Editing Archive.dat
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== Archive.dat == | |||
Archive.dat in PS3 was the index file in PS4 this seems not to be the case | |||
Archive.dat might represent Archive00.dat from ps3 backups | |||
(Encrypted with idps?) | |||
location: [USBDRIVE]/PS4/EXPORT/BACKUP/201503180030_00/archive.dat | |||
== ArchiveXXXX.dat == | |||
location : [USBDRIVE]/PS4/EXPORT/BACKUP/YYYYMMDDTTTT_00/archviexxxx.dat | |||
== | |||
=== Example === | === Example === | ||
Offset(h) 00 01 02 03 04 05 06 07 08 09 0A 0B 0C 0D 0E 0F | Offset(h) 00 01 02 03 04 05 06 07 08 09 0A 0B 0C 0D 0E 0F | ||
00000000 53 43 45 43 41 46 00 00 01 00 00 00 00 00 00 00 SCECAF.......... | 00000000 53 43 45 43 41 46 00 00 01 00 00 00 00 00 00 00 SCECAF.......... | ||
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BF6A9FC0 A6 13 79 F3 BE E6 80 84 38 81 CC 9E D3 46 BD 8B ¦.yó¾æ€„8.ÌžÓF½‹ | BF6A9FC0 A6 13 79 F3 BE E6 80 84 38 81 CC 9E D3 46 BD 8B ¦.yó¾æ€„8.ÌžÓF½‹ | ||
{{File Formats}} | {{File Formats}} | ||
<noinclude>[[Category:Main]]</noinclude> | <noinclude>[[Category:Main]]</noinclude> |