Editing PS2 Classics Configuration Files (Unofficial)
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Latest revision | Your text | ||
Line 2,344: | Line 2,344: | ||
====Okami==== | ====Okami==== | ||
'''''CLI''''' | '''''CLI''''' | ||
<br>All versions | <br>All versions | ||
<pre> | <pre> | ||
--gs-use-mipmap=1 | |||
--gs-force-bilinear=1 | --gs-force-bilinear=1 | ||
--gs-kernel-cl-up=" | --gs-kernel-cl="mipmap" | ||
--gs-kernel-cl-up="mipmap2x2" | |||
--vu0-no-clamping=0 | |||
--vu1-no-clamping=0 | |||
--cop2-no-clamping=0 | |||
#Fixes for slowdowns | #Fixes for slowdowns | ||
--vu1-const-prop=1 | |||
--vu1-di-bits=0 | --vu1-di-bits=0 | ||
--vu1- | --ee-cycle-scalar=1.2 | ||
--vu1-injection=1 | |||
#RECVX EMU Fixes Crash Near Orochi boss fight</pre> | #RECVX EMU Fixes Crash Near Orochi boss fight</pre> | ||
'''''LUA file''''' | |||
<br>All Versions | |||
<pre> | |||
apiRequest(0.4) | |||
local emuObj = getEmuObject() | |||
emuObj.SetGsTitleFix( "forceSimpleFetch", "reserved", { texMode=1 } )</pre> | |||
====Oni==== | ====Oni==== |