Editing Custom Configuration Files
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Latest revision | Your text | ||
Line 379: | Line 379: | ||
eeInsnReplace(0x262608, 0xE4400000, 0xAC410000) | eeInsnReplace(0x262608, 0xE4400000, 0xAC410000) | ||
eeInsnReplace(0x2564A8, 0x8F829764, 0x24020000)</pre> | eeInsnReplace(0x2564A8, 0x8F829764, 0x24020000)</pre> | ||
====Castlevania: Curse of Darkness==== | ====Castlevania: Curse of Darkness==== | ||
Line 876: | Line 868: | ||
<pre> | <pre> | ||
#Fix for game being stuck | #Fix for game being stuck at main menu with selections moving very fast | ||
--fpu-no-clamping=1 | --fpu-no-clamping=1 | ||
#Speedhack | #Speedhack | ||
Line 1,038: | Line 1,030: | ||
<br>SLUS-20587 | <br>SLUS-20587 | ||
<pre> | <pre> | ||
#Fix for AI cop car | #Fix for AI cop car | ||
--cop2-accurate-addsub-range=0x4b8108,0x4b8408 | --cop2-accurate-addsub-range=0x4b8108,0x4b8408 | ||
#Speedhacks | #Speedhacks | ||
Line 3,458: | Line 3,450: | ||
<br>'''''CLI''''' | <br>'''''CLI''''' | ||
<pre> | <pre> | ||
#Speedhacks | #Speedhacks + Clamping | ||
--vu1-di-bits=0 | --vu1-di-bits=0 | ||
--vu1-mpg-cycles= | --vu1-const-prop=1 | ||
--vu1-mpg-cycles=800 | |||
-- | --ee-cycle-scalar=1.2 | ||
#Jakv2 Emu Used | #Jakv2 Emu Used | ||
</pre> | </pre> | ||
Line 4,236: | Line 4,228: | ||
#Fix for texture glitches</pre> | #Fix for texture glitches</pre> | ||
====X-Files - Resist or Serve==== | ====X-Files - Resist or Serve==== | ||
Line 4,837: | Line 4,814: | ||
--gs-use-mipmap=1 | --gs-use-mipmap=1 | ||
--gs-kernel-cl="mipmap" | --gs-kernel-cl="mipmap" | ||
--gs-kernel-cl-up=" | --gs-kernel-cl-up="up2x2simple" | ||
#Fix VU0 sync | #Fix VU0 sync | ||
--ee-hook=0x000FF904,AdvanceClock,, | --ee-hook=0x000FF904,AdvanceClock,,400 | ||
</pre> | </pre> | ||
Line 4,889: | Line 4,866: | ||
eeObj.WriteMem32(0x000FFACC, 0xAC8303F4) | eeObj.WriteMem32(0x000FFACC, 0xAC8303F4) | ||
eeObj.WriteMem32(0x000FFAD8, 0xAC830544) | eeObj.WriteMem32(0x000FFAD8, 0xAC830544) | ||
--Physics | --Physics (Camera, glove weapon, and gravity) | ||
eeObj.WriteMem32(0x000FFADC, 0x3C032401) | eeObj.WriteMem32(0x000FFADC, 0x3C032401) | ||
eeObj.WriteMem32(0x000FFAE0, 0x346300E0) | eeObj.WriteMem32(0x000FFAE0, 0x346300E0) | ||
eeObj.WriteMem32(0x000FFAE4, 0xAC831214) --( | eeObj.WriteMem32(0x000FFAE4, 0xAC831214) -- 48418800 | ||
eeObj.WriteMem32(0x000FFAE8, 0xAC831D00) | |||
eeObj.WriteMem32(0x000FFAEC, 0xAC83223C) | |||
eeObj.WriteMem32(0x000FFAF0, 0xAC83306C) | |||
eeObj.WriteMem32(0x000FFAF4, 0xAC834638) | |||
eeObj.WriteMem32(0x000FFAF8, 0xAC834B44) | |||
--Ret | --Ret | ||
eeObj.WriteMem32(0x000FFC0C, 0x8C44FFF4) | eeObj.WriteMem32(0x000FFC0C, 0x8C44FFF4) | ||
Line 5,070: | Line 5,052: | ||
--gs-use-mipmap=1 | --gs-use-mipmap=1 | ||
--gs-kernel-cl="mipmap" | --gs-kernel-cl="mipmap" | ||
--gs-kernel-cl-up=" | --gs-kernel-cl-up="up2x2simple" | ||
#Fix VU0 sync | #Fix VU0 sync | ||
--ee-hook=0x000FF904,AdvanceClock,, | --ee-hook=0x000FF904,AdvanceClock,,400 | ||
</pre> | </pre> | ||
<br>Author: Scalerize | <br>Author: Scalerize | ||
Line 5,120: | Line 5,102: | ||
eeObj.WriteMem32(0x000FFACC, 0xAC8303F4) | eeObj.WriteMem32(0x000FFACC, 0xAC8303F4) | ||
eeObj.WriteMem32(0x000FFAD8, 0xAC830544) | eeObj.WriteMem32(0x000FFAD8, 0xAC830544) | ||
--Physics | --Physics (Camera, glove weapon, and gravity) | ||
eeObj.WriteMem32(0x000FFADC, 0x3C032401) | eeObj.WriteMem32(0x000FFADC, 0x3C032401) | ||
eeObj.WriteMem32(0x000FFAE0, 0x346300E0) | eeObj.WriteMem32(0x000FFAE0, 0x346300E0) | ||
eeObj.WriteMem32(0x000FFAE4, 0xAC8311E4) | eeObj.WriteMem32(0x000FFAE4, 0xAC8311E4) | ||
eeObj.WriteMem32(0x000FFAF0, 0xAC833F64) | eeObj.WriteMem32(0x000FFAE8, 0xAC831D40) | ||
eeObj.WriteMem32(0x000FFAEC, 0xAC832244) | |||
eeObj.WriteMem32(0x000FFAF0, 0xAC833F64) | |||
--Ret | --Ret | ||
eeObj.WriteMem32(0x000FFC0C, 0x8C44FFF4) | eeObj.WriteMem32(0x000FFC0C, 0x8C44FFF4) | ||
Line 5,151: | Line 5,135: | ||
--gs-use-mipmap=1 | --gs-use-mipmap=1 | ||
--gs-kernel-cl="mipmap" | --gs-kernel-cl="mipmap" | ||
--gs-kernel-cl-up=" | --gs-kernel-cl-up="up2x2simple" | ||
#Fix VU0 sync | #Fix VU0 sync | ||
--ee-hook=0x000FF904,AdvanceClock,, | --ee-hook=0x000FF904,AdvanceClock,,400 | ||
</pre> | </pre> | ||
Line 5,202: | Line 5,186: | ||
eeObj.WriteMem32(0x000FFACC, 0xAC8303F4) | eeObj.WriteMem32(0x000FFACC, 0xAC8303F4) | ||
eeObj.WriteMem32(0x000FFAD8, 0xAC830544) | eeObj.WriteMem32(0x000FFAD8, 0xAC830544) | ||
--Physics | --Physics (Camera, glove weapon, and gravity. Boxes still not fixed) | ||
eeObj.WriteMem32(0x000FFADC, 0x3C032401) | eeObj.WriteMem32(0x000FFADC, 0x3C032401) | ||
eeObj.WriteMem32(0x000FFAE0, 0x346300E0) | eeObj.WriteMem32(0x000FFAE0, 0x346300E0) | ||
eeObj.WriteMem32(0x000FFAE4, 0xAC8311F4) -- ( | eeObj.WriteMem32(0x000FFAE4, 0xAC8311F4) -- 48418800 | ||
eeObj.WriteMem32(0x000FFAEC, | eeObj.WriteMem32(0x000FFAE8, 0xAC831D50) | ||
eeObj.WriteMem32(0x000FFAF4, 0xAC833E24 | eeObj.WriteMem32(0x000FFAEC, 0xAC832263) | ||
eeObj.WriteMem32(0x000FFAF0, 0xAC832F64) | |||
eeObj.WriteMem32(0x000FFAF4, 0xAC833E24) | |||
--Ret | --Ret | ||
eeObj.WriteMem32(0x000FFC0C, 0x8C44FFF4) | eeObj.WriteMem32(0x000FFC0C, 0x8C44FFF4) | ||
Line 5,223: | Line 5,209: | ||
emuObj.AddVsyncHook(patcher) | emuObj.AddVsyncHook(patcher) | ||
</pre> | </pre> | ||
Line 5,315: | Line 5,219: | ||
--gs-use-mipmap=1 | --gs-use-mipmap=1 | ||
--gs-kernel-cl="mipmap" | --gs-kernel-cl="mipmap" | ||
--gs-kernel-cl-up=" | --gs-kernel-cl-up="up2x2simple" | ||
#Fix VU0 sync | #Fix VU0 sync | ||
--ee-hook=0x000FF904,AdvanceClock,, | --ee-hook=0x000FF904,AdvanceClock,,400 | ||
</pre> | </pre> | ||
Line 5,367: | Line 5,271: | ||
eeObj.WriteMem32(0x000FFACC, 0xAC8303F4) | eeObj.WriteMem32(0x000FFACC, 0xAC8303F4) | ||
eeObj.WriteMem32(0x000FFAD8, 0xAC830544) | eeObj.WriteMem32(0x000FFAD8, 0xAC830544) | ||
--Physics | --Physics (Camera, and gravity. Boxes and glove weapon still not fixed) | ||
eeObj.WriteMem32(0x000FFADC, 0x3C032401) | eeObj.WriteMem32(0x000FFADC, 0x3C032401) | ||
eeObj.WriteMem32(0x000FFAE0, 0x346300E0) | eeObj.WriteMem32(0x000FFAE0, 0x346300E0) | ||
eeObj.WriteMem32(0x000FFAE4, 0xAC8311B0) -- 48418800 ( | eeObj.WriteMem32(0x000FFAE4, 0xAC8311B0) -- 48418800 | ||
eeObj.WriteMem32(0x000FFAE8, 0xAC831EFC) | |||
eeObj.WriteMem32(0x000FFAEC, 0xAC8324B0) | |||
eeObj.WriteMem32(0x000FFAF0, 0xAC833108) | |||
eeObj.WriteMem32(0x000FFAF4, 0xAC833FA8) | |||
--Ret | --Ret | ||
eeObj.WriteMem32(0x000FFC0C, 0x8C44FFF4) | eeObj.WriteMem32(0x000FFC0C, 0x8C44FFF4) |