Editing PS2 Classics Configuration Files (Unofficial)
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Latest revision | Your text | ||
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=Custom Configuration Files= | |||
====18 Wheeler - American Pro Trucker==== | ====18 Wheeler - American Pro Trucker==== | ||
<br>NTSC | <br>NTSC | ||
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emuObj.AddVsyncHook(patcher) | emuObj.AddVsyncHook(patcher) | ||
</pre> | </pre> | ||
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#Fixes slowdowns in The game | #Fixes slowdowns in The game | ||
--vu1-di-bits=0 | --vu1-di-bits=0 | ||
--vu1-mpg-cycles= | --vu1-const-prop=1 | ||
--vu1-mpg-cycles=700 | |||
--ee-cycle-scalar=1.2 | |||
#Fixes black screen caused by MTVU | #Fixes black screen caused by MTVU | ||
--vu1=jit-sync | --vu1=jit-sync | ||
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--gs-kernel-cl-up="up2x2simple" | --gs-kernel-cl-up="up2x2simple" | ||
#Fix for Performance | #Fix for Performance | ||
--vu1-mpg-cycles= | --vu1-mpg-cycles=200 | ||
--vu1-di-bits=0 | --vu1-di-bits=0 | ||
--ee-cycle-scalar=1.2 | |||
</pre> | </pre> | ||
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<pre> | <pre> | ||
#Fix upscaling artifacts (flames and lights) | #Fix upscaling artifacts (flames and lights) | ||
--gs- | --gs-kernel-cl-up="up2x2simple" | ||
--gs- | #Use Mipmap for sharper terrain textures | ||
--gs-use-mipmap=1 | |||
#Fix faintly flickering floor shadow textures | |||
--gs-use-clut-merge=1 | |||
#Use EE clamping | #Use EE clamping | ||
--fpu-no-clamping=0 | --fpu-no-clamping=0 | ||
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#Speedhacks | #Speedhacks | ||
--vu1-di-bits=0 | --vu1-di-bits=0 | ||
--vu1-mpg-cycles= | --vu1-mpg-cycles=300 | ||
</pre> | </pre> | ||
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--ee-cycle-scalar=1.3 | --ee-cycle-scalar=1.3 | ||
</pre> | </pre> | ||
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====Okami==== | ====Okami==== | ||
'''''CLI''''' | '''''CLI''''' | ||
<br>All versions | <br>All versions | ||
<pre> | <pre> | ||
--gs-use-mipmap=1 | |||
--gs-force-bilinear=1 | --gs-force-bilinear=1 | ||
--gs-kernel-cl-up=" | --gs-kernel-cl="mipmap" | ||
--gs-kernel-cl-up="mipmap2x2" | |||
--vu0-no-clamping=0 | |||
--vu1-no-clamping=0 | |||
--cop2-no-clamping=0 | |||
#Fixes for slowdowns | #Fixes for slowdowns | ||
--vu1-const-prop=1 | |||
--vu1-di-bits=0 | --vu1-di-bits=0 | ||
--vu1- | --ee-cycle-scalar=1.2 | ||
--vu1-injection=1 | |||
#RECVX EMU Fixes Crash Near Orochi boss fight</pre> | #RECVX EMU Fixes Crash Near Orochi boss fight</pre> | ||
'''''LUA file''''' | |||
<br>All Versions | |||
<pre> | |||
apiRequest(0.4) | |||
local emuObj = getEmuObject() | |||
emuObj.SetGsTitleFix( "forceSimpleFetch", "reserved", { texMode=1 } )</pre> | |||
====Oni==== | ====Oni==== | ||
Line 3,291: | Line 3,294: | ||
emuObj.AddVsyncHook(WS) | emuObj.AddVsyncHook(WS) | ||
</pre> | </pre> | ||
Line 3,314: | Line 3,304: | ||
--cop2-no-clamping=0 | --cop2-no-clamping=0 | ||
</pre> | </pre> | ||
====Spider-Man 3 ==== | ====Spider-Man 3 ==== | ||
ALL | ALL | ||
Line 3,366: | Line 3,355: | ||
#Use JakX v2 emu</pre> | #Use JakX v2 emu</pre> | ||
====Star Wars - Episode 3 - Die Rache der Sith==== | ====Star Wars - Episode 3 - Die Rache der Sith==== | ||
Line 4,248: | Line 4,188: | ||
#Fix for random crashes during fights | #Fix for random crashes during fights | ||
--ee-ignore-segfault=readwrite | --ee-ignore-segfault=readwrite | ||
</pre> | </pre> | ||
==== Yu-Gi-Oh! Capsule Monsters Colosseum==== | ==== Yu-Gi-Oh! Capsule Monsters Colosseum==== | ||
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<br>CLI | <br>CLI | ||
<pre> | <pre> | ||
#Fix for freeze. | #Fix for freeze. RECVX emu is required. | ||
--vu1=jit-sync | --vu1=jit-sync | ||
</pre> | </pre> | ||