Editing PS1 Emulation

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*** So when loading the same Save File on next day, it will already ask in the beginning for the next Disc.
*** So when loading the same Save File on next day, it will already ask in the beginning for the next Disc.
**** If the next Disc is already inserted, then it will load the Game immediately.
**** If the next Disc is already inserted, then it will load the Game immediately.
**** If not then it will ask again for switching Discs (same when inserting a wrong Disc like "Disc 3" for instance but "Disc 2" is needed).
**** If not then it will ask again for switching Discs (same when inserting a wrong Disc like "Disc 3" for instance but "Disc 2" is needed for instance).


=== So how to do this on a PS4? ===
=== So how to do this on a PS4? ===
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* You create a FPKG containing '''Disc 1''' of Final Fantasy VII '''only''' (Example [[Content ID]] = CUSAFF7'''D1''').
* You create a FPKG containing '''Disc 1''' of Final Fantasy VII '''only''' (Example [[Content ID]] = CUSAFF7'''D1''').
* You play the Game normally until it asks you to save the Game before it will ask you to change the Disc.
* You play the Game normally until it asks you to save the Game before it will ask you to change the Disc.
* Save the Game and close the Application.
* Save the Game and close the Application
* On your PS4 [[Harddrive]], there should be ''theoretically'' the Save File somewhere (within the Game Files from the Game itself ???).
* On your PS4 [[Harddrive]], there should be ''theoretically'' the Save File somewhere (within the Game Files from the Game itself ???).
* Dump the Save File and edit the "Parameters" (PARAM.SFO ???) so ''CUSAFF7'''D1''''' gets into ''CUSAFF7'''D2'''''.
* Dump the Save File and edit the "Parameters" (PARAM.SFO ???) so ''CUSAFF7'''D1''''' gets into ''CUSAFF7'''D2'''''.
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