Editing Custom Configuration Files
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Latest revision | Your text | ||
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====18 Wheeler - American Pro Trucker==== | ====18 Wheeler - American Pro Trucker==== | ||
<br>NTSC | <br>NTSC | ||
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--math.random() + math.random(1, 99) | --math.random() + math.random(1, 99) | ||
</pre> | </pre> | ||
====24 The Game==== | ====24 The Game==== | ||
'''''CLI''''' | '''''CLI''''' | ||
<pre> | <pre> | ||
--gs-uprender=2x2 | |||
--gs-upscale=edgesmooth | |||
--host-display-mode=16:9 | |||
--ee-kernel-hle=1 | |||
--ee-injection-kernel=1 | |||
--ee-injection-title=1 | |||
--ee-cycle-scalar=1.9 | --ee-cycle-scalar=1.9 | ||
--safe-area-min=1.0 | --safe-area-min=1.0 | ||
--vu0-no-clamping=0 | --vu0-no-clamping=0 | ||
--vu0-clamp-operands=1 | |||
--vu0-clamp-results=1 | |||
--vu1-no-clamping=0 | --vu1-no-clamping=0 | ||
--vu1-clamp-operands=1 | |||
--vu1-clamp-results=1 | |||
--cop2-no-clamping=0 | --cop2-no-clamping=0 | ||
--cop2-clamp-operands=1 | |||
--cop2-clamp-results=1 | |||
Line 68: | Line 80: | ||
local gpr = require("ee-gpr-alias") | local gpr = require("ee-gpr-alias") | ||
apiRequest(0 | apiRequest(1.0) | ||
local eeObj = getEEObject() | local eeObj = getEEObject() | ||
Line 153: | Line 165: | ||
<br>SCES_504.10 | <br>SCES_504.10 | ||
<pre>apiRequest( | <pre>apiRequest(2.2) -- request version 0.1 API. Calling apiRequest() is mandatory. | ||
-- Wrong sky shader | -- Wrong sky shader | ||
Line 189: | Line 201: | ||
<br>SCES_540.41 | <br>SCES_540.41 | ||
<pre>apiRequest( | <pre>apiRequest(2.2) -- request version 0.1 API. Calling apiRequest() is mandatory. | ||
-- Wrong sky shader | -- Wrong sky shader | ||
Line 245: | Line 257: | ||
<pre>--emu used=jakx v2 | <pre>--emu used=jakx v2 | ||
apiRequest(0 | apiRequest(1.0) | ||
local eeObj = getEEObject() | local eeObj = getEEObject() | ||
local emuObj = getEmuObject() | local emuObj = getEmuObject() | ||
Line 295: | Line 307: | ||
<br>All Versions | <br>All Versions | ||
<pre> | <pre> | ||
--gs-uprender=2x2 | |||
--gs-upscale=EdgeSmooth | |||
--host-display-mode=16:9 | |||
--vif1-instant-xfer=0 | --vif1-instant-xfer=0 | ||
--vu0-no-clamping=0 | --vu0-no-clamping=0 | ||
--vu0-clamp-results=1 | |||
--vu1-no-clamping=0 | --vu1-no-clamping=0 | ||
--vu1-clamp-results=1 | |||
</pre> | </pre> | ||
Line 319: | Line 339: | ||
<pre>--vu0-no-clamping=0 | <pre>--vu0-no-clamping=0 | ||
--vu0-clamp-results=1 | |||
--vu1-no-clamping=0 | --vu1-no-clamping=0 | ||
--vu1-clamp-results=1 | |||
--cop2-no-clamping=0 | --cop2-no-clamping=0 | ||
--cop2-clamp-results=1 | |||
#SPS Fix</pre> | #SPS Fix</pre> | ||
Line 354: | Line 377: | ||
eeInsnReplace(0x262608, 0xE4400000, 0xAC410000) | eeInsnReplace(0x262608, 0xE4400000, 0xAC410000) | ||
eeInsnReplace(0x2564A8, 0x8F829764, 0x24020000)</pre> | eeInsnReplace(0x2564A8, 0x8F829764, 0x24020000)</pre> | ||
====Castlevania: Curse of Darkness==== | ====Castlevania: Curse of Darkness==== | ||
Line 439: | Line 454: | ||
==== Call of Duty: World at War - Final Fronts ==== | ==== Call of Duty: World at War - Final Fronts ==== | ||
<pre> | <pre> | ||
--ee-kernel-hle=1 | |||
--ee-injection-kernel=1 | |||
--ee-injection-title=1 | |||
--ee-cycle-scalar=1.9 | --ee-cycle-scalar=1.9 | ||
--safe-area-min=1.0 | --safe-area-min=1.0 | ||
--vu0-no-clamping=0 | --vu0-no-clamping=0 | ||
--vu0-clamp-operands=1 | |||
--vu0-clamp-results=1 | |||
--vu1-no-clamping=0 | --vu1-no-clamping=0 | ||
--vu1-clamp-operands=1 | |||
--vu1-clamp-results=1 | |||
--cop2-no-clamping=0 | --cop2-no-clamping=0 | ||
--cop2-clamp-operands=1 | |||
--cop2-clamp-results=1 | |||
# Fixed low framrate issue, !!!JAK EMULATOR Used!!! | # Fixed low framrate issue, !!!JAK EMULATOR Used!!! | ||
</pre> | </pre> | ||
Line 453: | Line 477: | ||
<pre>--vu0-no-clamping=0 | <pre>--vu0-no-clamping=0 | ||
--vu1-no-clamping=0 | --vu1-no-clamping=0 | ||
--vu0-clamp-operands=1 | |||
--vu0-clamp-results=1 | |||
--vu1-clamp-operands=1 | |||
--vu1-clamp-results=1 | |||
# fix graphic and physics, there are still issue with fmv, and minor stering issue.</pre> | # fix graphic and physics, there are still issue with fmv, and minor stering issue.</pre> | ||
Line 473: | Line 501: | ||
-- emu used=KOF 98 | -- emu used=KOF 98 | ||
apiRequest(0 | apiRequest(1.0) | ||
local gpr = require("ee-gpr-alias") | local gpr = require("ee-gpr-alias") | ||
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-- emu used=KOF 2000 | -- emu used=KOF 2000 | ||
apiRequest(0 | apiRequest(1.0) | ||
local gpr = require("ee-gpr-alias") | local gpr = require("ee-gpr-alias") | ||
Line 545: | Line 573: | ||
'''SLPM-62114_cli.conf''' | '''SLPM-62114_cli.conf''' | ||
<pre> | <pre> | ||
--gs-uprender=2x2 | |||
--gs-upscale=edgesmooth | |||
--host-display-mode=16:9 | |||
--force-frame-blend=1 | --force-frame-blend=1 | ||
--gs-kernel-cl="h2lpool" | --gs-kernel-cl="h2lpool" | ||
Line 558: | Line 589: | ||
-- emu used=KOF 98 | -- emu used=KOF 98 | ||
apiRequest(0 | apiRequest(1.0) | ||
local gpr = require("ee-gpr-alias") | local gpr = require("ee-gpr-alias") | ||
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<br>'''''CLI''''' | <br>'''''CLI''''' | ||
<pre> | <pre> | ||
--gs-uprender=2x2 | |||
--gs-upscale=edgesmooth | |||
--gs-adaptive-frameskip=1 | --gs-adaptive-frameskip=1 | ||
--force-frame-blend=1 | --force-frame-blend=1 | ||
--vu0-no-clamping=0 | --vu0-no-clamping=0 | ||
--vu1-no-clamping=0 | --vu1-no-clamping=0 | ||
--vu1-di-bits=0 | --vu1-di-bits=0 | ||
--vu1=jit-sync | --vu1=jit-sync | ||
--vu1-mpg-cycles=2200 | --vu1-mpg-cycles=2200 | ||
--vu1-jalr-cache-policy=newprog | --vu1-jalr-cache-policy=newprog | ||
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local gpr = require("ee-gpr-alias") | local gpr = require("ee-gpr-alias") | ||
apiRequest(0 | apiRequest(2.0) | ||
local emuObj = getEmuObject() | local emuObj = getEmuObject() | ||
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--DOA 2 Hardcore NTSC US | --DOA 2 Hardcore NTSC US | ||
apiRequest( | apiRequest(2.2) | ||
local gpr = require("ee-gpr-alias") | local gpr = require("ee-gpr-alias") | ||
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<pre> | <pre> | ||
#Fix for game being stuck | #Fix for game being stuck at main menu with selections moving very fast | ||
--fpu-no-clamping=1 | --fpu-no-clamping=1 | ||
#Speedhack | #Speedhack | ||
Line 925: | Line 960: | ||
#Fix for being stuck in Faerie land. | #Fix for being stuck in Faerie land. | ||
--fpu-accurate-range=0x00693f88,0x00693f88 | --fpu-accurate-range=0x00693f88,0x00693f88 | ||
</pre> | </pre> | ||
Line 951: | Line 968: | ||
#Slowdown fixes | #Slowdown fixes | ||
--vu1-di-bits=0 | --vu1-di-bits=0 | ||
--vu1-mpg-cycles= | --vu1-mpg-cycles=600 | ||
--ee-cycle-scalar=1.2 | |||
#Disable try to fix graphics if creating using ps2fpkg v0.6 | #Disable try to fix graphics if creating using ps2fpkg v0.6 | ||
</pre> | </pre> | ||
Line 1,003: | Line 1,022: | ||
# Emu used = Primal | # Emu used = Primal | ||
</pre> | </pre> | ||
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<br>All Versions | <br>All Versions | ||
<pre> | <pre>--gs-uprender=2x2 | ||
--gs-upscale=EdgeSmooth | |||
--host-display-mode=16:9 | |||
--framelimit-mode=normal | --framelimit-mode=normal | ||
#Fix for missing character/world parts | #Fix for missing character/world parts | ||
Line 1,146: | Line 1,151: | ||
#use the rest just in case | #use the rest just in case | ||
--vu0-no-clamping=0 | --vu0-no-clamping=0 | ||
--vu0-clamp-operands=1 | |||
--vu0-clamp-results=1 | |||
--vu1-clamp-operands=1 | |||
--vu1-clamp-results=1 | |||
--cop2-no-clamping=0 | --cop2-no-clamping=0 | ||
--cop2-clamp-operands=1 | |||
--cop2-clamp-results=1 | |||
#Fixes disappearing models during cutscenes and during gameplay</pre> | #Fixes disappearing models during cutscenes and during gameplay</pre> | ||
Line 1,153: | Line 1,164: | ||
<br>CLI | <br>CLI | ||
<pre>--fpu-no-clamping=0 | <pre>--fpu-no-clamping=0 | ||
--fpu-clamp-results=1 | |||
--vu0-no-clamping=0 | --vu0-no-clamping=0 | ||
--vu0-clamp-results=1 | |||
--vu1-no-clamping=0 | --vu1-no-clamping=0 | ||
--vu1-clamp-results=1 | |||
--cop2-no-clamping=0 | --cop2-no-clamping=0 | ||
--cop2-clamp-results=1 | |||
#fix for missing character models | #fix for missing character models | ||
--vu-xgkick-delay=0 | --vu-xgkick-delay=0.58 | ||
#KOF98Emu used</pre> | #KOF98Emu used</pre> | ||
====Galarians: Ash==== | ====Galarians: Ash==== | ||
'''''CLI''''' | '''''CLI''''' | ||
<pre> | <pre>--gs-uprender=2x2 | ||
--gs-upscale=EdgeSmooth | |||
--gs-adaptive-frameskip=1 | --gs-adaptive-frameskip=1 | ||
Line 1,176: | Line 1,192: | ||
</pre> | </pre> | ||
'''''LUA file''''' | '''''LUA file''''' | ||
<pre> | <pre> | ||
Line 1,184: | Line 1,199: | ||
local gpr = require("ee-gpr-alias") | local gpr = require("ee-gpr-alias") | ||
apiRequest( | apiRequest(2.2) | ||
local eeObj = getEEObject() | local eeObj = getEEObject() | ||
Line 1,196: | Line 1,211: | ||
end | end | ||
emuObj.AddVsyncHook(patcher) | emuObj.AddVsyncHook(patcher) | ||
</pre> | </pre> | ||
Line 1,402: | Line 1,400: | ||
<br>CLI | <br>CLI | ||
<pre> | <pre> | ||
--gs-uprender=2x2 | |||
--gs-upscale=edgesmooth | |||
--gs-kernel-cl="h2lpool" | --gs-kernel-cl="h2lpool" | ||
--gs-kernel-cl-up="h2lpool2x2" | --gs-kernel-cl-up="h2lpool2x2" | ||
--host-display-mode=16:9 | |||
#emu used=psychonauts v2 | #emu used=psychonauts v2 | ||
</pre> | </pre> | ||
Line 1,411: | Line 1,413: | ||
local gpr = require("ee-gpr-alias") | local gpr = require("ee-gpr-alias") | ||
apiRequest(0 | apiRequest(1.0) | ||
local eeObj = getEEObject() | local eeObj = getEEObject() | ||
Line 1,453: | Line 1,455: | ||
<br>CLI | <br>CLI | ||
<pre> | <pre> | ||
--gs-uprender=2x2 | |||
--gs-upscale=edgesmooth | |||
--gs-kernel-cl="h2lpool" | --gs-kernel-cl="h2lpool" | ||
--gs-kernel-cl-up="h2lpool2x2" | --gs-kernel-cl-up="h2lpool2x2" | ||
Line 1,470: | Line 1,474: | ||
<pre>--vu0-no-clamping=0 | <pre>--vu0-no-clamping=0 | ||
--vu1-no-clamping=0 | --vu1-no-clamping=0 | ||
--vu0-clamp-operands=1 | |||
--vu0-clamp-results=1 | |||
--vu1-clamp-operands=1 | |||
--vu1-clamp-results=1 | |||
--cop2-no-clamping=0 | --cop2-no-clamping=0 | ||
--cop2-clamp-operands=1 | |||
--cop2-clamp-results=1 | |||
#fix for graphical glitches, specially the missing ground. | #fix for graphical glitches, specially the missing ground. | ||
Line 1,495: | Line 1,505: | ||
<br>'''US''' | <br>'''US''' | ||
<pre> | <pre> | ||
--gs-uprender=2x2 | |||
--gs-upscale=EdgeSmooth | |||
--gs-adaptive-frameskip=1 | --gs-adaptive-frameskip=1 | ||
--gs-kernel-cl="h2lpool" | --gs-kernel-cl="h2lpool" | ||
Line 1,501: | Line 1,513: | ||
--ee-cycle-scalar=2.0 | --ee-cycle-scalar=2.0 | ||
--vu1-mpg-cycles=2000 | --vu1-mpg-cycles=2000 | ||
--vu1-di-bits=0 | --vu1-di-bits=0 | ||
--vu1=trans | |||
#Cdvd timing | #Cdvd timing | ||
--iop-cycle-scalar=0.20 | --iop-cycle-scalar=0.20 | ||
Line 1,514: | Line 1,528: | ||
-- 03 Corrupted green lines around the objects, uprendering problem | -- 03 Corrupted green lines around the objects, uprendering problem | ||
-- Slowdowns and performances patched in cli.conf file | -- Slowdowns and performances patched in cli.conf file | ||
apiRequest( | apiRequest(2.2) | ||
local emuObj = getEmuObject() | local emuObj = getEmuObject() | ||
Line 1,528: | Line 1,542: | ||
====God of War 2==== | ====God of War 2==== | ||
'''''CLI''''' | '''''CLI''''' | ||
<pre> | <pre>--gs-uprender=2x2 | ||
--gs-upscale=edgesmooth | |||
--gs-adaptive-frameskip=1 | --gs-adaptive-frameskip=1 | ||
--ee-cycle-scalar=0.62 | --ee-cycle-scalar=0.62 | ||
Line 1,536: | Line 1,551: | ||
--vu1-jalr-cache-policy=newprog | --vu1-jalr-cache-policy=newprog | ||
--cdvd-sector-read-cycles=4000 | --cdvd-sector-read-cycles=4000 | ||
--host-audio-latency=1.6 | |||
--host-display-mode=16:9 | |||
*Jakx Emu used*</pre> | *Jakx Emu used*</pre> | ||
Line 1,543: | Line 1,560: | ||
-- ported to PS4 | -- ported to PS4 | ||
apiRequest( | apiRequest(2.2) | ||
local gpr = require("ee-gpr-alias") | local gpr = require("ee-gpr-alias") | ||
Line 1,662: | Line 1,679: | ||
<br>All Versions | <br>All Versions | ||
<pre> | <pre>--gs-uprender=2x2 | ||
--gs-upscale=EdgeSmooth | |||
--host-display-mode=16:9 | |||
--vu1-no-clamping=0 | --vu1-no-clamping=0 | ||
#fix for graphical glitches. | #fix for graphical glitches. | ||
</pre> | </pre> | ||
Line 1,707: | Line 1,730: | ||
====Jaws Unleashed==== | ====Jaws Unleashed==== | ||
<br>'''''LUA file''''' | <br>'''''LUA file''''' | ||
<pre> | <pre> | ||
apiRequest(0 | apiRequest(1.0) | ||
local eeObj = getEEObject() | local eeObj = getEEObject() | ||
local emuObj = getEmuObject() | local emuObj = getEmuObject() | ||
Line 1,755: | Line 1,765: | ||
<pre>--vu0-no-clamping=0 | <pre>--vu0-no-clamping=0 | ||
--vu0-clamp-operands=1 | |||
--vu0-clamp-results=1 | |||
--vu1-no-clamping=0 | --vu1-no-clamping=0 | ||
--vu1-clamp-operands=1 | |||
--vu1-clamp-results=1 | |||
#fix for flickering polygons.</pre> | #fix for flickering polygons.</pre> | ||
Line 1,913: | Line 1,927: | ||
<br>SLES-51093 | <br>SLES-51093 | ||
<br>'''''CLI''''' | <br>'''''CLI''''' | ||
<pre> | <pre>--gs-uprender=2x2 | ||
--gs-upscale=EdgeSmooth | |||
--host-display-mode=16:9 | |||
--cdvd-sector-read-cycles=5000 | --cdvd-sector-read-cycles=5000 | ||
#emu used=rotk v1 | #emu used=rotk v1 | ||
Line 1,990: | Line 2,006: | ||
-- emu used=KOF2000 -- | -- emu used=KOF2000 -- | ||
apiRequest(0 | apiRequest(1.0) | ||
local eeObj = getEEObject() | local eeObj = getEEObject() | ||
Line 2,107: | Line 2,123: | ||
<pre>-- emu used=kinetica v2 | <pre>-- emu used=kinetica v2 | ||
apiRequest(0 | apiRequest(1.0) | ||
local gpr = require("ee-gpr-alias") | local gpr = require("ee-gpr-alias") | ||
Line 2,138: | Line 2,154: | ||
'''''CLI''''' | '''''CLI''''' | ||
<pre> | <pre> | ||
--ee-kernel-hle=1 | |||
--ee-injection-kernel=1 | |||
--ee-injection-title=1 | |||
--ee-block-validation=PageProt | --ee-block-validation=PageProt | ||
--vu1-opt-flags=2 | --vu1-opt-flags=2 | ||
Line 2,170: | Line 2,189: | ||
--vu0-no-clamping=0 | --vu0-no-clamping=0 | ||
--vu1-no-clamping=0 | --vu1-no-clamping=0 | ||
--vu0-clamp-operands=1 | |||
--vu0-clamp-results=1 | |||
--vu1-clamp-operands=1 | |||
--vu1-clamp-results=1 | |||
--cop2-no-clamping=0 | --cop2-no-clamping=0 | ||
--cop2-clamp-operands=1 | |||
--cop2-clamp-results=1 | |||
# Fixed green, blue and red graphical issues. The game works better. | # Fixed green, blue and red graphical issues. The game works better. | ||
</pre> | </pre> | ||
Line 2,280: | Line 2,305: | ||
local gpr = require("ee-gpr-alias") | local gpr = require("ee-gpr-alias") | ||
apiRequest(0 | apiRequest(1.0) | ||
local eeObj = getEEObject() | local eeObj = getEEObject() | ||
Line 2,304: | Line 2,329: | ||
<br>SLUS-21065 | <br>SLUS-21065 | ||
<pre>apiRequest(0 | <pre>apiRequest(1.0) | ||
local eeObj = getEEObject() | local eeObj = getEEObject() | ||
Line 2,339: | Line 2,364: | ||
--gs-kernel-cl-up="mipmap2x2" | --gs-kernel-cl-up="mipmap2x2" | ||
--vu0-no-clamping=0 | --vu0-no-clamping=0 | ||
--vu0-clamp-results=1 | |||
--vu1-no-clamping=0 | --vu1-no-clamping=0 | ||
--vu1-clamp-results=1 | |||
--cop2-clamp-results=1 | |||
--cop2-no-clamping=0 | --cop2-no-clamping=0 | ||
#Fixes for slowdowns | #Fixes for slowdowns | ||
Line 2,385: | Line 2,413: | ||
<br>SLES-53959 | <br>SLES-53959 | ||
<pre> | <pre> | ||
--gs-uprender=2x2 | |||
--gs-upscale=edgesmooth | |||
--cdvd-sector-read-cycles=2000 | --cdvd-sector-read-cycles=2000 | ||
--host-display-mode=16:9 | |||
#Fix for fmvs showing black screen with subtitles | #Fix for fmvs showing black screen with subtitles | ||
--fpu-accurate-range=0x3f3068,0x3f32bc | --fpu-accurate-range=0x3f3068,0x3f32bc | ||
Line 2,548: | Line 2,579: | ||
--vu1-no-clamping=0 | --vu1-no-clamping=0 | ||
--vu0-no-clamping=0 | --vu0-no-clamping=0 | ||
# | #Optional Clamping | ||
--fpu-no-clamping=0 | |||
#Speedup | |||
--vu1-di-bits=0 | |||
#underclocking the animation offsets | |||
--ee-hook=0x0028A808,AdvanceClock,,500 | |||
--ee-hook=0x0028A574,AdvanceClock,,500 | |||
--ee-hook=0x0028A4F4,AdvanceClock,,500 | |||
--ee-hook=0x0028A4E4,AdvanceClock,,500 | |||
--ee-hook=0x0028A6EC,AdvanceClock,,500 | |||
--ee-hook=0x0028A460,AdvanceClock,,500 | |||
--ee-hook=0x0028A278,AdvanceClock,,500 | --ee-hook=0x0028A278,AdvanceClock,,500 | ||
--ee-hook=0x0028A410,AdvanceClock,,500 | |||
--ee-hook=0x0028A288,AdvanceClock,,500 | |||
--ee-hook=0x0028A294,AdvanceClock,,500 | |||
--ee-hook=0x0028A4A0,AdvanceClock,,500 | |||
--ee-hook=0x0028A36C,AdvanceClock,,500 | |||
--ee-hook=0x0028A6BC,AdvanceClock,,500 | |||
--ee-hook=0x0028A488,AdvanceClock,,500 | |||
--ee-hook=0x0028A65C,AdvanceClock,,500 | |||
--ee-hook=0x0028A68C,AdvanceClock,,500 | |||
--ee-hook=0x0028A6D4,AdvanceClock,,500 | |||
--ee-hook=0x0028A6A4,AdvanceClock,,500 | |||
--ee-hook=0x0028A5D4,AdvanceClock,,500 | --ee-hook=0x0028A5D4,AdvanceClock,,500 | ||
</pre><br>'''LUA''' | </pre><br>'''LUA''' | ||
Line 2,556: | Line 2,608: | ||
-- emu used=KOF 2000 | -- emu used=KOF 2000 | ||
apiRequest(0 | apiRequest(1.0) | ||
local gpr = require("ee-gpr-alias") | local gpr = require("ee-gpr-alias") | ||
Line 2,829: | Line 2,881: | ||
<pre>--gs-upscale=point | <pre>--gs-upscale=point | ||
--gs-uprender=2x2 | |||
--gs-motion-factor=25 | |||
--host-audio-latency=0.01 | |||
--gs-ignore-dirty-page-border=1 | --gs-ignore-dirty-page-border=1 | ||
--gs-kernel-cl="h2lpool" | --gs-kernel-cl="h2lpool" | ||
Line 2,834: | Line 2,889: | ||
--gs-h2l-list-opt=1 | --gs-h2l-list-opt=1 | ||
--gs-h2l-accurate-hash=1 | --gs-h2l-accurate-hash=1 | ||
#same as Anthology, which VI is a patched-out section of; substantial slowdown during combat has been mitigated.</pre> | #same as Anthology, which VI is a patched-out section of; substantial slowdown during combat has been mitigated.</pre> | ||
Line 3,074: | Line 3,130: | ||
</pre> | </pre> | ||
====Shin Megami Tensei | ====Shin Megami Tensei: Persona 3 FES==== | ||
<br>'''NTSC''' | <br>'''NTSC''' | ||
<br>'''CLI''' | |||
<pre> | <pre> | ||
# | # Misc | ||
--host-display-mode=full | |||
--force-frame-blend=0 | --force-frame-blend=0 | ||
--gs-progressive=1 | |||
--ee-cycle-scalar=0.62 | |||
--host-audio-latency=0.05 | |||
# Mipmapping | |||
--gs-use-mipmap=1 | |||
--gs-kernel-cl="mipmap" | |||
--gs-kernel-cl-up="mipmap2x2" | |||
# VU Speedhacks | # VU Speedhacks | ||
--vu0-const-prop=1 | |||
--vu1-const-prop=1 | |||
--vu1-di-bits=0 | --vu1-di-bits=0 | ||
--vu1-mpg-cycles= | --vu0-di-bits=0 | ||
--vu1-opt-vf00=2 | |||
--vu0-opt-vf00=2 | |||
--vu1-mpg-cycles=1400 | |||
--vu-custom-min-max=0 | |||
# IOP Speedhacks | |||
--iop-const-folding=All | |||
--iop-cycle-scalar=0.1 | |||
--cdvd-sector-seek-cycles=0.1 | |||
--cdvd-sector-read-cycles=0.1 | |||
# Default Optimizations | |||
--fpu-no-clamping=0 | |||
--fpu-clamp-operands=1 | |||
--fpu-clamp-results=1 | |||
--vu0-no-clamping=0 | |||
--vu0-clamp-operands=1 | |||
--vu0-clamp-results=1 | |||
--vu1-no-clamping=0 | |||
--vu1-clamp-operands=1 | |||
--vu1-clamp-results=1 | |||
--cop2-no-clamping=0 | |||
--cop2-clamp-operands=1 | |||
--cop2-clamp-results=1 | |||
--vu0-opt-flags=1 | |||
--vu1-opt-flags=1 | |||
--cop2-opt-flags=1 | |||
--vu1-jr-cache-policy=newprog | |||
--vu1-jalr-cache-policy=newprog | |||
--vu0-jr-cache-policy=newprog | |||
--vu0-jalr-cache-policy=newprog | |||
#User Emu = kof98um | #User Emu = kof98um | ||
</pre> | </pre> | ||
* Config and icons [https://www.psx-place.com/threads/research-ps2-emulator-configuration-on-ps4.16131/page-243 Download] | |||
====Shin Megami Tensei: Persona 4==== | ====Shin Megami Tensei: Persona 4==== | ||
Line 3,200: | Line 3,285: | ||
'''''LUA''''' | '''''LUA''''' | ||
<br>(SLUS-20228) | <br>(SLUS-20228) | ||
<pre>apiRequest(0 | <pre>apiRequest(1.0) | ||
local eeObj = getEEObject() | local eeObj = getEEObject() | ||
Line 3,253: | Line 3,338: | ||
ALL | ALL | ||
<br>CLI | <br>CLI | ||
<pre> | <pre>--gs-uprender=2x2 | ||
--gs-upscale=edgesmooth | |||
--gs-kernel-cl-up="up2x2skipinterp" | --gs-kernel-cl-up="up2x2skipinterp" | ||
Line 3,272: | Line 3,358: | ||
-- emu used=jakx v2 | -- emu used=jakx v2 | ||
apiRequest( | apiRequest(2.3) | ||
local gpr = require("ee-gpr-alias") | local gpr = require("ee-gpr-alias") | ||
Line 3,296: | Line 3,382: | ||
</pre> | </pre> | ||
====Spider-Man 3 ==== | ====Spider-Man 3 ==== | ||
ALL | ALL | ||
Line 3,314: | Line 3,392: | ||
--vu1-mpg-cycles=600 | --vu1-mpg-cycles=600 | ||
--host-audio-latency=2.21 | |||
#Fix for slowdown and micro-freezes</pre> | #Fix for slowdown and micro-freezes</pre> | ||
Line 3,325: | Line 3,405: | ||
#Rest might be unnecessary | #Rest might be unnecessary | ||
--vu0-no-clamping=0 | --vu0-no-clamping=0 | ||
--vu0-clamp-operands=1 | |||
--vu0-clamp-results=1 | |||
--vu1-clamp-operands=1 | |||
--vu1-clamp-results=1 | |||
--cop2-no-clamping=0 | --cop2-no-clamping=0 | ||
--cop2-clamp-operands=1 | |||
--cop2-clamp-results=1 | |||
</pre> | </pre> | ||
Line 3,332: | Line 3,418: | ||
<br>'''''CLI''''' | <br>'''''CLI''''' | ||
<pre> | <pre> | ||
#Speedhacks | #Speedhacks + Clamping | ||
--vu1-di-bits=0 | --vu1-di-bits=0 | ||
--vu1-mpg-cycles= | --vu1-const-prop=1 | ||
--vu1-mpg-cycles=800 | |||
-- | --ee-cycle-scalar=1.2 | ||
#Jakv2 Emu Used | #Jakv2 Emu Used | ||
</pre> | </pre> | ||
Line 3,353: | Line 3,439: | ||
<pre> | <pre> | ||
--iop-cycle-scalar=1.8 | --iop-cycle-scalar=1.8 | ||
--host-audio-latency=1.1 | |||
#Use JakX v2 emu</pre> | #Use JakX v2 emu</pre> | ||
Line 3,410: | Line 3,497: | ||
--vu0-di-bits=0 | --vu0-di-bits=0 | ||
--vu1-di-bits=0 | --vu1-di-bits=0 | ||
--vu0-const-prop=1 | |||
--vu1-const-prop=1 | |||
--ee-cycle-scalar=1.5 | --ee-cycle-scalar=1.5 | ||
--gs-adaptive-frameskip=1 | --gs-adaptive-frameskip=1 | ||
--vu1-injection=1 | --vu1-injection=1 | ||
#Misc | |||
--host-audio-latency=0.01 | |||
#PS4 Pro required for full speed | #PS4 Pro required for full speed | ||
Line 3,427: | Line 3,518: | ||
#Fix for graphical glitches.</pre> | #Fix for graphical glitches.</pre> | ||
====Sword of | ====Sword of etheria==== | ||
'''CLI''' | '''CLI''' | ||
<br>All versions | <br>All versions | ||
<pre> | <pre> | ||
# | #Fix for game's graphics being missing And game crashing | ||
--vu-custom-min-max=0 | --vu-custom-min-max=0 | ||
#Jakv2 emu used | #Jakv2 emu used | ||
Line 3,491: | Line 3,582: | ||
'''''CLI''''' | '''''CLI''''' | ||
<pre> | <pre> | ||
--gs-uprender=2x2 | |||
--gs-upscale=EdgeSmooth | |||
--fpu-accurate-range=0x27FFFC,0x27FFFF | --fpu-accurate-range=0x27FFFC,0x27FFFF | ||
Line 3,498: | Line 3,591: | ||
--vu1-no-clamping=0 | --vu1-no-clamping=0 | ||
--cop2-no-clamping=0 | --cop2-no-clamping=0 | ||
--host-display-mode=16:9 | |||
</pre> | </pre> | ||
'''''LUA file''''' | '''''LUA file''''' | ||
Line 3,770: | Line 3,865: | ||
<pre> | <pre> | ||
-- Fix for thin vertical lines that separate screen picture, misallignment/tearing of screen during upscaling (was used in official PSN Red Dead Revolver) | -- Fix for thin vertical lines that separate screen picture, misallignment/tearing of screen during upscaling (was used in official PSN Red Dead Revolver) | ||
apiRequest(0 | apiRequest(1.0) | ||
local emuObj = getEmuObject() | local emuObj = getEmuObject() | ||
-- psm= SCE_GS_PSMCT32 (0) | -- psm= SCE_GS_PSMCT32 (0) | ||
Line 3,784: | Line 3,879: | ||
<pre>--vu0-no-clamping=0 | <pre>--vu0-no-clamping=0 | ||
--vu1-no-clamping=0 | --vu1-no-clamping=0 | ||
--vu0-clamp-results=1 | |||
--vu1-clamp-results=1 | |||
--fpu-no-clamping=0 | --fpu-no-clamping=0 | ||
--cop2-no-clamping=0 | --cop2-no-clamping=0 | ||
--fpu-clamp-results=1 | |||
--cop2-clamp-results=1 | |||
#SPS Fix</pre> | #SPS Fix</pre> | ||
Line 3,896: | Line 3,995: | ||
<pre> | <pre> | ||
--gs-uprender=2x2 | |||
--gs-upscale=EdgeSmooth | |||
--force-frame-blend=1 | --force-frame-blend=1 | ||
Line 3,968: | Line 4,069: | ||
<pre>--Proper Widescreen and No ghosting | <pre>--Proper Widescreen and No ghosting | ||
--Valkyrie Profile 2 - Silmeria (USA) SLUS_214.52 | --Valkyrie Profile 2 - Silmeria (USA) SLUS_214.52 | ||
apiRequest(0 | apiRequest(1.0) | ||
local eeObj = getEEObject() | local eeObj = getEEObject() | ||
local emuObj = getEmuObject() | local emuObj = getEmuObject() | ||
Line 3,993: | Line 4,094: | ||
<br>CLI | <br>CLI | ||
<pre>--gs-motion-factor=50 | <pre>--gs-motion-factor=50 | ||
--host-audio-latency=0.01 | |||
--gs-kernel-cl="h2lpool" | --gs-kernel-cl="h2lpool" | ||
--gs-kernel-cl-up="h2lpool2x2" | --gs-kernel-cl-up="h2lpool2x2" | ||
Line 4,003: | Line 4,105: | ||
<br>CLI | <br>CLI | ||
<pre> | <pre> | ||
--gs-uprender=2x2 | |||
--gs-upscale=edgesmooth | |||
--gs-kernel-cl="h2lpool" | --gs-kernel-cl="h2lpool" | ||
--gs-kernel-cl-up="h2lpool2x2" | --gs-kernel-cl-up="h2lpool2x2" | ||
Line 4,025: | Line 4,129: | ||
-- emu used=jakx v2 | -- emu used=jakx v2 | ||
apiRequest( | apiRequest(2.2) | ||
local gpr = require("ee-gpr-alias") | local gpr = require("ee-gpr-alias") | ||
Line 4,057: | Line 4,161: | ||
<br>All Versions | <br>All Versions | ||
<pre> | <pre> | ||
--gs-uprender=2x2 | |||
--gs-upscale=EdgeSmooth | |||
--gs-progressive=1 | --gs-progressive=1 | ||
--gs-force-bilinear=1 | --gs-force-bilinear=1 | ||
Line 4,080: | Line 4,186: | ||
<br>CLI | <br>CLI | ||
<pre>--vu0-no-clamping=0 | <pre>--vu0-no-clamping=0 | ||
--vu0-clamp-operands=1 | |||
--vu0-clamp-results=1 | |||
--vu1-no-clamping=0 | --vu1-no-clamping=0 | ||
--vu1-clamp-operands=1 | |||
--vu1-clamp-results=1 | |||
--cop2-no-clamping=0 | --cop2-no-clamping=0 | ||
--cop2-clamp-operands=1 | |||
--cop2-clamp-results=1 | |||
#Fix for texture glitches</pre> | #Fix for texture glitches</pre> | ||
====X-Files - Resist or Serve==== | |||
<br>'''''CLI''''' | |||
<pre>--gs-uprender=2x2 | |||
--gs-upscale=EdgeSmooth | |||
====X-Files - Resist or Serve==== | |||
<br>'''''CLI''''' | |||
<pre> | |||
--gs-adaptive-frameskip=1 | --gs-adaptive-frameskip=1 | ||
Line 4,117: | Line 4,215: | ||
<br>All versions | <br>All versions | ||
<pre> | <pre> | ||
--gs-uprender=2x2 | |||
--gs-upscale=motionvector | --gs-upscale=motionvector | ||
--gs-optimize-30fps=1 | --gs-optimize-30fps=1 | ||
Line 4,142: | Line 4,241: | ||
-- emu used=jakx v2 | -- emu used=jakx v2 | ||
apiRequest( | apiRequest(2.2) | ||
local gpr = require("ee-gpr-alias") | local gpr = require("ee-gpr-alias") | ||
Line 4,177: | Line 4,276: | ||
</pre> | </pre> | ||
==== Yu-Gi-Oh! Capsule Monsters Colosseum==== | ==== Yu-Gi-Oh! Capsule Monsters Colosseum==== | ||
Line 4,212: | Line 4,297: | ||
--vu1-no-clamping=0 | --vu1-no-clamping=0 | ||
#likely unnecessary commands | #likely unnecessary commands | ||
--vu0-clamp-results=1 | |||
--vu1-clamp-results=1 | |||
--cop2-no-clamping=0 | --cop2-no-clamping=0 | ||
--cop2-clamp-results=1 | |||
--fpu-no-clamping=0 | --fpu-no-clamping=0 | ||
--fpu-clamp-results=1 | |||
#Jak Emu used*</pre> | #Jak Emu used*</pre> | ||
Line 4,250: | Line 4,339: | ||
<br>All versions | <br>All versions | ||
<pre> | <pre> | ||
--gs-uprender=2x2 | |||
--gs-upscale=EdgeSmooth | |||
--gs-use-mipmap=1 | --gs-use-mipmap=1 | ||
--gs-kernel-cl-up="mipmap2x2" | --gs-kernel-cl-up="mipmap2x2" | ||
Line 4,263: | Line 4,354: | ||
-- emu used=KOF 98 | -- emu used=KOF 98 | ||
apiRequest(0 | apiRequest(1.0) | ||
local gpr = require("ee-gpr-alias") | local gpr = require("ee-gpr-alias") | ||
Line 4,346: | Line 4,437: | ||
-- emu used=ADK | -- emu used=ADK | ||
apiRequest(0 | apiRequest(1.0) | ||
local eeObj = getEEObject() | local eeObj = getEEObject() | ||
local emuObj = getEmuObject() | local emuObj = getEmuObject() | ||
Line 4,384: | Line 4,475: | ||
-- Dark Summit (PAL) | -- Dark Summit (PAL) | ||
-- emu used=Fahrenheit | -- emu used=Fahrenheit | ||
apiRequest( | apiRequest(1.2) -- request version 0.1 API. Calling apiRequest() is mandatory. | ||
local emuObj = getEmuObject() | local emuObj = getEmuObject() | ||
Line 4,431: | Line 4,522: | ||
-- emu used=jak v2 | -- emu used=jak v2 | ||
apiRequest(0 | apiRequest(1.0) | ||
local eeObj = getEEObject() | local eeObj = getEEObject() | ||
Line 4,457: | Line 4,548: | ||
-- emu used=jak v2 | -- emu used=jak v2 | ||
apiRequest(0 | apiRequest(1.0) | ||
local eeObj = getEEObject() | local eeObj = getEEObject() | ||
Line 4,486: | Line 4,577: | ||
-- emu used=jak v2 | -- emu used=jak v2 | ||
apiRequest(0 | apiRequest(1.0) | ||
local eeObj = getEEObject() | local eeObj = getEEObject() | ||
Line 4,513: | Line 4,604: | ||
-- emu used=jak v2 | -- emu used=jak v2 | ||
apiRequest(0 | apiRequest(1.0) | ||
local eeObj = getEEObject() | local eeObj = getEEObject() | ||
Line 4,556: | Line 4,647: | ||
</pre> | </pre> | ||
=Global Configurations= | ==Global Configurations== | ||
<pre>Configurations made for more than one game for a specific purpose</pre> | <pre>Configurations that are made for more than one game for a specific purpose</pre> | ||
==SkipMpegHack (FMV skip)== | ===SkipMpegHack (FMV skip)=== | ||
'''''LUA file''''' | '''''LUA file''''' | ||
<br> | <br> | ||
All games using standard sceMpeg decoder will have their fmvs disabled by this patch. | All games using standard sceMpeg decoder will have their fmvs disabled by this patch. | ||
<pre> | <pre> | ||
apiRequest(0 | apiRequest(1.0) | ||
eeObj = getEEObject() | eeObj = getEEObject() | ||
emuObj = getEmuObject() | emuObj = getEmuObject() | ||
Line 4,593: | Line 4,684: | ||
--emuObj.RemoveEntryPointHook(skipMpeg) | --emuObj.RemoveEntryPointHook(skipMpeg) | ||
</pre> | </pre> | ||
{{Reverse Engineering}}<noinclude> | {{Reverse Engineering}}<noinclude> | ||
[[Category:Main]] | [[Category:Main]] | ||
</noinclude> | </noinclude> |