Editing Custom Configuration Files

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#Fix for being stuck in Faerie land.
#Fix for being stuck in Faerie land.
--fpu-accurate-range=0x00693f88,0x00693f88
--fpu-accurate-range=0x00693f88,0x00693f88
</pre>
====Drakengard 2====
'''CLI'''
<br>Emu: '''War of the Monsters'''
<pre>
#Fix upscaling artifacts (flames and lights)
--gs-kernel-cl-up="up2x2simple"
#Use Mipmap for sharper terrain textures
--gs-use-mipmap=1
#Fix faintly flickering floor shadow textures
--gs-use-clut-merge=1
#Use EE clamping
--fpu-no-clamping=0
--cop2-no-clamping=0
#Speedhacks
--vu1-di-bits=0
--vu1-mpg-cycles=300
</pre>
</pre>


Line 996: Line 978:
#Slowdown fixes
#Slowdown fixes
--vu1-di-bits=0
--vu1-di-bits=0
--vu1-mpg-cycles=700
--vu1-mpg-cycles=600
--ee-cycle-scalar=1.2
 
#Disable try to fix graphics if creating using ps2fpkg v0.6
#Disable try to fix graphics if creating using ps2fpkg v0.6
</pre>
</pre>
Line 3,571: Line 3,555:
#Fix for graphical glitches.</pre>
#Fix for graphical glitches.</pre>


====Sword of ETheria====
====Sword of etheria====
'''CLI'''
'''CLI'''
<br>All versions
<br>All versions
<pre>
<pre>
#Fixes missing graphics and crashes.
#Fix for game's graphics being missing And game crashing
--vu-custom-min-max=0
--vu-custom-min-max=0
#Jakv2 emu used
#Jakv2 emu used
Line 4,799: Line 4,783:
</pre>
</pre>


====Batman Begins====
====Batman begins====
NTSC
NTSC
<pre>
<pre>
local eeObj = getEEObject()
00409BF8 0000001E
local emuObj = getEmuObject()
--Exhibits a strange DMA issue
local patcher = function()
eeObj.WriteMem32(0x00333A88, 0x0)
 
eeObj.WriteMem32(0x0032C0D8, 0xA2000BC2)
eeObj.WriteMem32(0x0032C0F4, 0x10000006)
end
emuObj.AddVsyncHook(patcher)
</pre>
</pre>


Line 5,455: Line 5,430:
<br>NTSC
<br>NTSC
<pre>
<pre>
It's supposed to -1, 0, or 1 the value of s1, but instead it's crashing the game.
--vu-xgkick-delay=9
00233CB4
</pre>
</pre>


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