Editing PS2 Classics Emulator Compatibility List
Jump to navigation
Jump to search
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 6: | Line 6: | ||
! style="width:27%" | Name !! style="width:7%"| {{flagonly|EU}} PAL !! style="width:7%"| {{flagonly|US}} NTSC-U/C !! style="width:7%"| {{flagonly|JP}} NTSC-J !! style="width:52%" | Notes <small><div style="float:right;">[[PS2 Classics Emulator Compatibility List#top|Back to top]]</div></small> | ! style="width:27%" | Name !! style="width:7%"| {{flagonly|EU}} PAL !! style="width:7%"| {{flagonly|US}} NTSC-U/C !! style="width:7%"| {{flagonly|JP}} NTSC-J !! style="width:52%" | Notes <small><div style="float:right;">[[PS2 Classics Emulator Compatibility List#top|Back to top]]</div></small> | ||
|- | |- | ||
| .hack//Infection || | | .hack//Infection || ? || {{playable}} || ? || | ||
|- | |- | ||
| .hack//Mutation || | | .hack//Mutation || ? || {{playable}} || ? || | ||
|- | |- | ||
| .hack//Outbreak || | | .hack//Outbreak || ? || {{playable}} || ? || | ||
|- | |- | ||
| .hack//Quarantine || | | .hack//Quarantine || ? || {{playable}} || ? || | ||
|- | |- | ||
| 10 Pin: Champions Alley || {{playable}} || {{notavailable}} || {{notavailable}} || Works great with Jakv2 emulator, no visuals with Roguev2. 50Hz game, use a "--force-pal-60hz=1" in recent emulators to fix framepacing. | | 10 Pin: Champions Alley || {{playable}} || {{notavailable}} || {{notavailable}} || Works great with Jakv2 emulator, no visuals with Roguev2. 50Hz game, use a "--force-pal-60hz=1" in recent emulators to fix framepacing. | ||
|- | |- | ||
| <abbr title="This Game got cancelled!">100 Bullets</abbr> [NTSC-U/C Prototype Version] || {{notavailable}} || {{notavailable}} || {{notavailable}} || style="background-color:#90FF90;" | An unreleased prototype tested using Rogue emulator. Works fine and just disable uprender from '''2x2''' to '''none''' in order to remove the white trail line. | | <abbr title="This Game got cancelled!">100 Bullets</abbr> [NTSC-U/C Prototype Version] || {{notavailable}} || {{notavailable}} || {{notavailable}} || style="background-color:#90FF90;" | An unreleased prototype tested using Rogue emulator. Works fine and just disable uprender from '''2x2''' to '''none''' in order to remove the white trail line. | ||
|- | |- | ||
| 187: | | 187: Drive or Die || {{playable}} || {{unplayable}} || ? || Pal version works flawlessly using Jaxv1 Emu but US version: Black screen after PS2 logo. Tried on several emulators, including Roguev2 and Jakv2. | ||
|- | |- | ||
| 1945 I&II The Arcade Games || {{majorissues}} || {{notavailable}} || {{majorissues}} || Image is shaky constantly. In the PAL version of the game, 1945 works perfectly fine, but 1945 II is completely broken. In the NTSC-J version, Strikers 1945 II plays, but eventually crashes. 1945 in the NTSC-J version is untested.<br>Known in Japan as ''彩京シューティングコレクション Vol.1 STRIKERS1945 I&II (Psikyo Shooting Collection Vol. 1: Strikers 1945 I+II)'' | | 1945 I&II The Arcade Games || {{majorissues}} || {{notavailable}} || {{majorissues}} || Image is shaky constantly. In the PAL version of the game, 1945 works perfectly fine, but 1945 II is completely broken. In the NTSC-J version, Strikers 1945 II plays, but eventually crashes. 1945 in the NTSC-J version is untested.<br>Known in Japan as ''彩京シューティングコレクション Vol.1 STRIKERS1945 I&II (Psikyo Shooting Collection Vol. 1: Strikers 1945 I+II)'' | ||
|- | |- | ||
| 10,000 Bullets || {{playable}} || | | 10,000 Bullets || {{playable}} || ? || ? || --vu1=jit-sync allows game to boot past PS2 logo. | ||
|- | |- | ||
| 18 Wheeler: American Pro Trucker || {{unplayable}} || {{ | | 18 Wheeler: American Pro Trucker || {{unplayable}} || {{unplayable}} || ? || Tested with six different emulator templates, none of them worked. Either freeze on Pic1.png or black screen immediately after PS2 logo. | ||
|- | |- | ||
| 24: The Game || {{playable}} || | | 24: The Game || {{playable}} ||?||?|| Fixed lag, check [[Talk:PS2_Classics_Emulator_Compatibility_List#24_The_Game|emulator configuration]]. | ||
|- | |- | ||
| 25 to Life ||?|| {{playable}} || ?|| | | 25 to Life ||?|| {{playable}} || ?|| | ||
Line 32: | Line 32: | ||
| 4x4 Evolution || ? || {{playable}} || {{notavailable}} || No issues noted. | | 4x4 Evolution || ? || {{playable}} || {{notavailable}} || No issues noted. | ||
|- | |- | ||
| 50 Cent: Bulletproof || ? || {{ | | 50 Cent: Bulletproof || ? || {{minorissues}} || ? || When you first load missions it will drop frames but it will pick up in seconds to play normally. | ||
|- | |- | ||
| 7 Sins || {{playable}} || ? || ? | | 7 Sins ||{{playable}}|| ? || ?|| | ||
|- | |- | ||
| PS2 Demo Disc [PBPX-95514] || {{unplayable}} || {{notavailable}} || {{notavailable}} || Black screens/freezes after intro information. | | PS2 Demo Disc [PBPX-95514] || {{unplayable}} || {{notavailable}} || {{notavailable}} || Black screens/freezes after intro information. | ||
Line 60: | Line 44: | ||
! style="width:27%" | Name !! style="width:7%"| {{flagonly|EU}} PAL !! style="width:7%"| {{flagonly|US}} NTSC-U/C !! style="width:7%"| {{flagonly|JP}} NTSC-J !! style="width:52%"| Notes <small><div style="float:right;">[[PS2 Classics Emulator Compatibility List#top|Back to top]]</div></small> | ! style="width:27%" | Name !! style="width:7%"| {{flagonly|EU}} PAL !! style="width:7%"| {{flagonly|US}} NTSC-U/C !! style="width:7%"| {{flagonly|JP}} NTSC-J !! style="width:52%"| Notes <small><div style="float:right;">[[PS2 Classics Emulator Compatibility List#top|Back to top]]</div></small> | ||
|- | |- | ||
| Ace Combat: The Belkan War || {{playable}} || {{minorissues}} || ? || Use custom config to fix terrain rendering and collision detection and to fix clouds wrong shader. Everything else performs normally. Check [[ | | Ace Combat: The Belkan War || {{playable}} || {{minorissues}} || ? || Use custom config to fix terrain rendering and collision detection and to fix clouds wrong shader. Everything else performs normally. Check [[Talk:PS2 Classics Emulator Compatibility List#Ace Combat Zero: The Belkan War|Emulator Configuration]] for additional details. | ||
|- | |- | ||
| Ace Combat 4: Shattered Skies || {{playable}} || {{minorissues}} || | | Ace Combat 4: Shattered Skies || {{playable}} || {{minorissues}} || ? || Use custom config to fix terrain rendering and collision detection and to fix clouds wrong shader. Everything else performs normally. Check [[Talk:PS2 Classics Emulator Compatibility List#Ace Combat 4|Emulator Configuration]] for additional details. | ||
|- | |- | ||
| rowspan="2" | Ace Combat 5: The Unsung War || rowspan="2" style="background-color:#FFB6C1;" | | | rowspan="2" | Ace Combat 5: The Unsung War || rowspan="2" style="background-color:#FFB6C1;" | PS2 Classics || rowspan="2" style="background-color:#FFB6C1;" | PS2 Classics || rowspan="2" style="background-color:#FFB6C1;" | PS2 Classics || style="background-color:#FFB6C1;" | Available as a "PS2 Classics" as part of the "Pre-Order-Bonus" for "Ace Combat 7: Skies Unknown" (PS4) only (not available separately). | ||
|- | |- | ||
| style="background-color:#FFAA00;" | Homebrew iso (NTSC-U/C version) cannot save or load due to memory card corruption. Use custom config to fix terrain rendering. Clouds using shaders have the wrong shader applied, upscaler issue, remove up2x2 render to fix. Check [[ | | style="background-color:#FFAA00;" | Homebrew iso (NTSC-U/C version) cannot save or load due to memory card corruption. Use custom config to fix terrain rendering. Clouds using shaders have the wrong shader applied, upscaler issue, remove up2x2 render to fix. Check [[Talk:PS2 Classics Emulator Compatibility List#Ace Combat 5|Emulator Configuration]] for additional details. | ||
|- | |- | ||
| ADK DAMASHII || {{official}} || {{official}} || ? || style="background:#55cc55; color:white;" | Homebrew ISO has substantial performance issues unless you use official game fixes from "Samurai Shodown Anthology", where it's perfect afterwards | |||
| ADK DAMASHII || {{official}} || {{official}} || ? || style="background:# | |||
|- | |- | ||
| The Adventures of Cookie & Cream || ? || {{playable}} || ? || No issues noticed. | | The Adventures of Cookie & Cream || ? || {{playable}} || ? || No issues noticed. | ||
Line 78: | Line 58: | ||
| The Adventures of Darwin (Darwin) || ? || {{playable}} || ? || Included in Japan by the ''Simple 2000 Series Vol. 99: The Genshijin (THE 原始人)'' | | The Adventures of Darwin (Darwin) || ? || {{playable}} || ? || Included in Japan by the ''Simple 2000 Series Vol. 99: The Genshijin (THE 原始人)'' | ||
|- | |- | ||
| The Adventures of Jimmy Neutron Boy Genius: Attack of the Twonkies || ? || {{ | | The Adventures of Jimmy Neutron Boy Genius: Attack of the Twonkies || ? || {{minorissues}} || ? || Some graphical glitches | ||
|- | |- | ||
| Aero Elite - Combat Academy || {{notavailable}} || {{playable}} || {{notavailable}} || | | Aero Elite - Combat Academy || {{notavailable}} || {{playable}} || {{notavailable}} || | ||
Line 86: | Line 64: | ||
| Aeon Flux || {{playable}} || {{playable}} || ? || | | Aeon Flux || {{playable}} || {{playable}} || ? || | ||
|- | |- | ||
| Agassi Tennis Generation || ? || {{ | | Agassi Tennis Generation || ? || {{unplayable}} || ? || Game locks up on the users first serve. | ||
|- | |- | ||
| Age of Empires II The Age of Kings || {{playable}} || ? || ? || | | Age of Empires II The Age of Kings || {{playable}} || ? || ? || | ||
Line 94: | Line 72: | ||
| AirForce Delta Strike || ? || {{Unplayable}} || ? || Game crashes in the early minutes. | | AirForce Delta Strike || ? || {{Unplayable}} || ? || Game crashes in the early minutes. | ||
|- | |- | ||
| AirBlade || {{playable}} || {{playable}} || ? || Works fantastically using Jak emulator and config fix for flickering models. Check [[ | | AirBlade || {{playable}} || {{playable}} || ? || Works fantastically using Jak emulator and config fix for flickering models. Check [[Talk:PS2 Classics Emulator Compatibility List#AirBlade|Emulator Configuration]] for additional details. | ||
|- | |- | ||
| Akira Psycho Ball || {{playable}} || ? || ? || | | Akira Psycho Ball || {{playable}} || ? || ? || | ||
Line 100: | Line 78: | ||
| Aqua Teen Hunger Force: Zombie Ninja Pro-Am || ? || {{playable}} || {{notavailable}} || | | Aqua Teen Hunger Force: Zombie Ninja Pro-Am || ? || {{playable}} || {{notavailable}} || | ||
|- | |- | ||
| Alien Hominid || | | Alien Hominid || ? || {{minorissues}} || {{notavailable}} || MAJOR lag and audio distortion during cutscenes and the initial logo roll-call. Very minor lag during actual game (maybe one to three frames dropped every 10 minutes) | ||
|- | |- | ||
| Aliens in the Attic || {{playable}} || ? || ? || | | Aliens in the Attic || {{playable}} || ? || ? || | ||
Line 106: | Line 84: | ||
| Aliens vs Predator: Extinction || ? || {{playable}} || ? || No issues encountered. | | Aliens vs Predator: Extinction || ? || {{playable}} || ? || No issues encountered. | ||
|- | |- | ||
| Alone in the Dark | | Alone in the Dark: The New Nightmare || {{minorissues}} || ? || ? || Black Screen in phone cutscene but playable | ||
|- | |- | ||
| | | Alpine Racer 3 || {{playable}} || ? || ? || No noticeable issues, plays great. | ||
|- | |- | ||
| | | Altered Beast || {{unplayable}}|| ? || ? || Black screen after play station logo | ||
|- | |- | ||
| Alvin and the Chipmunks || ? || {{playable}} || ? || | |||
| Alvin and the Chipmunks | |||
|- | |- | ||
| Amplitude || ? || {{playable}} || ? || | | Amplitude || ? || {{playable}} || ? || | ||
|- | |- | ||
| Animaniacs: The Great Edgar Hunt || {{playable}} || {{notavailable}} || {{notavailable}} || PAL-Version includes 5 languages (English, French, German, Spanish, Italian)! | | Animaniacs: The Great Edgar Hunt || {{playable}} || {{notavailable}} || {{notavailable}} || PAL-Version includes 5 languages (English, French, German, Spanish, Italian)! | ||
Line 128: | Line 98: | ||
| Antz Extreme Racing || ? || {{playable}} || ? || | | Antz Extreme Racing || ? || {{playable}} || ? || | ||
|- | |- | ||
| Ape Escape 2 || {{official}} || {{official}} || ? || Custom made pkg have issues with mipmaping on far rendered textures, that are fixable by using custom config. Check [[ | | Ape Escape 2 || {{official}} || {{official}} || ? || Custom made pkg have issues with mipmaping on far rendered textures, that are fixable by using custom config. Check [[Talk:PS2 Classics Emulator Compatibility List#Ape Escape 2|Emulator Configuration]] for additional details. [Known in Japan as ''Saru! Get You! 2 (サルゲッチュ2)]'' | ||
|- | |- | ||
| Ape Escape | | Ape Escape 3 || ? || {{playable}} || ? || | ||
|- | |- | ||
| | | Ape Escape: Pumped & Primed || ? || {{unplayable}} || ? || Massive performance issues. Roguev2 is 1-2fps, Jakv2 is more like 50% but still very much unplayable. | ||
|- | |- | ||
| Arc the Lad: Twilight of the Spirits || {{official}} || {{official}} || ? || | | Arc the Lad: Twilight of the Spirits || {{official}} || {{official}} || ? || | ||
Line 140: | Line 108: | ||
| Arcana Heart || ? || {{playable}} || ? || No issues whatsoever. | | Arcana Heart || ? || {{playable}} || ? || No issues whatsoever. | ||
|- | |- | ||
| | | Area 51 || {{minorissues}} || {{minorissues}} || ? || NTSC-U/C Version fully playable with portions of the floor glitching in and out randomly. <span style="background:#FFAA00">SLES_52570 (PAL Version) worked for me but the floor was glitching, and the graphics were fuzzy with the occasional fps drop and audio stutter</span> | ||
|- | |- | ||
| Armored Core 2 || {{ | | Armored Core 2 || {{unplayable}} || {{unplayable}} || ? || Big problem. Many graphical glitches in interface, but during gameplay no problem. So, due to problems with the interface it is impossible to play. | ||
|- | |- | ||
| Armored Core 2: Another Age || ? || {{playable}} || ? || No issues noticed, works great with StarOcean3 emu, refuses to boot on Jak emu. | | Armored Core 2: Another Age || ? || {{playable}} || ? || No issues noticed, works great with StarOcean3 emu, refuses to boot on Jak emu. | ||
|- | |- | ||
| Armored Core 3 || ? || {{minorissues}} || ? || Some very minor slowdown at certain points, usually when in a position to see the entire battle arena at once | | Armored Core 3 || ? || {{minorissues}} || ? || Some very minor slowdown at certain points, usually when in a position to see the entire battle arena at once. | ||
|- | |- | ||
| Silent Line: Armored Core (Armored Core 3: Silent Line) || {{playable}} || {{playable}} || ? || No issues detected. Not an expansion to AC3, completely separate game that follows on from AC3. | | Silent Line: Armored Core (Armored Core 3: Silent Line) || {{playable}} || {{playable}} || ? || No issues detected. Not an expansion to AC3, completely separate game that follows on from AC3. | ||
Line 156: | Line 122: | ||
| Armored Core Last Raven || ? || {{playable}} || ? || Same as Last Line, this is a separate game but follows on directly from AC Nexus. | | Armored Core Last Raven || ? || {{playable}} || ? || Same as Last Line, this is a separate game but follows on directly from AC Nexus. | ||
|- | |- | ||
| Army Men: Air Attack 2 || {{playable}} || ? || ? || No issues. | | Army Men: Air Attack 2 || {{playable}} || ? || ? || No issues. | ||
|- | |- | ||
| Army Men: RTS || ? || {{ | | Army Men: RTS || ? || {{unplayable}} || ? || Doesn't even load the game, only the background image. | ||
|- | |- | ||
| Army Men: Sarge's Heroes 2 || | | Army Men: Sarge's Heroes 2 || ? || {{unplayable}} || ? || Freezes on the pic1.png. | ||
|- | |- | ||
| Army Men: Soldiers of Misfortune || ? || {{playable}} || ? || | | Army Men: Soldiers of Misfortune || ? || {{playable}} || ? || | ||
Line 166: | Line 132: | ||
| ART OF FIGHTING ANTHOLOGY || {{official}} || {{official}} || ? || Known in Japan as ''Ryuuko no Ken: Ten-Chi-Jin (龍虎の拳~天・地・人~)'' | | ART OF FIGHTING ANTHOLOGY || {{official}} || {{official}} || ? || Known in Japan as ''Ryuuko no Ken: Ten-Chi-Jin (龍虎の拳~天・地・人~)'' | ||
|- | |- | ||
| Arthur & the Minimoys || {{playable}} || ? || ? || Works fine | | Arthur & the Minimoys || {{playable}} || ? || ? || Works fine | ||
|- | |- | ||
| Atelier Iris: Eternal Mana || ? || {{ | | Atelier Iris: Eternal Mana || ? || {{playable}} || ? || No noticeable issues. | ||
|- | |- | ||
| Atelier Iris 2: The Azoth of Destiny || ? || {{playable}} || ? || No noticeable issues. | | Atelier Iris 2: The Azoth of Destiny || ? || {{playable}} || ? || No noticeable issues. | ||
Line 178: | Line 144: | ||
| Athens 2004 || {{playable}} || ? || ? || | | Athens 2004 || {{playable}} || ? || ? || | ||
|- | |- | ||
| ATV Offroad Fury 3 || | | ATV Offroad Fury 3 || ? || {{unplayable}} || ? || Loads to grey screen and fails to go beyond that. | ||
|- | |- | ||
| ATV Quad Power Racing 2 || ? || {{ | | ATV Quad Power Racing 2 || ? || {{unplayable}} || ? || Fails to load past PS2 splash. | ||
|- | |- | ||
| Auto | | Auto Modelista || {{minorissues}} || ? || ? || Menu entries are glitched. Except that, everything works fine | ||
|- | |- | ||
| Avatar - The Last Airbender || | | Avatar - The Last Airbender || ? || {{unplayable}} || ? || Freezes at loading screen after starting a new game. | ||
|- | |- | ||
|} | |} | ||
Line 195: | Line 161: | ||
| B-Boy || ? || {{unplayable}} || ? || Substantial graphical corruption, missing characters, missing textures. Tried on various emulators, tried with clutmerge enabled. No go. | | B-Boy || ? || {{unplayable}} || ? || Substantial graphical corruption, missing characters, missing textures. Tried on various emulators, tried with clutmerge enabled. No go. | ||
|- | |- | ||
| Baldur's Gate : Dark Alliance || {{Unplayable}} || {{Unplayable}} || {{notavailable}} || | |||
| Baldur's Gate : Dark Alliance | |||
|- | |- | ||
| | | Baroque || ? || {{unplayable}} || ? || Freezes after PS2 logo screen, game requires specialised hack. PCSX2 states "disable MTVU (Multi-Threaded microVU1)" to fix loading freeze. Unknown PS2emu equivalent. | ||
|- | |- | ||
| Batman | | Batman Begins || {{unplayable}} || {{unplayable}} || {{unplayable}} || Black screen after EA Games Logo and now loading screen with Rogue emulator for all 3 versions. Even you can observe the bats sound during the black screen of death. Jak Emulator refuses even to load and crashes while loading. This Game is released in Korea (SLKA-25292), but the language is still in English, due to the fact that there was no localized PS2 version released in Korean markets. | ||
|- | |- | ||
| | | Battlefield 2: Modern Combat||{{majorissues}}|| {{majorissues}} ||?|| Major issues such as audio stuttering and low fps. <span style="color:white; background:Red>Jak emulator freezes before the game starts.</span> | ||
|- | |- | ||
| | | Battle Engine Aquila || ? || {{minorissues}} || ? || Using Rogue emu; Minor slowdown if there's a lot of enemies on screen at once and/or in a position to view entire map. Also slight skybox corruption in the corners. Unplayable in Jak emu due to much worse performance. | ||
|- | |- | ||
| Battle | | Battle Stadium D.O.N || {{notavailable}} || {{notavailable}} || {{Playable}} || | ||
|- | |- | ||
| Beat Down: Fists of Vengeance || {{unplayable}} || {{unplayable}} || {{Playable}} || Black screen after selecting 50/60hz (PAL) and crashes after PS2 logo (NTSC). Japanese ISO works 100% fine with no lag, freeze or graphical issues. Known in Japan as simply ''Beat Down'' (ビートダウン, ''Bīto Daun'') | |||
| Beat Down: Fists of Vengeance || {{unplayable}} || {{ | |||
|- | |- | ||
| Beatmania IIDX 9th Style || {{notavailable}} || {{notavailable}} || {{unplayable}} || Black screen after PS2 BIOS | | Beatmania IIDX 9th Style || {{notavailable}} || {{notavailable}} || {{unplayable}} || Black screen after PS2 BIOS | ||
Line 225: | Line 179: | ||
| Beatmania IIDX 11: IIDX RED || {{notavailable}} || {{notavailable}} || {{unplayable}} || Black screen after PS2 BIOS | | Beatmania IIDX 11: IIDX RED || {{notavailable}} || {{notavailable}} || {{unplayable}} || Black screen after PS2 BIOS | ||
|- | |- | ||
| Beatmania IIDX 15: DJ Troopers || {{notavailable}} || {{notavailable}} || {{ | | Beatmania IIDX 15: DJ Troopers || {{notavailable}} || {{notavailable}} || {{playable}} || | ||
|- | |- | ||
| Beatmania IIDX 16: EMPRESS Premium Best Disc || {{notavailable}} || {{notavailable}} || {{unplayable}} || Screen constantly jitters up and down due to interlacing. Menus work fine, but the game freezes when the song starts. | | Beatmania IIDX 16: EMPRESS Premium Best Disc || {{notavailable}} || {{notavailable}} || {{unplayable}} || Screen constantly jitters up and down due to interlacing. Menus work fine, but the game freezes when the song starts. | ||
|- | |- | ||
| Ben 10: Protector of Earth || {{playable}} || ? || ? || | |||
| Ben 10 | |||
|- | |- | ||
| Berserk: Millennium Falcon Hen Seima Senki no Shō || {{notavailable}} || {{notavailable}} || {{minorissues}} || Has English patch. Game might crash if bombs subweapons hits too many enemies on-screen. | | Berserk: Millennium Falcon Hen Seima Senki no Shō || {{notavailable}} || {{notavailable}} || {{minorissues}} || Has English patch. Game might crash if bombs subweapons hits too many enemies on-screen. | ||
|- | |- | ||
| Beyond Good & Evil || {{minorissues}} || {{minorissues}}|| {{notavailable}} || Some Lag issues and graphical glitches | | Beyond Good & Evil || {{minorissues}} || {{minorissues}}|| {{notavailable}} || Some Lag issues and graphical glitches | ||
|- | |- | ||
| BLACK || {{minorissues}} || {{minorissues}} || ? || Some little sound problems but playable and white outline in the corners and around some characters in NTSC versions. PAL -->https://www.youtube.com/watch?v=5jYjkyGMbMk | | BLACK || {{minorissues}} || {{minorissues}} || ? || Some little sound problems but playable and white outline in the corners and around some characters in NTSC versions. PAL -->https://www.youtube.com/watch?v=5jYjkyGMbMk | ||
|- | |- | ||
| Blade 2 || ? || {{ | | Blade 2 || ? || {{unplayable}} || ? || Freezes at the start of first level. | ||
|- | |- | ||
| Bleach: Blade Battlers 2nd || {{notavailable}} || {{notavailable}} || {{playable}} || | | Bleach: Blade Battlers 2nd || {{notavailable}} || {{notavailable}} || {{playable}} || | ||
Line 253: | Line 197: | ||
| Bleach: Hanatarishi Yabuu || {{notavailable}} || {{notavailable}} || {{playable}} || | | Bleach: Hanatarishi Yabuu || {{notavailable}} || {{notavailable}} || {{playable}} || | ||
|- | |- | ||
| | | Blood Will Tell: Tezuka Osamu's Dororo || ? || {{unplayable}} || ? || Game does not boot after ps2 logo from bios flashes | ||
|- | |- | ||
| BloodRayne || ? || {{unplayable}} || ? || crashes on start jak V.2 and rogue V.1(ps4) | |||
| BloodRayne || ? || {{ | |||
|- | |- | ||
| BloodRayne 2 || ? || {{playable}} || ? || Works fine | | BloodRayne 2 || ? || {{playable}} || ? || Works fine | ||
Line 263: | Line 205: | ||
| Bloody Roar 3 || {{playable}} || ? || ? || Interlacing artefacts in cutscenes | | Bloody Roar 3 || {{playable}} || ? || ? || Interlacing artefacts in cutscenes | ||
|- | |- | ||
| Bloody Roar 4 || ? || {{playable}} || ? || SPS (Spiky Poly Syndrome) requires clamping fix. Works great on Jak emu .--- Check [[ | | Bloody Roar 4 || ? || {{playable}} || ? || SPS (Spiky Poly Syndrome) requires clamping fix. Works great on Jak emu .--- Check [[Talk:PS2 Classics Emulator Compatibility List#Bloody Roar 4|Emulator Configuration]] for additional details. | ||
|- | |- | ||
| BlowOut || ? || {{playable}} || ? || | | BlowOut || ? || {{playable}} || ? || | ||
Line 277: | Line 219: | ||
| Bomberman Kart || {{playable}} || ? || ? || | | Bomberman Kart || {{playable}} || ? || ? || | ||
|- | |- | ||
| | | Bouncer, The || ? || {{playable}} || ? || NTSC-U tested with Jakv2 emulator on PS4 6.72 FW. | ||
|- | |- | ||
| | | Bratz Diamondz || ? || {{Unplayable}} || {{notavailable}} || The games freezes at the intro screen. | ||
|- | |- | ||
| Bratz | | Bratz Girlz Really Rock || ? || {{Unplayable}} || {{notavailable}} || The games freezes at the intro screen. | ||
|- | |- | ||
| Bratz | | Bratz The Movie || {{Unplayable}} || {{Unplayable}} || {{notavailable}} || The games freezes at the intro screen. | ||
|- | |- | ||
| Bratz Rock Angelz || ? || {{Unplayable}} || {{notavailable}} || The games freezes at the intro screen. | |||
| Bratz Rock Angelz || ? || {{Unplayable}} || {{notavailable}} || The | |||
|- | |- | ||
| Brave - The search for spirit dancer || {{unplayable}} || {{unplayable}} || ? || Massive graphics and physics issues makes the game unplayable. | | Brave - The search for spirit dancer || {{unplayable}} || {{unplayable}} || ? || Massive graphics and physics issues makes the game unplayable. | ||
Line 293: | Line 233: | ||
| Breath of Fire V: Dragon Quarter || {{minorissues}} || {{minorissues}} || ? || Some minor title screen font corruption, applicable to both EU and NA versions, though utterly inconsequential to game itself. | | Breath of Fire V: Dragon Quarter || {{minorissues}} || {{minorissues}} || ? || Some minor title screen font corruption, applicable to both EU and NA versions, though utterly inconsequential to game itself. | ||
|- | |- | ||
| Broken Sword: The Sleeping Dragon || {{playable}} || {{notavailable}} || ? || No NTSC-U/C Release for PS2 (PAL = SLES-51157 / NTSC-U = SLPS-25356) - Released in North America only for original Xbox and Windows. | |||
| Broken Sword: The Sleeping Dragon || {{playable}} || {{notavailable}} || ? || No NTSC-U Release for PS2 (PAL = SLES-51157 / NTSC- | |||
|- | |- | ||
| Brothers in Arms: Earned in Blood || {{playable}} || ? || ? || Remove uprender 2x2 to fix horizontal lines on parts of the screen (--gs-uprender=none --gs-upscale=none) | | Brothers in Arms: Earned in Blood || {{playable}} || ? || ? || Remove uprender 2x2 to fix horizontal lines on parts of the screen (--gs-uprender=none --gs-upscale=none) | ||
|- | |- | ||
| Brothers in Arms: Road to Hill 30 || {{playable}} || ? || ? || Remove uprender 2x2 to fix horizontal lines on parts of the screen (--gs-uprender=none --gs-upscale=none) | | Brothers in Arms: Road to Hill 30 || {{playable}} || ? || ? || Remove uprender 2x2 to fix horizontal lines on parts of the screen (--gs-uprender=none --gs-upscale=none) | ||
|- | |- | ||
| Bujingai: The Forsaken City || ? || {{playable}} || ? || | | Bujingai: The Forsaken City || ? || {{playable}} || ? || | ||
|- | |- | ||
| Bully (Canis Canem Edit) || {{official}} || {{official}} || ? || style="background-color:#FFFF90;" | Some Lag issues and graphical glitches (without official patches). Hattrick vs Golloway Bug in both rogue V.1 & jak V.2 (playable {ps4} but not past that mission unless you mess with the emulator settings). | | Bully (Canis Canem Edit) || {{official}} || {{official}} || ? || style="background-color:#FFFF90;" | Some Lag issues and graphical glitches (without official patches). Hattrick vs Golloway Bug in both rogue V.1 & jak V.2 (playable {ps4} but not past that mission unless you mess with the emulator settings). --- Check [[Talk:PS2 Classics Emulator Compatibility List#Canis Canem Edit/Bully|Emulator Configuration]] for additional details. | ||
|- | |- | ||
| Burnout || {{playable}} || {{minorissues}} || ? || Aside from a small texture issue that affects the Start, Checkpoint, and Finish markers, the game runs absolutely flawlessly. | | Burnout || {{playable}} || {{minorissues}} || ? || Aside from a small texture issue that affects the Start, Checkpoint, and Finish markers, the game runs absolutely flawlessly. | ||
|- | |- | ||
| Burnout 2: Point of Impact || {{playable}} || {{playable}} || | | Burnout 2: Point of Impact || {{playable}} || {{playable}} || ? || [[Talk:PS2 Classics Emulator Compatibility List#Burnout2: POI|Use config to fix white parts.]] | ||
|- | |- | ||
| Burnout 3: Takedown || {{ | | Burnout 3: Takedown || {{unplayable}} || {{minorissues}} || ? || style="background-color:#FFFF90;" | Minor issues like a weird pink faded line 1 inch width full height on left side of the screen besides that the game runs good.<br>PAL version freezes before race randomly. | ||
|- | |- | ||
| Burnout Dominator || | | Burnout Dominator || ? || {{unplayable}} || ? || US version freeze before race begins (Jak emu) | ||
|- | |- | ||
| Burnout Revenge || {{ | | Burnout Revenge || {{unplayable}} || {{unplayable}} || ? || Freeze before race begins | ||
|} | |} | ||
<span style="font-size:85%"><div align="right">'''[[##|#]]{{dot}}[[#A|A]]{{dot}}<span style="color:#FF0000">B</span>{{dot}}[[#C|C]]{{dot}}[[#D|D]]{{dot}}[[#E|E]]{{dot}}[[#F|F]]{{dot}}[[#G|G]]{{dot}}[[#H|H]]{{dot}}[[#I|I]]{{dot}}[[#J|J]]{{dot}}[[#K|K]]{{dot}}[[#L|L]]{{dot}}[[#M|M]]{{dot}}[[#N|N]]{{dot}}[[#O|O]]{{dot}}[[#P|P]]{{dot}}[[#Q|Q]]{{dot}}[[#R|R]]{{dot}}[[#S|S]]{{dot}}[[#T|T]]{{dot}}[[#U|U]]{{dot}}[[#V|V]]{{dot}}[[#W|W]]{{dot}}[[#X|X]]{{dot}}[[#Y|Y]]{{dot}}[[#Z|Z]]'''</div></span> | <span style="font-size:85%"><div align="right">'''[[##|#]]{{dot}}[[#A|A]]{{dot}}<span style="color:#FF0000">B</span>{{dot}}[[#C|C]]{{dot}}[[#D|D]]{{dot}}[[#E|E]]{{dot}}[[#F|F]]{{dot}}[[#G|G]]{{dot}}[[#H|H]]{{dot}}[[#I|I]]{{dot}}[[#J|J]]{{dot}}[[#K|K]]{{dot}}[[#L|L]]{{dot}}[[#M|M]]{{dot}}[[#N|N]]{{dot}}[[#O|O]]{{dot}}[[#P|P]]{{dot}}[[#Q|Q]]{{dot}}[[#R|R]]{{dot}}[[#S|S]]{{dot}}[[#T|T]]{{dot}}[[#U|U]]{{dot}}[[#V|V]]{{dot}}[[#W|W]]{{dot}}[[#X|X]]{{dot}}[[#Y|Y]]{{dot}}[[#Z|Z]]'''</div></span> | ||
Line 323: | Line 259: | ||
! style="width:27%" | Name !! style="width:7%"| {{flagonly|EU}} PAL !! style="width:7%"| {{flagonly|US}} NTSC-U/C !! style="width:7%"| {{flagonly|JP}} NTSC-J !! style="width:52%"| Notes <small><div style="float:right;">[[PS2 Classics Emulator Compatibility List#top|Back to top]]</div></small> | ! style="width:27%" | Name !! style="width:7%"| {{flagonly|EU}} PAL !! style="width:7%"| {{flagonly|US}} NTSC-U/C !! style="width:7%"| {{flagonly|JP}} NTSC-J !! style="width:52%"| Notes <small><div style="float:right;">[[PS2 Classics Emulator Compatibility List#top|Back to top]]</div></small> | ||
|- | |- | ||
| | | Cat in The Hat || {{unplayable}} || {{unplayable}} || ? || Freezes after PS2 Logo. | ||
|- | |- | ||
| | | Call of Duty 2: Big Red One || ? || {{unplayable}} || ? || It tears and it has unbelievable lag, you can't even hear the dialog | ||
|- | |- | ||
| Capcom Classics Collection || {{playable}} || {{minorissues}} || ? || Minor graphical issues in a couple of games and random crashes when exiting a game | | Capcom Classics Collection || {{playable}} || {{minorissues}} || ? || Minor graphical issues in a couple of games and random crashes when exiting a game | ||
Line 331: | Line 267: | ||
| Capcom Fighting Evolution || ? || {{playable}} || ? || Seems to be fine, no issues of note. | | Capcom Fighting Evolution || ? || {{playable}} || ? || Seems to be fine, no issues of note. | ||
|- | |- | ||
| Capcom vs. SNK 2 || {{playable}} || | | Capcom vs. SNK 2 - Mark of the Millennium || {{playable}} || ? || ? || Seems to be fine, no issues of note. | ||
|- | |- | ||
| Call of Duty | | Call of Duty: Finest Hour || {{unplayable}} || ? || ? || SLES-52782 It tears and it has unbelievable lag, you can't even hear the dialog | ||
|- | |- | ||
| Call of Duty: | | Call of Duty 2: Big Red One || ? || {{unplayable}} || ? || It tears and it has unbelievable lag, you can't even hear the dialog | ||
|- | |- | ||
| | | Call of Duty 3 || ? || {{unplayable}} || ? || It tears and it has unbelievable lag, you can't even hear the dialog. | ||
|- | |- | ||
| | | Call of Duty: World at War - Final Fronts || {{playable}} || ? || ? || Patched glitches and lag issues, please refer [[Talk:PS2_Classics_Emulator_Compatibility_List#Call_of_Duty:_World_at_War_-_Final_Fronts|Emulator config]] for more help. | ||
|- | |- | ||
| | | Cars || ? || {{playable}} || ? || No known issues | ||
|- | |- | ||
| | | CART Fury Championship Racing || ? || {{unplayable}} || {{notavailable}} || Boots to black screen after Playstation 2 Splash. Tested using Jak emu. | ||
|- | |- | ||
| Castle Shikigami II: War of the Worlds || {{playable}} || ? || ? || Known in Japan as ''Shikigami no Shiro II'' | | Castle Shikigami II: War of the Worlds || {{playable}} || ? || ? || Known in Japan as ''Shikigami no Shiro II'' | ||
|- | |- | ||
| Castlevania: Curse of Darkness || {{playable}} || {{ | | Castlevania: Curse of Darkness || {{playable}} || {{majorissues}} || ? || Lots of graphics issues with stretched polygons appearing across the screen when camera is near walls. In pcsx2 fix is no clamping for vu0/1 and cop2, but it won't help on ps4. | ||
|- | |- | ||
| Castlevania: Lament of Innocence || {{playable}} || {{playable}} || ? || | | Castlevania: Lament of Innocence || {{playable}} || {{playable}} || ? || | ||
|- | |- | ||
| Castleween (Spirits & Spells) || {{playable}} || {{notavailable}} || ? || No known issue (Known in Japan as ''Mahou no Pumpkin: Ann to Greg no Daibouken [魔法のパンプキン ~アンとグレッグの大冒険~]'')<br>No NTSC-U/C release for PS2 - available in North America as ''Spirits & Spells'' only for Nintendo GameCube and Nintendo Game Boy Advance. | | Castleween (Spirits & Spells) || {{playable}} || {{notavailable}} || ? || No known issue (Known in Japan as ''Mahou no Pumpkin: Ann to Greg no Daibouken [魔法のパンプキン ~アンとグレッグの大冒険~]'')<br>No NTSC-U/C release for PS2 - available in North America as ''Spirits & Spells'' only for Nintendo GameCube and Nintendo Game Boy Advance. | ||
|- | |- | ||
| Chaos Field: New Order || ? || ? || {{playable}} || | | Chaos Field: New Order || ? || ? || {{playable}} || | ||
|- | |- | ||
| Charlie and the Chocolate Factory || ? || {{playable}} || ? || No known issues | | Charlie and the Chocolate Factory || ? || {{playable}} || ? || No known issues | ||
|- | |- | ||
| Choaniki: Sei Naru Protein Densetsu || ? || ? || {{playable}} || | | Choaniki: Sei Naru Protein Densetsu || ? || ? || {{playable}} || | ||
|- | |- | ||
| The Chronicles of Narnia: Prince Caspian || ? || {{playable}} || ? || No known issues | | The Chronicles of Narnia: Prince Caspian || ? || {{playable}} || ? || No known issues | ||
|- | |- | ||
| The Chronicles of Narnia: The Lion, The Witch and The Wardrobe || ? || {{playable}} || ? || No known issues | | The Chronicles of Narnia: The Lion, The Witch and The Wardrobe || ? || {{playable}} || ? || No known issues | ||
|- | |- | ||
| Chulip || ? || {{playable}} || ? || No issues whatsoever. | | Chulip || ? || {{playable}} || ? || No issues whatsoever. | ||
|- | |- | ||
| Clock Tower 3 || | | Clock Tower 3 || ? || {{playable}} || ? || Does not work with JAK emulator. Works well with rogue emulator. | ||
|- | |- | ||
| | | Code of the Samurai || {{playable}} || ? || ? || No known issues (Known in Japan as ''Shinsengumi Gunrou-den [新選組群狼伝]'') | ||
|- | |- | ||
| | | Cold Fear || {{unplayable}} || {{playable}} || {{notavailable}} || <span style="background:#FF1000">SLES_53158 Crashes after ps2 logo</span><br><span style="background:#FFFF90">SLUS_21047 only error i found is less then minor your characters head loses its texture for a split second here and there, very much playable </span> | ||
|- | |- | ||
| | | Cold Winter || {{minorissues}} || {{minorissues}} || ? || Require config file to fix rendering, and physics, there are still some issues with steering, and FMV. Check [[Talk:PS2 Classics Emulator Compatibility List#Cold Winter|Emulator Configuration]] for additional details. | ||
|- | |- | ||
| | | Colosseum: Road to Freedom || {{playable}} || ? || ? || No known issues. Known as ''Gladiator: Road to Freedom'' in Japan. | ||
|- | |- | ||
| | | Codename: Kids Next Door – Operation: V.I.D.E.O.G.A.M.E. || ? || {{playable}} || ? || No known issues | ||
|- | |- | ||
| | | Colin McRae Rally 2004 || {{playable}} || {{notavailable}} || {{notavailable}} || Works perfect. | ||
|- | |- | ||
| | | Colin McRae Rally 2005 || {{unplayable}} || {{notavailable}} || {{notavailable}} || Appalling performance, in low 10s and under. Tried Jak and Rogue emus. | ||
|- | |- | ||
| Colin McRae Rally 3 || | | Colin McRae Rally 3 || ? || {{playable}} || ? || No issues noticed. | ||
|- | |- | ||
| Commandos: Strike Force || {{playable}} || ? || ? || No issues noticed. | | Commandos: Strike Force || {{playable}} || ? || ? || No issues noticed. | ||
Line 403: | Line 325: | ||
| Conflict: Desert Storm || {{playable}} || ? || {{notavailable}} || SLES_50902 No known issues | | Conflict: Desert Storm || {{playable}} || ? || {{notavailable}} || SLES_50902 No known issues | ||
|- | |- | ||
| Conflict: Desert Storm 2 || {{unplayable}} || {{minorissues}} || {{notavailable}} || SLES_51523 Crashes on game loading screen<br>SLUS_20689 minor grapchic issue when killing an enemy limbs seem to get larger other than that perfect | | Conflict: Desert Storm 2 || {{unplayable}} || {{minorissues}} || {{notavailable}} || <span style="background:#FF1000">SLES_51523 Crashes on game loading screen</span><br><span style="background:#FFFF90">SLUS_20689 minor grapchic issue when killing an enemy limbs seem to get larger other than that perfect </span> | ||
|- | |- | ||
| Conflict: Global Storm || {{minorissues}} || ? || {{notavailable}} || SLES_52573 a few minor graphical | | Conflict: Global Storm || {{minorissues}} || ? || {{notavailable}} || SLES_52573 a few minor graphical issue with squad nothing that really affects gameplay, audio stutters here and there | ||
|- | |- | ||
| Conflict: Vietnam || {{playable}} || ? || {{notavailable}} || SLES_52630 No known issues | | Conflict: Vietnam || {{playable}} || ? || {{notavailable}} || SLES_52630 No known issues | ||
Line 411: | Line 333: | ||
| Constantine || {{playable}} || {{playable}} || ? || No issues encountered. | | Constantine || {{playable}} || {{playable}} || ? || No issues encountered. | ||
|- | |- | ||
| Contra: Shattered Soldier || {{playable}} || ? || ? || No issues noticed. | | Contra: Shattered Soldier || {{playable}} || ? || ? || No issues noticed. | ||
|- | |- | ||
| Coraline || | | Coraline || ? || {{unplayable}} || ? || Game freezes on first scene | ||
|- | |- | ||
| Cowboy Bebop: Tsuioku no Serenade || ? || ? || {{playable}} || works with KOF98emu | | Cowboy Bebop: Tsuioku no Serenade || ? || ? || {{playable}} || works with KOF98emu | ||
|- | |- | ||
| Crash: Mind over Mutant || {{ | | Crash: Mind over Mutant || {{minorissues}} || ? || {{notavailable}} || Character models are flickering, else works fine | ||
|- | |- | ||
| Crash Bandicoot: The Wrath of Cortex || | | Crash Bandicoot: The Wrath of Cortex || ? || {{minorissues}} || ? || Some minor background graphics glitches | ||
|- | |- | ||
| Crash 'N' Burn || ? || {{unplayable}} || ? || Grey screen. Audio can be heard from publisher and developer cinematics. | | Crash 'N' Burn || ? || {{unplayable}} || ? || Grey screen. Audio can be heard from publisher and developer cinematics. | ||
|- | |- | ||
| Crash Nitro Kart || {{ | | Crash Nitro Kart || {{unplayable}} || {{unplayable}} || ? || Game doesn't boot | ||
|- | |- | ||
| Crash of the Titans || | | Crash of the Titans || ? || {{minorissues}} || ? || Hesitant to list this as minor issues as the game itself looks and runs fantastically, however the main menu screen stalls periodically for a few seconds. | ||
|- | |- | ||
| Crash Twinsanity || {{ | | Crash Twinsanity || {{minorissues}} || {{minorissues}} || ? || PAL: Minor distance LOD fade visual glitches. Occasionally, parts of Crash's model become semi transparent. US: Sometimes the game will crash when loading but very rarely, Crash is semi-transparent, has a tiny bit of slow down when there is too many boxes or Wumpa Fruit on screen and minor LOD fade visual glitches. | ||
|- | |- | ||
| Crash Tag Team Racing || {{ | | Crash Tag Team Racing || {{majorissues}} || {{majorissues}} || ? || Game runs at incredibly slow framerate, even in the main menu. Crash's model has some visual glitches too. | ||
|- | |- | ||
| Crazy Taxi || | | Crazy Taxi || ? || {{playable}} || ? || | ||
|- | |- | ||
| Crime Life: Gang Wars || {{playable}} || ? || ? || | | Crime Life: Gang Wars || {{playable}} || ? || ? || No issues of any note. | ||
|- | |- | ||
| Crimson Sea 2 || ? || {{playable}} || ? || No issues noticed. | | Crimson Sea 2 || ? || {{playable}} || ? || No issues noticed. | ||
|- | |- | ||
| Crimson Tears || {{playable}} || | | Crimson Tears || {{playable}} || ? || ? || No issues noticed. | ||
|- | |- | ||
| Critical Velocity || {{notavailable}} || {{notavailable}} || {{unplayable}} || FMVs are horribly rendered to the point that they look like clown vomit (epilepsy warning). Game then locks at a black screen as soon as it starts with sound effects still playing in the background | | Critical Velocity || {{notavailable}} || {{notavailable}} || {{unplayable}} || FMVs are horribly rendered to the point that they look like clown vomit (epilepsy warning). Game then locks at a black screen as soon as it starts with sound effects still playing in the background. | ||
|- | |- | ||
| Crouching Tiger, Hidden Dragon (Tiger and Dragon) || ? || {{playable}} || ? || | | Crouching Tiger, Hidden Dragon (Tiger and Dragon) || ? || {{playable}} || ? || | ||
|- | |- | ||
| Culdcept || ? || {{playable}} || ? || | | Culdcept || ? || {{playable}} || ? || | ||
Line 455: | Line 373: | ||
! style="width:27%" | Name !! style="width:7%"| {{flagonly|EU}} PAL !! style="width:7%"| {{flagonly|US}} NTSC-U/C !! style="width:7%"| {{flagonly|JP}} NTSC-J !! style="width:52%"| Notes <small><div style="float:right;">[[PS2 Classics Emulator Compatibility List#top|Back to top]]</div></small> | ! style="width:27%" | Name !! style="width:7%"| {{flagonly|EU}} PAL !! style="width:7%"| {{flagonly|US}} NTSC-U/C !! style="width:7%"| {{flagonly|JP}} NTSC-J !! style="width:52%"| Notes <small><div style="float:right;">[[PS2 Classics Emulator Compatibility List#top|Back to top]]</div></small> | ||
|- | |- | ||
| Dance Dance Revolution 7thMix DDRMAX2 || ? || ? || {{unplayable}} || Black screen after PS2 BIOS | |||
| Dance Dance Revolution 7thMix DDRMAX2 || ? | |||
|- | |- | ||
| Dance Dance Revolution | | Dance Dance Revolution Extreme || ? || ? || {{unplayable}} || Black screen after PS2 BIOS | ||
|- | |- | ||
| Dance Dance Revolution X || ? || {{playable}} || ? || Works fine. Progressive output not tested. | | Dance Dance Revolution X || ? || {{playable}} || ? || Works fine. Progressive output not tested. | ||
|- | |- | ||
| Dark Cloud || {{official}} || {{official}} || ? || style="background-color:#90FF90;" | Homebrew creation also works fine, no issues. | | Dark Cloud || {{official}} || {{official}} || ? || style="background-color:#90FF90;" | Homebrew creation also works fine, no issues. | ||
|- | |- | ||
| Dark Chronicle (Dark Cloud 2) || {{official}} || {{official}} || ? || style="background-color:#90FF90;" | Homebrew creation also works fine, no issues. | | Dark Chronicle (Dark Cloud 2) || {{official}} || {{official}} || ? || style="background-color:#90FF90;" | Homebrew creation also works fine, no issues. | ||
|- | |- | ||
| Darkwatch || {{playable}} || {{playable}} || {{notavailable}} || Perfect. No issues. | | Darkwatch || {{playable}} || {{playable}} || {{notavailable}} || Perfect. No issues. | ||
Line 485: | Line 387: | ||
| Dave Mirra Freestyle BMX 2 || {{playable}} || {{playable}} || ? || | | Dave Mirra Freestyle BMX 2 || {{playable}} || {{playable}} || ? || | ||
|- | |- | ||
| Dawn of Mana || ? || {{unplayable}} || ? || Massive, substantial, graphical corruption. Missing polygons, missing textures, overbloom light sources. | |||
| Dawn of Mana || ? || {{ | |||
|- | |- | ||
| Dead or Alive 2: Hardcore || ? || {{playable}} || {{playable}} || Require config file to fix black screen, new patch added full sound effects support. Check [[ | | Dead or Alive 2: Hardcore || ? || {{playable}} || {{playable}} || Require config file to fix black screen, new patch added full sound effects support. Check [[Talk:PS2 Classics Emulator Compatibility List#Dead or Alive 2: Hardcore|Emulator Configuration]] for additional details. | ||
|- | |- | ||
| Dead to Rights || {{playable}} || {{ | | Dead to Rights || {{playable}} || {{playable}} || ? || No issues noticed. | ||
|- | |- | ||
| Dead to Rights 2 || {{playable}} || {{playable}} || ? || No issues noticed. | | Dead to Rights 2 || {{playable}} || {{playable}} || ? || No issues noticed. | ||
Line 502: | Line 398: | ||
|- | |- | ||
| Def Jam - Fight for NY || {{playable}} || {{playable}} || ? || Seems fine, no issues of note. SLES_52507 same as NTSC no issues | | Def Jam - Fight for NY || {{playable}} || {{playable}} || ? || Seems fine, no issues of note. SLES_52507 same as NTSC no issues | ||
|- | |- | ||
| Delta Force Black Hawk Down || ? || {{majorissues}} || ? || Low fps in menu and game, visual glitches in game | | Delta Force Black Hawk Down || ? || {{majorissues}} || ? || Low fps in menu and game, visual glitches in game | ||
Line 511: | Line 405: | ||
| Destroy All Humans! 2 || {{official}} || {{official}} || {{notavailable}} || | | Destroy All Humans! 2 || {{official}} || {{official}} || {{notavailable}} || | ||
|- | |- | ||
| Destruction Derby Arenas || ? || {{ | | Destruction Derby Arenas || ? || {{unplayable}} || ? || Does not load past splash screen. | ||
|- | |- | ||
| Deus Ex: The Conspiracy || {{minorissues}} || {{ | | Deus Ex: The Conspiracy || {{minorissues}} || {{minorissues}} || {{notavailable}} || Very minor graphical corruption involving lighting, visible as random flicker and pseudo-transparent square box around firearms. | ||
|- | |- | ||
| Devil Kings || {{playable}} || ? || ? || | | Devil Kings || {{playable}} || ? || ? || | ||
|- | |- | ||
| Devil May Cry || | | Devil May Cry 1 || ? || {{unplayable}} || ? || when you start the game in new game appears black screen | ||
|- | |- | ||
| Devil May Cry 2 || ? || {{ | | Devil May Cry 2 || ? || {{minorissues}} || ? || Graphical glitches, character faces keep disappearing. Tested NTSC-U with Jakv2 emulator. | ||
|- | |- | ||
| Devil May Cry 3: (Dante's Awakening) [Special Edition] || {{minorissues}} || {{playable}} || ? || version pal with flickering | | Devil May Cry 3: (Dante's Awakening) [Special Edition] || {{minorissues}} || {{playable}} || ? || version pal with flickering, | ||
|- | |- | ||
| | | Digimon Rumble Arena 2 || {{Unplayable}} || ? || ? || Menu Screen is bugged. FPU_Compare_Hack from PCSX2 is needed but not available for PS4.<br>Known in Japan as ''Digimon Battle Chronicle (デジモンバトルクロニクル)'' | ||
|- | |- | ||
| Digimon World 4 || {{unplayable}} || {{unplayable}} || ? || both versions stuck after ps2 logo | |||
| Digimon World 4 || {{ | |||
|- | |- | ||
| Digimon World Data Squad || ? || {{playable}} || ? || | | Digimon World Data Squad || ? || {{playable}} || ? || | ||
|- | |- | ||
| Dirge of Cerberus: Final Fantasy VII || {{minorissues}} || {{minorissues}} || ? || It | | Dirge of Cerberus: Final Fantasy VII || {{minorissues}} || {{minorissues}} || ? || It has sometimes little framedrops, but playable. NTSC-U does not work with Jakv2 emulator, black screen after BIOS. | ||
|- | |- | ||
| Disaster Report (SOS: The Final Escape) || {{playable}} || {{playable}} || {{playable}} || No major issues noticed, game *seems* a little blurry though that could be intentional. South Korea Ver(NTSC-J)(Kor name ='절체절명도시') = playable [Known in Japan as: ''絶体絶命都市 (Zettai Zetsumei Toshi)''] | | Disaster Report (SOS: The Final Escape) || {{playable}} || {{playable}} || {{playable}} || No major issues noticed, game *seems* a little blurry though that could be intentional. South Korea Ver(NTSC-J)(Kor name ='절체절명도시') = playable [Known in Japan as: ''絶体絶命都市 (Zettai Zetsumei Toshi)''] | ||
Line 542: | Line 429: | ||
| Disgaea: Hour of Darkness || ? || {{playable}} || ? || No issues noticed. | | Disgaea: Hour of Darkness || ? || {{playable}} || ? || No issues noticed. | ||
|- | |- | ||
| Disgaea 2: Cursed Memories || ? || {{playable}} || ? || Use: [[ | | Disgaea 2: Cursed Memories || ? || {{playable}} || ? || Use: [[Talk:PS2 Classics Emulator Compatibility List#Disgaea 2: Cursed Memories|Emulator Configuration]] in order to avoid graphic issues caused by upscaler. | ||
|- | |- | ||
| Disney's Chicken Little || ? || {{playable}} || ? || No known issues. | | Disney's Chicken Little || ? || {{playable}} || ? || No known issues. | ||
Line 548: | Line 435: | ||
| Disney's Dinosaur || {{playable}} || {{notavailable}} || ? || | | Disney's Dinosaur || {{playable}} || {{notavailable}} || ? || | ||
|- | |- | ||
| Disney's Donald Duck: Goin' Quackers (Donald Duck: Quack Attack) || {{playable}} || | | Disney's Donald Duck: Goin' Quackers (Donald Duck: Quack Attack) || {{playable}} || ? || ? || | ||
|- | |- | ||
| Disney's Meet the Robinsons || {{playable}} || ? || ? || | | Disney's Meet the Robinsons || {{playable}} || ? || ? || | ||
Line 554: | Line 441: | ||
| Disney's Peter Pan: The Legend of Never-Land || {{playable}} || ? || ? || | | Disney's Peter Pan: The Legend of Never-Land || {{playable}} || ? || ? || | ||
|- | |- | ||
| Disney's Piglet's Big Game || {{majorissues}} || | | Disney's Piglet's Big Game || {{majorissues}} || ? || ? || | ||
|- | |- | ||
| Disney's Stitch: Experiment 626 || {{playable}} || ? || ? || | | Disney's Stitch: Experiment 626 || {{playable}} || ? || ? || | ||
|- | |- | ||
| Disney's Tarzan: Freeride (Disney's Tarzan: Untamed) || {{majorissues}} || | | Disney's Tarzan: Freeride (Disney's Tarzan: Untamed) || {{majorissues}} || ? || ? || Low frame rate | ||
|- | |- | ||
| Disney's The Haunted Mansion || ? || {{playable}} || ? || | | Disney's The Haunted Mansion || ? || {{playable}} || ? || | ||
|- | |- | ||
| Disney/Pixar Ratatouille || | | Disney/Pixar Ratatouille || ? || {{playable}} || ? || | ||
|- | |- | ||
| Disney/Pixar Toy Story 3 || {{playable}} || ? || ? || | | Disney/Pixar Toy Story 3 || {{playable}} || ? || ? || | ||
|- | |- | ||
| Disney/Pixar The Incredibles || ? || {{playable}} || ? || | | Disney/Pixar The Incredibles || ? || {{playable}} || ? || | ||
|- | |- | ||
| DoDonPachi DaiOuJou || {{notavailable}} || {{notavailable}} || {{playable}} || No issues aside from framerate due to objects on screen (this happens on original hardware as well).<br>Also known as ''"Angry Leader Bee: Blissful Death" (怒首領蜂 大往生)'' | | DoDonPachi DaiOuJou || {{notavailable}} || {{notavailable}} || {{playable}} || No issues aside from framerate due to objects on screen (this happens on original hardware as well).<br>Also known as ''"Angry Leader Bee: Blissful Death" (怒首領蜂 大往生)'' | ||
Line 582: | Line 465: | ||
| Downhill Domination || {{majorissues}} || ? || ? || Massive flickering, invisible models, and alpha textures not drawing correctly<br>(known in Japan as ''MT Bikers: Bakusou Mountain Bikers [爆走マウンテンバイカーズ]'') | | Downhill Domination || {{majorissues}} || ? || ? || Massive flickering, invisible models, and alpha textures not drawing correctly<br>(known in Japan as ''MT Bikers: Bakusou Mountain Bikers [爆走マウンテンバイカーズ]'') | ||
|- | |- | ||
| Dragon Ball Z: Budokai || | | Dragon Ball Z: Budokai || ? || {{playable}} || ? || No issues noticed. | ||
|- | |- | ||
| Dragon Ball Z: Budokai 2 || ? || {{playable}} || ? || No issues with Jak emu ''(known in Japan as Dragon Ball Z 2 [ドラゴンボールZ2])'' | | Dragon Ball Z: Budokai 2 || ? || {{playable}} || ? || No issues with Jak emu ''(known in Japan as Dragon Ball Z 2 [ドラゴンボールZ2])'' | ||
|- | |- | ||
| Dragon Ball Z: Budokai 3 (Collector's Edition) || | | Dragon Ball Z: Budokai 3 (Collector's Edition) || {{majorissues}} || {{playable}} || {{majorissues}} || Game freeze randomly during combat. ''(known in Japan as Dragon Ball Z 3 [ドラゴンボールZ3])'' | ||
|- | |- | ||
| Dragon Ball Z: Budokai Tenkaichi || {{unplayable}} || {{unplayable}} || ? || Same issues as Infinite World; random hard locks during combat. | | Dragon Ball Z: Budokai Tenkaichi || {{unplayable}} || {{unplayable}} || ? || Same issues as Infinite World; random hard locks during combat. Will test on different emulators. | ||
|- | |- | ||
| Dragon Ball Z: Budokai Tenkaichi 2 || {{minorissues}} || {{playable}} || ? || PAL Version had minor graphical glitches, it doesn't display correct life bar, ki charge, attack charge and companion charge. (known in Japan as ''Dragon Ball Z: Sparking! NEO [ドラゴンボールZ Sparking! NEO]'') Fix for UI glitches [[ | | Dragon Ball Z: Budokai Tenkaichi 2 || {{minorissues}} || {{playable}} || ? || PAL Version had minor graphical glitches, it doesn't display correct life bar, ki charge, attack charge and companion charge. (known in Japan as ''Dragon Ball Z: Sparking! NEO [ドラゴンボールZ Sparking! NEO]'') Fix for UI glitches [[Talk:PS2_Classics_Emulator_Compatibility_List#Dragon_Ball_Z:_Budokai_Tenkaichi_2|Emulator Configuration]] | ||
|- | |- | ||
| Dragon Ball Z: Budokai Tenkaichi 3 || | | Dragon Ball Z: Budokai Tenkaichi 3 || ? || {{playable}} || ?|| Known in Japan as ''Dragon Ball Z: Sparking! Meteor (ドラゴンボールZ Sparking! METEOR)'' Fix for UI glitches [[Talk:PS2_Classics_Emulator_Compatibility_List#Dragon_Ball_Z:_Budokai_Tenkaichi_3|Emulator Configuration]] | ||
|- | |- | ||
| Dragon Ball Z: Infinite World || | | Dragon Ball Z: Infinite World || {{playable}} || {{playable}} || {{playable}} || Tested with Jak v2 emulator, however played the story mode and no issue of freezing as per now. Further tests are welcome | ||
|- | |- | ||
| Dragon Ball Z: Sagas || {{notavailable}} || {{playable}} || ? || No issues noticed. | | Dragon Ball Z: Sagas || {{notavailable}} || {{playable}} || ? || No issues noticed. | ||
Line 600: | Line 483: | ||
| Dragon Blaze || {{playable}} || ? || ? || No issues detected. | | Dragon Blaze || {{playable}} || ? || ? || No issues detected. | ||
|- | |- | ||
| Dragon Quest V: Tenkuu no Hanayome || {{notavailable}} || {{notavailable}} || {{ | | Dragon Quest V: Tenkuu no Hanayome || {{notavailable}} || {{notavailable}} || {{majorissues}} || Gets stuck in Faerie land unable to proceed. | ||
|- | |- | ||
| Dragon Quest VIII: Journey of the Cursed King || {{minorissues}} || {{minorissues}} || ? || Fix for shadow bug [[ | | Dragon Quest VIII: Journey of the Cursed King || {{minorissues}} || {{minorissues}} || ? || Fix for shadow bug [[Talk:PS2 Classics Emulator Compatibility List#Dragon Quest VIII: Journey of the Cursed King|Emulator Configuration]]. Game still needs fixes for minor graphics issues. Has FPS drops in battles against some kinds of monsters later in the game. | ||
|- | |- | ||
| Dragons Lair 3D: Special Edition || {{playable}} || {{notavailable}} || {{notavailable}} || | | Dragons Lair 3D: Special Edition || {{playable}} || {{notavailable}} || {{notavailable}} || | ||
Line 608: | Line 491: | ||
| Drakan: The Ancients' Gates || {{playable}} || {{playable}} || ? || Requires early emulator, Jak emu causes substantial performance drop. | | Drakan: The Ancients' Gates || {{playable}} || {{playable}} || ? || Requires early emulator, Jak emu causes substantial performance drop. | ||
|- | |- | ||
| Drakengard || {{ | | Drakengard || {{unplayable}} || ? || ? || Incredible low performance, estimate around 50% native speed. A lot of audio stutter and scratching due to slow speed. | ||
|- | |- | ||
| Drakengard 2 || {{majorissues}} || ? || ? || Much better speed than Drakengard, probably full speed, though has some minor graphics issues and - what makes this major - objective items are invisible. | | Drakengard 2 || {{majorissues}} || ? || ? || Much better speed than Drakengard, probably full speed, though has some minor graphics issues and - what makes this major - objective items are invisible. | ||
Line 614: | Line 497: | ||
| DreamWorks & Aardman Flushed Away || ? || {{playable}} || ? || | | DreamWorks & Aardman Flushed Away || ? || {{playable}} || ? || | ||
|- | |- | ||
| DreamWorks Kung Fu Panda || ? || {{minorissues}} || ? ||Some graphical glitches | | DreamWorks Kung Fu Panda || ? || {{minorissues}} || ? ||Some graphical glitches | ||
|- | |- | ||
| DreamWorks Madagascar || {{minorissues}} || ? || | | DreamWorks Madagascar || {{minorissues}} || ? || ? ||Some graphical glitches | ||
|- | |- | ||
| DreamWorks Madagascar: Escape 2 Africa (Madagascar: Escape 2 Africa) || {{minorissues}} || ? || ? || Some graphical glitches | | DreamWorks Madagascar: Escape 2 Africa (Madagascar: Escape 2 Africa) || {{minorissues}} || ? || ? || Some graphical glitches | ||
|- | |- | ||
| DreamWorks Shrek Smash n' Crash Racing || {{minorissues}} || ? || ? || Some graphical glitches | | DreamWorks Shrek Smash n' Crash Racing || {{minorissues}} || ? || ? || Some graphical glitches | ||
|- | |- | ||
| DreamWorks Shrek SuperSlam || {{minorissues}} || ? || ? ||Some graphical glitches | | DreamWorks Shrek SuperSlam || {{minorissues}} || ? || ? ||Some graphical glitches | ||
|- | |- | ||
| DreamWorks Shrek the Third || ? || {{ | | DreamWorks Shrek the Third || ? || {{minorissues}} || ? || Audio issues. | ||
|- | |- | ||
| Drive to Survive (Mashed: Fully Loaded) || ? || {{playable}} || ? || Included in Japan by the ''Simple 2000 Series Vol. 28: Bousou! Kenka Grand Prix, Drive to Survive'' | | Drive to Survive (Mashed: Fully Loaded) || ? || {{playable}} || ? || Included in Japan by the ''Simple 2000 Series Vol. 28: Bousou! Kenka Grand Prix, Drive to Survive'' | ||
|- | |- | ||
| | | Driv3r (Driver 3) || ? || {{majorissues}} || ? || Game menu runs fine; Major lag/frame drops once in actual gameplay and whitewashed coloring | ||
|- | |- | ||
| Driver - Parallel Lines | | Driver - Parallel Lines || {{majorissues}} || {{majorissues}} || {{unplayable}} || Same as Driver 3 with Jak emulator, however no graphical glitches observed as such. <span style="color:white; background:Red>Rogue emulator throws unhandled pagefault error and Japanese version crashes on Jak and Rogue emulator as well.</span> | ||
|- | |- | ||
| | | Dynasty Tactics 2 || ? || {{unplayable}} || ? || Cannot progress through the chain tactics portion of the tutorial, menu option to chain does not appear. | ||
|- | |- | ||
| Dynasty Warriors 3 || {{playable}} || ? || ? || Shin Sangokumusou 2 in Japan - [https://en.wikipedia.org/wiki/Dynasty_Warriors_3 Info] | |||
|} | |||
<span style="font-size:85%"><div align="right">'''[[##|#]]{{dot}}[[#A|A]]{{dot}}[[#B|B]]{{dot}}[[#C|C]]{{dot}}<span style="color:#FF0000">D</span>{{dot}}[[#E|E]]{{dot}}[[#F|F]]{{dot}}[[#G|G]]{{dot}}[[#H|H]]{{dot}}[[#I|I]]{{dot}}[[#J|J]]{{dot}}[[#K|K]]{{dot}}[[#L|L]]{{dot}}[[#M|M]]{{dot}}[[#N|N]]{{dot}}[[#O|O]]{{dot}}[[#P|P]]{{dot}}[[#Q|Q]]{{dot}}[[#R|R]]{{dot}}[[#S|S]]{{dot}}[[#T|T]]{{dot}}[[#U|U]]{{dot}}[[#V|V]]{{dot}}[[#W|W]]{{dot}}[[#X|X]]{{dot}}[[#Y|Y]]{{dot}}[[#Z|Z]]'''</div></span> | |||
| Dynasty Warriors | |||
|} | |||
<span style="font-size:85%"><div align="right">'''[[##|#]]{{dot}}[[#A|A]]{{dot}}[[#B|B]]{{dot}}[[#C|C]]{{dot}}<span style="color:#FF0000">D</span>{{dot}}[[#E|E]]{{dot}}[[#F|F]]{{dot}}[[#G|G]]{{dot}}[[#H|H]]{{dot}}[[#I|I]]{{dot}}[[#J|J]]{{dot}}[[#K|K]]{{dot}}[[#L|L]]{{dot}}[[#M|M]]{{dot}}[[#N|N]]{{dot}}[[#O|O]]{{dot}}[[#P|P]]{{dot}}[[#Q|Q]]{{dot}}[[#R|R]]{{dot}}[[#S|S]]{{dot}}[[#T|T]]{{dot}}[[#U|U]]{{dot}}[[#V|V]]{{dot}}[[#W|W]]{{dot}}[[#X|X]]{{dot}}[[#Y|Y]]{{dot}}[[#Z|Z]]'''</div></span> | |||
== E == | == E == | ||
Line 674: | Line 526: | ||
|- | |- | ||
| E.O.E: Eve of Extinction || ? || {{playable}} || ? || No problems with Jakv2. | | E.O.E: Eve of Extinction || ? || {{playable}} || ? || No problems with Jakv2. | ||
|- | |- | ||
| Ecco the Dolphin: Defender of the Future || {{playable}} || {{playable}} || ? || Graphical issues solved with bully emu | | Ecco the Dolphin: Defender of the Future || {{playable}} || {{playable}} || ? || Graphical issues solved with bully emu | ||
|- | |- | ||
| Echo Night: Beyond || {{minorissues}} || | | Echo Night: Beyond || {{minorissues}} || ? || ? || Dynamic shadow work incorrectly, when use flashlight ''(known in Japan as Nebula: Echo Night [ネビュラ -エコーナイト])'' | ||
|- | |- | ||
| Ed, Edd n Eddy: The Mis-Edventures || ? || {{minorissues}} || ? || Cutscenes lag. | | Ed, Edd n Eddy: The Mis-Edventures || ? || {{minorissues}} || ? || Cutscenes lag. | ||
Line 685: | Line 535: | ||
| Endgame || ? || {{playable}} || ? || No issues noticed. | | Endgame || ? || {{playable}} || ? || No issues noticed. | ||
|- | |- | ||
| | | Enter the Matrix || {{playable}} || ? || ? || No issues noticed. | ||
|- | |- | ||
| | | Enthusia: Professional Racing || ? || {{playable}} || ? || No issues noticed. | ||
|- | |- | ||
| | | Ephemeral Fantasia || ? || {{majorissues}} || ? || Player character's body is massively corrupted and missing polygons/textures. Tried on Jak and Rogue. | ||
|- | |- | ||
| | | Eragon || {{unplayable}} || {{unplayable}} || ? || Freezes after PS2 logo screen, game requires specialised hack. PCSX2 states "disable MTVU (Multi-Threaded microVU1)" to fix loading freeze. Unknown PS2emu equivalent. | ||
|- | |- | ||
| Espgaluda || ? || ? || {{playable}} || | | Espgaluda || ? || ? || {{playable}} || | ||
Line 701: | Line 549: | ||
| Eternal Ring || ? || {{official}} || ? || | | Eternal Ring || ? || {{official}} || ? || | ||
|- | |- | ||
| Eternal Poison || ? || {{ | | Eternal Poison || ? || {{unplayable}} || ? || --vu1=jit-sync allows game to boot past PS2 logo. Game has severe graphical issues making it unplayable | ||
|- | |- | ||
| Evangelion: Jo || {{notavailable}} || {{notavailable}} || {{playable}} || | | Evangelion: Jo || {{notavailable}} || {{notavailable}} || {{playable}} || Working great, No known issues | ||
|- | |- | ||
| Everblue 2 || | | Everblue 2 || ? || {{minorissues}} || ? || Some geometry/terrain pop-in at edges of screen, known PCSX2 issue. Game plays absolutely fine regardless. | ||
|- | |- | ||
| Evergrace || ? || {{playable}} || ? || No known issues | | Evergrace || ? || {{playable}} || ? || No known issues | ||
|- | |- | ||
| Everybody's Tennis (Hot Shots Tennis) || {{official}} || {{official}} || ? || Known in Japan as ''Minna no Tennis (みんなのテニス)'' Check [[ | | Everybody's Tennis (Hot Shots Tennis) || {{official}} || {{official}} || ? || Known in Japan as ''Minna no Tennis (みんなのテニス)'' Check [[Talk:PS2 Classics Emulator Compatibility List#Everybody's Tennis/Hot Shots Tennis|Emulator Configuration]] for additional details. | ||
|- | |- | ||
| Evil Dead: A Fistful of Boomstick || {{playable}} || {{playable}} || ? || Working great, no issues | | Evil Dead: A Fistful of Boomstick || {{playable}} || {{playable}} || ? || Working great, no issues | ||
|- | |- | ||
| Evil Dead: Regeneration || {{playable}} || {{playable}} || ? || Working great, no issues | | Evil Dead: Regeneration || {{playable}} || {{playable}} || ? || Working great, no issues | ||
|- | |- | ||
| Extermination || {{playable}} || {{minorissues}} || ? || Some Frame Drops in NTSC version | | Extermination || {{playable}} || {{minorissues}} || ? || Some Frame Drops in NTSC version | ||
|- | |- | ||
| Ex Zeus || {{playable}} || ? || ? | | Ex Zeus || {{playable}} || ? || ? | | ||
|- | |- | ||
| Eye Toy Play || {{unplayable}} || {{unplayable}} || {{unplayable}} || The eye toy camera doesnt connect due to no USB support/passthrough. On a side note, there was no issues otherwise. | |||
| Eye Toy Play || {{unplayable}} || {{unplayable}} || {{unplayable}} || The eye toy camera doesnt connect due to no USB support/passthrough. On a side note, there was no issues otherwise | |||
|} | |} | ||
<span style="font-size:85%"><div align="right">'''[[##|#]]{{dot}}[[#A|A]]{{dot}}[[#B|B]]{{dot}}[[#C|C]]{{dot}}[[#D|D]]{{dot}}<span style="color:#FF0000">E</span>{{dot}}[[#F|F]]{{dot}}[[#G|G]]{{dot}}[[#H|H]]{{dot}}[[#I|I]]{{dot}}[[#J|J]]{{dot}}[[#K|K]]{{dot}}[[#L|L]]{{dot}}[[#M|M]]{{dot}}[[#N|N]]{{dot}}[[#O|O]]{{dot}}[[#P|P]]{{dot}}[[#Q|Q]]{{dot}}[[#R|R]]{{dot}}[[#S|S]]{{dot}}[[#T|T]]{{dot}}[[#U|U]]{{dot}}[[#V|V]]{{dot}}[[#W|W]]{{dot}}[[#X|X]]{{dot}}[[#Y|Y]]{{dot}}[[#Z|Z]]'''</div></span> | <span style="font-size:85%"><div align="right">'''[[##|#]]{{dot}}[[#A|A]]{{dot}}[[#B|B]]{{dot}}[[#C|C]]{{dot}}[[#D|D]]{{dot}}<span style="color:#FF0000">E</span>{{dot}}[[#F|F]]{{dot}}[[#G|G]]{{dot}}[[#H|H]]{{dot}}[[#I|I]]{{dot}}[[#J|J]]{{dot}}[[#K|K]]{{dot}}[[#L|L]]{{dot}}[[#M|M]]{{dot}}[[#N|N]]{{dot}}[[#O|O]]{{dot}}[[#P|P]]{{dot}}[[#Q|Q]]{{dot}}[[#R|R]]{{dot}}[[#S|S]]{{dot}}[[#T|T]]{{dot}}[[#U|U]]{{dot}}[[#V|V]]{{dot}}[[#W|W]]{{dot}}[[#X|X]]{{dot}}[[#Y|Y]]{{dot}}[[#Z|Z]]'''</div></span> | ||
Line 729: | Line 575: | ||
! style="width:27%" | Name !! style="width:7%"| {{flagonly|EU}} PAL !! style="width:7%"| {{flagonly|US}} NTSC-U/C !! style="width:7%"| {{flagonly|JP}} NTSC-J !! style="width:52%"| Notes <small><div style="float:right;">[[PS2 Classics Emulator Compatibility List#top|Back to top]]</div></small> | ! style="width:27%" | Name !! style="width:7%"| {{flagonly|EU}} PAL !! style="width:7%"| {{flagonly|US}} NTSC-U/C !! style="width:7%"| {{flagonly|JP}} NTSC-J !! style="width:52%"| Notes <small><div style="float:right;">[[PS2 Classics Emulator Compatibility List#top|Back to top]]</div></small> | ||
|- | |- | ||
| F1 | | F1 06 || {{playable}} || ? || ? || Work at full speed, without any issues. | ||
|- | |- | ||
| F355 Challenge || {{playable}} || ? || ? || Works fine. | | F355 Challenge || {{playable}} || ? || ? || Works fine. | ||
Line 743: | Line 581: | ||
| FAHRENHEIT (INDIGO PROPHECY) || {{official}} || {{official}} || ? || style="background-color:#90FF90;" | Custom PS2 NTSC-U/C and PAL ISO reported <nowiki>{{playable}}</nowiki> as well. | | FAHRENHEIT (INDIGO PROPHECY) || {{official}} || {{official}} || ? || style="background-color:#90FF90;" | Custom PS2 NTSC-U/C and PAL ISO reported <nowiki>{{playable}}</nowiki> as well. | ||
|- | |- | ||
| Fallout - Brotherhood of Steel || {{ | | Fallout - Brotherhood of Steel || {{unplayable}} || {{unplayable}} || ? || Black screen after PS2 Logo. | ||
|- | |- | ||
| The Fairly OddParents | | The Fairly OddParents - Breakin' da Rules || ? || {{unplayable}} || ? || Game doesn't boot after PS2 logo. | ||
|- | |- | ||
| Fantastic 4 (Fantastic Four) || ? || {{playable}} || ? || | | Fantastic 4 (Fantastic Four) || ? || {{playable}} || ? || | ||
|- | |- | ||
| Fantastic Four: Rise of the Silver Surfer || ? || {{ | | Fantastic Four: Rise of the Silver Surfer || ? || {{majorissues}} || ? || Really bad slowdown, graphics appear to render perfectly. | ||
|- | |- | ||
| FantaVision || {{official}} || {{official}} || ? || | | FantaVision || {{official}} || {{official}} || ? || | ||
|- | |- | ||
| Fast and The Furious, The || ? || {{ | | Fast and The Furious, The || ? || {{unplayable}} || ? || Throw unhandled PF at GS thread while loading race. | ||
|- | |- | ||
| FATAL FURY BATTLE ARCHIVES VOL. 1 || {{playable}} || {{playable}} || ? || No issues. | | FATAL FURY BATTLE ARCHIVES VOL. 1 || {{playable}} || {{playable}} || ? || No issues. | ||
Line 763: | Line 599: | ||
| Fatal Frame || {{minorissues}} || {{playable}} || ? || Seemingly perfect using Jak emu. [Known as "Project Zero" in Europe and "零 〜zero〜" in Japan] Game very few times freezes when picking up items or going into Finder mode, very bad on last boss. | | Fatal Frame || {{minorissues}} || {{playable}} || ? || Seemingly perfect using Jak emu. [Known as "Project Zero" in Europe and "零 〜zero〜" in Japan] Game very few times freezes when picking up items or going into Finder mode, very bad on last boss. | ||
|- | |- | ||
| Fatal Frame II: Crimson Butterfly || {{playable}} || {{playable}} || ? || Seemingly perfect using Jak emu. [Known as "Project Zero II" in Europe and "Zero ~Akai Chou~" in Japan] | | Fatal Frame II: Crimson Butterfly || {{playable}} || {{playable}} || ? || Seemingly perfect using Jak emu. [Known as "Project Zero II" in Europe and "Zero ~Akai Chou~" in Japan] | ||
|- | |- | ||
| | | Fatal Frame III: The Tormented || {{playable}} || {{playable}} || ? || Seemingly perfect using Jak emu. [Known as "Project Zero III" in Europe and "Zero: Shisei no Koe" in Japan] | ||
|- | |- | ||
| FIFA | | FIFA 2002 || {{majorissues}} || ? || ? || Loads up fine, players missing, changed kits etc no frame issues (Europe Version) | ||
|- | |- | ||
| FIFA 12 || {{minorissues}} || | | FIFA 12 || {{minorissues}} || ? || ? || Some sound problems but playable | ||
|- | |- | ||
| FIFA | | FIFA Street || {{playable}} || ? || ? || | ||
|- | |- | ||
| FIFA | | FIFA Street 2 || {{minorissues}} || ? || ? || Very minor graphical corruption on stage preview during "select stage", inconsequential really. | ||
|- | |- | ||
| | | Fight Club || {{unplayable}} || {{unplayable}} || ? || Absurd graphic patterns (severe graphical glitches) observed throughout, which makes the game unplayable. Tested with Jak and Rogue emulators. | ||
|- | |- | ||
| Fight Night 2004 || ? || {{playable}} || ? || No issues whatsoever. | | Fight Night 2004 || ? || {{playable}} || ? || No issues whatsoever. | ||
Line 809: | Line 617: | ||
| Fight Night: Round 2 || ? || {{playable}} || ? || No issues whatsoever. | | Fight Night: Round 2 || ? || {{playable}} || ? || No issues whatsoever. | ||
|- | |- | ||
| Fight Night: Round 3 || ? || {{ | | Fight Night: Round 3 || ? || {{playable}} || ? || No issues whatsoever. | ||
|- | |- | ||
| Final Fantasy X || | | Final Fantasy X || ? || {{playable}} || ? || No issues noticed. | ||
|- | |- | ||
| Final Fantasy | | Final Fantasy X-2 || ? || {{playable}} || ? || No issues noticed. | ||
|- | |- | ||
| Final Fantasy XII (International Zodiac Job System) || {{playable}} || {{playable}} || {{playable}} || No major issues encountered.<br>(IZJS doesn't exist in | | Final Fantasy XII (International Zodiac Job System) || {{playable}} || {{playable}} || {{playable}} || No major issues encountered.<br>(IZJS doesn't exist in EU/NA territories, plays fine from JPN <span style="background:#FF1000">although the English patched version won't load past Pic1.png splash screen.)</span> | ||
|- | |- | ||
| Final Fight: Streetwise || {{majorissues}} || {{majorissues}} || ? || PAL & NTSC: Huge FPS drop during introducing characters and exploring city, needs a fix. | |||
| Final Fight: Streetwise || {{ | |||
|- | |- | ||
| Fire Pro Wrestling Returns || ? || {{playable}} || ? || | | Fire Pro Wrestling Returns || ? || {{playable}} || ? || | ||
|- | |- | ||
| Fireblade || {{minorissues}} || ? || ? || Terrain rendering has significant glitches | | Fireblade || {{minorissues}} || ? || ? || Terrain rendering has significant glitches | ||
Line 829: | Line 633: | ||
| Fisherman's Challenge || ? || {{unplayable}} || ? || Graphic issues make game unplayable | | Fisherman's Challenge || ? || {{unplayable}} || ? || Graphic issues make game unplayable | ||
|- | |- | ||
| FlatOut || {{playable}} || ? || ? || | |||
| FlatOut || {{playable}} || | |||
|- | |- | ||
| FlatOut 2 || {{ | | FlatOut 2|| {{unplayable}} || ? || ? || Game menus are ok, but very low FPS during game make game unplayable | ||
|- | |- | ||
| The Flintstones: Bedrock Racing || {{playable}} || ? || ? || | | The Flintstones: Bedrock Racing || {{playable}} || ? || ? || | ||
Line 839: | Line 641: | ||
| The Flintstones in Viva Rock Vegas || {{playable}} || ? || ? || | | The Flintstones in Viva Rock Vegas || {{playable}} || ? || ? || | ||
|- | |- | ||
| Ford Racing 3 || ? || {{minorissues}} || ? || Strange small texture glitches pertaining to shadows from vehicles whenever the camera is in close proximity. Also a thin white line about 5 feet in front of player vehicle wraps around the entire terrain. No framerate or other texture issues. | | Ford Racing 3 || ? || {{minorissues}} || ? || Strange small texture glitches pertaining to shadows from vehicles whenever the camera is in close proximity. Also a thin white line about 5 feet in front of player vehicle that wraps around the entire terrain. No framerate or other texture issues. | ||
|- | |- | ||
| Ford Street Racing (Ford Bold Moves Street Racing) || | | Ford Street Racing (Ford Bold Moves Street Racing) || ? || {{majorissues}} || ? || low framrate | ||
|- | |- | ||
| Forever Kingdom: Evergrace 2 || ? || {{playable}} || ? || No issues noticed. | | Forever Kingdom: Evergrace 2 || ? || {{playable}} || ? || No issues noticed. | ||
|- | |- | ||
| Forgotten Realms: Demon Stone || {{ | | Forgotten Realms: Demon Stone || {{majorissues}} || ? || ? || Black lines over FMVs, constant spiky-poly-syndrome during gameplay. | ||
|- | |- | ||
| | | Freedom Fighters || {{unplayable}} || {{playable}} || ? || <span style="background:#FF1000">SLES_51467 Crashes after PS2 logo.</span> <span style="background:#90FF90"> SLUS_20658 Works with no issues </span> | ||
|- | |- | ||
| Freekstyle || ? || {{unplayable}} || ? || Doesn't boot | |||
| Freekstyle || ? || {{ | |||
|- | |- | ||
| Frequency || ? || {{playable}} || ? || | | Frequency || ? || {{playable}} || ? || | ||
|- | |- | ||
| Frogger: Ancient Shadows || ? || {{playable}} || ? || Custom config fixes model glitchs. Check [[ | | Frogger: Ancient Shadows || ? || {{playable}} || ? || Custom config fixes model glitchs. <br>Check [[Talk:PS2 Classics Emulator Compatibility List#Frogger:_Ancient_Shadow|Emulator Configuration]] for additional details. | ||
|- | |- | ||
| Frogger: The Great Quest || ? || {{playable}} || ? || | | Frogger: The Great Quest || ? || {{playable}} || ? || | ||
Line 873: | Line 663: | ||
| Front Mission 4 || ? || {{playable}} || ? || No noticeable issues | | Front Mission 4 || ? || {{playable}} || ? || No noticeable issues | ||
|- | |- | ||
| Fullmetal Alchemist and the Broken Angel || {{notavailable}} || {{ | | Fullmetal Alchemist and the Broken Angel || {{notavailable}} || {{majorissues}} || ? || It looks very blurry. Known in Japan as Hagane no Renkinjutsushi: Tobenai Tenshi. | ||
|- | |- | ||
| Fullmetal Alchemist: Dream Carnival || {{notavailable}} || {{notavailable}} || {{playable}} || Works fine | | Fullmetal Alchemist: Dream Carnival || {{notavailable}} || {{notavailable}} || {{playable}} || Works fine | ||
Line 893: | Line 681: | ||
| G1 Jockey 3 || ? || {{playable}} || ? || | | G1 Jockey 3 || ? || {{playable}} || ? || | ||
|- | |- | ||
| Gadget Racers || {{playable}} || | | Gadget Racers || {{playable}} || ? || ? || | ||
|- | |- | ||
| Galactic Wrestling featuring Ultimate Muscle - The Kinnikuman Legacy || ? || {{ | | Galactic Wrestling featuring Ultimate Muscle - The Kinnikuman Legacy || ? || {{majorissues}} || ? || Missing character models during gameplay.Major graphical issues.Tested with Roguev1 emu, Jak emu & KOF98 emu | ||
|- | |- | ||
| Galerians: Ash || | | Galerians: Ash || ? || {{majorissues}} || ? || Major graphical issues, screen keeps flashing, missing special effects, missing cutscene videos, missing examination results (grey screen on many screens) | ||
|- | |- | ||
| Garfield: Lasagna World Tour || ? || {{playable}} || ? || | | Garfield: Lasagna World Tour || ? || {{playable}} || ? || | ||
|- | |- | ||
| Garfield: Saving Arlene || {{playable}} || | | Garfield: Saving Arlene || {{playable}} || ? || ? || | ||
|- | |- | ||
| Garou: Mark of the Wolves || {{notavailable}} || {{notavailable}} || {{playable}} || Perfect, no issues whatsoever. Also known as "NeoGeo Online Collection Vol. 1 - Garou - Mark of the Wolves" | | Garou: Mark of the Wolves || {{notavailable}} || {{notavailable}} || {{playable}} || Perfect, no issues whatsoever. Also known as "NeoGeo Online Collection Vol. 1 - Garou - Mark of the Wolves" | ||
|- | |- | ||
| Gauntlet: Dark Legacy || ? || {{playable}} || ? || | | Gauntlet: Dark Legacy || ? || {{playable}} || ? || Looks great, runs great on Roguev2 emulator, freezes on many others - including Jak. Some minor polygons vanish at edge of screen due to widescreen patch. | ||
|- | |- | ||
| Gauntlet: Seven Sorrows || ? || {{ | | Gauntlet: Seven Sorrows || ? || {{majorissues}} || ? || Work, but low fps in menu and game (1-2fps) | ||
|- | |- | ||
| G-Force || {{playable}} || {{playable}} || ? || | | G-Force || {{playable}} || {{playable}} || ? || | ||
|- | |- | ||
| Genji: Dawn of the Samurai || | | Genji: Dawn of the Samurai || ? || {{unplayable}} || ? || Black screen after PS2 logo with Jak emu. | ||
|- | |- | ||
| The Getaway || {{playable}} || {{ | | The Getaway ||{{playable}} || {{minorissues}} || ? || Game is fully working now , fixed lag during cutscenes; see here for more details [[Talk:PS2 Classics Emulator Compatibility List#The Getaway|Emulator Configuration]] | ||
|- | |- | ||
| The Getaway: Black Monday || {{playable}} || {{playable}} || | | The Getaway: Black Monday || {{playable}} || {{playable}} || ? ||Fix for crash in the Chapter 5 (PAL) Check [[Talk:PS2 Classics Emulator Compatibility List#The Getaway: Black Monday|Emulator Configuration]] for additional details. | ||
|- | |- | ||
| Ghost in the Shell: Stand Alone Complex || {{playable}} || ? || ? || No issues of note, unpassable door glitch fixed with special config. Check [[ | | Ghost in the Shell: Stand Alone Complex || {{playable}} || ? || ? || No issues of note, unpassable door glitch fixed with special config. Check [[Talk:PS2 Classics Emulator Compatibility List#Ghost in the Shell: Stand Alone Complex|Emulator Configuration]] for further information. | ||
|- | |- | ||
| Ghostbusters || {{playable}} || {{playable}} || ? || Fully playable using Bully v2 | | Ghostbusters || {{playable}} || {{playable}} || ? || Fully playable using Bully v2 Emulator | ||
|- | |- | ||
| Ghost Rider|| {{playable}} || {{playable}} || ? || Fully playable using Bully v2 | | Ghost Rider|| {{playable}} || {{playable}} || ? || Fully playable using Bully v2 Emulator. | ||
|- | |- | ||
| Ghosthunter || {{ | | Ghosthunter || {{minorissues}} || {{unplayable}} || ? || SCES_52156 Game Crashes if you select 60hz or progressive scan as a refresh rate but works well on 50hz does have some issues with the skybox glitching or not loading correctly. Same glitch as PS3, stuck with the church ladder. NTSC versions freezes after publisher logos. | ||
|- | |- | ||
| GigaWing Generations || {{playable}} || ? || ? || Make sure to select 60Hz on SLES-53548 version, else game runs slower. | | GigaWing Generations || {{playable}} || ? || ? || Make sure to select 60Hz on SLES-53548 version, else game runs slower. | ||
Line 933: | Line 721: | ||
| Go, Diego, Go! Safari Rescue || ? || {{minorissues}} || ? ||Some graphical glitches | | Go, Diego, Go! Safari Rescue || ? || {{minorissues}} || ? ||Some graphical glitches | ||
|- | |- | ||
| | | The Godfather || {{playable}} || ? || ? ||No known issues | ||
|- | |- | ||
| God | | God Hand || {{playable}} || {{playable}} || ? || patched the missing ground glitch, see [[Talk:PS2_Classics_Emulator_Compatibility_List#God_Hand|Emulator config]] for help. | ||
|- | |- | ||
| God of War | | God of War || {{playable}} || {{playable}} || {{playable}} || Fixed low framerate and maximum glitches were patched, works 100% fine (PAL, NTSC, Japanese and Korean version). Check [[Talk:PS2_Classics_Emulator_Compatibility_List#God_Of_War|Emulator config details]] | ||
|- | |- | ||
| | | God of War II ||{{minorissues}} || {{minorissues}} || {{playable}} || Most of the glitches were patched, however the game lags few times (during cutscenes as well) and gets back to normal. '''Recommended settings''' in-game must be enabled : Progressive Scan and Widescreen. Failing to do so will result in graphical bugs in future game levels (Tested for NTSC and PAL versions). Check [[Talk:PS2_Classics_Emulator_Compatibility_List#God_of_War_2|Emulator config details]]. <span style="background:#90FF90"> Korean version (SCKA_300.06) and Japanese version (SLPM_670.13) works with no issues at all </span> | ||
|- | |- | ||
| Godzilla: | | Godzilla: Save the Earth || {{unplayable}} || ? || ? || Freezes randomly for no predictable reason. | ||
|- | |||
| Godzilla: Unleashed || {{unplayable}} || ? || ? || Fatal error a few frames after loading a match. | |||
|- | |- | ||
| Go Kart Rally || {{playable}} || ? || ? || | | Go Kart Rally || {{playable}} || ? || ? || | ||
Line 949: | Line 739: | ||
| Gradius 3 & 4 || ? || {{playable}} || ? || Works fine. | | Gradius 3 & 4 || ? || {{playable}} || ? || Works fine. | ||
|- | |- | ||
| Gradius V || ? || {{playable}} || {{playable}} || Requires vu1=jit-sync . | | Gradius V || ? || {{playable}} || {{playable}} || Requires MVTU to be disabled, vu1=jit-sync disables this in PS2emu. | ||
|- | |||
| Gran Turismo 2000 Trial Version || ? || ? || {{minorissues}} || Minor graphical issues. | |||
|- | |- | ||
| Gran Turismo Concept | | Gran Turismo Concept 2002 Tokyo-Geneva || {{minorissues}} || ? || ? || Minor graphical issues. works well overall. | ||
|- | |- | ||
| Gran Turismo 3: A-Spec || {{minorissues}} || {{minorissues}} || | | Gran Turismo 3: A-Spec || {{minorissues}} || {{minorissues}} || ? || Ghost cars are solid and not transparent on Rogue V1 emu. Major graphical issues occur on Special Stage Route 11 and the B-6 License Test on Rogue V1 emu which can only be fixed by restarting the game however they can still be completed regardless. | ||
|- | |- | ||
| Gran Turismo 4 Prologue|| {{minorissues}} || {{ | | Gran Turismo 4 - Prologue|| {{minorissues}} || {{minorissues}} || ? || runs well with upscaling + edgesmooth on... used 4:3 but 16:9 option is in-game... | ||
|- | |- | ||
| Gran Turismo 4 || {{minorissues}} || {{minorissues}} || | | Gran Turismo 4 || {{minorissues}} || {{minorissues}} || ? || Minor graphical glitches but good FPS.For NTSC go for 480p resolution, it's great. the japanese version is mentioned lower in this page in the bios section, it seems to have a special patch... need more info ideally. | ||
|- | |- | ||
| Grand Prix Challenge || {{majorissues}} || {{majorissues}} || | | Grand Prix Challenge || {{majorissues}} || {{majorissues}} || ? || Road textures are incorrect / rainbow color / corrupt. Low frame rate in wet weather races. | ||
|- | |- | ||
| Grand Theft Auto III || {{official}} || {{official}} || | | Grand Theft Auto III || {{official}} || {{official}} || ? || style="background-color:#FFAA00;" | Flickering lightning, when using a custom image file (without official patches) - Customized Emulator Configuration File might be helpful | ||
|- | |- | ||
| Grand Theft Auto: San Andreas || {{official}} || {{official}} || | | Grand Theft Auto: San Andreas || {{official}} || {{official}} || ? || style="background-color:#FFFF90;" | Frame-pacing issues due to 25 FPS / 30 FPS conversion from the original PAL-code, when playing the "official" '''European Version''' [http://www.eurogamer.net/articles/digitalfoundry-2015-grand-theft-auto-san-andreas-face-off] | ||
|- | |- | ||
| Grand Theft Auto: Vice City || {{official}} || {{official}} || | | Grand Theft Auto: Vice City || {{official}} || {{official}} || ? || | ||
|- | |- | ||
| Grand Theft Auto: Vice City Stories || | | Grand Theft Auto: Vice City Stories || ? || {{unplayable}} || ? || Ok framerate when pursuing the map, but once a gun fight breaks out, the fps dips. | ||
|- | |- | ||
| Grand Theft Auto: Liberty City Stories || {{ | | Grand Theft Auto: Liberty City Stories || {{unplayable}} || ? || ? || Very low framerate. Unplayable | ||
|- | |- | ||
| Grandia Xtreme || {{notavailable}} || {{playable}} || ? || | | Grandia Xtreme || {{notavailable}} || {{playable}} || ? || | ||
|- | |- | ||
| Grandia II || {{playable}} || {{ | | Grandia II || {{playable}} || {{playable}} || ? || | ||
|- | |- | ||
| Grandia III || {{notavailable}} || {{playable}} || ? || | | Grandia III || {{notavailable}} || {{playable}} || ? || | ||
|- | |- | ||
| Gregory Horror Show || {{ | | Gregory Horror Show || {{unplayable}} || {{notavailable}} || ? || Black screen after PS2 splash, using Jakemu, kofemu & RogueV2emu,Crash is caused by a weird transfer from IOP to EE through SIF that has a size > 0x80000000. Clamping the size fixes the crash in psxc2. Unknown if this is the issue. | ||
|- | |- | ||
| GrimGrimoire || ? || {{playable}} || ? || No issues noticed. | | GrimGrimoire || ? || {{playable}} || ? || No issues noticed. | ||
|- | |- | ||
| Growlanser Generations / Growlanser 2 || ? || {{ | | Growlanser Generations / Growlanser 2 || ? || {{unplayable}} || ? || Black screen on save. | ||
|- | |- | ||
| Growlanser Generations / Growlanser 3 || ? || {{ | | Growlanser Generations / Growlanser 3 || ? || {{unplayable}} || ? || Black screen on save. | ||
|- | |- | ||
| Guilty Gear: Isuka || ? || {{playable}} || ? || Runs and looks absolutely great. | | Guilty Gear: Isuka || ? || {{playable}} || ? || Runs and looks absolutely great. | ||
Line 999: | Line 791: | ||
| Guitar Hero || {{unplayable}} || {{unplayable}} || ? || Both PAL and NTSC-U versions freeze when trying to load any song or start career mode. | | Guitar Hero || {{unplayable}} || {{unplayable}} || ? || Both PAL and NTSC-U versions freeze when trying to load any song or start career mode. | ||
|- | |- | ||
| Guitar Hero II || ? || {{majorissues}} || ? || The freezes when about to start a game of career and quick play. Unsure about when it is finished. Cannot use a PS4 guitar either you must use the controller | | Guitar Hero II || ? || {{majorissues}} || ? || The freezes when about to start a game of career and quick play. Unsure about when it is finished. Cannot use a PS4 guitar either you must use the controller. | ||
|- | |- | ||
| | | Guitar Hero III || ? || {{unplayable}} || ? || the game stop at black screen after the loading of the title screen ends. | ||
|- | |- | ||
| | | Gun || {{unplayable}} || {{unplayable}} || {{notavailable}} || Game freezes while loading on the title screen. Only plays Activision developer and publisher cinematics at the beginning. PCSX2 states "disable MTVU (Multi-Threaded microVU1)" to fix loading freeze. Unknown PS2emu equivalent. | ||
|- | |- | ||
| Gungrave | | Gungrave || {{minorissues}} || {{minorissues}} ||? || Works fine, just some graphical glitches. | ||
|- | |- | ||
| GunGriffon Blaze || ? || {{playable}} || ? || Plays perfectly on Roguev2 emulator, freezes on Pic1.png or after PS2 logo on half a dozen other emulators, including Jak and Star Ocean. | | GunGriffon Blaze || ? || {{playable}} || ? || Plays perfectly on Roguev2 emulator, freezes on Pic1.png or after PS2 logo on half a dozen other emulators, including Jak and Star Ocean. | ||
Line 1,020: | Line 810: | ||
! style="width:27%" | Name !! style="width:7%"| {{flagonly|EU}} PAL !! style="width:7%"| {{flagonly|US}} NTSC-U/C !! style="width:7%"| {{flagonly|JP}} NTSC-J !! style="width:52%"| Notes <small><div style="float:right;">[[PS2 Classics Emulator Compatibility List#top|Back to top]]</div></small> | ! style="width:27%" | Name !! style="width:7%"| {{flagonly|EU}} PAL !! style="width:7%"| {{flagonly|US}} NTSC-U/C !! style="width:7%"| {{flagonly|JP}} NTSC-J !! style="width:52%"| Notes <small><div style="float:right;">[[PS2 Classics Emulator Compatibility List#top|Back to top]]</div></small> | ||
|- | |- | ||
| Half-Life || {{playable}} || {{minorissues}} || | | Half-Life [''HλLF-LIFE''] || {{playable}} || {{minorissues}} || ? || Frame drops into the 20s, might be due to emulation. I run a Spanish copy of this game, and with a few compatibility tweaks runs perfectly. | ||
|- | |- | ||
| Hard Hitter Tennis (Hard Hitter 2) || ? || {{playable}} || ? || Known in Japan as ''Magical Sports: Hard Hitter 2 (マジカルスポーツ Hard Hitter 2)'' | | Hard Hitter Tennis (Hard Hitter 2) || ? || {{playable}} || ? || Known in Japan as ''Magical Sports: Hard Hitter 2 (マジカルスポーツ Hard Hitter 2)'' | ||
|- | |- | ||
| Harry Potter and the Chamber of Secrets || {{Unplayable}} || {{Unplayable}} || ? || Throws an Unhandled PageFault | | Harry Potter and the Chamber of Secrets || {{Unplayable}} || {{Unplayable}} || ? || Throws an Unhandled PageFault. | ||
|- | |- | ||
| Harry Potter and the Goblet of Fire || ? || {{ | | Harry Potter and the Goblet of Fire || ? || {{Unplayable}} || ? || Doesn't boot. | ||
|- | |- | ||
| Harry Potter and the Half-Blood Prince || | | Harry Potter and the Half-Blood Prince || ? || {{Unplayable}} || ? || Doesn't boot. | ||
|- | |- | ||
| Harry Potter and the Order of the Phoenix || ? || {{ | | Harry Potter and the Order of the Phoenix || ? || {{Unplayable}} || ? || Doesn't boot. | ||
|- | |- | ||
| Harry Potter: Quidditch World Cup || ? || {{ | | Harry Potter: Quidditch World Cup || ? || {{Unplayable}} || ? || Doesn't boot past initial splash screen. | ||
|- | |- | ||
| Harry Potter and the Philosopher's Stone || {{minorissues}} || | | Harry Potter and the Philosopher's Stone || {{minorissues}} || ? || ? || It works , the only thing you need to know is the game will lag in some scenes , but it is still playable. See https://www.youtube.com/watch?v=2DomP_KOCZo | ||
|- | |- | ||
| Harry Potter and the Prisoner of Azkaban || ? || {{ | | Harry Potter and the Prisoner of Azkaban || ? || {{Unplayable}} || ? || Black screen | ||
|- | |- | ||
| Harvest Moon: A Wonderful Life (Special Edition) || {{official}} || {{official}} || ? || Known in Japan as ''Bokujō Monogatari: Oh! Wonderful Life (牧場物語~ワンダフルライフ)'' | | Harvest Moon: A Wonderful Life (Special Edition) || {{official}} || {{official}} || ? || Known in Japan as ''Bokujō Monogatari: Oh! Wonderful Life (牧場物語~ワンダフルライフ)'' | ||
Line 1,044: | Line 834: | ||
| Haunting Ground || {{majorissues}} || {{unplayable}} || {{unplayable}} || Seemed to run fine, minor shadow casting issues but nothing intrusive, however the screen goes black after you get hit by a monster and it doesn't recover. Audio continues. Hellish freezes of sound and fall fps when monster appears | | Haunting Ground || {{majorissues}} || {{unplayable}} || {{unplayable}} || Seemed to run fine, minor shadow casting issues but nothing intrusive, however the screen goes black after you get hit by a monster and it doesn't recover. Audio continues. Hellish freezes of sound and fall fps when monster appears | ||
|- | |- | ||
| | | Headhunter || {{minorissues}} || {{majorissues}} || ? || SCES-50500 plays absolutely fine, no major graphical issues whatsoever. Some minor slowdown in city during heavy traffic. <span style="background:#FFAA00">SLUS_20416 loads ok and runs without any fps drops but the screen and textures are heavily glitched making it unenjoyable to play.</span> | ||
|- | |- | ||
| Headhunter | | Headhunter Redemption || {{playable}} || ? || ? || Works fine. | ||
|- | |- | ||
| Heatseeker || {{minorissues}} || ? || ? ||Some graphical glitches, font in menu is partially broken | | Heatseeker || {{minorissues}} || ? || ? ||Some graphical glitches, font in menu is partially broken | ||
Line 1,062: | Line 850: | ||
| Homura || {{playable}} || {{notavailable}} || ? || | | Homura || {{playable}} || {{notavailable}} || ? || | ||
|- | |- | ||
| High Heat Major League Baseball 2002 || | | High Heat Major League Baseball 2002 || ? || {{playable}} || ? || | ||
|- | |- | ||
| The History Channel: Battle for the Pacific || ? || {{majorissues}} || ? || Weapon textures don't render properly. Major slowdown | | The History Channel: Battle for the Pacific || ? || {{majorissues}} || ? || Weapon textures don't render properly. Major slowdown | ||
|- | |- | ||
| History Civil War: Secret Missions||?||{{playable}}||?|| Playable with no issues | |History Civil War: Secret Missions||?||{{playable}}||?|| Playable with no issues | ||
|- | |- | ||
| Hitman: Silent Assassin || {{playable}} || {{playable}} || ? || No known issues. | | Hitman: Silent Assassin || {{playable}} || {{playable}} || ? || No known issues. | ||
|- | |- | ||
| Hitman: Contracts || {{unplayable}} || {{unplayable}} || ? || Game crashes while loading, before going to main menu. Tested Jak and Rogue emulators for both versions. | | Hitman: Contracts || {{unplayable}} || {{unplayable}} || ? || Game crashes while loading, before going to main menu. Tested Jak and Rogue emulators for both versions. | ||
|- | |- | ||
| Hitman: Blood Money || {{unplayable}} || {{unplayable}} || ? || Black screen/freeze after selecting video output in Rogue emulator. Jak emulator crashes while loading and before going main menu. | | Hitman: Blood Money || {{unplayable}} || {{unplayable}} || ? || Black screen/freeze after selecting video output in Rogue emulator. Jak emulator crashes while loading and before going main menu. | ||
|- | |- | ||
| The Hobbit (The Hobbit: The Prelude to the Lord of the Rings) || {{playable}} || ? || ? || No known issues | | The Hobbit (The Hobbit: The Prelude to the Lord of the Rings) || {{playable}} || ? || ? || No known issues | ||
|- | |- | ||
| Hokuto no Ken: Shinpan no Sōsōsei Kengō Retsuden || {{notavailable}} || {{notavailable}} || {{playable}} || Only works with RogueV1 emu. Freezes with other emus. AKA Fist of the North Star | | Hokuto no Ken: Shinpan no Sōsōsei Kengō Retsuden || {{notavailable}} || {{notavailable}} || {{playable}} || Only works with RogueV1 emu. Freezes with other emus. AKA Fist of the North Star | ||
|- | |- | ||
| Hot Wheels: Stunt Track Challenge || | | Hot Wheels: Stunt Track Challenge || ? || {{unplayable}} || ? || No visuals other then a gray screen. The menu is still working and the music is playing but you can't see anything. AKA the game still plays however you'll be practically a blind person | ||
|- | |- | ||
| Hot Wheels: Beat That || ? || {{ | | Hot Wheels: Beat That || ? || {{unplayable}} || ? || Menus works fine. Graphical glitches during car selection (no background - polygons shown on cars). Game crashes after loading a race. | ||
|- | |- | ||
| Hulk || ? || {{playable}} || ? || Tested and Works Perfect. | | Hulk || ? || {{playable}} || ? || Tested and Works Perfect. | ||
Line 1,092: | Line 876: | ||
| Hudson Selection Volume 2: Star Soldier || {{notavailable}} || {{notavailable}} || {{unplayable}} || Does not boot. | | Hudson Selection Volume 2: Star Soldier || {{notavailable}} || {{notavailable}} || {{unplayable}} || Does not boot. | ||
|- | |- | ||
| Hudson Selection Volume 3: Bonk! || {{notavailable}} || {{notavailable}} || {{unplayable}} || Freeze on pic1 splash. Tried half a dozen emulators and remade ISO half a dozen times. Completely stumped | | Hudson Selection Volume 3: Bonk! || {{notavailable}} || {{notavailable}} || {{unplayable}} || Freeze on pic1 splash. Tried half a dozen emulators and remade ISO half a dozen times. Completely stumped. | ||
|- | |- | ||
| Hudson Selection Volume 4: Adventure Island || {{notavailable}} || {{notavailable}} || {{playable}} || No issues noticed. | | Hudson Selection Volume 4: Adventure Island || {{notavailable}} || {{notavailable}} || {{playable}} || No issues noticed. | ||
|- | |- | ||
| Hunter the Reckoning: Wayward || {{ | | Hunter the Reckoning: Wayward || {{majorissues}} || ? || ? || Substantial graphics corruption, flickering geometry, missing floor tiles/polygons. | ||
|- | |- | ||
| HSX: Hypersonic.Xtreme || {{unplayable}} || ? || ? || No sound. Tracks are not visible. World Editor buggy. Known in Europe as G-Surfers. | | HSX: Hypersonic.Xtreme || {{unplayable}} || ? || ? || No sound. Tracks are not visible. World Editor buggy. Known in Europe as G-Surfers. | ||
Line 1,109: | Line 893: | ||
|- | |- | ||
| Ibara || ? || ? || {{playable}} || | | Ibara || ? || ? || {{playable}} || | ||
|- | |- | ||
| Ichigeki Sacchuu!! HoiHoi-San || {{notavailable}} || {{notavailable}} || {{playable}} || | | Ichigeki Sacchuu!! HoiHoi-San || {{notavailable}} || {{notavailable}} || {{playable}} || | ||
|- | |- | ||
| ICO || {{playable}} || {{playable}} || | | ICO || {{playable}} || {{playable}} || ? || | ||
|- | |- | ||
| IHRA Drag Racing || ? || {{playable}} || ? || | | IHRA Drag Racing || ? || {{playable}} || ? || | ||
Line 1,124: | Line 906: | ||
| In the Groove ||?|| {{playable}} || ? || Works with no issues | | In the Groove ||?|| {{playable}} || ? || Works with no issues | ||
|- | |- | ||
| The Incredible Hulk: Ultimate Destruction || ? || {{ | | The Incredible Hulk: Ultimate Destruction || ? || {{minorissues}} || ? || Some graphical glitches | ||
|- | |- | ||
| Indiana Jones and the Emperor's Tomb || ? || {{ | | Indiana Jones and the Emperor's Tomb || ? || {{unplayable}} || ? || Will start with minor glitches, but game crashes before being able to complete first level | ||
|- | |- | ||
| Indiana Jones and the Staff of Kings || {{minorissues}} || {{minorissues}} || ? || Some graphical glitches. PAL version looks a bit blurry. Cutscenes stutter slightly, boost mode might fix this (haven't tried). | | Indiana Jones and the Staff of Kings || {{minorissues}} || {{minorissues}} || ? || Some graphical glitches. PAL version looks a bit blurry. Cutscenes stutter slightly, boost mode might fix this (haven't tried). | ||
|- | |- | ||
| Innocent Life: A Futuristic Harvest Moon || ? || {{playable}} || ? || No issues noticed in my short testing. Works on Roguev2 and StarOcean3. Jakv2 emu causes substantial slowdown in FMVs. | | Innocent Life: A Futuristic Harvest Moon || ? || {{playable}} || ? || No issues noticed in my short testing. Works on Roguev2 and StarOcean3. Jakv2 emu causes substantial slowdown in FMVs. | ||
|- | |- | ||
| InuYasha: Feudal Combat || ? || {{playable}} || | | InuYasha: Feudal Combat || ? || {{playable}} || ? || No issues of note. | ||
|- | |- | ||
| InuYasha: Secret of the Cursed Mask || ? || {{minorissues}} || | | InuYasha: Secret of the Cursed Mask || ? || {{minorissues}} || ? || Occasional flickering during battle transition and lip movements are choppy or nonexistent during dialogue. | ||
|- | |- | ||
| I-Ninja || {{playable}} || {{playable}} || ? || No known issues | | I-Ninja || {{playable}} || {{playable}} || ? || No known issues | ||
|- | |- | ||
| Iridium Runners || ? || {{minorissues}} || ? || Small FPS drop when in a race, the title screen doesnt render properly, and a few minor graphical issues. | | Iridium Runners || ? || {{minorissues}} || ? || Small FPS drop when in a race, the title screen doesnt render properly, and a few minor graphical issues. | ||
Line 1,154: | Line 934: | ||
| Jade Cocoon 2 || ? || {{playable}} || ? || No issues. | | Jade Cocoon 2 || ? || {{playable}} || ? || No issues. | ||
|- | |- | ||
| Jackie Chan Adventures || {{ | | Jackie Chan Adventures || {{unplayable}} || ? || ? || the game, and hangs on the loading screen. | ||
|- | |- | ||
| rowspan="2" | Jak and Daxter: The Precursor Legacy || rowspan="2" {{official}} || rowspan="2" {{official}} || rowspan="2" {{official}} || style="background:# | | rowspan="2" | Jak and Daxter: The Precursor Legacy || rowspan="2" {{official}} || rowspan="2" {{official}} || rowspan="2" {{official}} || style="background:#55cc55; color:white;" | Official "PS2 Classics on PS4" Title released in Japan (JP9000-CUSA02541_00-SCPS150210000001) | ||
|- | |- | ||
| style="background-color:#FFAA00;" | PAL Custom Image graphical glitches, framerate problems, Maybe some issues could be fixed with a custom Emulation config or patch | | style="background-color:#FFAA00;" | PAL Custom Image graphical glitches, framerate problems, Maybe some issues could be fixed with a custom Emulation config or patch | ||
|- | |- | ||
| rowspan="2" | Jak II: Renegade || rowspan="2" {{official}} || rowspan="2" {{official}} || rowspan="2" {{official}} || style="background:# | | rowspan="2" | Jak II: Renegade || rowspan="2" {{official}} || rowspan="2" {{official}} || rowspan="2" {{official}} || style="background:#55cc55; color:white;" | Official "PS2 Classics on PS4" Title released in Japan (JP9000-CUSA08581_00-SCPS150570000001) | ||
|- | |- | ||
| style="background:# | | style="background-color:#FF0000;" | PAL Custom Image doesn't boot past the PS2 logo | ||
|- | |- | ||
| rowspan="2" | Jak 3 || rowspan="2" {{official}} || rowspan="2" {{official}} || rowspan="2" style="background-color:#FFB6C1;" | | | rowspan="2" | Jak 3 || rowspan="2" {{official}} || rowspan="2" {{official}} || rowspan="2" style="background-color:#FFB6C1;" | PS2 Classics || style="background-color:#FFB6C1;" | This Game is released as a official "PS2 Classics on PS4" Title in Japan, but the language is still in English, due to the fact that there was no physical PS2 version released in Japan. It shares the same [[Productcode]] with the NTSC-U/C version release for PS4 (UP9000-'''CUSA07841'''_00-JPPS400000000001). | ||
|- | |- | ||
| style="background-color:#FFFF90;" | PAL Custom Image experiences framerate issues during tutorial area | | style="background-color:#FFFF90;" | PAL Custom Image experiences framerate issues during tutorial area | ||
|- | |- | ||
| Jak X: Combat Racing || {{official}} || {{official}} || style="background-color:#FFB6C1;" | | | Jak X: Combat Racing || {{official}} || {{official}} || style="background-color:#FFB6C1;" | PS2 Classics || style="background-color:#FFB6C1;" | This Game is released as a official "PS2 Classics on PS4" Title in Japan, but the language is still in English, due to the fact that there was no physical PS2 version released in Japan. It shares the same [[Productcode]] with the NTSC-U/C version release for PS4 (UP9000-'''CUSA07842'''_00-JPPS400000000001). | ||
|- | |- | ||
| Jak and Daxter: The Lost Frontier || | | Jak and Daxter: The Lost Frontier || ? || {{unplayable}} || {{notavailable}} || Starts freezing randomly after ~1 hour into the game and eventually freezes every single time on a bridge that progresses the main story roughly 2.5 hours in | ||
|- | |- | ||
| | | Jaws Unleashed || ? || {{unplayable}} || ? || Freeze at loading screen before main menu | ||
|- | |- | ||
| James Bond 007: | | James Bond 007: Agent Under Fire || ? || {{unplayable}} || ? || Blackscreen after first intro video. Can still hear audio during blackscreen | ||
|- | |- | ||
| James Bond 007: | | James Bond 007: Everything or Nothing || ? || {{majorissues}} || ? || Low framerate <!--// but it has sexy Heidi Klum included in this Game :P //--> | ||
|- | |- | ||
| James Bond 007: | | James Bond 007: From Russia with Love || ? || {{majorissues}} || ? || Framerate slowdowns throughout the opening level. Did not carry on | ||
|- | |- | ||
| James Bond 007: | | James Bond 007: Nightfire (007: Nightfire) || {{unplayable}} || {{minorissues}} || ? || Completed prelude/tutorial doesnt load through to main menu making unplayable. User will need to quit before completing the tutorial and access main menu manually. PAL version seems to crash a lot during the prelude/tutorial right as you begin the driving section | ||
|- | |- | ||
| | | James Bond 007: Quantum of Solace (007: Quantum of Solace) || {{playable}} || {{playable}} || ? || | ||
|- | |- | ||
| Jimmy Neutron: Boy Genius || ? || {{playable}} || ? || No known issues. | | Jimmy Neutron: Boy Genius || ? || {{playable}} || ? || No known issues. | ||
|- | |- | ||
| Judge Dredd: Dredd vs. Death || ? || {{playable}} || ? || No known issues | | Judge Dredd: Dredd vs. Death || ? || {{playable}} || ? || No known issues | ||
Line 1,198: | Line 973: | ||
|- | |- | ||
| Jurassic: The Hunted (Jurassic Hunter) [Jurassic: The Hunter] || {{notavailable}} || {{playable}} || {{notavailable}} || No issues noticed. | | Jurassic: The Hunted (Jurassic Hunter) [Jurassic: The Hunter] || {{notavailable}} || {{playable}} || {{notavailable}} || No issues noticed. | ||
|} | |} | ||
<span style="font-size:85%"><div align="right">'''[[##|#]]{{dot}}[[#A|A]]{{dot}}[[#B|B]]{{dot}}[[#C|C]]{{dot}}[[#D|D]]{{dot}}[[#E|E]]{{dot}}[[#F|F]]{{dot}}[[#G|G]]{{dot}}[[#H|H]]{{dot}}[[#I|I]]{{dot}}<span style="color:#FF0000">J</span>{{dot}}[[#K|K]]{{dot}}[[#L|L]]{{dot}}[[#M|M]]{{dot}}[[#N|N]]{{dot}}[[#O|O]]{{dot}}[[#P|P]]{{dot}}[[#Q|Q]]{{dot}}[[#R|R]]{{dot}}[[#S|S]]{{dot}}[[#T|T]]{{dot}}[[#U|U]]{{dot}}[[#V|V]]{{dot}}[[#W|W]]{{dot}}[[#X|X]]{{dot}}[[#Y|Y]]{{dot}}[[#Z|Z]]'''</div></span> | <span style="font-size:85%"><div align="right">'''[[##|#]]{{dot}}[[#A|A]]{{dot}}[[#B|B]]{{dot}}[[#C|C]]{{dot}}[[#D|D]]{{dot}}[[#E|E]]{{dot}}[[#F|F]]{{dot}}[[#G|G]]{{dot}}[[#H|H]]{{dot}}[[#I|I]]{{dot}}<span style="color:#FF0000">J</span>{{dot}}[[#K|K]]{{dot}}[[#L|L]]{{dot}}[[#M|M]]{{dot}}[[#N|N]]{{dot}}[[#O|O]]{{dot}}[[#P|P]]{{dot}}[[#Q|Q]]{{dot}}[[#R|R]]{{dot}}[[#S|S]]{{dot}}[[#T|T]]{{dot}}[[#U|U]]{{dot}}[[#V|V]]{{dot}}[[#W|W]]{{dot}}[[#X|X]]{{dot}}[[#Y|Y]]{{dot}}[[#Z|Z]]'''</div></span> | ||
Line 1,208: | Line 981: | ||
|- | |- | ||
| Kaan: Barbarian's Blade || {{playable}} || {{notavailable}} || {{notavailable}} || No known issues. | | Kaan: Barbarian's Blade || {{playable}} || {{notavailable}} || {{notavailable}} || No known issues. | ||
|- | |- | ||
| Kamen Rider Blade || {{notavailable}} || {{notavailable}} || {{minorissues}} || Minor issues in animations (invisible models, missing body parts, missing animations). | | Kamen Rider Blade || {{notavailable}} || {{notavailable}} || {{minorissues}} || Minor issues in animations (invisible models, missing body parts, missing animations). | ||
Line 1,215: | Line 986: | ||
| Kamen Rider Kabuto || {{notavailable}} || {{notavailable}} || {{playable}} || No known issues. | | Kamen Rider Kabuto || {{notavailable}} || {{notavailable}} || {{playable}} || No known issues. | ||
|- | |- | ||
| Kao the Kangaroo: Round 2 || ? || {{unplayable}} || {{notavailable}} || Major issue with GFX makes game unplayabl | |||
| Kao the Kangaroo: Round 2 || ? || {{unplayable}} || {{notavailable}} || Major issue with GFX makes game | |||
|- | |- | ||
| | | Katamari Damacy || {{notavailable}} || {{minorissues}} || ? || Items sticked to the Katamari are invisible. | ||
|- | |- | ||
| Katamari | | We Love Katamari || {{notavailable}} || {{majorissues}} || ? || Static 2D image in training level 2 | ||
|- | |- | ||
| Kelly | | Kelly Slater’s pro Surfer || {{playable}} || ? || ? || Works fine. Bully emu used | ||
|- | |- | ||
| Kengo - Master of Bushido || {{playable}} || ? || ? || No issues noticed | | Kengo - Master of Bushido || {{playable}} || ? || ? || No issues noticed | ||
|- | |- | ||
| | | Killer7 || {{playable}} || {{playable}} || ? || Completely fine with special config. Check [[Talk:PS2 Classics Emulator Compatibility List#Killer7|Emulator Configuration]] for additional details. | ||
|- | |- | ||
| | | Kill Switch (kill.switch) || {{playable}} || {{minorissues}} || {{notavailable}} || PAL works with Bully emu. Need to test with NTSC. | ||
|- | |- | ||
| | | Killzone || {{unplayable}} || ? || {{unplayable}} || Very low framerate - Unplayable. | ||
|- | |- | ||
| Kim Possible: What's the Switch || {{playable}} || ? || ? || fixed lag during cutscenes; see here for more details [[Talk:PS2 Classics Emulator Compatibility List#Kim Possible: What's the Switch|Emulator Configuration]] | |||
| Kim Possible: What's the Switch || {{playable}} || | |||
|- | |- | ||
| Kinetica || {{official}} || {{official}} || {{notavailable}} || | | Kinetica || {{official}} || {{official}} || {{notavailable}} || | ||
|- | |- | ||
| The King of Fighters: '94 Re-Bout || {{notavailable}} || {{notavailable}} || {{majorissues}} || 3D background stage polygons glitch over character sprites affecting playability of game. | |||
| The King of Fighters: '94 Re-Bout || {{notavailable}} || {{notavailable}} || {{ | |||
|- | |- | ||
| The King of Fighters: '98 Ultimate Match || {{official}} || {{official}} || ? || | | The King of Fighters: '98 Ultimate Match || {{official}} || {{official}} || ? || | ||
Line 1,247: | Line 1,012: | ||
| The King of Fighters: 2000 || {{official}} || {{official}} || {{playable}} || South Korea Ver(NTSC=J) = playable | | The King of Fighters: 2000 || {{official}} || {{official}} || {{playable}} || South Korea Ver(NTSC=J) = playable | ||
|- | |- | ||
| The King of Fighters: 2002 Unlimited Match || {{notavailable}} || {{notavailable}} || | | The King of Fighters: 2002 Unlimited Match || {{notavailable}} || {{notavailable}} || {{official}} || Released 9/2/2021 (d/m/y). | ||
|- | |- | ||
| The King of Fighters: 2002 Unlimited Match [Tougeki Ver.] || {{notavailable}} || {{notavailable}} || {{ | | The King of Fighters: 2002 Unlimited Match [Tougeki Ver.] || {{notavailable}} || {{notavailable}} || {{majorissues}} || 3D background stage polygons glitch over character sprites affecting playability of game. | ||
|- | |- | ||
| The King of Fighters: 2003 || | | The King of Fighters: 2003 || ? || {{majorissues}} || ? || 3D background stage polygons glitch over character sprites affecting playability of game. Not *as* bad as 94RB or 2002UM, but still visible in 2 or 3 stages. | ||
|- | |- | ||
| The King of Fighters: Maximum Impact (KOF Maximum Impact) || {{playable}} || {{playable}} || {{playable}} || Plays great, no noticeable issues. | | The King of Fighters: Maximum Impact (KOF Maximum Impact) || {{playable}} || {{playable}} || {{playable}} || Plays great, no noticeable issues. | ||
|- | |- | ||
| The King of Fighters: Maximum Impact 2 (The King of Fighters 2006) || {{playable}} || {{playable}} || {{playable}} || Plays great, no noticeable issues. | | The King of Fighters: Maximum Impact 2 (The King of Fighters 2006) || {{playable}} || {{playable}} || {{playable}} || Plays great, no noticeable issues. | ||
Line 1,265: | Line 1,030: | ||
| The King of Fighters: Orochi Collection<br>(The King of Fighters Collection: The Orochi Saga) || {{official}} || {{official}} || ? || style="background-color:#90FF90;" | Set "--gs-uprender=none" in config to fix black box/outlines on characters. No WS mode either so set "--host-display-mode=4:3" to prevent 16:9 stretching. | | The King of Fighters: Orochi Collection<br>(The King of Fighters Collection: The Orochi Saga) || {{official}} || {{official}} || ? || style="background-color:#90FF90;" | Set "--gs-uprender=none" in config to fix black box/outlines on characters. No WS mode either so set "--host-display-mode=4:3" to prevent 16:9 stretching. | ||
|- | |- | ||
| The King of Fighters: XI || ? || {{playable}} || ? || NTSC version plays without issue, previous report of unplayable was due to bad rip or failed WS patching. | | The King of Fighters: XI || ? || {{playable}} || ? || NTSC version plays without issue, previous report of unplayable was due to bad rip or failed WS patching. | ||
|- | |- | ||
| The King of Route 66 || ? || {{playable}} || ? || No issues noticed. | | The King of Route 66 || ? || {{playable}} || ? || No issues noticed. | ||
|- | |- | ||
| Kingdom Hearts || {{minorissues}} || | | Kingdom Hearts || {{minorissues}} || ? || ? || Game plays fine, some minor graphical glitches but other than that it's perfectly okay. | ||
|- | |- | ||
| | | King's Field: The Ancient City || ? || {{playable}} || ? || --vu1=jit-sync allows game to boot, game requires specialised hack. PCSX2 states "disable MTVU (Multi-Threaded microVU1)" to fix loading freeze. Also requires EE Rounding Mode to fix gameplay issues. | ||
|- | |- | ||
| Kingdom Hearts II [Final Mix +] || {{minorissues}} || ? || ? || Game plays fine, some minor graphical glitches [(Tested using PS4 PRO 5.05 Kexploit) - (Also works on PS3 CFW Rebug 4.82)]. | | Kingdom Hearts II [Final Mix +] || {{minorissues}} || ? || ? || Game plays fine, some minor graphical glitches [(Tested using PS4 PRO 5.05 Kexploit) - (Also works on PS3 CFW Rebug 4.82)]. | ||
|- | |- | ||
| Klonoa 2: Lunatea's Veil || {{ | | Klonoa 2: Lunatea's Veil || {{unplayable}} || {{unplayable}} || ? || you cannot finish 1st stage due to misplaced items even with the config fix!! Heavy glitches on characters models only in cutscenes (--fpu-no-clamping=1 on config file fixes misplaced items on stages). Check [[Talk:PS2 Classics Emulator Compatibility List#Klonoa 2|Emulator Configuration]] for additional details (Known in Japan as ''Kaze no Klonoa 2: Sekai ga Nozonda Wasuremono [風のクロノア2 世界が望んだ忘れもの]''). | ||
|- | |- | ||
| Knights of the Temple: Infernal Crusade || {{minorissues}} || {{notavailable}} || {{notavailable}} || White outline in the corners and around some characters. | | Knights of the Temple: Infernal Crusade || {{minorissues}} || {{notavailable}} || {{notavailable}} || White outline in the corners and around some characters. | ||
|- | |- | ||
| Knockout Kings | | Knockout Kings 2002 || ? || {{unplayable}} || ? || Game immediately freezes within seconds of starting a bout. | ||
|- | |- | ||
| Kuma Uta || {{notavailable}} || {{notavailable}} || {{playable}} || No issues whatsoever. (Alternatively known as ''"Bear Song"'' in English ''(くまうた)'') | | Kuma Uta || {{notavailable}} || {{notavailable}} || {{playable}} || No issues whatsoever. (Alternatively known as ''"Bear Song"'' in English ''(くまうた)'') | ||
|- | |- | ||
| Kuon || | | Kuon || ? || {{unplayable}} || {{majorissues}} || Game immediately freezes when starting a new game. South Korean Ver(NTSC-J) issue = Yin Phase freezes when first starting. But Yang Phase playable. | ||
|} | |} | ||
<span style="font-size:85%"><div align="right">'''[[##|#]]{{dot}}[[#A|A]]{{dot}}[[#B|B]]{{dot}}[[#C|C]]{{dot}}[[#D|D]]{{dot}}[[#E|E]]{{dot}}[[#F|F]]{{dot}}[[#G|G]]{{dot}}[[#H|H]]{{dot}}[[#I|I]]{{dot}}[[#J|J]]{{dot}}<span style="color:#FF0000">K</span>{{dot}}[[#L|L]]{{dot}}[[#M|M]]{{dot}}[[#N|N]]{{dot}}[[#O|O]]{{dot}}[[#P|P]]{{dot}}[[#Q|Q]]{{dot}}[[#R|R]]{{dot}}[[#S|S]]{{dot}}[[#T|T]]{{dot}}[[#U|U]]{{dot}}[[#V|V]]{{dot}}[[#W|W]]{{dot}}[[#X|X]]{{dot}}[[#Y|Y]]{{dot}}[[#Z|Z]]'''</div></span> | <span style="font-size:85%"><div align="right">'''[[##|#]]{{dot}}[[#A|A]]{{dot}}[[#B|B]]{{dot}}[[#C|C]]{{dot}}[[#D|D]]{{dot}}[[#E|E]]{{dot}}[[#F|F]]{{dot}}[[#G|G]]{{dot}}[[#H|H]]{{dot}}[[#I|I]]{{dot}}[[#J|J]]{{dot}}<span style="color:#FF0000">K</span>{{dot}}[[#L|L]]{{dot}}[[#M|M]]{{dot}}[[#N|N]]{{dot}}[[#O|O]]{{dot}}[[#P|P]]{{dot}}[[#Q|Q]]{{dot}}[[#R|R]]{{dot}}[[#S|S]]{{dot}}[[#T|T]]{{dot}}[[#U|U]]{{dot}}[[#V|V]]{{dot}}[[#W|W]]{{dot}}[[#X|X]]{{dot}}[[#Y|Y]]{{dot}}[[#Z|Z]]'''</div></span> | ||
Line 1,297: | Line 1,058: | ||
| L.A. Rush || ? || {{majorissues}} || ? || Almost every cutscene and FMV is a black screen, including the publisher, demo, ect, but they are still playing. Ingame, it drops frames when you do anything other than drive like a normal person. Not a very pleasant experience, but its playable. | | L.A. Rush || ? || {{majorissues}} || ? || Almost every cutscene and FMV is a black screen, including the publisher, demo, ect, but they are still playing. Ingame, it drops frames when you do anything other than drive like a normal person. Not a very pleasant experience, but its playable. | ||
|- | |- | ||
| | | Largo Winch - Empire Under Threat || {{unplayable}} || ? || ? || Freeze after the first ingame custscene (just before the gameplay) | ||
|- | |- | ||
| | | Legacy of Kain: Soul Reaver 2 || {{playable}} || {{playable}} || ? || Graphical issues fixed. Check [[Talk:PS2 Classics Emulator Compatibility List#Legacy of Kain: Soul Reaver 2|Emulator Configuration]] | ||
|- | |- | ||
| | | Legacy of Kain: Blood Omen 2 || ? || {{unplayable}} || ? || Black screen after PS2 logo. | ||
|- | |- | ||
| Legacy of Kain: | | Legacy of Kain: Defiance || {{playable}} || {{playable}} || ? || Graphical issues fixed. Check [[Talk:PS2 Classics Emulator Compatibility List#Legacy of Kain: Defiance|Emulator Configuration]] | ||
|- | |- | ||
| Legaia 2: Duel Saga || ? || {{playable}} || ? || No issues of any note. | | Legaia 2: Duel Saga || ? || {{playable}} || ? || No issues of any note. | ||
Line 1,316: | Line 1,072: | ||
| Legends of Wrestling II || {{playable}} || ? || ? || No known issues | | Legends of Wrestling II || {{playable}} || ? || ? || No known issues | ||
|- | |- | ||
| Lego Batman: The Videogame || | |Lego Batman: The Videogame ||?|| {{minorissues}} ||?|| Very few graphical glitches and on some points frame rate drops, but can confirm 97% game is playable. | ||
|- | |- | ||
| Lego Indiana Jones: The Original Adventures || ? || {{majorissues}} || ? || Major FPS drops in cutscenes and in certain parts of levels, particularly ones with many objects on screen. Somewhat playable, but can be annoying. | | Lego Indiana Jones: The Original Adventures || ? || {{majorissues}} || ? || Major FPS drops in cutscenes and in certain parts of levels, particularly ones with many objects on screen. Somewhat playable, but can be annoying. | ||
|- | |- | ||
| Lego Star Wars: The Video Game | | Lego Star Wars: The Video Game || {{playable}} || {{playable}} || ? || No known issues | ||
|- | |- | ||
| | | Lego Star Wars II: The Original Trilogy || {{minorissues}} || ? || ? || Minor graphical issues at the level select menu. Gameplay itself is fine | ||
|- | |- | ||
| | |Leisure Suit Larry: Magna Cum Laude || ? || {{playable}} || ? || No known issues | ||
|- | |- | ||
| Life Line || ? || {{unplayable}} || ? || Requires USB microphone to play on PS2. No hardware support in PS2emu(?) | | Life Line || ? || {{unplayable}} || ? || Requires USB microphone to play on PS2. No hardware support in PS2emu(?) | ||
|- | |- | ||
| Looney Tunes: Acme Arsenal || | | Looney Tunes: Acme Arsenal || ? || {{majorissues}} || ? || Playable, but game does not reset after death. | ||
|- | |- | ||
| | | Looney Tunes: Back in Action || {{playable}} || ? || ? || No known issues | ||
|- | |- | ||
| | | Looney Tunes: Space Race || ? || {{minorissues}} || ? || Playable, with minor graphic issues. | ||
|- | |- | ||
| Lord of the Rings: | | The Lord of the Rings: Aragorn's Quest || {{playable}} || ? || ? || No known issues | ||
|- | |- | ||
| Lord of the Rings: The | | The Lord of the Rings: The Fellowship of the Ring || {{minorissues}} || {{minorissues}} || ? || Small FPS drops in level with smoke or fog. | ||
|} | |} | ||
<span style="font-size:85%"><div align="right">'''[[##|#]]{{dot}}[[#A|A]]{{dot}}[[#B|B]]{{dot}}[[#C|C]]{{dot}}[[#D|D]]{{dot}}[[#E|E]]{{dot}}[[#F|F]]{{dot}}[[#G|G]]{{dot}}[[#H|H]]{{dot}}[[#I|I]]{{dot}}[[#J|J]]{{dot}}[[#K|K]]{{dot}}<span style="color:#FF0000">L</span>{{dot}}[[#M|M]]{{dot}}[[#N|N]]{{dot}}[[#O|O]]{{dot}}[[#P|P]]{{dot}}[[#Q|Q]]{{dot}}[[#R|R]]{{dot}}[[#S|S]]{{dot}}[[#T|T]]{{dot}}[[#U|U]]{{dot}}[[#V|V]]{{dot}}[[#W|W]]{{dot}}[[#X|X]]{{dot}}[[#Y|Y]]{{dot}}[[#Z|Z]]'''</div></span> | <span style="font-size:85%"><div align="right">'''[[##|#]]{{dot}}[[#A|A]]{{dot}}[[#B|B]]{{dot}}[[#C|C]]{{dot}}[[#D|D]]{{dot}}[[#E|E]]{{dot}}[[#F|F]]{{dot}}[[#G|G]]{{dot}}[[#H|H]]{{dot}}[[#I|I]]{{dot}}[[#J|J]]{{dot}}[[#K|K]]{{dot}}<span style="color:#FF0000">L</span>{{dot}}[[#M|M]]{{dot}}[[#N|N]]{{dot}}[[#O|O]]{{dot}}[[#P|P]]{{dot}}[[#Q|Q]]{{dot}}[[#R|R]]{{dot}}[[#S|S]]{{dot}}[[#T|T]]{{dot}}[[#U|U]]{{dot}}[[#V|V]]{{dot}}[[#W|W]]{{dot}}[[#X|X]]{{dot}}[[#Y|Y]]{{dot}}[[#Z|Z]]'''</div></span> | ||
Line 1,355: | Line 1,099: | ||
{| border="1" cellpadding="1" class="wikitable center mw-datatable" style="font-size:85%; text-align:left" | {| border="1" cellpadding="1" class="wikitable center mw-datatable" style="font-size:85%; text-align:left" | ||
! style="width:27%" | Name !! style="width:7%"| {{flagonly|EU}} PAL !! style="width:7%"| {{flagonly|US}} NTSC-U/C !! style="width:7%"| {{flagonly|JP}} NTSC-J !! style="width:52%"| Notes <small><div style="float:right;">[[PS2 Classics Emulator Compatibility List#top|Back to top]]</div></small> | ! style="width:27%" | Name !! style="width:7%"| {{flagonly|EU}} PAL !! style="width:7%"| {{flagonly|US}} NTSC-U/C !! style="width:7%"| {{flagonly|JP}} NTSC-J !! style="width:52%"| Notes <small><div style="float:right;">[[PS2 Classics Emulator Compatibility List#top|Back to top]]</div></small> | ||
|- | |- | ||
| Madden NFL 12 || ? || {{minorissues}} || {{notavailable}} || Completely playable, despite minor texture (filtering?) issues on the field and some "jittering" on the image during wide-angle views. | | Madden NFL 12 || ? || {{minorissues}} || {{notavailable}} || Completely playable, despite minor texture (filtering?) issues on the field and some "jittering" on the image during wide-angle views. | ||
|- | |- | ||
| Made Man || {{ | | Made Man || {{unplayable}}||{{unplayable}}||?|| Freezes after PS2 logo with a black screen error. Jak Emu crashes ps4. | ||
|- | |- | ||
| Mafia || | | Mafia || ? || {{unplayable}} || ? || After intro video blackscreen | ||
|- | |- | ||
| Magna Carta: Tears of Blood || ? || {{playable}} || ? || Seems to be fine, no issues of note. | | Magna Carta: Tears of Blood || ? || {{playable}} || ? || Seems to be fine, no issues of note. | ||
Line 1,392: | Line 1,122: | ||
| Marvel vs. Capcom 2: New Age of Heroes || ? || {{playable}} || ? || | | Marvel vs. Capcom 2: New Age of Heroes || ? || {{playable}} || ? || | ||
|- | |- | ||
| Marvel Nemesis: Rise of the Imperfects || | | Marvel Nemesis: Rise of the Imperfects || ? || {{unplayable}} || ? || Sound lags frame rate low and thread error on loading screen | ||
|- | |- | ||
| Marvel Ultimate Alliance || ? || {{ | | Marvel Ultimate Alliance || ? || {{unplayable}} || {{notavailable}} || Freezes after PS2 logo screen, game requires specialised hack. PCSX2 states "disable MTVU (Multi-Threaded microVU1)" to fix loading freeze. Unknown PS2emu equivalent. | ||
|- | |- | ||
| Marvel Ultimate Alliance 2 || ? || {{ | | Marvel Ultimate Alliance 2 || ? || {{unplayable}} || {{notavailable}} || Freezes after PS2 logo screen, game requires specialised hack. PCSX2 states "disable MTVU (Multi-Threaded microVU1)" to fix loading freeze. Unknown PS2emu equivalent. | ||
|- | |- | ||
| Mashed: Drive to Survive || {{unplayable}} || ? || ? || Crashes on startup | | Mashed: Drive to Survive || {{unplayable}} || ? || ? || Crashes on startup | ||
Line 1,408: | Line 1,138: | ||
| Max Payne || {{official}} || {{official}} || ? || | | Max Payne || {{official}} || {{official}} || ? || | ||
|- | |- | ||
| Max Payne 2: The Fall of Max Payne || {{ | | Max Payne 2: The Fall of Max Payne || {{playable}} || ? || {{notavailable}} || Patched green, blue and red graphical issues (PAL version only, not tested for NTSC). The game works well, please check [[Talk:PS2_Classics_Emulator_Compatibility_List#Max_Payne_2|Emu config details here]]. <span style="color:white; background:Red> Just a bug, player must avoid bullet time mode, as this reduces fps to great extent.</span> | ||
|- | |- | ||
| Maximo: Ghosts to Glory || {{playable}} || {{playable}} || ? || Played just under an hour, no glitches or issues evident. | | Maximo: Ghosts to Glory || {{playable}} || {{playable}} || ? || Played just under an hour, no glitches or issues evident. | ||
Line 1,418: | Line 1,148: | ||
| MDK 2: Armageddon || ? || {{playable}} || ? || | | MDK 2: Armageddon || ? || {{playable}} || ? || | ||
|- | |- | ||
| Medal of Honor: Frontline || {{ | | Medal of Honor: Frontline || {{majorissues}} || ? || ? || Main menu runs fine when gameplay starts severe frame rate issues and graphical glitches | ||
|- | |- | ||
| Medal of Honor: Rising Sun || {{ | | Medal of Honor: Rising Sun || {{playable}} || {{unplayable}} || ? || See https://www.youtube.com/watch?v=BcN5L9wE__c // SLES-51873/SLUS-20753 In both menu and perforamnce is fine but in first level game crashes with error CE-34878-0. | ||
|- | |- | ||
| Medal of Honor: European Assault || {{minorissues}} || {{ | | Medal of Honor: European Assault || {{minorissues}} || {{unplayable}} || ? || The game now runs and it doesn't crash anymore at the first mission , but it could freeze during gameplay for a few seconds , also the game could lag a little bit at the start of missions but it is not persistent. See https://www.youtube.com/watch?v=9fpyZs_B7EY // SLES-53332/SLUS-21199 In both menu and perforamnce is fine but in first level game crashes with error CE-34878-0.//SLES-53333(fr) fixed with Starocean 3 emu. | ||
|- | |- | ||
| Medal of Honor: Vanguard || {{playable}} || {{ | | Medal of Honor: Vanguard || {{playable}} || {{unplayable}} || ? || PAL version works fine see https://www.youtube.com/watch?v=hXVD5fExCGc // SLES-54683/SLUS-21597 In both menu and perforamnce is fine but in first level game crashes with error CE-34878-0. | ||
|- | |- | ||
| Mega Man Anniversary Collection || ? || {{playable}} || ? || No issues noticed. | | Mega Man Anniversary Collection || ? || {{playable}} || ? || No issues noticed. | ||
Line 1,432: | Line 1,162: | ||
| Mega Man X8 (Megaman X8) || {{playable}} || {{playable}} || {{playable}} || No known issues | | Mega Man X8 (Megaman X8) || {{playable}} || {{playable}} || {{playable}} || No known issues | ||
|- | |- | ||
| Mega Man X | | Mega Man X Command Mission || ? || {{playable}} || ? || No known issues | ||
|- | |- | ||
| Mega Man X | | Mega Man X Collection || ? || {{playable}} || ? || Works perfect | ||
|- | |- | ||
| Melty Blood Actress Again || {{notavailable}} || {{notavailable}} || {{playable}} || No known issues | | Melty Blood Actress Again || {{notavailable}} || {{notavailable}} || {{playable}} || No known issues | ||
|- | |- | ||
| Metal Arms: Glitch in the System || {{majorissues}} || ? || ? || FMVs stutter and there is a pervasive spiky-poly-syndrome glitch going on. | | Metal Arms: Glitch in the System || {{majorissues}} || ? || ? || FMVs stutter and there is a pervasive spiky-poly-syndrome glitch going on. | ||
|- | |- | ||
| Metal Gear Solid 2: Sons of Liberty || | | Metal Gear Solid 2: Sons of Liberty || ? || {{minorissues}} || ? || plays fine no patching. substance vr freezes EE error while trying to save. | ||
|- | |- | ||
| Metal Gear Solid 2: Substance || {{majorissues}} || {{majorissues}} || | | Metal Gear Solid 2: Substance || {{majorissues}} || {{majorissues}} || ? || Huge slowdown in Tanker chapter when outside in the rain, otherwise plays fine... also tested out 16:9 Patched .ISO with a 16:9 config, Perfection. (swapping Square with R2 would be nice to avoid the Digital face button issue / limitation... Aim/Shoot instead of having to unequip a weapon to come out of Aiming without discharging... | ||
|- | |- | ||
| Metal Gear Solid 3: Snake Eater || {{unplayable}} || {{unplayable}} || {{unplayable}} || Significant low framerate (1 fps) issue, resulting the game to be unplayable. | | Metal Gear Solid 3: Snake Eater || {{unplayable}} || {{unplayable}} || {{unplayable}} || Significant low framerate (1 fps) issue, resulting the game to be unplayable. | ||
|- | |- | ||
| Metal Gear Solid 3: Subsistence || {{ | | Metal Gear Solid 3: Subsistence || {{unplayable}} || {{unplayable}} ||{{unplayable}} || Same issue as in MGS3 Snake Eater. | ||
|- | |- | ||
| Metal Saga || ? || {{unplayable}} || ? || SatCom black screen issues fixed due to combination of Jak & Daxter Precursor emulator, and config switches. Check [[Talk:PS2 Classics Emulator Compatibility List#Metal Saga|Emulator Configuration]] for additional details. Game freezes during combat. Returned to unplayable status. | | Metal Saga || ? || {{unplayable}} || ? || SatCom black screen issues fixed due to combination of Jak & Daxter Precursor emulator, and config switches. Check [[Talk:PS2 Classics Emulator Compatibility List#Metal Saga|Emulator Configuration]] for additional details. Game freezes during combat. Returned to unplayable status. | ||
Line 1,461: | Line 1,191: | ||
|- | |- | ||
| Mercenaries 2 - World in Flames || {{unplayable}} || {{unplayable}} || ? || Very low framerate | | Mercenaries 2 - World in Flames || {{unplayable}} || {{unplayable}} || ? || Very low framerate | ||
|- | |- | ||
| Michigan: Report From Hell || {{playable}} || ? || ? || Seems to work great, no issues detected. | | Michigan: Report From Hell || {{playable}} || ? || ? || Seems to work great, no issues detected. | ||
|- | |- | ||
| Micro Machines V4 || ? || {{ | | Micro Machines V4 || ? || {{unplayable}} || ? || Game locks up while loading up prematch start. | ||
|- | |- | ||
| Midnight Club: Street Racing || {{playable}} || ? || ? || | | Midnight Club: Street Racing || {{playable}} || ? || ? || | ||
Line 1,472: | Line 1,200: | ||
| Midnight Club ll || {{playable}} || {{playable}} || ? || The USA version seems to run more smoother. | | Midnight Club ll || {{playable}} || {{playable}} || ? || The USA version seems to run more smoother. | ||
|- | |- | ||
| Midnight Club 3: DUB Edition | | Midnight Club 3: DUB Edition || {{playable}} || ? || ? || No noticeable issues, works great. | ||
|- | |- | ||
| | | Midnight Club 3: DUB Edition Remix || ? || {{playable}} || ? || No noticeable issues, seems to work perfect. | ||
|- | |- | ||
| Midway Arcade Treasures 3 || ? || {{unplayable}} || ? || Freezes on startup. Black screen. | | Midway Arcade Treasures 3 || ? || {{unplayable}} || ? || Freezes on startup. Black screen. | ||
Line 1,484: | Line 1,208: | ||
| Minority Report: Everybody Runs || {{playable}} || {{playable}} || ? || No known issues | | Minority Report: Everybody Runs || {{playable}} || {{playable}} || ? || No known issues | ||
|- | |- | ||
| Mission: Impossible: Operation Surma || {{minorissues}} || ? || | | Mission: Impossible: Operation Surma || {{minorissues}} || ? || ? || Dance shadow. | ||
|- | |- | ||
| Mister Mosquito || {{minorissues}} || {{minorissues}} || ? || Some furniture textures have a screen of black dirt. | | Mister Mosquito || {{minorissues}} || {{minorissues}} || ? || Some furniture textures have a screen of black dirt. | ||
Line 1,495: | Line 1,219: | ||
|- | |- | ||
| Mojo! || ? || {{playable}} || ? || | | Mojo! || ? || {{playable}} || ? || | ||
|- | |- | ||
| Monster Attack || {{playable}} || ? || {{playable}} || Known in Japan as (Simple 2000 Series Vol. 31: The Chikyuu Boueigun (THE地球防衛軍 Za Chikyū Bōeigun) | | Monster Attack || {{playable}} || ? || {{playable}} || Known in Japan as (Simple 2000 Series Vol. 31: The Chikyuu Boueigun (THE地球防衛軍 Za Chikyū Bōeigun) | ||
Line 1,507: | Line 1,227: | ||
|- | |- | ||
| Monster Hunter 2dos || {{playable}} || ? || ? || Perfect | | Monster Hunter 2dos || {{playable}} || ? || ? || Perfect | ||
|- | |- | ||
| Monster Rancher 3 || {{minorissues}} || {{minorissues}} || ? || Very very minor graphical glitches that are almost invisible. | | Monster Rancher 3 || {{minorissues}} || {{minorissues}} || ? || Very very minor graphical glitches that are almost invisible. | ||
|- | |- | ||
| Monsters vs. Aliens || {{minorissues}} || ? || ? ||Some graphical glitches | | Monsters vs. Aliens || {{minorissues}} || ? || ? ||Some graphical glitches | ||
Line 1,518: | Line 1,234: | ||
| Mortal Kombat: Armageddon || ? || {{minorissues}} || ? || Small graphical glitches relating to small particles both in Konquest and when in a fight (falling leaves, sparks from metal or lava, etc.) Otherwise, runs perfectly fine. Motor Kombat has some slowdown when too many karts on screen at once. | | Mortal Kombat: Armageddon || ? || {{minorissues}} || ? || Small graphical glitches relating to small particles both in Konquest and when in a fight (falling leaves, sparks from metal or lava, etc.) Otherwise, runs perfectly fine. Motor Kombat has some slowdown when too many karts on screen at once. | ||
|- | |- | ||
| Mortal Kombat: Deadly Alliance || | | Mortal Kombat: Deadly Alliance || ? || {{unplayable}} || ? || Skip initial profile creation screen on first-launch, create save/profile manually once you reach the title screen. No noticeable gameplay/graphical issues. UNPLAYABLE because L1 L2 R2 buttons do not register unable to do combos or load profile NEEDS FIX. | ||
|- | |- | ||
| Mortal Kombat: Deception || ? || {{playable}} || ? || No noticeable issues. | | Mortal Kombat: Deception || ? || {{playable}} || ? || No noticeable issues. | ||
|- | |- | ||
| Mortal Kombat: Shaolin Monks || | | Mortal Kombat: Shaolin Monks || ? || {{majorissues}} || ? || Boots using StarOcean3 Emu. However the game has graphical issues and flickering textures | ||
|- | |- | ||
| Motocross Mania 3 || ? || {{minorissues}} || ? || Some tiny FPS drops here and there which also affect audio. | | Motocross Mania 3 || ? || {{minorissues}} || ? || Some tiny FPS drops here and there which also affect audio. | ||
|- | |- | ||
| MotoGP 4 || {{playable}} || ? || ? || works fine. | | MotoGP 4 || {{playable}} || ? || ? || works fine. | ||
|- | |- | ||
| MotoGP 08 || {{minorissues}} || | | MotoGP 08 || {{minorissues}} || ? || ? || Some bikes textures are missing. Playable at full speed. | ||
|- | |- | ||
| MotorStorm: Arctic Edge | | MotorStorm: Arctic Edge || {{unplayable}} || ? || ? || Very low fps and more graphical glitches | ||
|- | |- | ||
| MS Saga: A New Dawn || ? || {{playable}} || ? || No issues noticed whatsoever. | | MS Saga: A New Dawn || ? || {{playable}} || ? || No issues noticed whatsoever. | ||
Line 1,547: | Line 1,255: | ||
|- | |- | ||
| Music 3000 || {{unplayable}} || {{notavailable}} || {{notavailable}} || Freeze in menu. | | Music 3000 || {{unplayable}} || {{notavailable}} || {{notavailable}} || Freeze in menu. | ||
|- | |- | ||
| Mushihimesama || {{notavailable}} || {{notavailable}} || {{playable}} || Plays perfectly fine.<br>Also known as ''"Bug Princess" (虫姫さま)''. | | Mushihimesama || {{notavailable}} || {{notavailable}} || {{playable}} || Plays perfectly fine.<br>Also known as ''"Bug Princess" (虫姫さま)''. | ||
Line 1,574: | Line 1,280: | ||
| NamCollection || {{notavailable}} || {{notavailable}} || {{majorissues}} || 3 of 5 games are working fine: ''Ace Combat 2'', ''Mr. Driller'' and ''Ridge Racer''. ''Tekken'' works on menus but almost doesn't render graphics in gameplay. ''Klonoa: Door to Phantomile'' plays intro FMV but hard freeze the console when selecting something in the title screen. It can't play the main intro FMV neither videos on the gallery menu. | | NamCollection || {{notavailable}} || {{notavailable}} || {{majorissues}} || 3 of 5 games are working fine: ''Ace Combat 2'', ''Mr. Driller'' and ''Ridge Racer''. ''Tekken'' works on menus but almost doesn't render graphics in gameplay. ''Klonoa: Door to Phantomile'' plays intro FMV but hard freeze the console when selecting something in the title screen. It can't play the main intro FMV neither videos on the gallery menu. | ||
|- | |- | ||
| Namco Museum || | | Namco Museum || ? || {{playable}} || ? || | ||
|- | |- | ||
| Namco Museum - 50th Anniversary || | | Namco Museum - 50th Anniversary || ? || {{playable}} || ? || Perfect. | ||
|- | |- | ||
| Namco X Capcom || {{notavailable}} || {{notavailable}} || {{playable}} || V.minor thin black lines on arena map, set uprender=none to eliminate them, or ignore them as they're tiny and inconsequential. English patched ISO works fine. | | Namco X Capcom || {{notavailable}} || {{notavailable}} || {{playable}} || V.minor thin black lines on arena map, set uprender=none to eliminate them, or ignore them as they're tiny and inconsequential. English patched ISO works fine. | ||
Line 1,584: | Line 1,290: | ||
| NARC || ? || {{playable}} || ? || | | NARC || ? || {{playable}} || ? || | ||
|- | |- | ||
| Naruto: Uzumaki Chronicles || | | Naruto: Uzumaki Chronicles || ? || {{playable}} || ? || Didn't notice or encounter any issues. | ||
|- | |- | ||
| Naruto: Uzumaki Chronicles 2 || | | Naruto: Uzumaki Chronicles 2 || ? || {{playable}} || ? || No issues noticed. | ||
|- | |- | ||
| Naruto: Ultimate Ninja || {{playable}} || {{playable}} || ? || Boots and play using NeoGeo+(v2) emus. | | Naruto: Ultimate Ninja || {{playable}} || {{playable}} || ? || Boots and play using NeoGeo+(v2) emus. | ||
|- | |- | ||
| Naruto: Ultimate Ninja 2 || {{playable}} || {{playable}} || ? || No issues noticed. (Jak v2 emu) | | Naruto: Ultimate Ninja 2 || {{playable}} || {{playable}} || ? || No issues noticed. (Jak v2 emu) | ||
|- | |- | ||
| Naruto: Ultimate Ninja 3 || | | Naruto: Ultimate Ninja 3 || ? || {{playable}} || ? || Boots and plays great using NeoGeo+(v2) emus. | ||
|- | |- | ||
| Naruto Shippuden: Ultimate Ninja 4 || ? || {{minorissues}}|| ? || Boots and plays using KOF98 and jack emu. Flickering issues | | Naruto Shippuden: Ultimate Ninja 4 || ? || {{minorissues}}|| ? || Boots and plays using KOF98 and jack emu. Flickering issues | ||
|- | |- | ||
| Naruto Shippuden: Ultimate Ninja 5 || {{minorissues}} || {{notavailable}} || | | Naruto Shippuden: Ultimate Ninja 5 || {{minorissues}} || {{notavailable}} || ? || Flickering issues. | ||
|- | |- | ||
| NASCAR: Dirt to Daytona || {{notavailable}} || {{playable}} || {{notavailable}} || Works great. | | NASCAR: Dirt to Daytona || {{notavailable}} || {{playable}} || {{notavailable}} || Works great. | ||
|- | |- | ||
| NASCAR | | NASCAR: Thunder 2004 || ? || {{minorissues}} || ? || Very playable but some minor graphical issues and some flickering during gameplay. | ||
|- | |- | ||
| NBA JAM 2004 || {{playable}} || ? || ? || Works fine. | | NBA JAM 2004 || {{playable}} || ? || ? || Works fine. | ||
Line 1,630: | Line 1,318: | ||
| NCAA Football 11 || ? || {{minorissues}} || ? || <nowiki>{{playable}}</nowiki> but same issues as [[PS2 Classics Emulator Compatibility List#M|Madden NFL 12]] (bad field flicker). | | NCAA Football 11 || ? || {{minorissues}} || ? || <nowiki>{{playable}}</nowiki> but same issues as [[PS2 Classics Emulator Compatibility List#M|Madden NFL 12]] (bad field flicker). | ||
|- | |- | ||
| Need for Speed: Carbon || {{ | | Need for Speed: Carbon || {{unplayable}} || {{unplayable}} || ? || Custom config fix freeze before "Press Start Button" screen, game still unplayable due to 1 fps in-game. Check [[Talk:PS2 Classics Emulator Compatibility List#Need for Speed Carbon|Emulator Configuration]] for additional details. | ||
|- | |- | ||
| Need for Speed: Most Wanted || {{majorissues}} || {{majorissues}} || {{majorissues}} || Major reflections glitches with minor sound stuttering. | | Need for Speed: Most Wanted <span style="background:#FFAA00">(Black Edition)</span> || {{majorissues}} || {{majorissues}} || {{majorissues}} || <span style="background:#FFAA00">(Major reflections glitches with minor sound stuttering. Total framedrop on open areas)</span> | ||
|- | |- | ||
| Need for Speed: Hot Pursuit 2 || {{minorissues}} || | | Need for Speed: Hot Pursuit 2 || {{minorissues}} || ? || ? || Broken reflections, stripes around car model | ||
|- | |- | ||
| Need for Speed: ProStreet || {{unplayable}} || | | Need for Speed: ProStreet || {{unplayable}} || ? || ? || 1 FPS in main menu | ||
|- | |- | ||
| Need for Speed: Undercover || {{unplayable}} || | | Need for Speed: Undercover || {{unplayable}} || ? || ? || 1 FPS in main menu | ||
|- | |- | ||
| Need for Speed: Underground || {{minorissues}} || {{playable}} || | | Need for Speed: Underground || {{minorissues}} || {{playable}} || ? || Graphical glitches, but gameplay is fine | ||
|- | |- | ||
| Need for Speed: Underground 2 || {{ | | Need for Speed: Underground 2 || {{unplayable}} || {{unplayable}} || ? || 1 fps when going in-game. SLUS_21065 same as pal version | ||
|- | |- | ||
| Neo Contra || | | Neo Contra || ? || {{playable}} || ? || | ||
|- | |- | ||
| NeoGeo Battle Coliseum || | | NeoGeo Battle Coliseum || ? || {{playable}} || ? || Not a single issue of note. | ||
|- | |- | ||
| Neopets: The Darkest Faerie || | | Neopets: The Darkest Faerie || ? || {{unplayable}} || ? || Black screen on Jakv2, hangs on earlier emulators. | ||
|- | |- | ||
| NFL 2K3 || ? || {{unplayable}} || ? || Freezes at PS2 logo. | | NFL 2K3 || ? || {{unplayable}} || ? || Freezes at PS2 logo. | ||
|- | |- | ||
| NFL Street || ? || {{Playable}} || ? || No noticeable issues. | | NFL Street || ? || {{Playable}} || ? || No noticeable issues. | ||
Line 1,660: | Line 1,344: | ||
| NFL Street 2 || ? || {{minorissues}} || ? || Minor graphical glitches, gameplay is ok. | | NFL Street 2 || ? || {{minorissues}} || ? || Minor graphical glitches, gameplay is ok. | ||
|- | |- | ||
| NHL 08 || ? || {{playable}} || ? || | | NHL 08 || ? || {{playable}} || ? || | ||
|- | |- | ||
| Nicktoons: Attack of the Toybots (SpongeBob and Friends: Attack of the Toybots) || {{minorissues}} || ? || {{notavailable}} || Some graphical glitches | | Nicktoons: Attack of the Toybots (SpongeBob and Friends: Attack of the Toybots) || {{minorissues}} || ? || {{notavailable}} || Some graphical glitches | ||
Line 1,668: | Line 1,350: | ||
| Nicktoons Unite (SpongeBob and Friends Unite) || ? || {{majorissues}} || {{notavailable}} || Graphical glitches during gameplay and menus, audio distotion, game runs at about 25-50% slower than full speed. Cutscenes actually work perfectly though. | | Nicktoons Unite (SpongeBob and Friends Unite) || ? || {{majorissues}} || {{notavailable}} || Graphical glitches during gameplay and menus, audio distotion, game runs at about 25-50% slower than full speed. Cutscenes actually work perfectly though. | ||
|- | |- | ||
| Nickelodeon Barnyard || {{ | | Nickelodeon Barnyard || {{unplayable}} || ? || ? || Freezes before menu while loading | ||
|- | |- | ||
| The Nightmare of Druaga: Fushigino Dungeon || ? || {{playable}} || ? || No issues at all. | | The Nightmare of Druaga: Fushigino Dungeon || ? || {{playable}} || ? || No issues at all. | ||
|- | |- | ||
| The Nightmare Before Christmas: Oogie's Revenge || {{ | | The Nightmare Before Christmas: Oogie's Revenge || {{majorissues}} || ? || ? || Screen is split into four squares during gameplay & part of the screen is missing.Tested with Jakemu & KOF98emu. | ||
|- | |- | ||
| NiGHTS into Dreams... || {{notavailable}} || {{notavailable}} || {{Playable}} || | | NiGHTS into Dreams... || {{notavailable}} || {{notavailable}} || {{Playable}} || | ||
|- | |- | ||
| Nightshade || | | Nightshade || ? || {{playable}} || ? || Roguev2 emulator completely froze PS4, had to pull power cable. Jakv2 runs great. | ||
|- | |- | ||
| Ninja Assault || ? || {{Playable}} || ? || No noticeable issues. | | Ninja Assault || ? || {{Playable}} || ? || No noticeable issues. | ||
Line 1,688: | Line 1,370: | ||
! style="width:27%" | Name !! style="width:7%"| {{flagonly|EU}} PAL !! style="width:7%"| {{flagonly|US}} NTSC-U/C !! style="width:7%"| {{flagonly|JP}} NTSC-J !! style="width:52%"| Notes <small><div style="float:right;">[[PS2 Classics Emulator Compatibility List#top|Back to top]]</div></small> | ! style="width:27%" | Name !! style="width:7%"| {{flagonly|EU}} PAL !! style="width:7%"| {{flagonly|US}} NTSC-U/C !! style="width:7%"| {{flagonly|JP}} NTSC-J !! style="width:52%"| Notes <small><div style="float:right;">[[PS2 Classics Emulator Compatibility List#top|Back to top]]</div></small> | ||
|- | |- | ||
| Obscure || {{playable}} || {{playable}} || ? || game run with | | Obscure || {{playable}} || {{playable}} || ? || game run with jack emu. No issues. | ||
|- | |- | ||
| | | Obscure 2 The Aftermath|| {{playable}} || ? || ? || SLUS_21709 no known issues | ||
|- | |- | ||
| OKAGE: Shadow King || {{official}} || {{official}} || ? || Known in Japan as ''Boku to Maō (ボクと魔王)'' | | OKAGE: Shadow King || {{official}} || {{official}} || ? || Known in Japan as ''Boku to Maō (ボクと魔王)'' | ||
|- | |- | ||
| Okami || ? || {{playable}} || ? || | | Okami || ? || {{playable}} || ? || USA version tested, playable using custom config. No lag. Must apply "--gs-uprender=none" configuration during ps2 to ps4 pkg creation process to remove vertical lines or stripes present during game-play and cut-scenes. | ||
|- | |- | ||
| One Piece: Grand Battle || ? || {{playable}} || ? || No major issues, some slight choppy performance here and there. Uprender artefacts lines, set uprender=none (or 2x2 and use --gs-kernel-cl-up="up2x2skipinterp"/"up2x2simple") | | One Piece: Grand Battle || ? || {{playable}} || ? || No major issues, some slight choppy performance here and there. Uprender artefacts lines, set uprender=none (or 2x2 and use --gs-kernel-cl-up="up2x2skipinterp"/"up2x2simple") | ||
Line 1,704: | Line 1,384: | ||
| Oni || {{minorissues}} || {{playable}} || ? || US version works perfectly using custom config. EU version works with custom config, has major slowdown on title screen (inconsequential) and frequent slowdown during play, though nothing major. Check [[Talk:PS2 Classics Emulator Compatibility List#Oni|Emulator Configuration]] for additional details. | | Oni || {{minorissues}} || {{playable}} || ? || US version works perfectly using custom config. EU version works with custom config, has major slowdown on title screen (inconsequential) and frequent slowdown during play, though nothing major. Check [[Talk:PS2 Classics Emulator Compatibility List#Oni|Emulator Configuration]] for additional details. | ||
|- | |- | ||
| Onimusha 2 || {{playable}} || {{playable}} || ? || Working with new emu build Aug 2017(Jak) | | Onimusha 2 || {{playable}} || {{playable}} || ? || Working with new emu build Aug 2017(Jak) | ||
|- | |- | ||
| Onimusha 3: Demon Siege || {{playable}} || {{playable}} || ? || | | Onimusha 3: Demon Siege || {{playable}} || {{playable}} || ? || | ||
|- | |- | ||
| Onimusha: Dawn of Dreams || {{minorissues}} || {{minorissues}} || ? || Gameplay is fine. | | Onimusha: Dawn of Dreams || {{minorissues}} || {{minorissues}} || ? || Gameplay is fine. Heavy glitches on menus and title screen. | ||
|- | |- | ||
| Onimusha: The Blade Warriors || ? || {{ | | Onimusha: The Blade Warriors || ? || {{unplayable}} || ? || NTSC Black screen after PS2 logo. | ||
|- | |- | ||
| Onimusha: Warlords || {{playable}} || {{playable}} || ? || | | Onimusha: Warlords || {{playable}} || {{playable}} || ? || | ||
|- | |- | ||
| The Operative: No One Lives Forever ||{{playable}}||{{playable}}||?|| Fixed freeze. Check [[Talk:PS2_Classics_Emulator_Compatibility_List#The_Operative:_No_One_Lives_Forever|Emulator configuration]]. | | The Operative: No One Lives Forever ||{{playable}}||{{playable}}||?|| Fixed freeze. Check [[Talk:PS2_Classics_Emulator_Compatibility_List#The_Operative:_No_One_Lives_Forever|Emulator configuration]]. | ||
|- | |- | ||
| OutRun 2006: Coast 2 Coast (OutRun 2 SP) || {{majorissues}} || | | OutRun 2006: Coast 2 Coast (OutRun 2 SP) || {{majorissues}} || ? || {{majorissues}} || Gets in-game with KOF98 & RE CVX emu but gameplay freezes randomly every 10-20 seconds in races. Doesn't crash anymore & can finish a full race. Some graphical issues such as shadows and a white line. OutRun 2 SP is the Japanese version with extras and graphical improvements. | ||
|- | |- | ||
| Over the Hedge || {{unplayable}} || {{unplayable}} || ? || Freezes on the PlayStation 2 logo. | | Over the Hedge || {{unplayable}} || {{unplayable}} || ? || Freezes on the PlayStation 2 logo. | ||
|} | |} | ||
<span style="font-size:85%"><div align="right">'''[[##|#]]{{dot}}[[#A|A]]{{dot}}[[#B|B]]{{dot}}[[#C|C]]{{dot}}[[#D|D]]{{dot}}[[#E|E]]{{dot}}[[#F|F]]{{dot}}[[#G|G]]{{dot}}[[#H|H]]{{dot}}[[#I|I]]{{dot}}[[#J|J]]{{dot}}[[#K|K]]{{dot}}[[#L|L]]{{dot}}[[#M|M]]{{dot}}[[#N|N]]{{dot}}<span style="color:#FF0000">O</span>{{dot}}[[#P|P]]{{dot}}[[#Q|Q]]{{dot}}[[#R|R]]{{dot}}[[#S|S]]{{dot}}[[#T|T]]{{dot}}[[#U|U]]{{dot}}[[#V|V]]{{dot}}[[#W|W]]{{dot}}[[#X|X]]{{dot}}[[#Y|Y]]{{dot}}[[#Z|Z]]'''</div></span> | <span style="font-size:85%"><div align="right">'''[[##|#]]{{dot}}[[#A|A]]{{dot}}[[#B|B]]{{dot}}[[#C|C]]{{dot}}[[#D|D]]{{dot}}[[#E|E]]{{dot}}[[#F|F]]{{dot}}[[#G|G]]{{dot}}[[#H|H]]{{dot}}[[#I|I]]{{dot}}[[#J|J]]{{dot}}[[#K|K]]{{dot}}[[#L|L]]{{dot}}[[#M|M]]{{dot}}[[#N|N]]{{dot}}<span style="color:#FF0000">O</span>{{dot}}[[#P|P]]{{dot}}[[#Q|Q]]{{dot}}[[#R|R]]{{dot}}[[#S|S]]{{dot}}[[#T|T]]{{dot}}[[#U|U]]{{dot}}[[#V|V]]{{dot}}[[#W|W]]{{dot}}[[#X|X]]{{dot}}[[#Y|Y]]{{dot}}[[#Z|Z]]'''</div></span> | ||
Line 1,728: | Line 1,406: | ||
! style="width:27%" | Name !! style="width:7%"| {{flagonly|EU}} PAL !! style="width:7%"| {{flagonly|US}} NTSC-U/C !! style="width:7%"| {{flagonly|JP}} NTSC-J !! style="width:52%"| Notes <small><div style="float:right;">[[PS2 Classics Emulator Compatibility List#top|Back to top]]</div></small> | ! style="width:27%" | Name !! style="width:7%"| {{flagonly|EU}} PAL !! style="width:7%"| {{flagonly|US}} NTSC-U/C !! style="width:7%"| {{flagonly|JP}} NTSC-J !! style="width:52%"| Notes <small><div style="float:right;">[[PS2 Classics Emulator Compatibility List#top|Back to top]]</div></small> | ||
|- | |- | ||
| Pac-Man Fever || ? || {{ | | Pac-Man Fever || ? || {{unplayable}} || ? || Freezes on pic1.png | ||
|- | |- | ||
| Pac-Man World 2 || | | Pac-Man World 2 || ? || {{minorissues}} || ? || Little bit of lag when you're near water you have to go in but so far so good. Doesn't have the known PCSX2 glitch of freezing during tutorial message or freezing when trying to load Butane Pain level. | ||
|- | |- | ||
| Pac-Man World 3 || | | Pac-Man World 3 || ? || {{unplayable}} || ? || Freezes on launch at various stages of loading freeze depending on emulator. Tried Jak, Roguev2, KoF98, no go on any of them. | ||
|- | |- | ||
| Pac-Man World Rally || | | Pac-Man World Rally || ? || {{majorissues}} || ? || Save and Loading screens are glitchy, the stages go invisible the closer you get to them but the game doesn't encounter slow downs. | ||
|- | |- | ||
| PaRappa the Rapper 2 || {{official}} || {{official}} || ? || | | PaRappa the Rapper 2 || {{official}} || {{official}} || ? || | ||
Line 1,740: | Line 1,418: | ||
| PDC World Championship Darts || ? || {{playable}} || ? || | | PDC World Championship Darts || ? || {{playable}} || ? || | ||
|- | |- | ||
| Peter Jackson's King Kong || {{minorissues}} || | | Peter Jackson's King Kong || {{minorissues}} || ? || ? || Minor slowdown in some areas. Boost mode might fix that. Tested on Rogue Emu | ||
|- | |- | ||
| Phantasy Star Universe || ? || {{playable}} || ? || Games runs great, has a flickering texture/geometry issue that is fixed with special config. Check [[Talk:PS2 Classics Emulator Compatibility List#Phantasy Star Universe|Emulator Configuration]] for details. | | Phantasy Star Universe || ? || {{playable}} || ? || Games runs great, has a flickering texture/geometry issue that is fixed with special config. Check [[Talk:PS2 Classics Emulator Compatibility List#Phantasy Star Universe|Emulator Configuration]] for details. | ||
Line 1,763: | Line 1,441: | ||
|- | |- | ||
| Powerdrome || ? || {{unplayable}} || ? || Horrific vertical lines about 2 inches thick that obscures all vision whatsoever whenever racing. Along with other major graphical glitches on top of that, framerate is also incredibly unpredictable. | | Powerdrome || ? || {{unplayable}} || ? || Horrific vertical lines about 2 inches thick that obscures all vision whatsoever whenever racing. Along with other major graphical glitches on top of that, framerate is also incredibly unpredictable. | ||
|- | |- | ||
| Predator: Concrete Jungle || {{playable}} || ? || ? || No issues noticed. | | Predator: Concrete Jungle || {{playable}} || ? || ? || No issues noticed. | ||
Line 1,770: | Line 1,446: | ||
| Primal || {{official}} || {{official}} || ? || Known in Japan as ''Saints: Seinaru Mamono (セインツ せいなるまもの)'' | | Primal || {{official}} || {{official}} || ? || Known in Japan as ''Saints: Seinaru Mamono (セインツ せいなるまもの)'' | ||
|- | |- | ||
| Prince of Persia: The Sands of Time || {{majorissues}} || | | Prince of Persia: The Sands of Time || {{majorissues}} || ? || ? || Laggy cutscenes; Visual Bugs on Characters; Muffled Sound (In-Game); If you can ignore this the game is pretty playable | ||
|- | |- | ||
| Prince of Persia: The Two Thrones || ? || {{majorissues}} || | | Prince of Persia: The Two Thrones || ? || {{majorissues}} || ? || Full speed yet severe graphics corruption and shadow casting issues. | ||
|- | |- | ||
| Prince of Persia: The Warrior Within || ? || {{majorissues}} || ? || Same as Two Thrones. | | Prince of Persia: The Warrior Within || ? || {{majorissues}} || ? || Same as Two Thrones. | ||
|- | |- | ||
| Prisoner of War || {{playable}} || ? || ? || No known issues | | Prisoner of War || {{playable}} || ? || ? || No known issues | ||
|- | |- | ||
| Pro Evolution Soccer | | Pro Evolution Soccer 2009 || ? || {{playable}} || ? || Absolutely fine. No issues noted. | ||
|- | |- | ||
| Pro Evolution Soccer 2014 || | | Pro Evolution Soccer 2014 || ? || {{playable}} || ? || | ||
|- | |- | ||
| Project Eden || {{majorissues}} || ? || ? || Substantial graphics corruption, SPS from time to time and massive reflections corruption. Still playable, but ugly. | | Project Eden || {{majorissues}} || ? || ? || Substantial graphics corruption, SPS from time to time and massive reflections corruption. Still playable, but ugly. | ||
|- | |- | ||
| Psi-Ops: The Mindgate Conspiracy (Psi-Ops: Psychic Operation) || {{playable}} || {{playable}} || ? || Patched low framerate using "Jak Emulator" (Tested on NTSC). Please check [[Talk:PS2_Classics_Emulator_Compatibility_List#Psi-Ops:_The_Mindgate_Conspiracy|Emulator config details here]]). | | Psi-Ops: The Mindgate Conspiracy (Psi-Ops: Psychic Operation) || {{playable}} || {{playable}} || ? || Patched low framerate using "Jak Emulator" (Tested on NTSC). Please check [[Talk:PS2_Classics_Emulator_Compatibility_List#Psi-Ops:_The_Mindgate_Conspiracy|Emulator config details here]]). | ||
Line 1,824: | Line 1,476: | ||
| The Punisher || {{minorissues}} || {{minorissues}} || ? || Lags sometimes while playing, however the game can be played as fps drops for a few seconds. | | The Punisher || {{minorissues}} || {{minorissues}} || ? || Lags sometimes while playing, however the game can be played as fps drops for a few seconds. | ||
|- | |- | ||
| Puyo Pop Fever || {{minorissues}} || {{notavailable}} || | | Puyo Pop Fever || {{minorissues}} || {{notavailable}} || ? || Puyos may disappear for a second while doing chains. Use Jak Emu to avoid a white layer that appears in the player's box. Known in Japan as Puyo Puyo Fever. | ||
|- | |- | ||
| Puyo Puyo Fever 2 || {{notavailable}} || {{notavailable}} || {{playable}} || Using Jak Emu and partial english translation patch | | Puyo Puyo Fever 2 || {{notavailable}} || {{notavailable}} || {{playable}} || Using Jak Emu and partial english translation patch. | ||
|- | |- | ||
| Puzzle Quest: Challenge of the Warlords || {{official}} || {{official}} || {{notavailable}} || | | Puzzle Quest: Challenge of the Warlords || {{official}} || {{official}} || {{notavailable}} || | ||
Line 1,838: | Line 1,490: | ||
| Q-Ball: Billiards Master || ? || {{playable}} || ? || | | Q-Ball: Billiards Master || ? || {{playable}} || ? || | ||
|- | |- | ||
| Quake | | Quake 3 Revolution || {{unplayable}} || ? || ? || After loading first screen, comes black and sound distortion. | ||
|} | |} | ||
<span style="font-size:85%"><div align="right">'''[[##|#]]{{dot}}[[#A|A]]{{dot}}[[#B|B]]{{dot}}[[#C|C]]{{dot}}[[#D|D]]{{dot}}[[#E|E]]{{dot}}[[#F|F]]{{dot}}[[#G|G]]{{dot}}[[#H|H]]{{dot}}[[#I|I]]{{dot}}[[#J|J]]{{dot}}[[#K|K]]{{dot}}[[#L|L]]{{dot}}[[#M|M]]{{dot}}[[#N|N]]{{dot}}[[#O|O]]{{dot}}[[#P|P]]{{dot}}<span style="color:#FF0000">Q</span>{{dot}}[[#R|R]]{{dot}}[[#S|S]]{{dot}}[[#T|T]]{{dot}}[[#U|U]]{{dot}}[[#V|V]]{{dot}}[[#W|W]]{{dot}}[[#X|X]]{{dot}}[[#Y|Y]]{{dot}}[[#Z|Z]]'''</div></span> | <span style="font-size:85%"><div align="right">'''[[##|#]]{{dot}}[[#A|A]]{{dot}}[[#B|B]]{{dot}}[[#C|C]]{{dot}}[[#D|D]]{{dot}}[[#E|E]]{{dot}}[[#F|F]]{{dot}}[[#G|G]]{{dot}}[[#H|H]]{{dot}}[[#I|I]]{{dot}}[[#J|J]]{{dot}}[[#K|K]]{{dot}}[[#L|L]]{{dot}}[[#M|M]]{{dot}}[[#N|N]]{{dot}}[[#O|O]]{{dot}}[[#P|P]]{{dot}}<span style="color:#FF0000">Q</span>{{dot}}[[#R|R]]{{dot}}[[#S|S]]{{dot}}[[#T|T]]{{dot}}[[#U|U]]{{dot}}[[#V|V]]{{dot}}[[#W|W]]{{dot}}[[#X|X]]{{dot}}[[#Y|Y]]{{dot}}[[#Z|Z]]'''</div></span> | ||
Line 1,850: | Line 1,502: | ||
| R: Racing Evolution || ? || {{playable}} || ? || Require config to fix cars, shadows, and flickering black lines over the screen (Check [[Talk:PS2 Classics Emulator Compatibility List#R-Racing Revolution|Emulator Configuration]] for more Information). | | R: Racing Evolution || ? || {{playable}} || ? || Require config to fix cars, shadows, and flickering black lines over the screen (Check [[Talk:PS2 Classics Emulator Compatibility List#R-Racing Revolution|Emulator Configuration]] for more Information). | ||
|- | |- | ||
| RAD: Robot Alchemic Drive || {{notavailable}} || {{minorissues}} || ? || Audio issues with voice overs | | RAD: Robot Alchemic Drive || {{notavailable}} || {{minorissues}} || ? || Audio issues with voice overs. Known in Japan as ''Gigantic Drive (ギガンティック ドライブ)'' | ||
|- | |- | ||
| Radiata Stories || {{notavailable}} || {{minorissues}} || ? || Fully playable at full speed with no graphical issues. But Cheats are required to accomplish it. First, use [[Talk:PS2 Classics Emulator Compatibility List#Radiata Stories|Emulator Configuration]]. The game was affected by slowdown and screen tearing if many characters were in the same screen, also shadows weren't correctly displayed. You can use this extensive [ patch by Maori-Jigglypuff] to fix all that, just use <strong>ps2 patch engine</strong> to patch the ISO (only for SLUS-21262). Lastly hold down triangle and cross before the PS2 logo disappears to enable progressive scan. This eliminates the screen shaking. The game is marked as minor issues because there's a minor glitch that happens after a battle during the results screen: the camera rarely points to the characters during that screen. | | Radiata Stories || {{notavailable}} || {{minorissues}} || ? || Fully playable at full speed with no graphical issues. But Cheats are required to accomplish it. First, use [[Talk:PS2 Classics Emulator Compatibility List#Radiata Stories|Emulator Configuration]]. The game was affected by slowdown and screen tearing if many characters were in the same screen, also shadows weren't correctly displayed. You can use this extensive [ patch by Maori-Jigglypuff] to fix all that, just use <strong>ps2 patch engine</strong> to patch the ISO (only for SLUS-21262). Lastly hold down triangle and cross before the PS2 logo disappears to enable progressive scan. This eliminates the screen shaking. The game is marked as minor issues because there's a minor glitch that happens after a battle during the results screen: the camera rarely points to the characters during that screen. | ||
Line 1,858: | Line 1,510: | ||
| Raiden III || ? || {{playable}} || ? || | | Raiden III || ? || {{playable}} || ? || | ||
|- | |- | ||
| Ratchet & Clank || ? || {{unplayable}} || ? || Frozen on the copyright info just before the main menu. | |||
| Ratchet & Clank || | |||
|- | |- | ||
| Ratchet | | Ratchet: Gladiator (Ratchet: Deadlocked) || {{unplayable}} || ? || ? || Black screen when going in-game. Known in Japan as ''Ratchet & Clank 4th: GiriGiri Ginga no Giga Battle'' | ||
|- | |- | ||
| Ratchet & Clank: | | Ratchet & Clank: Going Commando (Ratchet & Clank 2: [Locked and Loaded]) || {{unplayable}} || {{unplayable}} || {{playable}} || Game starts, creates save data, then after the first cut scene, goes black. SCKA-20120 (Korean version) works with no issues using Jak v2 emulator. | ||
|- | |- | ||
| Ratchet: | | Ratchet & Clank: Up Your Arsenal (Ratchet & Clank 3) || {{unplayable}} || {{unplayable}} || ? || Black screen when going in-game. | ||
|- | |- | ||
| Raw Danger! || {{majorissues}} || {{majorissues}} || {{majorissues}} ||frame rates fixed. Game still suffers from crazy audio stuttering wish gives u a headache after 5mins of playing , frame drops in cutscenes + blury screen - check [[Talk:PS2 Classics Emulator Compatibility List#Raw Danger! / Zettai Zetsumei Toshi 2 - Itetsuita Kiokutachi|Emulator Configuration]] (Known in Japan as: ''Zettai Zetsumei Toshi 2: Itetsuita Kiokutachi [絶体絶命都市2 -凍てついた記憶たち-]'') | | Raw Danger! || {{majorissues}} || {{majorissues}} || {{majorissues}} ||frame rates fixed. Game still suffers from crazy audio stuttering wish gives u a headache after 5mins of playing , frame drops in cutscenes + blury screen - check [[Talk:PS2 Classics Emulator Compatibility List#Raw Danger! / Zettai Zetsumei Toshi 2 - Itetsuita Kiokutachi|Emulator Configuration]] (Known in Japan as: ''Zettai Zetsumei Toshi 2: Itetsuita Kiokutachi [絶体絶命都市2 -凍てついた記憶たち-]'') | ||
|- | |- | ||
| Rayman M | | Rayman M (Rayman Arena) || {{unplayable}} || {{unplayable}} || {{notavailable}} || Freezes at character selection screen | ||
|- | |- | ||
| Rayman 2: Revolution || {{playable}} || ? || | | Rayman 2: Revolution || {{playable}} || ? || ? || | ||
|- | |- | ||
| Rayman 3: Hoodlum Havoc || {{ | | Rayman 3: Hoodlum Havoc || {{unplayable}} || ? || ? || Crashes when going in-game, menu very laggy | ||
|- | |- | ||
| Rayman Raving Rabbids || {{playable}} || | | Rayman Raving Rabbids || {{playable}} || ? || ? || | ||
|- | |- | ||
| RC Revenge Pro || ? || {{playable}} || ? || No issues noticed, plays great with Jak emu. | | RC Revenge Pro || ? || {{playable}} || ? || No issues noticed, plays great with Jak emu. | ||
|- | |- | ||
| Rebel Raiders: Operation Nighthawk || ? || {{playable}} || ? || | | Rebel Raiders: Operation Nighthawk || ? || {{playable}} || ? || | ||
|- | |- | ||
| Red Card || ? || {{ | | Red Card || ? || {{majorissues}} || ? || Loads upto title screen but unable to press start | ||
|- | |- | ||
| Red Dead Revolver || {{official}} || {{official}} || ? || | | Red Dead Revolver || {{official}} || {{official}} || ? || USE JACK EMU | ||
|- | |- | ||
| Red Faction || {{official}} || {{official}} || {{notavailable}} || | | Red Faction || {{official}} || {{official}} || {{notavailable}} || | ||
Line 1,895: | Line 1,540: | ||
| Red Faction II || {{official}} || {{official}} || {{notavailable}} || | | Red Faction II || {{official}} || {{official}} || {{notavailable}} || | ||
|- | |- | ||
| Red Ninja | | Red Ninja, The || ? || {{unplayable}} || ? || Black screen after PS2 logo. | ||
|- | |- | ||
| Red Star, The || {{playable}} || | | Red Star, The || {{playable}} || ? || ? || No issues noticed. | ||
|- | |- | ||
| Remote Control Dandy SF || {{notavailable}} || {{notavailable}} || {{playable}} || | | Remote Control Dandy SF || {{notavailable}} || {{notavailable}} || {{playable}} || | ||
|- | |- | ||
| Reservoir Dogs ||{{ | | Reservoir Dogs ||{{unplayable}}||{{unplayable}} ||{{notavailable}}|| Cannot get past through the loading screen and freeze after starting a new game (main menu is only accessible with Rogue emulator). Jak emulator freezes on memory card check screen. | ||
|- | |- | ||
| Resident Evil - Code: Veronica X || {{official}} || {{official}} || ? || Known in Japan as ''BioHazard Code: Veronica Kanzenban [バイオハザード CODE:Veronica]'' | | Resident Evil - Code: Veronica X || {{official}} || {{official}} || ? || Known in Japan as ''BioHazard Code: Veronica Kanzenban [バイオハザード CODE:Veronica]'' | ||
Line 1,907: | Line 1,552: | ||
| Resident Evil: Dead Aim || ? || {{playable}} || ? || Nothing to report (known in Japan as ''Gun Survivor 4: BioHazard: Heroes Never Die [ガンサバイバー4 バイオハザード ヒーローズ・ネバー・ダイ]'') | | Resident Evil: Dead Aim || ? || {{playable}} || ? || Nothing to report (known in Japan as ''Gun Survivor 4: BioHazard: Heroes Never Die [ガンサバイバー4 バイオハザード ヒーローズ・ネバー・ダイ]'') | ||
|- | |- | ||
| Resident Evil: Gun Survivor 2 Code: Veronica || {{majorissues}} || | | Resident Evil: Gun Survivor 2 Code: Veronica || {{majorissues}} || ? || ? || Very poor performance. | ||
|- | |- | ||
| Resident Evil: Outbreak || {{minorissues}} || {{playable}} || ? || SLES_51589 syncing issues with video and audio in fmv's, nothing else noticed | | Resident Evil: Outbreak || {{minorissues}} || {{playable}} || ? || SLES_51589 syncing issues with video and audio in fmv's, nothing else noticed | ||
|- | |- | ||
| Resident Evil: Outbreak File 2 || {{playable}} || {{playable}} || ? || Works Fine. No issues found | | Resident Evil: Outbreak File 2 || {{playable}} || {{playable}} || ? || Works Fine. No issues found | ||
|- | |- | ||
| Resident Evil 4 || ? || {{playable}} || | | Resident Evil 4 || ? || {{playable }} || ? || Works fine on first mission don’t know about rest. | ||
|- | |- | ||
| Return To Castle Wolfenstein || ? || {{majorissues}} || ? || Door glitches (door textures are missing, unable to render past doors), enemies become invisible. Playable but not comfortably. | | Return To Castle Wolfenstein || ? || {{majorissues}} || ? || Door glitches (door textures are missing, unable to render past doors), enemies become invisible. Playable but not comfortably. | ||
Line 1,921: | Line 1,566: | ||
| Richard Burns Rally || {{playable}} || {{notavailable}} || ? || | | Richard Burns Rally || {{playable}} || {{notavailable}} || ? || | ||
|- | |- | ||
| Ridge Racer V || | | Ridge Racer V || ? || {{majorissues}} || ? || Cars, both yours and opponents, are mostly invisible with transparent outlines. Smoke/particles broken. Playable but not comfortably. (Game is actually worse on the Jak emulator, no longer passes opening FMV and there's no audio) | ||
|- | |- | ||
| Ring of Red || {{minorissues}} || {{minorissues}} || ? || Game boots and plays absolutely fine now, with the Jak emu, though the opening FMV stutters and doesn't play correctly. Can be skipped and the rest of the game is fine. | | Ring of Red || {{minorissues}} || {{minorissues}} || ? || Game boots and plays absolutely fine now, with the Jak emu, though the opening FMV stutters and doesn't play correctly. Can be skipped and the rest of the game is fine. | ||
Line 1,933: | Line 1,578: | ||
| Road Trip Adventure || {{playable}} || {{playable}} || ? || | | Road Trip Adventure || {{playable}} || {{playable}} || ? || | ||
|- | |- | ||
| Robots || | | Robots || ? || {{playable}} || ? || No known issues. | ||
|- | |- | ||
| Robotech: Battlecry || {{playable}} || ? || ? || No issues of note. | | Robotech: Battlecry || {{playable}} || ? || ? || No issues of note. | ||
Line 1,940: | Line 1,585: | ||
|- | |- | ||
| Rocky || {{playable}} || ? || ? || No known issues. | | Rocky || {{playable}} || ? || ? || No known issues. | ||
|- | |- | ||
| Robin Hood: Defender of the Crown || {{playable}} || ? || ? || No known issues | | Robin Hood: Defender of the Crown || {{playable}} || ? || ? || No known issues | ||
Line 1,947: | Line 1,590: | ||
| Rogue Galaxy || {{official}} || {{official}} || ? || | | Rogue Galaxy || {{official}} || {{official}} || ? || | ||
|- | |- | ||
| Romance of the Three Kingdoms VIII || ? || {{playable}} || ? || | |||
| Romance of the Three Kingdoms VIII || ? || {{playable}} || ? || | |||
|- | |- | ||
| Romancing SaGa || {{notavailable}} || {{playable}} || ? || Known in Japan as Romancing Saga: Minstrel Song | | Romancing SaGa || {{notavailable}} || {{playable}} || ? || Known in Japan as Romancing Saga: Minstrel Song | ||
Line 1,971: | Line 1,608: | ||
| Rugby 08 || ? || {{minorissues}} || ? || Rock solid frame rate, has the occasional audio issue/stutter | | Rugby 08 || ? || {{minorissues}} || ? || Rock solid frame rate, has the occasional audio issue/stutter | ||
|- | |- | ||
| Rule of Rose || | | Rule of Rose || ? || {{majorissues}} || ? || Game is rock solid, looks and runs great, unfortunately prerendered FMVs have significant audio stutter. In a story/FMV-heavy game like this, that's either a minor or major issues depending on subjective tolerance. | ||
|- | |- | ||
| Rumble Fish, The || {{notavailable}} || {{notavailable}} || {{playable}} || No issues noticed. | | Rumble Fish, The || {{notavailable}} || {{notavailable}} || {{playable}} || No issues noticed. | ||
|- | |- | ||
| Rumble Racing || {{unplayable}} || {{ | | Rumble Racing ( || {{unplayable}} || {{unplayable}} || ? || Dont load past ps2 screen. | ||
|- | |- | ||
| Rumble Roses || {{minorissues}} || ? || ? || | | Rumble Roses || {{minorissues}} || ? || ? || | ||
Line 1,989: | Line 1,626: | ||
! style="width:27%" | Name !! style="width:7%"| {{flagonly|EU}} PAL !! style="width:7%"| {{flagonly|US}} NTSC-U/C !! style="width:7%"| {{flagonly|JP}} NTSC-J !! style="width:52%"| Notes <small><div style="float:right;">[[PS2 Classics Emulator Compatibility List#top|Back to top]]</div></small> | ! style="width:27%" | Name !! style="width:7%"| {{flagonly|EU}} PAL !! style="width:7%"| {{flagonly|US}} NTSC-U/C !! style="width:7%"| {{flagonly|JP}} NTSC-J !! style="width:52%"| Notes <small><div style="float:right;">[[PS2 Classics Emulator Compatibility List#top|Back to top]]</div></small> | ||
|- | |- | ||
| Sakura Wars: So Long, My Love || ? || {{unplayable}} || ? || Tested undub disc. Freezes right before showing the city https://www.youtube.com/watch?v=RycaZoOFGws look at 0:20. | |||
| Sakura Wars: So Long, My Love || ? || {{unplayable}} || | |||
|- | |- | ||
| Samurai Aces || ? || ? || {{playable}} || Known in Japan as ''Psikyo Shooting Collection Vol. 2: Sengoku Ace + Sengoku Blade'' | | Samurai Aces || ? || ? || {{playable}} || Known in Japan as ''Psikyo Shooting Collection Vol. 2: Sengoku Ace + Sengoku Blade'' | ||
|- | |- | ||
| Samurai Jack: The Shadow of Aku || ? || {{minorissues}} || ? || Some graphical glitches | | Samurai Jack: The Shadow of Aku || ? || {{minorissues}} || ? || Some graphical glitches | ||
|- | |- | ||
| Samurai Shodown Anthology || {{playable}} || {{playable}} || ? || style="background:# | | Samurai Shodown Anthology || {{playable}} || {{playable}} || ? || style="background:#55cc55; color:white;" | Homebrew version has substantial performance drops during combat when camera pans out, fixed with Official Emulator Configuration found at "SAMURAI SHOWDOWN VI", which is labeled as "Samurai Shodown Anthology" as well. Check [[Talk:PS2 Classics Emulator Compatibility List#Samurai Shodown Anthology|Emulator Configuration]] for additional details. | ||
|- | |- | ||
| SAMURAI SHODOWN VI || {{official}} || {{official}} || ? || Known in Japan as ''Samurai Supirittsu Tenkaichi Kenkakuden (サムライスピリッツ 天下一剣客伝)'' | | SAMURAI SHODOWN VI || {{official}} || {{official}} || ? || Known in Japan as ''Samurai Supirittsu Tenkaichi Kenkakuden (サムライスピリッツ 天下一剣客伝)'' | ||
|- | |- | ||
| | |SAS Anti-terror Force ||?|| {{playable}} ||?|| Works with no issues with Jak v2 emulator. | ||
|- | |- | ||
| | | Scaler || {{minorissues}} || ? || ? || Slight problems due to the upscale or uprender probably. Surely repairable, full speed and playable. | ||
|- | |- | ||
| | | Scarface: The World Is Yours || {{minorissues}} || {{unplayable}} || ? || Game runs at ~5 FPS with Rogue Emu. Jak Emu only shows a black screen. Pal Version work but have sometimes texture glitch and some lags. | ||
|- | |- | ||
| Scooby-Doo! First Frights || {{playable}} || ? || ? || Fix for distorted audio (PAL). <br>Check [[Talk:PS2 Classics Emulator Compatibility List#Scooby-Doo! First Frights™|Emulator Configuration]] for additional details. | |||
| Scooby-Doo! First Frights || {{playable}} || | |||
|- | |- | ||
| Scooby-Doo! and the Spooky Swamp || {{playable}} || ? || ? || Fix for distorted audio (PAL). <br>Check [[Talk:PS2 Classics Emulator Compatibility List#Scooby-Doo! and the Spooky Swamp™|Emulator Configuration]] for additional details. | | Scooby-Doo! and the Spooky Swamp || {{playable}} || ? || ? || Fix for distorted audio (PAL). <br>Check [[Talk:PS2 Classics Emulator Compatibility List#Scooby-Doo! and the Spooky Swamp™|Emulator Configuration]] for additional details. | ||
Line 2,039: | Line 1,650: | ||
| Scooby-Doo! Unmasked || {{playable}} || {{playable}} || ? || No known issues | | Scooby-Doo! Unmasked || {{playable}} || {{playable}} || ? || No known issues | ||
|- | |- | ||
| | | The Scorpion King: Rise of the Akkadian || ? || {{playable}} || ? || works fine. | ||
|- | |- | ||
| Second Sight || {{unplayable}} || {{unplayable}} || ? || Black screen after PS2 logo, multiple emulators tried. | |||
| Second Sight || {{ | |||
|- | |- | ||
| Secret Agent Clank || ? || {{minorissues}} || ? || Slight frame skipping when loading levels, but otherwise runs fine. | | Secret Agent Clank || ? || {{minorissues}} || ? || Slight frame skipping when loading levels, but otherwise runs fine. | ||
Line 2,121: | Line 1,730: | ||
| Sega Classics Collection || ? || {{majorissues}} || ? || Compilation of 9 "Sega Ages 2500" titles; Vol 2, 3, 4, 5, 6, 7, 8, 13, and 14. Same inherited issues from standalone volumes; 2+3 do not function. | | Sega Classics Collection || ? || {{majorissues}} || ? || Compilation of 9 "Sega Ages 2500" titles; Vol 2, 3, 4, 5, 6, 7, 8, 13, and 14. Same inherited issues from standalone volumes; 2+3 do not function. | ||
|- | |- | ||
| Sega Genesis Collection || | | Sega Genesis Collection || ? || {{playable}} || ? || Works perfectly. All 28 Genesis titles, unlockable Arcade titles, and all videos/special features. [Known as "Sega Mega Drive Collection" in PAL regions] | ||
|- | |- | ||
| Sega Rally Championship 95 || | | Sega Rally Championship 95 || ? || ? || {{unplayable}} || CD version stops on black PlayStation 2 screen | ||
|- | |- | ||
| Sega Rally 2006 || | | Sega Rally 2006 || ? || ? || {{playable}} || Runs perfect. No issues detected | ||
|- | |- | ||
| Sengoku Anthology || {{playable}} || ? || ? || Runs perfect. No issues detected. | | Sengoku Anthology || {{playable}} || ? || ? || Runs perfect. No issues detected. | ||
|- | |- | ||
| Sengoku Basara X Cross || {{notavailable}} || {{notavailable}} || {{playable}} || Use Jak emu | | Sengoku Basara X Cross || {{notavailable}} || {{notavailable}} || {{playable}} || Use Jak emu | ||
|- | |- | ||
| Seven Samurai 20XX (20XX 七人の侍) || ? || {{playable}} || ? || No known issues | | Seven Samurai 20XX (20XX 七人の侍) || ? || {{playable}} || ? || No known issues | ||
|- | |- | ||
| Shadow Man: 2econd Coming || | | Shadow Man: 2econd Coming || ? || {{unplayable}} || ? || NTSC-U crashes with CE-34878-0 error after BIOS with Jakv2 emulator. | ||
|- | |- | ||
| Shadow Hearts || {{ | | Shadow Hearts || {{minorissues}} || {{majorissues}} || ? || Some graphical glitches, characters disappears sometimes, but playable. [SLUS20347 very low out-of-combat framerate, in-combat runs smooth but character slowly deforms and vanishes over time] | ||
|- | |- | ||
| Shadow Hearts: Covenant || {{unplayable}} || {{unplayable}} || | | Shadow Hearts: Covenant || {{unplayable}} || {{unplayable}} || ? || Stops after PS2 logo, PAL: Black screen after FMV. [SLUS21041 crashes after selecting New Game] (known in Japan as ''Shadow Hearts II [シャドウハーツII]'') | ||
|- | |- | ||
| Shadow Hearts: From the New World || ? || {{playable}} || ? || Tested only version undub [also tested SLUS21326 standard English, seemingly works fine] | | Shadow Hearts: From the New World || ? || {{playable}} || ? || Tested only version undub [also tested SLUS21326 standard English, seemingly works fine] | ||
Line 2,150: | Line 1,752: | ||
| Shadow of Destiny || ? || {{minorissues}} || ? || Graphical issues with character shadows. AKA Shadow of Memories in Europe. Tested with RogueV1emu | | Shadow of Destiny || ? || {{minorissues}} || ? || Graphical issues with character shadows. AKA Shadow of Memories in Europe. Tested with RogueV1emu | ||
|- | |- | ||
| Shadow of Rome || {{majorissues}} || {{ | | Shadow of Rome || {{majorissues}} || {{majorissues}} || ? || Major graphical glitches on the character's shadow. Only tested Rogue Emu so far.+ jakv1 | ||
|- | |- | ||
| Shadow of the Colossus || | | Shadow of the Colossus || ? || {{unplayable}} || ? || Awful framerate, less than 50% speed and stuttering audio. | ||
|- | |- | ||
| Shadow the Hedgehog || {{ | | Shadow the Hedgehog || {{playable}} || {{minorissues}} || ? || Pal version Works great using JakEmuv1! US version: Cutscenes are a bit choppy which cause audio desync | ||
|- | |- | ||
| Shadow Tower: Abyss || {{notavailable}} || {{notavailable}} || {{playable}} || JP version works great, has full English translation patch. | | Shadow Tower: Abyss || {{notavailable}} || {{notavailable}} || {{playable}} || JP version works great, has full English translation patch. | ||
|- | |- | ||
| Shaun White Snowboarding || {{majorissues}} || ? || ? || Low framerate | | Shaun White Snowboarding || {{majorissues}} || ? || ? || Low framerate | ||
|- | |- | ||
| Shield | |The Shield ||?|| {{playable}} ||?|| Fixed second mission game over error. Check [[Talk:PS2_Classics_Emulator_Compatibility_List#The_Shield|Emulator configuration]] for details. | ||
|- | |- | ||
| Shin Megami Tensei: Devil Summoner | | Shin Megami Tensei: Devil Summoner || ? || {{unplayable}} || ? || Freezes at intro FMV using Jak emu. Earlier emulator revisions don't even get that far. | ||
|- | |- | ||
| Shin Megami Tensei: | | Shin Megami Tensei: Devil Summoner 2 || ? || {{unplayable}} || ? || Freezes at intro FMV using Jak emu. Earlier emulator revisions don't even get that far. | ||
|- | |- | ||
| Shin Megami Tensei: Digital Devil Saga | | Shin Megami Tensei: Digital Devil Saga || ? || {{majorissues}} || ? || Loads fine with Jak emu, significant issues with voices and FMVs. FMVs freeze, can be skipped with X, and voices don't play. Also some graphical issues. | ||
|- | |- | ||
| rowspan="2" | Shin Megami Tensei: Nocturne (Shin Megami Tensei: Lucifer's Call)<br><small>Shin Megami Tensei III: Nocturne (Shin Megami Tensei III: Nocturne Maniax)</small> || rowspan="2" | ? || rowspan="2" {{minorissues}} || rowspan="2" {{unplayable}} || style="background-color:#FFFF90;" | Noticeable Blurry graphics using "RogueEmu". Most of the blurriness is less noticeable using "Kofemu". Freezes with "Jakemu" during cutscene after meeting the women on the roof of medical centre. The Hardtype Rom Hack also works.The game can randomly crash on a white screen (this is a game bug not emulation related).--fpu-accurate-range=0x137754,0x138014 fixes bug with second ladder in the Assembly of Nihilo but can cause some slowdown (SLUS20911). | | rowspan="2" | Shin Megami Tensei: Nocturne (Shin Megami Tensei: Lucifer's Call)<br><small>Shin Megami Tensei III: Nocturne (Shin Megami Tensei III: Nocturne Maniax)</small> || rowspan="2" | ? || rowspan="2" {{minorissues}} || rowspan="2" {{unplayable}} || style="background-color:#FFFF90;" | Noticeable Blurry graphics using "RogueEmu". Most of the blurriness is less noticeable using "Kofemu". Freezes with "Jakemu" during cutscene after meeting the women on the roof of medical centre. The Hardtype Rom Hack also works.The game can randomly crash on a white screen (this is a game bug not emulation related).--fpu-accurate-range=0x137754,0x138014 fixes bug with second ladder in the Assembly of Nihilo but can cause some slowdown (SLUS20911). | ||
|- | |- | ||
| style="background:# | | style="background-color:#FF0000;" | International versions are unplayable after the player gets to the second ladder in the Assembly of Nihilo, where the prompt for climbing down the ladder never shows up. Otherwise, the game also suffers from minor flickering that doesn't affect the experience (English translated version of "Maniax Chronicle Edition" freezes after a few minutes of play). | ||
|- | |- | ||
| Shin Megami Tensei: Persona 3 FES || | | Shin Megami Tensei: Persona 3 FES || ? || {{minorissues}} || ? || NTSC-U tested, FMVs are interlaced and occasionally jump due to this. Aside from that, game is playable. | ||
NTSC-U tested, FMVs are interlaced and occasionally jump due to this. Aside from that, game is playable | |||
|- | |- | ||
| Shin Megami Tensei: Persona 4 || | | Shin Megami Tensei: Persona 4 || ? || {{minorissues}} || ? || Tested the USA version, minor motion blur around characters during cut-scenes but is completely playable, no other graphical issues observed. No lag. | ||
|- | |- | ||
| Shining Force EXE || ? || {{playable}} || ? || Works perfect. | | Shining Force EXE || ? || {{playable}} || ? || Works perfect. | ||
Line 2,189: | Line 1,783: | ||
|- | |- | ||
| Shining Tears || ? || {{playable}} || ? || No issues whatsoever. | | Shining Tears || ? || {{playable}} || ? || No issues whatsoever. | ||
|- | |- | ||
| Shinobi || {{playable}} || {{playable}} || ? || No noticable issues | | Shinobi || {{playable}} || {{playable}} || ? || No noticable issues | ||
Line 2,210: | Line 1,802: | ||
| Silent Hill 3 || {{playable}} || {{majorissues}} || ? || FMVs are fine in Jak emu. NTSC version has broken video output, top half of the screen is useable but the bottom half is a glitchy mess, as well as occasional hangups. | | Silent Hill 3 || {{playable}} || {{majorissues}} || ? || FMVs are fine in Jak emu. NTSC version has broken video output, top half of the screen is useable but the bottom half is a glitchy mess, as well as occasional hangups. | ||
|- | |- | ||
| Silent Hill 4: The Room || | | Silent Hill 4: The Room || ? || {{Playable}} || ? || Looks and plays fine in Jak emu. | ||
|- | |- | ||
| Silent Hill Origins || {{unplayable}} || {{playable}} || ? || FMV working flawlessly. All buttons working as normal except analogue stick, as a result you will be standing in front of the truck without doing anything... <span style="background:#90FF90">SLUS_21731 work fine using JAK emu.</span> | | Silent Hill Origins || {{unplayable}} || {{playable}} || ? || FMV working flawlessly. All buttons working as normal except analogue stick, as a result you will be standing in front of the truck without doing anything... <span style="background:#90FF90">SLUS_21731 work fine using JAK emu.</span> | ||
|- | |- | ||
| Silent Hill Shattered Memories || | | Silent Hill Shattered Memories || ? || {{majorissues}} || ? || The Animated scenes like interacting with doors or a cutscene have audio stuttering, syncing issues and FPS drops. Gameplay itself works fine SLUS_21899 | ||
|- | |- | ||
| Silent Scope || ? || {{playable}} || ? || Use Jak and Daxter emu files. | | Silent Scope || ? || {{playable}} || ? || Use Jak and Daxter emu files. | ||
|- | |- | ||
| Silent Scope 2: Dark Silhouette (Silent Scope 2: Fatal Judgement) || {{unplayable}} || {{ | | Silent Scope 2: Dark Silhouette (Silent Scope 2: Fatal Judgement) || {{unplayable}} || {{unplayable}} || ? || Locks on black screen (Known in Japan as ''Silent Scope 2: Innocent Sweeper)'' | ||
|- | |- | ||
| Silent Scope 3 || ? || {{playable}} || ? || | | Silent Scope 3 || ? || {{playable}} || ? || | ||
Line 2,224: | Line 1,816: | ||
| Silpheed || ? || {{unplayable}} || ? || Freezes after publisher logos. | | Silpheed || ? || {{unplayable}} || ? || Freezes after publisher logos. | ||
|- | |- | ||
| Simpsons Game | | The Simpsons Game || ? || {{majorissues}} || ? || Fps drops, graphical glitches and audio stuttering everywhere. | ||
|- | |- | ||
| | | The Simpsons: Hit & Run || {{unplayable}} || {{minorissues}} || {{notavailable}} || Playable, but has audio distortion | ||
|- | |- | ||
| | | The Simpsons: Road Rage || ? || {{unplayable}} || {{notavailable}} || | ||
|- | |- | ||
| Sims 2 | | The Sims 2 || {{majorissues}} || ? || {{notavailable}} || Disappearing menus and graphical glitches on the sims. | ||
|- | |- | ||
| Sims | | The Sims Bustin Out || ? || {{unplayable}} || {{notavailable}} || Freeze on first logo. | ||
|- | |- | ||
| | | The URBZ Sims In The City || ? || {{unplayable}} || {{notavailable}} || Black screen. | ||
|- | |- | ||
| Siratsu tankenbu (Kor name:시라츄 탐험부) || {{notavailable}} || {{notavailable}} || {{playable}} || South Korea Ver(NTSC-J) = playable [SLKA-25109] | | Siratsu tankenbu (Kor name:시라츄 탐험부) || {{notavailable}} || {{notavailable}} || {{playable}} || South Korea Ver(NTSC-J) = playable [SLKA-25109] | ||
Line 2,248: | Line 1,832: | ||
| Siren (Forbidden Siren) || {{official}} || {{official}} || {{playable}} || South Korea Ver(NTSC-J) = playable | | Siren (Forbidden Siren) || {{official}} || {{official}} || {{playable}} || South Korea Ver(NTSC-J) = playable | ||
|- | |- | ||
| Siren 2 (Forbidden Siren 2) || {{unplayable}} || ? || {{unplayable}} || Game freeze after 1<sup>st</sup> cutscene | | Siren 2 (Forbidden Siren 2) || {{unplayable}} || ? || {{unplayable}} || Game freeze after 1<sup>st</sup> cutscene. | ||
|- | |- | ||
| SkyGunner || ? || {{playable}} || ? || No issues noticed. | | SkyGunner || ? || {{playable}} || ? || No issues noticed. | ||
Line 2,256: | Line 1,838: | ||
| Sky Odyssey || {{playable}} || ? || ? || Issues fixed with Bully V2 emulator. Works fine | | Sky Odyssey || {{playable}} || ? || ? || Issues fixed with Bully V2 emulator. Works fine | ||
|- | |- | ||
| Sly Cooper and the Thievius Raccoonus | | Sly Cooper and the Thievius Raccoonus || ?|| {{minorissues}} || ? || Black outlines don't display correctly and/or disappear in certain angles. (Known in Europe as ''Sly Raccoon)'' | ||
|- | |- | ||
| Sly 2: Band of Thieves || ? || {{playable}} || ? || | | Sly 2: Band of Thieves || ? || {{playable}} || ? || | ||
|- | |- | ||
| Sly 3: Honor Among Thieves || ? || {{playable}} || {{playable}} || NTSC-J-Region released in South Korea only [SCKA20063] (NTSC-J) name = 슬라이쿠퍼 최후의 대도 | | Sly 3: Honor Among Thieves || ? || {{playable}} || {{playable}} || NTSC-J-Region released in South Korea only [SCKA20063] (NTSC-J) name = 슬라이쿠퍼 최후의 대도 | ||
Line 2,264: | Line 1,846: | ||
| Smash Court Tennis Pro Tournament 2 || {{playable}} || ? || ? || PAL works fine. No issue noticed. | | Smash Court Tennis Pro Tournament 2 || {{playable}} || ? || ? || PAL works fine. No issue noticed. | ||
|- | |- | ||
| Smuggler's Run || ? || {{minorissues}} || ? || Menus in 16:9 have small splicing. Shadows are fixed using Jak and Daxter emu, so the game is practically playable now | | Smuggler's Run || ? || {{minorissues}} || ? || Menus in 16:9 have small splicing. Shadows are fixed using Jak and Daxter emu, so the game is practically playable now. | ||
|- | |- | ||
| Sniper 2 | | The Sniper 2 || {{Playable}} || ? || ? || No noticeable issues. | ||
|- | |- | ||
| SNK vs Capcom: SVC Chaos || {{playable}} || ? || ? || Works fine using Jak or KoF98UM emu, requires special config. <br>Check [[Talk:PS2 Classics Emulator Compatibility List#SNK vs Capcom: SVC Chaos|Emulator Configuration]] for additional details. | | SNK vs Capcom: SVC Chaos || {{playable}} || ? || ? || Works fine using Jak or KoF98UM emu, requires special config. <br>Check [[Talk:PS2 Classics Emulator Compatibility List#SNK vs Capcom: SVC Chaos|Emulator Configuration]] for additional details. | ||
Line 2,278: | Line 1,858: | ||
| SOCOM II: U.S. Navy SEALs || {{unplayable}} || {{unplayable}} || {{majorissues}} || Low framerate not playable. South Korea Ver SCKA-20020 (NTSC-J ) = low framelate. But, playable | | SOCOM II: U.S. Navy SEALs || {{unplayable}} || {{unplayable}} || {{majorissues}} || Low framerate not playable. South Korea Ver SCKA-20020 (NTSC-J ) = low framelate. But, playable | ||
|- | |- | ||
| Solider of Fortune: Gold Edition || ? || {{playable}} || ? || No | | Solider of Fortune: Gold Edition || ? || {{playable}} || ? || No issues of note. | ||
|- | |- | ||
| Sonic | | Sonic Heroes || {{unplayable}} || {{unplayable}} || ? || The game has small graphical errors when using a speed character and it seems the cannon at the end of Ocean Palace seems to be broken, and its mandatory to continue the game. | ||
|- | |- | ||
| Sonic | | Sonic Gems Collection || ? || {{majorissues}} || ? || No visual glitches or issues, the majority of the games run perfectly with no trouble, but "Sonic the Fighters" is broken. Awful performance and broken graphics, like the Sega Ages 2500 fighting titles. | ||
|- | |- | ||
| Sonic Mega Collection Plus || | | Sonic Mega Collection Plus || ? || {{playable}} || ? || Plays absolutely perfectly using Jak emu. Not a single issue with any game so far. Comics and Videos work too. | ||
|- | |- | ||
| Sonic Riders || | | Sonic Riders || ? || {{minorissues}} || ? || Only issue is that the game crashes the PS4 in story mode after the first fmv. Otherwise, its perfect. | ||
|- | |- | ||
| Sonic Riders: Zero Gravity || | | Sonic Riders: Zero Gravity || ? || {{playable}} || ? || For the small amount of time i played, it was fine. | ||
|- | |- | ||
| Sonic Unleashed || {{Playable}} || | | Sonic Unleashed || {{Playable}} || ? || ? || | ||
|- | |- | ||
| SoulCalibur II || {{ | | SoulCalibur II (Soul Calibur 2) || {{unplayable}} || {{unplayable}} || {{unplayable}} || Game boots with Jak emu, yet absolutely unplayable. Performance is 2-3fps and the graphical corruption is massive. Also has camera issues, which I believe are remedied with CLAMPS on PCSX2. | ||
|- | |- | ||
| SoulCalibur III || {{ | | SoulCalibur III (Soul Calibur 3) || {{unplayable}} || {{unplayable}} || ? || Game boots with Jak emu, yet absolutely unplayable. Performance is 2-3fps and the graphical corruption is worse than SC2. Very small amounts of scenery, no character models, just weapons. | ||
|- | |- | ||
| Soul Nomad & the World Eaters || ? || {{playable}} || ? || No noticeable issues (Known in Japan as ''Soul Cradle: World Eaters [ソウルクレイドル 世界を喰らう者 Sōru Kureidoru Sekai o Kurau Mono]''). | | Soul Nomad & the World Eaters || ? || {{playable}} || ? || No noticeable issues (Known in Japan as ''Soul Cradle: World Eaters [ソウルクレイドル 世界を喰らう者 Sōru Kureidoru Sekai o Kurau Mono]''). | ||
Line 2,308: | Line 1,888: | ||
| Speed Kings || {{unplayable}} || ? || ? || Black screen after PS2 logo. Boot with pnach pcsx2, access to menu but freeze when launch a race. | | Speed Kings || {{unplayable}} || ? || ? || Black screen after PS2 logo. Boot with pnach pcsx2, access to menu but freeze when launch a race. | ||
|- | |- | ||
| Speed Racer || ? || {{ | | Speed Racer || ? || {{unplayable}} || ? || Works until loading screen. Freezes during loading screens | ||
|- | |- | ||
| Sphinx And The Cursed Mummy || {{playable}} || {{playable}} || ? || Works perfect. Use Rogue emu, the others doesn't work. | | Sphinx And The Cursed Mummy || {{playable}} || {{playable}} || ? || Works perfect. Use Rogue emu, the others doesn't work. | ||
|- | |- | ||
| Spider-Man: The Movie || {{playable}} || ? || ? || Boots and plays great using StarOcean3 emu | | Spider-Man: The Movie || {{playable}} || ? || ? || Boots and plays great using StarOcean3 emu. | ||
|- | |- | ||
| Spider-Man 2 || {{minorissues}} || {{minorissues}} || | | Spider-Man 2 || {{minorissues}} || {{minorissues}} || ? || Shadows are rendered incorrectly. Models will occasionally disappear, making navigating the platforms in the Quentin Beck fight much more difficult. | ||
|- | |- | ||
| Spider-Man 3 || {{ | | Spider-Man 3 || {{majorissues}} || {{majorissues}} || ? || Very low fps, runs at about half speed, some slightly broken effects. | ||
|- | |- | ||
| Spider-Man: Friend or Foe || {{ | | Spider-Man: Friend or Foe || {{minorissues}} || {{minorissues}} || ? || Minor graphical bugs. Does not affect gameplay | ||
|- | |- | ||
| Spider-Man: Web of Shadows || {{ | | Spider-Man: Web of Shadows || {{playable}} || ? || ? || No known issues. | ||
|- | |- | ||
| Splashdown || ? || {{playable}} || ? || | | Splashdown || ? || {{playable}} || ? || | ||
|- | |- | ||
| Splashdown: Rides Gone Wild || ? || {{minorissues}} || ? || Enable PS4 Pro's Boost Mode. Use Jak emu and use these settings in config file: '''--gs-uprender=none --gs-upscale=none --gs-adaptive-frameskip=1''' | | Splashdown: Rides Gone Wild || ? || {{minorissues}} || ? || Enable PS4 Pro's Boost Mode. Use Jak emu and use these settings in config file: '''--gs-uprender=none --gs-upscale=none --gs-adaptive-frameskip=1''' | ||
Two vertical dark lines on | Two vertical dark lines on water. Low framerate on base model PS4. | ||
|- | |- | ||
| SpongeBob SquarePants | | SpongeBob SquarePants: Battle for Bikini Bottom || ? || {{playable}} || ? || Custom config fixes previous graphics issue. Check [[Talk:PS2 Classics Emulator Compatibility List#SpongeBob_SquarePants:_Battle_for_Bikini_Bottom|Custom PS2emu Configuration Files]] for additional details. | ||
|- | |- | ||
| SpongeBob SquarePants: | | SpongeBob SquarePants: Creature From the Krust Krab || ? || {{unplayable}} || ? || When starting a new game, the game freezes when trying to load the first level. May be playable after the first level, but untested. | ||
|- | |- | ||
| SpongeBob SquarePants: | | SpongeBob SquarePants: Lights, Camera, Pants! || {{minorissues}} || ? || ? || Some graphical glitches | ||
|- | |- | ||
| SpongeBob SquarePants | | The SpongeBob SquarePants Movie (Video Game) || ? || {{majorissues}} || ? || Runs amazing, But has major graphical glitches in certain levels. Its playable from start to finish but in the glitched levels the game gets much harder and confusing than it should be. | ||
|- | |- | ||
| SpongeBob SquarePants: Revenge of the Flying Dutchman || ? || {{unplayable}} || ? || When starting a new game the game reloads the main menu instead of starting a new game. I imagine it could be playable with a save. | | SpongeBob SquarePants: Revenge of the Flying Dutchman || ? || {{unplayable}} || ? || When starting a new game the game reloads the main menu instead of starting a new game. I imagine it could be playable with a save. | ||
Line 2,341: | Line 1,919: | ||
| Spy Fiction || {{minorissues}} || ? || ?|| Small graphics issues, playable anyway. | | Spy Fiction || {{minorissues}} || ? || ?|| Small graphics issues, playable anyway. | ||
|- | |- | ||
| Spyro: A Hero's Tail || {{ | | Spyro: A Hero's Tail || {{playable}} || ? || ? || No known issues | ||
|- | |- | ||
| Spyro The Eternal Night || {{playable}} || {{playable}} || ? || Fix for HUD and display and corrupted lines when uprender is enabled (PAL). <br>Check [[Talk:PS2 Classics Emulator Compatibility List#The Legend of Spyro: The Eternal Night|Emulator Configuration]] for additional details. | | Spyro The Eternal Night || {{playable}} || {{playable}} || ? || Fix for HUD and display and corrupted lines when uprender is enabled (PAL). <br>Check [[Talk:PS2 Classics Emulator Compatibility List#The Legend of Spyro: The Eternal Night|Emulator Configuration]] for additional details. | ||
Line 2,347: | Line 1,925: | ||
| Spyro: A New Beginning || {{playable}} || ? || ? || Fix for HUD and display and corrupted lines when uprender is enabled (PAL). <br>Check [[Talk:PS2 Classics Emulator Compatibility List#The Legend of Spyro A New Beginning|Emulator Configuration]] for additional details. | | Spyro: A New Beginning || {{playable}} || ? || ? || Fix for HUD and display and corrupted lines when uprender is enabled (PAL). <br>Check [[Talk:PS2 Classics Emulator Compatibility List#The Legend of Spyro A New Beginning|Emulator Configuration]] for additional details. | ||
|- | |- | ||
| Spyro: Enter The Dragonfly | | Spyro: Enter The Dragonfly || ? || {{unplayable}} || ? || Freezes after PS2 logo. | ||
|- | |- | ||
| Spy vs. Spy || {{playable}} || ? || ? || | | Spy vs. Spy || {{playable}} || ? || ? || | ||
|- | |- | ||
| SSX || {{ | | SSX || {{playable}} || {{unplayable}} || ? || Game randomly freezes with loud buzzing sound. | ||
|- | |- | ||
| SSX 3 || {{unplayable}} || {{unplayable}} || ? || blackscreen after menu loadingscreen. For US: Blackscreen and annoying noise after trying to load the maps/peaks. | | SSX 3 || {{unplayable}} || {{unplayable}} || ? || blackscreen after menu loadingscreen. For US: Blackscreen and annoying noise after trying to load the maps/peaks. | ||
Line 2,362: | Line 1,938: | ||
|- | |- | ||
| Star Ocean: Till the End of Time || {{official}} || {{official}} || {{official}} || Official "PS2 Classics on PS4" Title released in Japan as a "Director's Cut" (JP0082-CUSA04842_00-SLPM654380000001) // <span style="background:#FFFF90">Homebrew version works, though has framerate issues in places and screen jitter unless you play in Progressive Mode, Hold X and TRIANGLE at PlayStation logo.</span> | | Star Ocean: Till the End of Time || {{official}} || {{official}} || {{official}} || Official "PS2 Classics on PS4" Title released in Japan as a "Director's Cut" (JP0082-CUSA04842_00-SLPM654380000001) // <span style="background:#FFFF90">Homebrew version works, though has framerate issues in places and screen jitter unless you play in Progressive Mode, Hold X and TRIANGLE at PlayStation logo.</span> | ||
|- | |- | ||
| Star Trek: Conquest || ? || {{playable}} || ? || No known issues. | | Star Trek: Conquest || ? || {{playable}} || ? || No known issues. | ||
Line 2,371: | Line 1,945: | ||
| Star Trek: Shattered Universe || {{playable}} || ? || ? || No known issues. | | Star Trek: Shattered Universe || {{playable}} || ? || ? || No known issues. | ||
|- | |- | ||
| Star Wars: Battlefront | | Star Wars: Battlefront || ? || {{unplayable}} || ? || Game doesn't start. | ||
|- | |- | ||
| Star Wars: | | Star Wars: Battlefront 2 || ? || {{unplayable}} || ? || Runs at less than 50% speed in game. | ||
|- | |- | ||
| Star Wars: Bounty Hunter || {{official}} || {{official}} || ? || | |||
|- | |- | ||
| | | Star Wars: The Clone Wars || ? || {{majorissues}} || ? || Runs at roughly half speed. Video files are doubled vertically. | ||
|- | |- | ||
| Star Wars: Jedi Starfighter || {{official}} || {{official}} || | | Star Wars: Jedi Starfighter || {{official}} || {{official}} || ? || | ||
|- | |- | ||
| Star Wars: Racer Revenge || {{official}} || {{official}} || | | Star Wars: Racer Revenge || {{official}} || {{official}} || {{notavailable}} || | ||
|- | |- | ||
| Star Wars: Episode 3 - Revenge of the Sith || | | Star Wars: Episode 3 - Revenge of the Sith || ? || {{unplayable}} || ? || Game constantly stalls for several seconds during play. | ||
|- | |- | ||
| Star Wars: Super Bombad Racing || ? || {{playable}} || ? || | | Star Wars: Super Bombad Racing || ? || {{playable}} || ? || | ||
|- | |- | ||
| Star Wars: The Force Unleashed || {{ | | Star Wars: The Force Unleashed || {{unplayable}} || {{unplayable}} || ? || Very low fps and crashes within seconds of going in game. | ||
|- | |- | ||
| Steambot Chronicles || ? || {{ | | Steambot Chronicles || ? || {{unplayable}} || ? || Massive performance and graphical issues. | ||
|- | |- | ||
| Steel Dragon EX || {{playable}} || {{notavailable}} || {{playable}} || Also Known As: ''Simple 2000 Series Vol. 37: The Shooting: Double Shienryu (JP)'' | | Steel Dragon EX || {{playable}} || {{notavailable}} || {{playable}} || Also Known As: ''Simple 2000 Series Vol. 37: The Shooting: Double Shienryu (JP)'' | ||
Line 2,397: | Line 1,969: | ||
| Stella Deus: The Gate of Eternity || ? || {{playable}} || ? || Requires earlier emulator in order to work, Jak freezes on "checking memory card" screen. Works fantastic in Roguev2. | | Stella Deus: The Gate of Eternity || ? || {{playable}} || ? || Requires earlier emulator in order to work, Jak freezes on "checking memory card" screen. Works fantastic in Roguev2. | ||
|- | |- | ||
| Stolen ||?||{{ | | Stolen ||?||{{unplayable}}||?|| Significant low framerate (1 fps) issue, resulting the game to be unplayable. | ||
|- | |- | ||
| Street Fighter III Third Strike || ? || ? || {{playable}} || | | Street Fighter III Third Strike || ? || ? || {{playable}} || | ||
Line 2,406: | Line 1,978: | ||
|- | |- | ||
| Street Fighter EX3 || ? || {{minorissues}} || ? || Some graphical glitches such as missing floor and incorrect clothing physics | | Street Fighter EX3 || ? || {{minorissues}} || ? || Some graphical glitches such as missing floor and incorrect clothing physics | ||
|- | |- | ||
| Stretch Panic (Freak Out) || ? || {{playable}} || ? || Known in Japan as ''Hippa Linda (ひっぱリンダ)'' | | Stretch Panic (Freak Out) || ? || {{playable}} || ? || Known in Japan as ''Hippa Linda (ひっぱリンダ)'' | ||
Line 2,417: | Line 1,987: | ||
| Stunt GP || ? || {{minorissues}} || ? || has same diagonal lines as seen on THPS3. Albeit on lesser scale that game is still playable. | | Stunt GP || ? || {{minorissues}} || ? || has same diagonal lines as seen on THPS3. Albeit on lesser scale that game is still playable. | ||
|- | |- | ||
| Stuntman || {{ | | Stuntman || {{playable}} || {{unplayable}} || ? || NTSC version freezes in the main menu, PAL version don't works fine, the train apear in perpendicular. | ||
|- | |- | ||
| Sub Rebellion || ? || {{playable}} || ? || No issues noticed. | | Sub Rebellion || ? || {{playable}} || ? || No issues noticed. | ||
|- | |- | ||
| Suikoden III || {{notavailable}} || {{ | | Suikoden III || {{notavailable}} || {{minorissues}} || ? || Check [[Talk:PS2 Classics Emulator Compatibility List#Suikoden_III|Emulator Configuration]] (PAL Version saw a "PS2 Classics" Version only available for the PlayStation 3 [EP0101-NPED00294_00-GSUIKODEN3000001]). | ||
|- | |- | ||
| Suikoden IV || {{playable}} || {{playable}} || ? || [SLES-52913 PAL version works great with new rip] | | Suikoden IV || {{playable}} || {{playable}} || ? || [SLES-52913 PAL version works great with new rip] | ||
Line 2,435: | Line 2,003: | ||
| Summer Heat Beach Volleyball || ? || {{playable}} || ? || No issues. Work great | | Summer Heat Beach Volleyball || ? || {{playable}} || ? || No issues. Work great | ||
|- | |- | ||
| Summoner || ? || {{ | | Summoner || ? || {{unplayable}} || ? || Freezes on loading with Jak emu, gets to the title screen on Roguev2 emu but freezes on starting a new game. | ||
|- | |- | ||
| Summoner 2 || ? || {{ | | Summoner 2 || ? || {{unplayable}} || ? || Games loads and runs fine, no visual issues, but enemies/NPCs don't move and cannot be hit. Naturally unplayable. | ||
|- | |- | ||
| Sunsoft Collection || {{notavailable}} || {{notavailable}} || {{Playable}} || AKA Neo Geo Online Collection Vol.11. Set <pre>--gs-uprender=none | | Sunsoft Collection || {{notavailable}} || {{notavailable}} || {{Playable}} || AKA Neo Geo Online Collection Vol.11. Set <pre>--gs-uprender=none | ||
--gs-upscale=none</pre> to fix graphic issues & slowdown. Boss ROM hack also works & tested with Jak Emu. | --gs-upscale=none</pre> to fix graphic issues & slowdown. Boss ROM hack also works & tested with Jak Emu. | ||
|- | |- | ||
| Super Bust-a-Move || | | Super Bust-a-Move || ? || {{playable}} || ? || Known in Japan as ''SuperPuzzleBobble (スーパーパズルボブル)'' | ||
|- | |- | ||
| Super Bust-a-Move 2 || ? || {{playable}} || ? || Works great. | | Super Bust-a-Move 2 || ? || {{playable}} || ? || Works great. | ||
Line 2,451: | Line 2,019: | ||
|- | |- | ||
| Superman: Shadow of Apokolips || ? || {{unplayable}} || ? || Freezes when entering main menu. Only Rogue emu tried. | | Superman: Shadow of Apokolips || ? || {{unplayable}} || ? || Freezes when entering main menu. Only Rogue emu tried. | ||
|- | |- | ||
| Super Monkey Ball DELUXE || {{unplayable}} || {{playable}} || ? || White/gray screen instead of whats intended. However, the game runs at 30 FPS still (the FPS was capped to this) and everything else works. I somehow got into story mode and beat a level. on slus-20918 played on pcsx2 emulator and had no problems. | | Super Monkey Ball DELUXE || {{unplayable}} || {{playable}} || ? || White/gray screen instead of whats intended. However, the game runs at 30 FPS still (the FPS was capped to this) and everything else works. I somehow got into story mode and beat a level. on slus-20918 played on pcsx2 emulator and had no problems. | ||
|- | |- | ||
| SWAT: Global Strike Team || {{unplayable}} || ? || ? || Screen goes grey upon starting mission, cannot see to play, audio crackles and sounds slow even behind the graphics issues. | | SWAT: Global Strike Team || {{unplayable}} || ? || ? || Screen goes grey upon starting mission, cannot see to play, audio crackles and sounds slow even behind the graphics issues. | ||
|- | |- | ||
| Sword of Etheria || {{playable}} || ? || ? || | | Sword of Etheria || {{playable}} || ? || ? || Seems to work fine. | ||
|- | |- | ||
| Swords of Destiny || {{playable}} || ? || ? || Also known in Japan as ''Tian Xing: Swords of Destiny'' | | Swords of Destiny || {{playable}} || ? || ? || Also known in Japan as ''Tian Xing: Swords of Destiny'' | ||
|- | |- | ||
| Syberia || {{unplayable}} || {{notavailable}} || {{notavailable}} || Black screen after booting | |||
| Syberia || {{ | |||
|- | |- | ||
| Syberia II || {{ | | Syberia II || {{majorissues}} || {{notavailable}} || {{notavailable}} || All menus and graphics are glitched | ||
|- | |- | ||
| Syphon Filter: Dark Mirror || ? || {{minorissues}} || {{notavailable}} || Played the first 3 levels of Episode 1 framerate issues and sound problems | | Syphon Filter: Dark Mirror || ? || {{minorissues}} || {{notavailable}} || Played the first 3 levels of Episode 1 framerate issues and sound problems | ||
Line 2,479: | Line 2,037: | ||
|- | |- | ||
| Syphon Filter: The Omega Strain || {{majorissues}} || ? || {{majorissues}} || No longer crashes, loads and plays just fine using [Jak] emu, but unfortunately there's a lot of SPS and corrupted graphics. South Korea Ver[SCKA-20032](NTSC-J) name = " Syphon Filter : The Omega Virus " (사이폰필터 오메가 바이러스). | | Syphon Filter: The Omega Strain || {{majorissues}} || ? || {{majorissues}} || No longer crashes, loads and plays just fine using [Jak] emu, but unfortunately there's a lot of SPS and corrupted graphics. South Korea Ver[SCKA-20032](NTSC-J) name = " Syphon Filter : The Omega Virus " (사이폰필터 오메가 바이러스). | ||
|} | |} | ||
<span style="font-size:85%"><div align="right">'''[[##|#]]{{dot}}[[#A|A]]{{dot}}[[#B|B]]{{dot}}[[#C|C]]{{dot}}[[#D|D]]{{dot}}[[#E|E]]{{dot}}[[#F|F]]{{dot}}[[#G|G]]{{dot}}[[#H|H]]{{dot}}[[#I|I]]{{dot}}[[#J|J]]{{dot}}[[#K|K]]{{dot}}[[#L|L]]{{dot}}[[#M|M]]{{dot}}[[#N|N]]{{dot}}[[#O|O]]{{dot}}[[#P|P]]{{dot}}[[#Q|Q]]{{dot}}[[#R|R]]{{dot}}<span style="color:#FF0000">S</span>{{dot}}[[#T|T]]{{dot}}[[#U|U]]{{dot}}[[#V|V]]{{dot}}[[#W|W]]{{dot}}[[#X|X]]{{dot}}[[#Y|Y]]{{dot}}[[#Z|Z]]'''</div></span> | <span style="font-size:85%"><div align="right">'''[[##|#]]{{dot}}[[#A|A]]{{dot}}[[#B|B]]{{dot}}[[#C|C]]{{dot}}[[#D|D]]{{dot}}[[#E|E]]{{dot}}[[#F|F]]{{dot}}[[#G|G]]{{dot}}[[#H|H]]{{dot}}[[#I|I]]{{dot}}[[#J|J]]{{dot}}[[#K|K]]{{dot}}[[#L|L]]{{dot}}[[#M|M]]{{dot}}[[#N|N]]{{dot}}[[#O|O]]{{dot}}[[#P|P]]{{dot}}[[#Q|Q]]{{dot}}[[#R|R]]{{dot}}<span style="color:#FF0000">S</span>{{dot}}[[#T|T]]{{dot}}[[#U|U]]{{dot}}[[#V|V]]{{dot}}[[#W|W]]{{dot}}[[#X|X]]{{dot}}[[#Y|Y]]{{dot}}[[#Z|Z]]'''</div></span> | ||
Line 2,488: | Line 2,044: | ||
! style="width:27%" | Name !! style="width:7%"| {{flagonly|EU}} PAL !! style="width:7%"| {{flagonly|US}} NTSC-U/C !! style="width:7%"| {{flagonly|JP}} NTSC-J !! style="width:52%"| Notes <small><div style="float:right;">[[PS2 Classics Emulator Compatibility List#top|Back to top]]</div></small> | ! style="width:27%" | Name !! style="width:7%"| {{flagonly|EU}} PAL !! style="width:7%"| {{flagonly|US}} NTSC-U/C !! style="width:7%"| {{flagonly|JP}} NTSC-J !! style="width:52%"| Notes <small><div style="float:right;">[[PS2 Classics Emulator Compatibility List#top|Back to top]]</div></small> | ||
|- | |- | ||
| Taito Legends || | | Taito Legends || ? || {{playable}} || ? || | ||
|- | |- | ||
| Taito Legends 2 || | | Taito Legends 2 || ? || {{playable}} || ? || | ||
|- | |- | ||
| Tak and the Power of Juju || {{playable}} || | | Tak and the Power of Juju || {{playable}} || ? || ? || | ||
|- | |- | ||
| Tales Of Destiny Directors Cut || {{notavailable}} || {{notavailable}} || {{playable}} || | | Tales Of Destiny [Directors Cut] || {{notavailable}} || {{notavailable}} || {{playable}} || To fix control after exiting the menu, and graphic bugs use config file [[Talk:PS2 Classics Emulator Compatibility List#Tales of Destiny: Directors Cut|Emulator Configuration]] | ||
|- | |- | ||
| Tales of Destiny 2 || {{notavailable}} || {{notavailable}} || {{ | | Tales of Destiny 2|| {{notavailable}} || {{notavailable}} || {{Playable}} || South Korea Ver(NTSC-J) = playable | ||
|- | |- | ||
| Tales of Legendia || | | Tales of Legendia || ? || {{unplayable}} || ? || Framerate 5-10 FPS | ||
|- | |- | ||
| Tales of Rebirth || {{notavailable}} || {{notavailable}} || {{playable}} || Use config file from "Tales of Destiny" | | Tales of Rebirth || {{notavailable}} || {{notavailable}} || {{playable}} || Use config file from "Tales of Destiny" which fixes block textures. | ||
|- | |- | ||
| Tales of the Abyss || {{notavailable}} || {{playable}} || | | Tales of the Abyss || {{notavailable}} || {{playable}} || ? || Use custom config to fix some texture glitching/disappearing. Strange transparent line from upper left to bottom right can be fixed by removing uprender/upscaler. Check [[Talk:PS2 Classics Emulator Compatibility List#Tales of The Abyss|Emulator Configuration]] for additional details. Widescreen hack and Undub works okay. | ||
|- | |- | ||
| Taz Wanted || {{majorissues}} || {{unplayable}} || | | Taz Wanted || {{majorissues}} || {{unplayable}} || ? || Black screen after first level loading screen. PAL Version has wrong textures but works. | ||
|- | |- | ||
| Teenage Mutant Ninja Turtles (2003) || | | Teenage Mutant Ninja Turtles (2003) || ? || {{playable}} || ? || | ||
|- | |- | ||
| Teenage Mutant Ninja Turtles 2: Battle Nexus || | | Teenage Mutant Ninja Turtles 2: Battle Nexus || ? || {{playable}} || ? || | ||
|- | |- | ||
| Teenage Mutant Ninja Turtles 3: Mutant Nightmare || | | Teenage Mutant Ninja Turtles 3: Mutant Nightmare || ? || {{playable}} || ? || | ||
|- | |- | ||
| | | Tekken 4 || {{playable}} || {{playable}} || ? || Hold Triangle + X at the PS2 bios screen to bring up the progressive scan menu. Enable progressive scan for much clearer image quality | ||
|- | |- | ||
| Tekken | | Tekken 5 || {{playable}} || {{playable}} || ? || Enable Progressive Scan in Options menu for much clearer image quality. All games in "Arcade History" work fine using clean dump and Rogue Galaxy emulator. Minor graphics corruption on certain stages, a long-known issue from PCSX2, playing with Uprender and Upscale set to "None" fixes those issues yet the game then requires Progressive Scan option to be able to see the screen. | ||
|- | |- | ||
| Tekken | | Tekken Tag Tournament || {{minorissues}} || {{minorissues}} || {{playable}} || Works and runs full speed on PS4 Pro with Boost Mode enabled. Less clear image quality with PAL & USA versions due to inclusion of CRT flicker filter which the JPN release doesn't have. [http://www.psx-place.com/threads/research-ps2-emulator-configuration-on-ps4.16131/page-9#post-105118] | ||
|- | |- | ||
| | | Tenchu: Wrath of Heaven || {{unplayable}} || {{unplayable}} || ? || Freezes before the game even begins. Tried on multiple emulators. PAL version crashes after starting story mode. | ||
|- | |- | ||
| Tenchu: | | Tenchu: Fatal Shadows || {{majorissues}} || {{unplayable}} || ? || Freezes before the game even begins. Tried on multiple emulators. PAL version works on tutorial levels only with some graphics corruption. Story mode crashes after selecting a mission. | ||
|- | |- | ||
| | | Terminator 3 Rise Of The Machines || {{minorissues}} || ? || ? || Minor graphical issues. | ||
|- | |- | ||
| Terminator 3: | | Terminator 3: The Redemption || ? || {{playable}} || ? || No issues of note. | ||
|- | |- | ||
| Terminator | | Terminator - Dawn of Fate || ? || {{minorissues}} || ? || Graphics corruption, shadow flicker and SPS from time to time. | ||
|- | |- | ||
| Test Drive: Eve of Destruction (Driven to Destruction) || ? || {{minorissues}} || {{notavailable}} || Slight frame drop during heavy particle effects, otherwise fine. | | Test Drive: Eve of Destruction (Driven to Destruction) || ? || {{minorissues}} || {{notavailable}} || Slight frame drop during heavy particle effects, otherwise fine. | ||
|- | |- | ||
| Test Drive Unlimited || ? || {{unplayable}} || ? || Super laggy outside of the main menu | | Test Drive Unlimited || ? || {{unplayable}} || ? || Super laggy outside of the main menu. | ||
|- | |- | ||
| Tetsujin 28-gō || ? || ? || {{playable}} || | | Tetsujin 28-gō || ? || ? || {{playable}} || | ||
|- | |- | ||
| | | Thrillville || ? || {{unplayable}} || ? || Slight errors with bloom and extremely low FPS. No texture issues however. | ||
|- | |- | ||
| | | Thrillville: Off the Rails || ? || {{unplayable}} || ? || Frame rate drops drastically upon main menu screen, and audio is horribly choppy and disfigured. | ||
|- | |- | ||
| | | Thunder Force VI || ? || ? || {{playable}} || | ||
|- | |- | ||
| | | The Thing || {{unplayable}} || {{unplayable}} || ? || Stuck at loading screen after selecting new game. Rogue emu & Kof98 emu tested. | ||
|- | |- | ||
| | | Thunder Force VI || ? || ? || {{playable}} || | ||
|- | |- | ||
| | | Time Crisis 3 || ? || {{unplayable}} || ? || Freezes at the Namco screen. | ||
|- | |- | ||
| TimeSplitters | | TimeSplitters || {{unplayable}} || ? || ? || Black screen after playstation 2 screen | ||
|- | |- | ||
| | | TimeSplitters 2 || {{unplayable}} || {{unplayable}} || ? || Black screen after playstation 2 screen | ||
|- | |- | ||
| | | TimeSplitters: Future Perfect || {{unplayable}} || {{majorissues}} || ? || Cant play due to low framerate | ||
|- | |- | ||
| | | Tiny Toon Adventures: Defenders of the Universe || ?|| {{playable}}|| ? || unreleased prototype game tested with PS4-PS2 classics GUI, works totally fine. | ||
|- | |- | ||
| | | TMNT || ? || {{minorissues}} || ? || Some graphical glitches | ||
|- | |- | ||
| | | TNA iMPACT! || {{playable}} || ? || ? || | ||
|- | |- | ||
| TOCA Race Driver 2 | | TOCA Race Driver 2 || {{unplayable}} || ? || ? || Access to menu, freeze when loading a race. | ||
|- | |- | ||
| TOCA Race Driver 3 | | TOCA Race Driver 3 || {{unplayable}} || ? || ? || Access to menu, freeze when loading a race. | ||
|- | |- | ||
| Tokyo Xtreme Racer: Zero || ? || {{playable}} || ? || | | Tokyo Xtreme Racer: Zero || ? || {{playable}} || ? || | ||
|- | |- | ||
| | | Tom & Jerry in War of the Whiskers || ? || {{playable}} || ? || Only works with Jak emu | ||
|- | |- | ||
| | | Tomb Raider: Anniversary || {{playable}} || {{playable}} || ? || Graphical issues fixed. Check [[Talk:PS2 Classics Emulator Compatibility List]] | ||
|- | |- | ||
| | | Tomb Raider: Legend || {{playable}} || {{playable}} || ? || Graphical issues fixed. Check [[Talk:PS2 Classics Emulator Compatibility List]] | ||
|- | |- | ||
| Tomb Raider: | | Tomb Raider: The Angel of Darkness || {{unplayable}} || ? || ? || Black screen after first cutscene, can't go in-menu | ||
|- | |- | ||
| Tomb Raider: | | Tomb Raider: Underworld || {{minorissues}} || {{minorissues}} || ? || Minor frame rate issues on first level, else works fine | ||
|- | |- | ||
| Tom Clancy's Rainbow Six 3 || {{minorissues}} || ? || ? || Played the T-Hunt gamemode and the practice missions noticing lighting issues | | Tom Clancy's Rainbow Six 3 || {{minorissues}} || ? || ? || Played the T-Hunt gamemode and the practice missions noticing lighting issues | ||
Line 2,626: | Line 2,144: | ||
| Tony Hawk's Pro Skater 3 || {{Playable}} || {{Playable}} || {{Playable}} || Frame rate is rock solid to fix graphic issues use result clamping commands to all options. <br>Check [[Talk:PS2 Classics Emulator Compatibility List#Tony Hawk Pro Skater 3|Emulator Configuration]] for additional details. | | Tony Hawk's Pro Skater 3 || {{Playable}} || {{Playable}} || {{Playable}} || Frame rate is rock solid to fix graphic issues use result clamping commands to all options. <br>Check [[Talk:PS2 Classics Emulator Compatibility List#Tony Hawk Pro Skater 3|Emulator Configuration]] for additional details. | ||
|- | |- | ||
| Tony Hawk's Underground || {{unplayable}} || {{unplayable}} || ? || Freezes on first loading screen. | |||
| Tony Hawk's Underground || {{ | |||
|- | |- | ||
| | | Tony Hawk's Underground 2 || {{unplayable}} || {{unplayable}} || ? || Freezes at first intro splash screen | ||
|- | |- | ||
| | | Tony Hawk's Proving Ground || {{unplayable}} || {{unplayable}} || ? || Freezes at first intro splash screen | ||
|- | |- | ||
| | | Tony Hawk's Projectt 8|| {{unplayable}} || {{unplayable}} || ? || Freezes at first loading screen | ||
|- | |- | ||
| | |Total Overdose: A Gunslinger's Tale in Mexico ||?||{{playable}}||?|| No issues noticed. Used Rogue emulator. | ||
|- | |- | ||
| Tourist Trophy || {{ | | Tourist Trophy || {{unplayable}} || ? || ? || small minor graphical glitches when driving on the road. Only the arcade mode available. Unable to pass driver's licenses | ||
|- | |- | ||
| Transformers || | | Transformers (Transformers Armada: Prelude to Energon) || ? || {{unplayable}} || ? || Crashes after first cutscene | ||
|- | |- | ||
| Transformers: The Game || {{minorissues}} || | | Transformers: The Game || {{minorissues}} || ? || ? || Minor graphical glitches when facing the sun. (Note: Transformers and Transformers: The Game are 2 seperate games) <!--// Thank You <3 //--> | ||
|- | |- | ||
| Transformers: Revenge of the Fallen || {{unplayable}} || | | Transformers: Revenge of the Fallen || {{unplayable}} || ? || ? || Freezes after first cutscene | ||
|- | |- | ||
| Trapt || ? || {{playable}} || ? || Works fine, no noticeable issues. | | Trapt || ? || {{playable}} || ? || Works fine, no noticeable issues. | ||
Line 2,656: | Line 2,166: | ||
| Tribes: Aerial Assault || ? || {{playable}} || ? || | | Tribes: Aerial Assault || ? || {{playable}} || ? || | ||
|- | |- | ||
| Triggerheart Excelica Enhanced || {{notavailable}} || {{notavailable}} || {{playable}} || Not | | Triggerheart Excelica Enhanced || {{notavailable}} || {{notavailable}} || {{playable}} || Not encountered a single issue using Jak emu. | ||
|- | |- | ||
| Trigger Man || ? || {{playable}} || ? || | | Trigger Man || ? || {{playable}} || ? || | ||
Line 2,666: | Line 2,176: | ||
|- | |- | ||
| Tsugunai Atonement || ? || {{playable}} || ? || Works with KOF98emu. Haven't noticed any issues. | | Tsugunai Atonement || ? || {{playable}} || ? || Works with KOF98emu. Haven't noticed any issues. | ||
|- | |- | ||
| Twisted Metal: Black || {{official}} || {{official}} || {{notavailable}} || | | Twisted Metal: Black || {{official}} || {{official}} || {{notavailable}} || | ||
|- | |- | ||
| Twisted Metal: Head-On || {{ | | Twisted Metal: Head-On Extra Twisted Edition || {{minorissues}} || ? || ? || FPS drops during gameplay. | ||
|- | |- | ||
| Ty the | | Ty the Tazmanian Tiger || ? || {{unplayable}} || ? || Framerate is roughly 10-15 FPS, and it freezes after 2 seconds after loading in. It saves in time to load a new game after the first freeze, but doesnt change anything. | ||
|} | |} | ||
<span style="font-size:85%"><div align="right">'''[[##|#]]{{dot}}[[#A|A]]{{dot}}[[#B|B]]{{dot}}[[#C|C]]{{dot}}[[#D|D]]{{dot}}[[#E|E]]{{dot}}[[#F|F]]{{dot}}[[#G|G]]{{dot}}[[#H|H]]{{dot}}[[#I|I]]{{dot}}[[#J|J]]{{dot}}[[#K|K]]{{dot}}[[#L|L]]{{dot}}[[#M|M]]{{dot}}[[#N|N]]{{dot}}[[#O|O]]{{dot}}[[#P|P]]{{dot}}[[#Q|Q]]{{dot}}[[#R|R]]{{dot}}[[#S|S]]{{dot}}<span style="color:#FF0000">T</span>{{dot}}[[#U|U]]{{dot}}[[#V|V]]{{dot}}[[#W|W]]{{dot}}[[#X|X]]{{dot}}[[#Y|Y]]{{dot}}[[#Z|Z]]'''</div></span> | <span style="font-size:85%"><div align="right">'''[[##|#]]{{dot}}[[#A|A]]{{dot}}[[#B|B]]{{dot}}[[#C|C]]{{dot}}[[#D|D]]{{dot}}[[#E|E]]{{dot}}[[#F|F]]{{dot}}[[#G|G]]{{dot}}[[#H|H]]{{dot}}[[#I|I]]{{dot}}[[#J|J]]{{dot}}[[#K|K]]{{dot}}[[#L|L]]{{dot}}[[#M|M]]{{dot}}[[#N|N]]{{dot}}[[#O|O]]{{dot}}[[#P|P]]{{dot}}[[#Q|Q]]{{dot}}[[#R|R]]{{dot}}[[#S|S]]{{dot}}<span style="color:#FF0000">T</span>{{dot}}[[#U|U]]{{dot}}[[#V|V]]{{dot}}[[#W|W]]{{dot}}[[#X|X]]{{dot}}[[#Y|Y]]{{dot}}[[#Z|Z]]'''</div></span> | ||
Line 2,684: | Line 2,188: | ||
{| border="1" cellpadding="1" class="wikitable center mw-datatable" style="font-size:85%; text-align:left" | {| border="1" cellpadding="1" class="wikitable center mw-datatable" style="font-size:85%; text-align:left" | ||
! style="width:27%" | Name !! style="width:7%"| {{flagonly|EU}} PAL !! style="width:7%"| {{flagonly|US}} NTSC-U/C !! style="width:7%"| {{flagonly|JP}} NTSC-J !! style="width:52%"| Notes <small><div style="float:right;">[[PS2 Classics Emulator Compatibility List#top|Back to top]]</div></small> | ! style="width:27%" | Name !! style="width:7%"| {{flagonly|EU}} PAL !! style="width:7%"| {{flagonly|US}} NTSC-U/C !! style="width:7%"| {{flagonly|JP}} NTSC-J !! style="width:52%"| Notes <small><div style="float:right;">[[PS2 Classics Emulator Compatibility List#top|Back to top]]</div></small> | ||
|- | |- | ||
| Ultimate Board Game Collection || ? || {{playable}} || ? || | | Ultimate Board Game Collection || ? || {{playable}} || ? || | ||
|- | |- | ||
| Ultimate Spider-Man || | | Ultimate Spider-Man || ? || {{minorissues}} || ? || No issues with gameplay, however there are some texture glitches. <span style="color:white; background:Red>Skip cutscenes during gameplay, else the game will freeze</span> | ||
|- | |- | ||
| | | Unreal Tournament || ? || {{playable}} || ? || Completely fine, no issues at all. | ||
|- | |- | ||
| | | Urban Chaos: Riot Response || {{unplayable}} || ? || ? || Loads, no issues with graphics or freezing, but has incredibly low framerate. Much like Drakengard 1, I'd say <=50% | ||
|- | |- | ||
| Urban Reign || {{unplayable}} || {{unplayable}} || {{unplayable}} || Jak emulator gets further than before and players are only able to access the main menu, though the game still freezes before starting the first mission. Rogue Emu refuses even to load and freezes on black screen after PS2 Logo. Same issue persists on Korean and Japanese versions. Known in Japan as ''アーバンレイン, Aban Rein'' | |||
| Urban Reign || {{ | |||
|} | |} | ||
<span style="font-size:85%"><div align="right">'''[[##|#]]{{dot}}[[#A|A]]{{dot}}[[#B|B]]{{dot}}[[#C|C]]{{dot}}[[#D|D]]{{dot}}[[#E|E]]{{dot}}[[#F|F]]{{dot}}[[#G|G]]{{dot}}[[#H|H]]{{dot}}[[#I|I]]{{dot}}[[#J|J]]{{dot}}[[#K|K]]{{dot}}[[#L|L]]{{dot}}[[#M|M]]{{dot}}[[#N|N]]{{dot}}[[#O|O]]{{dot}}[[#P|P]]{{dot}}[[#Q|Q]]{{dot}}[[#R|R]]{{dot}}[[#S|S]]{{dot}}[[#T|T]]{{dot}}<span style="color:#FF0000">U</span>{{dot}}[[#V|V]]{{dot}}[[#W|W]]{{dot}}[[#X|X]]{{dot}}[[#Y|Y]]{{dot}}[[#Z|Z]]'''</div></span> | <span style="font-size:85%"><div align="right">'''[[##|#]]{{dot}}[[#A|A]]{{dot}}[[#B|B]]{{dot}}[[#C|C]]{{dot}}[[#D|D]]{{dot}}[[#E|E]]{{dot}}[[#F|F]]{{dot}}[[#G|G]]{{dot}}[[#H|H]]{{dot}}[[#I|I]]{{dot}}[[#J|J]]{{dot}}[[#K|K]]{{dot}}[[#L|L]]{{dot}}[[#M|M]]{{dot}}[[#N|N]]{{dot}}[[#O|O]]{{dot}}[[#P|P]]{{dot}}[[#Q|Q]]{{dot}}[[#R|R]]{{dot}}[[#S|S]]{{dot}}[[#T|T]]{{dot}}<span style="color:#FF0000">U</span>{{dot}}[[#V|V]]{{dot}}[[#W|W]]{{dot}}[[#X|X]]{{dot}}[[#Y|Y]]{{dot}}[[#Z|Z]]'''</div></span> | ||
Line 2,720: | Line 2,204: | ||
{| border="1" cellpadding="1" class="wikitable center mw-datatable" style="font-size:85%; text-align:left" | {| border="1" cellpadding="1" class="wikitable center mw-datatable" style="font-size:85%; text-align:left" | ||
! style="width:27%" | Name !! style="width:7%"| {{flagonly|EU}} PAL !! style="width:7%"| {{flagonly|US}} NTSC-U/C !! style="width:7%"| {{flagonly|JP}} NTSC-J !! style="width:52%"| Notes <small><div style="float:right;">[[PS2 Classics Emulator Compatibility List#top|Back to top]]</div></small> | ! style="width:27%" | Name !! style="width:7%"| {{flagonly|EU}} PAL !! style="width:7%"| {{flagonly|US}} NTSC-U/C !! style="width:7%"| {{flagonly|JP}} NTSC-J !! style="width:52%"| Notes <small><div style="float:right;">[[PS2 Classics Emulator Compatibility List#top|Back to top]]</div></small> | ||
|- | |- | ||
| Valkyrie Profile 2 - Silmeria || {{majorissues}} || {{majorissues}} || {{minorissues}} || Loads with TriAce hack, though it suffers purple screen "filter" in Forest area, but with substantial performance issues. Screen jitter on modern HD TVs. PAL version has no Progressive Scan mode, unlike NTSC. Unplayable with modern Jak emu due to geometry failing. | | Valkyrie Profile 2 - Silmeria || {{majorissues}} || {{majorissues}} || {{minorissues}} || Loads with TriAce hack, though it suffers purple screen "filter" in Forest area, but with substantial performance issues. Screen jitter on modern HD TVs. PAL version has no Progressive Scan mode, unlike NTSC. Unplayable with modern Jak emu due to geometry failing. | ||
JAP version loads with TriAce hack and latest Jak emu, must use 480p progressive mode to see the world map, 480i will get black screen. Slight slowdown at Forest area. No significant issue as of now, will continued to monitor.<br>Check [[Talk:PS2 Classics Emulator Compatibility List#Valkyrie Profile 2: Silmeria|Emulator Configuration]] for additional details. | |||
|- | |- | ||
| Vampire: Darkstalkers Collection || {{notavailable}} || {{notavailable}} || {{minorissues}} || Performance issues fixed with special config, some v.minor graphical anomalies exist in some games. Barely noticeable.<br>Check [[Talk:PS2 Classics Emulator Compatibility List#Vampire: Darkstalkers Collection|Emulator Configuration]] for additional details. | | Vampire: Darkstalkers Collection || {{notavailable}} || {{notavailable}} || {{minorissues}} || Performance issues fixed with special config, some v.minor graphical anomalies exist in some games. Barely noticeable.<br>Check [[Talk:PS2 Classics Emulator Compatibility List#Vampire: Darkstalkers Collection|Emulator Configuration]] for additional details. | ||
|- | |- | ||
| Vampire Night || ? || {{playable}} || ? || | | Vampire Night || ? || {{playable}} || ? || | ||
|- | |- | ||
| Van Helsing || ? || {{ | | Van Helsing || ? || {{majorissues}} || ? || Minor Menu glitches. FPS drops in battles against lots of monsters, also some bosses | ||
|- | |- | ||
| Vexx || ? || {{minorissues}} || ? || Minor graphic glitches on terrain from certain angles. | | Vexx || ? || {{minorissues}} || ? || Minor graphic glitches on terrain from certain angles. | ||
|- | |- | ||
| Victorious Boxers 2 || {{playable}} || ? || ? || Works fine. No | | Victorious Boxers 2 || {{playable}} || ? || ? || Works fine. No issue noticed. | ||
|- | |- | ||
| Vietcong Purple haze || ? || {{playable}} || {{notavailable}} || no issue. | | Vietcong Purple haze || ? || {{playable}} || {{notavailable}} || no issue. | ||
Line 2,746: | Line 2,228: | ||
| Virtua Fighter 4 || {{minorissues}} || {{minorissues}} || {{minorissues}} || Black border at bottom of the screen. | | Virtua Fighter 4 || {{minorissues}} || {{minorissues}} || {{minorissues}} || Black border at bottom of the screen. | ||
|- | |- | ||
| Virtua Fighter 4: Evolution || {{playable}} || {{playable}} || {{playable}} || Water and | | Virtua Fighter 4: Evolution || {{playable}} || {{playable}} || {{playable}} || Water and Dural invisibility effect fixed with latest version of PS2 emu found in Jak 1. | ||
|- | |- | ||
| Virtua Tennis 2 (Sega Sports Tennis) || | | Virtua Tennis 2 (Sega Sports Tennis) || ? || {{unplayable}} || ? || Known in Japan as ''Power Smash 2 (パワースマッシュ2)'' | ||
|- | |- | ||
| Virtua Quest || ? || {{playable}} || ? || No issues noticed. | | Virtua Quest || ? || {{playable}} || ? || No issues noticed. | ||
Line 2,765: | Line 2,247: | ||
|- | |- | ||
| WALL·E || {{playable}} || ? || ? || Occasional frame drops, but works fine overall | | WALL·E || {{playable}} || ? || ? || Occasional frame drops, but works fine overall | ||
|- | |- | ||
| Walt Disney's The Jungle Book: Groove Party || {{playable}} || ? || ? || Released in North America as ''Walt Disney's The Jungle Book: Rhythm N'Groove'' | | Walt Disney's The Jungle Book: Groove Party || {{playable}} || ? || ? || Released in North America as ''Walt Disney's The Jungle Book: Rhythm N'Groove'' | ||
Line 2,776: | Line 2,254: | ||
| The Warriors || {{official}} || {{official}} || {{notavailable}} || | | The Warriors || {{official}} || {{official}} || {{notavailable}} || | ||
|- | |- | ||
| Warriors of Might & Magic || | | Warriors of Might & Magic || ? || {{unplayable}} || ? || Freezes either on Pic1 or after PS2 logo, tried on several different emulators. | ||
|- | |- | ||
| Warriors Orochi || ? || {{playable}} || ? || No issues noticed. | | Warriors Orochi || ? || {{playable}} || ? || No issues noticed. | ||
Line 2,786: | Line 2,264: | ||
| Warship Gunner 2 || ? || {{majorissues}} || ? || Performance drops quite noticeably with enemy ships on screen, especially when using the zoom mode. Performance is worse in "Jak" emu, better in "Rogue". Runs full speed on a PS4 Pro with Boost mode. | | Warship Gunner 2 || ? || {{majorissues}} || ? || Performance drops quite noticeably with enemy ships on screen, especially when using the zoom mode. Performance is worse in "Jak" emu, better in "Rogue". Runs full speed on a PS4 Pro with Boost mode. | ||
|- | |- | ||
| Way of the Samurai [Samurai (侍)] || ? || {{playable}} || ? || Black screen after PS2 logo on Jak, looks and runs great using | | Way of the Samurai [Samurai (侍)] || ? || {{playable}} || ? || Black screen after PS2 logo on Jak, looks and runs great using Roguev1. Widescreen patch causes graphics to not render. | ||
|- | |- | ||
| | | Way of the Samurai 2 || ? || {{playable}} || ? || No issues noticed. | ||
|- | |- | ||
| Whiplash || {{playable}} || {{playable}} || ? || Custom config fixes texture glitch. <br>Check [[Talk:PS2 Classics Emulator Compatibility List#Whiplash|Emulator Configuration]] for additional details. | | Whiplash || {{playable}} || {{playable}} || ? || Custom config fixes texture glitch. <br>Check [[Talk:PS2 Classics Emulator Compatibility List#Whiplash|Emulator Configuration]] for additional details. | ||
|- | |- | ||
| Wheel of Fortune || ? || {{minorissues}} || ? || Main | | Wheel of Fortune || ? || {{minorissues}} || ? || Main Menu and player spin options are blurry as shit, but FMVs and gameplay are perfectly fine. | ||
|- | |- | ||
| Wild Arms 3 || {{official}} || {{official}} || ? || Known in Japan as ''Wild Arms Advanced 3rd (ワイルドアームズ アドヴァンスドサード)'' | | Wild Arms 3 || {{official}} || {{official}} || ? || Known in Japan as ''Wild Arms Advanced 3rd (ワイルドアームズ アドヴァンスドサード)'' | ||
|- | |- | ||
| Wild Arms 4 || | | Wild Arms 4 || ? || {{unplayable}} || ? || Freezes with audio loop on first FMV. | ||
|- | |- | ||
| Wild Arms 5 || ? || {{unplayable}} || ? || Can get further into the game using Jak emulator, passed title screen and options menu, into gameplay itself. Game then freezes with audio loop when you enter first area. | | Wild Arms 5 || ? || {{unplayable}} || ? || Can get further into the game using Jak emulator, passed title screen and options menu, into gameplay itself. Game then freezes with audio loop when you enter first area. | ||
Line 2,804: | Line 2,280: | ||
| Wild Arms Alter Code : F || ? || {{minorissues}} || ? || No freeze or glitches any more, using Jak emu, though there are some instances of slowdown during *some* spell effects, predominantly fire. Very minor issue though. | | Wild Arms Alter Code : F || ? || {{minorissues}} || ? || No freeze or glitches any more, using Jak emu, though there are some instances of slowdown during *some* spell effects, predominantly fire. Very minor issue though. | ||
|- | |- | ||
| WinBack: Covert Operations (Operation WinBack) || ? || {{unplayable}} || ? || missing background level assets. Unplayable. | |||
| WinBack: Covert Operations (Operation WinBack) || ? || {{ | |||
|- | |- | ||
| Winx Club || {{unplayable}} || {{notavailable}} || {{notavailable}} || Random freezing during gameplay. Tested with Rogue and Jak emulator. | |Winx Club || {{unplayable}} || {{notavailable}} || {{notavailable}} || Random freezing during gameplay. Tested with Rogue and Jak emulator. | ||
|- | |- | ||
| Wipeout Fusion (wipEout fusion) || ? || {{playable}} || ? || No found issues | | Wipeout Fusion (wipEout fusion) || ? || {{playable}} || ? || No found issues | ||
Line 2,820: | Line 2,294: | ||
| Women's Volleyball Championship || ? || {{majorissues}} || ? || No stadium/background assets.<br>Known in Japan as ''FIVB Volleyball World Cup: Venus Evolution [バレーボール ワールドカップ 〜ヴィーナスエボリューション〜]'' | | Women's Volleyball Championship || ? || {{majorissues}} || ? || No stadium/background assets.<br>Known in Japan as ''FIVB Volleyball World Cup: Venus Evolution [バレーボール ワールドカップ 〜ヴィーナスエボリューション〜]'' | ||
|- | |- | ||
| Woody Woodpecker: Escape from Buzz Buzzard Park || ? || {{playable}} || ? || | | Woody Woodpecker: Escape from Buzz Buzzard Park || ? || {{playable}} || ? || | ||
|- | |- | ||
| World Championship Poker || ? || {{playable}} || | | World Championship Poker || ? || {{playable}} || ? || | ||
|- | |- | ||
| World Heroes Anthology || ? || {{minorissues}} || ? || | | World Heroes Anthology || ? || {{minorissues}} || ? || | ||
|- | |- | ||
|Worms Forts: Under Siege || {{playable}} || ? || ? || | |||
| Worms Forts: Under Siege | |||
|- | |- | ||
| Worms 4 Mayhem || {{playable}} || ? || ? || | |Worms 4 Mayhem || {{playable}} || ? || ? || | ||
|- | |- | ||
| Wreckless: The Yakuza Missions || {{playable}} || ? || ? || Known as ''Double S.T.E.A.L.'' in Japan | |||
| Wreckless: The Yakuza Missions || {{playable}} || ? || ? || | |||
|- | |- | ||
| Wrestle Kingdom 2: Pro Wrestling Sekai Taisen || ? || ? || {{minorissues}} || Some character models may be transparent. Tested with RogueV1emu | | Wrestle Kingdom 2: Pro Wrestling Sekai Taisen || ? || ? || {{minorissues}} || Some character models may be transparent. Tested with RogueV1emu | ||
|- | |- | ||
| WWE Crush Hour || ? || {{playable}} || ? || | | WWE Crush Hour || ? || {{playable}} || ? || | ||
Line 2,860: | Line 2,314: | ||
| WWE Smackdown! Shut Your Mouth || {{minorissues}} || {{minorissues}} || ? ||Very minor graphical issues with Special Meter & Low LOD Crowd | | WWE Smackdown! Shut Your Mouth || {{minorissues}} || {{minorissues}} || ? ||Very minor graphical issues with Special Meter & Low LOD Crowd | ||
|- | |- | ||
| WWE SmackDown! vs. Raw || ? | | WWE SmackDown! vs. Raw 2006 || ? || {{minorissues}} || ? || Match selection screen has scrambled text. Game never loaded Buried Alive match type but it did load a basic 1 vs 1 match<br>Known in Japan as ''Exciting Pro Wrestling 7: SmackDown! vs. Raw 2006 (エキサイティングプロレス7 SMACKDOWN! VS. RAW 2006)'' | ||
|- | |- | ||
| WWE SmackDown | | WWE SmackDown vs. Raw 2007||?||{{playable}}||?|| | ||
|- | |- | ||
| WWE SmackDown! vs. Raw 2011 || ? || {{playable}} || ? || | | WWE SmackDown! vs. Raw 2011 || ? || {{playable}} || ? || Known in Japan as ''Exciting Pro Wrestling 12: SmackDown! vs. Raw 2011 (エキサイティングプロレス12 SMACKDOWN! VS. RAW 2011)'' | ||
|} | |} | ||
<span style="font-size:85%"><div align="right">'''[[##|#]]{{dot}}[[#A|A]]{{dot}}[[#B|B]]{{dot}}[[#C|C]]{{dot}}[[#D|D]]{{dot}}[[#E|E]]{{dot}}[[#F|F]]{{dot}}[[#G|G]]{{dot}}[[#H|H]]{{dot}}[[#I|I]]{{dot}}[[#J|J]]{{dot}}[[#K|K]]{{dot}}[[#L|L]]{{dot}}[[#M|M]]{{dot}}[[#N|N]]{{dot}}[[#O|O]]{{dot}}[[#P|P]]{{dot}}[[#Q|Q]]{{dot}}[[#R|R]]{{dot}}[[#S|S]]{{dot}}[[#T|T]]{{dot}}[[#U|U]]{{dot}}[[#V|V]]{{dot}}<span style="color:#FF0000">W</span>{{dot}}[[#X|X]]{{dot}}[[#Y|Y]]{{dot}}[[#Z|Z]]'''</div></span> | <span style="font-size:85%"><div align="right">'''[[##|#]]{{dot}}[[#A|A]]{{dot}}[[#B|B]]{{dot}}[[#C|C]]{{dot}}[[#D|D]]{{dot}}[[#E|E]]{{dot}}[[#F|F]]{{dot}}[[#G|G]]{{dot}}[[#H|H]]{{dot}}[[#I|I]]{{dot}}[[#J|J]]{{dot}}[[#K|K]]{{dot}}[[#L|L]]{{dot}}[[#M|M]]{{dot}}[[#N|N]]{{dot}}[[#O|O]]{{dot}}[[#P|P]]{{dot}}[[#Q|Q]]{{dot}}[[#R|R]]{{dot}}[[#S|S]]{{dot}}[[#T|T]]{{dot}}[[#U|U]]{{dot}}[[#V|V]]{{dot}}<span style="color:#FF0000">W</span>{{dot}}[[#X|X]]{{dot}}[[#Y|Y]]{{dot}}[[#Z|Z]]'''</div></span> | ||
Line 2,884: | Line 2,330: | ||
| XGRA: Extreme-G Racing Association || ? || {{majorissues}} || {{notavailable}} || Intro FMV cinematic has choppy audio and poorly interlaced video. Demo mode has strange graphical glitches. Some levels have skybox issues that block nearly the entire screen. | | XGRA: Extreme-G Racing Association || ? || {{majorissues}} || {{notavailable}} || Intro FMV cinematic has choppy audio and poorly interlaced video. Demo mode has strange graphical glitches. Some levels have skybox issues that block nearly the entire screen. | ||
|- | |- | ||
| X-Men Legends || | | X-Men Legends || ? || {{unplayable}} || ? || Doesn't boot past the PS2 startup screen. | ||
|- | |- | ||
| X-Men Legends II: Rise of Apocalypse || | | X-Men Legends II: Rise of Apocalypse || ? || {{unplayable}} || ? || Doesn't boot past the PS2 startup screen. | ||
|- | |- | ||
| X-Men Origins: Wolverine || {{majorissues}} || ? || ? || Graphical glitches, major frame drops, audio distortion | | X-Men Origins: Wolverine || {{majorissues}} || ? || ? || Graphical glitches, major frame drops, audio distortion | ||
|- | |- | ||
| X-Men: Next Dimension || ? || {{minorissues}} || ? || Boots using StarOcean3 | | X-Men: Next Dimension || ? || {{minorissues}} || ? || Boots using StarOcean3. However there's some graphical issues, needs patch. | ||
|- | |- | ||
| X-Men: The Official Game || | | X-Men: The Official Game || ? || {{playable}} || ? || | ||
|- | |- | ||
| X-Men 2: Wolverine's Revenge || {{playable}} || ? || ? || No known issues | | X-Men 2: Wolverine's Revenge || {{playable}} || ? || ? || No known issues | ||
|- | |- | ||
| X-treme Express || {{minorissues}} || {{notavailable}} || ? || Landscape will disappear on the sides of the screen sometimes, especially when going through tunnels.<br> Known in Japan as ''"Tetsu 1: Densha de Battle! World Grand Prix" (鉄1 〜電車でバトル!〜 WORLD GRAND PRIX)'' | | X-treme Express || {{minorissues}} || {{notavailable}} || ? || Landscape will disappear on the sides of the screen sometimes, especially when going through tunnels.<br> Known in Japan as ''"Tetsu 1: Densha de Battle! World Grand Prix" (鉄1 〜電車でバトル!〜 WORLD GRAND PRIX)'' | ||
|- | |- | ||
| Xenosaga Episode I: Der Wille zur Macht || ? || {{ | | Xenosaga Episode I: Der Wille zur Macht || ? || {{minorissues}} || ? || Works Great! Random shadow-cast lines streaming off characters (not too bad) | ||
|- | |- | ||
| Xenosaga Episode II: Jenseits von Gut und Böse || ? || {{ | | Xenosaga Episode II: Jenseits von Gut und Böse || ? || {{minorissues}} || ? || Minor issues with Shadows. | ||
|- | |- | ||
| Xenosaga Episode III: Also Sprach Zarathustra || ? || {{ | | Xenosaga Episode III: Also Sprach Zarathustra || ? || {{minorissues}} || ? || Minor issues with shadows. | ||
|- | |- | ||
| XII Stag || {{playable}} || ? || ? || | | XII Stag || {{playable}} || ? || ? || | ||
Line 2,916: | Line 2,360: | ||
! style="width:27%" | Name !! style="width:7%"| {{flagonly|EU}} PAL !! style="width:7%"| {{flagonly|US}} NTSC-U/C !! style="width:7%"| {{flagonly|JP}} NTSC-J !! style="width:52%"| Notes <small><div style="float:right;">[[PS2 Classics Emulator Compatibility List#top|Back to top]]</div></small> | ! style="width:27%" | Name !! style="width:7%"| {{flagonly|EU}} PAL !! style="width:7%"| {{flagonly|US}} NTSC-U/C !! style="width:7%"| {{flagonly|JP}} NTSC-J !! style="width:52%"| Notes <small><div style="float:right;">[[PS2 Classics Emulator Compatibility List#top|Back to top]]</div></small> | ||
|- | |- | ||
| Yakuza || {{playable}} || {{playable}} || | | Yakuza || {{playable}} || {{playable}} || ? || Seems to work fine, | ||
|- | |- | ||
| Yakuza 2 || ? || {{playable}} || ? || Game is DVD9. Seems to work fine. | | Yakuza 2 || ? || {{playable}} || ? || Game is DVD9. Seems to work fine. | ||
|- | |- | ||
| Yanya Caballista: City Skater || ? || {{unplayable}} || ? || Player is in no space but still able to move. Unplayable (Known in Japan as ''Yanya Caballista featuring Gawoo [ヤンヤ カバジスタ featuring Gawoo]'') | | Yanya Caballista: City Skater || ? || {{unplayable}} || ? || Player is in no space but still able to move. Unplayable (Known in Japan as ''Yanya Caballista featuring Gawoo [ヤンヤ カバジスタ featuring Gawoo]'') | ||
|- | |- | ||
| Ys VI: The Ark of Napishtim || ? || {{playable}} || ? || No issues of note. | | Ys VI: The Ark of Napishtim || ? || {{playable}} || ? || No issues of note. | ||
|- | |- | ||
| Yu-Gi-Oh!: Capsule Monster Coliseum || {{ | | Yu-Gi-Oh!: Capsule Monster Coliseum || {{unplayable}} || {{unplayable}} || ? || Game does not boot. | ||
|- | |- | ||
| Yu-Gi-Oh! | | Yu-Gi-Oh!: Duelist of The Roses || {{playable}}|| {{unplayable}} || ? || Game loads through first interaction to prepare main game. Thereafter, the game gets stuck in infinite loops of spiraling clouds when main map loads. | ||
|- | |- | ||
| Yu-Gi-Oh! GX: Tag Force Evolution || {{unplayable}} || ? || ? || PAL version gets stuck in permanent loading loop after selecting "New Game" on title screen. | | Yu-Gi-Oh! GX: Tag Force Evolution || {{unplayable}} || ? || ? || PAL version gets stuck in permanent loading loop after selecting "New Game" on title screen. | ||
|- | |- | ||
| Yu-Gi-Oh! GX: The Beginning of Destiny || {{ | | Yu-Gi-Oh! GX: The Beginning of Destiny || {{unplayable}} || ? || ? || PAL version gets stuck in permanent loading loop after selecting "New Game" on title screen. | ||
|} | |} | ||
<span style="font-size:85%"><div align="right">'''[[##|#]]{{dot}}[[#A|A]]{{dot}}[[#B|B]]{{dot}}[[#C|C]]{{dot}}[[#D|D]]{{dot}}[[#E|E]]{{dot}}[[#F|F]]{{dot}}[[#G|G]]{{dot}}[[#H|H]]{{dot}}[[#I|I]]{{dot}}[[#J|J]]{{dot}}[[#K|K]]{{dot}}[[#L|L]]{{dot}}[[#M|M]]{{dot}}[[#N|N]]{{dot}}[[#O|O]]{{dot}}[[#P|P]]{{dot}}[[#Q|Q]]{{dot}}[[#R|R]]{{dot}}[[#S|S]]{{dot}}[[#T|T]]{{dot}}[[#U|U]]{{dot}}[[#V|V]]{{dot}}[[#W|W]]{{dot}}[[#X|X]]{{dot}}<span style="color:#FF0000">Y</span>{{dot}}[[#Z|Z]]'''</div></span> | <span style="font-size:85%"><div align="right">'''[[##|#]]{{dot}}[[#A|A]]{{dot}}[[#B|B]]{{dot}}[[#C|C]]{{dot}}[[#D|D]]{{dot}}[[#E|E]]{{dot}}[[#F|F]]{{dot}}[[#G|G]]{{dot}}[[#H|H]]{{dot}}[[#I|I]]{{dot}}[[#J|J]]{{dot}}[[#K|K]]{{dot}}[[#L|L]]{{dot}}[[#M|M]]{{dot}}[[#N|N]]{{dot}}[[#O|O]]{{dot}}[[#P|P]]{{dot}}[[#Q|Q]]{{dot}}[[#R|R]]{{dot}}[[#S|S]]{{dot}}[[#T|T]]{{dot}}[[#U|U]]{{dot}}[[#V|V]]{{dot}}[[#W|W]]{{dot}}[[#X|X]]{{dot}}<span style="color:#FF0000">Y</span>{{dot}}[[#Z|Z]]'''</div></span> | ||
Line 2,943: | Line 2,382: | ||
! style="width:27%" | Name !! style="width:7%"| {{flagonly|EU}} PAL !! style="width:7%"| {{flagonly|US}} NTSC-U/C !! style="width:7%"| {{flagonly|JP}} NTSC-J !! style="width:52%"| Notes <small><div style="float:right;">[[PS2 Classics Emulator Compatibility List#top|Back to top]]</div></small> | ! style="width:27%" | Name !! style="width:7%"| {{flagonly|EU}} PAL !! style="width:7%"| {{flagonly|US}} NTSC-U/C !! style="width:7%"| {{flagonly|JP}} NTSC-J !! style="width:52%"| Notes <small><div style="float:right;">[[PS2 Classics Emulator Compatibility List#top|Back to top]]</div></small> | ||
|- | |- | ||
| Zatch Bell!: Mamodo Battles || ? || {{minorissues}} || ? || Repeated flickering, shadowing, and vanishing of character models during battle sequences. | |||
| Zatch Bell!: Mamodo Battles | |||
|- | |- | ||
| | | Zatch Bell: Mamodo Fury || ? || {{minorissues}} || ? || Heavy Slowdown in Menus, Title and Story screens but the game runs fine without framedrop. | ||
|- | |- | ||
| | | Zathura || ? || {{playable}} || ? || works Fine and perfect. | ||
|- | |- | ||
| | | Zombie Hunters 2 || {{majorissues}} || ? || ? || Wasn't sure whether to mark as Minor or Major. Game runs fine but has a ton of texture and polygon flickering on player character. | ||
|- | |- | ||
| | | Zone of the Enders || {{minorissues}} || ? || ? || Some menu sprites are cut off at the sides and suffer minor artifacting. | ||
|- | |- | ||
| Zone of the Enders: The 2nd Runner || {{playable}} || ? || {{playable}} || Runs great, looks great, PAL version had one EE crash during play but could not replicate it. Save often just in case. | |||
|} | |} | ||
<span style="font-size:85%"><div align="right">'''[[##|#]]{{dot}}[[#A|A]]{{dot}}[[#B|B]]{{dot}}[[#C|C]]{{dot}}[[#D|D]]{{dot}}[[#E|E]]{{dot}}[[#F|F]]{{dot}}[[#G|G]]{{dot}}[[#H|H]]{{dot}}[[#I|I]]{{dot}}[[#J|J]]{{dot}}[[#K|K]]{{dot}}[[#L|L]]{{dot}}[[#M|M]]{{dot}}[[#N|N]]{{dot}}[[#O|O]]{{dot}}[[#P|P]]{{dot}}[[#Q|Q]]{{dot}}[[#R|R]]{{dot}}[[#S|S]]{{dot}}[[#T|T]]{{dot}}[[#U|U]]{{dot}}[[#V|V]]{{dot}}[[#W|W]]{{dot}}[[#X|X]]{{dot}}[[#Y|Y]]{{dot}}<span style="color:#FF0000">Z</span>'''</div></span> | <span style="font-size:85%"><div align="right">'''[[##|#]]{{dot}}[[#A|A]]{{dot}}[[#B|B]]{{dot}}[[#C|C]]{{dot}}[[#D|D]]{{dot}}[[#E|E]]{{dot}}[[#F|F]]{{dot}}[[#G|G]]{{dot}}[[#H|H]]{{dot}}[[#I|I]]{{dot}}[[#J|J]]{{dot}}[[#K|K]]{{dot}}[[#L|L]]{{dot}}[[#M|M]]{{dot}}[[#N|N]]{{dot}}[[#O|O]]{{dot}}[[#P|P]]{{dot}}[[#Q|Q]]{{dot}}[[#R|R]]{{dot}}[[#S|S]]{{dot}}[[#T|T]]{{dot}}[[#U|U]]{{dot}}[[#V|V]]{{dot}}[[#W|W]]{{dot}}[[#X|X]]{{dot}}[[#Y|Y]]{{dot}}<span style="color:#FF0000">Z</span>'''</div></span> | ||
{{Reverse Engineering}}<noinclude> | {{Reverse Engineering}}<noinclude>[[Category:Main]]</noinclude> | ||
[[Category:Main]] | |||
</noinclude> |