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'''PFS''' ( | '''PFS''' (Playstation File System) is the file system used by (at least) downloadable content and games on the PS4. It is loosely based on the [[wikipedia:UFS|UFS]] (Unix File System) used in FreeBSD. PFS typically uses a 64kB block size, although the block size is configurable and specified in the file system header. | ||
= Structure = | == Structure == | ||
There are four main sections in | There are four main sections in a Playstation File System: | ||
* Header (superblock) | * Header (superblock) | ||
* Inode blocks | * Inode blocks | ||
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* Data blocks | * Data blocks | ||
== Header/Superblock == | === Header/Superblock === | ||
{| class="wikitable" | {| class="wikitable" | ||
! Offset !! Value !! Size !! Notes | ! Offset !! Value !! Size !! Notes | ||
|- | |- | ||
| 0x00 || version || 0x8 || | | 0x00 || version || 0x8 || Should be 1 | ||
|- | |- | ||
| 0x08 || | | 0x08 || magic || 0x8 || Should be 20130315 | ||
|- | |- | ||
| 0x10 || id || 0x8 || | | 0x10 || id || 0x8 || | ||
Line 28: | Line 27: | ||
| 0x1B || rsv || 0x1 || | | 0x1B || rsv || 0x1 || | ||
|- | |- | ||
| 0x1C || mode || 0x2 || | | 0x1C || mode || 0x2 || | ||
|- | |- | ||
| 0x1E || unknown || 0x2 || | | 0x1E || unknown || 0x2 || | ||
|- | |- | ||
| 0x20 || blocksz || 0x4 || The size of each block in the filesystem | | 0x20 || blocksz || 0x4 || The size of each block in the filesystem. | ||
|- | |- | ||
| 0x24 || nbackup || 0x4 || | | 0x24 || nbackup || 0x4 || | ||
|- | |- | ||
| 0x28 || nblock || 0x8 || | | 0x28 || nblock || 0x8 || | ||
|- | |- | ||
| 0x30 || ndinode || 0x8 || Number of inodes in the inode blocks | | 0x30 || ndinode || 0x8 || Number of inodes in the inode blocks | ||
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| 0x48 || superroot_ino || 0x8 || | | 0x48 || superroot_ino || 0x8 || | ||
|} | |} | ||
<source lang="c"> | <source lang="c"> | ||
typedef struct { | typedef struct { | ||
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</source> | </source> | ||
== Inodes == | === Inodes === | ||
Inode table starts at the second block and continues for <tt>ndinodeblock</tt> blocks. | |||
Inode table starts at the second block and continues for <tt> | |||
{| class="wikitable" | {| class="wikitable" | ||
! Offset !! Value !! Size !! Notes | ! Offset !! Value !! Size !! Notes | ||
|- | |- | ||
| 0x00 || mode|| 0x2 || Inode mode (bitwise OR of flags; file=0x8000, directory=0x4000) | | 0x00 || mode|| 0x2 || Inode mode (bitwise OR of flags; file=0x8000, directory=0x4000) | ||
|- | |- | ||
| 0x02 || nlink || 0x2 || | | 0x02 || nlink || 0x2 || | ||
|- | |- | ||
| 0x04 || flags|| 0x4 || | | 0x04 || flags|| 0x4 || | ||
|- | |- | ||
| 0x08 || size || 0x8 || | | 0x08 || size || 0x8 || | ||
|- | |- | ||
| 0x10 || | | 0x10 || unknown || 0x38 || | ||
|- | |- | ||
| | | 0x48 || uid|| 0x4 || | ||
|- | |- | ||
| | | 0x4C || gid|| 0x4 || | ||
|- | |- | ||
| 0x50 || unknown || 0x10 || | |||
| 0x50 || | |||
|- | |- | ||
| 0x60 || blocks || 0x4 || Number of blocks occupied | | 0x60 || blocks || 0x4 || Number of blocks occupied | ||
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| 0x94 || ib || 0x14 || Indirect blocks | | 0x94 || ib || 0x14 || Indirect blocks | ||
|} | |} | ||
<source lang="c"> | <source lang="c"> | ||
typedef struct { | typedef struct { | ||
uint16 mode; | |||
uint16 nlink; | uint16 nlink; | ||
uint16 flags[2]; | |||
uint64 size; | uint64 size; | ||
char unk1[56]; | |||
uint32 uid; | uint32 uid; | ||
uint32 gid; | uint32 gid; | ||
uint64 | uint64 unk2[2]; | ||
uint32 blocks; | uint32 blocks; | ||
int32 db[12]; | int32 db[12]; | ||
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</source> | </source> | ||
== Dirents == | === Dirents === | ||
Dirents are 8-byte aligned. The <tt>entsize</tt> value will say the total length of this dirent. There is typically padding after <tt>name</tt> which can just be skipped. | |||
{| class="wikitable" | {| class="wikitable" | ||
! Offset !! Value !! Size !! Notes | ! Offset !! Value !! Size !! Notes | ||
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| 0x00 || ino || 0x4 || Inode index | | 0x00 || ino || 0x4 || Inode index | ||
|- | |- | ||
| 0x04 || type|| 0x4 || Type of entry. 2=file, 3=directory | | 0x04 || type|| 0x4 || Type of entry. 2=file, 3=directory | ||
|- | |- | ||
| 0x08 || namelen|| 0x4 || Length of filename (add 1 for 0-terminator) | | 0x08 || namelen|| 0x4 || Length of filename (add 1 for 0-terminator) | ||
|- | |- | ||
| 0x10 || name || namelen + 1 || Filename and 0-terminator | | 0x10 || name || namelen + 1 || Filename and 0-terminator | ||
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| 0x11 + namelen || padding || variable || Padding so this structure is exactly <tt>entsize</tt> bytes. | | 0x11 + namelen || padding || variable || Padding so this structure is exactly <tt>entsize</tt> bytes. | ||
|} | |} | ||
<source lang="c"> | <source lang="c"> | ||
typedef struct { | typedef struct { | ||
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</source> | </source> | ||
== | == Tools == | ||
* [https://github.com/maxton/GameArchives/releases/latest GameArchives/ArchiveExplorer] C# library/tool that supports opening and extracting from PFS images | |||
* [https://github.com/maxton/GameArchives/releases/latest GameArchives/ArchiveExplorer | |||