Editing PS2 Classics Emulator Compatibility List
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! style="width:27%" | Name !! style="width:7%"| {{flagonly|EU}} PAL !! style="width:7%"| {{flagonly|US}} NTSC-U/C !! style="width:7%"| {{flagonly|JP}} NTSC-J !! style="width:52%" | Notes <small><div style="float:right;">[[PS2 Classics Emulator Compatibility List#top|Back to top]]</div></small> | ! style="width:27%" | Name !! style="width:7%"| {{flagonly|EU}} PAL !! style="width:7%"| {{flagonly|US}} NTSC-U/C !! style="width:7%"| {{flagonly|JP}} NTSC-J !! style="width:52%" | Notes <small><div style="float:right;">[[PS2 Classics Emulator Compatibility List#top|Back to top]]</div></small> | ||
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| .hack//Infection || | | .hack//Infection || ? || {{playable}} || ? || | ||
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| .hack//Mutation || | | .hack//Mutation || ? || {{playable}} || ? || | ||
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| .hack//Outbreak || | | .hack//Outbreak || ? || {{playable}} || ? || | ||
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| .hack//Quarantine || | | .hack//Quarantine || ? || {{playable}} || ? || | ||
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| 10 Pin: Champions Alley || {{playable}} || {{notavailable}} || {{notavailable}} || Works great with Jakv2 emulator, no visuals with Roguev2. 50Hz game, use a "--force-pal-60hz=1" in recent emulators to fix framepacing. | | 10 Pin: Champions Alley || {{playable}} || {{notavailable}} || {{notavailable}} || Works great with Jakv2 emulator, no visuals with Roguev2. 50Hz game, use a "--force-pal-60hz=1" in recent emulators to fix framepacing. | ||
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| <abbr title="This Game got cancelled!">100 Bullets</abbr> [NTSC-U/C Prototype Version] || {{notavailable}} || {{notavailable}} || {{notavailable}} || style="background-color:#90FF90;" | An unreleased prototype tested using Rogue emulator. Works fine and just disable uprender from '''2x2''' to '''none''' in order to remove the white trail line. <span style="color:white; background:#FF1000>Jak emulator freezes after PS2 bios intro.</span> | | <abbr title="This Game got cancelled!">100 Bullets</abbr> [NTSC-U/C Prototype Version] || {{notavailable}} || {{notavailable}} || {{notavailable}} || style="background-color:#90FF90;" | An unreleased prototype tested using Rogue emulator. Works fine and just disable uprender from '''2x2''' to '''none''' in order to remove the white trail line. <span style="color:white; background:#FF1000>Jak emulator freezes after PS2 bios intro.</span> | ||
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| 187: Ride or Die || {{ | | 187: Ride or Die || {{playable}} || {{unplayable}} || ? || Pal version works flawlessly using Jaxv1 Emu but US version: Black screen after PS2 logo. Tried on several emulators, including Roguev2 and Jakv2. | ||
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| 1945 I&II The Arcade Games || {{majorissues}} || {{notavailable}} || {{majorissues}} || Image is shaky constantly. In the PAL version of the game, 1945 works perfectly fine, but 1945 II is completely broken. In the NTSC-J version, Strikers 1945 II plays, but eventually crashes. 1945 in the NTSC-J version is untested.<br>Known in Japan as ''彩京シューティングコレクション Vol.1 STRIKERS1945 I&II (Psikyo Shooting Collection Vol. 1: Strikers 1945 I+II)'' | | 1945 I&II The Arcade Games || {{majorissues}} || {{notavailable}} || {{majorissues}} || Image is shaky constantly. In the PAL version of the game, 1945 works perfectly fine, but 1945 II is completely broken. In the NTSC-J version, Strikers 1945 II plays, but eventually crashes. 1945 in the NTSC-J version is untested.<br>Known in Japan as ''彩京シューティングコレクション Vol.1 STRIKERS1945 I&II (Psikyo Shooting Collection Vol. 1: Strikers 1945 I+II)'' | ||
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| 10,000 Bullets || {{playable}} || {{notavailable}} || ? || --vu1=jit-sync allows game to boot past PS2 logo (known in Japan as "''Tsukiyo | | 10,000 Bullets || {{playable}} || {{notavailable}} || ? || --vu1=jit-sync allows game to boot past PS2 logo (known in Japan as "''Tsukiyo ni Saraba" [ツキヨニサラバ]''). | ||
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| 18 Wheeler: American Pro Trucker || {{unplayable}} || {{playable}} || ? || Tested with six different emulator templates, none of them worked. Either freeze on Pic1.png or black screen immediately after PS2 logo. [ | | 18 Wheeler: American Pro Trucker || {{unplayable}} || {{playable}} || ? || Tested with six different emulator templates, none of them worked. Either freeze on Pic1.png or black screen immediately after PS2 logo. [https://www.psdevwiki.com/ps4/Talk:PS2_Classics_Emulator_Compatibility_List#18_Wheeler_-_American_Pro_Trucker Fixed with lua config] | ||
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| 24: The Game || {{playable}} || | | 24: The Game || {{playable}} ||?||?|| Fixed lag, check [[Talk:PS2_Classics_Emulator_Compatibility_List#24_The_Game|emulator configuration]]. | ||
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| 25 to Life ||?|| {{playable}} || ?|| | | 25 to Life ||?|| {{playable}} || ?|| | ||
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| Gran Turismo 2000 (PlayStation Festival 2000 [Taikenban]) || {{notavailable}} || {{notavailable}} || {{minorissues}} || Minor graphical issues. | | Gran Turismo 2000 (PlayStation Festival 2000 [Taikenban]) || {{notavailable}} || {{notavailable}} || {{minorissues}} || Minor graphical issues. | ||
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| Karat Pro Action Replay: Best Price Soku Kouryaku PS2-you Vol. 2<br><small>KARAT プロアクションリプレイ BEST PRICE! 速攻略 [PS2用] Vol.2)</small> || {{notavailable}} || {{notavailable}} || {{unplayable}} || Il gioco lancia un errore di pagina non gestito dopo l'introduzione del BIOS PS2. Ho provato tutte le configurazioni. Ancora totalmente ingiocabile. Tuttavia, viene visualizzato nella versione GBA di Pro Action Replay con emulatore GBA (mGBA) sulla tua console | | Karat Pro Action Replay: Best Price Soku Kouryaku PS2-you Vol. 2<br><small>KARAT プロアクションリプレイ BEST PRICE! 速攻略 [PS2用] Vol.2)</small> || {{notavailable}} || {{notavailable}} || {{unplayable}} || Il gioco lancia un errore di pagina non gestito dopo l'introduzione del BIOS PS2. Ho provato tutte le configurazioni. Ancora totalmente ingiocabile. Tuttavia, viene visualizzato nella versione GBA di Pro Action Replay con emulatore GBA (mGBA) sulla tua console Old2DS, quindi abbastanza. | ||
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| Karat PS2-you Pro Action Replay 2 || {{notavailable}} || {{notavailable}} || {{unplayable}} || Il gioco lancia un errore di pagina non gestito dopo l'introduzione del BIOS PS2. Ho provato tutte le configurazioni. Ancora totalmente ingiocabile. Tuttavia, viene visualizzato nella versione GBA di Pro Action Replay con emulatore GBA (mGBA) sulla tua console | | Karat PS2-you Pro Action Replay 2 || {{notavailable}} || {{notavailable}} || {{unplayable}} || Il gioco lancia un errore di pagina non gestito dopo l'introduzione del BIOS PS2. Ho provato tutte le configurazioni. Ancora totalmente ingiocabile. Tuttavia, viene visualizzato nella versione GBA di Pro Action Replay con emulatore GBA (mGBA) sulla tua console Old2DS, quindi abbastanza. | ||
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| <abbr title="See ''KRTCDX2'' http://redump.org/disc/51205/">Karat PS PS2-you Pro Action Replay CDX2</abbr><br><small>KARAT PS/PS2用 プロアクションリプレイ CDX2</small> || {{notavailable}} || {{notavailable}} || {{unplayable}} || Il gioco lancia un errore di pagina non gestito dopo l'introduzione del BIOS PS2. Ho provato tutte le configurazioni. Ancora totalmente ingiocabile. Tuttavia, viene visualizzato nella versione GBA di Pro Action Replay con emulatore GBA (mGBA) sulla tua console | | <abbr title="See ''KRTCDX2'' http://redump.org/disc/51205/">Karat PS PS2-you Pro Action Replay CDX2</abbr><br><small>KARAT PS/PS2用 プロアクションリプレイ CDX2</small> || {{notavailable}} || {{notavailable}} || {{unplayable}} || Il gioco lancia un errore di pagina non gestito dopo l'introduzione del BIOS PS2. Ho provato tutte le configurazioni. Ancora totalmente ingiocabile. Tuttavia, viene visualizzato nella versione GBA di Pro Action Replay con emulatore GBA (mGBA) sulla tua console Old2DS, quindi abbastanza. | ||
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| POPStarter (Homebrew) || {{playable}} || {{playable}} || {{notavailable}} || | | POPStarter (Homebrew) || {{playable}} || {{playable}} || {{notavailable}} || | ||
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! style="width:27%" | Name !! style="width:7%"| {{flagonly|EU}} PAL !! style="width:7%"| {{flagonly|US}} NTSC-U/C !! style="width:7%"| {{flagonly|JP}} NTSC-J !! style="width:52%"| Notes <small><div style="float:right;">[[PS2 Classics Emulator Compatibility List#top|Back to top]]</div></small> | ! style="width:27%" | Name !! style="width:7%"| {{flagonly|EU}} PAL !! style="width:7%"| {{flagonly|US}} NTSC-U/C !! style="width:7%"| {{flagonly|JP}} NTSC-J !! style="width:52%"| Notes <small><div style="float:right;">[[PS2 Classics Emulator Compatibility List#top|Back to top]]</div></small> | ||
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| Ace Combat: The Belkan War || {{playable}} || {{minorissues}} || ? || Use custom config to fix terrain rendering and collision detection and to fix clouds wrong shader. Everything else performs normally. Check [[ | | Ace Combat: The Belkan War || {{playable}} || {{minorissues}} || ? || Use custom config to fix terrain rendering and collision detection and to fix clouds wrong shader. Everything else performs normally. Check [[Talk:PS2 Classics Emulator Compatibility List#Ace Combat Zero: The Belkan War|Emulator Configuration]] for additional details. <span style="color:white; background:#FF1000>KOF98 Emu fails to load past title screen.</span> | ||
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| Ace Combat 4: Shattered Skies || {{playable}} || {{minorissues}} || {{unplayable}} || Use custom config to fix terrain rendering and collision detection and to fix clouds wrong shader. Everything else performs normally. Check [[ | | Ace Combat 4: Shattered Skies || {{playable}} || {{minorissues}} || {{unplayable}} || Use custom config to fix terrain rendering and collision detection and to fix clouds wrong shader. Everything else performs normally. Check [[Talk:PS2 Classics Emulator Compatibility List#Ace Combat 4|Emulator Configuration]] for additional details. <span style="color:white; background:#FF1000>NTSC-J Version how are unable to reach the Title screen.</span> | ||
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| rowspan="2" | Ace Combat 5: The Unsung War || rowspan="2" style="background-color:#FFB6C1;" | <center>PS2 Classics</center> || rowspan="2" style="background-color:#FFB6C1;" | <center>PS2 Classics</center> || rowspan="2" style="background-color:#FFB6C1;" | <center>PS2 Classics</center> || style="background-color:#FFB6C1;" | Available as a "PS2 Classics" as part of the "Pre-Order-Bonus" for "Ace Combat 7: Skies Unknown" (PS4) only (not available separately). | | rowspan="2" | Ace Combat 5: The Unsung War || rowspan="2" style="background-color:#FFB6C1;" | <center>PS2 Classics</center> || rowspan="2" style="background-color:#FFB6C1;" | <center>PS2 Classics</center> || rowspan="2" style="background-color:#FFB6C1;" | <center>PS2 Classics</center> || style="background-color:#FFB6C1;" | Available as a "PS2 Classics" as part of the "Pre-Order-Bonus" for "Ace Combat 7: Skies Unknown" (PS4) only (not available separately). | ||
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| style="background-color:#FFAA00;" | Homebrew iso (NTSC-U/C version) cannot save or load due to memory card corruption. Use custom config to fix terrain rendering. Clouds using shaders have the wrong shader applied, upscaler issue, remove up2x2 render to fix. Check [[ | | style="background-color:#FFAA00;" | Homebrew iso (NTSC-U/C version) cannot save or load due to memory card corruption. Use custom config to fix terrain rendering. Clouds using shaders have the wrong shader applied, upscaler issue, remove up2x2 render to fix. Check [[Talk:PS2 Classics Emulator Compatibility List#Ace Combat 5|Emulator Configuration]] for additional details. | ||
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| Ace Lightning || {{playable}} | | Ace Lightning || ? || ? || {{playable}} || Works with both several Emulators. Memory card saved files only with Rogue Emulator. SLES-51503 tested on PS4 FW 6.xx. | ||
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| Activision Anthology || {{playable}} || {{playable}} || ? || works. <span style="color:white; background:#FF1000>Jak emulator runs very slow.</span> | | Activision Anthology || {{playable}} || {{playable}} || ? || works. <span style="color:white; background:#FF1000>Jak emulator runs very slow.</span> | ||
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| AirForce Delta Strike || ? || {{Unplayable}} || ? || Game crashes in the early minutes. | | AirForce Delta Strike || ? || {{Unplayable}} || ? || Game crashes in the early minutes. | ||
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| AirBlade || {{playable}} || {{playable}} || ? || Works fantastically using Jak emulator and config fix for flickering models. Check [[ | | AirBlade || {{playable}} || {{playable}} || ? || Works fantastically using Jak emulator and config fix for flickering models. Check [[Talk:PS2 Classics Emulator Compatibility List#AirBlade|Emulator Configuration]] for additional details. With Jak, the game works very well on Original PS4. | ||
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| Akira Psycho Ball || {{playable}} || ? || ? || | | Akira Psycho Ball || {{playable}} || ? || ? || | ||
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| Aliens vs Predator: Extinction || ? || {{playable}} || ? || No issues encountered. | | Aliens vs Predator: Extinction || ? || {{playable}} || ? || No issues encountered. | ||
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| Alone in the Dark || ? || | | Alone in the Dark || ? || ? || {{playable}} || Fully works. <span style="color:white; background:#FF1000>Rogue Emulator doesn't load past Atari logo.</span> | ||
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| Alone in the Dark: The New Nightmare || {{minorissues}} || | | Alone in the Dark: The New Nightmare || {{minorissues}} || ? || ? || Black Screen in phone cutscene but playable. <span style="color:black; background:#FFAA00>Rogue Emulator doesn't have this graphical glitch.</span> | ||
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| Alpine Racer 3 || {{playable}} || ? || {{unplayable}} || No noticeable issues, plays great. Saving and Loading works. <span style="color:white; background:#FF1000>NTSC-J version hangs when trying to check the memory card with KOF98 | | Alpine Racer 3 || {{playable}} || ? || {{unplayable}} || No noticeable issues, plays great. Saving and Loading works. <span style="color:white; background:#FF1000>NTSC-J version hangs when trying to check the memory card with KOF98 Emulator.</span> | ||
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| Altered Beast || {{playable}}|| ? || ? || Works with King of Fighters 98 emu. | | Altered Beast || {{playable}}|| ? || ? || Works with King of Fighters 98 emu. | ||
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| Antz Extreme Racing || ? || {{playable}} || ? || | | Antz Extreme Racing || ? || {{playable}} || ? || | ||
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| Ape Escape 2 || {{official}} || {{official}} || ? || Custom made pkg have issues with mipmaping on far rendered textures, that are fixable by using custom config. Check [[ | | Ape Escape 2 || {{official}} || {{official}} || ? || Custom made pkg have issues with mipmaping on far rendered textures, that are fixable by using custom config. Check [[Talk:PS2 Classics Emulator Compatibility List#Ape Escape 2|Emulator Configuration]] for additional details. [Known in Japan as ''Saru! Get You! 2 (サルゲッチュ2)]'' | ||
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| Ape Escape 3 || ? || {{playable}} || ? || Has Broken audio in Emus other than Rogue v1 but otherwise working perfectly | | Ape Escape 3 || ? || {{playable}} || ? || Has Broken audio in Emus other than Rogue v1 but otherwise working perfectly | ||
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| Ape Escape: Pumped & Primed || {{notavailable}} || {{minorissues}} || ? || [ | | Ape Escape: Pumped & Primed || {{notavailable}} || {{minorissues}} || ? || Config Available [https://www.psdevwiki.com/ps4/Talk:PS2_Classics_Emulator_Compatibility_List#Ape_Escape:_Pumped_.26_Primed] - fixes game speed, graphic corruption, no sound effects play. | ||
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| Aqua Aqua || ? || {{playable}} || ? || | | Aqua Aqua || ? || {{playable}} || ? || | ||
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| Arctic Thunder || ? || {{majorissues}} || {{notavailable}} || Game starts up fine. Many upon many graphical issues. Main menu, on screen displays, and levels do not look as intended. Audio when tested is ok, <span style="background:#FFAA00">HOWEVER the graphical issues make the game very difficult to play.</span> | | Arctic Thunder || ? || {{majorissues}} || {{notavailable}} || Game starts up fine. Many upon many graphical issues. Main menu, on screen displays, and levels do not look as intended. Audio when tested is ok, <span style="background:#FFAA00">HOWEVER the graphical issues make the game very difficult to play.</span> | ||
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| Area 51 || {{ | | Area 51 || {{minorissues}} || {{minorissues}} || ? || NTSC-U/C Version fully playable with portions of the floor glitching in and out randomly. <span style="background:#FFAA00">SLES_52570 (PAL Version) worked for me but the floor was glitching, and the graphics were fuzzy with the occasional fps drop and audio stutter</span> | ||
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| Armored Core 2 || {{minorissues}} || {{minorissues}} || ? || Glitchy pause screen. That's all. Game FULLY playable. KOF98 emu works perfectly. Jakv2 emu freezes when the game starting up. | | Armored Core 2 || {{minorissues}} || {{minorissues}} || ? || Glitchy pause screen. That's all. Game FULLY playable. KOF98 emu works perfectly. Jakv2 emu freezes when the game starting up. | ||
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| Army Men: Air Attack 2 || {{playable}} || ? || ? || No issues. <span style="color:white; background:#FF1000>The game crashed after the 3DO Logo with Jakv2 emulator.</span> | | Army Men: Air Attack 2 || {{playable}} || ? || ? || No issues. <span style="color:white; background:#FF1000>The game crashed after the 3DO Logo with Jakv2 emulator.</span> | ||
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| Army Men: RTS || ? || {{playable}} || ? || Works Perfectly. Use psychonauts v2 emu. <span style="color:black; background:#FFAA00>Rogue | | Army Men: RTS || ? || {{playable}} || ? || Works Perfectly. Use psychonauts v2 emu. <span style="color:black; background:#FFAA00>Rogue Emulator doesn't have this graphical glitch.</span> | ||
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| Army Men: Sarge's Heroes 2 || {{playable}} || {{playable}} || ? || Works. Config Available. | | Army Men: Sarge's Heroes 2 || {{playable}} || {{playable}} || ? || Works. Config Available. | ||
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| Arthur & the Minimoys || {{playable}} || ? || ? || Works fine. <span style="color:white; background:#FF1000>With Rogue emulator, the screen goes black after you reach the titlescreen.</span> | | Arthur & the Minimoys || {{playable}} || ? || ? || Works fine. <span style="color:white; background:#FF1000>With Rogue emulator, the screen goes black after you reach the titlescreen.</span> | ||
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| Atelier Iris: Eternal Mana || ? || {{ | | Atelier Iris: Eternal Mana || ? || {{playable}} || ? || No noticeable issues. | ||
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| Atelier Iris 2: The Azoth of Destiny || ? || {{playable}} || ? || No noticeable issues. | | Atelier Iris 2: The Azoth of Destiny || ? || {{playable}} || ? || No noticeable issues. | ||
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| Athens 2004 || {{playable}} || ? || ? || | | Athens 2004 || {{playable}} || ? || ? || | ||
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| ATV Offroad Fury 3 || | | ATV Offroad Fury 3 || ? || {{unplayable}} || ? || Loads to grey screen and fails to go beyond that. | ||
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| ATV Quad Power Racing 2 || ? || {{ | | ATV Quad Power Racing 2 || ? || {{unplayable}} || ? || Fails to load past PS2 splash. | ||
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| Auto Modellista || {{playable}} || {{playable}} || {{playable}} || | | Auto Modellista || {{playable}} || {{playable}} || {{playable}} || Everything is perfect on JakEMU V2, the game looks great and there are no slowdowns or glitches. Just remap accelerate to triggers or the car would have accelerating issues. US version with minor texture errors on menus and some tracks, [https://www.psdevwiki.com/ps4/Talk:PS2_Classics_Emulator_Compatibility_List#Auto_modellista Fix can be found here] | ||
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| Avatar - The Last Airbender || {{playable}} || {{playable}} || ? || Use | | Avatar - The Last Airbender || {{playable}} || {{playable}} || ? || Freezes at loading screen after starting a new game due to the transfer speed of VIF1, Use This [[Talk:PS2_Classics_Emulator_Compatibility_List#Avatar_The_last_airbender|Config to fix the game]] | ||
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| B-Boy || ? || {{unplayable}} || ? || Substantial graphical corruption, missing characters, missing textures. Tried on various emulators, tried with clutmerge enabled. No go. | | B-Boy || ? || {{unplayable}} || ? || Substantial graphical corruption, missing characters, missing textures. Tried on various emulators, tried with clutmerge enabled. No go. | ||
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| Backyard Wrestling : Don't Try This At Home || ? || {{playable}} || ? || | | Backyard Wrestling : Don't Try This At Home || ? || {{playable}} || ? || Config = www.psx-place.com/threads/research-ps2-emulator-configuration-on-ps4.16131/page-158#post-332654 | ||
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| Backyard Wrestling 2: There Goes The Neighborhood || ? || {{playable}} || ? || | |Backyard Wrestling 2: There Goes The Neighborhood || ? || {{playable}} || ? || Config = www.psx-place.com/threads/research-ps2-emulator-configuration-on-ps4.16131/page-158#post-332654 | ||
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| Baldur's Gate : Dark Alliance || {{minorissues}} || {{minorissues}} || {{ | | Baldur's Gate : Dark Alliance || {{minorissues}} || {{minorissues}} || {{notavailable}} || Remaster is available natively on PS4. Converted PS2 version runs with some graphical glitches and occasional slowdown with many enemies and water effects on screen. Emu used = eternal ring v2 or KOF2000 | ||
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| Baldur's Gate : Dark Alliance II || {{playable}} || {{playable}}|| {{ | | Baldur's Gate : Dark Alliance II || {{playable}} || {{playable}}|| {{notavailable}} || Converted PS2 version runs with some graphical glitches and occasional slowdown with many enemies and water effects on screen. '''Emu used = eternal ring v2 or KOF2000. Config =[https://www.psdevwiki.com/ps4/Talk:PS2_Classics_Emulator_Compatibility_List#Baldur.27s_Gate:_Dark_Alliance_II] | ||
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| | | Baroque || ? || {{playable}} || ? || Config Available | ||
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| | | Batman - Rise of Sin Tzu || {{minorissues}} || {{minorissues}} || ? || gets stuck on the screen, Made With Same engine as Rayman 3, Which is also facing a similar issue. '''Update = Config for prototype/retail build: [[Talk:PS2_Classics_Emulator_Compatibility_List#Batman_-_Rise_of_Sin_Tzu|Config]]. Stuttering FMVs in retail ver. Emu used = Resident Evil Code Veronica X v1''' | ||
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| Batman - | | Batman - Vengeance || {{minorissues}} || {{minorissues}} || ? || '''Config = psx-place.com/threads/research-ps2-emulator-configuration-on-ps4.16131/page-122#post-319710''' | ||
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| Batman | | Batman Begins || {{unplayable}} || {{unplayable}} || {{unplayable}} || Black screen after EA Games Logo and now loading screen with Rogue emulator for all 3 versions. Even you can observe the bats sound during the black screen of death. Jak Emulator refuses even to load and crashes while loading. This Game is released in Korea (SLKA-25292), but the language is still in English, due to the fact that there was no localized PS2 version released in Korean markets. Before you can load the title screen, the game freezes with KOF98 Emulator. | ||
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| | | Battlefield 2: Modern Combat||{{majorissues}}|| {{majorissues}} ||{{unplayable}}|| Major issues such as audio stuttering and low fps. <span style="color:white; background:Red>Jak emulator freezes before the game starts, and japanese version still not working on both Rogue and Jak Emulators as well.</span> | ||
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| | | Battle Engine Aquila || ? || {{playable}} || ? ||Minor slowdown if there's a lot of enemies on screen at once and/or in a position to view entire map. Also slight skybox corruption in the corners, use [[Talk:PS2 Classics Emulator Compatibility List#Battle Engine Aquila|config]]. | ||
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| Battle | | Battle Stadium D.O.N || {{notavailable}} || {{notavailable}} || {{Playable}} || Works perfectly with Jak v2 emu. | ||
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| | | Beat Down: Fists of Vengeance || {{unplayable}} || {{Playable}} || {{Playable}} || Black screen after selecting 50/60hz (PAL) and crashes after PS2 logo (NTSC). Japanese ISO works 100% fine with no lag, freeze or graphical issues. Known in Japan as simply ''Beat Down'' (ビートダウン, ''Bīto Daun'') '''Update: Emu used=parappa v1. Use Config = www.psx-place.com/threads/research-ps2-emulator-configuration-on-ps4.16131/page-172#post-337644''' | ||
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| | | Bee The Movie Game || ? || ? || {{notavailable}} || | ||
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| Beatmania IIDX 9th Style || {{notavailable}} || {{notavailable}} || {{unplayable}} || Black screen after PS2 BIOS | | Beatmania IIDX 9th Style || {{notavailable}} || {{notavailable}} || {{unplayable}} || Black screen after PS2 BIOS | ||
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| BEN 10: ALIEN FORCE || ? || {{playable}} || ? || Excellent and runs just like it does on PS2. Use jak v2 emu. Jakv2 emu works very well. | | BEN 10: ALIEN FORCE || ? || {{playable}} || ? || Excellent and runs just like it does on PS2. Use jak v2 emu. Jakv2 emu works very well. | ||
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| Ben 10 Alien Force: Vilgax Attacks || {{unplayable}} || {{playable}} || {{notavailable}} || Game starts and launches perfectly into the main menu, but then immediately crashes when trying to play a new game on the first level, although the textures and everything was looking nice... maybe needs a custom config. PS2 Classics GUI used. '''UPDATE: | | Ben 10 Alien Force: Vilgax Attacks || {{unplayable}} || {{playable}} || {{notavailable}} || Game starts and launches perfectly into the main menu, but then immediately crashes when trying to play a new game on the first level, although the textures and everything was looking nice... maybe needs a custom config. PS2 Classics GUI used. '''UPDATE: Config = www.psx-place.com/threads/research-ps2-emulator-configuration-on-ps4.16131/page-186#post-350526''' | ||
|- | |- | ||
| Ben 10: Protector of Earth || | | Ben 10: Protector of Earth || {{playable}} || ? || ? || PAL version runs perfectly, no issues noticed. Used PS2 Classics GUI for conversion (Default emu). | ||
|- | |- | ||
| Ben 10 Ultimate Alien: Cosmic Destruction || ? || ? || {{notavailable}} || | | Ben 10 Ultimate Alien: Cosmic Destruction || ? || ? || {{notavailable}} || | ||
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| BLACK || {{minorissues}} || {{minorissues}} || ? || Some little sound problems but playable and white outline in the corners and around some characters in NTSC versions. PAL -->https://www.youtube.com/watch?v=5jYjkyGMbMk | | BLACK || {{minorissues}} || {{minorissues}} || ? || Some little sound problems but playable and white outline in the corners and around some characters in NTSC versions. PAL -->https://www.youtube.com/watch?v=5jYjkyGMbMk | ||
|- | |- | ||
| Blade 2 || ? || {{playable}} || ? || Freezes at the start of first level fixed with | | Blade 2 || ? || {{playable}} || ? || Freezes at the start of first level fixed with config here | ||
|- | |- | ||
| Bleach: Blade Battlers 2nd || {{notavailable}} || {{notavailable}} || {{playable}} || | | Bleach: Blade Battlers 2nd || {{notavailable}} || {{notavailable}} || {{playable}} || | ||
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| Bleach: Hanatarishi Yabuu || {{notavailable}} || {{notavailable}} || {{playable}} || | | Bleach: Hanatarishi Yabuu || {{notavailable}} || {{notavailable}} || {{playable}} || | ||
|- | |- | ||
| Blitz - The League || ? || {{ | | Blitz - The League || ? || {{unplayable}} || ? || Crashes after you pick the arena | ||
|- | |- | ||
| Blood Will Tell: Tezuka Osamu's Dororo || ? || {{playable}} || ? || Full fix Available @PSX-Place | | Blood Will Tell: Tezuka Osamu's Dororo || ? || {{playable}} || ? || Full fix Available @PSX-Place | ||
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| Bloody Roar 3 || {{playable}} || ? || ? || Interlacing artefacts in cutscenes | | Bloody Roar 3 || {{playable}} || ? || ? || Interlacing artefacts in cutscenes | ||
|- | |- | ||
| Bloody Roar 4 || ? || {{playable}} || ? || SPS (Spiky Poly Syndrome) requires clamping fix. Works great on Jak emu .--- Check [[ | | Bloody Roar 4 || ? || {{playable}} || ? || SPS (Spiky Poly Syndrome) requires clamping fix. Works great on Jak emu .--- Check [[Talk:PS2 Classics Emulator Compatibility List#Bloody Roar 4|Emulator Configuration]] for additional details. | ||
|- | |- | ||
| BlowOut || ? || {{playable}} || ? || | | BlowOut || ? || {{playable}} || ? || | ||
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| Britney's Dance Beat || ? || {{playable}} || ? || Game plays perfectly fine no issues at all. | | Britney's Dance Beat || ? || {{playable}} || ? || Game plays perfectly fine no issues at all. | ||
|- | |- | ||
| Broken Sword: The Sleeping Dragon || {{playable}} || {{notavailable}} || ? || No NTSC-U Release for PS2 (PAL = SLES-51157 / NTSC-J = SLPS-25356) - Released in North America only for original Xbox and Windows. | | Broken Sword: The Sleeping Dragon || {{playable}} || {{notavailable}} || ? || No NTSC-U Release for PS2 (PAL = SLES-51157 / NTSC-J = SLPS-25356) - Released in North America only for original Xbox and Windows. '''Config = www.psx-place.com/threads/research-ps2-emulator-configuration-on-ps4.16131/page-186#post-350408''' | ||
|- | |- | ||
| Brothers in Arms: Earned in Blood || {{playable}} || ? || ? || Remove uprender 2x2 to fix horizontal lines on parts of the screen (--gs-uprender=none --gs-upscale=none) | | Brothers in Arms: Earned in Blood || {{playable}} || ? || ? || Remove uprender 2x2 to fix horizontal lines on parts of the screen (--gs-uprender=none --gs-upscale=none) | ||
|- | |- | ||
| Brothers in Arms: Road to Hill 30 || {{playable}} || ? || ? || Remove uprender 2x2 to fix horizontal lines on parts of the screen (--gs-uprender=none --gs-upscale=none) | | Brothers in Arms: Road to Hill 30 || {{playable}} || ? || ? || Remove uprender 2x2 to fix horizontal lines on parts of the screen (--gs-uprender=none --gs-upscale=none) | ||
|- | |- | ||
| Bujingai: The Forsaken City || ? || {{playable}} || ? || | | Bujingai: The Forsaken City || ? || {{playable}} || ? || | ||
|- | |- | ||
| Bully (Canis Canem Edit) || {{official}} || {{official}} || ? || style="background-color:#FFFF90;" | Some Lag issues and graphical glitches (without official patches). Hattrick vs Golloway Bug in both rogue V.1 & jak V.2 (playable {ps4} but not past that mission unless you mess with the emulator settings). | | Bully (Canis Canem Edit) || {{official}} || {{official}} || ? || style="background-color:#FFFF90;" | Some Lag issues and graphical glitches (without official patches). Hattrick vs Golloway Bug in both rogue V.1 & jak V.2 (playable {ps4} but not past that mission unless you mess with the emulator settings). --- Check [[Talk:PS2 Classics Emulator Compatibility List#Canis Canem Edit/Bully|Emulator Configuration]] for additional details. | ||
|- | |- | ||
| Burnout || {{playable}} || {{minorissues}} || ? || Aside from a small texture issue that affects the Start, Checkpoint, and Finish markers, the game runs absolutely flawlessly. | | Burnout || {{playable}} || {{minorissues}} || ? || Aside from a small texture issue that affects the Start, Checkpoint, and Finish markers, the game runs absolutely flawlessly. | ||
|- | |- | ||
| Burnout 2: Point of Impact || {{playable}} || {{playable}} || | | Burnout 2: Point of Impact || {{playable}} || {{playable}} || ? || [[Talk:PS2 Classics Emulator Compatibility List#Burnout2: POI|Use config to fix white parts.]] | ||
|- | |- | ||
| Burnout 3: Takedown || {{minorissues}} || {{minorissues}} || | | Burnout 3: Takedown || {{minorissues}} || {{minorissues}} || ? || '''Rogue emu used. Use Config = www.psx-place.com/attachments/sles-52584_config-rar.36695/''' | ||
|- | |- | ||
| Burnout Dominator || | | Burnout Dominator || ? || {{unplayable}} || ? || US version freeze before race begins (Jak emu) | ||
|- | |- | ||
| Burnout Revenge || {{minorissues}} || {{minorissues}} || | | Burnout Revenge || {{minorissues}} || {{minorissues}} || ? || Game crashes at first but next time onwards runs perfectly in full speed. Little pink/blue line appears left side of the screen but it won't bother gameplay. Used Rogue Emu while compiling. (Tested by xamtra on FW 9.00). '''Update: Rogue emu used. Use config = www.psx-place.com/attachments/sles-53507_config-rar.36715/''' | ||
|} | |} | ||
<span style="font-size:85%"><div align="right">'''[[##|#]]{{dot}}[[#A|A]]{{dot}}<span style="color:#FF0000">B</span>{{dot}}[[#C|C]]{{dot}}[[#D|D]]{{dot}}[[#E|E]]{{dot}}[[#F|F]]{{dot}}[[#G|G]]{{dot}}[[#H|H]]{{dot}}[[#I|I]]{{dot}}[[#J|J]]{{dot}}[[#K|K]]{{dot}}[[#L|L]]{{dot}}[[#M|M]]{{dot}}[[#N|N]]{{dot}}[[#O|O]]{{dot}}[[#P|P]]{{dot}}[[#Q|Q]]{{dot}}[[#R|R]]{{dot}}[[#S|S]]{{dot}}[[#T|T]]{{dot}}[[#U|U]]{{dot}}[[#V|V]]{{dot}}[[#W|W]]{{dot}}[[#X|X]]{{dot}}[[#Y|Y]]{{dot}}[[#Z|Z]]'''</div></span> | <span style="font-size:85%"><div align="right">'''[[##|#]]{{dot}}[[#A|A]]{{dot}}<span style="color:#FF0000">B</span>{{dot}}[[#C|C]]{{dot}}[[#D|D]]{{dot}}[[#E|E]]{{dot}}[[#F|F]]{{dot}}[[#G|G]]{{dot}}[[#H|H]]{{dot}}[[#I|I]]{{dot}}[[#J|J]]{{dot}}[[#K|K]]{{dot}}[[#L|L]]{{dot}}[[#M|M]]{{dot}}[[#N|N]]{{dot}}[[#O|O]]{{dot}}[[#P|P]]{{dot}}[[#Q|Q]]{{dot}}[[#R|R]]{{dot}}[[#S|S]]{{dot}}[[#T|T]]{{dot}}[[#U|U]]{{dot}}[[#V|V]]{{dot}}[[#W|W]]{{dot}}[[#X|X]]{{dot}}[[#Y|Y]]{{dot}}[[#Z|Z]]'''</div></span> | ||
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! style="width:27%" | Name !! style="width:7%"| {{flagonly|EU}} PAL !! style="width:7%"| {{flagonly|US}} NTSC-U/C !! style="width:7%"| {{flagonly|JP}} NTSC-J !! style="width:52%"| Notes <small><div style="float:right;">[[PS2 Classics Emulator Compatibility List#top|Back to top]]</div></small> | ! style="width:27%" | Name !! style="width:7%"| {{flagonly|EU}} PAL !! style="width:7%"| {{flagonly|US}} NTSC-U/C !! style="width:7%"| {{flagonly|JP}} NTSC-J !! style="width:52%"| Notes <small><div style="float:right;">[[PS2 Classics Emulator Compatibility List#top|Back to top]]</div></small> | ||
|- | |- | ||
| | | Cat in The Hat || {{unplayable}} || {{unplayable}} || ? || Freezes after PS2 Logo. | ||
|- | |- | ||
| Capcom Classics Collection || {{playable}} || {{minorissues}} || ? || Minor graphical issues in a couple of games and random crashes when exiting a game | | Capcom Classics Collection || {{playable}} || {{minorissues}} || ? || Minor graphical issues in a couple of games and random crashes when exiting a game | ||
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| Capcom Fighting Evolution || ? || {{playable}} || ? || Seems to be fine, no issues of note. | | Capcom Fighting Evolution || ? || {{playable}} || ? || Seems to be fine, no issues of note. | ||
|- | |- | ||
| Capcom vs. SNK 2 || {{playable}} || {{ | | Capcom vs. SNK 2 || {{playable}} || {{available}} || {{available}} || Seems to be fine, no issues of note. | ||
|- | |- | ||
| | | Call of Duty: Finest Hour || {{unplayable}} || ? || ? || SLES-52782 It tears and it has unbelievable lag, you can't even hear the dialog | ||
|- | |- | ||
| Call of Duty: | | Call of Duty 2: Big Red One || ? || {{majorissues}} || ? || It tears and it has unbelievable lag, you can't even hear the dialog. '''Update: Config = www.psx-place.com/threads/research-ps2-emulator-configuration-on-ps4.16131/page-143#post-323147''' | ||
|- | |- | ||
| Call of Duty | | Call of Duty 3 || ? || {{unplayable}} || ? || It tears and it has unbelievable lag, you can't even hear the dialog. | ||
|- | |- | ||
| Call of Duty: World at War - Final Fronts || {{playable}} || ? || ? || Patched glitches and lag issues, please refer [[Talk:PS2_Classics_Emulator_Compatibility_List#Call_of_Duty:_World_at_War_-_Final_Fronts|Emulator config]] for more help. | |||
| Call of Duty: World at War - Final Fronts || {{playable}} || ? || ? || Patched glitches and lag issues, please refer [[ | |||
|- | |- | ||
| Cars || {{available}} || {{playable}} || {{notavailable}} || No known issues (NTSC U/C version). | | Cars || {{available}} || {{playable}} || {{notavailable}} || No known issues (NTSC U/C version). | ||
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| Cars: Mater-National Championship || {{playable}} || ? || ? || No known issues | | Cars: Mater-National Championship || {{playable}} || ? || ? || No known issues | ||
|- | |- | ||
| CART Fury Championship Racing || ? || {{ | | CART Fury Championship Racing || ? || {{unplayable}} || {{notavailable}} || Boots to black screen after Playstation 2 Splash. Tested using Jak emu. | ||
|- | |- | ||
| Cartoon Network Racing || ? || {{minorissues}} || ? || Boots, infinite loading loop when starting a race. Tested using JakV2 and RougueV1 emu. Update: Use | | Cartoon Network Racing || ? || {{minorissues}} || ? || Boots, infinite loading loop when starting a race. Tested using JakV2 and RougueV1 emu. '''Update: Use config = www.psx-place.com/threads/research-ps2-emulator-configuration-on-ps4.16131/page-74#post-284581''' | ||
|- | |- | ||
| Castle Shikigami II: War of the Worlds || {{playable}} || ? || ? || Known in Japan as ''Shikigami no Shiro II'' | | Castle Shikigami II: War of the Worlds || {{playable}} || ? || ? || Known in Japan as ''Shikigami no Shiro II'' | ||
|- | |- | ||
| Castlevania: Curse of Darkness || {{playable}} || {{playable}} || {{available}} || Lots of graphics issues with stretched polygons appearing across the screen when the camera is near walls. In PCSX2 fix is no clamping for vu0/1 and cop2, but it won't help on PS4. | | Castlevania: Curse of Darkness || {{playable}} || {{playable}} || {{available}} || Lots of graphics issues with stretched polygons appearing across the screen when the camera is near walls. In PCSX2 fix is no clamping for vu0/1 and cop2, but it won't help on PS4. [https://www.psdevwiki.com/ps4/Talk:PS2_Classics_Emulator_Compatibility_List#Castlevania:_Curse_of_Darkness Fixed with lua config] | ||
|- | |- | ||
| Castlevania: Lament of Innocence || {{playable}} || {{playable}} || ? || Works perfectly with Jakv2. | | Castlevania: Lament of Innocence || {{playable}} || {{playable}} || ? || Works perfectly with Jakv2. | ||
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| Charlie and the Chocolate Factory || ? || {{playable}} || ? || No known issues | | Charlie and the Chocolate Factory || ? || {{playable}} || ? || No known issues | ||
|- | |- | ||
| Choaniki: Sei Naru Protein Densetsu || ? || ? || {{playable}} || High | | Choaniki: Sei Naru Protein Densetsu || ? || ? || {{playable}} || High Language Barrier. | ||
|- | |- | ||
| The Chronicles of Narnia: Prince Caspian || ? || {{playable}} || ? || No known issues | | The Chronicles of Narnia: Prince Caspian || ? || {{playable}} || ? || No known issues | ||
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| The Chronicles of Narnia: The Lion, The Witch and The Wardrobe || ? || {{playable}} || ? || No known issues | | The Chronicles of Narnia: The Lion, The Witch and The Wardrobe || ? || {{playable}} || ? || No known issues | ||
|- | |- | ||
| Champions: Return to Arms || ? || {{majorissues}} || ? || Working with Rouge V1 but has | | Champions: Return to Arms || ? || {{majorissues}} || ? || Working with Rouge V1 but has mayjor graphical glitches. Otherwise stable FPS | ||
|- | |- | ||
| Chulip || ? || {{playable}} || ? || No issues whatsoever. | | Chulip || ? || {{playable}} || ? || No issues whatsoever. | ||
|- | |- | ||
| Clock Tower 3 || {{minorissues}} || {{playable}} || ? || Does not work with JAK emulator | | Clock Tower 3 || {{minorissues}} || {{playable}} || ? || Does not work with JAK emulator. Works well with rogue emulator. Very minor graphic glitch on the bottom of the screen when Alyssa is on panic mode. | ||
|- | |- | ||
| Club Football 2005: Arsenal FC || {{majorissues}} || {{notavailable}} || {{notavailable}} || Tested with Jak V2, everything seems fine. However, it does playble for an one match. Cannot exit to the main menu after finishing a match, it will keep restarting the same match over & over again. | | Club Football 2005: Arsenal FC || {{majorissues}} || {{notavailable}} || {{notavailable}} || Tested with Jak V2, everything seems fine. However, it does playble for an one match. Cannot exit to the main menu after finishing a match, it will keep restarting the same match over & over again. | ||
|- | |- | ||
| Code of the Samurai || {{playable}} || ? || ? || No known issues. Used Jak v2 (Known in Japan as ''Shinsengumi Gunrou-den [新選組群狼伝]'') | | Code of the Samurai || {{playable}} || ? || ? || No known issues. Used Jak v2 (Known in Japan as ''Shinsengumi Gunrou-den [新選組群狼伝]'') | ||
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| Cold Fear || {{unplayable}} || {{minorissues}} || {{notavailable}} || SLES_53158 Crashes after ps2 logo<br>SLUS_21047 only error i found is less then minor your characters head loses its texture for a split second here and there, very much playable. | | Cold Fear || {{unplayable}} || {{minorissues}} || {{notavailable}} || SLES_53158 Crashes after ps2 logo<br>SLUS_21047 only error i found is less then minor your characters head loses its texture for a split second here and there, very much playable. | ||
|- | |- | ||
| Cold Winter || {{minorissues}} || {{minorissues}} || ? || Require config file to fix rendering, and physics, there are still some issues with steering, and FMV. Check [[ | | Cold Winter || {{minorissues}} || {{minorissues}} || ? || Require config file to fix rendering, and physics, there are still some issues with steering, and FMV. Check [[Talk:PS2 Classics Emulator Compatibility List#Cold Winter|Emulator Configuration]] for additional details. | ||
|- | |- | ||
| Colosseum: Road to Freedom || {{playable}} || ? || ? || No known issues. Use Rogue v1 emu. Known as ''Gladiator: Road to Freedom'' in Japan. | | Colosseum: Road to Freedom || {{playable}} || ? || ? || No known issues. Use Rogue v1 emu. Known as ''Gladiator: Road to Freedom'' in Japan. | ||
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| Contra: Shattered Soldier || {{playable}} || ? || ? || No issues noticed. Works perfectly with Jakv2 | | Contra: Shattered Soldier || {{playable}} || ? || ? || No issues noticed. Works perfectly with Jakv2 | ||
|- | |- | ||
| Coraline || {{playable}} || {{playable}} || ? || Game freezes on first scene. | | Coraline || {{playable}} || {{playable}} || ? || Game freezes on first scene. fixed by using AOFA emu | ||
|- | |- | ||
| Corvette || {{playable}} || {{playable}} || ? || | | Corvette || {{playable}} || {{playable}} || ? || | ||
|- | |- | ||
| Cowboy Bebop: Tsuioku no Serenade || ? || ? || {{playable}} || works with KOF98emu | | Cowboy Bebop: Tsuioku no Serenade || ? || ? || {{playable}} || works with KOF98emu | ||
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| Crash: Mind over Mutant || {{playable}} || {{minorissues}} || {{notavailable}} || Character models are flickering, bad/weird looking, and the map flickers sometimes. Else works fine. '''EDIT:''' Game now works perfectly. | | Crash: Mind over Mutant || {{playable}} || {{minorissues}} || {{notavailable}} || Character models are flickering, bad/weird looking, and the map flickers sometimes. Else works fine. '''EDIT:''' Game now works perfectly. | ||
|- | |- | ||
| Crash Bandicoot: The Wrath of Cortex || {{playable}} || {{ | | Crash Bandicoot: The Wrath of Cortex || {{playable}} || {{minorissues}} || {{unplayable}} || Some minor background graphics glitches | ||
|- | |- | ||
| Crash 'N' Burn || ? || {{unplayable}} || ? || Grey screen. Audio can be heard from publisher and developer cinematics. | | Crash 'N' Burn || ? || {{unplayable}} || ? || Grey screen. Audio can be heard from publisher and developer cinematics. | ||
|- | |- | ||
| Crash Nitro Kart || {{playable}} || {{playable}} || ? || Require config to boot. [[ | | Crash Nitro Kart || {{playable}} || {{playable}} || ? || Require config to boot. [[Talk:PS2_Classics_Emulator_Compatibility_List#Crash_Nitro_Kart|Emulator config]]. Emu used=JakX v2 | ||
|- | |- | ||
| Crash of the Titans || {{playable}} || {{minorissues}} || ? || Hesitant to list this as minor issues as the game itself looks and runs fantastically, however the main menu screen stalls periodically for a few seconds. PAL version works perfectly. | | Crash of the Titans || {{playable}} || {{minorissues}} || ? || Hesitant to list this as minor issues as the game itself looks and runs fantastically, however the main menu screen stalls periodically for a few seconds. PAL version works perfectly. | ||
|- | |- | ||
| Crash Twinsanity || {{playable}} || {{playable}} || | | Crash Twinsanity || {{playable}} || {{playable}} || ? || PAL: Minor distance LOD fade visual glitches. Occasionally, parts of Crash's model become semi transparent. US: Sometimes the game will crash when loading but very rarely, Crash is semi-transparent, has a tiny bit of slow down when there is too many boxes or Wumpa Fruit on screen and minor LOD fade visual glitches. Use this config [https://www.psdevwiki.com/ps4/Talk:PS2_Classics_Emulator_Compatibility_List#Crash_Twinsanity] | ||
|- | |- | ||
| Crash Tag Team Racing || {{minorissues}} || {{minorissues}} || ? || Game runs at incredibly slow framerate, use this [ | | Crash Tag Team Racing || {{minorissues}} || {{minorissues}} || ? || Game runs at incredibly slow framerate, use this config [https://www.psdevwiki.com/ps4/Talk:PS2_Classics_Emulator_Compatibility_List#Crash_Tag_Team_Racing] | ||
|- | |- | ||
| Crazy Taxi || {{ | | Crazy Taxi || {{available}} || {{playable}} || {{available}} || | ||
|- | |- | ||
| Crime Life: Gang Wars || {{playable}} || ? || ? || Works perfectly with Jakv2 emu. Uprender 2x2 works. | | Crime Life: Gang Wars || {{playable}} || ? || ? || Works perfectly with Jakv2 emu. Uprender 2x2 works. | ||
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| Crimson Sea 2 || ? || {{playable}} || ? || No issues noticed. | | Crimson Sea 2 || ? || {{playable}} || ? || No issues noticed. | ||
|- | |- | ||
| Crimson Tears || {{playable}} || {{playable}} || ? || No issues noticed. Use | | Crimson Tears || {{playable}} || {{playable}} || ? || No issues noticed. '''Use config for best presentation = www.psx-place.com/threads/research-ps2-emulator-configuration-on-ps4.16131/page-144#post-323327''' | ||
|- | |- | ||
| Critical Velocity || {{notavailable}} || {{notavailable}} || {{unplayable}} || FMVs are horribly rendered to the point that they look like clown vomit (epilepsy warning). Game then locks at a black screen as soon as it starts with sound effects still playing in the background. High | | Critical Velocity || {{notavailable}} || {{notavailable}} || {{unplayable}} || FMVs are horribly rendered to the point that they look like clown vomit (epilepsy warning). Game then locks at a black screen as soon as it starts with sound effects still playing in the background. High Language Barrier. With Jakv1 emu, the game crashed after the PS2 bios intro. | ||
|- | |- | ||
| Crouching Tiger, Hidden Dragon (Tiger and Dragon) || ? || {{playable}} || ? || | | Crouching Tiger, Hidden Dragon (Tiger and Dragon) || ? || {{playable}} || ? || | ||
|- | |- | ||
| Culdcept || ? || {{playable}} || ? || | | Culdcept || ? || {{playable}} || ? || | ||
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| Dance Dance Revolution Party Collection || {{notavailable}} || {{notavailable}} || {{unplayable}} || Black screen after PS2 BIOS | | Dance Dance Revolution Party Collection || {{notavailable}} || {{notavailable}} || {{unplayable}} || Black screen after PS2 BIOS | ||
|- | |- | ||
| Dance Dance Revolution SuperNOVA || ? || {{playable}} || | | Dance Dance Revolution SuperNOVA || ? || {{playable}} || ? || Works fine. | ||
|- | |- | ||
| Dance Dance Revolution SuperNOVA 2 || ? || {{playable}} || | | Dance Dance Revolution SuperNOVA 2 || ? || {{playable}} || ? || Works fine. | ||
|- | |- | ||
| Dance Dance Revolution X || ? || {{playable}} || ? || Works fine. Progressive output not tested. | | Dance Dance Revolution X || ? || {{playable}} || ? || Works fine. Progressive output not tested. | ||
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| Dark Chronicle (Dark Cloud 2) || {{official}} || {{official}} || ? || style="background-color:#90FF90;" | Homebrew creation also works fine, no issues. | | Dark Chronicle (Dark Cloud 2) || {{official}} || {{official}} || ? || style="background-color:#90FF90;" | Homebrew creation also works fine, no issues. | ||
|- | |- | ||
| Dark Summit || ? || {{playable}} || ? || Works fine with "Fahrenheit" emu used | | Dark Summit || ? || {{playable}} || ? || Works fine with "Fahrenheit" emu used | ||
|- | |- | ||
| Darkwatch || {{playable}} || {{playable}} || {{notavailable}} || Perfect. No issues. | | Darkwatch || {{playable}} || {{playable}} || {{notavailable}} || Perfect. No issues. | ||
|- | |- | ||
| Dave Mirra Freestyle BMX 2 || {{playable}} || {{playable}} || ? || | | Dave Mirra Freestyle BMX 2 || {{playable}} || {{playable}} || ? || | ||
|- | |- | ||
| Dawn of Mana || ? || {{playable}} || ? || Require config file [https://www.psx-place.com/threads/research-ps2-emulator-configuration-on-ps4.16131/page-67#post-283079 [1<nowiki>]</nowiki>] JakX emu used. | | Dawn of Mana || ? || {{playable}} || ? || Require config file [https://www.psx-place.com/threads/research-ps2-emulator-configuration-on-ps4.16131/page-67#post-283079 [1<nowiki>]</nowiki>] JakX emu used. | ||
|- | |- | ||
| Dead or Alive 2: Hardcore || ? || {{playable}} || {{playable}} || Require config file to fix black screen, new patch added full sound effects support. Check [[ | | Dead or Alive 2: Hardcore || ? || {{playable}} || {{playable}} || Require config file to fix black screen, new patch added full sound effects support. Check [[Talk:PS2 Classics Emulator Compatibility List#Dead or Alive 2: Hardcore|Emulator Configuration]] for additional details. | ||
|- | |- | ||
| Dead to Rights || {{playable}} || {{minorissues}} || {{unplayable}} || NTSC US - #fixes flickering textures from second mission. | | Dead to Rights || {{playable}} || {{minorissues}} || {{unplayable}} || NTSC US - #fixes flickering textures from second mission. | ||
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| Def Jam - Fight for NY || {{playable}} || {{playable}} || ? || Seems fine, no issues of note. SLES_52507 same as NTSC no issues | | Def Jam - Fight for NY || {{playable}} || {{playable}} || ? || Seems fine, no issues of note. SLES_52507 same as NTSC no issues | ||
|- | |- | ||
| Def Jam - Vendetta || {{playable}} || {{playable}} || | | Def Jam - Vendetta || {{playable}} || {{playable}} || ? || Some graphical issues with stages and character models fixed by adding --vu-xgkick-delay=0.58 as a config | ||
|- | |- | ||
| Delta Force Black Hawk Down || ? || {{majorissues}} || ? || Low fps in menu and game, visual glitches in game | | Delta Force Black Hawk Down || ? || {{majorissues}} || ? || Low fps in menu and game, visual glitches in game | ||
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| Destroy All Humans! 2 || {{official}} || {{official}} || {{notavailable}} || | | Destroy All Humans! 2 || {{official}} || {{official}} || {{notavailable}} || | ||
|- | |- | ||
| Destruction Derby Arenas || ? || {{playable}} || ? || '''Works great with | | Destruction Derby Arenas || ? || {{playable}} || ? || '''Works great with config = www.psx-place.com/threads/research-ps2-emulator-configuration-on-ps4.16131/page-138#post-321908. Emu used = ADK''' | ||
|- | |- | ||
| Deus Ex: The Conspiracy || {{minorissues}} || {{ | | Deus Ex: The Conspiracy || {{minorissues}} || {{minorissues}} || {{notavailable}} || Very minor graphical corruption involving lighting, visible as random flicker and pseudo-transparent square box around firearms, because used '''edgesmooth''' upscale in '''PS2-FPKG_v0.6'''. | ||
''Edited:'' | ''Edited:'' broblems disappears if you set '''Upscale''' value on '''none''' or '''gpu''' in '''PS2-FPKG_v0.6'''.<br> | ||
If you want '''Force 60hz PAL mode''' in the game and '''force bilinear filtering''', write in the config: | If you want '''Force 60hz PAL mode''' in the game and '''force bilinear filtering''', write in the config: | ||
--gs-force-bilinear=1 | --gs-force-bilinear=1 | ||
--force-pal-60hz=1 | --force-pal-60hz=1 | ||
May be useful for other games too =) | |||
|- | |- | ||
| Devil Kings || {{playable}} || ? || ? || | | Devil Kings || {{playable}} || ? || ? || | ||
|- | |- | ||
| Devil May Cry || {{available}} || {{ | | Devil May Cry || {{available}} || {{unplayable}} || {{unplayable}} || When you start the game in new game appears black screen (NTSC U/C and NTSC J versions). PS4 version available. | ||
|- | |- | ||
| Devil May Cry 2 || ? || {{playable}} || ? || Graphical glitches, character faces keep disappearing. War of the monsters v1 emu fixes this issue | | Devil May Cry 2 || ? || {{playable}} || ? || Graphical glitches, character faces keep disappearing. War of the monsters v1 emu fixes this issue | ||
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| Devil May Cry 3: (Dante's Awakening) [Special Edition] || {{minorissues}} || {{playable}} || ? || version pal with flickering. There is a black bar at the bottom of the screen - doesn't affect gameplay at all. | | Devil May Cry 3: (Dante's Awakening) [Special Edition] || {{minorissues}} || {{playable}} || ? || version pal with flickering. There is a black bar at the bottom of the screen - doesn't affect gameplay at all. | ||
|- | |- | ||
| Di Gi Charat Fantasy Excellent (Di Gi Charat Fantasy Nyo) || {{notavailable}} || {{notavailable}} || {{playable}} || High | | Di Gi Charat Fantasy Excellent (Di Gi Charat Fantasy Nyo) || {{notavailable}} || {{notavailable}} || {{playable}} || High Language Barrier. Tries to check the memory card. | ||
|- | |- | ||
| Digimon Rumble Arena 2 || {{playable}} || {{playable}} || {{playable}} || Use --fpu-no-clamping=1 to fix menu screen. <br>Known in Japan as ''Digimon Battle Chronicle (デジモンバトルクロニクル)'' | | Digimon Rumble Arena 2 || {{playable}} || {{playable}} || {{playable}} || Use --fpu-no-clamping=1 to fix menu screen. <br>Known in Japan as ''Digimon Battle Chronicle (デジモンバトルクロニクル)'' | ||
|- | |- | ||
| Digimon World 4 || {{playable}} || {{playable}} || ? || both versions stuck after ps2 logo, This [ | | Digimon World 4 || {{playable}} || {{playable}} || ? || both versions stuck after ps2 logo, This Config Fixes the issue [https://www.psdevwiki.com/ps4/Talk:PS2_Classics_Emulator_Compatibility_List#Digimon_World_4] | ||
|- | |- | ||
| Digimon World Data Squad || ? || {{playable}} || ? || | | Digimon World Data Squad || ? || {{playable}} || ? || | ||
|- | |- | ||
| Dirge of Cerberus: Final Fantasy VII || {{minorissues}} || {{minorissues}} || ? || It | | Dirge of Cerberus: Final Fantasy VII || {{minorissues}} || {{minorissues}} || ? || It has sometimes little framedrops, but playable. NTSC-U does not work with Jakv2 emulator, black screen after BIOS. | ||
|- | |- | ||
| Disaster Report (SOS: The Final Escape) || {{playable}} || {{playable}} || {{playable}} || No major issues noticed, game *seems* a little blurry though that could be intentional. South Korea Ver(NTSC-J)(Kor name ='절체절명도시') = playable [Known in Japan as: ''絶体絶命都市 (Zettai Zetsumei Toshi)''] | | Disaster Report (SOS: The Final Escape) || {{playable}} || {{playable}} || {{playable}} || No major issues noticed, game *seems* a little blurry though that could be intentional. South Korea Ver(NTSC-J)(Kor name ='절체절명도시') = playable [Known in Japan as: ''絶体絶命都市 (Zettai Zetsumei Toshi)''] | ||
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| Disgaea: Hour of Darkness || ? || {{playable}} || ? || No issues noticed. | | Disgaea: Hour of Darkness || ? || {{playable}} || ? || No issues noticed. | ||
|- | |- | ||
| Disgaea 2: Cursed Memories || ? || {{playable}} || ? || Use: [[ | | Disgaea 2: Cursed Memories || ? || {{playable}} || ? || Use: [[Talk:PS2 Classics Emulator Compatibility List#Disgaea 2: Cursed Memories|Emulator Configuration]] in order to avoid graphic issues caused by upscaler. | ||
|- | |- | ||
| Disney's Chicken Little || ? || {{playable}} || ? || No known issues. | | Disney's Chicken Little || ? || {{playable}} || ? || No known issues. | ||
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| Disney's Piglet's Big Game || {{majorissues}} || {{playable}} || ? || JAKv2 with config fixes missing textures, vertices, and characters | | Disney's Piglet's Big Game || {{majorissues}} || {{playable}} || ? || JAKv2 with config fixes missing textures, vertices, and characters | ||
|- | |- | ||
| Disney's PK - Out of the Shadows|| {{unplayable}} || {{playable}} || {{notavailable}} || | |Disney's PK - Out of the Shadows|| {{unplayable}} || {{playable}} || {{notavailable}} || [https://www.psdevwiki.com/ps4/Talk:PS2_Classics_Emulator_Compatibility_List#Disney.27s_PK_-_Out_of_the_Shadows Fixed with lua] | ||
|- | |- | ||
| Disney's Stitch: Experiment 626 || {{playable}} || ? || ? || | | Disney's Stitch: Experiment 626 || {{playable}} || ? || ? || | ||
|- | |- | ||
| Disney's Tarzan: Freeride (Disney's Tarzan: Untamed) || {{majorissues}} || {{minorissues}} || {{unplayable}} || Low frame rate. <span style="color:white; background:#FF1000>NTSC-J version runs fine but ingame skips completely heavily with KOF98 Emulator.</span> '''Update: Use | | Disney's Tarzan: Freeride (Disney's Tarzan: Untamed) || {{majorissues}} || {{minorissues}} || {{unplayable}} || Low frame rate. <span style="color:white; background:#FF1000>NTSC-J version runs fine but ingame skips completely heavily with KOF98 Emulator.</span> '''Update: Use config for NTSC-U ver = www.psx-place.com/threads/research-ps2-emulator-configuration-on-ps4.16131/page-176#post-340829''' | ||
|- | |- | ||
| Disney's The Haunted Mansion || ? || {{playable}} || ? || | | Disney's The Haunted Mansion || ? || {{playable}} || ? || | ||
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| Disney/Pixar Toy Story 3 || {{playable}} || ? || ? || | | Disney/Pixar Toy Story 3 || {{playable}} || ? || ? || | ||
|- | |- | ||
| Disney/Pixar The Incredibles || ? || {{playable}} || ? || | | Disney/Pixar The Incredibles || ? || {{playable}} || ? || | ||
|- | |- | ||
| DoDonPachi DaiOuJou || {{notavailable}} || {{notavailable}} || {{playable}} || No issues aside from framerate due to objects on screen (this happens on original hardware as well).<br>Also known as ''"Angry Leader Bee: Blissful Death" (怒首領蜂 大往生)'' | | DoDonPachi DaiOuJou || {{notavailable}} || {{notavailable}} || {{playable}} || No issues aside from framerate due to objects on screen (this happens on original hardware as well).<br>Also known as ''"Angry Leader Bee: Blissful Death" (怒首領蜂 大往生)'' | ||
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| Dragon Ball Z: Budokai 2 || ? || {{playable}} || ? || No issues with Jak emu ''(known in Japan as Dragon Ball Z 2 [ドラゴンボールZ2])'' | | Dragon Ball Z: Budokai 2 || ? || {{playable}} || ? || No issues with Jak emu ''(known in Japan as Dragon Ball Z 2 [ドラゴンボールZ2])'' | ||
|- | |- | ||
| Dragon Ball Z: Budokai 3 (Collector's Edition) || | | Dragon Ball Z: Budokai 3 (Collector's Edition) || {{majorissues}} || {{majorissues}} || {{majorissues}} || Game freeze randomly during combat. | ||
|- | |- | ||
| Dragon Ball Z: Budokai Tenkaichi || {{unplayable}} || {{unplayable}} || ? || Same issues as Infinite World; random hard locks during combat. | | Dragon Ball Z: Budokai Tenkaichi || {{unplayable}} || {{unplayable}} || ? || Same issues as Infinite World; random hard locks during combat. Will test on different emulators. | ||
|- | |- | ||
| Dragon Ball Z: Budokai Tenkaichi 2 || {{minorissues}} || {{playable}} || ? || PAL Version had minor graphical glitches, it doesn't display correct life bar, ki charge, attack charge and companion charge. (known in Japan as ''Dragon Ball Z: Sparking! NEO [ドラゴンボールZ Sparking! NEO]'') Fix for UI glitches [[ | | Dragon Ball Z: Budokai Tenkaichi 2 || {{minorissues}} || {{playable}} || ? || PAL Version had minor graphical glitches, it doesn't display correct life bar, ki charge, attack charge and companion charge. (known in Japan as ''Dragon Ball Z: Sparking! NEO [ドラゴンボールZ Sparking! NEO]'') Fix for UI glitches [[Talk:PS2_Classics_Emulator_Compatibility_List#Dragon_Ball_Z:_Budokai_Tenkaichi_2|Emulator Configuration]] | ||
|- | |- | ||
| Dragon Ball Z: Budokai Tenkaichi 3 || {{playable}} || {{playable}} || {{playable}} || Known in Japan as ''Dragon Ball Z: Sparking! Meteor (ドラゴンボールZ Sparking! METEOR)'' Fix for UI glitches [ | | Dragon Ball Z: Budokai Tenkaichi 3 || {{playable}} || {{playable}} || {{playable}} || Known in Japan as ''Dragon Ball Z: Sparking! Meteor (ドラゴンボールZ Sparking! METEOR)'' Fix for UI glitches[https://www.psdevwiki.com/ps4/Talk:PS2_Classics_Emulator_Compatibility_List#Dragon_Ball_Z:_Budokai_Tenkaichi_3] | ||
|- | |- | ||
| Dragon Ball Z: Infinite World || | | Dragon Ball Z: Infinite World || {{majorissues}} || {{majorissues}} || {{majorissues}} || Tested with Jak v2 emulator, still random freezes like budokai 3, it seems like if u only play the map " Hyperbolic Time Chamber " u dont get any freeze, so I think it has something to do with the maps, because u cant get kicked out of this map like in others. | ||
|- | |- | ||
| Dragon Ball Z: Sagas || {{notavailable}} || {{playable}} || ? || No issues noticed. | | Dragon Ball Z: Sagas || {{notavailable}} || {{playable}} || ? || No issues noticed. | ||
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| Dragon Blaze || {{playable}} || ? || ? || No issues detected. | | Dragon Blaze || {{playable}} || ? || ? || No issues detected. | ||
|- | |- | ||
| Dragon Quest V: Tenkuu no Hanayome || {{notavailable}} || {{notavailable}} || {{ | | Dragon Quest V: Tenkuu no Hanayome || {{notavailable}} || {{notavailable}} || {{majorissues}} || Gets stuck in Faerie land unable to proceed. | ||
|- | |- | ||
| Dragon Quest VIII: Journey of the Cursed King || {{minorissues}} || {{minorissues}} || ? || Fix for shadow bug [[ | | Dragon Quest VIII: Journey of the Cursed King || {{minorissues}} || {{minorissues}} || ? || Fix for shadow bug [[Talk:PS2 Classics Emulator Compatibility List#Dragon Quest VIII: Journey of the Cursed King|Emulator Configuration]]. Game still needs fixes for minor graphics issues. Has FPS drops in battles against some kinds of monsters later in the game. | ||
|- | |- | ||
| Dragons Lair 3D: Special Edition || {{playable}} || {{notavailable}} || {{notavailable}} || | | Dragons Lair 3D: Special Edition || {{playable}} || {{notavailable}} || {{notavailable}} || | ||
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| DreamWorks Kung Fu Panda || ? || {{minorissues}} || ? ||Some graphical glitches. | | DreamWorks Kung Fu Panda || ? || {{minorissues}} || ? ||Some graphical glitches. | ||
|- | |- | ||
| DreamWorks Madagascar || {{minorissues}} || ? || | | DreamWorks Madagascar || {{minorissues}} || ? || ? ||Some graphical glitches. [https://www.psdevwiki.com/ps4/Talk:PS2_Classics_Emulator_Compatibility_List#DreamWorks_Madagascar Try this untested config]. | ||
|- | |- | ||
| DreamWorks Madagascar: Escape 2 Africa (Madagascar: Escape 2 Africa) || {{minorissues}} || ? || ? || Some graphical glitches. | | DreamWorks Madagascar: Escape 2 Africa (Madagascar: Escape 2 Africa) || {{minorissues}} || ? || ? || Some graphical glitches. | ||
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| DreamWorks Shrek SuperSlam || {{minorissues}} || ? || ? ||Some graphical glitches. | | DreamWorks Shrek SuperSlam || {{minorissues}} || ? || ? ||Some graphical glitches. | ||
|- | |- | ||
| DreamWorks Shrek the Third || ? || {{playable}} || ? || | | DreamWorks Shrek the Third || ? || {{playable}} || ? || use Config [https://www.psdevwiki.com/ps4/Talk:PS2_Classics_Emulator_Compatibility_List#Dreamworks:_Shrek_the_third] | ||
|- | |- | ||
| Drive to Survive (Mashed: Fully Loaded) || ? || {{playable}} || ? || Included in Japan by the ''Simple 2000 Series Vol. 28: Bousou! Kenka Grand Prix, Drive to Survive'' | | Drive to Survive (Mashed: Fully Loaded) || ? || {{playable}} || ? || Included in Japan by the ''Simple 2000 Series Vol. 28: Bousou! Kenka Grand Prix, Drive to Survive'' | ||
|- | |- | ||
| | | Driv3r (Driver 3) || {{majorissues}} || {{majorissues}} || {{unplayable}} || Game menu runs fine; Major lag/frame drops once in actual gameplay and whitewashed coloring. <span style="color:black; background:#FFAA00>This game does not seem to reset after you complete the final Mission.</span> <span style="color:white; background:#FF1000>NTSC-J version still loads perfect but Atari logo, and loading screen skips very heavily, and has glitches than US and PAL versions. GTA 3 v1 Emulator stops to the Atari logo due to few beggining.</span> | ||
|- | |- | ||
| Driver - Parallel Lines (AKA. Driver 4 - Parallel Lines in Japan by UbiSoft) || {{majorissues}} || {{majorissues}} || {{unplayable}} || Same as Driver 3 with Jak emulator, however no graphical glitches observed as such. <span style="color:white; background:#FF1000;>Rogue emulator throws unhandled pagefault error and Japanese version crashes on Jak and Rogue emulator as well.</span> | | Driver - Parallel Lines (AKA. Driver 4 - Parallel Lines in Japan by UbiSoft) || {{majorissues}} || {{majorissues}} || {{unplayable}} || Same as Driver 3 with Jak emulator, however no graphical glitches observed as such. <span style="color:white; background:#FF1000;>Rogue emulator throws unhandled pagefault error and Japanese version crashes on Jak and Rogue emulator as well.</span> | ||
|- | |- | ||
| Dual Hearts || ? || {{playable}} || ? || Works perfectly with emu GTA 3 v1 | | Dual Hearts || ? || {{playable}} || ? || Works perfectly with emu GTA 3 v1 | ||
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| Dukes of Hazzard (The): Return of the General Lee || ? || {{unplayable}} || ? || Main menu and gameplay does not render and runs at about one frame per second | | Dukes of Hazzard (The): Return of the General Lee || ? || {{unplayable}} || ? || Main menu and gameplay does not render and runs at about one frame per second | ||
|- | |- | ||
| Dynasty Tactics 2 || ? || {{unplayable}} || ? || Cannot progress through the chain tactics portion of the tutorial, menu option to chain does not appear. | |||
| Dynasty Tactics 2 || ? || {{unplayable}} || ? || Cannot progress through the chain tactics portion of the tutorial, menu option to chain does not appear. | |||
|- | |- | ||
| Dynasty Warriors | | Dynasty Warriors 3 || {{playable}} || ? || ? || Shin Sangokumusou 2 in Japan - [https://en.wikipedia.org/wiki/Dynasty_Warriors_3 Info] | ||
|- | |- | ||
| Dynasty warriors 3 Extreme legends || {{playable}} || ? || ? || runs perfect with jakv2 | |||
| Dynasty warriors 3 Extreme legends || {{playable}} || | |||
|- | |- | ||
| Dynasty warriors 4 || {{minorissues}} || ? || ? || flickering | | Dynasty warriors 4 || {{minorissues}} || ? || ? || flickering | ||
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| Dynasty warriors 5 Extreme legends || {{minorissues}} || {{minorissues}} || ? || flickering on menu screen only | | Dynasty warriors 5 Extreme legends || {{minorissues}} || {{minorissues}} || ? || flickering on menu screen only | ||
|- | |- | ||
| Dynasty warriors 5 Empires || {{ | | Dynasty warriors 5 Empires || {{minorissues}} || {{minorissues}} || ? || Constant flickering in battle, without GFC Enchancement Enabled, and Screen Freezes instantly upon combat with GFX Enhancements (Render upscaling/smoothing), Game Works Using Kof2000 Emu but the flickering is yet to be resolved | ||
|- | |- | ||
| Dynasty warriors 6 || ? || {{minorissues}} || ? || flickering | | Dynasty warriors 6 || ? || {{minorissues}} || ? || flickering | ||
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| E.O.E: Eve of Extinction || ? || {{playable}} || ? || No problems with Jakv2. | | E.O.E: Eve of Extinction || ? || {{playable}} || ? || No problems with Jakv2. | ||
|- | |- | ||
| ESPN-NBA2K5 || ? || {{unplayable}} || ? || | | ESPN-NBA2K5 || ? || {{unplayable}} || ? || crashes error CE-34878-0. | ||
|- | |- | ||
| Ecco the Dolphin: Defender of the Future || {{playable}} || {{playable}} || ? || Graphical issues solved with bully emu | | Ecco the Dolphin: Defender of the Future || {{playable}} || {{playable}} || ? || Graphical issues solved with bully emu | ||
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|- | |- | ||
| Endgame || ? || {{playable}} || ? || No issues noticed. | | Endgame || ? || {{playable}} || ? || No issues noticed. | ||
|- | |- | ||
| Enter the Matrix || {{playable}} || {{playable}} || ? || No issues noticed. Jak v2 used. Don't use uprender. 2x2 otherwise it causes crashes. '''UPDATE: Use War of the monsters v1 emu to get the game to uprender 2x2 without crashing.''' | | Enter the Matrix || {{playable}} || {{playable}} || ? || No issues noticed. Jak v2 used. Don't use uprender. 2x2 otherwise it causes crashes. '''UPDATE: Use War of the monsters v1 emu to get the game to uprender 2x2 without crashing.''' | ||
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| Enthusia: Professional Racing || {{minorissues}} || {{playable}} || ? || No issues noticed. PAL version screen constantly bouncing up and down on menu and during gameplay. Gameplay itself is fine so putting as minor issue. Might be tolerable to some. | | Enthusia: Professional Racing || {{minorissues}} || {{playable}} || ? || No issues noticed. PAL version screen constantly bouncing up and down on menu and during gameplay. Gameplay itself is fine so putting as minor issue. Might be tolerable to some. | ||
|- | |- | ||
| Ephemeral Fantasia || ? || {{ | | Ephemeral Fantasia || ? || {{majorissues}} || ? || Player character's body is massively corrupted and missing polygons/textures. Tried on Jak and Rogue. | ||
|- | |- | ||
| Eragon || ? || {{playable}} || ? || Use | | Eragon || ? || {{playable}} || ? || Use config = '''www.psx-place.com/threads/research-ps2-emulator-configuration-on-ps4.16131/page-154#post-331271''' | ||
|- | |- | ||
| Espgaluda || ? || ? || {{playable}} || | | Espgaluda || ? || ? || {{playable}} || | ||
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| Eternal Ring || ? || {{official}} || ? || | | Eternal Ring || ? || {{official}} || ? || | ||
|- | |- | ||
| Eternal Poison || ? || {{playable}} || ? || | | Eternal Poison || ? || {{playable}} || ? || To boot past PS2 logo, and fix severe graphical issues, use config file. [[Talk:PS2_Classics_Emulator_Compatibility_List#Eternal_Poison|[1]]] | ||
|- | |- | ||
| Evangelion: Jo || {{notavailable}} || {{notavailable}} || {{playable}} || | | Evangelion: Jo || {{notavailable}} || {{notavailable}} || {{playable}} || Working great, No known issues. High Language Barrier. | ||
|- | |- | ||
| Everblue 2 || {{playable}} || {{playable}} || ? || | | Everblue 2 || {{playable}} || {{playable}} || ? || To fix geometry/terrain pop-in at edges of screen, use config file [[Talk:PS2_Classics_Emulator_Compatibility_List#Everblue_2|[1]]]. Note: SLES config work also for SLUS version of game. | ||
|- | |- | ||
| Evergrace || ? || {{playable}} || ? || No known issues | | Evergrace || ? || {{playable}} || ? || No known issues | ||
|- | |- | ||
| Everybody's Tennis (Hot Shots Tennis) || {{official}} || {{official}} || ? || Known in Japan as ''Minna no Tennis (みんなのテニス)'' Check [[ | | Everybody's Tennis (Hot Shots Tennis) || {{official}} || {{official}} || ? || Known in Japan as ''Minna no Tennis (みんなのテニス)'' Check [[Talk:PS2 Classics Emulator Compatibility List#Everybody's Tennis/Hot Shots Tennis|Emulator Configuration]] for additional details. | ||
|- | |- | ||
| Evil Dead: A Fistful of Boomstick || {{playable}} || {{playable}} || ? || Working great, no issues. Jak v2 emu used. | | Evil Dead: A Fistful of Boomstick || {{playable}} || {{playable}} || ? || Working great, no issues. Jak v2 emu used. | ||
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| Extermination || {{playable}} || {{minorissues}} || ? || Some Frame Drops in NTSC version | | Extermination || {{playable}} || {{minorissues}} || ? || Some Frame Drops in NTSC version | ||
|- | |- | ||
| Ex Zeus || {{playable}} || ? || ? | | Ex Zeus || {{playable}} || ? || ? | | ||
|- | |- | ||
| Extreme-G 3 || {{available}} || {{available}} || {{notavailable}} | | Extreme-G 3 || {{available}} || {{available}} || {{notavailable}} | | ||
|- | |- | ||
| Eye Toy Play || {{unplayable}} || {{unplayable}} || {{unplayable}} || The eye toy camera doesnt connect due to no USB support/passthrough. On a side note, there was no issues otherwise. The game boots with jakv2 emulator. | | Eye Toy Play || {{unplayable}} || {{unplayable}} || {{unplayable}} || The eye toy camera doesnt connect due to no USB support/passthrough. On a side note, there was no issues otherwise. The game boots with jakv2 emulator. | ||
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| Fallout - Brotherhood of Steel || {{playable}} || {{playable}} || ? || config @psx-place | | Fallout - Brotherhood of Steel || {{playable}} || {{playable}} || ? || config @psx-place | ||
|- | |- | ||
| The Fairly OddParents - Breakin' da Rules || ? || {{ | | The Fairly OddParents - Breakin' da Rules || ? || {{unplayable}} || ? || Game doesn't boot after PS2 logo. | ||
|- | |- | ||
| Fantastic 4 (Fantastic Four) || ? || {{playable}} || ? || | | Fantastic 4 (Fantastic Four) || ? || {{playable}} || ? || | ||
|- | |- | ||
| Fantastic Four: Rise of the Silver Surfer || ? || {{playable}} || ? || JakV2 gives a black screen after the first cutscene. Really bad slowdown, graphics appear to render perfectly. Requires RogueV1. '''UPDATE: NTSC | | Fantastic Four: Rise of the Silver Surfer || ? || {{playable}} || ? || JakV2 gives a black screen after the first cutscene. Really bad slowdown, graphics appear to render perfectly. Requires RogueV1. '''UPDATE: NTSC Config = www.psx-place.com/threads/research-ps2-emulator-configuration-on-ps4.16131/page-155#post-331525''' | ||
|- | |- | ||
| FantaVision || {{official}} || {{official}} || ? || | | FantaVision || {{official}} || {{official}} || ? || | ||
|- | |- | ||
| Fast and The Furious, The || ? || {{ | | Fast and The Furious, The || ? || {{unplayable}} || ? || Throw unhandled PF at GS thread while loading race. | ||
|- | |- | ||
| FATAL FURY BATTLE ARCHIVES VOL. 1 || {{playable}} || {{playable}} || ? || No issues. | | FATAL FURY BATTLE ARCHIVES VOL. 1 || {{playable}} || {{playable}} || ? || No issues. | ||
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| FIFA 10 <br><small>''FIFA Soccer 10''</small> || {{available}} || {{available}} || {{available}} || | | FIFA 10 <br><small>''FIFA Soccer 10''</small> || {{available}} || {{available}} || {{available}} || | ||
|- | |- | ||
| FIFA 11 <br><small>''FIFA Soccer 11''</small> || {{ | | FIFA 11 <br><small>''FIFA Soccer 11''</small> || {{available}} || {{available}} || {{available}} || | ||
|- | |- | ||
| FIFA 12 || {{ | | FIFA 12 || {{available}} || {{available}} || {{notavailable}} || | ||
|- | |- | ||
| FIFA 13 || {{available}} || {{available}} || {{available}} || | | FIFA 13 || {{available}} || {{available}} || {{available}} || | ||
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| FIFA Street 2 || {{minorissues}} || {{minorissues}} || ? || Very minor graphical corruption on stage preview during "select stage", inconsequential really, Will probably never be fixed on the ps4 as it needs PCSX2's GIFFIFOHack. | | FIFA Street 2 || {{minorissues}} || {{minorissues}} || ? || Very minor graphical corruption on stage preview during "select stage", inconsequential really, Will probably never be fixed on the ps4 as it needs PCSX2's GIFFIFOHack. | ||
|- | |- | ||
| Fight Club || ? || {{minorissues}} || ? || Absurd graphic patterns (severe graphical glitches) observed throughout, which makes the game unplayable. Tested with Jak and Rogue emulators. | | Fight Club || ? || {{minorissues}} || ? || Absurd graphic patterns (severe graphical glitches) observed throughout, which makes the game unplayable. Tested with Jak and Rogue emulators. '''UPDATE: Playable with this config = www.psdevwiki.com/ps4/Talk:PS2_Classics_Emulator_Compatibility_List#Fight_Club''' | ||
|- | |- | ||
| Fighter Maker 2 || {{notavailable}} || {{playable}} || {{playable}} || Works with no issues with Jak emu. <span style="color:white; background:#FF1000>Game immediately crashes on boot-up with Rogue emu.</span> | | Fighter Maker 2 || {{notavailable}} || {{playable}} || {{playable}} || Works with no issues with Jak emu. <span style="color:white; background:#FF1000>Game immediately crashes on boot-up with Rogue emu.</span> | ||
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| Final Fantasy X-2 || {{available}} || {{playable}} || {{available}} || No issues noticed (NTSC U/C version). | | Final Fantasy X-2 || {{available}} || {{playable}} || {{available}} || No issues noticed (NTSC U/C version). | ||
|- | |- | ||
| Final Fight: Streetwise || {{minorissues}} || {{minorissues}} || ? || | | Final Fight: Streetwise || {{minorissues}} || {{minorissues}} || ? || '''PAL config = www.psx-place.com/threads/research-ps2-emulator-configuration-on-ps4.16131/page-164#post-335302. NTSC config = www.psx-place.com/threads/research-ps2-emulator-configuration-on-ps4.16131/page-172#post-337675''' | ||
|- | |- | ||
| Fire Pro Wrestling Returns || ? || {{playable}} || ? || | | Fire Pro Wrestling Returns || ? || {{playable}} || ? || | ||
|- | |- | ||
| Fireblade || {{minorissues}} || ? || ? || Terrain rendering has significant glitches | | Fireblade || {{minorissues}} || ? || ? || Terrain rendering has significant glitches | ||
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| Fisherman's Challenge || ? || {{unplayable}} || ? || Graphic issues make game unplayable | | Fisherman's Challenge || ? || {{unplayable}} || ? || Graphic issues make game unplayable | ||
|- | |- | ||
| Flame of Recca: Final Burning (Rekka no Honō: FINAL BURNING)<br><small>Anime Battle Rekka no Honō: FINAL BURNING (アニメバトル 烈火の炎 FINAL BURNING)</small> || {{notavailable}} || {{notavailable}} || {{minorissues}} || Il gioco funziona perfettamente. La musica non viene riprodotta. Ho provato tutte le configurazioni. Nella versione GBA di "Rekka no Honoo - THE GAME" Con l'emulatore GBA (mGBA), sì, offre una velocità migliore e un audio molto buono e funziona per me su una console | | Flame of Recca: Final Burning (Rekka no Honō: FINAL BURNING)<br><small>Anime Battle Rekka no Honō: FINAL BURNING (アニメバトル 烈火の炎 FINAL BURNING)</small> || {{notavailable}} || {{notavailable}} || {{minorissues}} || Il gioco funziona perfettamente. La musica non viene riprodotta. Ho provato tutte le configurazioni. Nella versione GBA di "Rekka no Honoo - THE GAME" Con l'emulatore GBA (mGBA), sì, offre una velocità migliore e un audio molto buono e funziona per me su una console Old2DS. | ||
|- | |- | ||
| FlatOut || {{playable}} || {{playable}} || ? || Config Available | | FlatOut || {{playable}} || {{playable}} || ? || Config Available | ||
|- | |- | ||
| FlatOut 2 || {{playable}} || {{playable}} || ? || | | FlatOut 2|| {{playable}} || {{playable}} || ? || [https://www.psdevwiki.com/ps4/Talk:PS2_Classics_Emulator_Compatibility_List#Flatout_2 config available here] | ||
|- | |- | ||
| The Flintstones: Bedrock Racing || {{playable}} || ? || ? || | | The Flintstones: Bedrock Racing || {{playable}} || ? || ? || | ||
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| Ford Racing 3 || ? || {{minorissues}} || ? || Strange small texture glitches pertaining to shadows from vehicles whenever the camera is in close proximity. Also a thin white line about 5 feet in front of player vehicle wraps around the entire terrain. No framerate or other texture issues. | | Ford Racing 3 || ? || {{minorissues}} || ? || Strange small texture glitches pertaining to shadows from vehicles whenever the camera is in close proximity. Also a thin white line about 5 feet in front of player vehicle wraps around the entire terrain. No framerate or other texture issues. | ||
|- | |- | ||
| Ford Street Racing (Ford Bold Moves Street Racing) || | | Ford Street Racing (Ford Bold Moves Street Racing) || ? || {{majorissues}} || ? || low framrate | ||
|- | |- | ||
| Forever Kingdom: Evergrace 2 || ? || {{playable}} || ? || No issues noticed. | | Forever Kingdom: Evergrace 2 || ? || {{playable}} || ? || No issues noticed. | ||
|- | |- | ||
| Forgotten Realms: Demon Stone || {{minorissues}} || {{playable}} || ? || | | Forgotten Realms: Demon Stone || {{minorissues}} || {{playable}} || ? || '''PAL ver config = www.psx-place.com/threads/research-ps2-emulator-configuration-on-ps4.16131/page-154#post-331316. But might be better to use NTSC config = www.psx-place.com/threads/research-ps2-emulator-configuration-on-ps4.16131/page-154#post-331281''' | ||
|- | |- | ||
| Formula One 04 || {{available}} || {{notavailable}} || {{available}} || | | Formula One 04 || {{available}} || {{notavailable}} || {{available}} || | ||
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| Freedom Fighters || {{unplayable}} || {{playable}} || ? || SLES_51467 Crashes after PS2 logo.<br>SLUS_20658 Works with no issues. | | Freedom Fighters || {{unplayable}} || {{playable}} || ? || SLES_51467 Crashes after PS2 logo.<br>SLUS_20658 Works with no issues. | ||
|- | |- | ||
| Freekstyle || ? || {{playable}} || ? || Playable with ADK Damashii | | Freekstyle || ? || {{playable}} || ? || Playable with ADK Damashii Emulator | ||
|- | |- | ||
| Frequency || ? || {{playable}} || ? || | | Frequency || ? || {{playable}} || ? || | ||
|- | |- | ||
| Frogger: Ancient Shadows || ? || {{playable}} || ? || Custom config fixes model glitchs. Check [[ | | Frogger: Ancient Shadows || ? || {{playable}} || ? || Custom config fixes model glitchs. <br>Check [[Talk:PS2 Classics Emulator Compatibility List#Frogger:_Ancient_Shadow|Emulator Configuration]] for additional details. | ||
|- | |- | ||
| Frogger: The Great Quest || ? || {{playable}} || ? || | | Frogger: The Great Quest || ? || {{playable}} || ? || | ||
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| G1 Jockey 3 || ? || {{playable}} || ? || | | G1 Jockey 3 || ? || {{playable}} || ? || | ||
|- | |- | ||
| Gadget Racers || {{playable}} || {{ | | Gadget Racers || {{playable}} || {{unplayable}} || ? || SLUS-20225 doesn't boot on Jakv2, page faults after intro video on Roguev1, The issue is TLB Miss, the patch is available in the pcsx2's gameindex.yaml | ||
|- | |- | ||
| Galactic Wrestling featuring Ultimate Muscle - The Kinnikuman Legacy || ? || {{playable}} || ? || Custom Config required to fix missing characters & textures. Check | | Galactic Wrestling featuring Ultimate Muscle - The Kinnikuman Legacy || ? || {{playable}} || ? || Custom Config required to fix missing characters & textures. Check Emulator Configuration for additional details. | ||
|- | |- | ||
| Galerians: Ash || | | Galerians: Ash || ? || {{majorissues}} || ? || Major graphical issues, screen keeps flashing, missing special effects, missing cutscene videos, missing examination results (grey screen on many screens) | ||
|- | |- | ||
| Garfield: Lasagna World Tour || ? || {{playable}} || ? || | | Garfield: Lasagna World Tour || ? || {{playable}} || ? || | ||
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| G-Force || {{playable}} || {{playable}} || ? || | | G-Force || {{playable}} || {{playable}} || ? || | ||
|- | |- | ||
| Genji: Dawn of the Samurai || {{playable}} || {{unplayable}} || ? || PAL Version works perfectly with the GTA3 v1 emu, NTSC version gets stuck with a black screen. | | Genji: Dawn of the Samurai || {{playable}} || {{unplayable}} || ? || PAL Version works perfectly with the GTA3 v1 emu, NTSC version gets stuck with a black screen. most likely DMA sync issues. | ||
|- | |- | ||
| The Getaway || {{playable}} || {{ | | The Getaway || {{playable}} || {{minorissues}} || {{available}} || Game is fully working now , fixed lag during cutscenes; see here for more details [[Talk:PS2 Classics Emulator Compatibility List#The Getaway|Emulator Configuration]] | ||
|- | |- | ||
| The Getaway: Black Monday || {{playable}} || {{playable}} || {{available}} || | | The Getaway: Black Monday || {{playable}} || {{playable}} || {{available}} ||Fix for crash in the Chapter 5 (PAL version) Check [[Talk:PS2 Classics Emulator Compatibility List#The Getaway: Black Monday|Emulator Configuration]] for additional details. | ||
|- | |- | ||
| Ghost in the Shell: Stand Alone Complex || {{playable}} || ? || ? || No issues of note, unpassable door glitch fixed with special config. Check [[ | | Ghost in the Shell: Stand Alone Complex || {{playable}} || ? || ? || No issues of note, unpassable door glitch fixed with special config. Check [[Talk:PS2 Classics Emulator Compatibility List#Ghost in the Shell: Stand Alone Complex|Emulator Configuration]] for further information. | ||
|- | |- | ||
| Ghostbusters || {{playable}} || {{playable}} || ? || Fully playable using Bully v2 | | Ghostbusters || {{playable}} || {{playable}} || ? || Fully playable using Bully v2 Emulator | ||
|- | |- | ||
| Ghost Rider|| {{playable}} || {{playable}} || ? || Fully playable using Bully v2 | | Ghost Rider|| {{playable}} || {{playable}} || ? || Fully playable using Bully v2 Emulator. | ||
|- | |- | ||
| Ghosthunter || {{ | | Ghosthunter || {{unplayable}} || {{playable}} || ? || NTSC Version Has fix Available | ||
|- | |- | ||
| GigaWing Generations || {{playable}} || ? || ? || Make sure to select 60Hz on SLES-53548 version, else game runs slower. | | GigaWing Generations || {{playable}} || ? || ? || Make sure to select 60Hz on SLES-53548 version, else game runs slower. | ||
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| Go, Diego, Go! Safari Rescue || ? || {{minorissues}} || ? ||Some graphical glitches | | Go, Diego, Go! Safari Rescue || ? || {{minorissues}} || ? ||Some graphical glitches | ||
|- | |- | ||
| God Hand || {{playable}} || {{playable}} || ? || patched the missing ground glitch, see [[ | | God Hand || {{playable}} || {{playable}} || ? || patched the missing ground glitch, see [[Talk:PS2_Classics_Emulator_Compatibility_List#God_Hand|Emulator config]] for help. | ||
|- | |- | ||
| God of War || {{playable}} || {{playable}} || {{playable}} || Fixed low framerate and maximum glitches were patched, works 100% fine (all versions). Check [[ | | God of War || {{playable}} || {{playable}} || {{playable}} || Fixed low framerate and maximum glitches were patched, works 100% fine (all versions). Check [[Talk:PS2_Classics_Emulator_Compatibility_List#God_Of_War|Emulator config details]] | ||
|- | |- | ||
| God of War II ||{{minorissues}} || {{minorissues}} || {{playable}} || Most of the glitches were patched, however the game lags few times (during cutscenes as well) and gets back to normal. '''Recommended settings''' in-game must be enabled : Progressive Scan and Widescreen. Failing to do so will result in graphical bugs in future game levels (Tested for NTSC and PAL versions). Check [[ | | God of War II ||{{minorissues}} || {{minorissues}} || {{playable}} || Most of the glitches were patched, however the game lags few times (during cutscenes as well) and gets back to normal. '''Recommended settings''' in-game must be enabled : Progressive Scan and Widescreen. Failing to do so will result in graphical bugs in future game levels (Tested for NTSC and PAL versions). Check [[Talk:PS2_Classics_Emulator_Compatibility_List#God_of_War_2|Emulator config details]]. <span style="background:#90FF90"> Korean version (SCKA_300.06) and Japanese version (SLPM_670.13) works with no issues at all </span> | ||
|- | |- | ||
| Godzilla: Save the Earth || {{minorissues}} || | | Godzilla: Save the Earth || {{minorissues}} || ? || ? || European version can run the game, but loading screens have a weird overlay on top. Tested on PS4 9.00 Jak V2 | ||
|- | |- | ||
| Godzilla: Unleashed || {{ | | Godzilla: Unleashed || {{unplayable}} || ? || ? || Fatal error a few frames after loading a match. | ||
|- | |- | ||
| Go Kart Rally || {{playable}} || ? || ? || | | Go Kart Rally || {{playable}} || ? || ? || | ||
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| Gradius 3 & 4 || ? || {{playable}} || ? || Works fine. | | Gradius 3 & 4 || ? || {{playable}} || ? || Works fine. | ||
|- | |- | ||
| Gradius V || ? || {{playable}} || {{playable}} || Requires vu1=jit-sync . | | Gradius V || ? || {{playable}} || {{playable}} || Requires vu1=jit-sync . | ||
|- | |||
| Grandia III || ? || {{unplayable}} || ? || Doesn't boot. | |||
|- | |- | ||
| Gran Turismo Concept (2002 Tokyo-Geneva) || {{minorissues}} || {{notavailable}} || {{available}} || Minor graphical issues. works well overall. | | Gran Turismo Concept (2002 Tokyo-Geneva) || {{minorissues}} || {{notavailable}} || {{available}} || Minor graphical issues. works well overall. | ||
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| Grand Prix Challenge || {{majorissues}} || {{majorissues}} || {{available}} || Road textures are incorrect / rainbow color / corrupt. Low frame rate in wet weather races. | | Grand Prix Challenge || {{majorissues}} || {{majorissues}} || {{available}} || Road textures are incorrect / rainbow color / corrupt. Low frame rate in wet weather races. | ||
|- | |- | ||
| Grand Theft Auto III || {{official}} || {{official}} || {{available}} || style="background-color:#FFAA00;" | Flickering lightning, when using a custom image file (without official patches) - Customized | | Grand Theft Auto III || {{official}} || {{official}} || {{available}} || style="background-color:#FFAA00;" | Flickering lightning, when using a custom image file (without official patches) - Customized Emulator Configuration File might be helpful | ||
|- | |- | ||
| Grand Theft Auto: San Andreas || {{official}} || {{official}} || {{available}} || style="background-color:#FFFF90;" | Frame-pacing issues due to 25 FPS / 30 FPS conversion from the original PAL-code, when playing the "official" '''European Version''' [http://www.eurogamer.net/articles/digitalfoundry-2015-grand-theft-auto-san-andreas-face-off] | | Grand Theft Auto: San Andreas || {{official}} || {{official}} || {{available}} || style="background-color:#FFFF90;" | Frame-pacing issues due to 25 FPS / 30 FPS conversion from the original PAL-code, when playing the "official" '''European Version''' [http://www.eurogamer.net/articles/digitalfoundry-2015-grand-theft-auto-san-andreas-face-off] | ||
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| Grandia Xtreme || {{notavailable}} || {{playable}} || ? || | | Grandia Xtreme || {{notavailable}} || {{playable}} || ? || | ||
|- | |- | ||
| Grandia II || {{playable}} || {{ | | Grandia II || {{playable}} || {{playable}} || ? || | ||
|- | |- | ||
| Grandia III || {{notavailable}} || {{playable}} || ? || | | Grandia III || {{notavailable}} || {{playable}} || ? || | ||
|- | |- | ||
| Gregory Horror Show || {{ | | Gregory Horror Show || {{unplayable}} || {{notavailable}} || ? || Black screen after PS2 splash, using Jakemu, kofemu & RogueV2emu,Crash is caused by a weird transfer from IOP to EE through SIF that has a size > 0x80000000. Clamping the size fixes the crash in PCSX2. Unknown if this is the issue. | ||
|- | |- | ||
| GrimGrimoire || ? || {{playable}} || ? || No issues noticed. | | GrimGrimoire || ? || {{playable}} || ? || No issues noticed. | ||
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| Guitar Hero II || ? || {{majorissues}} || ? || The freezes when about to start a game of career and quick play. Unsure about when it is finished. Cannot use a PS4 guitar either you must use the controller. <span style="color:white; background:#FF1000>With Jakv2 emu, the game hangs at the PS2 bios intro.</span> | | Guitar Hero II || ? || {{majorissues}} || ? || The freezes when about to start a game of career and quick play. Unsure about when it is finished. Cannot use a PS4 guitar either you must use the controller. <span style="color:white; background:#FF1000>With Jakv2 emu, the game hangs at the PS2 bios intro.</span> | ||
|- | |- | ||
| Guitar Hero III || ? || {{ | | Guitar Hero III || ? || {{unplayable}} || {{unplayable}} || the game stop at black screen after the loading of the title screen ends. NTSC-J Version does not boot. | ||
|- | |- | ||
| Gun || | | Gun || {{unplayable}} || {{unplayable}} || {{notavailable}} || Game freezes while loading on the title screen. PCSX2 states "disable MTVU (Multi-Threaded microVU1)" to fix loading freeze. --vu1=jit-sync is PS2emu equivalent. | ||
|- | |- | ||
| Gungrave || {{minorissues}} || {{ | | Gungrave || {{minorissues}} || {{minorissues}} ||? || Works fine, config available for graphical glitches. (If anyone can fix glitches please add fix) | ||
|- | |- | ||
| Gungrave Overdose|| ? || {{playable}} ||? || Works fine used kinetica v2 emu to fix missing title screen and other graphical glitches | | Gungrave Overdose|| ? || {{playable}} ||? || Works fine used kinetica v2 emu to fix missing title screen and other graphical glitches | ||
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| Hard Hitter Tennis (Hard Hitter 2) || ? || {{playable}} || ? || Known in Japan as ''Magical Sports: Hard Hitter 2 (マジカルスポーツ Hard Hitter 2)'' | | Hard Hitter Tennis (Hard Hitter 2) || ? || {{playable}} || ? || Known in Japan as ''Magical Sports: Hard Hitter 2 (マジカルスポーツ Hard Hitter 2)'' | ||
|- | |- | ||
| Harry Potter and the Chamber of Secrets || {{Unplayable}} || {{Unplayable}} || ? || Throws an Unhandled PageFault | | Harry Potter and the Chamber of Secrets || {{Unplayable}} || {{Unplayable}} || ? || Throws an Unhandled PageFault. | ||
|- | |- | ||
| Harry Potter and the Goblet of Fire || ? || {{playable}} || ? || Works with emu used=rise of the kasai v1. | | Harry Potter and the Goblet of Fire || ? || {{playable}} || ? || Works with emu used=rise of the kasai v1. | ||
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| Harry Potter: Quidditch World Cup || ? || {{playable}} || ? || Works with emu used=rise of the kasai v1. | | Harry Potter: Quidditch World Cup || ? || {{playable}} || ? || Works with emu used=rise of the kasai v1. | ||
|- | |- | ||
| Harry Potter and the Philosopher's Stone || {{minorissues}} || {{minorissues}} || | | Harry Potter and the Philosopher's Stone || {{minorissues}} || {{minorissues}} || ? || It works , the only thing you need to know is the game will lag in some scenes , but it is still playable. See https://www.youtube.com/watch?v=2DomP_KOCZo. '''Update: Works good with emu used=rise of the kasai v1.''' | ||
|- | |- | ||
| Harry Potter and the Prisoner of Azkaban || ? || {{ | | Harry Potter and the Prisoner of Azkaban || ? || {{Unplayable}} || ? || Black screen | ||
|- | |- | ||
| Harvest Moon: A Wonderful Life (Special Edition) || {{official}} || {{official}} || ? || Known in Japan as ''Bokujō Monogatari: Oh! Wonderful Life (牧場物語~ワンダフルライフ)'' | | Harvest Moon: A Wonderful Life (Special Edition) || {{official}} || {{official}} || ? || Known in Japan as ''Bokujō Monogatari: Oh! Wonderful Life (牧場物語~ワンダフルライフ)'' | ||
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| Homura || {{playable}} || {{notavailable}} || ? || | | Homura || {{playable}} || {{notavailable}} || ? || | ||
|- | |- | ||
| High Heat Major League Baseball 2002 || | | High Heat Major League Baseball 2002 || ? || {{playable}} || ? || | ||
|- | |- | ||
| The History Channel: Battle for the Pacific || ? || {{majorissues}} || ? || Weapon textures don't render properly. Major slowdown | | The History Channel: Battle for the Pacific || ? || {{majorissues}} || ? || Weapon textures don't render properly. Major slowdown | ||
|- | |- | ||
| History Civil War: Secret Missions||?||{{playable}}||?|| Playable with no issues | |History Civil War: Secret Missions||?||{{playable}}||?|| Playable with no issues | ||
|- | |- | ||
| Hitman: Silent Assassin || {{playable}} || {{playable}} || ? || No known issues. | | Hitman: Silent Assassin || {{playable}} || {{playable}} || ? || No known issues. | ||
Line 1,080: | Line 1,049: | ||
| Hokuto no Ken: Shinpan no Sōsōsei Kengō Retsuden || {{notavailable}} || {{notavailable}} || {{playable}} || Only works with RogueV1 emu. Freezes with other emus. AKA Fist of the North Star | | Hokuto no Ken: Shinpan no Sōsōsei Kengō Retsuden || {{notavailable}} || {{notavailable}} || {{playable}} || Only works with RogueV1 emu. Freezes with other emus. AKA Fist of the North Star | ||
|- | |- | ||
| Hot Wheels: World Race || ? || {{playable}} || ? || Use | | Hot Wheels: World Race || ? || {{playable}} || ? || '''Use config = psx-place.com/threads/research-ps2-emulator-configuration-on-ps4.16131/page-149#post-330059''' | ||
|- | |- | ||
| Hot Wheels: Stunt Track Challenge || | | Hot Wheels: Stunt Track Challenge || ? || {{unplayable}} || ? || No visuals other then a gray screen. The menu is still working and the music is playing but you can't see anything. AKA the game still plays however you'll be practically a blind person | ||
|- | |- | ||
| Hot Wheels: Beat That || ? || {{minorissues}} || ? || Menus works fine. Graphical glitches during car selection (no background - polygons shown on cars). Game crashes after loading a race. '''UPDATE: Use | | Hot Wheels: Beat That || ? || {{minorissues}} || ? || Menus works fine. Graphical glitches during car selection (no background - polygons shown on cars). Game crashes after loading a race. '''UPDATE: Use config = psx-place.com/threads/research-ps2-emulator-configuration-on-ps4.16131/page-164#post-335547''' | ||
|- | |- | ||
| Hulk || ? || {{playable}} || ? || Tested and Works Perfect. | | Hulk || ? || {{playable}} || ? || Tested and Works Perfect. | ||
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| Hudson Selection Volume 2: Star Soldier || {{notavailable}} || {{notavailable}} || {{unplayable}} || Does not boot. | | Hudson Selection Volume 2: Star Soldier || {{notavailable}} || {{notavailable}} || {{unplayable}} || Does not boot. | ||
|- | |- | ||
| Hudson Selection Volume 3: Bonk! || {{notavailable}} || {{notavailable}} || {{unplayable}} || Freeze on pic1 splash. Tried half a dozen emulators and remade ISO half a dozen times. Completely stumped. With Jakv2 emu, the game throws an unhandled pagefault error screen | | Hudson Selection Volume 3: Bonk! || {{notavailable}} || {{notavailable}} || {{unplayable}} || Freeze on pic1 splash. Tried half a dozen emulators and remade ISO half a dozen times. Completely stumped. With Jakv2 emu, the game throws an unhandled pagefault error screen. | ||
|- | |- | ||
| Hudson Selection Volume 4: Adventure Island || {{notavailable}} || {{notavailable}} || {{playable}} || No issues noticed. | | Hudson Selection Volume 4: Adventure Island || {{notavailable}} || {{notavailable}} || {{playable}} || No issues noticed. | ||
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| Ibara || ? || ? || {{playable}} || | | Ibara || ? || ? || {{playable}} || | ||
|- | |- | ||
| Ice Age 2: Meltdown || {{playable}} || {{playable}} || {{playable}} || Use | | Ice Age 2: Meltdown || {{playable}} || {{playable}} || {{playable}} || Use [[Talk:PS2_Classics_Emulator_Compatibility_List#Ice_Age_2_Meltdown this | config]] to fix hang on logo. | ||
|- | |- | ||
| Ichigeki Sacchuu!! HoiHoi-San || {{notavailable}} || {{notavailable}} || {{playable}} || | | Ichigeki Sacchuu!! HoiHoi-San || {{notavailable}} || {{notavailable}} || {{playable}} || | ||
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| Indiana Jones and the Staff of Kings || {{minorissues}} || {{minorissues}} || ? || Some graphical glitches. PAL version looks a bit blurry. Cutscenes stutter slightly, boost mode might fix this (haven't tried). | | Indiana Jones and the Staff of Kings || {{minorissues}} || {{minorissues}} || ? || Some graphical glitches. PAL version looks a bit blurry. Cutscenes stutter slightly, boost mode might fix this (haven't tried). | ||
|- | |- | ||
| Initial D Special Stage || ? || {{ | | Initial D Special Stage || ? || {{unplayable}} || ? || Game crashes after the PS2. This behavior also happens on PS2 slims/later models so cant be fixed with a patch | ||
|- | |- | ||
| Innocent Life: A Futuristic Harvest Moon || ? || {{playable}} || ? || No issues noticed in my short testing. Works on Roguev2 and StarOcean3. Jakv2 emu causes substantial slowdown in FMVs. | | Innocent Life: A Futuristic Harvest Moon || ? || {{playable}} || ? || No issues noticed in my short testing. Works on Roguev2 and StarOcean3. Jakv2 emu causes substantial slowdown in FMVs. | ||
Line 1,154: | Line 1,123: | ||
| Jade Cocoon 2 || ? || {{playable}} || ? || No issues. | | Jade Cocoon 2 || ? || {{playable}} || ? || No issues. | ||
|- | |- | ||
| Jackie Chan Adventures || {{playable}} || {{notavailable}} || {{notavailable}} || the game hangs on the loading screen. Use RECVX | | Jackie Chan Adventures || {{playable}} || {{notavailable}} || {{notavailable}} || the game hangs on the loading screen. Use RECVX Emu with this [[Talk:PS2_Classics_Emulator_Compatibility_List#Jackie_Chan_Adventures|Config]] (NTSC-U/C Version got cancelled). | ||
|- | |- | ||
| rowspan="2" | Jak and Daxter: The Precursor Legacy || rowspan="2" {{official}} || rowspan="2" {{official}} || rowspan="2" {{official}} || style="background:#006fcd; color:white;" | Official "PS2 Classics on PS4" Title released in Japan (JP9000-CUSA02541_00-SCPS150210000001) | | rowspan="2" | Jak and Daxter: The Precursor Legacy || rowspan="2" {{official}} || rowspan="2" {{official}} || rowspan="2" {{official}} || style="background:#006fcd; color:white;" | Official "PS2 Classics on PS4" Title released in Japan (JP9000-CUSA02541_00-SCPS150210000001) | ||
Line 1,162: | Line 1,131: | ||
| rowspan="2" | Jak II: Renegade || rowspan="2" {{official}} || rowspan="2" {{official}} || rowspan="2" {{official}} || style="background:#006fcd; color:white;" | Official "PS2 Classics on PS4" Title released in Japan (JP9000-CUSA08581_00-SCPS150570000001) | | rowspan="2" | Jak II: Renegade || rowspan="2" {{official}} || rowspan="2" {{official}} || rowspan="2" {{official}} || style="background:#006fcd; color:white;" | Official "PS2 Classics on PS4" Title released in Japan (JP9000-CUSA08581_00-SCPS150570000001) | ||
|- | |- | ||
| style="background:#ff1000; color:white;" | PAL | | style="background:#ff1000; color:white;" | PAL Custom Image doesn't boot past the PS2 logo | ||
|- | |- | ||
| rowspan="2" | Jak 3 || rowspan="2" {{official}} || rowspan="2" {{official}} || rowspan="2" style="background-color:#FFB6C1;" | <center>PS2 Classics</center> || style="background-color:#FFB6C1;" | This | | rowspan="2" | Jak 3 || rowspan="2" {{official}} || rowspan="2" {{official}} || rowspan="2" style="background-color:#FFB6C1;" | <center>PS2 Classics</center> || style="background-color:#FFB6C1;" | This Game is released as a official "PS2 Classics on PS4" Title in Japan, but the language is still in English, due to the fact that there was no physical PS2 version released in Japan. It shares the same [[Productcode]] with the NTSC-U/C version release for PS4 (UP9000-'''CUSA07841'''_00-JPPS400000000001). | ||
|- | |- | ||
| style="background-color:#FFFF90;" | PAL Custom Image experiences framerate issues during tutorial area | | style="background-color:#FFFF90;" | PAL Custom Image experiences framerate issues during tutorial area | ||
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| Jak X: Combat Racing || {{official}} || {{official}} || style="background-color:#FFB6C1;" | <center>PS2 Classics</center> || style="background-color:#FFB6C1;" | This Game is released as a official "PS2 Classics on PS4" Title in Japan, but the language is still in English, due to the fact that there was no physical PS2 version released in Japan. It shares the same [[Productcode]] with the NTSC-U/C version release for PS4 (UP9000-'''CUSA07842'''_00-JPPS400000000001). | | Jak X: Combat Racing || {{official}} || {{official}} || style="background-color:#FFB6C1;" | <center>PS2 Classics</center> || style="background-color:#FFB6C1;" | This Game is released as a official "PS2 Classics on PS4" Title in Japan, but the language is still in English, due to the fact that there was no physical PS2 version released in Japan. It shares the same [[Productcode]] with the NTSC-U/C version release for PS4 (UP9000-'''CUSA07842'''_00-JPPS400000000001). | ||
|- | |- | ||
| Jak and Daxter: The Lost Frontier || {{ | | Jak and Daxter: The Lost Frontier || {{unplayable}} || {{unplayable}} || {{notavailable}} || Starts freezing randomly after ~1 hour into the game and eventually freezes every single time on a bridge that progresses the main story roughly 2.5 hours in. Similar issue to Driver 3 JP except it hangs after logo with PAL. | ||
|- | |- | ||
| James Bond 007: Agent Under Fire || {{majorissues}} || {{majorissues}} || {{available}} || '''--vu1=jit-sync''' allows game to boot past PS2 logo for NTSC-PAL versions. '''Use | | James Bond 007: Agent Under Fire || {{majorissues}} || {{majorissues}} || {{available}} || '''--vu1=jit-sync''' allows game to boot past PS2 logo for NTSC-PAL versions. '''Use Config = /www. psx-place. com /threads/research-ps2-emulator-configuration-on-ps4.16131/page-159#post-333160. Emu used=Psychonauts v2.''' Heavy slowdownds and sound crackling in FPS levels with complex geometry (uses problematic ID Tech 3 engine). Driving levels work good with above config with some minor slowdown when effects like fire, steam, big explosions on screen. | ||
|- | |- | ||
| James Bond 007: Everything or Nothing || {{unplayable}} || {{ | | James Bond 007: Everything or Nothing || {{unplayable}} || {{majorissues}} || {{available}} || Low framerate. PAL version doesn't work. | ||
|- | |- | ||
| James Bond 007: From Russia with Love || {{minorissues}} || {{ | | James Bond 007: From Russia with Love || {{minorissues}} || {{minorissues}} || {{unplayable}} || '''Use config = www. psx-place.com/threads/research-ps2-emulator-configuration-on-ps4.16131/page-137#post-321452. Emu used=eternal ring v2.''' <span style="color:white; background:#FF1000>JAP ver runs fullspeed but freezes a lot and has gfx glitches. Did not carry on.</span> | ||
|- | |- | ||
| James Bond 007: Nightfire (007: Nightfire) || {{unplayable}} || {{majorissues}} || {{available}} || Completed prelude/tutorial doesn't load through to main menu making unplayable. User will need to quit before completing the tutorial and access main menu manually. PAL version seems to crash a lot during the prelude/tutorial right as you begin the driving section. <span style="color:white; background:#FF1000>Major graphics corruption in FPS levels.</span> | | James Bond 007: Nightfire (007: Nightfire) || {{unplayable}} || {{majorissues}} || {{available}} || Completed prelude/tutorial doesn't load through to main menu making unplayable. User will need to quit before completing the tutorial and access main menu manually. PAL version seems to crash a lot during the prelude/tutorial right as you begin the driving section. <span style="color:white; background:#FF1000>Major graphics corruption in FPS levels.</span> | ||
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| James Bond 007: Quantum of Solace (007: Quantum of Solace) || {{playable}} || {{playable}} || {{available}} || Both emus Rogue v1 and Jak v2 work. | | James Bond 007: Quantum of Solace (007: Quantum of Solace) || {{playable}} || {{playable}} || {{available}} || Both emus Rogue v1 and Jak v2 work. | ||
|- | |- | ||
| Jaws Unleashed || ? || {{playable}} || ? || Use | | Jaws Unleashed || ? || {{playable}} || ? || Use config file to fix freeze at loading screen before main menu. [[Talk:PS2_Classics_Emulator_Compatibility_List#Jaws_Unleashed|[1]]] | ||
|- | |- | ||
| Jimmy Neutron: Boy Genius || ? || {{playable}} || ? || No known issues. | | Jimmy Neutron: Boy Genius || ? || {{playable}} || ? || No known issues. | ||
|- | |- | ||
| Juiced || {{playable}} || {{playable}} || {{playable}} || Has minor issues with graphics and performance, fixed with this [ | | Juiced || {{playable}} || {{playable}} || {{playable}} || Has minor issues with graphics and performance, fixed with this [https://www.psdevwiki.com/ps4/Talk:PS2_Classics_Emulator_Compatibility_List#Juiced Config] | ||
|- | |- | ||
| Juiced 2: Hot Import Nights || {{available}} || {{available}} || {{available}} || | | Juiced 2: Hot Import Nights || {{available}} || {{available}} || {{available}} || | ||
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| Jurassic: The Hunted (Jurassic Hunter) [Jurassic: The Hunter] || {{notavailable}} || {{playable}} || {{notavailable}} || No issues noticed. | | Jurassic: The Hunted (Jurassic Hunter) [Jurassic: The Hunter] || {{notavailable}} || {{playable}} || {{notavailable}} || No issues noticed. | ||
|- | |- | ||
| Jurassic park: Operation genesis || ? || {{unplayable}} || ? || | | Jurassic park: Operation genesis || ? || {{unplayable}} || ? || my english is a little short, have a several graphics issues, I play in PC with PCSX2 emulator and with software emulation and mipmaping activated and run fine. | ||
|} | |} | ||
<span style="font-size:85%"><div align="right">'''[[##|#]]{{dot}}[[#A|A]]{{dot}}[[#B|B]]{{dot}}[[#C|C]]{{dot}}[[#D|D]]{{dot}}[[#E|E]]{{dot}}[[#F|F]]{{dot}}[[#G|G]]{{dot}}[[#H|H]]{{dot}}[[#I|I]]{{dot}}<span style="color:#FF0000">J</span>{{dot}}[[#K|K]]{{dot}}[[#L|L]]{{dot}}[[#M|M]]{{dot}}[[#N|N]]{{dot}}[[#O|O]]{{dot}}[[#P|P]]{{dot}}[[#Q|Q]]{{dot}}[[#R|R]]{{dot}}[[#S|S]]{{dot}}[[#T|T]]{{dot}}[[#U|U]]{{dot}}[[#V|V]]{{dot}}[[#W|W]]{{dot}}[[#X|X]]{{dot}}[[#Y|Y]]{{dot}}[[#Z|Z]]'''</div></span> | <span style="font-size:85%"><div align="right">'''[[##|#]]{{dot}}[[#A|A]]{{dot}}[[#B|B]]{{dot}}[[#C|C]]{{dot}}[[#D|D]]{{dot}}[[#E|E]]{{dot}}[[#F|F]]{{dot}}[[#G|G]]{{dot}}[[#H|H]]{{dot}}[[#I|I]]{{dot}}<span style="color:#FF0000">J</span>{{dot}}[[#K|K]]{{dot}}[[#L|L]]{{dot}}[[#M|M]]{{dot}}[[#N|N]]{{dot}}[[#O|O]]{{dot}}[[#P|P]]{{dot}}[[#Q|Q]]{{dot}}[[#R|R]]{{dot}}[[#S|S]]{{dot}}[[#T|T]]{{dot}}[[#U|U]]{{dot}}[[#V|V]]{{dot}}[[#W|W]]{{dot}}[[#X|X]]{{dot}}[[#Y|Y]]{{dot}}[[#Z|Z]]'''</div></span> | ||
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| Kaan: Barbarian's Blade || {{playable}} || {{notavailable}} || {{notavailable}} || No known issues. | | Kaan: Barbarian's Blade || {{playable}} || {{notavailable}} || {{notavailable}} || No known issues. | ||
|- | |- | ||
| Kaena || ? || ? || | | Kaena || ? || ? || ? || | ||
|- | |- | ||
| Kamen Rider Blade || {{notavailable}} || {{notavailable}} || {{minorissues}} || Minor issues in animations (invisible models, missing body parts, missing animations). | | Kamen Rider Blade || {{notavailable}} || {{notavailable}} || {{minorissues}} || Minor issues in animations (invisible models, missing body parts, missing animations). | ||
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| Kao the Kangaroo: Round 2 || ? || {{unplayable}} || {{notavailable}} || Major issue with GFX makes game unplayable. | | Kao the Kangaroo: Round 2 || ? || {{unplayable}} || {{notavailable}} || Major issue with GFX makes game unplayable. | ||
|- | |- | ||
| Kappa no Kai-kata: How to Breed Kappas || ? || ? || {{playable}} || Very | | Kappa no Kai-kata: How to Breed Kappas || ? || ? || {{playable}} || Very High Language Barrier. Couldn´t figure out if i try to check the memory card. | ||
|- | |- | ||
| Katamari Damacy || {{notavailable}} || {{playable}} || ? || Items | | Katamari Damacy || {{notavailable}} || {{playable}} || ? || Items sticked to the Katamari are invisible, but this is fixed with Jakv2 and config settings, --vu0-di-bits=0 --vu1-di-bits=0 --iop-cycle-scalar=2.0 | ||
|- | |- | ||
| Kelly Slater's Pro Surfer (Kelly Slater's Pro Surfer 2003) || {{playable}} || ? || {{unplayable}} || Works fine. Bully emu used. <span style="color:white; background:#FF1000>NTSC-J emulator runs fine but ingame skips very heavily.</span> | | Kelly Slater's Pro Surfer (Kelly Slater's Pro Surfer 2003) || {{playable}} || ? || {{unplayable}} || Works fine. Bully emu used. <span style="color:white; background:#FF1000>NTSC-J emulator runs fine but ingame skips very heavily.</span> | ||
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| Kengo 3 || {{notavailable}} || {{notavailable}} || {{minorissues}} || Works great Story Mode and VS Mode, some enemies heads appear as black or white in extra modes but nothing game-breaking. | | Kengo 3 || {{notavailable}} || {{notavailable}} || {{minorissues}} || Works great Story Mode and VS Mode, some enemies heads appear as black or white in extra modes but nothing game-breaking. | ||
|- | |- | ||
| Killer7 || {{playable}} || {{playable}} || ? || Completely fine with special config. Check [[ | | Killer7 || {{playable}} || {{playable}} || ? || Completely fine with special config. Check [[Talk:PS2 Classics Emulator Compatibility List#Killer7|Emulator Configuration]] for additional details. | ||
|- | |- | ||
| Kill Switch (kill.switch) || {{playable}} || {{playable}} || {{notavailable}} || PAL works with Bully emu. NTSC works perfectly with Psychonauts v2 emu | | Kill Switch (kill.switch) || {{playable}} || {{playable}} || {{notavailable}} || PAL works with Bully emu. NTSC works perfectly with Psychonauts v2 emu | ||
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| Killzone || {{unplayable}} || {{unplayable}} || {{unplayable}} || Very low framerate - Unplayable. | | Killzone || {{unplayable}} || {{unplayable}} || {{unplayable}} || Very low framerate - Unplayable. | ||
|- | |- | ||
| Kim Possible: What's the Switch || {{playable}} || {{playable}} || ? || fixed lag during cutscenes; see here for more details [[ | | Kim Possible: What's the Switch || {{playable}} || {{playable}} || ? || fixed lag during cutscenes; see here for more details [[Talk:PS2 Classics Emulator Compatibility List#Kim Possible: What's the Switch|Emulator Configuration]] | ||
|- | |- | ||
| Kinetica || {{official}} || {{official}} || {{notavailable}} || | | Kinetica || {{official}} || {{official}} || {{notavailable}} || | ||
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| King of Colloseum 2 || {{notavailable}} || {{notavailable}} || {{minorissues}} || Minor glitches appear in the ring mat. | | King of Colloseum 2 || {{notavailable}} || {{notavailable}} || {{minorissues}} || Minor glitches appear in the ring mat. | ||
|- | |- | ||
| The King of Fighters: '94 Re-Bout || {{notavailable}} || {{notavailable}} || {{playable}} || 3D background stage polygons glitch over character sprites affecting playability of game. <span style="color:white; background:#FF1000>Rogue emulator runs perfect but ingame skips too heavily when trying to access the memory card.</span> <span style="background-color:#90FF90>'''UPDATE: | | The King of Fighters: '94 Re-Bout || {{notavailable}} || {{notavailable}} || {{playable}} || 3D background stage polygons glitch over character sprites affecting playability of game. <span style="color:white; background:#FF1000>Rogue emulator runs perfect but ingame skips too heavily when trying to access the memory card.</span> <span style="background-color:#90FF90>'''UPDATE: Config = www.psx-place.com/threads/research-ps2-emulator-configuration-on-ps4.16131/page-174#post-339293'''</span> | ||
|- | |- | ||
| The King of Fighters: '98 Ultimate Match || {{official}} || {{official}} || ? || | | The King of Fighters: '98 Ultimate Match || {{official}} || {{official}} || ? || | ||
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| The King of Fighters: 2000 || {{official}} || {{official}} || {{playable}} || South Korea Ver(NTSC=J) = playable | | The King of Fighters: 2000 || {{official}} || {{official}} || {{playable}} || South Korea Ver(NTSC=J) = playable | ||
|- | |- | ||
| The King of Fighters: 2002 Unlimited Match || {{notavailable}} || {{notavailable}} || ? || PS4 version released 9/2/2021 (d/m/y) seems to not be PS2 version despite using PS2 game ID in title_id | | The King of Fighters: 2002 Unlimited Match || {{notavailable}} || {{notavailable}} || ? || PS4 version released 9/2/2021 (d/m/y) seems to not be PS2 version despite using PS2 game ID in title_id. | ||
|- | |- | ||
| The King of Fighters: 2002 Unlimited Match [Tougeki Ver.] || {{notavailable}} || {{notavailable}} || {{playable}} || Use Lua, and Txt config from that post to fix all issues. [https://www.psx-place.com/threads/research-ps2-emulator-configuration-on-ps4.16131/page-45#post-238835 [1<nowiki>]</nowiki>] '''UPDATE: Use config = | | The King of Fighters: 2002 Unlimited Match [Tougeki Ver.] || {{notavailable}} || {{notavailable}} || {{playable}} || Use Lua, and Txt config from that post to fix all issues. [https://www.psx-place.com/threads/research-ps2-emulator-configuration-on-ps4.16131/page-45#post-238835 [1<nowiki>]</nowiki>] '''UPDATE: Use config = www.psx-place.com/threads/research-ps2-emulator-configuration-on-ps4.16131/page-174#post-339294''' | ||
|- | |- | ||
| The King of Fighters: 2003 || {{playable}} || {{majorissues}} || {{unplayable}} || 3D background stage polygons glitch over character sprites affecting playability of game. Not *as* bad as 94RB or 2002UM, but still visible in 2 or 3 stages. <span style="color:white; background:#FF1000>NTSC-J version works but ingame skips very heavily when trying to access the memory card.</span> <span style="background-color:#90FF90>'''UPDATE: Use | | The King of Fighters: 2003 || {{playable}} || {{majorissues}} || {{unplayable}} || 3D background stage polygons glitch over character sprites affecting playability of game. Not *as* bad as 94RB or 2002UM, but still visible in 2 or 3 stages. <span style="color:white; background:#FF1000>NTSC-J version works but ingame skips very heavily when trying to access the memory card.</span> <span style="background-color:#90FF90>'''UPDATE: Use config for PAL = www.psx-place.com/threads/research-ps2-emulator-configuration-on-ps4.16131/page-174#post-339107'''</span> | ||
|- | |- | ||
| The King of Fighters: Maximum Impact (KOF Maximum Impact) || {{playable}} || {{playable}} || {{playable}} || Plays great, no noticeable issues. <span style="color:white; background:#FF1000>KOF98 Emu hangs before you can try to access the memory card.</span> | | The King of Fighters: Maximum Impact (KOF Maximum Impact) || {{playable}} || {{playable}} || {{playable}} || Plays great, no noticeable issues. <span style="color:white; background:#FF1000>KOF98 Emu hangs before you can try to access the memory card.</span> | ||
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| Kingdom Hearts II [Final Mix +] || {{minorissues}} || ? || ? || Game plays fine, some minor graphical glitches [(Tested using PS4 PRO 5.05 Kexploit) - (Also works on PS3 CFW Rebug 4.82)]. | | Kingdom Hearts II [Final Mix +] || {{minorissues}} || ? || ? || Game plays fine, some minor graphical glitches [(Tested using PS4 PRO 5.05 Kexploit) - (Also works on PS3 CFW Rebug 4.82)]. | ||
|- | |- | ||
| Klonoa 2: Lunatea's Veil || {{minorissues}} || {{minorissues}} || {{unplayable}} || Heavy glitches on characters models only in cutscenes (--fpu-no-clamping=1 on config file fixes misplaced items on stages). Check [[ | | Klonoa 2: Lunatea's Veil || {{minorissues}} || {{minorissues}} || {{unplayable}} || Heavy glitches on characters models only in cutscenes (--fpu-no-clamping=1 on config file fixes misplaced items on stages). Check [[Talk:PS2 Classics Emulator Compatibility List#Klonoa 2|Emulator Configuration]] for additional details (Known in Japan as ''Kaze no Klonoa 2: Sekai ga Nozonda Wasuremono [風のクロノア2 世界が望んだ忘れもの]''). <span style="color:white; background:#FF1000>NTSC-J version runs well but ingame skips too heavily.</span> | ||
|- | |- | ||
| Knights of the Temple: Infernal Crusade || {{minorissues}} || {{notavailable}} || {{notavailable}} || White outline in the corners and around some characters. | | Knights of the Temple: Infernal Crusade || {{minorissues}} || {{notavailable}} || {{notavailable}} || White outline in the corners and around some characters. | ||
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| Knockout Kings 2001 || {{unplayable}} || {{unplayable}} || {{unplayable}} || Random freezes during gameplay even with multiple patches to get pass loading screens. Very bad port to PS2. | | Knockout Kings 2001 || {{unplayable}} || {{unplayable}} || {{unplayable}} || Random freezes during gameplay even with multiple patches to get pass loading screens. Very bad port to PS2. | ||
|- | |- | ||
| Knockout Kings 2002 || {{available}} || {{playable}} || {{available}} || <span style="background-color:#90FF90>'''Playable | | Knockout Kings 2002 || {{available}} || {{playable}} || {{available}} || <span style="background-color:#90FF90>'''Playable config = www.psx-place.com/threads/research-ps2-emulator-configuration-on-ps4.16131/page-101#post-311477'''</span> | ||
|- | |- | ||
| Kuma Uta || {{notavailable}} || {{notavailable}} || {{playable}} || No issues whatsoever. (Alternatively known as ''"Bear Song"'' in English ''(くまうた)'') | | Kuma Uta || {{notavailable}} || {{notavailable}} || {{playable}} || No issues whatsoever. (Alternatively known as ''"Bear Song"'' in English ''(くまうた)'') | ||
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| Le Avventure di "Lupin III" - Il tesoro del Re Stregone || {{unplayable}} || ? || ? || All cut scenes are perfect, however when in game some assets don't load. | | Le Avventure di "Lupin III" - Il tesoro del Re Stregone || {{unplayable}} || ? || ? || All cut scenes are perfect, however when in game some assets don't load. | ||
|- | |- | ||
| Largo Winch - Empire Under Threat || {{playable}} || ? || ? || Freeze after the first ingame custscene (just before the gameplay) The lua fix can be found | | Largo Winch - Empire Under Threat || {{playable}} || ? || ? || Freeze after the first ingame custscene (just before the gameplay) [https://www.psdevwiki.com/ps4/Talk:PS2_Classics_Emulator_Compatibility_List#Largo_Winch The lua fix can be found here] | ||
|- | |- | ||
| Legacy of Kain: Soul Reaver 2 || {{playable}} || {{playable}} || ? || Graphical issues fixed. Check [[ | | Legacy of Kain: Soul Reaver 2 || {{playable}} || {{playable}} || ? || Graphical issues fixed. Check [[Talk:PS2 Classics Emulator Compatibility List#Legacy of Kain: Soul Reaver 2|Emulator Configuration]] | ||
|- | |- | ||
| Legacy of Kain: Blood Omen 2 || ? || {{playable}} || ? || Black screen after PS2 logo is fixed along with graphics by | | Legacy of Kain: Blood Omen 2 || ? || {{playable}} || ? || Black screen after PS2 logo is fixed along with graphics by [https://www.psdevwiki.com/ps4/Talk:PS2_Classics_Emulator_Compatibility_List#Legacy_of_Kain_-_Blood_Omen_2 this Config] Credits to '''Kozarovv and Stayhye''' | ||
''' | |||
|- | |- | ||
| Legacy of Kain: Defiance || {{playable}} || {{playable}} || ? || Graphical issues fixed. Check [[ | | Legacy of Kain: Defiance || {{playable}} || {{playable}} || ? || Graphical issues fixed. Check [[Talk:PS2 Classics Emulator Compatibility List#Legacy of Kain: Defiance|Emulator Configuration]] | ||
|- | |- | ||
| Legaia 2: Duel Saga || ? || {{playable}} || ? || No issues of any note. | | Legaia 2: Duel Saga || ? || {{playable}} || ? || No issues of any note. | ||
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|- | |- | ||
| Le Mans 24 Hours (2000) || {{playable}} || {{playable}} || {{unplayable}} || No known issues. <span style="color:white; background:red>Japan version runs horribly slow, but in-game skips heavily.</span> | | Le Mans 24 Hours (2000) || {{playable}} || {{playable}} || {{unplayable}} || No known issues. <span style="color:white; background:red>Japan version runs horribly slow, but in-game skips heavily.</span> | ||
|- | |- | ||
| Life Line || ? || {{unplayable}} || ? || Requires USB microphone to play on PS2. No hardware support in PS2emu(?) | | Life Line || ? || {{unplayable}} || ? || Requires USB microphone to play on PS2. No hardware support in PS2emu(?) | ||
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| Looney Tunes: Acme Arsenal || {{majorissues}} || {{majorissues}} || ? || Playable, but game does not reset after death. EU version has less than US version. | | Looney Tunes: Acme Arsenal || {{majorissues}} || {{majorissues}} || ? || Playable, but game does not reset after death. EU version has less than US version. | ||
|- | |- | ||
| Looney Tunes: Back in Action || {{playable}} || {{playable}} || ? || No known issues. <span style="color:black; background:#FFAA00>With KOF98 | | Looney Tunes: Back in Action || {{playable}} || {{playable}} || ? || No known issues. <span style="color:black; background:#FFAA00>With KOF98 Emulator, this game doesn't reset after pressing start.</span> | ||
|- | |- | ||
| Looney Tunes: Sheep Raider || ? || {{playable}} || ? || No known issues. <span style="color:black; background:#FFAA00></span> | | Looney Tunes: Sheep Raider || ? || {{playable}} || ? || No known issues. <span style="color:black; background:#FFAA00></span> | ||
|- | |- | ||
| Looney Tunes: Space Race || {{majorissues}} || {{playable}} || ? || Playable, with minor graphic issues. <span style="color:black; background:#FFAA00>PAL-E has less than US version.</span> '''Update: Use | | Looney Tunes: Space Race || {{majorissues}} || {{playable}} || ? || Playable, with minor graphic issues. <span style="color:black; background:#FFAA00>PAL-E has less than US version.</span> '''Update: Use config = www.psx-place.com/threads/research-ps2-emulator-configuration-on-ps4.16131/page-147#post-328351''' | ||
|- | |- | ||
| Lord of the Rings: Aragorn's Quest, The || {{playable}} || ? || ? || No known issues | | Lord of the Rings: Aragorn's Quest, The || {{playable}} || ? || ? || No known issues | ||
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| Madden NFL 12 || ? || {{minorissues}} || {{notavailable}} || Completely playable, despite minor texture (filtering?) issues on the field and some "jittering" on the image during wide-angle views. | | Madden NFL 12 || ? || {{minorissues}} || {{notavailable}} || Completely playable, despite minor texture (filtering?) issues on the field and some "jittering" on the image during wide-angle views. | ||
|- | |- | ||
| Made Man || {{ | | Made Man || {{unplayable}}||{{unplayable}}||?|| Freezes after PS2 logo with a black screen error. Jak Emu crashes ps4. | ||
|- | |- | ||
| Mafia || | | Mafia || ? || {{majorissues}} || ? || Game does boot but graphics are dark and broken. Tested with Jak V2. Probably needs a proper patch. | ||
|- | |- | ||
| Magna Carta: Tears of Blood || ? || {{playable}} || ? || Seems to be fine, no issues of note. | | Magna Carta: Tears of Blood || ? || {{playable}} || ? || Seems to be fine, no issues of note. | ||
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| Marvel vs. Capcom 2: New Age of Heroes || ? || {{playable}} || ? || | | Marvel vs. Capcom 2: New Age of Heroes || ? || {{playable}} || ? || | ||
|- | |- | ||
| Marvel Nemesis: Rise of the Imperfects || | | Marvel Nemesis: Rise of the Imperfects || ? || {{unplayable}} || ? || Sound lags frame rate low and thread error on loading screen | ||
|- | |- | ||
| Marvel Ultimate Alliance || ? || {{playable}} || {{notavailable}} || Require config file. [https://www.psx-place.com/threads/research-ps2-emulator-configuration-on-ps4.16131/page-66#post-282586 [1<nowiki>]</nowiki>] | | Marvel Ultimate Alliance || ? || {{playable}} || {{notavailable}} || Require config file. [https://www.psx-place.com/threads/research-ps2-emulator-configuration-on-ps4.16131/page-66#post-282586 [1<nowiki>]</nowiki>] | ||
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| Matrix, The: Path of Neo || {{minorissues}} || {{minorissues}} || ? || Intense texture flickering on main menu, and minor texture flickering in FMVs with subtitles enabled. Occasional texture flicker in gameplay, but overall completely playable. | | Matrix, The: Path of Neo || {{minorissues}} || {{minorissues}} || ? || Intense texture flickering on main menu, and minor texture flickering in FMVs with subtitles enabled. Occasional texture flicker in gameplay, but overall completely playable. | ||
|- | |- | ||
| Max Payne || {{official}} || {{official}} || | | Max Payne || {{official}} || {{official}} || ? || | ||
|- | |- | ||
| Max Payne 2: The Fall of Max Payne || {{minorissues}} || ? || {{notavailable}} || Patched green, blue and red graphical issues (PAL version only, not tested for NTSC). The game works well, please check [[Talk:PS2_Classics_Emulator_Compatibility_List#Max_Payne_2|Emu config details here]].Just a bug, player must avoid bullet time mode, as this reduces fps to great extent. | | Max Payne 2: The Fall of Max Payne || {{minorissues}} || ? || {{notavailable}} || Patched green, blue and red graphical issues (PAL version only, not tested for NTSC). The game works well, please check [[Talk:PS2_Classics_Emulator_Compatibility_List#Max_Payne_2|Emu config details here]].Just a bug, player must avoid bullet time mode, as this reduces fps to great extent. | ||
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| MDK 2: Armageddon || ? || {{playable}} || ? || | | MDK 2: Armageddon || ? || {{playable}} || ? || | ||
|- | |- | ||
| Medal of Honor: Frontline || {{playable}} || | | Medal of Honor: Frontline || {{playable}} || ? || ? || Main menu runs fine when gameplay starts severe frame rate issues and graphical glitches | ||
|- | |- | ||
| Medal of Honor: Rising Sun || {{majorissues}} || {{ | | Medal of Honor: Rising Sun || {{majorissues}} || {{unplayable}} || ? || See https://www.youtube.com/watch?v=BcN5L9wE__c // SLES-51873/SLUS-20753 In both menu and perforamnce is fine but in first level game crashes with error CE-34878-0. | ||
|- | |- | ||
| Medal of Honor: European Assault || {{minorissues}} || {{ | | Medal of Honor: European Assault || {{minorissues}} || {{unplayable}} || ? || The game now runs and it doesn't crash anymore at the first mission , but it could freeze during gameplay for a few seconds , also the game could lag a little bit at the start of missions but it is not persistent. See https://www.youtube.com/watch?v=9fpyZs_B7EY // SLES-53332/SLUS-21199 In both menu and perforamnce is fine but in first level game crashes with error CE-34878-0.//SLES-53333(fr) fixed with Starocean 3 emu. | ||
|- | |- | ||
| Medal of Honor: Vanguard || {{playable}} || {{ | | Medal of Honor: Vanguard || {{playable}} || {{unplayable}} || ? || PAL version works fine see https://www.youtube.com/watch?v=hXVD5fExCGc // SLES-54683/SLUS-21597 In both menu and perforamnce is fine but in first level game crashes with error CE-34878-0. | ||
|- | |- | ||
| Mega Man Anniversary Collection || ? || {{playable}} || ? || No issues noticed. | | Mega Man Anniversary Collection || ? || {{playable}} || ? || No issues noticed. | ||
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| Mega Man X Collection || ? || {{playable}} || ? || Works perfect. | | Mega Man X Collection || ? || {{playable}} || ? || Works perfect. | ||
|- | |- | ||
| Mega Man X Command Mission || ? || {{playable}} || | | Mega Man X Command Mission || ? || {{playable}} || ? || No known issues. Works perfectly with Jak v2 emu. Uprender 2x2 for a crisp look. (Does not slow down gameplay.) | ||
|- | |- | ||
| Melty Blood Actress Again || {{notavailable}} || {{notavailable}} || {{playable}} || No known issues. Jakv2 emu used. | | Melty Blood Actress Again || {{notavailable}} || {{notavailable}} || {{playable}} || No known issues. Jakv2 emu used. | ||
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| Metal Arms: Glitch in the System || {{majorissues}} || ? || ? || FMVs stutter and there is a pervasive spiky-poly-syndrome glitch going on. | | Metal Arms: Glitch in the System || {{majorissues}} || ? || ? || FMVs stutter and there is a pervasive spiky-poly-syndrome glitch going on. | ||
|- | |- | ||
| Metal Gear Solid 2: Sons of Liberty || | | Metal Gear Solid 2: Sons of Liberty || ? || {{playable}} || {{available}} || PAL and NTSC U/C play fine with no patching needed but Substance VR freezes EE error while trying to save also feels like an earthquake happening during the cutscenes. | ||
|- | |- | ||
| Metal Gear Solid 2: Substance || {{majorissues}} || {{majorissues}} || {{unplayable}} || Huge slowdown in Tanker chapter when outside in the rain, otherwise plays fine... also tested out 16:9 Patched .ISO with a 16:9 config, Perfection. (swapping Square with R2 would be nice to avoid the Digital face button issue/limitation... Aim/Shoot instead of having to unequip a weapon to come out of Aiming without discharging... <span style="color:white; background:#FF1000>NTSC-J version has less than USA/Europe versions.</span> | | Metal Gear Solid 2: Substance || {{majorissues}} || {{majorissues}} || {{unplayable}} || Huge slowdown in Tanker chapter when outside in the rain, otherwise plays fine... also tested out 16:9 Patched .ISO with a 16:9 config, Perfection. (swapping Square with R2 would be nice to avoid the Digital face button issue/limitation... Aim/Shoot instead of having to unequip a weapon to come out of Aiming without discharging... <span style="color:white; background:#FF1000>NTSC-J version has less than USA/Europe versions.</span> | ||
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| Michigan: Report From Hell || {{playable}} || ? || ? || Seems to work great, no issues detected. | | Michigan: Report From Hell || {{playable}} || ? || ? || Seems to work great, no issues detected. | ||
|- | |- | ||
| Micro Machines V4 || ? || {{ | | Micro Machines V4 || ? || {{unplayable}} || ? || Game locks up while loading up prematch start. | ||
|- | |- | ||
| Midnight Club: Street Racing || {{playable}} || ? || ? || | | Midnight Club: Street Racing || {{playable}} || ? || ? || | ||
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| Midnight Club ll || {{playable}} || {{playable}} || ? || The USA version seems to run more smoother. | | Midnight Club ll || {{playable}} || {{playable}} || ? || The USA version seems to run more smoother. | ||
|- | |- | ||
| Midnight Club 3: DUB Edition || {{playable}} || {{playable}} || ? || cars do not load properly if you enable Try to fix graphics in PS2FPKG V0.6 and sometimes slow fps that | | Midnight Club 3: DUB Edition || {{playable}} || {{playable}} || ? || cars do not load properly if you enable Try to fix graphics in PS2FPKG V0.6 and sometimes slow fps that can be fully fixed with cli configs | ||
|- | |- | ||
| Midnight Club 3: DUB Edition Remix || {{playable}} || {{playable}} || ? || | | Midnight Club 3: DUB Edition Remix || {{playable}} || {{playable}} || ? || No noticeable issues, seems to work perfect. | ||
|- | |- | ||
| Midway Arcade Treasures || ? || {{minorissues}} || ? || Intro FMV and interviews(in History section of some games) run slow with choppy audio, but all games tested run perfectly | | Midway Arcade Treasures || ? || {{minorissues}} || ? || Intro FMV and interviews(in History section of some games) run slow with choppy audio, but all games tested run perfectly | ||
|- | |- | ||
| Midway Arcade Treasures 3 || ? || {{unplayable}} || ? || Freezes on startup. Black screen. | | Midway Arcade Treasures 3 || ? || {{unplayable}} || ? || Freezes on startup. Black screen. | ||
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| Minority Report: Everybody Runs || {{playable}} || {{playable}} || ? || No known issues | | Minority Report: Everybody Runs || {{playable}} || {{playable}} || ? || No known issues | ||
|- | |- | ||
| Mission: Impossible: Operation Surma || {{minorissues}} || ? || | | Mission: Impossible: Operation Surma || {{minorissues}} || ? || ? || Dance shadow. | ||
|- | |- | ||
| Mister Mosquito || {{minorissues}} || {{minorissues}} || ? || Some furniture textures have a screen of black dirt. | | Mister Mosquito || {{minorissues}} || {{minorissues}} || ? || Some furniture textures have a screen of black dirt. | ||
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|- | |- | ||
| Mojo! || ? || {{playable}} || ? || | | Mojo! || ? || {{playable}} || ? || | ||
|- | |- | ||
| Monster Attack || {{playable}} || ? || {{playable}} || Known in Japan as (Simple 2000 Series Vol. 31: The Chikyuu Boueigun (THE地球防衛軍 Za Chikyū Bōeigun) | | Monster Attack || {{playable}} || ? || {{playable}} || Known in Japan as (Simple 2000 Series Vol. 31: The Chikyuu Boueigun (THE地球防衛軍 Za Chikyū Bōeigun) | ||
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|- | |- | ||
| Monster Rancher 3 || {{minorissues}} || {{minorissues}} || ? || Very very minor graphical glitches that are almost invisible. | | Monster Rancher 3 || {{minorissues}} || {{minorissues}} || ? || Very very minor graphical glitches that are almost invisible. | ||
|- | |- | ||
| Monsters vs. Aliens || {{minorissues}} || ? || ? ||Some graphical glitches | | Monsters vs. Aliens || {{minorissues}} || ? || ? ||Some graphical glitches | ||
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| Mortal Kombat: Armageddon || ? || {{minorissues}} || ? || Small graphical glitches relating to small particles both in Konquest and when in a fight (falling leaves, sparks from metal or lava, etc.) Otherwise, runs perfectly fine. Motor Kombat has some slowdown when too many karts on screen at once. | | Mortal Kombat: Armageddon || ? || {{minorissues}} || ? || Small graphical glitches relating to small particles both in Konquest and when in a fight (falling leaves, sparks from metal or lava, etc.) Otherwise, runs perfectly fine. Motor Kombat has some slowdown when too many karts on screen at once. | ||
|- | |- | ||
| Mortal Kombat: Deadly Alliance || {{playable}} || {{ | | Mortal Kombat: Deadly Alliance || {{playable}} || {{unplayable}} || ? || Skip initial profile creation screen on first-launch, create save/profile manually once you reach the title screen. No noticeable gameplay/graphical issues. UNPLAYABLE because L1 L2 R2 buttons do not register unable to do combos or load profile NEEDS FIX. Practise mode indicates input working fine on PAL. | ||
|- | |- | ||
| Mortal Kombat: Deception || ? || {{playable}} || ? || No noticeable issues. | | Mortal Kombat: Deception || ? || {{playable}} || ? || No noticeable issues. | ||
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| MotorStorm: Arctic Edge || ? || {{playable}} || ? || '''Use Config = www.psx-place.com/threads/research-ps2-emulator-configuration-on-ps4.16131/page-168#post-336473''' | | MotorStorm: Arctic Edge || ? || {{playable}} || ? || '''Use Config = www.psx-place.com/threads/research-ps2-emulator-configuration-on-ps4.16131/page-168#post-336473''' | ||
|- | |- | ||
| | | mr Golf || {{playable}} || ? || ? || | ||
|- | |- | ||
| MS Saga: A New Dawn || ? || {{playable}} || ? || No issues noticed whatsoever. | | MS Saga: A New Dawn || ? || {{playable}} || ? || No issues noticed whatsoever. | ||
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| NCAA Football 11 || ? || {{minorissues}} || ? || <nowiki>{{playable}}</nowiki> but same issues as [[PS2 Classics Emulator Compatibility List#M|Madden NFL 12]] (bad field flicker). | | NCAA Football 11 || ? || {{minorissues}} || ? || <nowiki>{{playable}}</nowiki> but same issues as [[PS2 Classics Emulator Compatibility List#M|Madden NFL 12]] (bad field flicker). | ||
|- | |- | ||
| Need for Speed: Carbon || {{playable}} || {{ | | Need for Speed: Carbon || {{playable}} || {{unplayable}} || {{available}} || Works Fine using Kinetica emu and associated config file. [https://www.psx-place.com/threads/research-ps2-emulator-configuration-on-ps4.16131/page-67#post-283081 [1<nowiki>]</nowiki>] | ||
|- | |- | ||
| Need for Speed: Most Wanted || {{majorissues}} || {{majorissues}} || {{majorissues}} || Major reflections glitches with minor sound stuttering. | | Need for Speed: Most Wanted || {{majorissues}} || {{majorissues}} || {{majorissues}} || Major reflections glitches with minor sound stuttering. | ||
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| NiGHTS into Dreams... || {{notavailable}} || {{notavailable}} || {{Playable}} || | | NiGHTS into Dreams... || {{notavailable}} || {{notavailable}} || {{Playable}} || | ||
|- | |- | ||
| Nightshade || | | Nightshade || ? || {{playable}} || ? || Roguev2 emulator completely froze PS4, had to pull power cable. Jakv2 runs great. | ||
|- | |- | ||
| Ninja Assault || ? || {{Playable}} || ? || No noticeable issues. | | Ninja Assault || ? || {{Playable}} || ? || No noticeable issues. | ||
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| Obscure || {{playable}} || {{playable}} || ? || game run with jak emu. No issues. | | Obscure || {{playable}} || {{playable}} || ? || game run with jak emu. No issues. | ||
|- | |- | ||
| Obscure 2 The Aftermath|| {{playable}} || | | Obscure 2 The Aftermath|| {{playable}} || ? || ? || SLUS_21709 no known issues. Jakv2 used. | ||
|- | |- | ||
| Odin Sphere || ? || {{playable}} || ? || | | Odin Sphere || ? || {{playable}} || ? || | ||
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| Onimusha 3: Demon Siege || {{playable}} || {{playable}} || ? || wont boot with jakv2 use rogue1 or v2. UNDUB works great. | | Onimusha 3: Demon Siege || {{playable}} || {{playable}} || ? || wont boot with jakv2 use rogue1 or v2. UNDUB works great. | ||
|- | |- | ||
| Onimusha: Dawn of Dreams || {{minorissues}} || {{minorissues}} || ? || Gameplay is fine. | | Onimusha: Dawn of Dreams || {{minorissues}} || {{minorissues}} || ? || Gameplay is fine. Heavy glitches on menus and title screen that are caused by the IPU, it probably won't ever be fixed, PCSX2 recently fixed it with an update to the IPU, You can try using kozarovv's patch but it's untested on ps4. game works on both Rogue v2 and jakv2. | ||
|- | |- | ||
| Onimusha: The Blade Warriors || ? || {{ | | Onimusha: The Blade Warriors || ? || {{unplayable}} || ? || NTSC Black screen after PS2 logo. | ||
|- | |- | ||
| Onimusha: Warlords || {{playable}} || {{playable}} || ? || Remaster is available natively on PS4. | | Onimusha: Warlords || {{playable}} || {{playable}} || ? || Remaster is available natively on PS4. | ||
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Ps2-fpkg doesn't seem to work with this game. Tested with PAL and JP english-patched iso and both stuck at the memory card screen. | Ps2-fpkg doesn't seem to work with this game. Tested with PAL and JP english-patched iso and both stuck at the memory card screen. | ||
|- | |- | ||
| Over the Hedge || {{unplayable}} || {{unplayable}} || ? || Freezes on the PlayStation 2 logo. | | Over the Hedge || {{unplayable}} || {{unplayable}} || ? || Freezes on the PlayStation 2 logo. the issue is TLB miss, Try RECVX emu and try disabling MTVU | ||
|} | |} | ||
<span style="font-size:85%"><div align="right">'''[[##|#]]{{dot}}[[#A|A]]{{dot}}[[#B|B]]{{dot}}[[#C|C]]{{dot}}[[#D|D]]{{dot}}[[#E|E]]{{dot}}[[#F|F]]{{dot}}[[#G|G]]{{dot}}[[#H|H]]{{dot}}[[#I|I]]{{dot}}[[#J|J]]{{dot}}[[#K|K]]{{dot}}[[#L|L]]{{dot}}[[#M|M]]{{dot}}[[#N|N]]{{dot}}<span style="color:#FF0000">O</span>{{dot}}[[#P|P]]{{dot}}[[#Q|Q]]{{dot}}[[#R|R]]{{dot}}[[#S|S]]{{dot}}[[#T|T]]{{dot}}[[#U|U]]{{dot}}[[#V|V]]{{dot}}[[#W|W]]{{dot}}[[#X|X]]{{dot}}[[#Y|Y]]{{dot}}[[#Z|Z]]'''</div></span> | <span style="font-size:85%"><div align="right">'''[[##|#]]{{dot}}[[#A|A]]{{dot}}[[#B|B]]{{dot}}[[#C|C]]{{dot}}[[#D|D]]{{dot}}[[#E|E]]{{dot}}[[#F|F]]{{dot}}[[#G|G]]{{dot}}[[#H|H]]{{dot}}[[#I|I]]{{dot}}[[#J|J]]{{dot}}[[#K|K]]{{dot}}[[#L|L]]{{dot}}[[#M|M]]{{dot}}[[#N|N]]{{dot}}<span style="color:#FF0000">O</span>{{dot}}[[#P|P]]{{dot}}[[#Q|Q]]{{dot}}[[#R|R]]{{dot}}[[#S|S]]{{dot}}[[#T|T]]{{dot}}[[#U|U]]{{dot}}[[#V|V]]{{dot}}[[#W|W]]{{dot}}[[#X|X]]{{dot}}[[#Y|Y]]{{dot}}[[#Z|Z]]'''</div></span> | ||
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| Pac-Man Fever || ? || {{playable}} || ? || Working perfectly with the okage v2 emu | | Pac-Man Fever || ? || {{playable}} || ? || Working perfectly with the okage v2 emu | ||
|- | |- | ||
| Pac-Man World 2 || {{minorissues}} || {{ | | Pac-Man World 2 || {{minorissues}} || {{minorissues}} || {{majorissues}} || Little bit of lag when you're near water you have to go in but so far so good. Doesn't have the known PCSX2 glitch of freezing during tutorial message or freezing when trying to load Butane Pain level. <span style="color:black; background:#FFAA00>JAP has gfx glitches than the US version.</span> | ||
|- | |- | ||
| Pac-Man World 3 || {{playable}} || {{playable}} || ? || Game is fully working using config [https://www.psdevwiki.com/ps4/Talk:PS2_Classics_Emulator_Compatibility_List#Pac_Man_World_3] NTSC Version also works but the addresses need to be ported from PAL Version into NTSC | | Pac-Man World 3 || {{playable}} || {{playable}} || ? || Game is fully working using config [https://www.psdevwiki.com/ps4/Talk:PS2_Classics_Emulator_Compatibility_List#Pac_Man_World_3] NTSC Version also works but the addresses need to be ported from PAL Version into NTSC | ||
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| PDC World Championship Darts || ? || {{playable}} || ? || | | PDC World Championship Darts || ? || {{playable}} || ? || | ||
|- | |- | ||
| Peter Jackson's King Kong || {{minorissues}} || | | Peter Jackson's King Kong || {{minorissues}} || ? || ? || Minor slowdown in some areas. Boost mode might fix that. Tested on Rogue Emu | ||
|- | |- | ||
| Phantasy Star Universe || ? || {{playable}} || ? || Games runs great, has a flickering texture/geometry issue that is fixed with special config. Check [[Talk:PS2 Classics Emulator Compatibility List#Phantasy Star Universe|Emulator Configuration]] for details. | | Phantasy Star Universe || ? || {{playable}} || ? || Games runs great, has a flickering texture/geometry issue that is fixed with special config. Check [[Talk:PS2 Classics Emulator Compatibility List#Phantasy Star Universe|Emulator Configuration]] for details. | ||
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| Prisoner of War || {{playable}} || ? || ? || No known issues. | | Prisoner of War || {{playable}} || ? || ? || No known issues. | ||
|- | |- | ||
| Pro Evolution Soccer <br><small>''World Soccer: Winning Eleven 5''</small> || {{ | | Pro Evolution Soccer <br><small>''World Soccer: Winning Eleven 5''</small> || {{available}} || {{notavailable}} || {{available}} || | ||
|- | |- | ||
| Pro Evolution Soccer 2 <br><small>''World Soccer: Winning Eleven 6''</small> || {{ | | Pro Evolution Soccer 2 <br><small>''World Soccer: Winning Eleven 6''</small> || {{available}} || {{available}} || {{available}} || | ||
|- | |- | ||
| Pro Evolution Soccer 3 <br><small>''World Soccer: Winning Eleven 7''</small> <br><small>''World Soccer: Winning Eleven 7 International''</small> || {{ | | Pro Evolution Soccer 3 <br><small>''World Soccer: Winning Eleven 7''</small> <br><small>''World Soccer: Winning Eleven 7 International''</small> || {{available}} || {{available}} || {{available}} || | ||
|- | |- | ||
| Pro Evolution Soccer 4 <br><small>''World Soccer: Winning Eleven 8''</small> <br><small>''World Soccer: Winning Eleven 8 International''</small> || {{ | | Pro Evolution Soccer 4 <br><small>''World Soccer: Winning Eleven 8''</small> <br><small>''World Soccer: Winning Eleven 8 International''</small> || {{available}} || {{available}} || {{available}} || | ||
|- | |- | ||
| Pro Evolution Soccer 5 <br><small>''World Soccer: Winning Eleven 9''</small> || {{ | | Pro Evolution Soccer 5 <br><small>''World Soccer: Winning Eleven 9''</small> || {{available}} || {{available}} || {{available}} || | ||
|- | |- | ||
| Pro Evolution Soccer 6 <br><small>''World Soccer: Winning Eleven 10''</small> <br><small>''Winning Eleven: Pro Evolution Soccer 2007''</small> || {{ | | Pro Evolution Soccer 6 <br><small>''World Soccer: Winning Eleven 10''</small> <br><small>''Winning Eleven: Pro Evolution Soccer 2007''</small> || {{available}} || {{playable}} || {{available}} || No issues detected (NTSC U/C version / Winning Eleven: Pro Evolution Soccer 2007). | ||
|- | |- | ||
| Pro Evolution Soccer 2008 <br><small>''World Soccer: Winning Eleven 2008''</small> <br><small>''World Soccer: Winning Eleven 11''</small> || {{available}} || {{available}} || {{available}} || | | Pro Evolution Soccer 2008 <br><small>''World Soccer: Winning Eleven 2008''</small> <br><small>''World Soccer: Winning Eleven 11''</small> || {{available}} || {{available}} || {{available}} || | ||
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| The Punisher || {{minorissues}} || {{minorissues}} || ? || Lags sometimes while playing, however the game can be played as fps drops for a few seconds. | | The Punisher || {{minorissues}} || {{minorissues}} || ? || Lags sometimes while playing, however the game can be played as fps drops for a few seconds. | ||
|- | |- | ||
| Puyo Pop Fever || {{minorissues}} || {{notavailable}} || {{playable}} || Puyos may disappear for a second while doing chains. Use Jak Emu to avoid a white layer that appears in the player's box. JAP works fine. Known in Japan as Puyo Puyo Fever. <span style="color:white; background:#FF1000>KOR98 | | Puyo Pop Fever || {{minorissues}} || {{notavailable}} || {{playable}} || Puyos may disappear for a second while doing chains. Use Jak Emu to avoid a white layer that appears in the player's box. JAP works fine. Known in Japan as Puyo Puyo Fever. <span style="color:white; background:#FF1000>KOR98 Emulator you're unable to press start on title screen.</span> | ||
|- | |- | ||
| Puyo Puyo Fever 2 || {{notavailable}} || {{notavailable}} || {{playable}} || Using Jak Emu and partial english translation patch. High | | Puyo Puyo Fever 2 || {{notavailable}} || {{notavailable}} || {{playable}} || Using Jak Emu and partial english translation patch. High Language Barrier. | ||
|- | |- | ||
| Puzzle Quest: Challenge of the Warlords || {{official}} || {{official}} || {{notavailable}} || | | Puzzle Quest: Challenge of the Warlords || {{official}} || {{official}} || {{notavailable}} || | ||
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| R: Racing Evolution || ? || {{playable}} || ? || Require config to fix cars, shadows, and flickering black lines over the screen (Check [[Talk:PS2 Classics Emulator Compatibility List#R-Racing Revolution|Emulator Configuration]] for more Information). | | R: Racing Evolution || ? || {{playable}} || ? || Require config to fix cars, shadows, and flickering black lines over the screen (Check [[Talk:PS2 Classics Emulator Compatibility List#R-Racing Revolution|Emulator Configuration]] for more Information). | ||
|- | |- | ||
| RAD: Robot Alchemic Drive || {{notavailable}} || {{minorissues}} || ? || Audio issues with voice overs | | RAD: Robot Alchemic Drive || {{notavailable}} || {{minorissues}} || ? || Audio issues with voice overs. Known in Japan as ''Gigantic Drive (ギガンティック ドライブ)'' | ||
|- | |- | ||
| Radiata Stories || {{notavailable}} || {{minorissues}} || ? || Fully playable at full speed with no graphical issues. But Cheats are required to accomplish it. First, use [[Talk:PS2 Classics Emulator Compatibility List#Radiata Stories|Emulator Configuration]]. The game was affected by slowdown and screen tearing if many characters were in the same screen, also shadows weren't correctly displayed. You can use this extensive [ patch by Maori-Jigglypuff] to fix all that, just use <strong>ps2 patch engine</strong> to patch the ISO (only for SLUS-21262). Lastly hold down triangle and cross before the PS2 logo disappears to enable progressive scan. This eliminates the screen shaking. The game is marked as minor issues because there's a minor glitch that happens after a battle during the results screen: the camera rarely points to the characters during that screen. | | Radiata Stories || {{notavailable}} || {{minorissues}} || ? || Fully playable at full speed with no graphical issues. But Cheats are required to accomplish it. First, use [[Talk:PS2 Classics Emulator Compatibility List#Radiata Stories|Emulator Configuration]]. The game was affected by slowdown and screen tearing if many characters were in the same screen, also shadows weren't correctly displayed. You can use this extensive [ patch by Maori-Jigglypuff] to fix all that, just use <strong>ps2 patch engine</strong> to patch the ISO (only for SLUS-21262). Lastly hold down triangle and cross before the PS2 logo disappears to enable progressive scan. This eliminates the screen shaking. The game is marked as minor issues because there's a minor glitch that happens after a battle during the results screen: the camera rarely points to the characters during that screen. | ||
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| Rampage: Total Destruction || {{playable}} || ? || ? || EU version works fine. Emu used Jak v2. | | Rampage: Total Destruction || {{playable}} || ? || ? || EU version works fine. Emu used Jak v2. | ||
|- | |- | ||
| Ratchet & Clank || {{ | | Ratchet & Clank || {{unplayable}} || {{unplayable}} || {{unplayable}} || Frozen on the copyright info just before the main menu. | ||
|- | |- | ||
| Ratchet & Clank: Going Commando (Ratchet & Clank 2: [Locked and Loaded]) || {{unplayable}} || {{ | | Ratchet & Clank: Going Commando (Ratchet & Clank 2: [Locked and Loaded]) || {{unplayable}} || {{unplayable}} || {{unplayable}} || Game starts, creates save data, then after the first cut scene, goes black. SCKA-20011 does not work & freezes on the level loader (ship sequence). | ||
|- | |- | ||
| Ratchet & Clank: Up Your Arsenal (Ratchet & Clank 3) || {{unplayable}} || {{ | | Ratchet & Clank: Up Your Arsenal (Ratchet & Clank 3) || {{unplayable}} || {{unplayable}} || {{unplayable}} || Black screen after First fmv, May require a patch or a more accurate emulation setting | ||
|- | |- | ||
| Ratchet: Gladiator (Ratchet: Deadlocked) [Ratchet & Clank 4] || {{unplayable}} || {{ | | Ratchet: Gladiator (Ratchet: Deadlocked) [Ratchet & Clank 4] || {{unplayable}} || {{unplayable}} || {{unplayable}} || Black screen when going in-game. Known in Japan as ''Ratchet & Clank 4th: GiriGiri Ginga no Giga Battle'' | ||
|- | |- | ||
| Ratchet & Clank: Size Matters (Ratchet & Clank 5) || {{unplayable}} || {{playable}} || {{playable}} || SCKA-20120 (Korean version) works with no issues using Jak v2 emulator. | | Ratchet & Clank: Size Matters (Ratchet & Clank 5) || {{unplayable}} || {{playable}} || {{playable}} || SCKA-20120 (Korean version) works with no issues using Jak v2 emulator. | ||
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| Raw Danger! || {{majorissues}} || {{majorissues}} || {{majorissues}} ||frame rates fixed. Game still suffers from crazy audio stuttering wish gives u a headache after 5mins of playing , frame drops in cutscenes + blury screen - check [[Talk:PS2 Classics Emulator Compatibility List#Raw Danger! / Zettai Zetsumei Toshi 2 - Itetsuita Kiokutachi|Emulator Configuration]] (Known in Japan as: ''Zettai Zetsumei Toshi 2: Itetsuita Kiokutachi [絶体絶命都市2 -凍てついた記憶たち-]'') | | Raw Danger! || {{majorissues}} || {{majorissues}} || {{majorissues}} ||frame rates fixed. Game still suffers from crazy audio stuttering wish gives u a headache after 5mins of playing , frame drops in cutscenes + blury screen - check [[Talk:PS2 Classics Emulator Compatibility List#Raw Danger! / Zettai Zetsumei Toshi 2 - Itetsuita Kiokutachi|Emulator Configuration]] (Known in Japan as: ''Zettai Zetsumei Toshi 2: Itetsuita Kiokutachi [絶体絶命都市2 -凍てついた記憶たち-]'') | ||
|- | |- | ||
| Rayman M (Rayman Arena NTSC)|| {{playable}} || | | Rayman M (Rayman Arena NTSC)|| {{playable}} || ? || {{notavailable}} || Freezes at character selection screen, once the character animations start the game will freeze due to the emulator not syncing the ctc2 instructions with the EE. [https://www.psdevwiki.com/ps4/Talk:PS2_Classics_Emulator_Compatibility_List#Rayman_M_.28Arena.29 Fix for the freeze] | ||
|- | |- | ||
| Rayman 2: Revolution || {{playable}} || ? || | | Rayman 2: Revolution || {{playable}} || ? || ? || | ||
|- | |- | ||
| Rayman 3: Hoodlum Havoc || {{playable}} || {{playable}} || ? || The game is now playable from start to finish using kof2000 and The [[Talk:PS2_Classics_Emulator_Compatibility_List#Rayman_3_Hoodlum_havoc| config]]. | | Rayman 3: Hoodlum Havoc || {{playable}} || {{playable}} || ? || The game is now playable from start to finish using kof2000 and The [[Talk:PS2_Classics_Emulator_Compatibility_List#Rayman_3_Hoodlum_havoc| config]]. | ||
|- | |- | ||
| Rayman Raving Rabbids || {{playable}} || {{playable}} || ? || USA version runs fine. <span style="color:white; background:#FF1000>GTA3 v1 emulator runs very slow | | Rayman Raving Rabbids || {{playable}} || {{playable}} || ? || USA version runs fine. <span style="color:white; background:#FF1000>GTA3 v1 emulator runs very slow.</span> | ||
|- | |- | ||
| RC Revenge Pro || ? || {{playable}} || ? || No issues noticed, plays great with Jak emu. | | RC Revenge Pro || ? || {{playable}} || ? || No issues noticed, plays great with Jak emu. | ||
|- | |- | ||
| Ready 2 Rumble Boxing: Round 2 || ? || {{playable}} || {{notavailable}} || Works using KOF98/Jak | | Ready 2 Rumble Boxing: Round 2 || ? || {{playable}} || {{notavailable}} || Works using KOF98/Jak Emulator. <span style="color:white; background:#FF1000>Rogue Emulator freeze before starts.</span> | ||
|- | |- | ||
| Rebel Raiders: Operation Nighthawk || ? || {{playable}} || ? || | | Rebel Raiders: Operation Nighthawk || ? || {{playable}} || ? || | ||
|- | |- | ||
| Red Card || ? || {{ | | Red Card || ? || {{majorissues}} || ? || Loads upto title screen but unable to press start | ||
|- | |- | ||
| Red Dead Revolver || {{official}} || {{official}} || ? || | | Red Dead Revolver || {{official}} || {{official}} || ? || | ||
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| Richard Burns Rally || {{playable}} || {{notavailable}} || ? || | | Richard Burns Rally || {{playable}} || {{notavailable}} || ? || | ||
|- | |- | ||
| Ridge Racer V || {{ | | Ridge Racer V || {{available}} || {{majorissues}} || {{available}} || Cars, both yours and opponents, are mostly invisible with transparent outlines. Smoke/particles broken. Playable but not comfortable (NTSC U/C version). (Game is actually worse on the Jak emulator, it no longer passes opening FMV and there's no audio) | ||
|- | |- | ||
| Ring of Red || {{minorissues}} || {{minorissues}} || ? || Game boots and plays absolutely fine now, with the Jak emu, though the opening FMV stutters and doesn't play correctly. Can be skipped and the rest of the game is fine. | | Ring of Red || {{minorissues}} || {{minorissues}} || ? || Game boots and plays absolutely fine now, with the Jak emu, though the opening FMV stutters and doesn't play correctly. Can be skipped and the rest of the game is fine. | ||
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| Rogue Galaxy || {{official}} || {{official}} || ? || | | Rogue Galaxy || {{official}} || {{official}} || ? || | ||
|- | |- | ||
| Romance of the Three Kingdoms VIII || ? || {{playable}} || ? || | |||
| Romance of the Three Kingdoms VIII || ? || {{playable}} || ? || | |||
|- | |- | ||
| Romancing SaGa || {{notavailable}} || {{playable}} || ? || Known in Japan as Romancing Saga: Minstrel Song | | Romancing SaGa || {{notavailable}} || {{playable}} || ? || Known in Japan as Romancing Saga: Minstrel Song | ||
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| Rumble Fish, The || {{notavailable}} || {{notavailable}} || {{playable}} || No issues noticed. | | Rumble Fish, The || {{notavailable}} || {{notavailable}} || {{playable}} || No issues noticed. | ||
|- | |- | ||
| Rumble Racing || {{unplayable}} || {{ | | Rumble Racing || {{unplayable}} || {{unplayable}} || ? || Dont load past ps2 screen. | ||
|- | |- | ||
| Rumble Roses || {{minorissues}} || ? || ? || | | Rumble Roses || {{minorissues}} || ? || ? || | ||
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| Sakura Taisen: Atsuki Chishio ni || ? || ? || {{unplayable}} || Hangs during one of the first scenes, during transition to map selection. | | Sakura Taisen: Atsuki Chishio ni || ? || ? || {{unplayable}} || Hangs during one of the first scenes, during transition to map selection. | ||
|- | |- | ||
| Sakura Taisen 3: Paris wa Moeteiru ka || ? || ? || {{ | | Sakura Taisen 3: Paris wa Moeteiru ka || ? || ? || {{minorissues}} || Works fine, map loads and works. Has strange visual bug during battles, where everything is too dark, but becoming normal when the player's cursor is on an enemy. It's quite playable, but I wouldn't call it perfect. | ||
|- | |- | ||
| Sakura Wars: So Long, My Love || ? || {{unplayable}} || {{unplayable}}|| Tested undub disc. Freezes right before showing the city https://www.youtube.com/watch?v=RycaZoOFGws look at 0:20. NTSC-J hangs in the same place. | | Sakura Wars: So Long, My Love || ? || {{unplayable}} || {{unplayable}}|| Tested undub disc. Freezes right before showing the city https://www.youtube.com/watch?v=RycaZoOFGws look at 0:20. NTSC-J hangs in the same place. | ||
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| Samurai Jack: The Shadow of Aku || ? || {{minorissues}} || ? || Some graphical glitches | | Samurai Jack: The Shadow of Aku || ? || {{minorissues}} || ? || Some graphical glitches | ||
|- | |- | ||
| Samurai Shodown Anthology || {{playable}} || {{playable}} || ? || style="background:#006fcd; color:white;" | Homebrew version has substantial performance drops during combat when camera pans out, fixed with Official | | Samurai Shodown Anthology || {{playable}} || {{playable}} || ? || style="background:#006fcd; color:white;" | Homebrew version has substantial performance drops during combat when camera pans out, fixed with Official Emulator Configuration found at "SAMURAI SHOWDOWN VI", which is labeled as "Samurai Shodown Anthology" as well. Check [[Talk:PS2 Classics Emulator Compatibility List#Samurai Shodown Anthology|Emulator Configuration]] for additional details. | ||
|- | |- | ||
| SAMURAI SHODOWN VI || {{official}} || {{official}} || ? || Known in Japan as ''Samurai Supirittsu Tenkaichi Kenkakuden (サムライスピリッツ 天下一剣客伝)'' | | SAMURAI SHODOWN VI || {{official}} || {{official}} || ? || Known in Japan as ''Samurai Supirittsu Tenkaichi Kenkakuden (サムライスピリッツ 天下一剣客伝)'' | ||
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| Saint Seiya: The Hades || {{available}} || {{notavailable}} || {{available}} || | | Saint Seiya: The Hades || {{available}} || {{notavailable}} || {{available}} || | ||
|- | |- | ||
| Saint Seiya: The Sanctuary || {{ | | Saint Seiya: The Sanctuary || {{available}} || {{notavailable}} || {{available}} || | ||
|- | |- | ||
| Scaler || {{playable}} || {{playable}} || ? || Fully playable. Has extremely minor graphical glitches that are fixed [[Talk:PS2_Classics_Emulator_Compatibility_List#Scaler | by Using this config]] | | Scaler || {{playable}} || {{playable}} || ? || Fully playable. Has extremely minor graphical glitches that are fixed [[Talk:PS2_Classics_Emulator_Compatibility_List#Scaler | by Using this config]] | ||
|- | |- | ||
| Scarface: The World Is Yours || {{ | | Scarface: The World Is Yours || {{minorissues}} || {{unplayable}} || ? || Game runs at ~5 FPS with Rogue Emu. Jak Emu only shows a black screen. Pal Version work but have sometimes texture glitch and some lags. | ||
|- | |- | ||
| Scooby-Doo! First Frights || {{playable}} || {{playable}} || ? || Fix for distorted audio (PAL). Seems to work for the NTSC-U version as well. <br>Check [[Talk:PS2 Classics Emulator Compatibility List#Scooby-Doo! First Frights™|Emulator Configuration]] for additional details. | | Scooby-Doo! First Frights || {{playable}} || {{playable}} || ? || Fix for distorted audio (PAL). Seems to work for the NTSC-U version as well. <br>Check [[Talk:PS2 Classics Emulator Compatibility List#Scooby-Doo! First Frights™|Emulator Configuration]] for additional details. | ||
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| Scooby-Doo! Mystery Mayhem|| ? || {{playable}} || ? || (Massive visual glitches, cinematics are completely fine) '''Update: Use Config = www.psx-place.com/threads/research-ps2-emulator-configuration-on-ps4.16131/page-148#post-329939.''' Link includes configs for all scooby games. | | Scooby-Doo! Mystery Mayhem|| ? || {{playable}} || ? || (Massive visual glitches, cinematics are completely fine) '''Update: Use Config = www.psx-place.com/threads/research-ps2-emulator-configuration-on-ps4.16131/page-148#post-329939.''' Link includes configs for all scooby games. | ||
|- | |- | ||
| Scorpion King: Rise of the Akkadian | | The Scorpion King: Rise of the Akkadian || ? || {{playable}} || ? || works fine. | ||
|- | |- | ||
| Second Sight || {{playable}} || {{playable}} || ? || Require config file to fix hang at boot. [[Talk:PS2_Classics_Emulator_Compatibility_List#Second_Sight|[1]]] | | Second Sight || {{playable}} || {{playable}} || ? || Require config file to fix hang at boot. [[Talk:PS2_Classics_Emulator_Compatibility_List#Second_Sight|[1]]] | ||
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|- | |- | ||
| Sega Soccer Slam || {{Unplayable}} || ? || ? || Stops before loading the menu. | | Sega Soccer Slam || {{Unplayable}} || ? || ? || Stops before loading the menu. | ||
|- | |- | ||
| Sengoku Anthology || {{playable}} || ? || ? || Runs perfect. No issues detected. | | Sengoku Anthology || {{playable}} || ? || ? || Runs perfect. No issues detected. | ||
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| Shadow Man: 2econd Coming || {{unplayable}} || {{unplayable}} || ? || NTSC-U crashes with CE-34878-0 error after BIOS with Jakv2 emulator. | | Shadow Man: 2econd Coming || {{unplayable}} || {{unplayable}} || ? || NTSC-U crashes with CE-34878-0 error after BIOS with Jakv2 emulator. | ||
|- | |- | ||
| Shadow Hearts || {{playable}} || ? || {{ | | Shadow Hearts || {{playable}} || ? || {{unplayable}} || Works perfectly. Use RECVX emu for full speed gameplay. NTSC-J using RECVX emu works good, at first glance, however, after you clear man-eater village, the game will guaranteedly hang when you roll the mandatory(for that moment) lucky ticket. Not even hang, but rather the result of it will never appear, and you can do nothing with it, while the game still works. Unplayable. | ||
|- | |- | ||
| Shadow Hearts: Covenant || {{unplayable}} || {{unplayable}} || | | Shadow Hearts: Covenant || {{unplayable}} || {{unplayable}} || ? || Stops after PS2 logo, PAL: Black screen after FMV. [SLUS21041 crashes after selecting New Game] (known in Japan as ''Shadow Hearts II [シャドウハーツII]'') | ||
|- | |- | ||
| Shadow Hearts: From the New World || ? || {{playable}} || ? || Tested only version undub [also tested SLUS21326 standard English, seemingly works fine] | | Shadow Hearts: From the New World || ? || {{playable}} || ? || Tested only version undub [also tested SLUS21326 standard English, seemingly works fine] | ||
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| Shadow of Destiny || ? || {{minorissues}} || ? || Graphical issues with character shadows. AKA Shadow of Memories in Europe. Tested with RogueV1emu | | Shadow of Destiny || ? || {{minorissues}} || ? || Graphical issues with character shadows. AKA Shadow of Memories in Europe. Tested with RogueV1emu | ||
|- | |- | ||
| Shadow of Rome || {{majorissues}} || {{ | | Shadow of Rome || {{majorissues}} || {{majorissues}} || ? || Major graphical glitches on the character's shadow. Only tested Rogue Emu so far.+ jakv1 | ||
|- | |- | ||
| Shadow of the Colossus || {{playable}} || {{playable}} || ? || Very bad performance that can be fully fixed with this [https://www.psdevwiki.com/ps4/Talk:PS2_Classics_Emulator_Compatibility_List#Shadow_of_the_Colossus Config] | | Shadow of the Colossus || {{playable}} || {{playable}} || ? || Very bad performance that can be fully fixed with this [https://www.psdevwiki.com/ps4/Talk:PS2_Classics_Emulator_Compatibility_List#Shadow_of_the_Colossus Config] | ||
|- | |- | ||
| Shadow the Hedgehog || {{minorissues}} || {{minorissues}} || ? || Both PAL and NTSC versions run fine with JakEMU V2. Minor slowdows in combat on the base ps4 | | Shadow the Hedgehog || {{minorissues}} || {{minorissues}} || ? || Both PAL and NTSC versions run fine with JakEMU V2. Minor slowdows in combat on the base ps4 | ||
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| Shaun White Snowboarding || {{majorissues}} || ? || ? || Low framerate | | Shaun White Snowboarding || {{majorissues}} || ? || ? || Low framerate | ||
|- | |- | ||
| Shield | | The Shield ||?|| {{playable}} ||?|| Fixed second mission game over error. Check [[Talk:PS2_Classics_Emulator_Compatibility_List#The_Shield|Emulator configuration]] for details. | ||
|- | |- | ||
| Shin Megami Tensei: Devil Summoner || ? || {{playable}} || ? || Works great with KOF98 emu. | | Shin Megami Tensei: Devil Summoner || ? || {{playable}} || ? || Works great with KOF98 emu. | ||
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| style="background:#FF1000; color:white;" | International versions are unplayable after the player gets to the second ladder in the Assembly of Nihilo, where the prompt for climbing down the ladder never shows up. Otherwise, the game also suffers from minor flickering that doesn't affect the experience (English translated version of "Maniax Chronicle Edition" freezes after a few minutes of play). | | style="background:#FF1000; color:white;" | International versions are unplayable after the player gets to the second ladder in the Assembly of Nihilo, where the prompt for climbing down the ladder never shows up. Otherwise, the game also suffers from minor flickering that doesn't affect the experience (English translated version of "Maniax Chronicle Edition" freezes after a few minutes of play). | ||
|- | |- | ||
| Shin Megami Tensei: Persona 3 FES || {{playable}} || {{ | | Shin Megami Tensei: Persona 3 FES || {{playable}} || {{minorissues}} || {{playable}} || NTSC-U tested, FMVs are interlaced and occasionally jump due to this. Aside from that, game is playable. NTSC-J - aside from minor interlacing(about the same as in PCSX2, to note) in FMVs, works perfect. | ||
NTSC-U tested, FMVs are interlaced and occasionally jump due to this. Aside from that, game is playable. NTSC-J - aside from minor interlacing(about the same as in PCSX2, to note) in FMVs, works perfect. | |||
On second thought, not so perfect. The menu of dropping a persona when you have full stock and get one from shuffle time is not shown. It works, but you can't see it. Not a critical error, otherwise perfect, cleared from start till end+Episode Aegis. | On second thought, not so perfect. The menu of dropping a persona when you have full stock and get one from shuffle time is not shown. It works, but you can't see it. Not a critical error, otherwise perfect, cleared from start till end+Episode Aegis. | ||
|- | |- | ||
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| Silent Scope || ? || {{playable}} || ? || Use Jak and Daxter emu files. | | Silent Scope || ? || {{playable}} || ? || Use Jak and Daxter emu files. | ||
|- | |- | ||
| Silent Scope 2: Dark Silhouette (Silent Scope 2: Fatal Judgement) || {{unplayable}} || {{ | | Silent Scope 2: Dark Silhouette (Silent Scope 2: Fatal Judgement) || {{unplayable}} || {{unplayable}} || ? || Locks on black screen (Known in Japan as ''Silent Scope 2: Innocent Sweeper)'' | ||
|- | |- | ||
| Silent Scope 3 || ? || {{playable}} || ? || | | Silent Scope 3 || ? || {{playable}} || ? || | ||
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| Silpheed || ? || {{unplayable}} || ? || Freezes after publisher logos. | | Silpheed || ? || {{unplayable}} || ? || Freezes after publisher logos. | ||
|- | |- | ||
| Simpsons Game | | The Simpsons Game || ? || {{majorissues}} || ? || Fps drops, graphical glitches and audio stuttering everywhere. | ||
|- | |||
| The Simpsons: Road Rage || {{minorissues}} || {{minorissues}} || ? || EU & US Ver = Playable with Rogue Emu, but has audio and graphics distortion | |||
|- | |- | ||
| Simpsons: Hit & Run | | The Simpsons: Hit & Run || {{minorissues}} || {{minorissues}} || {{notavailable}} || NTSC version Playable, but has audio distortion, PAL version has some shadow glitches and some FPS drops but is playable from start to finish | ||
|- | |- | ||
| | | The Sims 2 || {{majorissues}} || ? || {{notavailable}} || Disappearing menus and graphical glitches on the sims. | ||
|- | |- | ||
| Sims 2 | | The Sims 2 Pets || {{majorissues}} || ? || {{notavailable}} || Disappearing menus and graphical glitches on the sims. | ||
|- | |- | ||
| Sims 2: Castaway | | The Sims 2: Castaway || ? || {{playable}} || ? || works. | ||
|- | |- | ||
| Sims | | The Sims Bustin Out || ? || {{unplayable}} || {{notavailable}} || Freeze on first logo. | ||
|- | |- | ||
| Sims | | The URBZ Sims In The City || ? || {{unplayable}} || {{unplayable}} || Black screen. Didn't have this game work on PS4 Pro? | ||
|- | |- | ||
| Simple 2000 Series Vol. 105 - The Maid-fuku to Kikanjuu || ? || ? || {{minorissues}} || The game works almost perfectly, but the sniper rifle scope doesn't work properly in stage 3. Getting an S rank there on PS4 is near impossible, and that's required to get all the weapons, thus all the costumes. On PCSX2 easy-peasy. | | Simple 2000 Series Vol. 105 - The Maid-fuku to Kikanjuu || ? || ? || {{minorissues}} || The game works almost perfectly, but the sniper rifle scope doesn't work properly in stage 3. Getting an S rank there on PS4 is near impossible, and that's required to get all the weapons, thus all the costumes. On PCSX2 easy-peasy. | ||
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| Siren (Forbidden Siren) || {{official}} || {{official}} || {{playable}} || South Korea Ver(NTSC-J) = playable | | Siren (Forbidden Siren) || {{official}} || {{official}} || {{playable}} || South Korea Ver(NTSC-J) = playable | ||
|- | |- | ||
| Siren 2 (Forbidden Siren 2) || {{unplayable}} || ? || {{unplayable}} || Game freeze after 1<sup>st</sup> cutscene. | | Siren 2 (Forbidden Siren 2) || {{unplayable}} || ? || {{unplayable}} || Game freeze after 1<sup>st</sup> cutscene. | ||
|- | |- | ||
| Sitting ducks || ? || {{playable}} || ? || Works. | | Sitting ducks || ? || {{playable}} || ? || Works. | ||
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| Sky Odyssey || {{playable}} || ? || ? || Issues fixed with Bully V2 emulator. Works fine | | Sky Odyssey || {{playable}} || ? || ? || Issues fixed with Bully V2 emulator. Works fine | ||
|- | |- | ||
| Sly Cooper and the Thievius Raccoonus | | Sly Cooper and the Thievius Raccoonus || ?|| {{playable}} || ? || Black outlines don't display correctly and/or disappear in certain angles. (Known in Europe as ''Sly Raccoon)'' [[Talk:PS2_Classics_Emulator_Compatibility_List#Sly_Cooper_1.2C_2.2C_3|Config]] | ||
|- | |- | ||
| Sly 2: Band of Thieves || ? || {{playable}} || ? || | | Sly 2: Band of Thieves || ? || {{playable}} || ? || | ||
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| Smuggler's Run || ? || {{minorissues}} || ? || Menus in 16:9 have small splicing. Shadows are fixed using Jak and Daxter emu, so the game is practically playable now | | Smuggler's Run || ? || {{minorissues}} || ? || Menus in 16:9 have small splicing. Shadows are fixed using Jak and Daxter emu, so the game is practically playable now | ||
|- | |- | ||
| Smuggler's Run 2 || ? || {{unplayable}} || ? || Doesn't work, just crashes. Rogue | | Smuggler's Run 2 || ? || {{unplayable}} || ? || Doesn't work, just crashes. Rogue Emulator hangs on a Black screen. | ||
|- | |- | ||
| Sniper 2 | | The Sniper 2 || {{Playable}} || ? || ? || No noticeable issues. | ||
|- | |- | ||
| SNK vs Capcom: SVC Chaos || {{playable}} || ? || ? || Works fine using Jak or KoF98UM emu, requires special config. <br>Check [[Talk:PS2 Classics Emulator Compatibility List#SNK vs Capcom: SVC Chaos|Emulator Configuration]] for additional details. | | SNK vs Capcom: SVC Chaos || {{playable}} || ? || ? || Works fine using Jak or KoF98UM emu, requires special config. <br>Check [[Talk:PS2 Classics Emulator Compatibility List#SNK vs Capcom: SVC Chaos|Emulator Configuration]] for additional details. | ||
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| Speed Kings || {{unplayable}} || ? || ? || Black screen after PS2 logo. Boot with pnach pcsx2, access to menu but freeze when launch a race. | | Speed Kings || {{unplayable}} || ? || ? || Black screen after PS2 logo. Boot with pnach pcsx2, access to menu but freeze when launch a race. | ||
|- | |- | ||
| Speed Racer || ? || {{ | | Speed Racer || ? || {{unplayable}} || ? || Works until loading screen. Freezes during loading screens | ||
|- | |- | ||
| Sphinx And The Cursed Mummy || {{playable}} || {{playable}} || ? || Works perfect. Use Rogue emu, the others doesn't work. | | Sphinx And The Cursed Mummy || {{playable}} || {{playable}} || ? || Works perfect. Use Rogue emu, the others doesn't work. | ||
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| Spider-Man 3 || {{unplayable}} || {{unplayable}} || ? || Freezes on loading screen after the first level. Require config file to fix framerate, and graphical issues. [[Talk:PS2_Classics_Emulator_Compatibility_List#Spider-Man_3|[1]]] | | Spider-Man 3 || {{unplayable}} || {{unplayable}} || ? || Freezes on loading screen after the first level. Require config file to fix framerate, and graphical issues. [[Talk:PS2_Classics_Emulator_Compatibility_List#Spider-Man_3|[1]]] | ||
|- | |- | ||
| Spider-Man: Friend or Foe || {{ | | Spider-Man: Friend or Foe || {{minorissues}} || {{minorissues}} || ? || Minor graphical bugs. Does not affect gameplay | ||
|- | |- | ||
| Spider-Man: Web of Shadows || {{unplayable}} || {{unplayable}} || ? || Game is running smooth; however, there is a bug with the combat system which makes it impossible to progress the game. | | Spider-Man: Web of Shadows || {{unplayable}} || {{unplayable}} || ? || Game is running smooth; however, there is a bug with the combat system which makes it impossible to progress the game. | ||
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Two vertical dark lines on the water. Low framerate on base model PS4. | Two vertical dark lines on the water. Low framerate on base model PS4. | ||
|- | |- | ||
| SpongeBob SquarePants | | SpongeBob SquarePants: Atlantis Squarepantis || ? || {{unplayable}} || ? || Freezes on title screen. Jakv2 Used. | ||
|- | |- | ||
| SpongeBob SquarePants: | | SpongeBob SquarePants: Battle for Bikini Bottom || {{playable}} || {{playable}} || ? || Custom config fixes previous graphics issue. Check [[Talk:PS2 Classics Emulator Compatibility List#SpongeBob_SquarePants:_Battle_for_Bikini_Bottom|Custom PS2emu Configuration Files]] for additional details. | ||
|- | |- | ||
| SpongeBob SquarePants: | | SpongeBob SquarePants: Creature From the Krust Krab || ? || {{unplayable}} || ? || When starting a new game, the game freezes when trying to load the first level. It may be playable after the first level, but untested. | ||
|- | |- | ||
| SpongeBob SquarePants: | | SpongeBob SquarePants: Lights, Camera, Pants! || {{minorissues}} || {{playable}} || ? || Some graphical glitches <span style="background:#90FF90">USA Version with Jakv2 seems to run great with no graphical glitches</span> | ||
|- | |- | ||
| SpongeBob SquarePants | | The SpongeBob SquarePants Movie (Video Game) || {{available}} || {{majorissues}} || ? || Runs amazing But has major graphical glitches in certain levels. Its playable from start to finish but in the glitched levels the game gets much harder and more confusing than it should be. | ||
|- | |- | ||
| SpongeBob SquarePants: Revenge of the Flying Dutchman || ? || {{unplayable}} || ? || When starting a new game the game reloads the main menu instead of starting a new game. I imagine it could be playable with a save. | | SpongeBob SquarePants: Revenge of the Flying Dutchman || ? || {{unplayable}} || ? || When starting a new game the game reloads the main menu instead of starting a new game. I imagine it could be playable with a save. | ||
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| Spyro: A New Beginning || {{playable}} || ? || ? || Fix for HUD and display and corrupted lines when uprender is enabled (PAL). <br>Check [[Talk:PS2 Classics Emulator Compatibility List#The Legend of Spyro A New Beginning|Emulator Configuration]] for additional details. | | Spyro: A New Beginning || {{playable}} || ? || ? || Fix for HUD and display and corrupted lines when uprender is enabled (PAL). <br>Check [[Talk:PS2 Classics Emulator Compatibility List#The Legend of Spyro A New Beginning|Emulator Configuration]] for additional details. | ||
|- | |- | ||
| Spyro: Enter The Dragonfly || {{ | | Spyro: Enter The Dragonfly || {{playable}} || {{unplayable}} || ? || Freezes after PS2 logo. EU version runs With Framerate issues that are fixed With [[Talk:PS2_Classics_Emulator_Compatibility_List#Spyro:_Enter_The_Dragonfly|this Config]] But Otherwise Fully Playable (EU version tested on PS4 Slim 9.00). | ||
|- | |- | ||
| Spyro Dawn of The Dragon || {{playable}} || {{unplayable}} || ? || Game will not boot | | Spyro Dawn of The Dragon || {{playable}} || {{unplayable}} || ? || Game will not boot Past XMB Splash Screen on NTSC Version. EU Version works flawlessly Used new PS2 Classics GUI With default Emulator selected. | ||
|- | |- | ||
| Spy vs. Spy || {{playable}} || ? || ? || | | Spy vs. Spy || {{playable}} || ? || ? || | ||
|- | |- | ||
| SSX || {{minorissues}} || {{minorissues}} || | | SSX || {{minorissues}} || {{minorissues}} || ? || Config ('''www.psx-place.com/threads/research-ps2-emulator-configuration-on-ps4.16131/page-61#post-280376''') allows SSX to run flawlessly on the JakX v2 emu. There are still disappearing character visual bug present at Elysium Alps stage, maybe in some other stages as well. | ||
|- | |- | ||
| SSX 3 || {{unplayable}} || {{unplayable}} || ? || blackscreen after menu loadingscreen. For US: Blackscreen and annoying noise after trying to load the maps/peaks. | | SSX 3 || {{unplayable}} || {{unplayable}} || ? || blackscreen after menu loadingscreen. For US: Blackscreen and annoying noise after trying to load the maps/peaks. | ||
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| Star Trek: Shattered Universe || {{playable}} || ? || ? || No known issues. | | Star Trek: Shattered Universe || {{playable}} || ? || ? || No known issues. | ||
|- | |- | ||
| Star Wars: Battlefront | | Star Wars: Battlefront || ? || {{unplayable}} || ? || Game doesn't start. | ||
|- | |- | ||
| Star Wars: | | Star Wars: Battlefront 2 || ? || {{unplayable}} || ? || Runs at less than 50% speed in game. | ||
|- | |- | ||
| Star Wars: Bounty Hunter || {{official}} || {{official}} || ? || | |||
|- | |- | ||
| | | Star Wars: The Clone Wars || ? || {{minorissues}} || ? || '''Use config = www.psx-place.com/threads/research-ps2-emulator-configuration-on-ps4.16131/page-168#post-336033''' | ||
|- | |- | ||
| Star Wars: Jedi Starfighter || {{official}} || {{official}} || | | Star Wars: Jedi Starfighter || {{official}} || {{official}} || ? || | ||
|- | |- | ||
| Star Wars: Racer Revenge || {{official}} || {{official}} || | | Star Wars: Racer Revenge || {{official}} || {{official}} || {{notavailable}} || | ||
|- | |- | ||
| Star Wars: Episode 3 - Revenge of the Sith || {{playable}} || {{unplayable}} || ? || NTSC: Game constantly stalls for several seconds during play. / PAL: use Racer Revenge emu. Tested with PS4 Pro 9.00 | | Star Wars: Episode 3 - Revenge of the Sith || {{playable}} || {{unplayable}} || ? || NTSC: Game constantly stalls for several seconds during play. / PAL: use Racer Revenge emu. Tested with PS4 Pro 9.00 | ||
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| Stunt GP || ? || {{minorissues}} || ? || has same diagonal lines as seen on THPS3. Albeit on lesser scale that game is still playable. | | Stunt GP || ? || {{minorissues}} || ? || has same diagonal lines as seen on THPS3. Albeit on lesser scale that game is still playable. | ||
|- | |- | ||
| Stuntman || {{majorissues}} || {{majorissues}} || {{unplayable}} || NTSC version works using KOF98/JAK/ROGUE emulators. This game hangs a bit in the main menu. Also it working fine with GTA3 | | Stuntman || {{majorissues}} || {{majorissues}} || {{unplayable}} || NTSC version works using KOF98/JAK/ROGUE emulators. This game hangs a bit in the main menu. Also it working fine with GTA3 Emulator, as well with Europe. <span style="color:white; background:#FF1000>JAP version doesn't boot past PS2 logo.</span> | ||
|- | |- | ||
| Stuntman 2: Ignition || {{ | | Stuntman 2: Ignition || {{unplayable}} || {{unplayable}} || ? || Doesn't work, just crashes. Jakv1 emulator shows a black screen, through you can hear the sound. | ||
|- | |- | ||
| Sub Rebellion || ? || {{playable}} || ? || No issues noticed. | | Sub Rebellion || ? || {{playable}} || ? || No issues noticed. | ||
|- | |- | ||
| Suikoden III || {{notavailable}} || {{ | | Suikoden III || {{notavailable}} || {{minorissues}} || ? || Check [[Talk:PS2 Classics Emulator Compatibility List#Suikoden_III|Emulator Configuration]] (PAL Version saw a "PS2 Classics" Version only available for the PlayStation 3 [EP0101-NPED00294_00-GSUIKODEN3000001]). | ||
|- | |- | ||
| Suikoden IV || {{playable}} || {{playable}} || ? || [SLES-52913 PAL version works great with new rip] | | Suikoden IV || {{playable}} || {{playable}} || ? || [SLES-52913 PAL version works great with new rip] | ||
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--gs-upscale=none</pre> to fix graphic issues & slowdown. Boss ROM hack also works & tested with Jak Emu. | --gs-upscale=none</pre> to fix graphic issues & slowdown. Boss ROM hack also works & tested with Jak Emu. | ||
|- | |- | ||
| Super Bust-a-Move || | | Super Bust-a-Move || ? || {{playable}} || {{playable}} || Known in Japan as ''SuperPuzzleBobble (スーパーパズルボブル)'' | ||
|- | |- | ||
| Super Bust-a-Move 2 || ? || {{playable}} || ? || Works great. | | Super Bust-a-Move 2 || ? || {{playable}} || ? || Works great. | ||
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| Super Monkey Ball DELUXE || {{unplayable}} || {{playable}} || ? || White/gray screen instead of whats intended. However, the game runs at 30 FPS still (the FPS was capped to this) and everything else works. I somehow got into story mode and beat a level. on slus-20918 played on pcsx2 emulator and had no problems. | | Super Monkey Ball DELUXE || {{unplayable}} || {{playable}} || ? || White/gray screen instead of whats intended. However, the game runs at 30 FPS still (the FPS was capped to this) and everything else works. I somehow got into story mode and beat a level. on slus-20918 played on pcsx2 emulator and had no problems. | ||
|- | |- | ||
| Super Robot Wars Z || {{notavailable}} || {{notavailable}} || {{Playable}} || No issues detected | | Super Robot Wars Z || {{notavailable}} || {{notavailable}} || {{Playable}} || No issues detected. | ||
|- | |- | ||
| Surf's up || | | Surf's up || {{available}} || {{notavailable}} || {{notavailable}} || | ||
|- | |- | ||
| SWAT: Global Strike Team || {{unplayable}} || ? || ? || Screen goes grey upon starting mission, cannot see to play, audio crackles and sounds slow even behind the graphics issues. | | SWAT: Global Strike Team || {{unplayable}} || ? || ? || Screen goes grey upon starting mission, cannot see to play, audio crackles and sounds slow even behind the graphics issues. | ||
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|- | |- | ||
| Syphon Filter: The Omega Strain || {{majorissues}} || ? || {{majorissues}} || No longer crashes, loads and plays just fine using [Jak] emu, but unfortunately there's a lot of SPS and corrupted graphics. South Korea Ver[SCKA-20032](NTSC-J) name = " Syphon Filter : The Omega Virus " (사이폰필터 오메가 바이러스). | | Syphon Filter: The Omega Strain || {{majorissues}} || ? || {{majorissues}} || No longer crashes, loads and plays just fine using [Jak] emu, but unfortunately there's a lot of SPS and corrupted graphics. South Korea Ver[SCKA-20032](NTSC-J) name = " Syphon Filter : The Omega Virus " (사이폰필터 오메가 바이러스). | ||
|} | |} | ||
<span style="font-size:85%"><div align="right">'''[[##|#]]{{dot}}[[#A|A]]{{dot}}[[#B|B]]{{dot}}[[#C|C]]{{dot}}[[#D|D]]{{dot}}[[#E|E]]{{dot}}[[#F|F]]{{dot}}[[#G|G]]{{dot}}[[#H|H]]{{dot}}[[#I|I]]{{dot}}[[#J|J]]{{dot}}[[#K|K]]{{dot}}[[#L|L]]{{dot}}[[#M|M]]{{dot}}[[#N|N]]{{dot}}[[#O|O]]{{dot}}[[#P|P]]{{dot}}[[#Q|Q]]{{dot}}[[#R|R]]{{dot}}<span style="color:#FF0000">S</span>{{dot}}[[#T|T]]{{dot}}[[#U|U]]{{dot}}[[#V|V]]{{dot}}[[#W|W]]{{dot}}[[#X|X]]{{dot}}[[#Y|Y]]{{dot}}[[#Z|Z]]'''</div></span> | <span style="font-size:85%"><div align="right">'''[[##|#]]{{dot}}[[#A|A]]{{dot}}[[#B|B]]{{dot}}[[#C|C]]{{dot}}[[#D|D]]{{dot}}[[#E|E]]{{dot}}[[#F|F]]{{dot}}[[#G|G]]{{dot}}[[#H|H]]{{dot}}[[#I|I]]{{dot}}[[#J|J]]{{dot}}[[#K|K]]{{dot}}[[#L|L]]{{dot}}[[#M|M]]{{dot}}[[#N|N]]{{dot}}[[#O|O]]{{dot}}[[#P|P]]{{dot}}[[#Q|Q]]{{dot}}[[#R|R]]{{dot}}<span style="color:#FF0000">S</span>{{dot}}[[#T|T]]{{dot}}[[#U|U]]{{dot}}[[#V|V]]{{dot}}[[#W|W]]{{dot}}[[#X|X]]{{dot}}[[#Y|Y]]{{dot}}[[#Z|Z]]'''</div></span> | ||
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| Tales of the Abyss || {{notavailable}} || {{playable}} || {{available}} || Use custom config to fix some texture glitching/disappearing. A strange transparent line from upper left to bottom right can be fixed by removing uprender/upscaler. Check [[Talk:PS2 Classics Emulator Compatibility List#Tales of The Abyss|Emulator Configuration]] for additional details. Widescreen hack and Undub work okay. | | Tales of the Abyss || {{notavailable}} || {{playable}} || {{available}} || Use custom config to fix some texture glitching/disappearing. A strange transparent line from upper left to bottom right can be fixed by removing uprender/upscaler. Check [[Talk:PS2 Classics Emulator Compatibility List#Tales of The Abyss|Emulator Configuration]] for additional details. Widescreen hack and Undub work okay. | ||
|- | |- | ||
| Taz Wanted || {{majorissues}} || {{unplayable}} || {{notavailable}} || Black screen after first level loading screen. PAL Version has wrong textures but works. With jakv2 emu, the screen goes black after the Infogrames logo | | Taz Wanted || {{majorissues}} || {{unplayable}} || {{notavailable}} || Black screen after first level loading screen. PAL Version has wrong textures but works. With jakv2 emu, the screen goes black after the Infogrames logo. | ||
|- | |- | ||
| Teenage Mutant Ninja Turtles (2003) || {{available}} || {{playable}} || {{notavailable}} || | | Teenage Mutant Ninja Turtles (2003) || {{available}} || {{playable}} || {{notavailable}} || | ||
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| Tekken 4 || {{playable}} || {{playable}} || {{available}} || Hold Triangle + X at the PS2 bios screen to bring up the progressive scan menu. Enable progressive scan for much clearer image quality | | Tekken 4 || {{playable}} || {{playable}} || {{available}} || Hold Triangle + X at the PS2 bios screen to bring up the progressive scan menu. Enable progressive scan for much clearer image quality | ||
|- | |- | ||
| Tekken 5 || {{ | | Tekken 5 || {{minorissues}} || {{minorissues}} || ? || Enable Progressive Scan in the Options menu for much clearer image quality. Game works Well using Rogue v1. Minor graphics corruption on certain stages, playing with Uprender and Upscale set to "None" fixes those issues yet the game then requires the Progressive Scan option to be able to see the screen. | ||
|- | |- | ||
| Tekken Tag Tournament || {{minorissues}} || {{minorissues}} || {{playable}} || Works and runs full speed on PS4 Pro with Boost Mode enabled. Less clear image quality with PAL & NTSC U/C versions due to inclusion of CRT flicker filter which the JPN release doesn't have. [http://www.psx-place.com/threads/research-ps2-emulator-configuration-on-ps4.16131/page-9#post-105118] | | Tekken Tag Tournament || {{minorissues}} || {{minorissues}} || {{playable}} || Works and runs full speed on PS4 Pro with Boost Mode enabled. Less clear image quality with PAL & NTSC U/C versions due to inclusion of CRT flicker filter which the JPN release doesn't have. [http://www.psx-place.com/threads/research-ps2-emulator-configuration-on-ps4.16131/page-9#post-105118] | ||
|- | |- | ||
| Tenchu: Wrath of Heaven || {{ | | Tenchu: Wrath of Heaven || {{unplayable}} || {{unplayable}} || {{available}} || Freezes before the game even begins. Tried on multiple emulators. PAL version crashes after starting story mode. | ||
|- | |- | ||
| Tenchu: Fatal Shadows || {{majorissues}} || {{ | | Tenchu: Fatal Shadows || {{majorissues}} || {{unplayable}} || {{available}} || Freezes before the game even begins. Tried on multiple emulators. PAL version works on tutorial levels only with some graphics corruption. Story mode crashes after selecting a mission. | ||
|- | |- | ||
| Terminator 3: Rise Of The Machines || {{notavailable}} || {{minorissues}} || {{notavailable}} || Minor graphical issues. All allies and enemy are invisible. Probably from textures not rendering correctly. | | Terminator 3: Rise Of The Machines || {{notavailable}} || {{minorissues}} || {{notavailable}} || Minor graphical issues. All allies and enemy are invisible. Probably from textures not rendering correctly. | ||
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| Test Drive Unlimited || ? || {{unplayable}} || ? || Super laggy outside of the main menu, choppy sound and video. | | Test Drive Unlimited || ? || {{unplayable}} || ? || Super laggy outside of the main menu, choppy sound and video. | ||
|- | |- | ||
| Tetris Worlds || {{playable}} || {{playable}} || {{majorissues}} || NTSC-U and PAL versions are working fine. NTSC-J version has been glitched skyboxs and other things | | Tetris Worlds || {{playable}} || {{playable}} || {{majorissues}} || NTSC-U and PAL versions are working fine. NTSC-J version has been glitched skyboxs and other things. | ||
|- | |- | ||
| SuperLite 2000 Vol. 13: Tetris: Kiwame Michi || {{notavailable}} || {{notavailable}} || {{unplayable}} || Gives an unhandled pagefault error message after PS2 BIOS logo. | | SuperLite 2000 Vol. 13: Tetris: Kiwame Michi || {{notavailable}} || {{notavailable}} || {{unplayable}} || Gives an unhandled pagefault error message after PS2 BIOS logo. | ||
|- | |- | ||
| Tetsujin 28-gō || ? || ? || {{playable}} || | | Tetsujin 28-gō || ? || ? || {{playable}} || | ||
|- | |- | ||
| The Godfather || {{playable}} || {{available}} || {{available}} || No known issues (PAL version). | | The Godfather || {{playable}} || {{available}} || {{available}} || No known issues (PAL version). | ||
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| The Italian Job || {{available}} || {{playable}} || {{notavailable}} || '''Use config = psx-place.com/threads/research-ps2-emulator-configuration-on-ps4.16131/page-148#post-330050''' | | The Italian Job || {{available}} || {{playable}} || {{notavailable}} || '''Use config = psx-place.com/threads/research-ps2-emulator-configuration-on-ps4.16131/page-148#post-330050''' | ||
|- | |- | ||
| The Suffering || {{minorissues}} || {{minorissues}} || ? || <span style="background:#90FF90">Sometimes an inverted '''white player model appears''' on the screen, it only appears on the '''first level''', game '''playable''' good enough!</span> | |||
I used [https://www.psx-place.com/threads/release-ps2-fpkg-0-6-by-jabu-new-tool-to-convert-ps2-games-for-ps4.30350 PS2-FPKG_v0.6] converter with the [https://github.com/Zarh/ManaGunZ/tree/master/pkgfiles/USRDIR/sys/CONFIG config] for PS3 game, it's already present in converter. When converting, check the box '''Auto-Add PS3 Config''', and '''uncheck''' the rest, then choose '''Destroy All Humans V2 emu''', just put [https://mega.nz/folder/tFgjFApL#F8XIfrGKQwsL9ebgm1FLzw this] '''Destroy All Humans V2 emu''' folder into '''PS2-FPKG_v0.6\emus\''' and just select it in the program. Use ''The suffering 2'' [[Talk:PS2_Classics_Emulator_Compatibility_List#The_Suffering_2:_Ties_that_Bind|emulator configuration]] inside ''config-emu-ps4.txt''. | |||
| The Suffering || {{ | |||
|- | |- | ||
| The Terminator: Dawn of Fate || {{notavailable}} || {{minorissues}} || {{notavailable}} || Graphics corruption, shadow flicker and SPS from time to time. | | The Terminator: Dawn of Fate || {{notavailable}} || {{minorissues}} || {{notavailable}} || Graphics corruption, shadow flicker and SPS from time to time. | ||
|- | |- | ||
| The Thing || {{playable}} || {{playable}} || ? || <span style="background:#90FF90">''www. psx-place. com/threads/research-ps2-emulator-configuration-on-ps4.16131/page-138#post-321894''</span> | | The Thing || {{playable}} || {{playable}} || ? || Stuck at loading screen after selecting new game. Rogue emu & Kof98 emu tested (PAL and NTSC U/C versions). | ||
<span style="background:#90FF90">'''''Update:''' Use config = '''--vu0-const-prop=0 #to get past the loading freeze''', '''--vu1-const-prop=0 #to get past the loading freeze #emu used=jakx v2'''. Widescreen and 60fps codes can be added. www. psx-place. com/threads/research-ps2-emulator-configuration-on-ps4.16131/page-138#post-321894''</span> | |||
|- | |- | ||
| Thrillville || {{ | | Thrillville || {{available}} || {{unplayable}} || {{notavailable}} || Slight errors with bloom and extremely low FPS. No texture issues however (NTSC U/C version). | ||
|- | |- | ||
| Thrillville: Off the Rails || {{available}} || {{ | | Thrillville: Off the Rails || {{available}} || {{unplayable}} || {{notavailable}} || Frame rate drops drastically upon main menu screen, and audio is horribly choppy and disfigured (NTSC U/C version). | ||
|- | |- | ||
| Thunder Force VI || {{notavailable}} || {{notavailable}} || {{playable}} || | | Thunder Force VI || {{notavailable}} || {{notavailable}} || {{playable}} || | ||
|- | |- | ||
| Tiger Woods PGA Tour 2004 || {{available}} || {{minorissues}} || {{notavailable}} || Character models have texture issues. Golf ball goes invisble at times (NTSC U/C version). (Possible draw distance problem?) | | Tiger Woods PGA Tour 2004 || {{available}} || {{minorissues}} || {{notavailable}} || Character models have texture issues. Golf ball goes invisble at times (NTSC U/C version). (Possible draw distance problem?) | ||
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| Tiger Woods PGA Tour 2005 || {{available}} || {{minorissues}} || {{notavailable}} || Character models have texture issues. Golf ball goes invisible when hit making it hard to see where it is (NTSC U/C version). | | Tiger Woods PGA Tour 2005 || {{available}} || {{minorissues}} || {{notavailable}} || Character models have texture issues. Golf ball goes invisible when hit making it hard to see where it is (NTSC U/C version). | ||
|- | |- | ||
| Time Crisis | | Time Crisis 3 || {{available}} || {{unplayable}} || {{available}} || Freezes at the Namco screen (NTSC U/C version). | ||
|- | |- | ||
| TimeSplitters || {{minorissues}} || {{minorissues}} || {{notavailable}} || Black screen after PS2 logo screen can be fixed with '''—vu1=jit-sync''', '''Emu used = JakXv2'''. Tested with Jak v2 emu, some graphical glitches in the intro, in-game it works fine, but with code for no interlacing the game would be cleaner. | | TimeSplitters || {{minorissues}} || {{minorissues}} || {{notavailable}} || Black screen after PS2 logo screen can be fixed with '''—vu1=jit-sync''', '''Emu used = JakXv2'''. Tested with Jak v2 emu, some graphical glitches in the intro, in-game it works fine, but with code for no interlacing the game would be cleaner. | ||
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| TimeSplitters 2 || {{playable}} || {{playable}} || ? || '''Full Config = psx-place.com/threads/research-ps2-emulator-configuration-on-ps4.16131/page-177#post-343027''' | | TimeSplitters 2 || {{playable}} || {{playable}} || ? || '''Full Config = psx-place.com/threads/research-ps2-emulator-configuration-on-ps4.16131/page-177#post-343027''' | ||
|- | |- | ||
| TimeSplitters: Future Perfect || {{ | | TimeSplitters: Future Perfect || {{unplayable}} || {{majorissues}} || {{notavailable}} || Cant play due to low framerate (PAL and (probably) NTSC U/C versions) | ||
|- | |- | ||
| Tiny Toon Adventures: Defenders of the Universe || ?|| {{playable}}|| ? || | | Tiny Toon Adventures: Defenders of the Universe || ?|| {{playable}}|| ? || unreleased prototype game tested with PS4-PS2 classics GUI, works totally fine. | ||
|- | |- | ||
| TMNT || {{available}} || {{minorissues}} || {{notavailable}} || Some graphical glitches (NTSC U/C version). | | TMNT || {{available}} || {{minorissues}} || {{notavailable}} || Some graphical glitches (NTSC U/C version). | ||
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| Tokimeki Memorial 3 ~Yakusoku no Ano Basho de~ || {{notavailable}}|| {{notavailable}} || {{playable}} || Works well with no particular graphical glitches(unlike on PS3) | | Tokimeki Memorial 3 ~Yakusoku no Ano Basho de~ || {{notavailable}}|| {{notavailable}} || {{playable}} || Works well with no particular graphical glitches(unlike on PS3) | ||
|- | |- | ||
| TOCA Race Driver<br><small>DTM Race Driver<br>Pro Race Driver<br>V8 Supercars: Race Driver</small> || {{ | | TOCA Race Driver<br><small>DTM Race Driver<br>Pro Race Driver<br>V8 Supercars: Race Driver</small> || {{unplayable}} || {{available}} || {{notavailable}} || Access to menu, freeze when loading a race (PAL version). | ||
|- | |- | ||
| TOCA Race Driver 2: The Ultimate Racing Simulator<br><small>DTM Race Driver 2<br>V8 Supercars Australia 2</small> || {{ | | TOCA Race Driver 2: The Ultimate Racing Simulator<br><small>DTM Race Driver 2<br>V8 Supercars Australia 2</small> || {{unplayable}} || {{available}} || {{available}} || Access to menu, freeze when loading a race. | ||
|- | |- | ||
| TOCA Race Driver 3<br><small>DTM Race Driver 3<br>V8 Supercars: Race Driver 3</small> || {{ | | TOCA Race Driver 3<br><small>DTM Race Driver 3<br>V8 Supercars: Race Driver 3</small> || {{unplayable}} || {{available}} || {{available}} || Access to menu, freeze when loading a race. | ||
|- | |- | ||
| Tokobot Plus - Mysteries of the Karakuri || {{playable}} || ? || ? || | | Tokobot Plus - Mysteries of the Karakuri || {{playable}} || ? || ? || Game working. | ||
|- | |- | ||
| Tokyo Xtreme Racer: Zero || ? || {{playable}} || ? || | | Tokyo Xtreme Racer: Zero || ? || {{playable}} || ? || | ||
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| Tomb Raider: Anniversary || {{playable}} || {{playable}} || {{unplayable}} || Graphical issues fixed. Check [[Talk:PS2 Classics Emulator Compatibility List]]. <span style="color:white; background:#FF1000>NTSC-J version freezes before the game starts.</span> | | Tomb Raider: Anniversary || {{playable}} || {{playable}} || {{unplayable}} || Graphical issues fixed. Check [[Talk:PS2 Classics Emulator Compatibility List]]. <span style="color:white; background:#FF1000>NTSC-J version freezes before the game starts.</span> | ||
|- | |- | ||
| Tomb Raider: Legend || {{ | | Tomb Raider: Legend || {{playable}} || {{playable}} || ? || Graphical issues fixed. Check [[Talk:PS2 Classics Emulator Compatibility List]] | ||
|- | |- | ||
| Tomb Raider: The Angel of Darkness || {{ | | Tomb Raider: The Angel of Darkness || {{unplayable}} || {{unplayable}} || ? || Black screen after first cutscene, can't go in-menu. | ||
|- | |- | ||
| Tomb Raider: Underworld || {{minorissues}} || {{minorissues}} || {{majorissues}} || Minor frame rate issues on first level, else works fine. <span style="color:black; background:#FFAA00>This game does not reset after pressing start on the titlescreen in JAP version.</span> | | Tomb Raider: Underworld || {{minorissues}} || {{minorissues}} || {{majorissues}} || Minor frame rate issues on first level, else works fine. <span style="color:black; background:#FFAA00>This game does not reset after pressing start on the titlescreen in JAP version.</span> | ||
|- | |- | ||
| Tom Clancy's Ghost Recon 2 || {{unplayable}} || ? || ? || Tested with Roguev2 emu. Campaign causes EE related crash. | | Tom Clancy's Ghost Recon 2 || {{unplayable}} || ? || ? || Tested with Roguev2 emu. Campaign causes EE related crash. | ||
|- | |- | ||
| Tom Clancy's Rainbow Six 3 || {{minorissues}} || ? || ? || Played the T-Hunt gamemode and the practice missions noticing lighting issues | | Tom Clancy's Rainbow Six 3 || {{minorissues}} || ? || ? || Played the T-Hunt gamemode and the practice missions noticing lighting issues | ||
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| Tony Hawk's Pro Skater 3 || {{Playable}} || {{Playable}} || {{Playable}} || Frame rate is rock solid to fix graphic issues use result clamping commands to all options. <br>Check [[Talk:PS2 Classics Emulator Compatibility List#Tony Hawk Pro Skater 3|Emulator Configuration]] for additional details. | | Tony Hawk's Pro Skater 3 || {{Playable}} || {{Playable}} || {{Playable}} || Frame rate is rock solid to fix graphic issues use result clamping commands to all options. <br>Check [[Talk:PS2 Classics Emulator Compatibility List#Tony Hawk Pro Skater 3|Emulator Configuration]] for additional details. | ||
|- | |- | ||
| Tony Hawk's Pro Skater 4 || {{Playable}} || {{Playable}} || {{Unplayable}} || Frame rate is rock solid to fix graphic issues use result clamping commands to all options. <br>Check [[Talk:PS2 Classics Emulator Compatibility List#Tony Hawk Pro Skater 4|Emulator Configuration]] for additional details. JAP is totally broken (black screen | | Tony Hawk's Pro Skater 4 || {{Playable}} || {{Playable}} || {{Unplayable}} || Frame rate is rock solid to fix graphic issues use result clamping commands to all options. <br>Check [[Talk:PS2 Classics Emulator Compatibility List#Tony Hawk Pro Skater 4|Emulator Configuration]] for additional details. JAP is totally broken (black screen). | ||
|- | |- | ||
| Tony Hawk's Underground || {{playable}} || {{playable}} || ? || Freezes on first loading screen. Use Redfaction v1 EMU | | Tony Hawk's Underground || {{playable}} || {{playable}} || ? || Freezes on first loading screen. Use Redfaction v1 EMU | ||
|- | |- | ||
| Tony Hawk's Underground 2 || | | Tony Hawk's Underground 2 || {{unplayable}} || {{unplayable}} || ? || Freezes at first intro splash screen at the offset of 0x00195870 in SLUS20965. | ||
|- | |- | ||
| Tony Hawk's Proving Ground || {{playable}} || {{playable}} || ? || Freezes at first intro splash screen. Use Redfaction v1 EMU | | Tony Hawk's Proving Ground || {{playable}} || {{playable}} || ? || Freezes at first intro splash screen. Use Redfaction v1 EMU | ||
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| Torrente 3 - The Protector || {{playable}} || ? || ? || Works fine, no noticeable issues. | | Torrente 3 - The Protector || {{playable}} || ? || ? || Works fine, no noticeable issues. | ||
|- | |- | ||
| Total Overdose: A Gunslinger's Tale in Mexico || | | Total Overdose: A Gunslinger's Tale in Mexico ||?||{{playable}}||?|| No issues noticed. Used Rogue emulator. | ||
|- | |- | ||
| Total Immersion Racing ||{{ | | Total Immersion Racing ||{{unplayable}}||?||?|| Stuck at loading screen | ||
|- | |- | ||
| Tourist Trophy || {{minorissues}} || {{minorissues}} || {{available}} || Small minor graphical glitches when driving on the road. Only the arcade mode is available. Unable to pass driver's licenses because of ground textures not rendering. If you import a save with completed driver's licenses, you can play Tourist Trophy Mode. | | Tourist Trophy || {{minorissues}} || {{minorissues}} || {{available}} || Small minor graphical glitches when driving on the road. Only the arcade mode is available. Unable to pass driver's licenses because of ground textures not rendering. If you import a save with completed driver's licenses, you can play Tourist Trophy Mode. | ||
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| Tribes: Aerial Assault || ? || {{playable}} || ? || | | Tribes: Aerial Assault || ? || {{playable}} || ? || | ||
|- | |- | ||
| Triggerheart Excelica Enhanced || {{notavailable}} || {{notavailable}} || {{playable}} || Not | | Triggerheart Excelica Enhanced || {{notavailable}} || {{notavailable}} || {{playable}} || Not encountered a single issue using Jak emu. | ||
|- | |- | ||
| Trigger Man || ? || {{playable}} || ? || | | Trigger Man || ? || {{playable}} || ? || | ||
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|- | |- | ||
| Tsugunai Atonement || ? || {{playable}} || ? || Works with KOF98emu. Haven't noticed any issues. | | Tsugunai Atonement || ? || {{playable}} || ? || Works with KOF98emu. Haven't noticed any issues. | ||
|- | |- | ||
| Twisted Metal: Black || {{official}} || {{official}} || {{notavailable}} || | | Twisted Metal: Black || {{official}} || {{official}} || {{notavailable}} || | ||
|- | |- | ||
| Twisted Metal: Head-On || {{ | | Twisted Metal: Head-On Extra Twisted Edition || {{minorissues}} || ? || ? || FPS drops during gameplay. | ||
|- | |- | ||
| Ty the | | Ty the Tazmanian Tiger || ? || {{unplayable}} || ? || Framerate is roughly 10-15 FPS, and it freezes after 2 seconds after loading in. It saves in time to load a new game after the first freeze, but doesnt change anything. | ||
|} | |} | ||
<span style="font-size:85%"><div align="right">'''[[##|#]]{{dot}}[[#A|A]]{{dot}}[[#B|B]]{{dot}}[[#C|C]]{{dot}}[[#D|D]]{{dot}}[[#E|E]]{{dot}}[[#F|F]]{{dot}}[[#G|G]]{{dot}}[[#H|H]]{{dot}}[[#I|I]]{{dot}}[[#J|J]]{{dot}}[[#K|K]]{{dot}}[[#L|L]]{{dot}}[[#M|M]]{{dot}}[[#N|N]]{{dot}}[[#O|O]]{{dot}}[[#P|P]]{{dot}}[[#Q|Q]]{{dot}}[[#R|R]]{{dot}}[[#S|S]]{{dot}}<span style="color:#FF0000">T</span>{{dot}}[[#U|U]]{{dot}}[[#V|V]]{{dot}}[[#W|W]]{{dot}}[[#X|X]]{{dot}}[[#Y|Y]]{{dot}}[[#Z|Z]]'''</div></span> | <span style="font-size:85%"><div align="right">'''[[##|#]]{{dot}}[[#A|A]]{{dot}}[[#B|B]]{{dot}}[[#C|C]]{{dot}}[[#D|D]]{{dot}}[[#E|E]]{{dot}}[[#F|F]]{{dot}}[[#G|G]]{{dot}}[[#H|H]]{{dot}}[[#I|I]]{{dot}}[[#J|J]]{{dot}}[[#K|K]]{{dot}}[[#L|L]]{{dot}}[[#M|M]]{{dot}}[[#N|N]]{{dot}}[[#O|O]]{{dot}}[[#P|P]]{{dot}}[[#Q|Q]]{{dot}}[[#R|R]]{{dot}}[[#S|S]]{{dot}}<span style="color:#FF0000">T</span>{{dot}}[[#U|U]]{{dot}}[[#V|V]]{{dot}}[[#W|W]]{{dot}}[[#X|X]]{{dot}}[[#Y|Y]]{{dot}}[[#Z|Z]]'''</div></span> | ||
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{| border="1" cellpadding="1" class="wikitable center mw-datatable" style="font-size:85%; text-align:left" | {| border="1" cellpadding="1" class="wikitable center mw-datatable" style="font-size:85%; text-align:left" | ||
! style="width:27%" | Name !! style="width:7%"| {{flagonly|EU}} PAL !! style="width:7%"| {{flagonly|US}} NTSC-U/C !! style="width:7%"| {{flagonly|JP}} NTSC-J !! style="width:52%"| Notes <small><div style="float:right;">[[PS2 Classics Emulator Compatibility List#top|Back to top]]</div></small> | ! style="width:27%" | Name !! style="width:7%"| {{flagonly|EU}} PAL !! style="width:7%"| {{flagonly|US}} NTSC-U/C !! style="width:7%"| {{flagonly|JP}} NTSC-J !! style="width:52%"| Notes <small><div style="float:right;">[[PS2 Classics Emulator Compatibility List#top|Back to top]]</div></small> | ||
|- | |- | ||
| Ultimate Board Game Collection || ? || {{playable}} || ? || | | Ultimate Board Game Collection || ? || {{playable}} || ? || | ||
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|- | |- | ||
| Ultraman Fighting Evolution 3 || ? || ? || {{playable}} || Works perfectly with PS2 Classic GUI tool. | | Ultraman Fighting Evolution 3 || ? || ? || {{playable}} || Works perfectly with PS2 Classic GUI tool. | ||
|- | |- | ||
| Unlimited Saga || {{playable}} || ? || ? || Works perfectly with Jakv2 emu. | | Unlimited Saga || {{playable}} || ? || ? || Works perfectly with Jakv2 emu. | ||
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| Urban Chaos: Riot Response || {{minorissues}} || {{minorissues}} || ? || '''Use config = www.psx-place.com/threads/research-ps2-emulator-configuration-on-ps4.16131/page-123#post-319739''' | | Urban Chaos: Riot Response || {{minorissues}} || {{minorissues}} || ? || '''Use config = www.psx-place.com/threads/research-ps2-emulator-configuration-on-ps4.16131/page-123#post-319739''' | ||
|- | |- | ||
| Urban Reign || {{playable}} || {{playable}} || {{playable}} || | | Urban Reign || {{playable}} || {{playable}} || {{playable}} || Require config file. [[Talk:PS2_Classics_Emulator_Compatibility_List#Urban_Reign|[1]]] [https://www.psx-place.com/threads/research-ps2-emulator-configuration-on-ps4.16131/page-58#post-279431 [2<nowiki>]</nowiki>] Known in Japan as ''アーバンレイン, Aban Rein'' | ||
|} | |} | ||
<span style="font-size:85%"><div align="right">'''[[##|#]]{{dot}}[[#A|A]]{{dot}}[[#B|B]]{{dot}}[[#C|C]]{{dot}}[[#D|D]]{{dot}}[[#E|E]]{{dot}}[[#F|F]]{{dot}}[[#G|G]]{{dot}}[[#H|H]]{{dot}}[[#I|I]]{{dot}}[[#J|J]]{{dot}}[[#K|K]]{{dot}}[[#L|L]]{{dot}}[[#M|M]]{{dot}}[[#N|N]]{{dot}}[[#O|O]]{{dot}}[[#P|P]]{{dot}}[[#Q|Q]]{{dot}}[[#R|R]]{{dot}}[[#S|S]]{{dot}}[[#T|T]]{{dot}}<span style="color:#FF0000">U</span>{{dot}}[[#V|V]]{{dot}}[[#W|W]]{{dot}}[[#X|X]]{{dot}}[[#Y|Y]]{{dot}}[[#Z|Z]]'''</div></span> | <span style="font-size:85%"><div align="right">'''[[##|#]]{{dot}}[[#A|A]]{{dot}}[[#B|B]]{{dot}}[[#C|C]]{{dot}}[[#D|D]]{{dot}}[[#E|E]]{{dot}}[[#F|F]]{{dot}}[[#G|G]]{{dot}}[[#H|H]]{{dot}}[[#I|I]]{{dot}}[[#J|J]]{{dot}}[[#K|K]]{{dot}}[[#L|L]]{{dot}}[[#M|M]]{{dot}}[[#N|N]]{{dot}}[[#O|O]]{{dot}}[[#P|P]]{{dot}}[[#Q|Q]]{{dot}}[[#R|R]]{{dot}}[[#S|S]]{{dot}}[[#T|T]]{{dot}}<span style="color:#FF0000">U</span>{{dot}}[[#V|V]]{{dot}}[[#W|W]]{{dot}}[[#X|X]]{{dot}}[[#Y|Y]]{{dot}}[[#Z|Z]]'''</div></span> | ||
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! style="width:27%" | Name !! style="width:7%"| {{flagonly|EU}} PAL !! style="width:7%"| {{flagonly|US}} NTSC-U/C !! style="width:7%"| {{flagonly|JP}} NTSC-J !! style="width:52%"| Notes <small><div style="float:right;">[[PS2 Classics Emulator Compatibility List#top|Back to top]]</div></small> | ! style="width:27%" | Name !! style="width:7%"| {{flagonly|EU}} PAL !! style="width:7%"| {{flagonly|US}} NTSC-U/C !! style="width:7%"| {{flagonly|JP}} NTSC-J !! style="width:52%"| Notes <small><div style="float:right;">[[PS2 Classics Emulator Compatibility List#top|Back to top]]</div></small> | ||
|- | |- | ||
| V-Rally III (V-Rally 3) || {{playable}} || {{playable}} || {{playable}} || | | V-Rally III (V-Rally 3) || {{playable}} || {{playable}} || {{playable}} || working. If you'll test the game on a PS4 Pro FW 5.05. <span style="color:white; background:#FF1000>Rogue Emulator will freeze after Atari logo.</span> | ||
|- | |- | ||
| Valkyrie Profile 2 - Silmeria || {{majorissues}} || {{majorissues}} || {{minorissues}} || Loads with TriAce hack, though it suffers purple screen "filter" in Forest area, but with substantial performance issues. Screen jitter on modern HD TVs. PAL version has no Progressive Scan mode, unlike NTSC. Unplayable with modern Jak emu due to geometry failing. | | Valkyrie Profile 2 - Silmeria || {{majorissues}} || {{majorissues}} || {{minorissues}} || Loads with TriAce hack, though it suffers purple screen "filter" in Forest area, but with substantial performance issues. Screen jitter on modern HD TVs. PAL version has no Progressive Scan mode, unlike NTSC. Unplayable with modern Jak emu due to geometry failing. | ||
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| Vexx || ? || {{minorissues}} || ? || Minor graphic glitches on terrain from certain angles. | | Vexx || ? || {{minorissues}} || ? || Minor graphic glitches on terrain from certain angles. | ||
|- | |- | ||
| Victorious Boxers 2 || {{playable}} || ? || ? || Works fine. No | | Victorious Boxers 2 || {{playable}} || ? || ? || Works fine. No issue noticed. | ||
|- | |- | ||
| Vietcong Purple haze || ? || {{playable}} || {{notavailable}} || no issue. | | Vietcong Purple haze || ? || {{playable}} || {{notavailable}} || no issue. | ||
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| Virtua Fighter 4 || {{minorissues}} || {{minorissues}} || {{minorissues}} || Black border at bottom of the screen. | | Virtua Fighter 4 || {{minorissues}} || {{minorissues}} || {{minorissues}} || Black border at bottom of the screen. | ||
|- | |- | ||
| Virtua Fighter 4: Evolution || {{playable}} || {{playable}} || {{playable}} || Water and | | Virtua Fighter 4: Evolution || {{playable}} || {{playable}} || {{playable}} || Water and Dural invisibility effect fixed with latest version of PS2 emu found in Jak 1. | ||
|- | |- | ||
| Virtua Tennis 2 (Sega Sports Tennis) || {{playable}} || {{playable}} || ? || <span style="color:black; background:#FFFF90>Known in Japan as ''Power Smash 2 (パワースマッシュ2)''</span> [https://www.psdevwiki.com/ps4/Talk:PS2_Classics_Emulator_Compatibility_List#SEGA_Sports_Tennis.2F_Virtua_Tennis_2 Config can be found here] | | Virtua Tennis 2 (Sega Sports Tennis) || {{playable}} || {{playable}} || ? || <span style="color:black; background:#FFFF90>Known in Japan as ''Power Smash 2 (パワースマッシュ2)''</span> [https://www.psdevwiki.com/ps4/Talk:PS2_Classics_Emulator_Compatibility_List#SEGA_Sports_Tennis.2F_Virtua_Tennis_2 Config can be found here] | ||
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|- | |- | ||
| WALL·E || {{playable}} || ? || ? || Occasional frame drops, but works fine overall | | WALL·E || {{playable}} || ? || ? || Occasional frame drops, but works fine overall | ||
|- | |- | ||
| Walt Disney's The Jungle Book: Groove Party || {{playable}} || ? || ? || Released in North America as ''Walt Disney's The Jungle Book: Rhythm N'Groove'' | | Walt Disney's The Jungle Book: Groove Party || {{playable}} || ? || ? || Released in North America as ''Walt Disney's The Jungle Book: Rhythm N'Groove'' | ||
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| The Warriors || {{official}} || {{official}} || {{notavailable}} || | | The Warriors || {{official}} || {{official}} || {{notavailable}} || | ||
|- | |- | ||
| Warriors of Might & Magic || | | Warriors of Might & Magic || ? || {{unplayable}} || ? || Freezes either on Pic1 or after PS2 logo, tried on several different emulators. | ||
|- | |- | ||
| Warriors Orochi || ? || {{playable}} || ? || No issues noticed. | | Warriors Orochi || ? || {{playable}} || ? || No issues noticed. | ||
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| Whiplash || {{playable}} || {{playable}} || ? || Custom config fixes texture glitch. <br>Check [[Talk:PS2 Classics Emulator Compatibility List#Whiplash|Emulator Configuration]] for additional details. | | Whiplash || {{playable}} || {{playable}} || ? || Custom config fixes texture glitch. <br>Check [[Talk:PS2 Classics Emulator Compatibility List#Whiplash|Emulator Configuration]] for additional details. | ||
|- | |- | ||
| Wheel of Fortune || ? || {{minorissues}} || ? || Main | | Wheel of Fortune || ? || {{minorissues}} || ? || Main Menu and player spin options are blurry as shit, but FMVs and gameplay are perfectly fine. | ||
|- | |- | ||
| Wild Arms 3 || {{official}} || {{official}} || ? || Known in Japan as ''Wild Arms Advanced 3rd (ワイルドアームズ アドヴァンスドサード)'' | | Wild Arms 3 || {{official}} || {{official}} || ? || Known in Japan as ''Wild Arms Advanced 3rd (ワイルドアームズ アドヴァンスドサード)'' | ||
|- | |- | ||
| Wild Arms 4 || | | Wild Arms 4 || ? || {{unplayable}} || ? || Freezes with audio loop on first FMV. | ||
|- | |- | ||
| Wild Arms 5 || ? || {{unplayable}} || ? || Can get further into the game using Jak emulator, passed title screen and options menu, into gameplay itself. Game then freezes with audio loop when you enter first area. | | Wild Arms 5 || ? || {{unplayable}} || ? || Can get further into the game using Jak emulator, passed title screen and options menu, into gameplay itself. Game then freezes with audio loop when you enter first area. | ||
|- | |- | ||
| Wild Arms Alter Code : F || ? || {{minorissues}} || ? || No freeze or glitches any more, using Jak emu, though there are some instances of slowdown during *some* spell effects, predominantly fire. Very minor issue though. | | Wild Arms Alter Code : F || ? || {{minorissues}} || ? || No freeze or glitches any more, using Jak emu, though there are some instances of slowdown during *some* spell effects, predominantly fire. Very minor issue though. | ||
|- | |- | ||
| WinBack: Covert Operations (Operation WinBack) || ? || {{playable}} || ? || missing background level assets, use [[Talk:PS2 Classics Emulator Compatibility List#WinBack: Covert Operations|config]]. | | WinBack: Covert Operations (Operation WinBack) || ? || {{playable}} || ? || missing background level assets, use [[Talk:PS2 Classics Emulator Compatibility List#WinBack: Covert Operations|config]]. | ||
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| Woody Woodpecker: Escape from Buzz Buzzard Park || ? || {{playable}} || ? || Perfect emulation. <span style="color:white; background:#FFAA00>With Jakv2 emu, the game does not reset during gameplay.</span> | | Woody Woodpecker: Escape from Buzz Buzzard Park || ? || {{playable}} || ? || Perfect emulation. <span style="color:white; background:#FFAA00>With Jakv2 emu, the game does not reset during gameplay.</span> | ||
|- | |- | ||
| World Championship Poker || ? || {{playable}} || | | World Championship Poker || ? || {{playable}} || ? || | ||
|- | |- | ||
| World Heroes Anthology || ? || {{minorissues}} || ? || | | World Heroes Anthology || ? || {{minorissues}} || ? || | ||
|- | |- | ||
| World Rally Championship || {{available}} || {{available}} || {{available}} || | | World Rally Championship || {{available}} || {{available}} || {{available}} || | ||
|- | |- | ||
| Worms Forts: Under Siege || {{playable}} || {{available}} || ? || | | Worms Forts: Under Siege || {{playable}} || {{available}} || ? || | ||
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| WWE SmackDown! vs. Raw 2010 || ? || {{playable}} || ? || Works flawlessly | | WWE SmackDown! vs. Raw 2010 || ? || {{playable}} || ? || Works flawlessly | ||
|- | |- | ||
| WWE SmackDown! vs. Raw 2011 || ? || {{playable}} || ? || | | WWE SmackDown! vs. Raw 2011 || ? || {{playable}} || ? || Known in Japan as ''Exciting Pro Wrestling 12: SmackDown! vs. Raw 2011 (エキサイティングプロレス12 SMACKDOWN! VS. RAW 2011)'' | ||
|} | |} | ||
<span style="font-size:85%"><div align="right">'''[[##|#]]{{dot}}[[#A|A]]{{dot}}[[#B|B]]{{dot}}[[#C|C]]{{dot}}[[#D|D]]{{dot}}[[#E|E]]{{dot}}[[#F|F]]{{dot}}[[#G|G]]{{dot}}[[#H|H]]{{dot}}[[#I|I]]{{dot}}[[#J|J]]{{dot}}[[#K|K]]{{dot}}[[#L|L]]{{dot}}[[#M|M]]{{dot}}[[#N|N]]{{dot}}[[#O|O]]{{dot}}[[#P|P]]{{dot}}[[#Q|Q]]{{dot}}[[#R|R]]{{dot}}[[#S|S]]{{dot}}[[#T|T]]{{dot}}[[#U|U]]{{dot}}[[#V|V]]{{dot}}<span style="color:#FF0000">W</span>{{dot}}[[#X|X]]{{dot}}[[#Y|Y]]{{dot}}[[#Z|Z]]'''</div></span> | <span style="font-size:85%"><div align="right">'''[[##|#]]{{dot}}[[#A|A]]{{dot}}[[#B|B]]{{dot}}[[#C|C]]{{dot}}[[#D|D]]{{dot}}[[#E|E]]{{dot}}[[#F|F]]{{dot}}[[#G|G]]{{dot}}[[#H|H]]{{dot}}[[#I|I]]{{dot}}[[#J|J]]{{dot}}[[#K|K]]{{dot}}[[#L|L]]{{dot}}[[#M|M]]{{dot}}[[#N|N]]{{dot}}[[#O|O]]{{dot}}[[#P|P]]{{dot}}[[#Q|Q]]{{dot}}[[#R|R]]{{dot}}[[#S|S]]{{dot}}[[#T|T]]{{dot}}[[#U|U]]{{dot}}[[#V|V]]{{dot}}<span style="color:#FF0000">W</span>{{dot}}[[#X|X]]{{dot}}[[#Y|Y]]{{dot}}[[#Z|Z]]'''</div></span> | ||
Line 2,884: | Line 2,786: | ||
| XGRA: Extreme-G Racing Association || ? || {{majorissues}} || {{notavailable}} || Intro FMV cinematic has choppy audio and poorly interlaced video. Demo mode has strange graphical glitches. Some levels have skybox issues that block nearly the entire screen. | | XGRA: Extreme-G Racing Association || ? || {{majorissues}} || {{notavailable}} || Intro FMV cinematic has choppy audio and poorly interlaced video. Demo mode has strange graphical glitches. Some levels have skybox issues that block nearly the entire screen. | ||
|- | |- | ||
| X-Men Legends || {{minorissues}} || {{minorissues}} || ? || | | X-Men Legends || {{minorissues}} || {{minorissues}} || ? || Require config file. JakX v2 emu used. Game still lags, around 2/3 speed. [[Talk:PS2_Classics_Emulator_Compatibility_List#X-Men_Legends|[1]]] | ||
|- | |- | ||
| X-Men Legends II: Rise of Apocalypse || {{minorissues}} || {{minorissues}} || ? || Require config file. JakXv2 emu used. Game still lags, around 2/3 speed. [[https://www.psdevwiki.com/ps4/Talk:PS2_Classics_Emulator_Compatibility_List#X-Men_Legends_II|[1]]] | | X-Men Legends II: Rise of Apocalypse || {{minorissues}} || {{minorissues}} || ? || Require config file. JakXv2 emu used. Game still lags, around 2/3 speed. [[https://www.psdevwiki.com/ps4/Talk:PS2_Classics_Emulator_Compatibility_List#X-Men_Legends_II|[1]]] | ||
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| X-Men Origins: Wolverine || {{majorissues}} || ? || ? || Graphical glitches, major frame drops, audio distortion | | X-Men Origins: Wolverine || {{majorissues}} || ? || ? || Graphical glitches, major frame drops, audio distortion | ||
|- | |- | ||
| X-Men: Next Dimension || ? || {{minorissues}} || ? || Boots using StarOcean3 | | X-Men: Next Dimension || ? || {{minorissues}} || ? || Boots using StarOcean3. However there's some graphical issues, needs patch. | ||
|- | |- | ||
| X-Men: The Official Game || {{minorissues}} || {{minorissues}} || ? || <span style="background:#FFFF90">If you use the PS4 PS2 Classics GUI by The Darkprogramer it will run fine - no graphical glitches.</span> very bad graphical glitches when tested on JakV2 & RogueV1. | | X-Men: The Official Game || {{minorissues}} || {{minorissues}} || ? || <span style="background:#FFFF90">If you use the PS4 PS2 Classics GUI by The Darkprogramer it will run fine - no graphical glitches.</span> very bad graphical glitches when tested on JakV2 & RogueV1. | ||
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| X-treme Express || {{minorissues}} || {{notavailable}} || ? || Landscape will disappear on the sides of the screen sometimes, especially when going through tunnels.<br> Known in Japan as ''"Tetsu 1: Densha de Battle! World Grand Prix" (鉄1 〜電車でバトル!〜 WORLD GRAND PRIX)'' | | X-treme Express || {{minorissues}} || {{notavailable}} || ? || Landscape will disappear on the sides of the screen sometimes, especially when going through tunnels.<br> Known in Japan as ''"Tetsu 1: Densha de Battle! World Grand Prix" (鉄1 〜電車でバトル!〜 WORLD GRAND PRIX)'' | ||
|- | |- | ||
| Xenosaga Episode I: Der Wille zur Macht || ? || {{ | | Xenosaga Episode I: Der Wille zur Macht || ? || {{minorissues}} || ? || Works Great! Random shadow-cast lines streaming off characters (not too bad) | ||
-Game has a few cutscenes that play out of sync with audio and a few that the camera does not follow the characters in cutscenes correctly. | -Game has a few cutscenes that play out of sync with audio and a few that the camera does not follow the characters in cutscenes correctly. | ||
-Trying to enter the AGWS shop in Kukai will result in being stuck in a wall HOWEVER you are not required to enter to complete the game (though you'll never be able to attain Shions best abilities) | -Trying to enter the AGWS shop in Kukai will result in being stuck in a wall HOWEVER you are not required to enter to complete the game (though you'll never be able to attain Shions best abilities) | ||
|- | |- | ||
| Xenosaga Episode II: Jenseits von Gut und Böse || ? || {{ | | Xenosaga Episode II: Jenseits von Gut und Böse || ? || {{minorissues}} || ? || Minor issues with Shadows. Game much like the first has issues with some cutscenes playing out of sync with the camera. But ftmp works great! | ||
|- | |- | ||
| Xenosaga Episode III: Also Sprach Zarathustra || ? || {{ | | Xenosaga Episode III: Also Sprach Zarathustra || ? || {{minorissues}} || ? || Minor issues with shadows. Some cutscenes go down into single digit framerate and some attacks from bosses(tho to a FAR lesser extent) do as well, but otherwise works great! | ||
|- | |- | ||
| XII Stag || {{playable}} || ? || ? || | | XII Stag || {{playable}} || ? || ? || | ||
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| Yu-Gi-Oh!: Capsule Monster Coliseum || {{playable}} || {{playable}} || ? || Stuck on Black Screen after PS2 logo, --vu1=jit-sync Fixes That issue, RECVX EMU | | Yu-Gi-Oh!: Capsule Monster Coliseum || {{playable}} || {{playable}} || ? || Stuck on Black Screen after PS2 logo, --vu1=jit-sync Fixes That issue, RECVX EMU | ||
|- | |- | ||
| Yu-Gi-Oh! Duelists of The Roses || {{unplayable}}|| {{playable}} || {{available}} || Game loads through first interaction to prepare main game. Thereafter, the game gets stuck in infinite loops of spiraling clouds when the main map loads, US Version Fully Working using Jakv2 emu | | Yu-Gi-Oh! Duelists of The Roses || {{unplayable}}|| {{playable}} || {{available}} || Game loads through first interaction to prepare main game. Thereafter, the game gets stuck in infinite loops of spiraling clouds when the main map loads, US Version Fully Working using Jakv2 emu | ||
|- | |- | ||
| Yu-Gi-Oh! GX: Tag Force Evolution || {{unplayable}} || ? || ? || PAL version gets stuck in permanent loading loop after selecting "New Game" on title screen. | | Yu-Gi-Oh! GX: Tag Force Evolution || {{unplayable}} || ? || ? || PAL version gets stuck in permanent loading loop after selecting "New Game" on title screen. | ||
|- | |- | ||
| Yu-Gi-Oh! GX: The Beginning of Destiny || {{playable}} || {{playable}} || ? || Seems to work fine, played around an hour on PS4 FW 9.00. | | Yu-Gi-Oh! GX: The Beginning of Destiny || {{playable}} || {{playable}} || ? || Seems to work fine, played around an hour on PS4 FW 9.00. | ||
|} | |} | ||
<span style="font-size:85%"><div align="right">'''[[##|#]]{{dot}}[[#A|A]]{{dot}}[[#B|B]]{{dot}}[[#C|C]]{{dot}}[[#D|D]]{{dot}}[[#E|E]]{{dot}}[[#F|F]]{{dot}}[[#G|G]]{{dot}}[[#H|H]]{{dot}}[[#I|I]]{{dot}}[[#J|J]]{{dot}}[[#K|K]]{{dot}}[[#L|L]]{{dot}}[[#M|M]]{{dot}}[[#N|N]]{{dot}}[[#O|O]]{{dot}}[[#P|P]]{{dot}}[[#Q|Q]]{{dot}}[[#R|R]]{{dot}}[[#S|S]]{{dot}}[[#T|T]]{{dot}}[[#U|U]]{{dot}}[[#V|V]]{{dot}}[[#W|W]]{{dot}}[[#X|X]]{{dot}}<span style="color:#FF0000">Y</span>{{dot}}[[#Z|Z]]'''</div></span> | <span style="font-size:85%"><div align="right">'''[[##|#]]{{dot}}[[#A|A]]{{dot}}[[#B|B]]{{dot}}[[#C|C]]{{dot}}[[#D|D]]{{dot}}[[#E|E]]{{dot}}[[#F|F]]{{dot}}[[#G|G]]{{dot}}[[#H|H]]{{dot}}[[#I|I]]{{dot}}[[#J|J]]{{dot}}[[#K|K]]{{dot}}[[#L|L]]{{dot}}[[#M|M]]{{dot}}[[#N|N]]{{dot}}[[#O|O]]{{dot}}[[#P|P]]{{dot}}[[#Q|Q]]{{dot}}[[#R|R]]{{dot}}[[#S|S]]{{dot}}[[#T|T]]{{dot}}[[#U|U]]{{dot}}[[#V|V]]{{dot}}[[#W|W]]{{dot}}[[#X|X]]{{dot}}<span style="color:#FF0000">Y</span>{{dot}}[[#Z|Z]]'''</div></span> | ||
Line 2,943: | Line 2,842: | ||
! style="width:27%" | Name !! style="width:7%"| {{flagonly|EU}} PAL !! style="width:7%"| {{flagonly|US}} NTSC-U/C !! style="width:7%"| {{flagonly|JP}} NTSC-J !! style="width:52%"| Notes <small><div style="float:right;">[[PS2 Classics Emulator Compatibility List#top|Back to top]]</div></small> | ! style="width:27%" | Name !! style="width:7%"| {{flagonly|EU}} PAL !! style="width:7%"| {{flagonly|US}} NTSC-U/C !! style="width:7%"| {{flagonly|JP}} NTSC-J !! style="width:52%"| Notes <small><div style="float:right;">[[PS2 Classics Emulator Compatibility List#top|Back to top]]</div></small> | ||
|- | |- | ||
| Zatch Bell!: Mamodo Battles || ? || {{playable}} || ? || Works perfectly with Jakv2. Went through the entire storymide and unlocked all characters | |||
| Zatch Bell!: Mamodo Battles || ? || {{playable}} || ? || Works perfectly with Jakv2. Went through the entire | |||
|- | |- | ||
| | | Zatch Bell: Mamodo Fury || ? || {{minorissues}} || ? || Heavy Slowdown in Menus, Title and Story screens but the game runs fine without framedrop. | ||
|- | |- | ||
| | | Zathura || ? || {{playable}} || ? || works Fine and perfect. | ||
|- | |- | ||
| Zombie Hunters 2 || {{majorissues}} || ? || ? || Wasn't sure whether to mark as Minor or Major. Game runs fine but has a ton of texture and polygon flickering on player character. | |||
| Zombie Hunters 2 || {{ | |||
|- | |- | ||
| Zone of the Enders || {{minorissues}} || ? || ? || Some menu sprites are cut off at the sides and suffer minor artifacting. <span style="color:white; background:#FF1000>With Jakv2 emu, the screen turns black before you can reach the titlescreen.</span> | | Zone of the Enders || {{minorissues}} || ? || ? || Some menu sprites are cut off at the sides and suffer minor artifacting. <span style="color:white; background:#FF1000>With Jakv2 emu, the screen turns black before you can reach the titlescreen.</span> | ||
|- | |- | ||
| Zone of the Enders: The 2nd Runner || {{playable}} || ? || {{playable}} || Runs great, looks great, PAL version had one EE crash during play but could not replicate it. Save often just in case. (this game was also published for PS4 as "ZONE OF THE ENDERS THE 2nd RUNNER : M∀RS") | | Zone of the Enders: The 2nd Runner || {{playable}} || ? || {{playable}} || Runs great, looks great, PAL version had one EE crash during play but could not replicate it. Save often just in case. (this game was also published for PS4 as "ZONE OF THE ENDERS THE 2nd RUNNER : M∀RS") | ||
|} | |} | ||
<span style="font-size:85%"><div align="right">'''[[##|#]]{{dot}}[[#A|A]]{{dot}}[[#B|B]]{{dot}}[[#C|C]]{{dot}}[[#D|D]]{{dot}}[[#E|E]]{{dot}}[[#F|F]]{{dot}}[[#G|G]]{{dot}}[[#H|H]]{{dot}}[[#I|I]]{{dot}}[[#J|J]]{{dot}}[[#K|K]]{{dot}}[[#L|L]]{{dot}}[[#M|M]]{{dot}}[[#N|N]]{{dot}}[[#O|O]]{{dot}}[[#P|P]]{{dot}}[[#Q|Q]]{{dot}}[[#R|R]]{{dot}}[[#S|S]]{{dot}}[[#T|T]]{{dot}}[[#U|U]]{{dot}}[[#V|V]]{{dot}}[[#W|W]]{{dot}}[[#X|X]]{{dot}}[[#Y|Y]]{{dot}}<span style="color:#FF0000">Z</span>'''</div></span> | <span style="font-size:85%"><div align="right">'''[[##|#]]{{dot}}[[#A|A]]{{dot}}[[#B|B]]{{dot}}[[#C|C]]{{dot}}[[#D|D]]{{dot}}[[#E|E]]{{dot}}[[#F|F]]{{dot}}[[#G|G]]{{dot}}[[#H|H]]{{dot}}[[#I|I]]{{dot}}[[#J|J]]{{dot}}[[#K|K]]{{dot}}[[#L|L]]{{dot}}[[#M|M]]{{dot}}[[#N|N]]{{dot}}[[#O|O]]{{dot}}[[#P|P]]{{dot}}[[#Q|Q]]{{dot}}[[#R|R]]{{dot}}[[#S|S]]{{dot}}[[#T|T]]{{dot}}[[#U|U]]{{dot}}[[#V|V]]{{dot}}[[#W|W]]{{dot}}[[#X|X]]{{dot}}[[#Y|Y]]{{dot}}<span style="color:#FF0000">Z</span>'''</div></span> | ||
{{Reverse Engineering}}<noinclude> | {{Reverse Engineering}}<noinclude>[[Category:Main]]</noinclude> | ||
[[Category:Main]] | |||
</noinclude> |