Editing Custom Configuration Files
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Latest revision | Your text | ||
Line 48: | Line 48: | ||
'''''CLI''''' | '''''CLI''''' | ||
<pre> | <pre> | ||
--gs-uprender=2x2 | |||
--gs-upscale=edgesmooth | |||
--host-display-mode=16:9 | |||
--ee-kernel-hle=1 | |||
--ee-injection-kernel=1 | |||
--ee-injection-title=1 | |||
--ee-cycle-scalar=1.9 | --ee-cycle-scalar=1.9 | ||
--safe-area-min=1.0 | --safe-area-min=1.0 | ||
--vu0-no-clamping=0 | --vu0-no-clamping=0 | ||
--vu0-clamp-operands=1 | |||
--vu0-clamp-results=1 | |||
--vu1-no-clamping=0 | --vu1-no-clamping=0 | ||
--vu1-clamp-operands=1 | |||
--vu1-clamp-results=1 | |||
--cop2-no-clamping=0 | --cop2-no-clamping=0 | ||
--cop2-clamp-operands=1 | |||
--cop2-clamp-results=1 | |||
Line 68: | Line 82: | ||
local gpr = require("ee-gpr-alias") | local gpr = require("ee-gpr-alias") | ||
apiRequest(0 | apiRequest(1.0) | ||
local eeObj = getEEObject() | local eeObj = getEEObject() | ||
Line 153: | Line 167: | ||
<br>SCES_504.10 | <br>SCES_504.10 | ||
<pre>apiRequest( | <pre>apiRequest(2.2) -- request version 0.1 API. Calling apiRequest() is mandatory. | ||
-- Wrong sky shader | -- Wrong sky shader | ||
Line 189: | Line 203: | ||
<br>SCES_540.41 | <br>SCES_540.41 | ||
<pre>apiRequest( | <pre>apiRequest(2.2) -- request version 0.1 API. Calling apiRequest() is mandatory. | ||
-- Wrong sky shader | -- Wrong sky shader | ||
Line 245: | Line 259: | ||
<pre>--emu used=jakx v2 | <pre>--emu used=jakx v2 | ||
apiRequest(0 | apiRequest(1.0) | ||
local eeObj = getEEObject() | local eeObj = getEEObject() | ||
local emuObj = getEmuObject() | local emuObj = getEmuObject() | ||
Line 295: | Line 309: | ||
<br>All Versions | <br>All Versions | ||
<pre> | <pre> | ||
--gs-uprender=2x2 | |||
--gs-upscale=EdgeSmooth | |||
--host-display-mode=16:9 | |||
--vif1-instant-xfer=0 | --vif1-instant-xfer=0 | ||
--vu0-no-clamping=0 | --vu0-no-clamping=0 | ||
--vu0-clamp-results=1 | |||
--vu1-no-clamping=0 | --vu1-no-clamping=0 | ||
--vu1-clamp-results=1 | |||
</pre> | </pre> | ||
Line 319: | Line 341: | ||
<pre>--vu0-no-clamping=0 | <pre>--vu0-no-clamping=0 | ||
--vu0-clamp-results=1 | |||
--vu1-no-clamping=0 | --vu1-no-clamping=0 | ||
--vu1-clamp-results=1 | |||
--cop2-no-clamping=0 | --cop2-no-clamping=0 | ||
--cop2-clamp-results=1 | |||
#SPS Fix</pre> | #SPS Fix</pre> | ||
Line 354: | Line 379: | ||
eeInsnReplace(0x262608, 0xE4400000, 0xAC410000) | eeInsnReplace(0x262608, 0xE4400000, 0xAC410000) | ||
eeInsnReplace(0x2564A8, 0x8F829764, 0x24020000)</pre> | eeInsnReplace(0x2564A8, 0x8F829764, 0x24020000)</pre> | ||
====Castlevania: Curse of Darkness==== | ====Castlevania: Curse of Darkness==== | ||
Line 439: | Line 456: | ||
==== Call of Duty: World at War - Final Fronts ==== | ==== Call of Duty: World at War - Final Fronts ==== | ||
<pre> | <pre> | ||
--ee-kernel-hle=1 | |||
--ee-injection-kernel=1 | |||
--ee-injection-title=1 | |||
--ee-cycle-scalar=1.9 | --ee-cycle-scalar=1.9 | ||
--safe-area-min=1.0 | --safe-area-min=1.0 | ||
--vu0-no-clamping=0 | --vu0-no-clamping=0 | ||
--vu0-clamp-operands=1 | |||
--vu0-clamp-results=1 | |||
--vu1-no-clamping=0 | --vu1-no-clamping=0 | ||
--vu1-clamp-operands=1 | |||
--vu1-clamp-results=1 | |||
--cop2-no-clamping=0 | --cop2-no-clamping=0 | ||
--cop2-clamp-operands=1 | |||
--cop2-clamp-results=1 | |||
# Fixed low framrate issue, !!!JAK EMULATOR Used!!! | # Fixed low framrate issue, !!!JAK EMULATOR Used!!! | ||
</pre> | </pre> | ||
Line 453: | Line 479: | ||
<pre>--vu0-no-clamping=0 | <pre>--vu0-no-clamping=0 | ||
--vu1-no-clamping=0 | --vu1-no-clamping=0 | ||
--vu0-clamp-operands=1 | |||
--vu0-clamp-results=1 | |||
--vu1-clamp-operands=1 | |||
--vu1-clamp-results=1 | |||
# fix graphic and physics, there are still issue with fmv, and minor stering issue.</pre> | # fix graphic and physics, there are still issue with fmv, and minor stering issue.</pre> | ||
Line 473: | Line 503: | ||
-- emu used=KOF 98 | -- emu used=KOF 98 | ||
apiRequest(0 | apiRequest(1.0) | ||
local gpr = require("ee-gpr-alias") | local gpr = require("ee-gpr-alias") | ||
Line 521: | Line 551: | ||
-- emu used=KOF 2000 | -- emu used=KOF 2000 | ||
apiRequest(0 | apiRequest(1.0) | ||
local gpr = require("ee-gpr-alias") | local gpr = require("ee-gpr-alias") | ||
Line 545: | Line 575: | ||
'''SLPM-62114_cli.conf''' | '''SLPM-62114_cli.conf''' | ||
<pre> | <pre> | ||
--gs-uprender=2x2 | |||
--gs-upscale=edgesmooth | |||
--host-display-mode=16:9 | |||
--force-frame-blend=1 | --force-frame-blend=1 | ||
--gs-kernel-cl="h2lpool" | --gs-kernel-cl="h2lpool" | ||
Line 558: | Line 591: | ||
-- emu used=KOF 98 | -- emu used=KOF 98 | ||
apiRequest(0 | apiRequest(1.0) | ||
local gpr = require("ee-gpr-alias") | local gpr = require("ee-gpr-alias") | ||
Line 689: | Line 722: | ||
<br>'''''CLI''''' | <br>'''''CLI''''' | ||
<pre> | <pre> | ||
--gs-uprender=2x2 | |||
--gs-upscale=edgesmooth | |||
--gs-adaptive-frameskip=1 | --gs-adaptive-frameskip=1 | ||
--force-frame-blend=1 | --force-frame-blend=1 | ||
--vu0-no-clamping=0 | --vu0-no-clamping=0 | ||
--vu1-no-clamping=0 | --vu1-no-clamping=0 | ||
--vu1-di-bits=0 | --vu1-di-bits=0 | ||
--vu1=jit-sync | --vu1=jit-sync | ||
--vu1-mpg-cycles=2200 | --vu1-mpg-cycles=2200 | ||
--vu1-jalr-cache-policy=newprog | --vu1-jalr-cache-policy=newprog | ||
Line 710: | Line 747: | ||
local gpr = require("ee-gpr-alias") | local gpr = require("ee-gpr-alias") | ||
apiRequest(0 | apiRequest(2.0) | ||
local emuObj = getEmuObject() | local emuObj = getEmuObject() | ||
Line 780: | Line 817: | ||
--DOA 2 Hardcore NTSC US | --DOA 2 Hardcore NTSC US | ||
apiRequest( | apiRequest(2.2) | ||
local gpr = require("ee-gpr-alias") | local gpr = require("ee-gpr-alias") | ||
Line 831: | Line 868: | ||
<pre> | <pre> | ||
#Fix for game being stuck | #Fix for game being stuck at main menu with selections moving very fast | ||
--fpu-no-clamping=1 | --fpu-no-clamping=1 | ||
#Speedhack | #Speedhack | ||
Line 925: | Line 962: | ||
#Fix for being stuck in Faerie land. | #Fix for being stuck in Faerie land. | ||
--fpu-accurate-range=0x00693f88,0x00693f88 | --fpu-accurate-range=0x00693f88,0x00693f88 | ||
</pre> | </pre> | ||
Line 951: | Line 970: | ||
#Slowdown fixes | #Slowdown fixes | ||
--vu1-di-bits=0 | --vu1-di-bits=0 | ||
--vu1-mpg-cycles= | --vu1-mpg-cycles=600 | ||
--ee-cycle-scalar=1.2 | |||
#Disable try to fix graphics if creating using ps2fpkg v0.6 | #Disable try to fix graphics if creating using ps2fpkg v0.6 | ||
</pre> | </pre> | ||
Line 1,003: | Line 1,024: | ||
# Emu used = Primal | # Emu used = Primal | ||
</pre> | </pre> | ||
Line 1,027: | Line 1,031: | ||
<br>All Versions | <br>All Versions | ||
<pre> | <pre>--gs-uprender=2x2 | ||
--gs-upscale=EdgeSmooth | |||
--host-display-mode=16:9 | |||
--framelimit-mode=normal | --framelimit-mode=normal | ||
#Fix for missing character/world parts | #Fix for missing character/world parts | ||
Line 1,146: | Line 1,153: | ||
#use the rest just in case | #use the rest just in case | ||
--vu0-no-clamping=0 | --vu0-no-clamping=0 | ||
--vu0-clamp-operands=1 | |||
--vu0-clamp-results=1 | |||
--vu1-clamp-operands=1 | |||
--vu1-clamp-results=1 | |||
--cop2-no-clamping=0 | --cop2-no-clamping=0 | ||
--cop2-clamp-operands=1 | |||
--cop2-clamp-results=1 | |||
#Fixes disappearing models during cutscenes and during gameplay</pre> | #Fixes disappearing models during cutscenes and during gameplay</pre> | ||
Line 1,153: | Line 1,166: | ||
<br>CLI | <br>CLI | ||
<pre>--fpu-no-clamping=0 | <pre>--fpu-no-clamping=0 | ||
--fpu-clamp-results=1 | |||
--vu0-no-clamping=0 | --vu0-no-clamping=0 | ||
--vu0-clamp-results=1 | |||
--vu1-no-clamping=0 | --vu1-no-clamping=0 | ||
--vu1-clamp-results=1 | |||
--cop2-no-clamping=0 | --cop2-no-clamping=0 | ||
--cop2-clamp-results=1 | |||
#fix for missing character models | #fix for missing character models | ||
--vu-xgkick-delay=0 | --vu-xgkick-delay=0.58 | ||
#KOF98Emu used</pre> | #KOF98Emu used</pre> | ||
====Galarians: Ash==== | ====Galarians: Ash==== | ||
'''''CLI''''' | '''''CLI''''' | ||
<pre> | <pre>--gs-uprender=2x2 | ||
--gs-upscale=EdgeSmooth | |||
--gs-adaptive-frameskip=1 | --gs-adaptive-frameskip=1 | ||
Line 1,176: | Line 1,194: | ||
</pre> | </pre> | ||
'''''LUA file''''' | '''''LUA file''''' | ||
<pre> | <pre> | ||
Line 1,184: | Line 1,201: | ||
local gpr = require("ee-gpr-alias") | local gpr = require("ee-gpr-alias") | ||
apiRequest( | apiRequest(2.2) | ||
local eeObj = getEEObject() | local eeObj = getEEObject() | ||
Line 1,196: | Line 1,213: | ||
end | end | ||
emuObj.AddVsyncHook(patcher) | emuObj.AddVsyncHook(patcher) | ||
</pre> | </pre> | ||
Line 1,402: | Line 1,402: | ||
<br>CLI | <br>CLI | ||
<pre> | <pre> | ||
--gs-uprender=2x2 | |||
--gs-upscale=edgesmooth | |||
--gs-kernel-cl="h2lpool" | --gs-kernel-cl="h2lpool" | ||
--gs-kernel-cl-up="h2lpool2x2" | --gs-kernel-cl-up="h2lpool2x2" | ||
--host-display-mode=16:9 | |||
#emu used=psychonauts v2 | #emu used=psychonauts v2 | ||
</pre> | </pre> | ||
Line 1,411: | Line 1,415: | ||
local gpr = require("ee-gpr-alias") | local gpr = require("ee-gpr-alias") | ||
apiRequest(0 | apiRequest(1.0) | ||
local eeObj = getEEObject() | local eeObj = getEEObject() | ||
Line 1,453: | Line 1,457: | ||
<br>CLI | <br>CLI | ||
<pre> | <pre> | ||
--gs-uprender=2x2 | |||
--gs-upscale=edgesmooth | |||
--gs-kernel-cl="h2lpool" | --gs-kernel-cl="h2lpool" | ||
--gs-kernel-cl-up="h2lpool2x2" | --gs-kernel-cl-up="h2lpool2x2" | ||
Line 1,470: | Line 1,476: | ||
<pre>--vu0-no-clamping=0 | <pre>--vu0-no-clamping=0 | ||
--vu1-no-clamping=0 | --vu1-no-clamping=0 | ||
--vu0-clamp-operands=1 | |||
--vu0-clamp-results=1 | |||
--vu1-clamp-operands=1 | |||
--vu1-clamp-results=1 | |||
--cop2-no-clamping=0 | --cop2-no-clamping=0 | ||
--cop2-clamp-operands=1 | |||
--cop2-clamp-results=1 | |||
#fix for graphical glitches, specially the missing ground. | #fix for graphical glitches, specially the missing ground. | ||
Line 1,495: | Line 1,507: | ||
<br>'''US''' | <br>'''US''' | ||
<pre> | <pre> | ||
--gs-uprender=2x2 | |||
--gs-upscale=EdgeSmooth | |||
--gs-adaptive-frameskip=1 | --gs-adaptive-frameskip=1 | ||
--gs-kernel-cl="h2lpool" | --gs-kernel-cl="h2lpool" | ||
Line 1,501: | Line 1,515: | ||
--ee-cycle-scalar=2.0 | --ee-cycle-scalar=2.0 | ||
--vu1-mpg-cycles=2000 | --vu1-mpg-cycles=2000 | ||
--vu1-di-bits=0 | --vu1-di-bits=0 | ||
--vu1=trans | |||
#Cdvd timing | #Cdvd timing | ||
--iop-cycle-scalar=0.20 | --iop-cycle-scalar=0.20 | ||
Line 1,514: | Line 1,530: | ||
-- 03 Corrupted green lines around the objects, uprendering problem | -- 03 Corrupted green lines around the objects, uprendering problem | ||
-- Slowdowns and performances patched in cli.conf file | -- Slowdowns and performances patched in cli.conf file | ||
apiRequest( | apiRequest(2.2) | ||
local emuObj = getEmuObject() | local emuObj = getEmuObject() | ||
Line 1,528: | Line 1,544: | ||
====God of War 2==== | ====God of War 2==== | ||
'''''CLI''''' | '''''CLI''''' | ||
<pre> | <pre>--gs-uprender=2x2 | ||
--gs-upscale=edgesmooth | |||
--gs-adaptive-frameskip=1 | --gs-adaptive-frameskip=1 | ||
--ee-cycle-scalar=0.62 | --ee-cycle-scalar=0.62 | ||
Line 1,536: | Line 1,553: | ||
--vu1-jalr-cache-policy=newprog | --vu1-jalr-cache-policy=newprog | ||
--cdvd-sector-read-cycles=4000 | --cdvd-sector-read-cycles=4000 | ||
--host-audio-latency=1.6 | |||
--host-display-mode=16:9 | |||
*Jakx Emu used*</pre> | *Jakx Emu used*</pre> | ||
Line 1,543: | Line 1,562: | ||
-- ported to PS4 | -- ported to PS4 | ||
apiRequest( | apiRequest(2.2) | ||
local gpr = require("ee-gpr-alias") | local gpr = require("ee-gpr-alias") | ||
Line 1,662: | Line 1,681: | ||
<br>All Versions | <br>All Versions | ||
<pre> | <pre>--gs-uprender=2x2 | ||
--gs-upscale=EdgeSmooth | |||
--host-display-mode=16:9 | |||
--vu1-no-clamping=0 | --vu1-no-clamping=0 | ||
#fix for graphical glitches. | #fix for graphical glitches. | ||
</pre> | </pre> | ||
Line 1,724: | Line 1,749: | ||
<pre> | <pre> | ||
apiRequest(0 | apiRequest(1.0) | ||
local eeObj = getEEObject() | local eeObj = getEEObject() | ||
local emuObj = getEmuObject() | local emuObj = getEmuObject() | ||
Line 1,755: | Line 1,780: | ||
<pre>--vu0-no-clamping=0 | <pre>--vu0-no-clamping=0 | ||
--vu0-clamp-operands=1 | |||
--vu0-clamp-results=1 | |||
--vu1-no-clamping=0 | --vu1-no-clamping=0 | ||
--vu1-clamp-operands=1 | |||
--vu1-clamp-results=1 | |||
#fix for flickering polygons.</pre> | #fix for flickering polygons.</pre> | ||
Line 1,913: | Line 1,942: | ||
<br>SLES-51093 | <br>SLES-51093 | ||
<br>'''''CLI''''' | <br>'''''CLI''''' | ||
<pre> | <pre>--gs-uprender=2x2 | ||
--gs-upscale=EdgeSmooth | |||
--host-display-mode=16:9 | |||
--cdvd-sector-read-cycles=5000 | --cdvd-sector-read-cycles=5000 | ||
#emu used=rotk v1 | #emu used=rotk v1 | ||
Line 1,990: | Line 2,021: | ||
-- emu used=KOF2000 -- | -- emu used=KOF2000 -- | ||
apiRequest(0 | apiRequest(1.0) | ||
local eeObj = getEEObject() | local eeObj = getEEObject() | ||
Line 2,107: | Line 2,138: | ||
<pre>-- emu used=kinetica v2 | <pre>-- emu used=kinetica v2 | ||
apiRequest(0 | apiRequest(1.0) | ||
local gpr = require("ee-gpr-alias") | local gpr = require("ee-gpr-alias") | ||
Line 2,138: | Line 2,169: | ||
'''''CLI''''' | '''''CLI''''' | ||
<pre> | <pre> | ||
--ee-kernel-hle=1 | |||
--ee-injection-kernel=1 | |||
--ee-injection-title=1 | |||
--ee-block-validation=PageProt | --ee-block-validation=PageProt | ||
--vu1-opt-flags=2 | --vu1-opt-flags=2 | ||
Line 2,170: | Line 2,204: | ||
--vu0-no-clamping=0 | --vu0-no-clamping=0 | ||
--vu1-no-clamping=0 | --vu1-no-clamping=0 | ||
--vu0-clamp-operands=1 | |||
--vu0-clamp-results=1 | |||
--vu1-clamp-operands=1 | |||
--vu1-clamp-results=1 | |||
--cop2-no-clamping=0 | --cop2-no-clamping=0 | ||
--cop2-clamp-operands=1 | |||
--cop2-clamp-results=1 | |||
# Fixed green, blue and red graphical issues. The game works better. | # Fixed green, blue and red graphical issues. The game works better. | ||
</pre> | </pre> | ||
Line 2,280: | Line 2,320: | ||
local gpr = require("ee-gpr-alias") | local gpr = require("ee-gpr-alias") | ||
apiRequest(0 | apiRequest(1.0) | ||
local eeObj = getEEObject() | local eeObj = getEEObject() | ||
Line 2,304: | Line 2,344: | ||
<br>SLUS-21065 | <br>SLUS-21065 | ||
<pre>apiRequest(0 | <pre>apiRequest(1.0) | ||
local eeObj = getEEObject() | local eeObj = getEEObject() | ||
Line 2,339: | Line 2,379: | ||
--gs-kernel-cl-up="mipmap2x2" | --gs-kernel-cl-up="mipmap2x2" | ||
--vu0-no-clamping=0 | --vu0-no-clamping=0 | ||
--vu0-clamp-results=1 | |||
--vu1-no-clamping=0 | --vu1-no-clamping=0 | ||
--vu1-clamp-results=1 | |||
--cop2-clamp-results=1 | |||
--cop2-no-clamping=0 | --cop2-no-clamping=0 | ||
#Fixes for slowdowns | #Fixes for slowdowns | ||
Line 2,385: | Line 2,428: | ||
<br>SLES-53959 | <br>SLES-53959 | ||
<pre> | <pre> | ||
--gs-uprender=2x2 | |||
--gs-upscale=edgesmooth | |||
--cdvd-sector-read-cycles=2000 | --cdvd-sector-read-cycles=2000 | ||
--host-display-mode=16:9 | |||
#Fix for fmvs showing black screen with subtitles | #Fix for fmvs showing black screen with subtitles | ||
--fpu-accurate-range=0x3f3068,0x3f32bc | --fpu-accurate-range=0x3f3068,0x3f32bc | ||
Line 2,548: | Line 2,594: | ||
--vu1-no-clamping=0 | --vu1-no-clamping=0 | ||
--vu0-no-clamping=0 | --vu0-no-clamping=0 | ||
# | #Optional Clamping | ||
--fpu-no-clamping=0 | |||
#Speedup | |||
--vu1-di-bits=0 | |||
#underclocking the animation offsets | |||
--ee-hook=0x0028A808,AdvanceClock,,500 | |||
--ee-hook=0x0028A574,AdvanceClock,,500 | |||
--ee-hook=0x0028A4F4,AdvanceClock,,500 | |||
--ee-hook=0x0028A4E4,AdvanceClock,,500 | |||
--ee-hook=0x0028A6EC,AdvanceClock,,500 | |||
--ee-hook=0x0028A460,AdvanceClock,,500 | |||
--ee-hook=0x0028A278,AdvanceClock,,500 | --ee-hook=0x0028A278,AdvanceClock,,500 | ||
--ee-hook=0x0028A410,AdvanceClock,,500 | |||
--ee-hook=0x0028A288,AdvanceClock,,500 | |||
--ee-hook=0x0028A294,AdvanceClock,,500 | |||
--ee-hook=0x0028A4A0,AdvanceClock,,500 | |||
--ee-hook=0x0028A36C,AdvanceClock,,500 | |||
--ee-hook=0x0028A6BC,AdvanceClock,,500 | |||
--ee-hook=0x0028A488,AdvanceClock,,500 | |||
--ee-hook=0x0028A65C,AdvanceClock,,500 | |||
--ee-hook=0x0028A68C,AdvanceClock,,500 | |||
--ee-hook=0x0028A6D4,AdvanceClock,,500 | |||
--ee-hook=0x0028A6A4,AdvanceClock,,500 | |||
--ee-hook=0x0028A5D4,AdvanceClock,,500 | --ee-hook=0x0028A5D4,AdvanceClock,,500 | ||
</pre><br>'''LUA''' | </pre><br>'''LUA''' | ||
Line 2,556: | Line 2,623: | ||
-- emu used=KOF 2000 | -- emu used=KOF 2000 | ||
apiRequest(0 | apiRequest(1.0) | ||
local gpr = require("ee-gpr-alias") | local gpr = require("ee-gpr-alias") | ||
Line 2,829: | Line 2,896: | ||
<pre>--gs-upscale=point | <pre>--gs-upscale=point | ||
--gs-uprender=2x2 | |||
--gs-motion-factor=25 | |||
--host-audio-latency=0.01 | |||
--gs-ignore-dirty-page-border=1 | --gs-ignore-dirty-page-border=1 | ||
--gs-kernel-cl="h2lpool" | --gs-kernel-cl="h2lpool" | ||
Line 2,834: | Line 2,904: | ||
--gs-h2l-list-opt=1 | --gs-h2l-list-opt=1 | ||
--gs-h2l-accurate-hash=1 | --gs-h2l-accurate-hash=1 | ||
#same as Anthology, which VI is a patched-out section of; substantial slowdown during combat has been mitigated.</pre> | #same as Anthology, which VI is a patched-out section of; substantial slowdown during combat has been mitigated.</pre> | ||
Line 3,074: | Line 3,145: | ||
</pre> | </pre> | ||
====Shin Megami Tensei | ====Shin Megami Tensei: Persona 3 FES==== | ||
<br>'''NTSC''' | <br>'''NTSC''' | ||
<br>'''CLI''' | |||
<pre> | <pre> | ||
# | # Misc | ||
--host-display-mode=full | |||
--force-frame-blend=0 | --force-frame-blend=0 | ||
--gs-progressive=1 | |||
--ee-cycle-scalar=0.62 | |||
--host-audio-latency=0.05 | |||
# Mipmapping | |||
--gs-use-mipmap=1 | |||
--gs-kernel-cl="mipmap" | |||
--gs-kernel-cl-up="mipmap2x2" | |||
# VU Speedhacks | # VU Speedhacks | ||
--vu1-di-bits=0 | --vu0-const-prop=1 | ||
--vu1-mpg-cycles= | --vu1-const-prop=1 | ||
--vu1-di-bits=0 | |||
#User Emu = kof98um | --vu0-di-bits=0 | ||
</pre> | --vu1-opt-vf00=2 | ||
--vu0-opt-vf00=2 | |||
====Shin Megami Tensei: Persona 4==== | --vu1-mpg-cycles=1400 | ||
'''''CLI''''' | --vu-custom-min-max=0 | ||
# IOP Speedhacks | |||
All Versions | --iop-const-folding=All | ||
--iop-cycle-scalar=0.1 | |||
<pre> | --cdvd-sector-seek-cycles=0.1 | ||
#Graphical glitches fixes, Vu Clamp mode 2 | --cdvd-sector-read-cycles=0.1 | ||
--vu1-no-clamping=0 | # Default Optimizations | ||
#Performance fixes | --fpu-no-clamping=0 | ||
--fpu-clamp-operands=1 | |||
--fpu-clamp-results=1 | |||
--vu0-no-clamping=0 | |||
--vu0-clamp-operands=1 | |||
--vu0-clamp-results=1 | |||
--vu1-no-clamping=0 | |||
--vu1-clamp-operands=1 | |||
--vu1-clamp-results=1 | |||
--cop2-no-clamping=0 | |||
--cop2-clamp-operands=1 | |||
--cop2-clamp-results=1 | |||
--vu0-opt-flags=1 | |||
--vu1-opt-flags=1 | |||
--cop2-opt-flags=1 | |||
--vu1-jr-cache-policy=newprog | |||
--vu1-jalr-cache-policy=newprog | |||
--vu0-jr-cache-policy=newprog | |||
--vu0-jalr-cache-policy=newprog | |||
#User Emu = kof98um | |||
</pre> | |||
* Config and icons [https://www.psx-place.com/threads/research-ps2-emulator-configuration-on-ps4.16131/page-243 Download] | |||
====Shin Megami Tensei: Persona 4==== | |||
'''''CLI''''' | |||
All Versions | |||
<pre> | |||
#Graphical glitches fixes, Vu Clamp mode 2 | |||
--vu1-no-clamping=0 | |||
#Performance fixes | |||
--vu1-const-prop=1 | --vu1-const-prop=1 | ||
--vu1-di-bits=0 | --vu1-di-bits=0 | ||
Line 3,200: | Line 3,300: | ||
'''''LUA''''' | '''''LUA''''' | ||
<br>(SLUS-20228) | <br>(SLUS-20228) | ||
<pre>apiRequest(0 | <pre>apiRequest(1.0) | ||
local eeObj = getEEObject() | local eeObj = getEEObject() | ||
Line 3,253: | Line 3,353: | ||
ALL | ALL | ||
<br>CLI | <br>CLI | ||
<pre> | <pre>--gs-uprender=2x2 | ||
--gs-upscale=edgesmooth | |||
--gs-kernel-cl-up="up2x2skipinterp" | --gs-kernel-cl-up="up2x2skipinterp" | ||
Line 3,272: | Line 3,373: | ||
-- emu used=jakx v2 | -- emu used=jakx v2 | ||
apiRequest( | apiRequest(2.3) | ||
local gpr = require("ee-gpr-alias") | local gpr = require("ee-gpr-alias") | ||
Line 3,296: | Line 3,397: | ||
</pre> | </pre> | ||
====Spider-Man 3 ==== | ====Spider-Man 3 ==== | ||
ALL | ALL | ||
Line 3,314: | Line 3,407: | ||
--vu1-mpg-cycles=600 | --vu1-mpg-cycles=600 | ||
--host-audio-latency=2.21 | |||
#Fix for slowdown and micro-freezes</pre> | #Fix for slowdown and micro-freezes</pre> | ||
Line 3,325: | Line 3,420: | ||
#Rest might be unnecessary | #Rest might be unnecessary | ||
--vu0-no-clamping=0 | --vu0-no-clamping=0 | ||
--vu0-clamp-operands=1 | |||
--vu0-clamp-results=1 | |||
--vu1-clamp-operands=1 | |||
--vu1-clamp-results=1 | |||
--cop2-no-clamping=0 | --cop2-no-clamping=0 | ||
--cop2-clamp-operands=1 | |||
--cop2-clamp-results=1 | |||
</pre> | </pre> | ||
Line 3,332: | Line 3,433: | ||
<br>'''''CLI''''' | <br>'''''CLI''''' | ||
<pre> | <pre> | ||
#Speedhacks | #Speedhacks + Clamping | ||
--vu1-di-bits=0 | --vu1-di-bits=0 | ||
--vu1-mpg-cycles= | --vu1-const-prop=1 | ||
--vu1-mpg-cycles=800 | |||
-- | --ee-cycle-scalar=1.2 | ||
#Jakv2 Emu Used | #Jakv2 Emu Used | ||
</pre> | </pre> | ||
Line 3,353: | Line 3,454: | ||
<pre> | <pre> | ||
--iop-cycle-scalar=1.8 | --iop-cycle-scalar=1.8 | ||
--host-audio-latency=1.1 | |||
#Use JakX v2 emu</pre> | #Use JakX v2 emu</pre> | ||
Line 3,410: | Line 3,512: | ||
--vu0-di-bits=0 | --vu0-di-bits=0 | ||
--vu1-di-bits=0 | --vu1-di-bits=0 | ||
--vu0-const-prop=1 | |||
--vu1-const-prop=1 | |||
--ee-cycle-scalar=1.5 | --ee-cycle-scalar=1.5 | ||
--gs-adaptive-frameskip=1 | --gs-adaptive-frameskip=1 | ||
--vu1-injection=1 | --vu1-injection=1 | ||
#Misc | |||
--host-audio-latency=0.01 | |||
#PS4 Pro required for full speed | #PS4 Pro required for full speed | ||
Line 3,427: | Line 3,533: | ||
#Fix for graphical glitches.</pre> | #Fix for graphical glitches.</pre> | ||
====Sword of | ====Sword of etheria==== | ||
'''CLI''' | '''CLI''' | ||
<br>All versions | <br>All versions | ||
<pre> | <pre> | ||
# | #Fix for game's graphics being missing And game crashing | ||
--vu-custom-min-max=0 | --vu-custom-min-max=0 | ||
#Jakv2 emu used | #Jakv2 emu used | ||
Line 3,491: | Line 3,597: | ||
'''''CLI''''' | '''''CLI''''' | ||
<pre> | <pre> | ||
--gs-uprender=2x2 | |||
--gs-upscale=EdgeSmooth | |||
--fpu-accurate-range=0x27FFFC,0x27FFFF | --fpu-accurate-range=0x27FFFC,0x27FFFF | ||
Line 3,498: | Line 3,606: | ||
--vu1-no-clamping=0 | --vu1-no-clamping=0 | ||
--cop2-no-clamping=0 | --cop2-no-clamping=0 | ||
--host-display-mode=16:9 | |||
</pre> | </pre> | ||
'''''LUA file''''' | '''''LUA file''''' | ||
Line 3,770: | Line 3,880: | ||
<pre> | <pre> | ||
-- Fix for thin vertical lines that separate screen picture, misallignment/tearing of screen during upscaling (was used in official PSN Red Dead Revolver) | -- Fix for thin vertical lines that separate screen picture, misallignment/tearing of screen during upscaling (was used in official PSN Red Dead Revolver) | ||
apiRequest(0 | apiRequest(1.0) | ||
local emuObj = getEmuObject() | local emuObj = getEmuObject() | ||
-- psm= SCE_GS_PSMCT32 (0) | -- psm= SCE_GS_PSMCT32 (0) | ||
Line 3,784: | Line 3,894: | ||
<pre>--vu0-no-clamping=0 | <pre>--vu0-no-clamping=0 | ||
--vu1-no-clamping=0 | --vu1-no-clamping=0 | ||
--vu0-clamp-results=1 | |||
--vu1-clamp-results=1 | |||
--fpu-no-clamping=0 | --fpu-no-clamping=0 | ||
--cop2-no-clamping=0 | --cop2-no-clamping=0 | ||
--fpu-clamp-results=1 | |||
--cop2-clamp-results=1 | |||
#SPS Fix</pre> | #SPS Fix</pre> | ||
Line 3,896: | Line 4,010: | ||
<pre> | <pre> | ||
--gs-uprender=2x2 | |||
--gs-upscale=EdgeSmooth | |||
--force-frame-blend=1 | --force-frame-blend=1 | ||
Line 3,968: | Line 4,084: | ||
<pre>--Proper Widescreen and No ghosting | <pre>--Proper Widescreen and No ghosting | ||
--Valkyrie Profile 2 - Silmeria (USA) SLUS_214.52 | --Valkyrie Profile 2 - Silmeria (USA) SLUS_214.52 | ||
apiRequest(0 | apiRequest(1.0) | ||
local eeObj = getEEObject() | local eeObj = getEEObject() | ||
local emuObj = getEmuObject() | local emuObj = getEmuObject() | ||
Line 3,993: | Line 4,109: | ||
<br>CLI | <br>CLI | ||
<pre>--gs-motion-factor=50 | <pre>--gs-motion-factor=50 | ||
--host-audio-latency=0.01 | |||
--gs-kernel-cl="h2lpool" | --gs-kernel-cl="h2lpool" | ||
--gs-kernel-cl-up="h2lpool2x2" | --gs-kernel-cl-up="h2lpool2x2" | ||
Line 4,003: | Line 4,120: | ||
<br>CLI | <br>CLI | ||
<pre> | <pre> | ||
--gs-uprender=2x2 | |||
--gs-upscale=edgesmooth | |||
--gs-kernel-cl="h2lpool" | --gs-kernel-cl="h2lpool" | ||
--gs-kernel-cl-up="h2lpool2x2" | --gs-kernel-cl-up="h2lpool2x2" | ||
Line 4,025: | Line 4,144: | ||
-- emu used=jakx v2 | -- emu used=jakx v2 | ||
apiRequest( | apiRequest(2.2) | ||
local gpr = require("ee-gpr-alias") | local gpr = require("ee-gpr-alias") | ||
Line 4,057: | Line 4,176: | ||
<br>All Versions | <br>All Versions | ||
<pre> | <pre> | ||
--gs-uprender=2x2 | |||
--gs-upscale=EdgeSmooth | |||
--gs-progressive=1 | --gs-progressive=1 | ||
--gs-force-bilinear=1 | --gs-force-bilinear=1 | ||
Line 4,080: | Line 4,201: | ||
<br>CLI | <br>CLI | ||
<pre>--vu0-no-clamping=0 | <pre>--vu0-no-clamping=0 | ||
--vu0-clamp-operands=1 | |||
--vu0-clamp-results=1 | |||
--vu1-no-clamping=0 | --vu1-no-clamping=0 | ||
--vu1-clamp-operands=1 | |||
--vu1-clamp-results=1 | |||
--cop2-no-clamping=0 | --cop2-no-clamping=0 | ||
--cop2-clamp-operands=1 | |||
--cop2-clamp-results=1 | |||
#Fix for texture glitches</pre> | #Fix for texture glitches</pre> | ||
====X-Files - Resist or Serve==== | ====X-Files - Resist or Serve==== | ||
<br>'''''CLI''''' | <br>'''''CLI''''' | ||
<pre> | <pre>--gs-uprender=2x2 | ||
--gs-upscale=EdgeSmooth | |||
--gs-adaptive-frameskip=1 | --gs-adaptive-frameskip=1 | ||
Line 4,117: | Line 4,230: | ||
<br>All versions | <br>All versions | ||
<pre> | <pre> | ||
--gs-uprender=2x2 | |||
--gs-upscale=motionvector | --gs-upscale=motionvector | ||
--gs-optimize-30fps=1 | --gs-optimize-30fps=1 | ||
Line 4,142: | Line 4,256: | ||
-- emu used=jakx v2 | -- emu used=jakx v2 | ||
apiRequest( | apiRequest(2.2) | ||
local gpr = require("ee-gpr-alias") | local gpr = require("ee-gpr-alias") | ||
Line 4,177: | Line 4,291: | ||
</pre> | </pre> | ||
==== Yu-Gi-Oh! Capsule Monsters Colosseum==== | ==== Yu-Gi-Oh! Capsule Monsters Colosseum==== | ||
Line 4,212: | Line 4,312: | ||
--vu1-no-clamping=0 | --vu1-no-clamping=0 | ||
#likely unnecessary commands | #likely unnecessary commands | ||
--vu0-clamp-results=1 | |||
--vu1-clamp-results=1 | |||
--cop2-no-clamping=0 | --cop2-no-clamping=0 | ||
--cop2-clamp-results=1 | |||
--fpu-no-clamping=0 | --fpu-no-clamping=0 | ||
--fpu-clamp-results=1 | |||
#Jak Emu used*</pre> | #Jak Emu used*</pre> | ||
Line 4,250: | Line 4,354: | ||
<br>All versions | <br>All versions | ||
<pre> | <pre> | ||
--gs-uprender=2x2 | |||
--gs-upscale=EdgeSmooth | |||
--gs-use-mipmap=1 | --gs-use-mipmap=1 | ||
--gs-kernel-cl-up="mipmap2x2" | --gs-kernel-cl-up="mipmap2x2" | ||
Line 4,263: | Line 4,369: | ||
-- emu used=KOF 98 | -- emu used=KOF 98 | ||
apiRequest(0 | apiRequest(1.0) | ||
local gpr = require("ee-gpr-alias") | local gpr = require("ee-gpr-alias") | ||
Line 4,346: | Line 4,452: | ||
-- emu used=ADK | -- emu used=ADK | ||
apiRequest(0 | apiRequest(1.0) | ||
local eeObj = getEEObject() | local eeObj = getEEObject() | ||
local emuObj = getEmuObject() | local emuObj = getEmuObject() | ||
Line 4,384: | Line 4,490: | ||
-- Dark Summit (PAL) | -- Dark Summit (PAL) | ||
-- emu used=Fahrenheit | -- emu used=Fahrenheit | ||
apiRequest( | apiRequest(1.2) -- request version 0.1 API. Calling apiRequest() is mandatory. | ||
local emuObj = getEmuObject() | local emuObj = getEmuObject() | ||
Line 4,431: | Line 4,537: | ||
-- emu used=jak v2 | -- emu used=jak v2 | ||
apiRequest(0 | apiRequest(1.0) | ||
local eeObj = getEEObject() | local eeObj = getEEObject() | ||
Line 4,457: | Line 4,563: | ||
-- emu used=jak v2 | -- emu used=jak v2 | ||
apiRequest(0 | apiRequest(1.0) | ||
local eeObj = getEEObject() | local eeObj = getEEObject() | ||
Line 4,486: | Line 4,592: | ||
-- emu used=jak v2 | -- emu used=jak v2 | ||
apiRequest(0 | apiRequest(1.0) | ||
local eeObj = getEEObject() | local eeObj = getEEObject() | ||
Line 4,513: | Line 4,619: | ||
-- emu used=jak v2 | -- emu used=jak v2 | ||
apiRequest(0 | apiRequest(1.0) | ||
local eeObj = getEEObject() | local eeObj = getEEObject() | ||
Line 4,564: | Line 4,670: | ||
All games using standard sceMpeg decoder will have their fmvs disabled by this patch. | All games using standard sceMpeg decoder will have their fmvs disabled by this patch. | ||
<pre> | <pre> | ||
apiRequest(0 | apiRequest(1.0) | ||
eeObj = getEEObject() | eeObj = getEEObject() | ||
emuObj = getEmuObject() | emuObj = getEmuObject() | ||
Line 4,626: | Line 4,732: | ||
</pre> | </pre> | ||
====Batman | ====Batman begins==== | ||
NTSC | NTSC | ||
<pre> | <pre> | ||
00409BF8 0000001E | |||
</pre> | |||
====Genji dawn of the samurai==== | |||
<br>NTSC | |||
<pre> | |||
002F876C | |||
</pre> | </pre> | ||
====Bee movie==== | |||
====Bee | |||
NTSC | NTSC | ||
<br>CLI | <br>CLI | ||
Line 4,688: | Line 4,790: | ||
</pre> | </pre> | ||
====Ratchet and Clank: Up Your Arsenal==== | |||
====Ratchet and Clank | |||
<br>SCUS97353 | <br>SCUS97353 | ||
<pre> | <pre> | ||
-- 23.07.2023 Added debug stuff that should print in klog. | -- 23.07.2023 Added debug stuff that should print in klog. | ||
-- This should help us figure out why patch fail. | -- This should help us figure out why patch fail. | ||
apiRequest(0 | apiRequest(1.0) | ||
local em = getEmuObject() | local em = getEmuObject() | ||
Line 4,920: | Line 4,938: | ||
</pre> | </pre> | ||
I'm following this approach but it isn't working and I do not know why. --[[User:Scalerize|Scalerize]] ([[User talk:Scalerize|talk]]) 21:55, 28 August 2023 (CEST) | |||
<pre> | <pre> | ||
apiRequest(0.1) | apiRequest(0.1) | ||
local eeObj = getEEObject() | local eeObj = getEEObject() | ||
eeObj.AddHook(0x0013B3C8, 0x0200F809, function() | |||
eeObj. | local pointer = eeObj.GetGpr(gpr.s0) | ||
end) | |||
eeObj. | |||
--vcallms before | |||
eeObj.AddHook(pointer+0x5496C, 0x7120CDA8, function() | |||
eeObj.AdvanceClock(500) | |||
end) | |||
-- | |||
eeObj. | |||
eeObj. | |||
end | |||
--vcallms after | |||
eeObj.AddHook(pointer+0x54974, 0x00000000, function() | |||
eeObj.AdvanceClock(500) | |||
end) | |||
--vi01 before 1 | |||
eeObj.AddHook(pointer+0x54A24, 0x00000000, function() | |||
eeObj.AdvanceClock(500) | |||
end) | |||
--vi01 before 2 | |||
eeObj.AddHook(pointer+0x54B64, 0x7019CC3F, function() | |||
eeObj.AdvanceClock(500) | |||
end) | |||
--vi01 before 3 | |||
-- | eeObj.AddHook(pointer+0x54CBC, 0x00000000, function() | ||
-- | eeObj.AdvanceClock(500) | ||
-- | end) | ||
-- | --vi01 before 4 | ||
eeObj.AddHook(pointer+0x54DFC, 0x7019CC3F, function() | |||
eeObj.AdvanceClock(500) | |||
end) | |||
--vi01 before 5 | |||
eeObj.AddHook(pointer+0x54F54, 0x0019C900, function() | |||
eeObj.AdvanceClock(500) | |||
end) | |||
--vi01 before 6 | |||
eeObj.AddHook(pointer+0x55094, 0x7017BEC8, function() | |||
eeObj.AdvanceClock(500) | |||
end) | |||
--vi01 after 1 | |||
eeObj.AddHook(pointer+0x54A2C, 0x00000000, function() | |||
eeObj.AdvanceClock(500) | |||
end) | |||
--vi01 after 2 | |||
eeObj.AddHook(pointer+0x54B6C, 0x00000000, function() | |||
eeObj.AdvanceClock(500) | |||
end) | |||
--vi01 after 3 | |||
eeObj.AddHook(pointer+0x54CC4, 0x00000000, function() | |||
eeObj.AdvanceClock(500) | |||
end) | |||
--vi01 after 4 | |||
eeObj.AddHook(pointer+0x54E04, 0x00000000, function() | |||
eeObj.AdvanceClock(500) | |||
end) | |||
--vi01 after 5 | |||
eeObj.AddHook(pointer+0x54F5C, 0x000F7880, function() | |||
eeObj.AdvanceClock(500) | |||
end) | |||
--vi01 after 6 | |||
eeObj.AddHook(pointer+0x5509C, 0x71D18D88, function() | |||
eeObj.AdvanceClock(500) | |||
end) | |||
--vi02 before 1 | |||
eeObj.AddHook(pointer+0x54AC4, 0x701188FC, function() | |||
eeObj. | eeObj.AdvanceClock(500) | ||
end) | |||
-- | --vi02 before 2 | ||
eeObj.AddHook(pointer+0x54C14, 0x7120CDA8, function() | |||
eeObj.AdvanceClock(500) | |||
end) | |||
eeObj. | |||
eeObj. | |||
end | |||
--vi02 before 3 | |||
eeObj.AddHook(pointer+0x54D5C, 0x701188FC, function() | |||
eeObj.AdvanceClock(500) | |||
end) | |||
--vi02 before 4 | |||
eeObj.AddHook(pointer+0x54EAC, 0x7120CDA8, function() | |||
eeObj.AdvanceClock(500) | |||
end) | |||
--vi02 before 5 | |||
eeObj.AddHook(pointer+0x54FF4, 0x0019C900, function() | |||
eeObj.AdvanceClock(500) | |||
end) | |||
--vi02 before 6 | |||
eeObj.AddHook(pointer+0x5514C, 0x00000000, function() | |||
eeObj.AdvanceClock(500) | |||
end) | |||
--vi02 after 1 | |||
eeObj.AddHook(pointer+0x54ACC, 0x70E0CDA8, function() | |||
eeObj.AdvanceClock(500) | |||
-- | end) | ||
eeObj. | |||
eeObj. | |||
end | |||
--vi02 after 2 | |||
eeObj.AddHook(pointer+0x54C1C, 0x7009E688, function() | |||
eeObj.AdvanceClock(500) | |||
end) | |||
--vi02 after 3 | |||
eeObj.AddHook(pointer+0x54D64, 0x70E0CDA8, function() | |||
eeObj.AdvanceClock(500) | |||
end) | |||
--vi02 after 4 | |||
eeObj.AddHook(pointer+0x54EB4, 0x7009E688, function() | |||
eeObj.AdvanceClock(500) | |||
end) | |||
--vi02 after 5 | |||
eeObj.AddHook(pointer+0x54FFC, 0x22310006, function() | |||
eeObj. | eeObj.AdvanceClock(500) | ||
end) | |||
-- | --vi02 after 6 | ||
eeObj.AddHook(pointer+0x55154, 0x00000000, function() | |||
eeObj.AdvanceClock(500) | |||
end) | |||
eeObj. | |||
eeObj. | |||
end | |||
</pre> | </pre> | ||
You need to define pointer as a global variable or define it inside more advanced function, otherwise it is deleted/undefined when you exit first hook. Additionally your code use aliases without importing required file. This can be fixed by importing it or by using 16 instead of gpr.s0. Next thing is that all those hooks imo should be mounted from single function to ensure that all new hooks are added when game step on first hook. Keep in mind that the way you are obtaining ctc addresses can fail for next stages. Finally, when leaving stage you need to remove those hooks. Because they stay there forever, and that address can already hold different code after stage change. This is because hook check for original opcode is done only when mounting it there, not when running code itself. On top of that game overlay loader which you should use to grab pointer IS NOT used to load main menu screen, so you need to patch it manually or at least with another hook. I don't have ratchet elf now here, but make sure that your initial hook is added in place where new level code is already there, because now it seems that your initial hook is before level loader is even launched. --[[User:Kozarovv|Kozarovv]] ([[User talk:Kozarovv|talk]]) 12:06, 29 August 2023 (CEST) | |||
====Robot Alchemic Drive==== | ====Robot Alchemic Drive==== | ||
Line 5,282: | Line 5,119: | ||
<br>NTSC | <br>NTSC | ||
<pre> | <pre> | ||
--vu-xgkick-delay=9 | |||
--vu- | |||
</pre> | </pre> | ||
Line 5,304: | Line 5,131: | ||
-- best tty pattern for now = "0A 00 07 24 0D 00 05 24 0C 00 C4 24" | -- best tty pattern for now = "0A 00 07 24 0D 00 05 24 0C 00 C4 24" | ||
apiRequest(0 | apiRequest(1.0) | ||
eeObj = getEEObject() | eeObj = getEEObject() |