Editing Bugs
Jump to navigation
Jump to search
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 39: | Line 39: | ||
Look at Blueborne and CVE-2017-0781. There are probably some bugs in the Sony/FreeBSD Bluetooth stack. Sony has a habit of ruining their own copy and paste. One of the reasons fail0verflow decided to attack the DS4 controller firmware was because it had a nice interface to the kernel which could contain bugs. | Look at Blueborne and CVE-2017-0781. There are probably some bugs in the Sony/FreeBSD Bluetooth stack. Sony has a habit of ruining their own copy and paste. One of the reasons fail0verflow decided to attack the DS4 controller firmware was because it had a nice interface to the kernel which could contain bugs. | ||
= | = Software Bugs = | ||
=== SnagFilms === | === SnagFilms === | ||
Line 99: | Line 99: | ||
17:17:50.356427000 (System no longer locked up) Console Regains Control (74 byte packet sent) | 17:17:50.356427000 (System no longer locked up) Console Regains Control (74 byte packet sent) | ||
17:17:50.357555000 Contacts Crashlog Server / System Operation Resumes | 17:17:50.357555000 Contacts Crashlog Server / System Operation Resumes | ||
=== Leap second 23:59:60 bug === | === Leap second 23:59:60 bug === | ||
[http://hpiers.obspm.fr/iers/bul/bulc/bulletinc.dat Leap second 2015 June 30, 23h 59m 60s should theoretically not be a problem, since PS4 is based on BSD which can implement 23:59:60]. | [http://hpiers.obspm.fr/iers/bul/bulc/bulletinc.dat Leap second 2015 June 30, 23h 59m 60s should theoretically not be a problem, since PS4 is based on BSD which can implement 23:59:60]. | ||
=== 6.20+ DevKit Specific Bug === | |||
<pre> | |||
The Development Kit comes with breakpoint feature that can pause the execution of an application program when the application program accesses a certain location in memory. This data breakpoint is only triggered when an application program accesses memory, but, because of a bug that occurred in version 6.00 of the system software, such breakpoints may be triggered when the kernel accesses the memory of an application program. When this happens, the PlayStation 4 system determines that a serious error has occurred and automatically shuts down the Development Kit. | |||
</pre> | |||
=== 6.50 DevKit Specific Bug === | |||
<pre> | |||
This bug occurs regardless of the method used to set the data breakpoint (occurring both when a breakpoint is set with the host tool and when it is set with the sceDbgSetHardwareBreakPoint() API). Version 6.50 of the system software will be fixed so that data breakpoints are not triggered when the kernel accesses an application program's memory (thus returning to the behavior of versions of the system software prior to version 6.00). | |||
</pre> | |||
= WebKit = | = WebKit = | ||
Line 233: | Line 243: | ||
==== Tested ==== | ==== Tested ==== | ||
Tested working on PS4 FWs 10.00-11.52 and PS5 FWs 6.00-9.60. | Tested working on PS4 FWs 10.00-11.52 and PS5 FWs 6.00-9.60. | ||
---- | ---- | ||