Editing PS2 Classics Emulator Compatibility List

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| Burnout || {{playable}} || {{minorissues}} || ? || Aside from a small texture issue that affects the Start, Checkpoint, and Finish markers, the game runs absolutely flawlessly.
| Burnout || {{playable}} || {{minorissues}} || ? || Aside from a small texture issue that affects the Start, Checkpoint, and Finish markers, the game runs absolutely flawlessly.
|-
|-
| Burnout 2: Point of Impact || {{playable}} || {{playable}} || {{unplayable}} || Use [[Custom Configuration Files#Burnout 2: POI|Config]] to fix white parts. JAP version crashes with the GTA3 emulator after PS2 intro.
| Burnout 2: Point of Impact || {{playable}} || {{playable}} || ? || Use [[Custom Configuration Files#Burnout 2: POI|Config]] to fix white parts.
|-
|-
| Burnout 3: Takedown || {{minorissues}} || {{minorissues}} || {{minorissues}} || '''SLES-52584: Rogue emu used. Use [http://www.psx-place.com/attachments/sles-52584_config-rar.36695 Config] /SLES-52585: Rogue v1 and Jack v2 emu used.''' Stripes of colour on the left part of the screen. Annoying but playable'''. Need a similar config as SLES-52584'''. The game has some issues if Jak emulator if used only in the JAP version.
| Burnout 3: Takedown || {{minorissues}} || {{minorissues}} || ? || '''SLES-52584: Rogue emu used. Use [http://www.psx-place.com/attachments/sles-52584_config-rar.36695 Config] /SLES-52585: Rogue v1 and Jack v2 emu used.''' Stripes of colour on the left part of the screen. Annoying but playable'''. Need a similar config as SLES-52584'''
|-
|-
| Burnout Dominator || {{unplayable}} || {{unplayable}} || ? || US version freeze before race begins (Jak emu), EUR doesn't boot up within GTA3 emu.
| Burnout Dominator || ? || {{unplayable}} || ? || US version freeze before race begins (Jak emu)
|-
|-
| Burnout Revenge || {{minorissues}} || {{minorissues}} || {{unplayable}} || Game crashes at first but next time onwards runs perfectly in full speed. Little pink/blue line appears left side of the screen but it won't bother gameplay. Used Rogue Emu while compiling. (Tested by xamtra on FW 9.00). '''Update: Rogue emu used. Use [http://www.psx-place.com/attachments/sles-53507_config-rar.36715/ Config]''' JAP version crashes after loading with a Unhandled pagefault exception over GTA3 emulation.
| Burnout Revenge || {{minorissues}} || {{minorissues}} || ? || Game crashes at first but next time onwards runs perfectly in full speed. Little pink/blue line appears left side of the screen but it won't bother gameplay. Used Rogue Emu while compiling. (Tested by xamtra on FW 9.00). '''Update: Rogue emu used. Use [http://www.psx-place.com/attachments/sles-53507_config-rar.36715/ Config]'''
|}
|}
<span style="font-size:85%"><div align="right">'''[[##|#]]{{dot}}[[#A|A]]{{dot}}<span style="color:#FF0000">B</span>{{dot}}[[#C|C]]{{dot}}[[#D|D]]{{dot}}[[#E|E]]{{dot}}[[#F|F]]{{dot}}[[#G|G]]{{dot}}[[#H|H]]{{dot}}[[#I|I]]{{dot}}[[#J|J]]{{dot}}[[#K|K]]{{dot}}[[#L|L]]{{dot}}[[#M|M]]{{dot}}[[#N|N]]{{dot}}[[#O|O]]{{dot}}[[#P|P]]{{dot}}[[#Q|Q]]{{dot}}[[#R|R]]{{dot}}[[#S|S]]{{dot}}[[#T|T]]{{dot}}[[#U|U]]{{dot}}[[#V|V]]{{dot}}[[#W|W]]{{dot}}[[#X|X]]{{dot}}[[#Y|Y]]{{dot}}[[#Z|Z]]'''</div></span>
<span style="font-size:85%"><div align="right">'''[[##|#]]{{dot}}[[#A|A]]{{dot}}<span style="color:#FF0000">B</span>{{dot}}[[#C|C]]{{dot}}[[#D|D]]{{dot}}[[#E|E]]{{dot}}[[#F|F]]{{dot}}[[#G|G]]{{dot}}[[#H|H]]{{dot}}[[#I|I]]{{dot}}[[#J|J]]{{dot}}[[#K|K]]{{dot}}[[#L|L]]{{dot}}[[#M|M]]{{dot}}[[#N|N]]{{dot}}[[#O|O]]{{dot}}[[#P|P]]{{dot}}[[#Q|Q]]{{dot}}[[#R|R]]{{dot}}[[#S|S]]{{dot}}[[#T|T]]{{dot}}[[#U|U]]{{dot}}[[#V|V]]{{dot}}[[#W|W]]{{dot}}[[#X|X]]{{dot}}[[#Y|Y]]{{dot}}[[#Z|Z]]'''</div></span>
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{| border="1" cellpadding="1" class="wikitable center mw-datatable" style="font-size:85%; text-align:left"
{| border="1" cellpadding="1" class="wikitable center mw-datatable" style="font-size:85%; text-align:left"
! style="width:27%" | Name !! style="width:7%"| {{flagonly|EU}} PAL !! style="width:7%"| {{flagonly|US}} NTSC-U/C !! style="width:7%"| {{flagonly|JP}} NTSC-J !! style="width:52%"| Notes <small><div style="float:right;">[[PS2 Classics Emulator Compatibility List#top|Back to top]]</div></small>
! style="width:27%" | Name !! style="width:7%"| {{flagonly|EU}} PAL !! style="width:7%"| {{flagonly|US}} NTSC-U/C !! style="width:7%"| {{flagonly|JP}} NTSC-J !! style="width:52%"| Notes <small><div style="float:right;">[[PS2 Classics Emulator Compatibility List#top|Back to top]]</div></small>
|-
| Cabela's Dangerous Hunts || ? || {{playable}} || {{notavailable}} ||  Minor sps that can be fixed with VU1 clamping commands. Otherwise, works perfectly on Jakv2
|-
|-
| Cat in The Hat || ? || {{playable}} || ? ||  Freezes after PS2 Logo. Fix available for NTSC version, other version need porting.
| Cat in The Hat || ? || {{playable}} || ? ||  Freezes after PS2 Logo. Fix available for NTSC version, other version need porting.
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| The Chronicles of Narnia: The Lion, The Witch and The Wardrobe || ? || {{playable}} || ? || No known issues
| The Chronicles of Narnia: The Lion, The Witch and The Wardrobe || ? || {{playable}} || ? || No known issues
|-
|-
| Champions: Return to Arms || ? || {{majorissues}} || ? || Working with Rouge V1 but has major graphical glitches. Otherwise stable FPS
| Champions: Return to Arms || ? || {{majorissues}} || ? || Working with Rouge V1 but has mayjor graphical glitches. Otherwise stable FPS
|-
|-
| Chulip || ? || {{playable}} || ? || No issues whatsoever.  
| Chulip || ? || {{playable}} || ? || No issues whatsoever.  
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| Contra: Shattered Soldier || {{playable}} || ? || ? || No issues noticed. Works perfectly with Jakv2
| Contra: Shattered Soldier || {{playable}} || ? || ? || No issues noticed. Works perfectly with Jakv2
|-
|-
| Coraline || {{playable}} || {{playable}} || ? || Game freezes on first scene. Fixed by using AOFA emu.
| Coraline || {{playable}} || {{playable}} || ? || Game freezes on first scene. Fixed by using AOFA emu
|-
|-
| Corvette || {{playable}} || {{playable}} || ? || <span style="color:white; background:#FF1000>With Resident Evil - Code Veronica X emu, the logo and menu screens skips heavily and has crashes with EE exception.</span>
| Corvette || {{playable}} || {{playable}} || ? ||  
|-
|-
| Cowboy Bebop: Tsuioku no Serenade || ? || ? || {{playable}} || works with KOF98emu
| Cowboy Bebop: Tsuioku no Serenade || ? || ? || {{playable}} || works with KOF98emu
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| Crash of the Titans || {{playable}} || {{minorissues}} || ? || Hesitant to list this as minor issues as the game itself looks and runs fantastically, however the main menu screen stalls periodically for a few seconds. PAL version works perfectly.
| Crash of the Titans || {{playable}} || {{minorissues}} || ? || Hesitant to list this as minor issues as the game itself looks and runs fantastically, however the main menu screen stalls periodically for a few seconds. PAL version works perfectly.
|-
|-
| Crash Twinsanity || {{playable}} || {{playable}} || {{unplayable}} || PAL: Minor distance LOD fade visual glitches. Occasionally, parts of Crash's model become semi transparent. US: Sometimes the game will crash when loading but very rarely, Crash is semi-transparent, has a tiny bit of slow down when there is too many boxes or Wumpa Fruit on screen and minor LOD fade visual glitches. Within the Resident Evil - Code Veronica X emulator, the game runs but too many gfx issues whilst you can do get past ingame screens. Use this [[Custom Configuration Files#Crash Twinsanity|config]]
| Crash Twinsanity || {{playable}} || {{playable}} || ? || PAL: Minor distance LOD fade visual glitches. Occasionally, parts of Crash's model become semi transparent. US: Sometimes the game will crash when loading but very rarely, Crash is semi-transparent, has a tiny bit of slow down when there is too many boxes or Wumpa Fruit on screen and minor LOD fade visual glitches. Use this [[Custom Configuration Files#Crash Twinsanity|config]]
|-
|-
| Crash Tag Team Racing || {{minorissues}} || {{minorissues}} || ? || Game runs at incredibly slow framerate, use this [[Custom Configuration Files#Crash Tag Team Racing|config]]
| Crash Tag Team Racing || {{minorissues}} || {{minorissues}} || ? || Game runs at incredibly slow framerate, use this [[Custom Configuration Files#Crash Tag Team Racing|config]]
|-
|-
| Crazy Taxi || {{playable}} || {{playable}} || {{minorissues}} ||  
| Crazy Taxi || {{available}} || {{playable}} || {{available}} ||  
|-
|-
| Crime Life: Gang Wars || {{playable}} || ? || ? || Works perfectly with Jakv2 emu. Uprender 2x2 works.
| Crime Life: Gang Wars || {{playable}} || ? || ? || Works perfectly with Jakv2 emu. Uprender 2x2 works.
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| Def Jam - Fight for NY || {{playable}} || {{playable}} || ? || Seems fine, no issues of note. SLES_52507 same as NTSC no issues
| Def Jam - Fight for NY || {{playable}} || {{playable}} || ? || Seems fine, no issues of note. SLES_52507 same as NTSC no issues
|-
|-
| Def Jam - Vendetta || {{playable}} || {{playable}} || {{majorissues}} || Some graphical issues with stages and character models fixed by adding --vu-xgkick-delay=0 as a config. NTSC-J will froze sometimes and has some issues before you can save a game within the GTA3 emulation.
| Def Jam - Vendetta || {{playable}} || {{playable}} || ? || Some graphical issues with stages and character models fixed by adding --vu-xgkick-delay=0 as a config
|-
|-
| Delta Force Black Hawk Down || ? || {{majorissues}} || ? || Low fps in menu and game, visual glitches in game
| Delta Force Black Hawk Down || ? || {{majorissues}} || ? || Low fps in menu and game, visual glitches in game
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| DreamWorks Kung Fu Panda || ? || {{minorissues}} || ? ||Some graphical glitches.
| DreamWorks Kung Fu Panda || ? || {{minorissues}} || ? ||Some graphical glitches.
|-
|-
| DreamWorks Madagascar || {{minorissues}} || ? || {{majorissues}} ||Some graphical glitches. Try this untested [[Custom Configuration Files#DreamWorks Madagascar|config]]. The game has many issues whilst loading game within the GTA3 Emulation.
| DreamWorks Madagascar || {{minorissues}} || ? || ? ||Some graphical glitches. Try this untested [[Custom Configuration Files#DreamWorks Madagascar|config]].
|-
|-
| DreamWorks Madagascar: Escape 2 Africa (Madagascar: Escape 2 Africa) || {{minorissues}} || ? || ? || Some graphical glitches.
| DreamWorks Madagascar: Escape 2 Africa (Madagascar: Escape 2 Africa) || {{minorissues}} || ? || ? || Some graphical glitches.
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| Driver - Parallel Lines (AKA. Driver 4 - Parallel Lines in Japan by UbiSoft) || {{majorissues}} || {{majorissues}} || {{unplayable}} || Same as Driver 3 with Jak emulator, however no graphical glitches observed as such. <span style="color:white; background:#FF1000;>Rogue emulator throws unhandled pagefault error and Japanese version crashes on Jak and Rogue emulator as well.</span>
| Driver - Parallel Lines (AKA. Driver 4 - Parallel Lines in Japan by UbiSoft) || {{majorissues}} || {{majorissues}} || {{unplayable}} || Same as Driver 3 with Jak emulator, however no graphical glitches observed as such. <span style="color:white; background:#FF1000;>Rogue emulator throws unhandled pagefault error and Japanese version crashes on Jak and Rogue emulator as well.</span>
|-
|-
| Driv3r (Driver 3) || {{majorissues}} || {{majorissues}} || {{unplayable}} || Game menu runs fine; Major lag/frame drops once in actual gameplay and whitewashed coloring. <span style="color:black; background:#FFAA00>This game does not seem to reset after you complete the final Mission.</span> <span style="color:white; background:#FF1000>NTSC-J version still loads perfect but Atari logo, and loading screen skips very heavily, and has glitches than US and PAL versions. GTA 3 v1 Emulator stops to the Atari logo due to few beggining. The game still gets past the Loading screen and then crashes within an Unhandled pagefault exception in every emulator bases are RECVX, Bully and GTASA.</span>
| Driv3r (Driver 3) || {{majorissues}} || {{majorissues}} || {{unplayable}} || Game menu runs fine; Major lag/frame drops once in actual gameplay and whitewashed coloring. <span style="color:black; background:#FFAA00>This game does not seem to reset after you complete the final Mission.</span> <span style="color:white; background:#FF1000>NTSC-J version still loads perfect but Atari logo, and loading screen skips very heavily, and has glitches than US and PAL versions. GTA 3 v1 Emulator stops to the Atari logo due to few beggining.</span>
|-
|-
| Dual Hearts || ? || {{playable}} || ? || Works perfectly with emu GTA 3 v1
| Dual Hearts || ? || {{playable}} || ? || Works perfectly with emu GTA 3 v1
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| Gradius 3 & 4 || ? || {{playable}} || ? || Works fine.
| Gradius 3 & 4 || ? || {{playable}} || ? || Works fine.
|-
|-
| Gradius V || ? || {{playable}} || {{playable}} || Requires vu1=jit-sync . KOF98 and GTASA emus doesn't even get past Konami screen and then crashes in the JAP version.
| Gradius V || ? || {{playable}} || {{playable}} || Requires vu1=jit-sync .
|-
|-
| Gran Turismo Concept (2002 Tokyo-Geneva) || {{minorissues}} || {{notavailable}} || {{available}} || Minor graphical issues. works well overall.
| Gran Turismo Concept (2002 Tokyo-Geneva) || {{minorissues}} || {{notavailable}} || {{available}} || Minor graphical issues. works well overall.
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| Kaan: Barbarian's Blade || {{playable}} || {{notavailable}} || {{notavailable}} || No known issues.
| Kaan: Barbarian's Blade || {{playable}} || {{notavailable}} || {{notavailable}} || No known issues.
|-
|-
| Kaena || ? || ? || {{playable}} || in CVX, KOF98, KOF2000 and GTASA emus, didn't make it if you can see anythings because the game has some issues before the Logo FMV shows up.
| Kaena || ? || ? || ? ||  
|-
|-
| Kamen Rider Blade || {{notavailable}} || {{notavailable}} || {{minorissues}} || Minor issues in animations (invisible models, missing body parts, missing animations).
| Kamen Rider Blade || {{notavailable}} || {{notavailable}} || {{minorissues}} || Minor issues in animations (invisible models, missing body parts, missing animations).
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| Rampage: Total Destruction || {{playable}} || ? || ? || EU version works fine. Emu used Jak v2.
| Rampage: Total Destruction || {{playable}} || ? || ? || EU version works fine. Emu used Jak v2.
|-
|-
| Ratchet & Clank || {{majorissues}} || {{majorissues}} || {{unplayable}} || Frozen on the copyright info just before the main menu. PAL version works with huge slowdown. A patch for the NTSC version is available, albeit with slowdowns and physics issues.
| Ratchet & Clank || {{majorissues}} || {{unplayable}} || {{unplayable}} || Frozen on the copyright info just before the main menu. PAL version works with huge slowdown.
|-
|-
| Ratchet & Clank: Going Commando (Ratchet & Clank 2: [Locked and Loaded]) || {{unplayable}} || {{majorissues}} || {{unplayable}} || Game starts, creates save data, then after the first cut scene, goes black. SCKA-20011 does not work & freezes on the level loader (ship sequence). A patch for the NTSC version is available, albeit with slowdowns and physics issues.
| Ratchet & Clank: Going Commando (Ratchet & Clank 2: [Locked and Loaded]) || {{unplayable}} || {{unplayable}} || {{unplayable}} || Game starts, creates save data, then after the first cut scene, goes black. SCKA-20011 does not work & freezes on the level loader (ship sequence).
|-
|-
| Ratchet & Clank: Up Your Arsenal (Ratchet & Clank 3) || {{unplayable}} || {{majorissues}} || {{unplayable}} || Black screen after First fmv. A patch for the NTSC version is available, albeit with slowdowns and physics issues.
| Ratchet & Clank: Up Your Arsenal (Ratchet & Clank 3) || {{unplayable}} || {{unplayable}} || {{unplayable}} || Black screen after First fmv.
|-
|-
| Ratchet: Gladiator (Ratchet: Deadlocked) [Ratchet & Clank 4] || {{unplayable}} || {{majorissues}} || {{unplayable}} || Black screen when going in-game. A patch for the NTSC version is available, albeit with slowdowns and physics issues. Known in Japan as ''Ratchet & Clank 4th: GiriGiri Ginga no Giga Battle''
| Ratchet: Gladiator (Ratchet: Deadlocked) [Ratchet & Clank 4] || {{unplayable}} || {{unplayable}} || {{unplayable}} || Black screen when going in-game. Known in Japan as ''Ratchet & Clank 4th: GiriGiri Ginga no Giga Battle''
|-
|-
| Ratchet & Clank: Size Matters (Ratchet & Clank 5) || {{unplayable}} || {{playable}} || {{playable}} || SCKA-20120 (Korean version) works with no issues using Jak v2 emulator.
| Ratchet & Clank: Size Matters (Ratchet & Clank 5) || {{unplayable}} || {{playable}} || {{playable}} || SCKA-20120 (Korean version) works with no issues using Jak v2 emulator.
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| Rayman M  (Rayman Arena NTSC)|| {{playable}} || {{playable}} || {{notavailable}} || Freezes at character selection screen, once the character animations start the game will freeze due. [https://www.psdevwiki.com/ps4/Talk:PS2_Classics_Emulator_Compatibility_List#Rayman_M_.28Arena.29 Fix for the freeze]
| Rayman M  (Rayman Arena NTSC)|| {{playable}} || {{playable}} || {{notavailable}} || Freezes at character selection screen, once the character animations start the game will freeze due. [https://www.psdevwiki.com/ps4/Talk:PS2_Classics_Emulator_Compatibility_List#Rayman_M_.28Arena.29 Fix for the freeze]
|-
|-
| Rayman 2: Revolution || {{playable}} || ? || {{unplayable}} || The JAP version will froze sometimes and has some gfx errors in RECVX, GTASA, GTA3 and Bully emulations.
| Rayman 2: Revolution || {{playable}} || ? || ? ||  
|-
|-
| Rayman 3: Hoodlum Havoc || {{playable}} || {{playable}} || ? || The game is now playable from start to finish using kof2000 and The  [[Talk:PS2_Classics_Emulator_Compatibility_List#Rayman_3_Hoodlum_havoc| config]].
| Rayman 3: Hoodlum Havoc || {{playable}} || {{playable}} || ? || The game is now playable from start to finish using kof2000 and The  [[Talk:PS2_Classics_Emulator_Compatibility_List#Rayman_3_Hoodlum_havoc| config]].
|-
|-
| Rayman Raving Rabbids || {{playable}} || {{playable}} || ? || USA version runs fine. <span style="color:white; background:#FF1000>GTA3 v1 emulator runs very slow, RECVX emulation froze somewhere before the logo screens shows up sometimes.</span>
| Rayman Raving Rabbids || {{playable}} || {{playable}} || ? || USA version runs fine. <span style="color:white; background:#FF1000>GTA3 v1 emulator runs very slow.</span>
|-  
|-  
| RC Revenge Pro || ? || {{playable}} || ? || No issues noticed, plays great with Jak emu.
| RC Revenge Pro || ? || {{playable}} || ? || No issues noticed, plays great with Jak emu.
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| Sims 2: Pets, The || {{minorissues}} || ? || {{notavailable}} || Disappearing menus and graphical glitches on the sims. UPDATE FIX (does not address white lines on grass): https://www.psx-place.com/threads/research-ps2-emulator-configuration-on-ps4.16131/page-163#post-335036
| Sims 2: Pets, The || {{minorissues}} || ? || {{notavailable}} || Disappearing menus and graphical glitches on the sims. UPDATE FIX (does not address white lines on grass): https://www.psx-place.com/threads/research-ps2-emulator-configuration-on-ps4.16131/page-163#post-335036
|-
|-
| Sims: Bustin' Out, The || ? || {{minorissues}} || {{unplayable}} || Freeze on first logo; bypass this by toggling on the "Skip MPEG hack" setting under Game Fixes. Note this will unfortunately disable video cutscenes. JAP version causes the game to be crashing with a Unhandled pagefault on both GTA3 and KOF98 emulators.
| Sims: Bustin' Out, The || ? || {{minorissues}} || {{notavailable}} || Freeze on first logo; bypass this by toggling on the "Skip MPEG hack" setting under Game Fixes. Note this will unfortunately disable video cutscenes.
|-
|-
| Simple 2000 Series Vol. 105 - The Maid-fuku to Kikanjuu || ? || ? || {{minorissues}} || The game works almost perfectly, but the sniper rifle scope doesn't work properly in stage 3. Getting an S rank there on PS4 is near impossible, and that's required to get all the weapons, thus all the costumes. On PCSX2 easy-peasy.
| Simple 2000 Series Vol. 105 - The Maid-fuku to Kikanjuu || ? || ? || {{minorissues}} || The game works almost perfectly, but the sniper rifle scope doesn't work properly in stage 3. Getting an S rank there on PS4 is near impossible, and that's required to get all the weapons, thus all the costumes. On PCSX2 easy-peasy.
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| Spy vs. Spy || {{playable}} || ? || ? ||
| Spy vs. Spy || {{playable}} || ? || ? ||
|-
|-
| SSX || {{minorissues}} || {{minorissues}} || {{unplayable}} || Config ('''www.psx-place.com/threads/research-ps2-emulator-configuration-on-ps4.16131/page-61#post-280376''') allows SSX to run flawlessly on the JakX v2 emu. There are still disappearing character visual bug present at Elysium Alps stage, maybe in some other stages as well. JAP version has too many gfx issues and crashes with a EE exception in KOF98 emulation.
| SSX || {{minorissues}} || {{minorissues}} || ? || Config ('''www.psx-place.com/threads/research-ps2-emulator-configuration-on-ps4.16131/page-61#post-280376''') allows SSX to run flawlessly on the JakX v2 emu. There are still disappearing character visual bug present at Elysium Alps stage, maybe in some other stages as well.
|-
|-
| SSX 3 || {{unplayable}} || {{unplayable}} || ? || blackscreen after menu loadingscreen. For US: Blackscreen and annoying noise after trying to load the maps/peaks.
| SSX 3 || {{unplayable}} || {{unplayable}} || ? || blackscreen after menu loadingscreen. For US: Blackscreen and annoying noise after trying to load the maps/peaks.
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| Stunt GP || ? || {{minorissues}} || ? || has same diagonal lines as seen on THPS3. Albeit on lesser scale that game is still playable.  
| Stunt GP || ? || {{minorissues}} || ? || has same diagonal lines as seen on THPS3. Albeit on lesser scale that game is still playable.  
|-
|-
| Stuntman || {{majorissues}} || {{majorissues}} || {{unplayable}} || NTSC version works using KOF98/JAK/ROGUE emulators. This game hangs a bit in the main menu. Also it working fine with GTA3 emulator, as well with Europe. <span style="color:white; background:#FF1000>JAP version doesn't boot past PS2 logo and crashes with a EE exception in RECVX as well as the most JAP versions.</span>
| Stuntman || {{majorissues}} || {{majorissues}} || {{unplayable}} || NTSC version works using KOF98/JAK/ROGUE emulators. This game hangs a bit in the main menu. Also it working fine with GTA3 emulator, as well with Europe. <span style="color:white; background:#FF1000>JAP version doesn't boot past PS2 logo.</span>
|-
|-
| Stuntman 2: Ignition || {{playable}} || {{playable}} || ? || Doesn't work, just crashes. Jakv1 emulator shows a black screen, through you can hear the sound. '''UPDATE: https://www.psx-place.com/threads/research-ps2-emulator-configuration-on-ps4.16131/page-211#post-361334 now is playable.'''
| Stuntman 2: Ignition || {{playable}} || {{playable}} || ? || Doesn't work, just crashes. Jakv1 emulator shows a black screen, through you can hear the sound. '''UPDATE: https://www.psx-place.com/threads/research-ps2-emulator-configuration-on-ps4.16131/page-211#post-361334 now is playable.'''
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| Super Monkey Ball DELUXE || {{unplayable}} || {{playable}} || ? || White/gray screen instead of whats intended. However, the game runs at 30 FPS still (the FPS was capped to this) and everything else works. I somehow got into story mode and beat a level. on slus-20918 played on pcsx2 emulator and had no problems.
| Super Monkey Ball DELUXE || {{unplayable}} || {{playable}} || ? || White/gray screen instead of whats intended. However, the game runs at 30 FPS still (the FPS was capped to this) and everything else works. I somehow got into story mode and beat a level. on slus-20918 played on pcsx2 emulator and had no problems.
|-
|-
| Super Robot Wars Z || {{notavailable}} || {{notavailable}} || {{Playable}} || No issues detected.
| Super Robot Wars Z || {{notavailable}} || {{notavailable}} || {{Playable}} || No issues detected.  
|-
| Super Robot Wars OG || {{notavailable}} || {{notavailable}} || {{Playable}} || No issues detected. The game blackscreens and crashes with a EE error on R.E. - Code Veronica X Emulation.
|-
|-
| Surf's up || ? || ? || {{notavailable}} ||
| Surf's up || ? || ? || {{notavailable}} ||
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| Tales of the Abyss || {{notavailable}} || {{playable}} || {{available}} || Use custom config to fix some texture glitching/disappearing. A strange transparent line from upper left to bottom right can be fixed by removing uprender/upscaler. Check [[Talk:PS2 Classics Emulator Compatibility List#Tales of The Abyss|Emulator Configuration]] for additional details. Widescreen hack and Undub work okay.
| Tales of the Abyss || {{notavailable}} || {{playable}} || {{available}} || Use custom config to fix some texture glitching/disappearing. A strange transparent line from upper left to bottom right can be fixed by removing uprender/upscaler. Check [[Talk:PS2 Classics Emulator Compatibility List#Tales of The Abyss|Emulator Configuration]] for additional details. Widescreen hack and Undub work okay.
|-
|-
| Taz Wanted || {{majorissues}} || {{unplayable}} || {{notavailable}} || Black screen after first level loading screen. PAL Version has wrong textures but works. With jakv2 emu, the screen goes black after the Infogrames logo. from the R.E.C.V.X. emulation, the game freezes with a EE exception after PS2 bios intro.
| Taz Wanted || {{majorissues}} || {{unplayable}} || {{notavailable}} || Black screen after first level loading screen. PAL Version has wrong textures but works. With jakv2 emu, the screen goes black after the Infogrames logo.
|-
|-
| Teenage Mutant Ninja Turtles (2003) || {{available}} || {{playable}} || {{notavailable}} ||  
| Teenage Mutant Ninja Turtles (2003) || {{available}} || {{playable}} || {{notavailable}} ||  
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| Test Drive Unlimited || ? || {{unplayable}} || ? || Super laggy outside of the main menu, choppy sound and video.
| Test Drive Unlimited || ? || {{unplayable}} || ? || Super laggy outside of the main menu, choppy sound and video.
|-
|-
| Tetris Worlds || {{playable}} || {{playable}} || {{majorissues}} || NTSC-U and PAL versions are working fine. NTSC-J version has been glitched skyboxs and other things. The game will froze every 5 seconds before the THQ logo shows up in the RECVX emulation.
| Tetris Worlds || {{playable}} || {{playable}} || {{majorissues}} || NTSC-U and PAL versions are working fine. NTSC-J version has been glitched skyboxs and other things.
|-
|-
| SuperLite 2000 Vol. 13: Tetris: Kiwame Michi || {{notavailable}} || {{notavailable}} || {{unplayable}} || Gives an unhandled pagefault error message after PS2 BIOS logo.
| SuperLite 2000 Vol. 13: Tetris: Kiwame Michi || {{notavailable}} || {{notavailable}} || {{unplayable}} || Gives an unhandled pagefault error message after PS2 BIOS logo.
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| Tony Hawk's Pro Skater 3 || {{Playable}} || {{Playable}} || {{Playable}} || Frame rate is rock solid to fix graphic issues use result clamping commands to all options. <br>Check [[Talk:PS2 Classics Emulator Compatibility List#Tony Hawk Pro Skater 3|Emulator Configuration]] for additional details.
| Tony Hawk's Pro Skater 3 || {{Playable}} || {{Playable}} || {{Playable}} || Frame rate is rock solid to fix graphic issues use result clamping commands to all options. <br>Check [[Talk:PS2 Classics Emulator Compatibility List#Tony Hawk Pro Skater 3|Emulator Configuration]] for additional details.
|-
|-
| Tony Hawk's Pro Skater 4 || {{Playable}} || {{Playable}} || {{Unplayable}} || Frame rate is rock solid to fix graphic issues use result clamping commands to all options. <br>Check [[Talk:PS2 Classics Emulator Compatibility List#Tony Hawk Pro Skater 4|Emulator Configuration]] for additional details. JAP is totally broken (black screen after boot) and has crashes with EE exception in GTASA emulation.
| Tony Hawk's Pro Skater 4 || {{Playable}} || {{Playable}} || {{Unplayable}} || Frame rate is rock solid to fix graphic issues use result clamping commands to all options. <br>Check [[Talk:PS2 Classics Emulator Compatibility List#Tony Hawk Pro Skater 4|Emulator Configuration]] for additional details. JAP is totally broken (black screen after boot).
|-
|-
| Tony Hawk's Underground || {{playable}} || {{playable}} || ? || Freezes on first loading screen. Use Redfaction v1 EMU  
| Tony Hawk's Underground || {{playable}} || {{playable}} || ? || Freezes on first loading screen. Use Redfaction v1 EMU  
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! style="width:27%" | Name !! style="width:7%"| {{flagonly|EU}} PAL !! style="width:7%"| {{flagonly|US}} NTSC-U/C !! style="width:7%"| {{flagonly|JP}} NTSC-J !! style="width:52%"| Notes <small><div style="float:right;">[[PS2 Classics Emulator Compatibility List#top|Back to top]]</div></small>
! style="width:27%" | Name !! style="width:7%"| {{flagonly|EU}} PAL !! style="width:7%"| {{flagonly|US}} NTSC-U/C !! style="width:7%"| {{flagonly|JP}} NTSC-J !! style="width:52%"| Notes <small><div style="float:right;">[[PS2 Classics Emulator Compatibility List#top|Back to top]]</div></small>
|-
|-
| V-Rally III (V-Rally 3) || {{playable}} || {{playable}} || {{playable}} || Working on PS4 Pro FW 5.05. <span style="color:white; background:#FF1000>RECVX and GTA3 emus crashes somewhere and has some issues rather than US/EU versions in the JAP version.</span>
| V-Rally III (V-Rally 3) || {{playable}} || {{playable}} || {{playable}} || Working on PS4 Pro FW 5.05.  
|-
|-
| Valkyrie Profile 2 - Silmeria || {{majorissues}} || {{majorissues}} || {{minorissues}} || Loads with TriAce hack, though it suffers purple screen "filter" in Forest area, but with substantial performance issues. Screen jitter on modern HD TVs. PAL version has no Progressive Scan mode, unlike NTSC. Unplayable with modern Jak emu due to geometry failing.
| Valkyrie Profile 2 - Silmeria || {{majorissues}} || {{majorissues}} || {{minorissues}} || Loads with TriAce hack, though it suffers purple screen "filter" in Forest area, but with substantial performance issues. Screen jitter on modern HD TVs. PAL version has no Progressive Scan mode, unlike NTSC. Unplayable with modern Jak emu due to geometry failing.
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| Woody Woodpecker: Escape from Buzz Buzzard Park || ? || {{playable}} || ? || Perfect emulation. <span style="color:white; background:#FFAA00>With Jakv2 emu, the game does not reset during gameplay.</span>
| Woody Woodpecker: Escape from Buzz Buzzard Park || ? || {{playable}} || ? || Perfect emulation. <span style="color:white; background:#FFAA00>With Jakv2 emu, the game does not reset during gameplay.</span>
|-
|-
| World Championship Poker || ? || {{playable}} || {{notavailable}} ||  
| World Championship Poker || ? || {{playable}} || ? ||  
|-
|-
| World Heroes Anthology || ? || {{minorissues}} || ? ||
| World Heroes Anthology || ? || {{minorissues}} || ? ||
|-
|-
| World Rally Championship || {{available}} || {{available}} || {{available}} ||  
| World Rally Championship || {{available}} || {{available}} || {{available}} ||  
|-
| World Series of Poker: Tournament of Champions || ? || {{unplayable}} || {{notavailable}} || NTSC version crashes on RECVX. Might be fixable with a config.
|-
|-
| Worms: Armageddon || {{playable}} || {{available}} || ? ||  
| Worms: Armageddon || {{playable}} || {{available}} || ? ||  
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! style="width:27%" | Name !! style="width:7%"| {{flagonly|EU}} PAL !! style="width:7%"| {{flagonly|US}} NTSC-U/C !! style="width:7%"| {{flagonly|JP}} NTSC-J !! style="width:52%"| Notes <small><div style="float:right;">[[PS2 Classics Emulator Compatibility List#top|Back to top]]</div></small>
! style="width:27%" | Name !! style="width:7%"| {{flagonly|EU}} PAL !! style="width:7%"| {{flagonly|US}} NTSC-U/C !! style="width:7%"| {{flagonly|JP}} NTSC-J !! style="width:52%"| Notes <small><div style="float:right;">[[PS2 Classics Emulator Compatibility List#top|Back to top]]</div></small>
|-
|-
| Zapper: One Wicked Cricket || {{unplayable}} || {{available}} || {{notavailable}} || The game will froze over a blackscreen on KOF98 emulation.
| Zapper: One Wicked Cricket || {{available}} || {{available}} || {{notavailable}} ||
|-
|-
| Zatch Bell!: Mamodo Battles || ? || {{playable}} || ? || Works perfectly with Jakv2. Went through the entire story mode and unlocked all characters
| Zatch Bell!: Mamodo Battles || ? || {{playable}} || ? || Works perfectly with Jakv2. Went through the entire story mode and unlocked all characters
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