etheria Config fixes the problem]
| Sword of Etheria || {{playable}} || ? || ? || Seems to work fine.
|-
|-
| Swords of Destiny || {{playable}} || ? || ? || Also known in Japan as ''Tian Xing: Swords of Destiny''
| Swords of Destiny || {{playable}} || ? || ? || Also known in Japan as ''Tian Xing: Swords of Destiny''
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| Sword of Samurai || {{minorissues}} || ? || ? || extreme flickering but playable  
| Sword of Samurai || {{minorissues}} || ? || ? || extreme flickering but playable  
|-
|-
| Syberia || {{playable}} || {{notavailable}} || {{notavailable}} || Crash fixed with [https://www.psdevwiki.com/ps4/Talk:PS2_Classics_Emulator_Compatibility_List#Syberia Config]
| Syberia || {{unplayable}} || {{notavailable}} || {{notavailable}} || Black screen after booting
|-
|-
| Syberia II || {{playable}} || {{notavailable}} || {{notavailable}} || '''Use Confing = www.psx-place.com/threads/research-ps2-emulator-configuration-on-ps4.16131/page-140#post-322429'''
| Syberia II || {{majorissues}} || {{notavailable}} || {{notavailable}} || All menus and graphics are glitched
|-
|-
| Syphon Filter: Dark Mirror || ? || {{minorissues}} || {{notavailable}} || Played the first 3 levels of Episode 1 framerate issues and sound problems  
| Syphon Filter: Dark Mirror || ? || {{minorissues}} || {{notavailable}} || Played the first 3 levels of Episode 1 framerate issues and sound problems  
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|-
|-
| Syphon Filter: The Omega Strain || {{majorissues}} || ? || {{majorissues}} || No longer crashes, loads and plays just fine using [Jak] emu, but unfortunately there's a lot of SPS and corrupted graphics. South Korea Ver[SCKA-20032](NTSC-J) name = " Syphon Filter : The Omega Virus " (사이폰필터 오메가 바이러스).   
| Syphon Filter: The Omega Strain || {{majorissues}} || ? || {{majorissues}} || No longer crashes, loads and plays just fine using [Jak] emu, but unfortunately there's a lot of SPS and corrupted graphics. South Korea Ver[SCKA-20032](NTSC-J) name = " Syphon Filter : The Omega Virus " (사이폰필터 오메가 바이러스).   
|-
| Sled Storm || {{playable}} || ? || ? || emu used Rogue v1. Check [https://www.psdevwiki.com/ps4/Talk:PS2_Classics_Emulator_Compatibility_List#Sled_Storm Emulator Configuration].
|}
|}
<span style="font-size:85%"><div align="right">'''[[##|#]]{{dot}}[[#A|A]]{{dot}}[[#B|B]]{{dot}}[[#C|C]]{{dot}}[[#D|D]]{{dot}}[[#E|E]]{{dot}}[[#F|F]]{{dot}}[[#G|G]]{{dot}}[[#H|H]]{{dot}}[[#I|I]]{{dot}}[[#J|J]]{{dot}}[[#K|K]]{{dot}}[[#L|L]]{{dot}}[[#M|M]]{{dot}}[[#N|N]]{{dot}}[[#O|O]]{{dot}}[[#P|P]]{{dot}}[[#Q|Q]]{{dot}}[[#R|R]]{{dot}}<span style="color:#FF0000">S</span>{{dot}}[[#T|T]]{{dot}}[[#U|U]]{{dot}}[[#V|V]]{{dot}}[[#W|W]]{{dot}}[[#X|X]]{{dot}}[[#Y|Y]]{{dot}}[[#Z|Z]]'''</div></span>
<span style="font-size:85%"><div align="right">'''[[##|#]]{{dot}}[[#A|A]]{{dot}}[[#B|B]]{{dot}}[[#C|C]]{{dot}}[[#D|D]]{{dot}}[[#E|E]]{{dot}}[[#F|F]]{{dot}}[[#G|G]]{{dot}}[[#H|H]]{{dot}}[[#I|I]]{{dot}}[[#J|J]]{{dot}}[[#K|K]]{{dot}}[[#L|L]]{{dot}}[[#M|M]]{{dot}}[[#N|N]]{{dot}}[[#O|O]]{{dot}}[[#P|P]]{{dot}}[[#Q|Q]]{{dot}}[[#R|R]]{{dot}}<span style="color:#FF0000">S</span>{{dot}}[[#T|T]]{{dot}}[[#U|U]]{{dot}}[[#V|V]]{{dot}}[[#W|W]]{{dot}}[[#X|X]]{{dot}}[[#Y|Y]]{{dot}}[[#Z|Z]]'''</div></span>
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| Tak and the Power of Juju || {{playable}} || {{available}} || {{notavailable}} ||  
| Tak and the Power of Juju || {{playable}} || {{available}} || {{notavailable}} ||  
|-
|-
| Tales Of Destiny Directors Cut || {{notavailable}} || {{notavailable}} || {{playable}} || Config: '''--fpu-accurate-mul-fast=1''' & '''--ee-cycle-scalar=1.74''' to fix all slowdowns. '''--gs-use-clut-merge=1, --gs-kernel-cl="clutmerge",--gs-kernel-cl-up="clutmerge2x2"''' for graphics. '''--fpu-accurate-range=0x1C7B50,0x1C7C00''' to fix control after exiting the menu. Game not fully tested, save often.
| Tales Of Destiny Directors Cut || {{notavailable}} || {{notavailable}} || {{unplayable}} || To fix control after exiting the menu, and graphic bugs use config file [[Talk:PS2 Classics Emulator Compatibility List#Tales of Destiny: Directors Cut|Emulator Configuration]] Massive slowdown with area spells going into single-digit FPS, Random frame rate drops on World Map as well. Also Gamebreaking bug in late-game dungeon where you're unable to continue as you get stuck in a wall.
'''Emu used=Jakv2.''' Fully playable with right config mentioned above plus '''--force-frame-blend=1''' #fix for shaking menu ui and lua file for game-breaking bug for getting stuck in the room before Irene in Helraios. [[Talk:PS2 Classics Emulator Compatibility List#Tales of Destiny: Directors Cut|Updated config]]
Confirmed getting stuck bug fixed. Works perfectly now
|-
|-
| Tales of Destiny 2 || {{notavailable}} || {{notavailable}} || {{playable}} ||  
| Tales of Destiny 2 || {{notavailable}} || {{notavailable}} || {{playable}} ||  
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| Tales of Legendia || {{notavailable}} || {{unplayable}} || {{available}} || Framerate 5-10 FPS (NTSC U/C)
| Tales of Legendia || {{notavailable}} || {{unplayable}} || {{available}} || Framerate 5-10 FPS (NTSC U/C)
|-
|-
| Tales of Rebirth || {{notavailable}} || {{notavailable}} || {{playable}} || Use config file from "Tales of Destiny" '''--gs-use-clut-merge=1, --gs-kernel-cl="clutmerge",--gs-kernel-cl-up="clutmerge2x2"''' which fixes block textures.  
| Tales of Rebirth || {{notavailable}} || {{notavailable}} || {{playable}} || Use config file from "Tales of Destiny" which fixes block textures.  
|-
|-
| Tales of the Abyss || {{notavailable}} || {{playable}} || {{available}} || Use custom config to fix some texture glitching/disappearing. A strange transparent line from upper left to bottom right can be fixed by removing uprender/upscaler. Check [[Talk:PS2 Classics Emulator Compatibility List#Tales of The Abyss|Emulator Configuration]] for additional details. Widescreen hack and Undub work okay.
| Tales of the Abyss || {{notavailable}} || {{playable}} || {{available}} || Use custom config to fix some texture glitching/disappearing. A strange transparent line from upper left to bottom right can be fixed by removing uprender/upscaler. Check [[Talk:PS2 Classics Emulator Compatibility List#Tales of The Abyss|Emulator Configuration]] for additional details. Widescreen hack and Undub work okay.
|-
|-
| Taz Wanted || {{majorissues}} || {{unplayable}} || {{notavailable}} || Black screen after first level loading screen. PAL Version has wrong textures but works. With jakv2 emu, the screen goes black after the Infogrames logo. from the R.E.C.V.X. emulation, the game freezes with a EE exception after PS2 bios intro.
| Taz Wanted || {{majorissues}} || {{unplayable}} || {{notavailable}} || Black screen after first level loading screen. PAL Version has wrong textures but works. With jakv2 emu, the screen goes black after the Infogrames logo.
|-
|-
| Teenage Mutant Ninja Turtles (2003) || {{available}} || {{playable}} || {{notavailable}} ||  
| Teenage Mutant Ninja Turtles (2003) || {{available}} || {{playable}} || {{notavailable}} ||  
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| Tekken 4 || {{playable}} || {{playable}} || {{available}} || Hold Triangle + X at the PS2 bios screen to bring up the progressive scan menu. Enable progressive scan for much clearer image quality
| Tekken 4 || {{playable}} || {{playable}} || {{available}} || Hold Triangle + X at the PS2 bios screen to bring up the progressive scan menu. Enable progressive scan for much clearer image quality
|-
|-
| Tekken 5 || {{playable}} || {{playable}} || ? || Enable Progressive Scan in the Options menu for much clearer image quality. Game works Well. Minor graphics corruption on certain stages that get fixed using War of the monsters v1 emu, use this [https://www.psdevwiki.com/ps4/Talk:PS2_Classics_Emulator_Compatibility_List#Tekken_5 Config here]
| Tekken 5 || {{available}} || {{available}} || {{available}} || Enable Progressive Scan in the Options menu for much clearer image quality. Game works Well using Rogue v1. Minor graphics corruption on certain stages, playing with Uprender and Upscale set to "None" fixes those issues yet the game then requires the Progressive Scan option to be able to see the screen.
|-
|-
| Tekken Tag Tournament || {{minorissues}} || {{minorissues}} || {{playable}} || Works and runs full speed on PS4 Pro with Boost Mode enabled. Less clear image quality with PAL & NTSC U/C versions due to inclusion of CRT flicker filter which the JPN release doesn't have. [http://www.psx-place.com/threads/research-ps2-emulator-configuration-on-ps4.16131/page-9#post-105118]
| Tekken Tag Tournament || {{minorissues}} || {{minorissues}} || {{playable}} || Works and runs full speed on PS4 Pro with Boost Mode enabled. Less clear image quality with PAL & NTSC U/C versions due to inclusion of CRT flicker filter which the JPN release doesn't have. [http://www.psx-place.com/threads/research-ps2-emulator-configuration-on-ps4.16131/page-9#post-105118]
|-
|-
| Tenchu: Wrath of Heaven || {{minorissues}} || {{minorissues}} || {{available}} || Freezes before the game even begins. Tried on multiple emulators. PAL version crashes after starting story mode. Fixed, but now the issue is graphical corruptions
| Tenchu: Wrath of Heaven || {{unplayable}} || {{unplayable}} || {{available}} || Freezes before the game even begins. Tried on multiple emulators. PAL version crashes after starting story mode.
|-
|-
| Tenchu: Fatal Shadows || {{majorissues}} || {{majorissues}} || {{available}} || Freezes before the game even begins. Tried on multiple emulators. Destroy all humans emulator works on tutorial levels only with some graphics corruption. Story mode crashes after selecting a mission. A patch is currently available but it's not yet complete as the game produces many graphical artifacts. UPDATE: https://www.psx-place.com/threads/research-ps2-emulator-configuration-on-ps4.16131/page-214#post-363367 now boots, but still remain graphical corruption.
| Tenchu: Fatal Shadows || {{majorissues}} || {{unplayable}} || {{available}} || Freezes before the game even begins. Tried on multiple emulators. PAL version works on tutorial levels only with some graphics corruption. Story mode crashes after selecting a mission.
|-
|-
| Terminator 3: Rise Of The Machines || ? || {{minorissues}} || {{unplayable}} || Minor graphical issues. All allies and enemy are invisible. Probably from textures not rendering correctly. NTSC J is totally broken (only black screen works, but no control or sound working at all) via Resident Evil - Code Veronica X PS2 Emu v1.
| Terminator 3: Rise Of The Machines || {{notavailable}} || {{minorissues}} || {{notavailable}} || Minor graphical issues. All allies and enemy are invisible. Probably from textures not rendering correctly.
|-
|-
| Terminator 3: The Redemption || {{available}} || {{playable}} || {{available}} || No issues of note (NTSC U/C version).
| Terminator 3: The Redemption || {{available}} || {{playable}} || {{available}} || No issues of note (NTSC U/C version).
|-
| Test Drive (AKA TD Overdrive: The Brotherhood of Speed) || {{minorissues}} || {{minorissues}} || {{notavailable}} || '''Use config = www.psx-place.com/threads/research-ps2-emulator-configuration-on-ps4.16131/page-150#post-330392'''
|-
|-
| Test Drive: Eve of Destruction (Driven to Destruction) || ? || {{minorissues}} || {{notavailable}} || Slight frame drop during heavy particle effects, otherwise fine.
| Test Drive: Eve of Destruction (Driven to Destruction) || ? || {{minorissues}} || {{notavailable}} || Slight frame drop during heavy particle effects, otherwise fine.
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| Test Drive Unlimited || ? || {{unplayable}} || ? || Super laggy outside of the main menu, choppy sound and video.
| Test Drive Unlimited || ? || {{unplayable}} || ? || Super laggy outside of the main menu, choppy sound and video.
|-
|-
| Tetris Worlds || {{playable}} || {{playable}} || {{majorissues}} || NTSC-U and PAL versions are working fine. NTSC-J version has been glitched skyboxs and other things. The game will froze every 5 seconds before the THQ logo shows up in the RECVX emulation.
| Tetris Worlds || {{playable}} || {{playable}} || {{majorissues}} || NTSC-U and PAL versions are working fine. NTSC-J version has been glitched skyboxs and other things.
|-
|-
| SuperLite 2000 Vol. 13: Tetris: Kiwame Michi || {{notavailable}} || {{notavailable}} || {{unplayable}} || Gives an unhandled pagefault error message after PS2 BIOS logo.
| SuperLite 2000 Vol. 13: Tetris: Kiwame Michi || {{notavailable}} || {{notavailable}} || {{unplayable}} || Gives an unhandled pagefault error message after PS2 BIOS logo.
|-
|-
| Tetsujin 28-gō || ? || ? || {{playable}} ||  
| Tetsujin 28-gō || ? || ? || {{playable}} ||  
|-
| The Battle of Yu Yu Hakusho:Shitō! Ankoku Bujutsukai 120% Full Power || ? || ? || {{playable}} || Works fine using Jabu's PS2-FPKG V0.6. Converted & tested on 12th April 2023.
|-
|-
| The Godfather || {{playable}} || {{available}} || {{available}} || No known issues (PAL version).
| The Godfather || {{playable}} || {{available}} || {{available}} || No known issues (PAL version).
|-
|-
| The Italian Job || {{available}} || {{playable}} || {{notavailable}} || '''Use config = psx-place.com/threads/research-ps2-emulator-configuration-on-ps4.16131/page-148#post-330050'''
| The Simpsons: Road Rage || {{available}} || {{unplayable}} || {{notavailable}} ||
|-
|-
| The Powerpuff Girls - Relish Rampage ||?||?||{{notavailable}}||
| The Suffering || {{minorissues}} || {{minorissues}} || ? || <span style="background:#90FF90">Sometimes an inverted '''white player model appears''' on the screen, it only appears on the '''first level''', game '''playable''' good enough!</span>
|-
I used [https://www.psx-place.com/threads/release-ps2-fpkg-0-6-by-jabu-new-tool-to-convert-ps2-games-for-ps4.30350 PS2-FPKG_v0.6] converter with the [https://github.com/Zarh/ManaGunZ/tree/master/pkgfiles/USRDIR/sys/CONFIG config] for PS3 game, it's already present in converter. When converting, check the box '''Auto-Add PS3 Config''', and '''uncheck''' the rest, then choose '''Destroy All Humans V2 emu''', just put [https://mega.nz/folder/tFgjFApL#F8XIfrGKQwsL9ebgm1FLzw this] '''Destroy All Humans V2 emu''' folder into '''PS2-FPKG_v0.6\emus\''' and just select it in the program.
| The Suffering || {{playable}} || {{playable}} || ? || config available @PSX-Place
|-
|-
| The Terminator: Dawn of Fate || {{notavailable}} || {{minorissues}} || {{notavailable}} || Graphics corruption, shadow flicker and SPS from time to time.
| The Terminator: Dawn of Fate || {{notavailable}} || {{minorissues}} || {{notavailable}} || Graphics corruption, shadow flicker and SPS from time to time.
|-
|-
| The Thing || {{playable}} || {{playable}} || ? || <span style="background:#90FF90">''www. psx-place. com/threads/research-ps2-emulator-configuration-on-ps4.16131/page-138#post-321894''</span>
| Thrillville || {{available}} || {{unplayable}} || {{notavailable}} || Slight errors with bloom and extremely low FPS. No texture issues however (NTSC U/C version).
|-
| Thrillville || {{minorissues}} || {{playable}} || {{notavailable}} || Slight errors with bloom and extremely low FPS. No texture issues however (NTSC U/C version). PAL has some glitches with between RECVX and/or GTA3 ?emulations?. UPDATE FIX: https://www.psx-place.com/threads/research-ps2-emulator-configuration-on-ps4.16131/page-221#post-368574
|-
|-
| Thrillville: Off the Rails || {{available}} || {{playable}} || {{notavailable}} || Frame rate drops drastically upon main menu screen, and audio is horribly choppy and disfigured (NTSC U/C version). UPDATE: Use config = https://www.psx-place.com/threads/research-ps2-emulator-configuration-on-ps4.16131/page-221#post-368629
| Thrillville: Off the Rails || {{available}} || {{unplayable}} || {{notavailable}} || Frame rate drops drastically upon main menu screen, and audio is horribly choppy and disfigured (NTSC U/C version).
|-
|-
| Thunder Force VI || {{notavailable}} || {{notavailable}} || {{playable}} ||
| Thunder Force VI || {{notavailable}} || {{notavailable}} || {{playable}} ||
|-
|-
| Tiger Woods PGA Tour 2002 || {{available}} || {{minorissues}} || {{available}} || Character models have texture issues. Golf ball goes invisble at times (NTSC U/C version). (Possible draw distance problem?). NTSC-J crashes everywhere with either RECVX or GTASA emus.
| The Thing || {{unplayable}} || {{unplayable}} || {{available}} || Stuck at loading screen after selecting new game. Rogue emu & Kof98 emu tested (PAL and NTSC U/C versions).
|-
|-
| Tiger Woods PGA Tour 2004 || {{available}} || {{minorissues}} || {{notavailable}} || Character models have texture issues. Golf ball goes invisble at times (NTSC U/C version). (Possible draw distance problem?)
| Tiger Woods PGA Tour 2004 || {{available}} || {{minorissues}} || {{notavailable}} || Character models have texture issues. Golf ball goes invisble at times (NTSC U/C version). (Possible draw distance problem?)
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| Tiger Woods PGA Tour 2005 || {{available}} || {{minorissues}} || {{notavailable}} || Character models have texture issues. Golf ball goes invisible when hit making it hard to see where it is (NTSC U/C version).
| Tiger Woods PGA Tour 2005 || {{available}} || {{minorissues}} || {{notavailable}} || Character models have texture issues. Golf ball goes invisible when hit making it hard to see where it is (NTSC U/C version).
|-
|-
| Time Crisis 2 || {{playable}} || {{unplayable}} || {{available}} || Freezes at the Namco screen (NTSC U/C version). [https://www.psdevwiki.com/ps4/Talk:PS2_Classics_Emulator_Compatibility_List Config for fix can be found here]
| Time Crisis 3 || {{available}} || {{unplayable}} || {{available}} || Freezes at the Namco screen (NTSC U/C version).
|-
| Time Crisis 3 || {{playable}} || {{unplayable}} || {{available}} || Freezes at the Namco screen (NTSC U/C version). [https://www.psdevwiki.com/ps4/Talk:PS2_Classics_Emulator_Compatibility_List Config for fix can be found here]
|-
|-
| TimeSplitters || {{minorissues}} || {{minorissues}} || {{notavailable}} || Black screen after PS2 logo screen can be fixed with '''—vu1=jit-sync''', '''Emu used = JakXv2'''. Tested with Jak v2 emu, some graphical glitches in the intro, in-game it works fine, but with code for no interlacing the game would be cleaner.
| TimeSplitters || {{playable}} || {{playable}} || {{notavailable}} || Black screen after playstation 2 screen can be fixed with —vu1=jit-sync .  
|-
|-
| TimeSplitters 2 || {{playable}} || {{playable}} || ? || '''Full Config = psx-place.com/threads/research-ps2-emulator-configuration-on-ps4.16131/page-177#post-343027'''
| TimeSplitters 2 || {{unplayable}} || {{unplayable}} || {{available}} || Black screen after PlayStation 2 logo (PAL and NTSC U/C versions).
|-
|-
| TimeSplitters: Future Perfect || {{playable}} || {{playable}} || {{notavailable}} || Cant play due to low framerate (PAL and (probably) NTSC U/C versions) Config available to fix that.
| TimeSplitters: Future Perfect || {{unplayable}} || {{majorissues}} || {{notavailable}} || Cant play due to low framerate (PAL and (probably) NTSC U/C versions)
|-
|-
| Tiny Toon Adventures: Defenders of the Universe || ?|| {{playable}}|| ? || Unreleased prototype game tested with PS4-PS2 classics GUI, works totally fine.
| Tiny Toon Adventures: Defenders of the Universe || ?|| {{playable}}|| ? || unreleased prototype game tested with PS4-PS2 classics GUI, works totally fine.
|-
|-
| TMNT || {{available}} || {{minorissues}} || {{notavailable}} || Some graphical glitches (NTSC U/C version).
| TMNT || {{available}} || {{minorissues}} || {{notavailable}} || Some graphical glitches (NTSC U/C version).
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| TNA iMPACT! || {{playable}} || {{available}} || {{notavailable}} || PAL version works.
| TNA iMPACT! || {{playable}} || {{available}} || {{notavailable}} || PAL version works.
|-
|-
| Tokimeki Memorial 3 ~Yakusoku no Ano Basho de~ || {{notavailable}}|| {{notavailable}} || {{playable}} || Works well with no particular graphical glitches(unlike on PS3)
| TOCA Race Driver<br><small>DTM Race Driver<br>Pro Race Driver<br>V8 Supercars: Race Driver</small> || {{unplayable}} || {{available}} || {{notavailable}} || Access to menu, freeze when loading a race (PAL version).
|-
|-
| TOCA Race Driver<br><small>DTM Race Driver<br>Pro Race Driver<br>V8 Supercars: Race Driver</small> || {{minorissues}} || {{available}} || {{notavailable}} || Access to menu, freeze when loading a race (PAL version). UPDATE FIX (does not address texture glitches): https://www.psx-place.com/threads/research-ps2-emulator-configuration-on-ps4.16131/page-211#post-361328
| TOCA Race Driver 2: The Ultimate Racing Simulator<br><small>DTM Race Driver 2<br>V8 Supercars Australia 2</small> || {{unplayable}} || {{available}} || {{available}} || Access to menu, freeze when loading a race.
|-
|-
| TOCA Race Driver 2: The Ultimate Racing Simulator<br><small>DTM Race Driver 2<br>V8 Supercars Australia 2</small> || {{playable}} || {{available}} || {{available}} || Access to menu, freeze when loading a race. UPDATE FIX: https://www.psx-place.com/threads/research-ps2-emulator-configuration-on-ps4.16131/page-211#post-361328
| TOCA Race Driver 3<br><small>DTM Race Driver 3<br>V8 Supercars: Race Driver 3</small> || {{unplayable}} || {{available}} || {{available}} || Access to menu, freeze when loading a race.
|-
|-
| TOCA Race Driver 3<br><small>DTM Race Driver 3<br>V8 Supercars: Race Driver 3</small> || {{playable}} || {{available}} || {{available}} || Access to menu, freeze when loading a race. UPDATE FIX: https://www.psx-place.com/threads/research-ps2-emulator-configuration-on-ps4.16131/page-211#post-361328
| Tokobot Plus - Mysteries of the Karakuri || {{playable}} || ? || ? || Game working.
|-
| Tokobot Plus - Mysteries of the Karakuri || {{playable}} || ? || ? || Works just fine.
|-
|-
| Tokyo Xtreme Racer: Zero || ? || {{playable}} || ? ||
| Tokyo Xtreme Racer: Zero || ? || {{playable}} || ? ||
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| Tomb Raider: Anniversary || {{playable}} || {{playable}} || {{unplayable}} || Graphical issues fixed. Check [[Talk:PS2 Classics Emulator Compatibility List]]. <span style="color:white; background:#FF1000>NTSC-J version freezes before the game starts.</span>
| Tomb Raider: Anniversary || {{playable}} || {{playable}} || {{unplayable}} || Graphical issues fixed. Check [[Talk:PS2 Classics Emulator Compatibility List]]. <span style="color:white; background:#FF1000>NTSC-J version freezes before the game starts.</span>
|-
|-
| Tomb Raider: Legend || {{official}} || {{official}} || {{official}} || style="background-color:#90FF90;" | Graphical issues fixed. Check [[Talk:PS2 Classics Emulator Compatibility List]]
| Tomb Raider: Legend || {{playable}} || {{playable}} || ? || Graphical issues fixed. Check [[Talk:PS2 Classics Emulator Compatibility List]]
|-
|-
| Tomb Raider: The Angel of Darkness || {{minorissues}} || {{minorissues}} || ? || Black screen after first cutscene, can't go in-menu. This [https://www.psdevwiki.com/ps4/Talk:PS2_Classics_Emulator_Compatibility_List#Tomb_Raider:_The_Angel_of_Darkness Config] Fixes the hang in the menu, but you'll have to skip the first video as it's still not fixed, and there will be some minor graphical glitches ingame
| Tomb Raider: The Angel of Darkness || {{unplayable}} || {{unplayable}} || ? || Black screen after first cutscene, can't go in-menu.
|-
|-
| Tomb Raider: Underworld || {{minorissues}} || {{minorissues}} || {{majorissues}} || Minor frame rate issues on first level, else works fine. <span style="color:black; background:#FFAA00>This game does not reset after pressing start on the titlescreen in JAP version.</span>
| Tomb Raider: Underworld || {{minorissues}} || {{minorissues}} || {{majorissues}} || Minor frame rate issues on first level, else works fine. <span style="color:black; background:#FFAA00>This game does not reset after pressing start on the titlescreen in JAP version.</span>
|-
|-
| Tom Clancy's Ghost Recon 2 || {{unplayable}} || ? || ? || Tested with Roguev2 emu. Campaign causes EE related crash. UPDATE FIX: https://www.psx-place.com/threads/research-ps2-emulator-configuration-on-ps4.16131/page-211#post-361324
| Tom Clancy's Ghost Recon 2 || {{unplayable}} || ? || ? || Tested with Roguev2 emu. Campaign causes EE related crash.  
|-
|-
| Tom Clancy's Rainbow Six 3 || {{minorissues}} || ? || ? || Played the T-Hunt gamemode and the practice missions noticing lighting issues
| Tom Clancy's Rainbow Six 3 || {{minorissues}} || ? || ? || Played the T-Hunt gamemode and the practice missions noticing lighting issues
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| Tony Hawk's Pro Skater 3 || {{Playable}} || {{Playable}} || {{Playable}} || Frame rate is rock solid to fix graphic issues use result clamping commands to all options. <br>Check [[Talk:PS2 Classics Emulator Compatibility List#Tony Hawk Pro Skater 3|Emulator Configuration]] for additional details.
| Tony Hawk's Pro Skater 3 || {{Playable}} || {{Playable}} || {{Playable}} || Frame rate is rock solid to fix graphic issues use result clamping commands to all options. <br>Check [[Talk:PS2 Classics Emulator Compatibility List#Tony Hawk Pro Skater 3|Emulator Configuration]] for additional details.
|-
|-
| Tony Hawk's Pro Skater 4 || {{Playable}} || {{Playable}} || {{Unplayable}} || Frame rate is rock solid to fix graphic issues use result clamping commands to all options. <br>Check [[Talk:PS2 Classics Emulator Compatibility List#Tony Hawk Pro Skater 4|Emulator Configuration]] for additional details. JAP is totally broken (black screen after boot) and has crashes with EE exception in GTASA emulation.
| Tony Hawk's Pro Skater 4 || {{Playable}} || {{Playable}} || {{Unplayable}} || Frame rate is rock solid to fix graphic issues use result clamping commands to all options. <br>Check [[Talk:PS2 Classics Emulator Compatibility List#Tony Hawk Pro Skater 4|Emulator Configuration]] for additional details. JAP is totally broken (black screen).
|-
|-
| Tony Hawk's Underground || {{playable}} || {{playable}} || ? || Freezes on first loading screen. Use Redfaction v1 EMU
| Tony Hawk's Underground || {{unplayable}} || {{unplayable}} || ? || Freezes on first loading screen.
|-
|-
| Tony Hawk's Underground 2 || ? || {{playable}} || ? || Freezes at first intro splash screen, [https://www.psdevwiki.com/ps4/Talk:PS2_Classics_Emulator_Compatibility_List#Tony_hawk.27s_underground_2 fix is here] Use Redfaction v1 EMU
| Tony Hawk's Underground 2 || {{unplayable}} || {{unplayable}} || ? || Freezes at first intro splash screen
|-
|-
| Tony Hawk's Proving Ground || {{playable}} || {{playable}} || ? || Freezes at first intro splash screen. Use Redfaction v1 EMU
| Tony Hawk's Proving Ground || {{unplayable}} || {{unplayable}} || ? || Freezes at first intro splash screen
|-
|-
| Tony Hawk's Project 8|| {{playable}} || {{playable}} || ? || Freezes at first loading screen. Use Redfaction v1 EMU
| Tony Hawk's Projectt 8|| {{unplayable}} || {{unplayable}} || ? || Freezes at first loading screen
|-
|-
| Torrente 3 - The Protector || {{playable}} || ? || ? || Works fine, no noticeable issues.
| Torrente 3 - The Protector || {{playable}} || ? || ? || Works fine, no noticeable issues.
|-
|-
| Total Overdose: A Gunslinger's Tale in Mexico || {{playable}} || {{playable}} || {{notavailable}} || No issues noticed. Used ADK Damashii emulator. check [[Talk:PS2_Classics_Emulator_Compatibility_List#Total_Overdose|emulator configuration]].
| Total Overdose: A Gunslinger's Tale in Mexico ||?||{{playable}}||?|| No issues noticed. Used Rogue emulator.
|-
|-
| Total Immersion Racing ||{{playable}}||{{playable}}||{{notavailable}}|| Stuck at loading screen. '''EDIT: Works with war of the monsters (default PS4 PS2 Classics GUI) emu.'''
| Total Immersion Racing ||{{unplayable}}||?||?|| Stuck at loading screen
|-
| Totally Spies! Totally Party ||?||?||{{notavailable}}||
|-
|-
| Tourist Trophy || {{minorissues}} || {{minorissues}} || {{available}} || Small minor graphical glitches when driving on the road. Only the arcade mode is available. Unable to pass driver's licenses because of ground textures not rendering. If you import a save with completed driver's licenses, you can play Tourist Trophy Mode.
| Tourist Trophy || {{minorissues}} || {{minorissues}} || {{available}} || Small minor graphical glitches when driving on the road. Only the arcade mode is available. Unable to pass driver's licenses because of ground textures not rendering. If you import a save with completed driver's licenses, you can play Tourist Trophy Mode.
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| Tribes: Aerial Assault || ? || {{playable}} || ? ||  
| Tribes: Aerial Assault || ? || {{playable}} || ? ||  
|-
|-
| Triggerheart Excelica Enhanced || {{notavailable}} || {{notavailable}} || {{playable}} || Not issues using Jak emu.
| Triggerheart Excelica Enhanced || {{notavailable}} || {{notavailable}} || {{playable}} || Not encountered a single issue using Jak emu.
|-
|-
| Trigger Man || ? || {{playable}} || ? ||  
| Trigger Man || ? || {{playable}} || ? ||  
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|-
|-
| Tsugunai Atonement || ? || {{playable}} || ? || Works with KOF98emu. Haven't noticed any issues.
| Tsugunai Atonement || ? || {{playable}} || ? || Works with KOF98emu. Haven't noticed any issues.
|-
| Turok: Evolution || ? || {{playable}} || ? || Works perfectly well on jakv2
|-
|-
| Twisted Metal: Black || {{official}} || {{official}} || {{notavailable}} ||  
| Twisted Metal: Black || {{official}} || {{official}} || {{notavailable}} ||  
|-
|-
| Twisted Metal: Head-On || {{playable}} || {{playable}} || ? || FPS drops during gameplay. [https://www.psdevwiki.com/ps4/Talk:PS2_Classics_Emulator_Compatibility_List#Twisted_Metal:_Head-On Fixed here ]
| Twisted Metal: Head-On Extra Twisted Edition || {{minorissues}} || ? || ? || FPS drops during gameplay.  
|-
|-
| Ty the Tazmanian Tiger || ? || {{playable}} || ? || Framerate is roughly 10-15 FPS, and it freezes after 2 seconds after loading in. It saves in time to load a new game after the first freeze, but doesnt change anything. Working on Kof98.
| Ty the Tazmanian Tiger || ? || {{unplayable}} || ? || Framerate is roughly 10-15 FPS, and it freezes after 2 seconds after loading in. It saves in time to load a new game after the first freeze, but doesnt change anything.
|-
| Ty the Tasmanian Tiger 2: Bush Rescue || ? || {{playable}} || ? || Working on Kof98.
|-
| Ty the Tasmanian Tiger 3: Night of the Quinkan || ? || {{playable}} || ? || Working on Kof98.
|}
|}
<span style="font-size:85%"><div align="right">'''[[##|#]]{{dot}}[[#A|A]]{{dot}}[[#B|B]]{{dot}}[[#C|C]]{{dot}}[[#D|D]]{{dot}}[[#E|E]]{{dot}}[[#F|F]]{{dot}}[[#G|G]]{{dot}}[[#H|H]]{{dot}}[[#I|I]]{{dot}}[[#J|J]]{{dot}}[[#K|K]]{{dot}}[[#L|L]]{{dot}}[[#M|M]]{{dot}}[[#N|N]]{{dot}}[[#O|O]]{{dot}}[[#P|P]]{{dot}}[[#Q|Q]]{{dot}}[[#R|R]]{{dot}}[[#S|S]]{{dot}}<span style="color:#FF0000">T</span>{{dot}}[[#U|U]]{{dot}}[[#V|V]]{{dot}}[[#W|W]]{{dot}}[[#X|X]]{{dot}}[[#Y|Y]]{{dot}}[[#Z|Z]]'''</div></span>
<span style="font-size:85%"><div align="right">'''[[##|#]]{{dot}}[[#A|A]]{{dot}}[[#B|B]]{{dot}}[[#C|C]]{{dot}}[[#D|D]]{{dot}}[[#E|E]]{{dot}}[[#F|F]]{{dot}}[[#G|G]]{{dot}}[[#H|H]]{{dot}}[[#I|I]]{{dot}}[[#J|J]]{{dot}}[[#K|K]]{{dot}}[[#L|L]]{{dot}}[[#M|M]]{{dot}}[[#N|N]]{{dot}}[[#O|O]]{{dot}}[[#P|P]]{{dot}}[[#Q|Q]]{{dot}}[[#R|R]]{{dot}}[[#S|S]]{{dot}}<span style="color:#FF0000">T</span>{{dot}}[[#U|U]]{{dot}}[[#V|V]]{{dot}}[[#W|W]]{{dot}}[[#X|X]]{{dot}}[[#Y|Y]]{{dot}}[[#Z|Z]]'''</div></span>
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{| border="1" cellpadding="1" class="wikitable center mw-datatable" style="font-size:85%; text-align:left"
{| border="1" cellpadding="1" class="wikitable center mw-datatable" style="font-size:85%; text-align:left"
! style="width:27%" | Name !! style="width:7%"| {{flagonly|EU}} PAL !! style="width:7%"| {{flagonly|US}} NTSC-U/C !! style="width:7%"| {{flagonly|JP}} NTSC-J !! style="width:52%"| Notes <small><div style="float:right;">[[PS2 Classics Emulator Compatibility List#top|Back to top]]</div></small>
! style="width:27%" | Name !! style="width:7%"| {{flagonly|EU}} PAL !! style="width:7%"| {{flagonly|US}} NTSC-U/C !! style="width:7%"| {{flagonly|JP}} NTSC-J !! style="width:52%"| Notes <small><div style="float:right;">[[PS2 Classics Emulator Compatibility List#top|Back to top]]</div></small>
|-
| UEFA Champions League 2004-2005 || {{minorissues}} || ? || ? || Works perfectly on PS4 9.00, some minor sound issues. Used PS2-FPKG 0.6 (JakV2 emulator).
|-
| UEFA Champions League 2006-2007 || ? || {{minorissues}} || ? || Works perfectly on PS4 9.00, some minor sound issues. Used PS2-FPKG 0.6 (JakV2 emulator).
|-
| UEFA Champions League Season 2001-2002 || {{unplayable}} || ? || ? || Crashed before opening MV. Used PS2-FPKG 0.6 (JakV2 emulator).
|-
| UEFA Euro 2004 || ? || {{playable}} || ? || Works perfectly on PS4 9.00. Used PS2-FPKG 0.6 (JakV2 emulator).
|-
| UEFA Euro 2008 || ? || {{minorissues}} || ? || Works perfectly on PS4 9.00, just some minor sound issues on pause menu. Used PS2-FPKG 0.6 (JakV2 emulator).
|-
|-
| Ultimate Board Game Collection || ? || {{playable}} || ? ||  
| Ultimate Board Game Collection || ? || {{playable}} || ? ||  
|-
|-
| Ultimate Spider-Man || {{minorissues}} || {{minorissues}} || ? || No issues with gameplay, however there are some texture glitches. <span style="color:white; background:#FF1000;>Skip cutscenes during gameplay, else the game will freeze</span>. There were some FPS drops when I tested on PS4 slim. <span style="color:white; background:#FF1000>With Jakv2 emu, the screen turns black before you can reach the titlescreen.</span>
| Ultimate Spider-Man || {{minorissues}} || {{minorissues}} || ? || No issues with gameplay, however there are some texture glitches. <span style="color:white; background:#FF1000;>Skip cutscenes during gameplay, else the game will freeze</span>. There were some FPS drops when I tested on PS4 slim. <span style="color:white; background:#FF1000>With Jakv2 emu, the screen turns black before you can reach the titlescreen.</span>
|-
| Ultraman Fighting Evolution 3 || ? || ? || {{playable}} || Works perfectly with PS2 Classic GUI tool.
|-
| Ultraman Fighting Evolution Rebirth || ? || ? || {{minorissues}} || Converted using Jabu's PS2-FPKG 0.6. No issues with gameplay but there are bugs (missing characters render) on the versus selection screen.
|-
|-
| Unlimited Saga || {{playable}} || ? || ? || Works perfectly with Jakv2 emu.
| Unlimited Saga || {{playable}} || ? || ? || Works perfectly with Jakv2 emu.
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|Under the skin || ? || ? || ? ||
|Under the skin || ? || ? || ? ||
|-
|-
| Urban Chaos: Riot Response || {{minorissues}} || {{minorissues}} || ? || '''Use config = www.psx-place.com/threads/research-ps2-emulator-configuration-on-ps4.16131/page-123#post-319739'''
| Urban Chaos: Riot Response || {{unplayable}} || {{unplayable}} || ? || Loads, no issues with graphics or freezing, but has incredibly low framerate. Much like Drakengard 1, I'd say <=50%
|-
| Urban Reign || {{playable}}  || {{playable}} || {{playable}} || Requires a config file to delay VIF1 in order to fix freezing [[Talk:PS2_Classics_Emulator_Compatibility_List#Urban_Reign|[1]]] [https://www.psx-place.com/threads/research-ps2-emulator-configuration-on-ps4.16131/page-58#post-279431 [2<nowiki>]</nowiki>] Known in Japan as ''アーバンレイン, Aban Rein''
|-
|-
| Urbz: Sims in the City, The || ? || {{minorissues}} || {{minorissues}} || Black screen. UPDATE FIX (Does not address very minor graphical glitches) : https://www.psx-place.com/threads/research-ps2-emulator-configuration-on-ps4.16131/page-210#post-361304 now boot with some slowdowns.
| Urban Reign || {{playable}}  || {{playable}} || {{playable}} || Require config file. [[Talk:PS2_Classics_Emulator_Compatibility_List#Urban_Reign|[1]]] [https://www.psx-place.com/threads/research-ps2-emulator-configuration-on-ps4.16131/page-58#post-279431 [2<nowiki>]</nowiki>] Known in Japan as ''アーバンレイン, Aban Rein''
|}
|}
<span style="font-size:85%"><div align="right">'''[[##|#]]{{dot}}[[#A|A]]{{dot}}[[#B|B]]{{dot}}[[#C|C]]{{dot}}[[#D|D]]{{dot}}[[#E|E]]{{dot}}[[#F|F]]{{dot}}[[#G|G]]{{dot}}[[#H|H]]{{dot}}[[#I|I]]{{dot}}[[#J|J]]{{dot}}[[#K|K]]{{dot}}[[#L|L]]{{dot}}[[#M|M]]{{dot}}[[#N|N]]{{dot}}[[#O|O]]{{dot}}[[#P|P]]{{dot}}[[#Q|Q]]{{dot}}[[#R|R]]{{dot}}[[#S|S]]{{dot}}[[#T|T]]{{dot}}<span style="color:#FF0000">U</span>{{dot}}[[#V|V]]{{dot}}[[#W|W]]{{dot}}[[#X|X]]{{dot}}[[#Y|Y]]{{dot}}[[#Z|Z]]'''</div></span>
<span style="font-size:85%"><div align="right">'''[[##|#]]{{dot}}[[#A|A]]{{dot}}[[#B|B]]{{dot}}[[#C|C]]{{dot}}[[#D|D]]{{dot}}[[#E|E]]{{dot}}[[#F|F]]{{dot}}[[#G|G]]{{dot}}[[#H|H]]{{dot}}[[#I|I]]{{dot}}[[#J|J]]{{dot}}[[#K|K]]{{dot}}[[#L|L]]{{dot}}[[#M|M]]{{dot}}[[#N|N]]{{dot}}[[#O|O]]{{dot}}[[#P|P]]{{dot}}[[#Q|Q]]{{dot}}[[#R|R]]{{dot}}[[#S|S]]{{dot}}[[#T|T]]{{dot}}<span style="color:#FF0000">U</span>{{dot}}[[#V|V]]{{dot}}[[#W|W]]{{dot}}[[#X|X]]{{dot}}[[#Y|Y]]{{dot}}[[#Z|Z]]'''</div></span>
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! style="width:27%" | Name !! style="width:7%"| {{flagonly|EU}} PAL !! style="width:7%"| {{flagonly|US}} NTSC-U/C !! style="width:7%"| {{flagonly|JP}} NTSC-J !! style="width:52%"| Notes <small><div style="float:right;">[[PS2 Classics Emulator Compatibility List#top|Back to top]]</div></small>
! style="width:27%" | Name !! style="width:7%"| {{flagonly|EU}} PAL !! style="width:7%"| {{flagonly|US}} NTSC-U/C !! style="width:7%"| {{flagonly|JP}} NTSC-J !! style="width:52%"| Notes <small><div style="float:right;">[[PS2 Classics Emulator Compatibility List#top|Back to top]]</div></small>
|-
|-
| V-Rally III (V-Rally 3) || {{playable}} || {{playable}} || {{playable}} || Working on PS4 Pro FW 5.05. <span style="color:white; background:#FF1000>RECVX and GTA3 emus crashes somewhere and has some issues rather than US/EU versions in the JAP version.</span>
| V-Rally III (V-Rally 3) || {{playable}} || {{playable}} || {{playable}} || working. If you'll test the game on a PS4 Pro FW 5.05. <span style="color:white; background:#FF1000>Rogue Emulator will freeze after Atari logo.</span>
|-
|-
| Valkyrie Profile 2 - Silmeria || {{majorissues}} || {{majorissues}} || {{minorissues}} || Loads with TriAce hack, though it suffers purple screen "filter" in Forest area, but with substantial performance issues. Screen jitter on modern HD TVs. PAL version has no Progressive Scan mode, unlike NTSC. Unplayable with modern Jak emu due to geometry failing.
| Valkyrie Profile 2 - Silmeria || {{majorissues}} || {{majorissues}} || {{majorissues}} || Loads with TriAce hack, though it suffers purple screen "filter" in Forest area, but with substantial performance issues. Screen jitter on modern HD TVs. PAL version has no Progressive Scan mode, unlike NTSC. Unplayable with modern Jak emu due to geometry failing.
Japan version works alright with config from the configuration page [[Talk:PS2_Classics_Emulator_Compatibility_List#Valkyrie_Profile_2:_Silmeria|[1]]]
JAP version loads with TriAce hack and latest Jak emu, must use 480p progressive mode to see the world map, 480i will get black screen. Slight slowdown at Forest area and certain area. No significant issue.
Japanese voice dub version will random freeze, no solutions.<br>Check [[Talk:PS2 Classics Emulator Compatibility List#Valkyrie Profile 2: Silmeria|Emulator Configuration]] for additional details.
|-
|-
| Vampire: Darkstalkers Collection || {{notavailable}} || {{notavailable}} || {{minorissues}} || Performance issues fixed with special config, some v.minor graphical anomalies exist in some games. Barely noticeable.<br>Check [[Talk:PS2 Classics Emulator Compatibility List#Vampire: Darkstalkers Collection|Emulator Configuration]] for additional details.
| Vampire: Darkstalkers Collection || {{notavailable}} || {{notavailable}} || {{minorissues}} || Performance issues fixed with special config, some v.minor graphical anomalies exist in some games. Barely noticeable.<br>Check [[Talk:PS2 Classics Emulator Compatibility List#Vampire: Darkstalkers Collection|Emulator Configuration]] for additional details.
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| Vexx || ? || {{minorissues}}  || ? || Minor graphic glitches on terrain from certain angles.
| Vexx || ? || {{minorissues}}  || ? || Minor graphic glitches on terrain from certain angles.
|-
|-
| Victorious Boxers 2 || {{playable}} || ? || ? || Works fine. No issues noticed.
| Victorious Boxers 2 || {{playable}} || ? || ? || Works fine. No issue noticed.
|-
|-
| Vietcong Purple haze || ? || {{playable}} || {{notavailable}} || no issue.     
| Vietcong Purple haze || ? || {{playable}} || {{notavailable}} || no issue.     
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| Virtua Fighter 4 || {{minorissues}} || {{minorissues}} || {{minorissues}} || Black border at bottom of the screen.
| Virtua Fighter 4 || {{minorissues}} || {{minorissues}} || {{minorissues}} || Black border at bottom of the screen.
|-
|-
| Virtua Fighter 4: Evolution || {{playable}} || {{playable}} || {{playable}} || Water and dural invisibility effect fixed with latest version of PS2 emu found in Jak 1.
| Virtua Fighter 4: Evolution || {{playable}} || {{playable}} || {{playable}} || Water and Dural invisibility effect fixed with latest version of PS2 emu found in Jak 1.
|-
|-
| Virtua Tennis 2 (Sega Sports Tennis) || {{playable}} || {{playable}} || ? || <span style="color:black; background:#FFFF90>Known in Japan as ''Power Smash 2 (パワースマッシュ2)''</span> [https://www.psdevwiki.com/ps4/Talk:PS2_Classics_Emulator_Compatibility_List#SEGA_Sports_Tennis.2F_Virtua_Tennis_2 Config can be found here]
| Virtua Tennis 2 (Sega Sports Tennis) || ? || {{unplayable}} || ? || Known in Japan as ''Power Smash 2 (パワースマッシュ2)''  
|-
|-
| Virtua Quest || ? || {{playable}} || ? || No issues noticed.
| Virtua Quest || ? || {{playable}} || ? || No issues noticed.
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|-
|-
| WALL·E || {{playable}} || ? || ? || Occasional frame drops, but works fine overall
| WALL·E || {{playable}} || ? || ? || Occasional frame drops, but works fine overall
|-
| Wallace & Gromit - The Curse of the Were-Rabbit || ? || {{playable}} || ? || Has a few graphical problems that are fixable with CLI configuration
|-
| Wallace & Gromit in Project Zoo || {{playable}} || {{playable}} || {{notavailable}} || Has a few graphical problems that are fixable with CLI configuration
|-
|-
| Walt Disney's The Jungle Book: Groove Party || {{playable}} || ? || ? || Released in North America as ''Walt Disney's The Jungle Book: Rhythm N'Groove''
| Walt Disney's The Jungle Book: Groove Party || {{playable}} || ? || ? || Released in North America as ''Walt Disney's The Jungle Book: Rhythm N'Groove''
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| The Warriors || {{official}} || {{official}} || {{notavailable}} ||  
| The Warriors || {{official}} || {{official}} || {{notavailable}} ||  
|-
|-
| Warriors of Might & Magic || {{playable}} || {{playable}} || ? || Freezes either on Pic1 or after PS2 logo, tried on several different emulators. '''UPDATE: Use GTA (VC,SA) Emu and config here for widescreen''' = https://www.psx-place.com/threads/research-ps2-emulator-configuration-on-ps4.16131/page-237#post-377770
| Warriors of Might & Magic || ? || {{unplayable}} || ? || Freezes either on Pic1 or after PS2 logo, tried on several different emulators.
|-
|-
| Warriors Orochi || ? || {{playable}} || ? || No issues noticed.
| Warriors Orochi || ? || {{playable}} || ? || No issues noticed.
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| Whiplash || {{playable}} || {{playable}} || ? || Custom config fixes texture glitch. <br>Check [[Talk:PS2 Classics Emulator Compatibility List#Whiplash|Emulator Configuration]] for additional details.
| Whiplash || {{playable}} || {{playable}} || ? || Custom config fixes texture glitch. <br>Check [[Talk:PS2 Classics Emulator Compatibility List#Whiplash|Emulator Configuration]] for additional details.
|-
|-
| Wheel of Fortune || ? || {{minorissues}} || ? || Main menu and player spin options are blurry as shit, but FMVs and gameplay are perfectly fine.
| Wheel of Fortune || ? || {{minorissues}} || ? || Main Menu and player spin options are blurry as shit, but FMVs and gameplay are perfectly fine.
|-
|-
| Wild Arms 3 || {{official}} || {{official}} || ? || Known in Japan as ''Wild Arms Advanced 3rd (ワイルドアームズ アドヴァンスドサード)''
| Wild Arms 3 || {{official}} || {{official}} || ? || Known in Japan as ''Wild Arms Advanced 3rd (ワイルドアームズ アドヴァンスドサード)''
|-
|-
| Wild Arms 4 || {{playable}} || {{playable}} || ? || Freezes with audio loop on first FMV. But works on Redfaction emu.
| Wild Arms 4 || ? || {{unplayable}} || ? || Freezes with audio loop on first FMV.
|-
|-
| Wild Arms 5 || ? || {{unplayable}} || ? || Can get further into the game using Jak emulator, passed title screen and options menu, into gameplay itself. Game then freezes with audio loop when you enter first area.
| Wild Arms 5 || ? || {{unplayable}} || ? || Can get further into the game using Jak emulator, passed title screen and options menu, into gameplay itself. Game then freezes with audio loop when you enter first area.
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| Wild Arms Alter Code : F || ? || {{minorissues}} || ? || No freeze or glitches any more, using Jak emu, though there are some instances of slowdown during *some* spell effects, predominantly fire. Very minor issue though.
| Wild Arms Alter Code : F || ? || {{minorissues}} || ? || No freeze or glitches any more, using Jak emu, though there are some instances of slowdown during *some* spell effects, predominantly fire. Very minor issue though.
|-
|-
| Wild Wild Racing || {{playable}} || ? || ? || No noticeable issues on Pal version (using Rogue v1 emulator on FPKG v0.4 - tested in PS4 9.0 version)
| WinBack: Covert Operations (Operation WinBack) || ? || {{unplayable}} || ? || missing background level assets. Unplayable.
|-
| WinBack: Covert Operations (Operation WinBack) || ? || {{playable}} || ? || missing background level assets, use [[Talk:PS2 Classics Emulator Compatibility List#WinBack: Covert Operations|config]].
|-
|-
| Winx Club || {{unplayable}} || {{notavailable}} || {{notavailable}} || Random freezing during gameplay. Tested with Rogue and Jak emulator.
| Winx Club || {{unplayable}} || {{notavailable}} || {{notavailable}} || Random freezing during gameplay. Tested with Rogue and Jak emulator.
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| Woody Woodpecker: Escape from Buzz Buzzard Park || ? || {{playable}} || ? || Perfect emulation. <span style="color:white; background:#FFAA00>With Jakv2 emu, the game does not reset during gameplay.</span>
| Woody Woodpecker: Escape from Buzz Buzzard Park || ? || {{playable}} || ? || Perfect emulation. <span style="color:white; background:#FFAA00>With Jakv2 emu, the game does not reset during gameplay.</span>
|-
|-
| World Championship Poker || ? || {{playable}} || {{notavailable}} ||  
| World Championship Poker || ? || {{playable}} || ? ||  
|-
|-
| World Heroes Anthology || ? || {{minorissues}} || ? ||
| World Heroes Anthology || ? || {{minorissues}} || ? ||
|-
|-
| World Rally Championship || {{available}} || {{available}} || {{available}} ||  
| World Rally Championship || {{available}} || {{available}} || {{available}} ||  
|-
| World Series of Poker: Tournament of Champions || ? || {{unplayable}} || {{notavailable}} || NTSC version crashes on RECVX. Might be fixable with a config.
|-
| Worms: Armageddon || {{playable}} || {{available}} || ? ||
|-
|-
| Worms Forts: Under Siege || {{playable}} || {{available}} || ? ||  
| Worms Forts: Under Siege || {{playable}} || {{available}} || ? ||  
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| Worms 4 Mayhem || {{playable}} || ? || ? ||  
| Worms 4 Mayhem || {{playable}} || ? || ? ||  
|-
|-
| Wrath Unleashed || ? || {{playable}} || ? || '''Use config = www.psx-place.com/threads/research-ps2-emulator-configuration-on-ps4.16131/page-192#post-351885
|-'''
| WRC 3 || {{available}} || {{notavailable}} || {{available}} ||
| WRC 3 || {{available}} || {{notavailable}} || {{available}} ||
|-
|-
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| WWE SmackDown! vs. Raw 2010 || ? || {{playable}} || ? || Works flawlessly
| WWE SmackDown! vs. Raw 2010 || ? || {{playable}} || ? || Works flawlessly
|-
|-
| WWE SmackDown! vs. Raw 2011 || ? || {{playable}} || ? || Needs "--ee-cycle-scalar=1.3" to fix graphical glitches in Jakv2. Known in Japan as ''Exciting Pro Wrestling 12: SmackDown! vs. Raw 2011 (エキサイティングプロレス12 SMACKDOWN! VS. RAW 2011)''
| WWE SmackDown! vs. Raw 2011 || ? || {{playable}} || ? || Known in Japan as ''Exciting Pro Wrestling 12: SmackDown! vs. Raw 2011 (エキサイティングプロレス12 SMACKDOWN! VS. RAW 2011)''
|}
|}
<span style="font-size:85%"><div align="right">'''[[##|#]]{{dot}}[[#A|A]]{{dot}}[[#B|B]]{{dot}}[[#C|C]]{{dot}}[[#D|D]]{{dot}}[[#E|E]]{{dot}}[[#F|F]]{{dot}}[[#G|G]]{{dot}}[[#H|H]]{{dot}}[[#I|I]]{{dot}}[[#J|J]]{{dot}}[[#K|K]]{{dot}}[[#L|L]]{{dot}}[[#M|M]]{{dot}}[[#N|N]]{{dot}}[[#O|O]]{{dot}}[[#P|P]]{{dot}}[[#Q|Q]]{{dot}}[[#R|R]]{{dot}}[[#S|S]]{{dot}}[[#T|T]]{{dot}}[[#U|U]]{{dot}}[[#V|V]]{{dot}}<span style="color:#FF0000">W</span>{{dot}}[[#X|X]]{{dot}}[[#Y|Y]]{{dot}}[[#Z|Z]]'''</div></span>
<span style="font-size:85%"><div align="right">'''[[##|#]]{{dot}}[[#A|A]]{{dot}}[[#B|B]]{{dot}}[[#C|C]]{{dot}}[[#D|D]]{{dot}}[[#E|E]]{{dot}}[[#F|F]]{{dot}}[[#G|G]]{{dot}}[[#H|H]]{{dot}}[[#I|I]]{{dot}}[[#J|J]]{{dot}}[[#K|K]]{{dot}}[[#L|L]]{{dot}}[[#M|M]]{{dot}}[[#N|N]]{{dot}}[[#O|O]]{{dot}}[[#P|P]]{{dot}}[[#Q|Q]]{{dot}}[[#R|R]]{{dot}}[[#S|S]]{{dot}}[[#T|T]]{{dot}}[[#U|U]]{{dot}}[[#V|V]]{{dot}}<span style="color:#FF0000">W</span>{{dot}}[[#X|X]]{{dot}}[[#Y|Y]]{{dot}}[[#Z|Z]]'''</div></span>
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| XGRA: Extreme-G Racing Association || ? || {{majorissues}} || {{notavailable}} || Intro FMV cinematic has choppy audio and poorly interlaced video. Demo mode has strange graphical glitches. Some levels have skybox issues that block nearly the entire screen.
| XGRA: Extreme-G Racing Association || ? || {{majorissues}} || {{notavailable}} || Intro FMV cinematic has choppy audio and poorly interlaced video. Demo mode has strange graphical glitches. Some levels have skybox issues that block nearly the entire screen.
|-
|-
| X-Men Legends || {{minorissues}} || {{minorissues}} || ? || Requires a config file. JakX v2 emu used. Game still lags, around 2/3 speed.  [[Talk:PS2_Classics_Emulator_Compatibility_List#X-Men_Legends|[1]]]
| X-Men Legends || {{minorissues}} || {{minorissues}} || ? || Require config file. JakX v2 emu used. Game still lags, around 2/3 speed.  [[Talk:PS2_Classics_Emulator_Compatibility_List#X-Men_Legends|[1]]]
|-
|-
| X-Men Legends II: Rise of Apocalypse || {{minorissues}} || {{minorissues}} || ? || Require config file. JakXv2 emu used. Game still lags, around 2/3 speed. [[https://www.psdevwiki.com/ps4/Talk:PS2_Classics_Emulator_Compatibility_List#X-Men_Legends_II|[1]]]
| X-Men Legends II: Rise of Apocalypse || {{minorissues}} || {{minorissues}} || ? || Require config file. JakXv2 emu used. Game still lags, around 2/3 speed. [[https://www.psdevwiki.com/ps4/Talk:PS2_Classics_Emulator_Compatibility_List#X-Men_Legends_II|[1]]]
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| X-Men Origins: Wolverine || {{majorissues}} || ? || ? || Graphical glitches, major frame drops, audio distortion
| X-Men Origins: Wolverine || {{majorissues}} || ? || ? || Graphical glitches, major frame drops, audio distortion
|-
|-
| X-Men: Next Dimension || ? || {{minorissues}} || ? || Boots using StarOcean3, but has some graphical issues that need to be patched.
| X-Men: Next Dimension || ? || {{minorissues}} || ? || Boots using StarOcean3. However there's some graphical issues, needs patch.
|-
|-
| X-Men: The Official Game || {{minorissues}} || {{minorissues}} || ? || <span style="background:#FFFF90">If you use the PS4 PS2 Classics GUI by The Darkprogramer it will run fine - no graphical glitches.</span> very bad graphical glitches when tested on JakV2 & RogueV1.
| X-Men: The Official Game || {{minorissues}} || {{minorissues}} || ? || <span style="background:#FFFF90">If you use the PS4 PS2 Classics GUI by The Darkprogramer it will run fine - no graphical glitches.</span> very bad graphical glitches when tested on JakV2 & RogueV1.
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| X-treme Express || {{minorissues}} || {{notavailable}} || ? || Landscape will disappear on the sides of the screen sometimes, especially when going through tunnels.<br> Known in Japan as ''"Tetsu 1: Densha de Battle! World Grand Prix" (鉄1 〜電車でバトル!〜 WORLD GRAND PRIX)''
| X-treme Express || {{minorissues}} || {{notavailable}} || ? || Landscape will disappear on the sides of the screen sometimes, especially when going through tunnels.<br> Known in Japan as ''"Tetsu 1: Densha de Battle! World Grand Prix" (鉄1 〜電車でバトル!〜 WORLD GRAND PRIX)''
|-
|-
| Xenosaga Episode I: Der Wille zur Macht || ? || {{playable}} || ? || Works Great! Random shadow-cast lines streaming off characters (not too bad)
| Xenosaga Episode I: Der Wille zur Macht || ? || {{minorissues}} || ? || Works Great! Random shadow-cast lines streaming off characters (not too bad)
-Game has a few cutscenes that play out of sync with audio and a few that the camera does not follow the characters in cutscenes correctly.  
-Game has a few cutscenes that play out of sync with audio and a few that the camera does not follow the characters in cutscenes correctly.  
-Trying to enter the AGWS shop in Kukai will result in being stuck in a wall HOWEVER you are not required to enter to complete the game (though you'll never be able to attain Shions best abilities) '''UPDATE: All the issues above are addressed in [https://www.psx-place.com/threads/research-ps2-emulator-configuration-on-ps4.16131/page-250#post-394746 new config]. Emu used = AOFA. UNDUB DVD9 version is also playable after adding a header from USA copy of the game as mentioned [https://www.psx-place.com/threads/research-ps2-emulator-configuration-on-ps4.16131/page-251#post-394770 here]'''
-Trying to enter the AGWS shop in Kukai will result in being stuck in a wall HOWEVER you are not required to enter to complete the game (though you'll never be able to attain Shions best abilities)
|-
|-
| Xenosaga Episode II: Jenseits von Gut und Böse || ? || {{playable}} || ? || Minor issues with shadows. Like the first game, it has issues with some cutscenes playing out of sync with the camera, but ftmp works great. '''UPDATE: All the issues above are addressed in [https://www.psx-place.com/threads/research-ps2-emulator-configuration-on-ps4.16131/page-250#post-394746 new config]. Emu used = AOFA. UNDUB version is also playable after ISO rebuild.'''
| Xenosaga Episode II: Jenseits von Gut und Böse || ? || {{minorissues}} || ? || Minor issues with Shadows. Game much like the first has issues with some cutscenes playing out of sync with the camera. But ftmp works great!
|-
|-
| Xenosaga Episode III: Also Sprach Zarathustra || ? || {{playable}} || ? || Minor issues with shadows. Some cutscenes go down into single digit framerate and some attacks from bosses(tho to a FAR lesser extent) do as well, but otherwise works great! '''UPDATE: All the issues above are addressed in [https://www.psx-place.com/threads/research-ps2-emulator-configuration-on-ps4.16131/page-250#post-394746 new config]. Emu used = AOFA. UNDUB version is also playable after ISO rebuild.'''
| Xenosaga Episode III: Also Sprach Zarathustra || ? || {{minorissues}} || ? || Minor issues with shadows. Some cutscenes go down into single digit framerate and some attacks from bosses(tho to a FAR lesser extent) do as well, but otherwise works great!
|-
|-
| XII Stag || {{playable}} || ? || ? ||
| XII Stag || {{playable}} || ? || ? ||
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|-
|-
| Yanya Caballista: City Skater || ? || {{unplayable}} || ? || Player is in no space but still able to move. Unplayable (Known in Japan as ''Yanya Caballista featuring Gawoo [ヤンヤ カバジスタ featuring Gawoo]'')
| Yanya Caballista: City Skater || ? || {{unplayable}} || ? || Player is in no space but still able to move. Unplayable (Known in Japan as ''Yanya Caballista featuring Gawoo [ヤンヤ カバジスタ featuring Gawoo]'')
|-
| Ys V: Kefin, Lost Kingdom of Sand || ? || ? || {{playable}} || No issues of note.
|-
|-
| Ys VI: The Ark of Napishtim || ? || {{playable}} || ? || No issues of note.
| Ys VI: The Ark of Napishtim || ? || {{playable}} || ? || No issues of note.
|-
|-
| Yu-Gi-Oh!: Capsule Monster Coliseum || {{playable}} || {{playable}} || ? || Stuck on Black Screen after PS2 logo, --vu1=jit-sync Fixes That issue, RECVX EMU
| Yu-Gi-Oh!: Capsule Monster Coliseum || {{playable}} || {{playable}} || ? || Game does not boot. Stuck on Black Screen after PS2 logo, --vu1=jit-sync Fixes That issue but you Also need to use RECVX Emu With it
|-
|-
| Yu-Gi-Oh! Duelists of The Roses || {{unplayable}}|| {{playable}} || {{available}} || Game loads through first interaction to prepare main game. Thereafter, the game gets stuck in infinite loops of spiraling clouds when the main map loads, US Version Fully Working using Jakv2 emu. PAL version work with aofa emu (art of fighthing anthology).
| Yu-Gi-Oh! Duelists of The Roses || {{unplayable}}|| {{playable}} || {{available}} || Game loads through first interaction to prepare main game. Thereafter, the game gets stuck in infinite loops of spiraling clouds when the main map loads, US Version Fully Working using Jakv2 emu
|-
|-
| Yu-Gi-Oh! GX: Tag Force Evolution || {{unplayable}} || ? || ? || PAL version gets stuck in permanent loading loop after selecting "New Game" on title screen.
| Yu-Gi-Oh! GX: Tag Force Evolution || {{unplayable}} || ? || ? || PAL version gets stuck in permanent loading loop after selecting "New Game" on title screen.
|-
|-
| Yu-Gi-Oh! GX: The Beginning of Destiny || {{playable}} || {{playable}} || ? || Seems to work fine, played around an hour on PS4 FW 9.00.
| Yu-Gi-Oh! GX: The Beginning of Destiny || {{playable}} || ? || ? || Seems to work fine, played around an hour on PS4 FW 9.00.
|-
| Yu Yu Hakusho Forever || ? || ? || {{unplayable}} || Converted using JABU's PS2-FPKG 0.6. Crash on main menu (press start screen).
|-
|}
|}
<span style="font-size:85%"><div align="right">'''[[##|#]]{{dot}}[[#A|A]]{{dot}}[[#B|B]]{{dot}}[[#C|C]]{{dot}}[[#D|D]]{{dot}}[[#E|E]]{{dot}}[[#F|F]]{{dot}}[[#G|G]]{{dot}}[[#H|H]]{{dot}}[[#I|I]]{{dot}}[[#J|J]]{{dot}}[[#K|K]]{{dot}}[[#L|L]]{{dot}}[[#M|M]]{{dot}}[[#N|N]]{{dot}}[[#O|O]]{{dot}}[[#P|P]]{{dot}}[[#Q|Q]]{{dot}}[[#R|R]]{{dot}}[[#S|S]]{{dot}}[[#T|T]]{{dot}}[[#U|U]]{{dot}}[[#V|V]]{{dot}}[[#W|W]]{{dot}}[[#X|X]]{{dot}}<span style="color:#FF0000">Y</span>{{dot}}[[#Z|Z]]'''</div></span>
<span style="font-size:85%"><div align="right">'''[[##|#]]{{dot}}[[#A|A]]{{dot}}[[#B|B]]{{dot}}[[#C|C]]{{dot}}[[#D|D]]{{dot}}[[#E|E]]{{dot}}[[#F|F]]{{dot}}[[#G|G]]{{dot}}[[#H|H]]{{dot}}[[#I|I]]{{dot}}[[#J|J]]{{dot}}[[#K|K]]{{dot}}[[#L|L]]{{dot}}[[#M|M]]{{dot}}[[#N|N]]{{dot}}[[#O|O]]{{dot}}[[#P|P]]{{dot}}[[#Q|Q]]{{dot}}[[#R|R]]{{dot}}[[#S|S]]{{dot}}[[#T|T]]{{dot}}[[#U|U]]{{dot}}[[#V|V]]{{dot}}[[#W|W]]{{dot}}[[#X|X]]{{dot}}<span style="color:#FF0000">Y</span>{{dot}}[[#Z|Z]]'''</div></span>
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! style="width:27%" | Name !! style="width:7%"| {{flagonly|EU}} PAL !! style="width:7%"| {{flagonly|US}} NTSC-U/C !! style="width:7%"| {{flagonly|JP}} NTSC-J !! style="width:52%"| Notes <small><div style="float:right;">[[PS2 Classics Emulator Compatibility List#top|Back to top]]</div></small>
! style="width:27%" | Name !! style="width:7%"| {{flagonly|EU}} PAL !! style="width:7%"| {{flagonly|US}} NTSC-U/C !! style="width:7%"| {{flagonly|JP}} NTSC-J !! style="width:52%"| Notes <small><div style="float:right;">[[PS2 Classics Emulator Compatibility List#top|Back to top]]</div></small>
|-
|-
| Zapper: One Wicked Cricket || {{unplayable}} || {{available}} || {{notavailable}} || The game will froze over a blackscreen on KOF98 emulation.
| Zatch Bell!: Mamodo Battles || ? || {{playable}} || ? || Works perfectly with Jakv2. Went through the entire storymide and unlocked all characters
|-
|-
| Zatch Bell!: Mamodo Battles || ? || {{playable}} || ? || Works perfectly with Jakv2. Went through the entire story mode and unlocked all characters
| Zatch Bell: Mamodo Fury || ? || {{minorissues}} || ? || Heavy Slowdown in Menus, Title and Story screens but the game runs fine without framedrop.
|-
|-
| Zatch Bell: Mamodo Fury || ? || {{minorissues}} || ? || Heavy slowdowns in menus, title, and story screens, but the game runs fine without any framedrops afterwards.
| Zathura || ? || {{playable}} || ? || works Fine and perfect.  
|-
|-
| Zathura || ? || {{playable}} || ? || Works perfectly.
| Zombie Hunters 2 || {{majorissues}} || ? || ? || Wasn't sure whether to mark as Minor or Major. Game runs fine but has a ton of texture and polygon flickering on player character.
|-
| Zill O'll Infinite || {{notavailable}} || {{notavailable}} || {{available}} ||
|-
| Zoids Infinity || {{notavailable}} || {{notavailable}} || {{available}} ||
|-
| Zoids Struggle || {{notavailable}} || {{notavailable}} || {{available}} ||
|-
| Zoids Tactics || {{notavailable}} || {{notavailable}} || {{available}} ||
|-
| Zoku Segare Ijiri || {{notavailable}} || {{notavailable}} || {{available}} ||
|-
| Zombie Hunters 2 || {{playable}} || ? || ? || Wasn't sure whether to mark as Minor or Major. Game runs fine but has a ton of texture and polygon flickering on player character. [https://www.psdevwiki.com/ps4/Talk:PS2_Classics_Emulator_Compatibility_List#Zombie_Hunters_2 Fix here]
|-
|-
| Zone of the Enders || {{minorissues}} || ? || ? || Some menu sprites are cut off at the sides and suffer minor artifacting. <span style="color:white; background:#FF1000>With Jakv2 emu, the screen turns black before you can reach the titlescreen.</span>
| Zone of the Enders || {{minorissues}} || ? || ? || Some menu sprites are cut off at the sides and suffer minor artifacting. <span style="color:white; background:#FF1000>With Jakv2 emu, the screen turns black before you can reach the titlescreen.</span>
|-
|-
| Zone of the Enders: The 2nd Runner || {{playable}} || ? || {{playable}} || Runs great, looks great, PAL version had one EE crash during play but could not replicate it. Save often just in case. (this game was also published for PS4 as "ZONE OF THE ENDERS THE 2nd RUNNER : M∀RS")
| Zone of the Enders: The 2nd Runner || {{playable}} || ? || {{playable}} || Runs great, looks great, PAL version had one EE crash during play but could not replicate it. Save often just in case. (this game was also published for PS4 as "ZONE OF THE ENDERS THE 2nd RUNNER : M∀RS")
|-
| Zombie Zone || ? || {{playable}} || ? || [https://www.psdevwiki.com/ps4/Talk:PS2_Classics_Emulator_Compatibility_List#Zombie_Zone Config]
|-
| Zoo Puzzle || {{available}} || {{notavailable}} || {{available}} ||
|-
| ZooCube || {{available}} || {{notavailable}} || {{notavailable}} ||
|-
| Zwei!! || {{notavailable}} || {{notavailable}} || {{available}} ||
|-
|}
|}
<span style="font-size:85%"><div align="right">'''[[##|#]]{{dot}}[[#A|A]]{{dot}}[[#B|B]]{{dot}}[[#C|C]]{{dot}}[[#D|D]]{{dot}}[[#E|E]]{{dot}}[[#F|F]]{{dot}}[[#G|G]]{{dot}}[[#H|H]]{{dot}}[[#I|I]]{{dot}}[[#J|J]]{{dot}}[[#K|K]]{{dot}}[[#L|L]]{{dot}}[[#M|M]]{{dot}}[[#N|N]]{{dot}}[[#O|O]]{{dot}}[[#P|P]]{{dot}}[[#Q|Q]]{{dot}}[[#R|R]]{{dot}}[[#S|S]]{{dot}}[[#T|T]]{{dot}}[[#U|U]]{{dot}}[[#V|V]]{{dot}}[[#W|W]]{{dot}}[[#X|X]]{{dot}}[[#Y|Y]]{{dot}}<span style="color:#FF0000">Z</span>'''</div></span>
<span style="font-size:85%"><div align="right">'''[[##|#]]{{dot}}[[#A|A]]{{dot}}[[#B|B]]{{dot}}[[#C|C]]{{dot}}[[#D|D]]{{dot}}[[#E|E]]{{dot}}[[#F|F]]{{dot}}[[#G|G]]{{dot}}[[#H|H]]{{dot}}[[#I|I]]{{dot}}[[#J|J]]{{dot}}[[#K|K]]{{dot}}[[#L|L]]{{dot}}[[#M|M]]{{dot}}[[#N|N]]{{dot}}[[#O|O]]{{dot}}[[#P|P]]{{dot}}[[#Q|Q]]{{dot}}[[#R|R]]{{dot}}[[#S|S]]{{dot}}[[#T|T]]{{dot}}[[#U|U]]{{dot}}[[#V|V]]{{dot}}[[#W|W]]{{dot}}[[#X|X]]{{dot}}[[#Y|Y]]{{dot}}<span style="color:#FF0000">Z</span>'''</div></span>




{{Reverse Engineering}}<noinclude>
{{Reverse Engineering}}<noinclude>[[Category:Main]]</noinclude>
[[Category:Main]]
</noinclude>
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