Editing Custom Configuration Files

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Line 379: Line 379:
eeInsnReplace(0x262608, 0xE4400000, 0xAC410000)
eeInsnReplace(0x262608, 0xE4400000, 0xAC410000)
eeInsnReplace(0x2564A8, 0x8F829764, 0x24020000)</pre>
eeInsnReplace(0x2564A8, 0x8F829764, 0x24020000)</pre>
====Cabela's Dangerous Hunts====
<br>CLI
<br>All
<pre>
#Sps fix
--vu1-no-clamping=0
</pre>


====Castlevania: Curse of Darkness====
====Castlevania: Curse of Darkness====
Line 876: Line 868:


<pre>
<pre>
#Fix for game being stuck with flickering, immovable main menu items.
#Fix for game being stuck at main menu with selections moving very fast
--fpu-no-clamping=1
--fpu-no-clamping=1
#Speedhack
#Speedhack
Line 1,038: Line 1,030:
<br>SLUS-20587
<br>SLUS-20587
<pre>
<pre>
#Fix for AI cop car (00422D18 to 00423018 on PCSX2?)
#Fix for AI cop car
--cop2-accurate-addsub-range=0x4b8108,0x4b8408
--cop2-accurate-addsub-range=0x4b8108,0x4b8408
#Speedhacks
#Speedhacks
Line 3,458: Line 3,450:
<br>'''''CLI'''''
<br>'''''CLI'''''
<pre>
<pre>
#Speedhacks
#Speedhacks + Clamping
--vu1-di-bits=0
--vu1-di-bits=0
--vu1-mpg-cycles=850
--vu1-const-prop=1
#Fix for flickering Spyro shadow
--vu1-mpg-cycles=800
--gs-use-clut-merge=1
--ee-cycle-scalar=1.2
#Jakv2 Emu Used
#Jakv2 Emu Used
</pre>
</pre>
Line 4,236: Line 4,228:


#Fix for texture glitches</pre>
#Fix for texture glitches</pre>
====World Series of Poker - Tournament of Champions====
<br>LUA
<br>SLUS-21491
<br>Emu: War of the monsters
<pre>
apiRequest(0.1)
local eeObj = getEEObject()
local emuObj = getEmuObject()
local patcher = function()
eeObj.WriteMem32(0x0036A180, 0x0)
end
emuObj.AddVsyncHook(patcher)
</pre>


====X-Files - Resist or Serve====
====X-Files - Resist or Serve====
Line 4,832: Line 4,809:
====Ratchet 4 - Deadlocked====
====Ratchet 4 - Deadlocked====
<br>'''CLI'''
<br>'''CLI'''
<br>Emu = '''War of the Monsters'''
<pre>
<pre>
#Fix graphics
--gs-use-mipmap=1
--gs-use-mipmap=1
--gs-kernel-cl="mipmap"
--gs-kernel-cl="mipmap"
--gs-kernel-cl-up="mipmap2x2"
#Fix VU0 sync (raise or lower it as convenient)
--ee-hook=0x000FF904,AdvanceClock,,395
</pre>
</pre>


Line 4,852: Line 4,824:


local patcher = function()
local patcher = function()
--jmp
eeObj.WriteMem32(0x0012710C, 0x0803FFE6)
eeObj.WriteMem32(0x0012710C, 0x0803FE80)
eeObj.WriteMem32(0x000FFA00, 0x241B0014)
eeObj.WriteMem32(0x000FFA04, 0x4A000038)
eeObj.WriteMem32(0x000FFA08, 0x277BFFFF)
eeObj.WriteMem32(0x000FFA0C, 0x1760FFFE)
eeObj.WriteMem32(0x000FFA18, 0x03E00008)
eeObj.WriteMem32(0x000FFA34, 0x48C00800)
eeObj.WriteMem32(0x000FFA38, 0x241B00A8)
eeObj.WriteMem32(0x000FFA3C, 0x277BFFFF)
eeObj.WriteMem32(0x000FFA40, 0x1760FFFE)
eeObj.WriteMem32(0x000FFA4C, 0x03E00008)
eeObj.WriteMem32(0x000FFA50, 0x241F0000)
eeObj.WriteMem32(0x000FFA68, 0x48C01000)
eeObj.WriteMem32(0x000FFA6C, 0x241B00A8)
eeObj.WriteMem32(0x000FFA70, 0x277BFFFF)
eeObj.WriteMem32(0x000FFA74, 0x1760FFFE)
eeObj.WriteMem32(0x000FFA80, 0x03E00008)
eeObj.WriteMem32(0x000FFA84, 0x241F0000)
eeObj.WriteMem32(0x000FFCA8, 0x3C150C03)
eeObj.WriteMem32(0x000FFCAC, 0x36B5FE80)
eeObj.WriteMem32(0x000FFCB0, 0x8EF60004)
eeObj.WriteMem32(0x000FFCB4, 0x12D500B1)
eeObj.WriteMem32(0x000FFCC0, 0xAEF50004)
eeObj.WriteMem32(0x000FFCC4, 0x3C150C03)
eeObj.WriteMem32(0x000FFCC8, 0x36B5FE89)
eeObj.WriteMem32(0x000FFCCC, 0xAEF500BC)
eeObj.WriteMem32(0x000FFCD0, 0xAEF501FC)
eeObj.WriteMem32(0x000FFCD4, 0xAEF50354)
eeObj.WriteMem32(0x000FFCD8, 0xAEF50494)
eeObj.WriteMem32(0x000FFCDC, 0xAEF505EC)
eeObj.WriteMem32(0x000FFCE0, 0xAEF5072C)
eeObj.WriteMem32(0x000FFCE4, 0x3C150C03)
eeObj.WriteMem32(0x000FFCE8, 0x36B5FE96)
eeObj.WriteMem32(0x000FFCEC, 0xAEF5015C)
eeObj.WriteMem32(0x000FFCF0, 0xAEF502AC)
eeObj.WriteMem32(0x000FFCF4, 0xAEF503F4)
eeObj.WriteMem32(0x000FFCF8, 0xAEF50544)
eeObj.WriteMem32(0x000FFD04, 0x3C1548C2)
eeObj.WriteMem32(0x000FFD08, 0x36B58800)
eeObj.WriteMem32(0x000FFD0C, 0xAEF51214)
eeObj.WriteMem32(0x000FFD10, 0xAEE0122C)
eeObj.WriteMem32(0x000FFD14, 0x10000099)
eeObj.WriteMem32(0x000FFF20, 0x3C1B000F)
eeObj.WriteMem32(0x000FFF24, 0x377BFF00)
eeObj.WriteMem32(0x000FFF28, 0xAF770000)
eeObj.WriteMem32(0x000FFF2C, 0xAF760004)
eeObj.WriteMem32(0x000FFF30, 0xAF750008)
eeObj.WriteMem32(0x000FFF34, 0xAF74000C)
eeObj.WriteMem32(0x000FFF38, 0x3C170038)
eeObj.WriteMem32(0x000FFF50, 0x3C157120)
eeObj.WriteMem32(0x000FFF54, 0x36B5CDA8)
eeObj.WriteMem32(0x000FFF68, 0x8EF40000)
eeObj.WriteMem32(0x000FFF6C, 0x1295FF4E)
eeObj.WriteMem32(0x000FFF74, 0x1000FFFC)
eeObj.WriteMem32(0x000FFF78, 0x26F70004)
eeObj.WriteMem32(0x000FFF7C, 0xAF77FFF0)
eeObj.WriteMem32(0x000FFF80, 0x8F770000)
eeObj.WriteMem32(0x000FFF84, 0x8F760004)
eeObj.WriteMem32(0x000FFF88, 0x8F750008)
eeObj.WriteMem32(0x000FFF8C, 0x8F74000C)
eeObj.WriteMem32(0x000FFF90, 0x08049C44)
eeObj.WriteMem32(0x000FFF98, 0x3C1B000F)
eeObj.WriteMem32(0x000FFF9C, 0x377BFF00)
eeObj.WriteMem32(0x000FFFA0, 0x3C027120)
eeObj.WriteMem32(0x000FFFA4, 0x3442CDA8)
eeObj.WriteMem32(0x000FFFA8, 0x8F7BFFF0)
eeObj.WriteMem32(0x000FFFAC, 0x8F7B0000)
eeObj.WriteMem32(0x000FFFB0, 0x1762FFDB)
eeObj.WriteMem32(0x000FFFB8, 0x08049C44)
end
emuObj.AddVsyncHook(patcher)
 
</pre>
 
====Ratchet and Clank 3: Up Your Arsenal====
<br>'''CLI'''
<pre>
--gs-use-mipmap=1
--gs-kernel-cl="mipmap"
</pre>


--Check if patcher's needed
<br>SCUS97353
eeObj.WriteMem32(0x000FFA00, 0x3C1B7120)
eeObj.WriteMem32(0x000FFA04, 0x377BCDA8)
eeObj.WriteMem32(0x000FFA08, 0x3C02000F)
eeObj.WriteMem32(0x000FFA10, 0xAC44FFF4)
eeObj.WriteMem32(0x000FFA0C, 0x3442FA00)
eeObj.WriteMem32(0x000FFA14, 0xAC45FFF0)
eeObj.WriteMem32(0x000FFA18, 0x8C44FFFC)
eeObj.WriteMem32(0x000FFA1C, 0x8C840000)
eeObj.WriteMem32(0x000FFA20, 0x149B0003)
eeObj.WriteMem32(0x000FFA28, 0x08049C44)
eeObj.WriteMem32(0x000FFA2C, 0x241B0000)
eeObj.WriteMem32(0x000FFA34, 0xAC43FFF8)
eeObj.WriteMem32(0x000FFA38, 0x3C040010)
eeObj.WriteMem32(0x000FFA3C, 0x24840004)
eeObj.WriteMem32(0x000FFA40, 0x8C830000)
eeObj.WriteMem32(0x000FFA44, 0x107B0003)
eeObj.WriteMem32(0x000FFA4C, 0x1000FFFB)
--Patcher
eeObj.WriteMem32(0x000FFA54, 0xAC44FFFC)
eeObj.WriteMem32(0x000FFA64, 0x3C030C03)
eeObj.WriteMem32(0x000FFA68, 0x3463FE48)
eeObj.WriteMem32(0x000FFA6C, 0xAC8300BC) --First 6 vi01
eeObj.WriteMem32(0x000FFA78, 0xAC8301FC)
eeObj.WriteMem32(0x000FFA84, 0xAC830354)
eeObj.WriteMem32(0x000FFA90, 0xAC830494)
eeObj.WriteMem32(0x000FFA9C, 0xAC8305EC)
eeObj.WriteMem32(0x000FFAA8, 0xAC83072C)
eeObj.WriteMem32(0x000FFAAC, 0x3C030C03)
eeObj.WriteMem32(0x000FFAB0, 0x3463FE4B)
eeObj.WriteMem32(0x000FFAB4, 0xAC83015C) --First 4 vi02
eeObj.WriteMem32(0x000FFAC0, 0xAC8302AC)
eeObj.WriteMem32(0x000FFACC, 0xAC8303F4)
eeObj.WriteMem32(0x000FFAD8, 0xAC830544)
--Physics (COP2 timing issues that I'm fixing through patches instead) (Camera, glove weapon, and gravity, but not ledge-hanging)
eeObj.WriteMem32(0x000FFADC, 0x3C032401)
eeObj.WriteMem32(0x000FFAE0, 0x346300E0)
eeObj.WriteMem32(0x000FFAE4, 0xAC831214) --(gravity) 48418800
--Ret
eeObj.WriteMem32(0x000FFC0C, 0x8C44FFF4)
eeObj.WriteMem32(0x000FFC10, 0x8C45FFF0)
eeObj.WriteMem32(0x000FFC14, 0x8C43FFF8)
eeObj.WriteMem32(0x000FFC18, 0x08049C44)
--VI01 AND VI02 to burn cycles in (000FF904) using advanceclock
eeObj.WriteMem32(0x000FF914, 0x03E00008)
eeObj.WriteMem32(0x000FF918, 0x241F0000)
eeObj.WriteMem32(0x000FF920, 0x48C00800)
eeObj.WriteMem32(0x000FF924, 0x1000FFF7)
eeObj.WriteMem32(0x000FF92C, 0x48C01000)
eeObj.WriteMem32(0x000FF930, 0x1000FFF4)
end
emuObj.AddVsyncHook(patcher)
 
 
</pre>
 
====Ratchet and Clank 3: Up Your Arsenal====
 
<br>SCUS97353
<br>Author: Kozarovv
<br>Author: Kozarovv
<br>LUA
<pre>
<pre>
-- 23.07.2023 Added debug stuff that should print in klog.
-- 23.07.2023 Added debug stuff that should print in klog.
Line 5,062: Line 5,053:
</pre>
</pre>


<br>'''CLI'''
<br>Emu = '''War of the Monsters'''
<br>Author: '''Scalerize'''
<br>SCUS-97353
<pre>
#Fix graphics
--gs-use-mipmap=1
--gs-kernel-cl="mipmap"
--gs-kernel-cl-up="mipmap2x2"
#Fix VU0 sync (raise or lower it as convenient)
--ee-hook=0x000FF904,AdvanceClock,,395
</pre>
<br>Author: Scalerize
<br>Author: Scalerize
<br>LUA
<pre>
<pre>
apiRequest(0.1)
apiRequest(0.1)
Line 5,083: Line 5,061:


local patcher = function()
local patcher = function()
--jmp
--JMP (1)
eeObj.WriteMem32(0x0011F38C, 0x0803FE80)
eeObj.WriteMem32(0x0011F38C, 0x0803FE80)
 
--Check if patcher's needed (2)
--Check if patcher's needed
eeObj.WriteMem32(0x000FFA00, 0x3C1B7120)
eeObj.WriteMem32(0x000FFA00, 0x3C1B7120)
eeObj.WriteMem32(0x000FFA04, 0x377BCDA8)
eeObj.WriteMem32(0x000FFA04, 0x377BCDA8)
Line 5,098: Line 5,075:
eeObj.WriteMem32(0x000FFA28, 0x08047CE4)
eeObj.WriteMem32(0x000FFA28, 0x08047CE4)
eeObj.WriteMem32(0x000FFA2C, 0x241B0000)
eeObj.WriteMem32(0x000FFA2C, 0x241B0000)
--Patcher (3)
eeObj.WriteMem32(0x000FFA34, 0xAC43FFF8)
eeObj.WriteMem32(0x000FFA34, 0xAC43FFF8)
eeObj.WriteMem32(0x000FFA38, 0x3C040010)
eeObj.WriteMem32(0x000FFA38, 0x3C040009)
eeObj.WriteMem32(0x000FFA3C, 0x24840004)
eeObj.WriteMem32(0x000FFA3C, 0x24840004)
eeObj.WriteMem32(0x000FFA40, 0x8C830000)
eeObj.WriteMem32(0x000FFA40, 0x8C830000)
eeObj.WriteMem32(0x000FFA44, 0x107B0003)
eeObj.WriteMem32(0x000FFA44, 0x107B0003)
eeObj.WriteMem32(0x000FFA4C, 0x1000FFFB)
eeObj.WriteMem32(0x000FFA4C, 0x1000FFFB)
--Patcher
eeObj.WriteMem32(0x000FFA54, 0xAC44FFFC)
eeObj.WriteMem32(0x000FFA54, 0xAC44FFFC)
--Patch VCALLMS
eeObj.WriteMem32(0x000FFA58, 0x3C030C03)
eeObj.WriteMem32(0x000FFA5C, 0x3463FE40)
eeObj.WriteMem32(0x000FFA60, 0xAC830004)
--Patch VI01
eeObj.WriteMem32(0x000FFA64, 0x3C030C03)
eeObj.WriteMem32(0x000FFA64, 0x3C030C03)
eeObj.WriteMem32(0x000FFA68, 0x3463FE48)
eeObj.WriteMem32(0x000FFA68, 0x3463FE4E)
eeObj.WriteMem32(0x000FFA6C, 0xAC8300BC) --First 6 vi01
eeObj.WriteMem32(0x000FFA6C, 0xAC8300BC)
eeObj.WriteMem32(0x000FFA70, 0x3C030C03)
eeObj.WriteMem32(0x000FFA74, 0x3463FE51)
eeObj.WriteMem32(0x000FFA78, 0xAC8301FC)
eeObj.WriteMem32(0x000FFA78, 0xAC8301FC)
eeObj.WriteMem32(0x000FFA7C, 0x3C030C03)
eeObj.WriteMem32(0x000FFA80, 0x3463FE54)
eeObj.WriteMem32(0x000FFA84, 0xAC830354)
eeObj.WriteMem32(0x000FFA84, 0xAC830354)
eeObj.WriteMem32(0x000FFA88, 0x3C030C03)
eeObj.WriteMem32(0x000FFA8C, 0x3463FE57)
eeObj.WriteMem32(0x000FFA90, 0xAC830494)
eeObj.WriteMem32(0x000FFA90, 0xAC830494)
eeObj.WriteMem32(0x000FFA94, 0x3C030C03)
eeObj.WriteMem32(0x000FFA98, 0x3463FE5A)
eeObj.WriteMem32(0x000FFA9C, 0xAC8305EC)
eeObj.WriteMem32(0x000FFA9C, 0xAC8305EC)
eeObj.WriteMem32(0x000FFAA0, 0x3C030C03)
eeObj.WriteMem32(0x000FFAA4, 0x3463FE5D)
eeObj.WriteMem32(0x000FFAA8, 0xAC83072C)
eeObj.WriteMem32(0x000FFAA8, 0xAC83072C)
--Patch VI02
eeObj.WriteMem32(0x000FFAAC, 0x3C030C03)
eeObj.WriteMem32(0x000FFAAC, 0x3C030C03)
eeObj.WriteMem32(0x000FFAB0, 0x3463FE4B)
eeObj.WriteMem32(0x000FFAB0, 0x3463FE67)
eeObj.WriteMem32(0x000FFAB4, 0xAC83015C) --First 4 vi02
eeObj.WriteMem32(0x000FFAB4, 0xAC83015C)
eeObj.WriteMem32(0x000FFAB8, 0x3C030C03)
eeObj.WriteMem32(0x000FFABC, 0x3463FE6A)
eeObj.WriteMem32(0x000FFAC0, 0xAC8302AC)
eeObj.WriteMem32(0x000FFAC0, 0xAC8302AC)
eeObj.WriteMem32(0x000FFAC4, 0x3C030C03)
eeObj.WriteMem32(0x000FFAC8, 0x3463FE6D)
eeObj.WriteMem32(0x000FFACC, 0xAC8303F4)
eeObj.WriteMem32(0x000FFACC, 0xAC8303F4)
eeObj.WriteMem32(0x000FFAD0, 0x3C030C03)
eeObj.WriteMem32(0x000FFAD4, 0x3463FE70)
eeObj.WriteMem32(0x000FFAD8, 0xAC830544)
eeObj.WriteMem32(0x000FFAD8, 0xAC830544)
--Physics (COP2 timing issues that I'm fixing through patches instead) (Camera, glove weapon, and gravity)
--Patch physics
eeObj.WriteMem32(0x000FFADC, 0x3C032401)
eeObj.WriteMem32(0x000FFADC, 0x3C032401)
eeObj.WriteMem32(0x000FFAE0, 0x346300E0)
eeObj.WriteMem32(0x000FFAE0, 0x346300E0)
eeObj.WriteMem32(0x000FFAE4, 0xAC8311E4) --gravity
eeObj.WriteMem32(0x000FFAE4, 0xAC8311E4)
eeObj.WriteMem32(0x000FFAF0, 0xAC833F64) --camera, glove weapon
--Restore and ret (4)
--Ret
eeObj.WriteMem32(0x000FFC0C, 0x8C44FFF4)
eeObj.WriteMem32(0x000FFC0C, 0x8C44FFF4)
eeObj.WriteMem32(0x000FFC10, 0x8C45FFF0)
eeObj.WriteMem32(0x000FFC10, 0x8C45FFF0)
eeObj.WriteMem32(0x000FFC14, 0x8C43FFF8)
eeObj.WriteMem32(0x000FFC14, 0x8C43FFF8)
eeObj.WriteMem32(0x000FFC18, 0x08047CE4)
eeObj.WriteMem32(0x000FFC18, 0x08047CE4)
--VI01 AND VI02 to burn cycles in (000FF904) using advanceclock
--VCALLMS burner
eeObj.WriteMem32(0x000FF900, 0x241B0014)
eeObj.WriteMem32(0x000FF904, 0x4A000038)
eeObj.WriteMem32(0x000FF908, 0x277BFFFF)
eeObj.WriteMem32(0x000FF90C, 0x1760FFFE)
eeObj.WriteMem32(0x000FF914, 0x03E00008)
eeObj.WriteMem32(0x000FF914, 0x03E00008)
eeObj.WriteMem32(0x000FF918, 0x241F0000)
eeObj.WriteMem32(0x000FF91C, 0x48C00800)
eeObj.WriteMem32(0x000FF920, 0x48C00800)
eeObj.WriteMem32(0x000FF920, 0x277BFFFF)
eeObj.WriteMem32(0x000FF924, 0x1000FFF7)
eeObj.WriteMem32(0x000FF924, 0x1760FFFE)
eeObj.WriteMem32(0x000FF92C, 0x48C01000)
eeObj.WriteMem32(0x000FF92C, 0x03E00008)
eeObj.WriteMem32(0x000FF930, 0x1000FFF4)
eeObj.WriteMem32(0x000FF930, 0x241F0000)
--VI01 burners
eeObj.WriteMem32(0x000FF938, 0x241B00B0)
eeObj.WriteMem32(0x000FF93C, 0x0803FE47)
eeObj.WriteMem32(0x000FF944, 0x241B00B0)
eeObj.WriteMem32(0x000FF948, 0x0803FE47)
eeObj.WriteMem32(0x000FF950, 0x241B00B0)
eeObj.WriteMem32(0x000FF954, 0x0803FE47)
eeObj.WriteMem32(0x000FF95C, 0x241B00B0)
eeObj.WriteMem32(0x000FF960, 0x0803FE47)
eeObj.WriteMem32(0x000FF968, 0x241B00B0)
eeObj.WriteMem32(0x000FF96C, 0x0803FE47)
eeObj.WriteMem32(0x000FF974, 0x241B00B0)
eeObj.WriteMem32(0x000FF978, 0x0803FE47)
--VI02 burners
eeObj.WriteMem32(0x000FF980, 0x48C01000)
eeObj.WriteMem32(0x000FF984, 0x277BFFFF)
eeObj.WriteMem32(0x000FF988, 0x1760FFFE)
eeObj.WriteMem32(0x000FF990, 0x03E00008)
eeObj.WriteMem32(0x000FF994, 0x241F0000)
eeObj.WriteMem32(0x000FF99C, 0x241B00B0)
eeObj.WriteMem32(0x000FF9A0, 0x0803FE60)
eeObj.WriteMem32(0x000FF9A8, 0x241B00B0)
eeObj.WriteMem32(0x000FF9AC, 0x0803FE60)
eeObj.WriteMem32(0x000FF9B4, 0x241B00B0)
eeObj.WriteMem32(0x000FF9B8, 0x0803FE60)
eeObj.WriteMem32(0x000FF9C0, 0x241B00B0)
eeObj.WriteMem32(0x000FF9C4, 0x0803FE60)
end
end
emuObj.AddVsyncHook(patcher)
emuObj.AddVsyncHook(patcher)


</pre>
</pre>
Line 5,145: Line 5,173:
====Ratchet & Clank 2 - Going Commando====
====Ratchet & Clank 2 - Going Commando====
<br>'''CLI'''
<br>'''CLI'''
<br>Emu = '''War of the Monsters'''
<br>SCUS-97268
<pre>
<pre>
#Fix graphics
--gs-use-mipmap=1
--gs-use-mipmap=1
--gs-kernel-cl="mipmap"
--gs-kernel-cl="mipmap"
--gs-kernel-cl-up="mipmap2x2"
#Fix VU0 sync (raise or lower it as convenient)
--ee-hook=0x000FF904,AdvanceClock,,395
</pre>
</pre>


'''LUA'''
'''LUA'''
<br>SCUS-97268
<br>SCUS-97268
<br>Author:Scalerize
<pre>
<pre>
apiRequest(0.1)
apiRequest(0.1)
Line 5,165: Line 5,188:


local patcher = function()
local patcher = function()
--jmp
eeObj.WriteMem32(0x0011B18C, 0x0803FFE6)
eeObj.WriteMem32(0x0011B18C, 0x0803FE80)
eeObj.WriteMem32(0x000FFA00, 0x241B0014)
 
eeObj.WriteMem32(0x000FFA04, 0x4A000038)
--Check if patcher's needed
eeObj.WriteMem32(0x000FFA08, 0x277BFFFF)
eeObj.WriteMem32(0x000FFA00, 0x3C1B7120)
eeObj.WriteMem32(0x000FFA0C, 0x1760FFFE)
eeObj.WriteMem32(0x000FFA04, 0x377BCDA8)
eeObj.WriteMem32(0x000FFA18, 0x03E00008)
eeObj.WriteMem32(0x000FFA08, 0x3C02000F)
eeObj.WriteMem32(0x000FFA34, 0x48C00800)
eeObj.WriteMem32(0x000FFA10, 0xAC44FFF4)
eeObj.WriteMem32(0x000FFA38, 0x241B00A8)
eeObj.WriteMem32(0x000FFA0C, 0x3442FA00)
eeObj.WriteMem32(0x000FFA3C, 0x277BFFFF)
eeObj.WriteMem32(0x000FFA14, 0xAC45FFF0)
eeObj.WriteMem32(0x000FFA40, 0x1760FFFE)
eeObj.WriteMem32(0x000FFA18, 0x8C44FFFC)
eeObj.WriteMem32(0x000FFA4C, 0x03E00008)
eeObj.WriteMem32(0x000FFA1C, 0x8C840000)
eeObj.WriteMem32(0x000FFA50, 0x241F0000)
eeObj.WriteMem32(0x000FFA20, 0x149B0003)
eeObj.WriteMem32(0x000FFA68, 0x48C01000)
eeObj.WriteMem32(0x000FFA28, 0x08046C64)
eeObj.WriteMem32(0x000FFA6C, 0x241B00A8)
eeObj.WriteMem32(0x000FFA2C, 0x241B0000)
eeObj.WriteMem32(0x000FFA70, 0x277BFFFF)
eeObj.WriteMem32(0x000FFA34, 0xAC43FFF8)
eeObj.WriteMem32(0x000FFA74, 0x1760FFFE)
eeObj.WriteMem32(0x000FFA38, 0x3C040010)
eeObj.WriteMem32(0x000FFA80, 0x03E00008)
eeObj.WriteMem32(0x000FFA3C, 0x24840004)
eeObj.WriteMem32(0x000FFA84, 0x241F0000)
eeObj.WriteMem32(0x000FFA40, 0x8C830000)
eeObj.WriteMem32(0x000FFCA8, 0x3C150C03)
eeObj.WriteMem32(0x000FFA44, 0x107B0003)
eeObj.WriteMem32(0x000FFCAC, 0x36B5FE80)
eeObj.WriteMem32(0x000FFA4C, 0x1000FFFB)
eeObj.WriteMem32(0x000FFCB0, 0x8EF60004)
--Patcher
eeObj.WriteMem32(0x000FFCB4, 0x12D500B1)
eeObj.WriteMem32(0x000FFA54, 0xAC44FFFC)
eeObj.WriteMem32(0x000FFCC0, 0xAEF50004)
eeObj.WriteMem32(0x000FFA64, 0x3C030C03)
eeObj.WriteMem32(0x000FFCC4, 0x3C150C03)
eeObj.WriteMem32(0x000FFA68, 0x3463FE48)
eeObj.WriteMem32(0x000FFCC8, 0x36B5FE89)
eeObj.WriteMem32(0x000FFA6C, 0xAC8300BC) --First 6 vi01
eeObj.WriteMem32(0x000FFCCC, 0xAEF500BC)
eeObj.WriteMem32(0x000FFA78, 0xAC8301FC)
eeObj.WriteMem32(0x000FFCD0, 0xAEF501FC)
eeObj.WriteMem32(0x000FFA84, 0xAC830354)
eeObj.WriteMem32(0x000FFCD4, 0xAEF50354)
eeObj.WriteMem32(0x000FFA90, 0xAC830494)
eeObj.WriteMem32(0x000FFCD8, 0xAEF50494)
eeObj.WriteMem32(0x000FFA9C, 0xAC8305EC)
eeObj.WriteMem32(0x000FFCDC, 0xAEF505EC)
eeObj.WriteMem32(0x000FFAA8, 0xAC83072C)
eeObj.WriteMem32(0x000FFCE0, 0xAEF5072C)
eeObj.WriteMem32(0x000FFAAC, 0x3C030C03)
eeObj.WriteMem32(0x000FFCE4, 0x3C150C03)
eeObj.WriteMem32(0x000FFAB0, 0x3463FE4B)
eeObj.WriteMem32(0x000FFCE8, 0x36B5FE96)
eeObj.WriteMem32(0x000FFAB4, 0xAC83015C) --First 4 vi02
eeObj.WriteMem32(0x000FFCEC, 0xAEF5015C)
eeObj.WriteMem32(0x000FFAC0, 0xAC8302AC)
eeObj.WriteMem32(0x000FFCF0, 0xAEF502AC)
eeObj.WriteMem32(0x000FFACC, 0xAC8303F4)
eeObj.WriteMem32(0x000FFCF4, 0xAEF503F4)
eeObj.WriteMem32(0x000FFAD8, 0xAC830544)
eeObj.WriteMem32(0x000FFCF8, 0xAEF50544)
--Physics (COP2 timing issues that I'm fixing through patches instead) (Camera, glove weapon, and gravity. Boxes still not fixed)
eeObj.WriteMem32(0x000FFD04, 0x3C1548C2)
eeObj.WriteMem32(0x000FFADC, 0x3C032401)
eeObj.WriteMem32(0x000FFD08, 0x36B58800)
eeObj.WriteMem32(0x000FFAE0, 0x346300E0)
eeObj.WriteMem32(0x000FFD0C, 0xAEF511F4)
eeObj.WriteMem32(0x000FFAE4, 0xAC8311F4) -- (gravity) 48418800
eeObj.WriteMem32(0x000FFD10, 0xAEE0120C)
eeObj.WriteMem32(0x000FFAEC, 0xAC832264) -- (camera)
eeObj.WriteMem32(0x000FFD14, 0x10000099)
eeObj.WriteMem32(0x000FFAF4, 0xAC833E24) -- (glove weapon)
eeObj.WriteMem32(0x000FFF20, 0x3C1B000F)
--Ret
eeObj.WriteMem32(0x000FFF24, 0x377BFF00)
eeObj.WriteMem32(0x000FFC0C, 0x8C44FFF4)
eeObj.WriteMem32(0x000FFF28, 0xAF770000)
eeObj.WriteMem32(0x000FFC10, 0x8C45FFF0)
eeObj.WriteMem32(0x000FFF2C, 0xAF760004)
eeObj.WriteMem32(0x000FFC14, 0x8C43FFF8)
eeObj.WriteMem32(0x000FFF30, 0xAF750008)
eeObj.WriteMem32(0x000FFC18, 0x08046C64)
eeObj.WriteMem32(0x000FFF34, 0xAF74000C)
--VI01 AND VI02 to burn cycles in (000FF904) using advanceclock
eeObj.WriteMem32(0x000FFF4C, 0x3C170020)
eeObj.WriteMem32(0x000FF914, 0x03E00008)
eeObj.WriteMem32(0x000FFF50, 0x3C157120)
eeObj.WriteMem32(0x000FF918, 0x241F0000)
eeObj.WriteMem32(0x000FFF54, 0x36B5CDA8)
eeObj.WriteMem32(0x000FF920, 0x48C00800)
eeObj.WriteMem32(0x000FFF68, 0x8EF40000)
eeObj.WriteMem32(0x000FF924, 0x1000FFF7)
eeObj.WriteMem32(0x000FFF6C, 0x1295FF4E)
eeObj.WriteMem32(0x000FF92C, 0x48C01000)
eeObj.WriteMem32(0x000FFF74, 0x1000FFFC)
eeObj.WriteMem32(0x000FF930, 0x1000FFF4)
eeObj.WriteMem32(0x000FFF78, 0x26F70004)
end
eeObj.WriteMem32(0x000FFF7C, 0xAF77FFF0)
eeObj.WriteMem32(0x000FFF80, 0x8F770000)
eeObj.WriteMem32(0x000FFF84, 0x8F760004)
eeObj.WriteMem32(0x000FFF88, 0x8F750008)
eeObj.WriteMem32(0x000FFF8C, 0x8F74000C)
eeObj.WriteMem32(0x000FFF90, 0x08046C64)
eeObj.WriteMem32(0x000FFF98, 0x3C1B000F)
eeObj.WriteMem32(0x000FFF9C, 0x377BFF00)
eeObj.WriteMem32(0x000FFFA0, 0x3C027120)
eeObj.WriteMem32(0x000FFFA4, 0x3442CDA8)
eeObj.WriteMem32(0x000FFFA8, 0x8F7BFFF0)
eeObj.WriteMem32(0x000FFFAC, 0x8F7B0000)
eeObj.WriteMem32(0x000FFFB0, 0x1762FFDB)
eeObj.WriteMem32(0x000FFFB8, 0x08046C64)
end
emuObj.AddVsyncHook(patcher)
emuObj.AddVsyncHook(patcher)


</pre>
<br>'''CLI'''
<br>Emu = '''War of the Monsters'''
<br>SCES-51607
<pre>
--gs-use-mipmap=1
--gs-kernel-cl="mipmap"
--gs-kernel-cl-up="mipmap2x2"
#Fix VU0 sync (raise or lower it as convenient)
--ee-hook=0x000FF918,AdvanceClock,,386
</pre>
<br>'''LUA'''
<br>SCES-51607
<pre>
apiRequest(0.1)


local eeObj = getEEObject()
local emuObj = getEmuObject()


local patcher = function()
--Initial jmp
eeObj.WriteMem32(0x0011B1AC, 0x0C03FE80)
--Check if patcher's needed
eeObj.WriteMem32(0x000FFA00, 0x3C1B000F)
eeObj.WriteMem32(0x000FFA04, 0x377BFA00)
eeObj.WriteMem32(0x000FFA08, 0xAF62FFFC)
eeObj.WriteMem32(0x000FFA0C, 0xAF63FFF8)
eeObj.WriteMem32(0x000FFA10, 0xAF64FFF4)
eeObj.WriteMem32(0x000FFA14, 0x3C020C03)
eeObj.WriteMem32(0x000FFA18, 0x3442FE53)
eeObj.WriteMem32(0x000FFA1C, 0x8F63FFE8)
eeObj.WriteMem32(0x000FFA20, 0x246305E0)
eeObj.WriteMem32(0x000FFA24, 0x8C630000)
eeObj.WriteMem32(0x000FFA28, 0x1062FFDF)
--Create variable and start the patcher
eeObj.WriteMem32(0x000FFA2C, 0x3C027829)
eeObj.WriteMem32(0x000FFA30, 0x34420010)
eeObj.WriteMem32(0x000FFA34, 0x3C030010)
eeObj.WriteMem32(0x000FFA38, 0x8C640000)
eeObj.WriteMem32(0x000FFA3C, 0x10820003)
eeObj.WriteMem32(0x000FFA44, 0x24630004)
eeObj.WriteMem32(0x000FFA48, 0x1000FFFB)
eeObj.WriteMem32(0x000FFA50, 0xAF63FFE8)
--VI01 patcher
eeObj.WriteMem32(0x000FFA54, 0x3C020C03)
eeObj.WriteMem32(0x000FFA58, 0x3442FE50)
eeObj.WriteMem32(0x000FFA5C, 0xAC620158)
eeObj.WriteMem32(0x000FFA60, 0xAC620298)
eeObj.WriteMem32(0x000FFA64, 0xAC6203F0)
eeObj.WriteMem32(0x000FFA68, 0xAC620530)
eeObj.WriteMem32(0x000FFA6C, 0xAC620688)
eeObj.WriteMem32(0x000FFA70, 0xAC6207C8)
--VI02 patcher
eeObj.WriteMem32(0x000FFA74, 0x3C020C03)
eeObj.WriteMem32(0x000FFA78, 0x3442FE53)
eeObj.WriteMem32(0x000FFA7C, 0xAC6201F8)
eeObj.WriteMem32(0x000FFA80, 0xAC620348)
eeObj.WriteMem32(0x000FFA84, 0xAC620490)
eeObj.WriteMem32(0x000FFA88, 0xAC6205E0)
--Physics
eeObj.WriteMem32(0x000FFA8C, 0x3C022401)
eeObj.WriteMem32(0x000FFA90, 0x344200E0)
eeObj.WriteMem32(0x000FFA94, 0xAC621290) -- (gravity) 48418800
--Ret
eeObj.WriteMem32(0x000FF9A8, 0x8F62FFFC)
eeObj.WriteMem32(0x000FF9AC, 0x8F63FFF8)
eeObj.WriteMem32(0x000FF9B0, 0x8F64FFF4)
eeObj.WriteMem32(0x000FF9BC, 0x241B0000)
eeObj.WriteMem32(0x000FF9C0, 0x08047D78)
--B to ret
eeObj.WriteMem32(0x000FFABC, 0x1000FFBA)
-- CTC2 cmnds
eeObj.WriteMem32(0x000FF928, 0x03E00008)
eeObj.WriteMem32(0x000FF92C, 0x241F0000)
eeObj.WriteMem32(0x000FF940, 0x48C00800)
eeObj.WriteMem32(0x000FF944, 0x1000FFF4)
eeObj.WriteMem32(0x000FF94C, 0x48C01000)
eeObj.WriteMem32(0x000FF950, 0x1000FFF1)
end
emuObj.AddVsyncHook(patcher)
</pre>
</pre>


====Ratchet & Clank 1====
====Ratchet & Clank 1====
<br>'''CLI'''
<br>'''CLI'''
<br>Emu = '''War of the Monsters'''
<br>SCUS-97199
<pre>
<pre>
#Fix graphics
--gs-use-mipmap=1
--gs-use-mipmap=1
--gs-kernel-cl="mipmap"
--gs-kernel-cl="mipmap"
--gs-kernel-cl-up="mipmap2x2"
#Fix VU0 sync (raise or lower it as convenient)
--ee-hook=0x000FF904,AdvanceClock,,385
</pre>
</pre>


Line 5,330: Line 5,281:


local patcher = function()
local patcher = function()
--jmp
eeObj.WriteMem32(0x00118CAC, 0x0803FFE6)
eeObj.WriteMem32(0x00118CAC, 0x0803FE80)
eeObj.WriteMem32(0x000FFA00, 0x241B0014)
 
eeObj.WriteMem32(0x000FFA04, 0x4A000038)
--Check if patcher's needed
eeObj.WriteMem32(0x000FFA08, 0x277BFFFF)
eeObj.WriteMem32(0x000FFA00, 0x3C1B7120)
eeObj.WriteMem32(0x000FFA0C, 0x1760FFFE)
eeObj.WriteMem32(0x000FFA04, 0x377BCDA8)
eeObj.WriteMem32(0x000FFA18, 0x03E00008)
eeObj.WriteMem32(0x000FFA08, 0x3C02000F)
eeObj.WriteMem32(0x000FFA34, 0x48C00800)
eeObj.WriteMem32(0x000FFA10, 0xAC44FFF4)
eeObj.WriteMem32(0x000FFA38, 0x241B00A8)
eeObj.WriteMem32(0x000FFA0C, 0x3442FA00)
eeObj.WriteMem32(0x000FFA3C, 0x277BFFFF)
eeObj.WriteMem32(0x000FFA14, 0xAC45FFF0)
eeObj.WriteMem32(0x000FFA40, 0x1760FFFE)
eeObj.WriteMem32(0x000FFA18, 0x8C44FFFC)
eeObj.WriteMem32(0x000FFA4C, 0x03E00008)
eeObj.WriteMem32(0x000FFA1C, 0x8C840000)
eeObj.WriteMem32(0x000FFA50, 0x241F0000)
eeObj.WriteMem32(0x000FFA20, 0x149B0003)
eeObj.WriteMem32(0x000FFA68, 0x48C01000)
eeObj.WriteMem32(0x000FFA28, 0x0804632C)
eeObj.WriteMem32(0x000FFA6C, 0x241B00A8)
eeObj.WriteMem32(0x000FFA2C, 0x241B0000)
eeObj.WriteMem32(0x000FFA70, 0x277BFFFF)
eeObj.WriteMem32(0x000FFA34, 0xAC43FFF8)
eeObj.WriteMem32(0x000FFA74, 0x1760FFFE)
eeObj.WriteMem32(0x000FFA38, 0x3C040010)
eeObj.WriteMem32(0x000FFA80, 0x03E00008)
eeObj.WriteMem32(0x000FFA3C, 0x24840004)
eeObj.WriteMem32(0x000FFA84, 0x241F0000)
eeObj.WriteMem32(0x000FFA40, 0x8C830000)
eeObj.WriteMem32(0x000FFCA8, 0x3C150C03)
eeObj.WriteMem32(0x000FFA44, 0x107B0003)
eeObj.WriteMem32(0x000FFCAC, 0x36B5FE80)
eeObj.WriteMem32(0x000FFA4C, 0x1000FFFB)
eeObj.WriteMem32(0x000FFCB0, 0x8EF60004)
--Patcher
eeObj.WriteMem32(0x000FFCB4, 0x12D500B1)
eeObj.WriteMem32(0x000FFA54, 0xAC44FFFC)
eeObj.WriteMem32(0x000FFCC0, 0xAEF50004)
eeObj.WriteMem32(0x000FFA64, 0x3C030C03)
eeObj.WriteMem32(0x000FFCC4, 0x3C150C03)
eeObj.WriteMem32(0x000FFA68, 0x3463FE48)
eeObj.WriteMem32(0x000FFCC8, 0x36B5FE89)
eeObj.WriteMem32(0x000FFA6C, 0xAC8300BC) --First 6 vi01
eeObj.WriteMem32(0x000FFCCC, 0xAEF500BC)
eeObj.WriteMem32(0x000FFA78, 0xAC8301FC)
eeObj.WriteMem32(0x000FFCD0, 0xAEF501FC)
eeObj.WriteMem32(0x000FFA84, 0xAC830354)
eeObj.WriteMem32(0x000FFCD4, 0xAEF50354)
eeObj.WriteMem32(0x000FFA90, 0xAC830494)
eeObj.WriteMem32(0x000FFCD8, 0xAEF50494)
eeObj.WriteMem32(0x000FFA9C, 0xAC8305EC)
eeObj.WriteMem32(0x000FFCDC, 0xAEF505EC)
eeObj.WriteMem32(0x000FFAA8, 0xAC83072C)
eeObj.WriteMem32(0x000FFCE0, 0xAEF5072C)
eeObj.WriteMem32(0x000FFAAC, 0x3C030C03)
eeObj.WriteMem32(0x000FFCE4, 0x3C150C03)
eeObj.WriteMem32(0x000FFAB0, 0x3463FE4B)
eeObj.WriteMem32(0x000FFCE8, 0x36B5FE96)
eeObj.WriteMem32(0x000FFAB4, 0xAC83015C) --First 4 vi02
eeObj.WriteMem32(0x000FFCEC, 0xAEF5015C)
eeObj.WriteMem32(0x000FFAC0, 0xAC8302AC)
eeObj.WriteMem32(0x000FFCF0, 0xAEF502AC)
eeObj.WriteMem32(0x000FFACC, 0xAC8303F4)
eeObj.WriteMem32(0x000FFCF4, 0xAEF503F4)
eeObj.WriteMem32(0x000FFAD8, 0xAC830544)
eeObj.WriteMem32(0x000FFCF8, 0xAEF50544)
--Physics (COP2 timing issues that I'm fixing through patches instead) (Camera, and gravity. Boxes and glove weapon still not fixed)
eeObj.WriteMem32(0x000FFD04, 0x3C1548C2)
eeObj.WriteMem32(0x000FFADC, 0x3C032401)
eeObj.WriteMem32(0x000FFD08, 0x36B58800)
eeObj.WriteMem32(0x000FFAE0, 0x346300E0)
eeObj.WriteMem32(0x000FFD0C, 0xAEF511B0)
eeObj.WriteMem32(0x000FFAE4, 0xAC8311B0) -- 48418800 (gravity)
eeObj.WriteMem32(0x000FFD10, 0xAEE011C8)
--Ret
eeObj.WriteMem32(0x000FFD14, 0x10000099)
eeObj.WriteMem32(0x000FFC0C, 0x8C44FFF4)
eeObj.WriteMem32(0x000FFF20, 0x3C1B000F)
eeObj.WriteMem32(0x000FFC10, 0x8C45FFF0)
eeObj.WriteMem32(0x000FFF24, 0x377BFF00)
eeObj.WriteMem32(0x000FFC14, 0x8C43FFF8)
eeObj.WriteMem32(0x000FFF28, 0xAF770000)
eeObj.WriteMem32(0x000FFC18, 0x0804632C)
eeObj.WriteMem32(0x000FFF2C, 0xAF760004)
--VI01 AND VI02 to burn cycles in (000FF904) using advanceclock
eeObj.WriteMem32(0x000FFF30, 0xAF750008)
eeObj.WriteMem32(0x000FF914, 0x03E00008)
eeObj.WriteMem32(0x000FFF34, 0xAF74000C)
eeObj.WriteMem32(0x000FF918, 0x241F0000)
eeObj.WriteMem32(0x000FFF38, 0x3C170009)
eeObj.WriteMem32(0x000FF920, 0x48C00800)
eeObj.WriteMem32(0x000FFF50, 0x3C157120)
eeObj.WriteMem32(0x000FF924, 0x1000FFF7)
eeObj.WriteMem32(0x000FFF54, 0x36B5CDA8)
eeObj.WriteMem32(0x000FF92C, 0x48C01000)
eeObj.WriteMem32(0x000FFF68, 0x8EF40000)
eeObj.WriteMem32(0x000FF930, 0x1000FFF4)
eeObj.WriteMem32(0x000FFF6C, 0x1295FF4E)
eeObj.WriteMem32(0x000FFF74, 0x1000FFFC)
eeObj.WriteMem32(0x000FFF78, 0x26F70004)
eeObj.WriteMem32(0x000FFF7C, 0xAF77FFF0)
eeObj.WriteMem32(0x000FFF80, 0x8F770000)
eeObj.WriteMem32(0x000FFF84, 0x8F760004)
eeObj.WriteMem32(0x000FFF88, 0x8F750008)
eeObj.WriteMem32(0x000FFF8C, 0x8F74000C)
eeObj.WriteMem32(0x000FFF90, 0x0804632C)
eeObj.WriteMem32(0x000FFF98, 0x3C1B000F)
eeObj.WriteMem32(0x000FFF9C, 0x377BFF00)
eeObj.WriteMem32(0x000FFFA0, 0x3C027120)
eeObj.WriteMem32(0x000FFFA4, 0x3442CDA8)
eeObj.WriteMem32(0x000FFFA8, 0x8F7BFFF0)
eeObj.WriteMem32(0x000FFFAC, 0x8F7B0000)
eeObj.WriteMem32(0x000FFFB0, 0x1762FFDB)
eeObj.WriteMem32(0x000FFFB8, 0x0804632C)
end
end
emuObj.AddVsyncHook(patcher)
emuObj.AddVsyncHook(patcher)
</pre>
</pre>


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