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| == Birds Of Steel == | | ===ps2_netemu emitter=== |
| Function that perform check based on param sfo for all IDs of Birds Of Steel game. When ID is detected, CELL_USBD_ERROR_FATAL is returned. Lets just note it here, if i'm correct this is already known and used widely.
| | I need to clean this up little bit before posting on ps2 emu page. This is opd list of recompiler functions that are responsible for emitting ppc translated opcodes. |
| | <pre> |
| | 0x73C358 ppc_emitter_clrlwi |
| | 0x73C370 ppc_emitter_add |
| | 0x73C388 ppc_emitter_mulhw |
| | 0x73C3A0 ppc_emitter_mulhdu |
| | 0x73C3B8 ppc_emitter_mulhd |
| | 0x73C3D0 ppc_emitter_mtvscr |
| | 0x73C3E8 ppc_emitter_mtocrf |
| | 0x73C400 ppc_emitter_mtlr |
| | 0x73C418 ppc_emitter_mtctr |
| | 0x73C430 ppc_emitter_mtcrf |
| | 0x73C448 ppc_emitter_mfvscr |
| | 0x73C460 ppc_emitter_mftb |
| | 0x73C478 ppc_emitter_mfocrf |
| | 0x73C490 ppc_emitter_mflr |
| | 0x73C4A8 ppc_emitter_mfctr |
| | 0x73C4C0 ppc_emitter_mfcr |
| | 0x73C4D8 ppc_emitter_lwzx |
| | 0x73C4F0 ppc_emitter_lwzu |
| | 0x73C508 ppc_emitter_lwz |
| | 0x73C520 ppc_emitter_lwsync |
| | 0x73C538 ppc_emitter_lwbrx |
| | 0x73C550 ppc_emitter_lvxl |
| | 0x73C568 ppc_emitter_lvx |
| | 0x73C580 ppc_emitter_lvsr |
| | 0x73C598 ppc_emitter_lvsl |
| | 0x73C5B0 ppc_emitter_lvlx |
| | 0x73C5C8 ppc_emitter_lvewx |
| | 0x73C5E0 ppc_emitter_lvehx |
| | 0x73C5F8 ppc_emitter_lvebx |
| | 0x73C610 ppc_emitter_lhzx |
| | 0x73C628 ppc_emitter_lhzu |
| | 0x73C640 ppc_emitter_lhz |
| | 0x73C658 ppc_emitter_lhbrx |
| | 0x73C670 ppc_emitter_lfsx |
| | 0x73C688 ppc_emitter_lfs |
| | 0x73C6A0 ppc_emitter_lfdx |
| | 0x73C6B8 ppc_emitter_lfd |
| | 0x73C6D0 ppc_emitter_ldx |
| | 0x73C6E8 ppc_emitter_ldbrx |
| | 0x73C700 ppc_emitter_ld |
| | 0x73C718 ppc_emitter_lbzx |
| | 0x73C730 ppc_emitter_lbzu |
| | 0x73C748 ppc_emitter_lbz |
| | 0x73C760 ppc_emitter_isync |
| | 0x73C778 ppc_emitter_fsubs |
| | 0x73C790 ppc_emitter_fsub |
| | 0x73C7A8 ppc_emitter_fsqrts |
| | 0x73C7C0 ppc_emitter_fsqrt |
| | 0x73C7D8 ppc_emitter_fsel |
| | 0x73C7F0 ppc_emitter_frsqrte |
| | 0x73C808 ppc_emitter_frsp |
| | 0x73C820 ppc_emitter_fres |
| | 0x73C838 ppc_emitter_fnmsubs |
| | 0x73C850 ppc_emitter_fsub__ |
| | 0x73C868 ppc_emitter_fnmadds |
| | 0x73C880 ppc_emitter_fnmadd |
| | 0x73C898 ppc_emitter_fneg |
| | 0x73C8B0 ppc_emitter_fnabs |
| | 0x73C8C8 ppc_emitter_fmuls |
| | 0x73C8E0 ppc_emitter_fmul |
| | 0x73C8F8 ppc_emitter_fmsubs |
| | 0x73C910 ppc_emitter_fmsub |
| | 0x73C928 ppc_emitter_fmr |
| | 0x73C940 ppc_emitter_fmadds |
| | 0x73C958 ppc_emitter_fmadd |
| | 0x73C970 ppc_emitter_fdivs |
| | 0x73C988 ppc_emitter_fdiv |
| | 0x73C9A0 ppc_emitter_fctiwz |
| | 0x73C9B8 ppc_emitter_fctiw |
| | 0x73C9D0 ppc_emitter_fctidz |
| | 0x73C9E8 ppc_emitter_fctid |
| | 0x73CA00 ppc_emitter_fcmpu |
| | 0x73CA18 ppc_emitter_fcmpo |
| | 0x73CA30 ppc_emitter_fcfid |
| | 0x73CA48 ppc_emitter_fadds |
| | 0x73CA60 ppc_emitter_fadd |
| | 0x73CA78 ppc_emitter_fabs |
| | 0x73CA90 ppc_emitter_extsw |
| | 0x73CAA8 ppc_emitter_extsh |
| | 0x73CAC0 ppc_emitter_extsb |
| | 0x73CAD8 ppc_emitter_eqv |
| | 0x73CAF0 ppc_emitter_mbar |
| | 0x73CB08 ppc_emitter_divwuo |
| | 0x73CB20 ppc_emitter_divwu |
| | 0x73CB38 ppc_emitter_divwo |
| | 0x73CB50 ppc_emitter_divw |
| | 0x73CB68 ppc_emitter_divduo |
| | 0x73CB80 ppc_emitter_divdu |
| | 0x73CB98 ppc_emitter_unknown__divdo |
| | 0x73CBB0 ppc_emitter_divd |
| | 0x73CBC8 ppc_emitter_crclr |
| | 0x73CBE0 ppc_emitter_crorc |
| | 0x73CBF8 ppc_emitter_crmove |
| | 0x73CC10 ppc_emitter_crnot |
| | 0x73CC28 ppc_emitter_crnand |
| | 0x73CC40 ppc_emitter_crset |
| | 0x73CC58 ppc_emitter_crandc |
| | 0x73CC70 ppc_emitter_crand |
| | 0x73CC88 ppc_emitter_cntlzw |
| | 0x73CCA0 ppc_emitter_cntlzd |
| | 0x73CCB8 ppc_emitter_cmpwi |
| | 0x73CCD0 ppc_emitter_cmpw |
| | 0x73CCE8 ppc_emitter_cmplwi |
| | 0x73CD00 ppc_emitter_cmplw |
| | 0x73CD18 ppc_emitter_cmpldi |
| | 0x73CD30 ppc_emitter_cmpld |
| | 0x73CD48 ppc_emitter_cmpdi |
| | 0x73CD60 ppc_emitter_cmpd |
| | 0x73CD78 ppc_emitter_clrldi. |
| | 0x73CD90 ppc_emitter_clrldi |
| | 0x73CDA8 ppc_emitter_unknown |
| | 0x73CDC0 ppc_emitter_bnel |
| | 0x73CDD8 ppc_emitter_bne |
| | 0x73CDF0 ppc_emitter_bltl |
| | 0x73CE08 ppc_emitter_blt |
| | 0x73CE20 ppc_emitter_blr |
| | 0x73CE38 ppc_emitter_bla |
| | 0x73CE50 ppc_emitter_bl |
| | 0x73CE68 ppc_emitter_bgtl |
| | 0x73CE80 ppc_emitter_bgt |
| | 0x73CE98 ppc_emitter_beql |
| | 0x73CEB0 ppc_emitter_beq |
| | 0x73CEC8 ppc_emitter_bctrl |
| | 0x73CEE0 ppc_emitter_bctr |
| | 0x73CEF8 ppc_emitter_bdnzflrl |
| | 0x73CF10 ppc_emitter_bdnzflr |
| | 0x73CF28 ppc_emitter_bdnzfla |
| | 0x73CF40 ppc_emitter_bdnzfl |
| | 0x73CF58 ppc_emitter_bcctrl |
| | 0x73CF70 ppc_emitter_bcctr |
| | 0x73CF88 ppc_emitter_vsum4ubs |
| | 0x73CFA0 ppc_emitter_vsum4shs |
| | 0x73CFB8 ppc_emitter_vsum4sbs |
| | 0x73CFD0 ppc_emitter_vsum2sws |
| | 0x73CFE8 ppc_emitter_vsubuws |
| | 0x73D000 ppc_emitter_vsubuwm |
| | 0x73D018 ppc_emitter_vsubuhs |
| | 0x73D030 ppc_emitter_vsubuhm |
| | 0x73D048 ppc_emitter_vsububs |
| | 0x73D060 ppc_emitter_vsububm |
| | 0x73D078 ppc_emitter_vsubsws |
| | 0x73D090 ppc_emitter_vsubshs |
| | 0x73D0A8 ppc_emitter_vsubsbs |
| | 0x73D0C0 ppc_emitter_vsubfp |
| | 0x73D0D8 ppc_emitter_vsubcuw |
| | 0x73D0F0 ppc_emitter_vsrw |
| | 0x73D108 ppc_emitter_vsro |
| | 0x73D120 ppc_emitter_vsrh |
| | 0x73D138 ppc_emitter_vsrb |
| | 0x73D150 ppc_emitter_vsraw |
| | 0x73D168 ppc_emitter_vsrah |
| | 0x73D180 ppc_emitter_vsrab |
| | 0x73D198 ppc_emitter_vsr |
| | 0x73D1B0 ppc_emitter_vspltw |
| | 0x73D1C8 ppc_emitter_vspltisw |
| | 0x73D1E0 ppc_emitter_vspltish |
| | 0x73D1F8 ppc_emitter_vspltisb |
| | 0x73D210 ppc_emitter_vsplth |
| | 0x73D228 ppc_emitter_vspltb |
| | 0x73D240 ppc_emitter_vslw |
| | 0x73D258 ppc_emitter_vslo |
| | 0x73D270 ppc_emitter_vslh |
| | 0x73D288 ppc_emitter_vxor |
| | 0x73D2A0 ppc_emitter_vupklsh |
| | 0x73D2B8 ppc_emitter_vupklsb |
| | 0x73D2D0 ppc_emitter_vupklpx |
| | 0x73D2E8 ppc_emitter_vupkhsh |
| | 0x73D300 ppc_emitter_vupkhsb |
| | 0x73D318 ppc_emitter_vupkhpx |
| | 0x73D330 ppc_emitter_vsumsws |
| | 0x73D348 ppc_emitter_xoris |
| | 0x73D360 ppc_emitter_xori_xnop |
| | 0x73D378 ppc_emitter_xor |
| | 0x73D390 ppc_emitter_unk_0x04000000(debug_trap) |
| | 0x73D3A8 ppc_emitter_adde |
| | 0x73D3C0 ppc_emitter_adde__ |
| | 0x73D3D8 ppc_emitter_addco |
| | 0x73D3F0 ppc_emitter_addc |
| | 0x73D408 ppc_emitter_bdnzfa |
| | 0x73D420 ppc_emitter_bdnzf |
| | 0x73D438 ppc_emitter_ba |
| | 0x73D450 ppc_emitter_b |
| | 0x73D468 ppc_emitter_andis. |
| | 0x73D480 ppc_emitter_andi. |
| | 0x73D498 ppc_emitter_andc |
| | 0x73D4B0 ppc_emitter_and |
| | 0x73D4C8 ppc_emitter_addzeo |
| | 0x73D4E0 ppc_emitter_addze |
| | 0x73D4F8 ppc_emitter_addo |
| | 0x73D510 ppc_emitter_addmeo |
| | 0x73D528 ppc_emitter_addme |
| | 0x73D540 ppc_emitter_lis |
| | 0x73D558 ppc_emitter_addic |
| | 0x73D570 ppc_emitter_li |
| | 0x73D588 ppc_emitter_vsldoi |
| | 0x73D5A0 ppc_emitter_vslb |
| | 0x73D5B8 ppc_emitter_vsl |
| | 0x73D5D0 ppc_emitter_vsel |
| | 0x73D5E8 ppc_emitter_vrsqrtefp |
| | 0x73D600 ppc_emitter_vrlw |
| | 0x73D618 ppc_emitter_vrlh |
| | 0x73D630 ppc_emitter_vrlb |
| | 0x73D648 ppc_emitter_vlogefp |
| | 0x73D660 ppc_emitter_vlogefp__ |
| | 0x73D678 ppc_emitter_vlogefp___ |
| | 0x73D690 ppc_emitter_vlogefp____ |
| | 0x73D6A8 ppc_emitter_vrefp |
| | 0x73D6C0 ppc_emitter_vpkuwus |
| | 0x73D6D8 ppc_emitter_vpkuwum |
| | 0x73D6F0 ppc_emitter_vpkuhus |
| | 0x73D708 ppc_emitter_vpkuhum |
| | 0x73D720 ppc_emitter_vpkswus |
| | 0x73D738 ppc_emitter_vpkswss |
| | 0x73D750 ppc_emitter_vpkshus |
| | 0x73D768 ppc_emitter_vpkshss |
| | 0x73D780 ppc_emitter_vpkpx |
| | 0x73D798 ppc_emitter_vperm |
| | 0x73D7B0 ppc_emitter_vmr_vor |
| | 0x73D7C8 ppc_emitter_vnot |
| | 0x73D7E0 ppc_emitter_vnmsubfp |
| | 0x73D7F8 ppc_emitter_vmulouh |
| | 0x73D810 ppc_emitter_vmuloub |
| | 0x73D828 ppc_emitter_vmulosh |
| | 0x73D840 ppc_emitter_vmulouw |
| | 0x73D858 ppc_emitter_vmuleuh |
| | 0x73D870 ppc_emitter_vmuleub |
| | 0x73D888 ppc_emitter_vmulesh |
| | 0x73D8A0 ppc_emitter_vmulesb |
| | 0x73D8B8 ppc_emitter_vmsumuhm |
| | 0x73D8D0 ppc_emitter_vmsumubm |
| | 0x73D8E8 ppc_emitter_vmsumshs |
| | 0x73D900 ppc_emitter_vmsumshm |
| | 0x73D918 ppc_emitter_vmsumuhs |
| | 0x73D930 ppc_emitter_vmsummbm |
| | 0x73D948 ppc_emitter_vmrglw |
| | 0x73D960 ppc_emitter_vmrglh |
| | 0x73D978 ppc_emitter_vmrglb |
| | 0x73D990 ppc_emitter_vmrghw |
| | 0x73D9A8 ppc_emitter_vmrghh |
| | 0x73D9C0 ppc_emitter_vmrghb |
| | 0x73D9D8 ppc_emitter_vmladduhm |
| | 0x73D9F0 ppc_emitter_vminuw |
| | 0x73DA08 ppc_emitter_vminuh |
| | 0x73DA20 ppc_emitter_vminub |
| | 0x73DA38 ppc_emitter_vminsw |
| | 0x73DA50 ppc_emitter_vminsh |
| | 0x73DA68 ppc_emitter_vminsb |
| | 0x73DA80 ppc_emitter_vminfp |
| | 0x73DA98 ppc_emitter_vmhraddshs |
| | 0x73DAB0 ppc_emitter_vmhaddshs |
| | 0x73DAC8 ppc_emitter_vmaxuw |
| | 0x73DAE0 ppc_emitter_vmaxuh |
| | 0x73DAF8 ppc_emitter_vmaxub |
| | 0x73DB10 ppc_emitter_vmaxsw |
| | 0x73DB28 ppc_emitter_vmaxsh |
| | 0x73DB40 ppc_emitter_vmaxsb |
| | 0x73DB58 ppc_emitter_vmaxfp |
| | 0x73DB70 ppc_emitter_vmaddfp |
| | 0x73DB88 ppc_emitter_vlogefp_ |
| | 0x73DBA0 ppc_emitter_vexptefp |
| | 0x73DBB8 ppc_emitter_vctuxs |
| | 0x73DBD0 ppc_emitter_vctsxs |
| | 0x73DBE8 ppc_emitter_vcmpgtuw. |
| | 0x73DC00 ppc_emitter_vcmpgtuw |
| | 0x73DC18 ppc_emitter_vcmpgtuh. |
| | 0x73DC30 ppc_emitter_vcmpgtuh |
| | 0x73DC48 ppc_emitter_vcmpgtub. |
| | 0x73DC60 ppc_emitter_vcmpgtub |
| | 0x73DC78 ppc_emitter_vcmpgtsw. |
| | 0x73DC90 ppc_emitter_vcmpgtsw |
| | 0x73DCA8 ppc_emitter_vcmpgtsh. |
| | 0x73DCC0 ppc_emitter_vcmpgtsh |
| | 0x73DCD8 ppc_emitter_vcmpgtsb. |
| | 0x73DCF0 ppc_emitter_vcmpgtsb |
| | 0x73DD08 ppc_emitter_vcmpgtfp. |
| | 0x73DD20 ppc_emitter_vcmpgtfp |
| | 0x73DD38 ppc_emitter_vcmpgefp. |
| | 0x73DD50 ppc_emitter_vcmpgefp |
| | 0x73DD68 ppc_emitter_vcmpequw. |
| | 0x73DD80 ppc_emitter_vcmpequw |
| | 0x73DD98 ppc_emitter_vcmpequh. |
| | 0x73DDB0 ppc_emitter_vcmpequh |
| | 0x73DDC8 ppc_emitter_vcmpequb. |
| | 0x73DDE0 ppc_emitter_vcmpequb |
| | 0x73DDF8 ppc_emitter_vcmpeqfp. |
| | 0x73DE10 ppc_emitter_vcmpeqfp |
| | 0x73DE28 ppc_emitter_vcmpbfp. |
| | 0x73DE40 ppc_emitter_vcmpbfp |
| | 0x73DE58 ppc_emitter_vcfux |
| | 0x73DE70 ppc_emitter_vcfsx |
| | 0x73DE88 ppc_emitter_vavguw |
| | 0x73DEA0 ppc_emitter_vavguh |
| | 0x73DEB8 ppc_emitter_vavgub |
| | 0x73DED0 ppc_emitter_vavgsw |
| | 0x73DEE8 ppc_emitter_vavgsh |
| | 0x73DF00 ppc_emitter_vavgsb |
| | 0x73DF18 ppc_emitter_vandc |
| | 0x73DF30 ppc_emitter_vand |
| | 0x73DF48 ppc_emitter_vadduws |
| | 0x73DF60 ppc_emitter_vadduwm |
| | 0x73DF78 ppc_emitter_vadduhs |
| | 0x73DF90 ppc_emitter_vadduhm |
| | 0x73DFA8 ppc_emitter_vaddcuw |
| | 0x73DFC0 ppc_emitter_vaddubs |
| | 0x73DFD8 ppc_emitter_vaddubm |
| | 0x73DFF0 ppc_emitter_vaddsws |
| | 0x73E008 ppc_emitter_vaddshs |
| | 0x73E020 ppc_emitter_vaddsbs |
| | 0x73E038 ppc_emitter_vaddfp |
| | 0x73E050 ppc_emitter_twi |
| | 0x73E068 ppc_emitter_tw |
| | 0x73E080 ppc_emitter_tdi |
| | 0x73E098 ppc_emitter_td |
| | 0x73E0B0 ppc_emitter_sync |
| | 0x73E0C8 ppc_emitter_subfzeo |
| | 0x73E0E0 ppc_emitter_subfze |
| | 0x73E0F8 ppc_emitter_subfo |
| | 0x73E110 ppc_emitter_subfmeo |
| | 0x73E128 ppc_emitter_subfme |
| | 0x73E140 ppc_emitter_subfic |
| | 0x73E158 ppc_emitter_subfe |
| | 0x73E170 ppc_emitter_subfe_ |
| | 0x73E188 ppc_emitter_subfco. |
| | 0x73E1A0 ppc_emitter_subfco |
| | 0x73E1B8 ppc_emitter_subfc |
| | 0x73E1D0 ppc_emitter_subf |
| | 0x73E1E8 ppc_emitter_stwx |
| | 0x73E200 ppc_emitter_stwu |
| | 0x73E218 ppc_emitter_stwbrx |
| | 0x73E230 ppc_emitter_stw |
| | 0x73E248 ppc_emitter_stvxl |
| | 0x73E260 ppc_emitter_stvx |
| | 0x73E278 ppc_emitter_stvewx |
| | 0x73E290 ppc_emitter_stvehx |
| | 0x73E2A8 ppc_emitter_stvebx |
| | 0x73E2C0 ppc_emitter_sthx |
| | 0x73E2D8 ppc_emitter_sthu |
| | 0x73E2F0 ppc_emitter_sthbrx |
| | 0x73E308 ppc_emitter_sth |
| | 0x73E320 ppc_emitter_stfsx |
| | 0x73E338 ppc_emitter_stfsux |
| | 0x73E350 ppc_emitter_stfs |
| | 0x73E368 ppc_emitter_stfiwx |
| | 0x73E380 ppc_emitter_stfdx |
| | 0x73E398 ppc_emitter_stfd |
| | 0x73E3B0 ppc_emitter_stdx |
| | 0x73E3C8 ppc_emitter_stdbrx |
| | 0x73E3E0 ppc_emitter_std |
| | 0x73E3F8 ppc_emitter_stbx |
| | 0x73E410 ppc_emitter_stbu |
| | 0x73E428 ppc_emitter_stb |
| | 0x73E440 ppc_emitter_srw |
| | 0x73E458 ppc_emitter_srd |
| | 0x73E470 ppc_emitter_srawi |
| | 0x73E488 ppc_emitter_sraw |
| | 0x73E4A0 ppc_emitter_sradi |
| | 0x73E4B8 ppc_emitter_srad |
| | 0x73E4D0 ppc_emitter_slw |
| | 0x73E4E8 ppc_emitter_sld |
| | 0x73E500 ppc_emitter_rlwnm_31 |
| | 0x73E518 ppc_emitter_rotld |
| | 0x73E530 ppc_emitter_rlwnm_0 |
| | 0x73E548 ppc_emitter_clrrwi_31 |
| | 0x73E560 ppc_emitter_rlwimi |
| | 0x73E578 ppc_emitter_insrdi_64 |
| | 0x73E590 ppc_emitter_clrrdi |
| | 0x73E5A8 ppc_emitter_clrldi_0 |
| | 0x73E5C0 ppc_emitter_clrldi_0__ |
| | 0x73E5D8 ppc_emitter_clrlsldi |
| | 0x73E5F0 ppc_emitter_rldcr |
| | 0x73E608 ppc_emitter_rotld_ |
| | 0x73E620 ppc_emitter_sync_ |
| | 0x73E638 ppc_emitter_oris |
| | 0x73E650 ppc_emitter_ori |
| | 0x73E668 ppc_emitter_orc |
| | 0x73E680 ppc_emitter_mr_or |
| | 0x73E698 ppc_emitter_not |
| | 0x73E6B0 ppc_emitter_neg |
| | 0x73E6C8 ppc_emitter_neg_ |
| | 0x73E6E0 ppc_emitter_nand |
| | 0x73E6F8 ppc_emitter_mullwo |
| | 0x73E710 ppc_emitter_mullw |
| | 0x73E728 ppc_emitter_mulli |
| | 0x73E740 ppc_emitter_mulldo |
| | 0x73E758 ppc_emitter_mulld |
| | 0x73E770 ppc_emitter_mulhwu |
| | 0x73E788 ppc_emitter_li_ |
| | 0x73E7A0 ppc_emitter_clrldi__ |
| | 0x73E7B8 ppc_emitter_subf_ |
| | 0x73E7D0 ppc_emitter_clrrdi_63 |
| | 0x73E7E8 ppc_emitter_clrrdi_63_ |
| | 0x73E800 ppc_emitter_clrrwi |
| | 0x73E818 ppc_emitter_clrlwi_0 |
| | 0x73E830 ppc_emitter_clrlwi_0_ |
| | </pre> |
|
| |
|
| =0x12= | | ===ps2_netemu vu1-to-spu emitter=== |
| read first: [[Talk:PS2_Emulation#ps2_netemu_command_0x12|ps2_netemu command 0x12]]
| | I need to clean this up little bit before posting on ps2 emu page. This is opd list of recompiler functions that are responsible for emitting vu1 to spu translated opcodes (so called VRC). #ToDo sub_xxx are unknown, or unused (so i was too lazy to look at them). |
| <br> | | <pre> |
| ===mflag fix===
| | 0x736DD8 vu1_emitter_RB_RA_RT |
| Known mflag sensitive games: https://github.com/PCSX2/pcsx2/issues/1638
| | 0x736DF0 vu1_emitter_IMM_RA_RT imm - i10 or i7 |
| | 0x736E08 vu1_emitter_I8_RA_RT |
| | 0x736E20 vu1_emitter_I16_RT # ilhu, iolh, fsmbi, il, ila |
| | 0x736E38 sub_145834 |
| | 0x736E50 vu1_emitter_MFSPR_MTSPR |
| | 0x736E68 sub_145934 |
| | 0x736E80 sub_14598C |
| | 0x736E98 sub_1459EC |
| | 0x736EB0 sub_145A30 |
| | 0x736EC8 vu1_emitter_BRASL_0x8B00 |
| | 0x736EE0 vu1_emitter_AI_r57_r57_0x10 |
| | 0x736EF8 vu1_emitter_UNK1 |
| | 0x736F10 vu1_emitter_LQD |
| | 0x736F28 sub_145E8C |
| | 0x736F40 sub_145F90 |
| | 0x736F58 sub_146060 |
| | 0x736F70 sub_14612C |
| | 0x736F88 sub_1461D8 |
| | 0x736FA0 vu1_emitter_RT_RB_RA_RC |
| | 0x736FB8 sub_146418 |
| | 0x736FD0 sub_146490 |
| | 0x736FE8 vu1_emitter_ORI |
| | 0x737000 vu1_emitter_BRASL_0x8A80 |
| | 0x737018 sub_1467B4 |
| | 0x737030 sub_1468EC |
| | 0x737048 sub_1469AC |
| | 0x737060 VU_REC_xgkick_146A6C |
| | </pre> |
|
| |
|
| * Command ID : 0x12
| | ===EE recompiler=== |
| | Generally main r5900 recompiler subruntime is located at 0x174188. This is the place where r5900 (MIPS/COP0/COP1(FPU)/COP2(VU0-macromode)) opcodes are directed to emitter and analyzed. Jump table as is. Many opcodes jump out to different runtime due to complicated EE nature. |
| | <pre> |
| | jpt_1741D8: |
| | ---------debug_stuff------------ |
| | case 0: |
| | ee_r |
| | ee_NOP |
| | ee_SPECIAL |
| | ee_REGIMM |
| | ee_MMI |
| | ee_MMI0 |
| | ee_MMI1 |
| | ee_MMI2 |
| | ee_MMI3 |
| | ee_PMFHL |
| | ee_COP0 |
| | ee_BC0 |
| | ee_C0 |
| | ee_COP1 |
| | ee_BC1 |
| | ee_S |
| | ee_W |
| | ee_COP2 |
| | ee_BC2 |
| | ee_VU0 |
| | ee_VU0_EX |
| | -----------real_deal_here---------------- |
| | case 21: |
| | ee_J |
| | ee_JAL |
| | ee_B |
| | ee_BEQ |
| | ee_BNE |
| | ee_BEQL |
| | ee_BNEL |
| | ee_BLEZ |
| | ee_BGTZ |
| | ee_BLEZL |
| | ee_BGTZL |
| | ee_BLTZ |
| | ee_BGEZ |
| | ee_BLTZL |
| | ee_BGEZL |
| | ee_BLTZAL |
| | ee_BGEZAL |
| | ee_BLTZALL |
| | ee_BGEZALL |
| | ee_ADDI |
| | ee_ADDIU |
| | ee_LI |
| | ee_LUI |
| | ee_SLTI |
| | ee_SLTIU |
| | ee_ANDI |
| | ee_ORI |
| | ee_XORI |
| | ee_DADDI |
| | ee_DADDIU |
| | ee_LB |
| | ee_LBU |
| | ee_LH |
| | ee_LHU |
| | ee_LW |
| | ee_LWU |
| | ee_LWL |
| | ee_LWR |
| | ee_LD |
| | ee_LDL |
| | ee_LDR |
| | ee_LQ |
| | def_1741D8 |
| | ee_PREF |
| | ee_SB |
| | ee_SH |
| | ee_SW |
| | ee_SWL |
| | ee_SWR |
| | ee_SD |
| | ee_SDL |
| | ee_SDR |
| | ee_SQ |
| | ee_LWC1 |
| | ee_SWC1 |
| | ee_LQC2 |
| | ee_SQC2 |
| | ee_ADD |
| | ee_ADDU |
| | ee_SUB |
| | ee_SUBU |
| | ee_SLLV |
| | ee_SRLV |
| | ee_SRAV |
| | ee_DADD |
| | ee_DADDU |
| | ee_MOVE |
| | ee_DSUB |
| | ee_DSUBU |
| | ee_DSLLV |
| | ee_DSRLV |
| | ee_DSRAV |
| | ee_AND |
| | ee_OR |
| | ee_XOR |
| | ee_NOR |
| | ee_SLT |
| | ee_SLTU |
| | ee_SLL |
| | ee_SRL |
| | ee_SRA |
| | ee_DSLL |
| | ee_DSRL |
| | ee_DSRA |
| | ee_DSLL32 |
| | ee_DSRL32 |
| | ee_DSRA32 |
| | ee_MULT |
| | ee_MULTU |
| | ee_DIV |
| | ee_DIVU |
| | ee_MTHI |
| | ee_MTLO |
| | ee_MTSA |
| | ee_MFHI |
| | ee_MFLO |
| | ee_MFSA |
| | ee_MOVZ |
| | ee_MOVN |
| | ee_SYSCALL |
| | ee_BREAK |
| | ee_SYNC |
| | ee_JR |
| | ee_JALR |
| | ee_TGE |
| | ee_TGEU |
| | ee_TLT |
| | ee_TLTU |
| | ee_TEQ |
| | ee_TNE |
| | ee_TGEI |
| | ee_TGEIU |
| | ee_TLTI |
| | ee_TLTIU |
| | ee_TEQI |
| | ee_TNEI |
| | ee_MTSAB |
| | ee_MTSAH |
| | ee_MADD |
| | ee_MADDU |
| | ee_MADD1 |
| | ee_MADDU1 |
| | ee_MULT1 |
| | ee_MULTU1 |
| | ee_DIV1 |
| | ee_DIVU1 |
| | ee_PLZCW |
| | ee_MFHI1 |
| | ee_MTHI1 |
| | ee_MFLO1 |
| | ee_MTLO1 |
| | ee_PMFHL_LH |
| | ee_PMFHL_LW |
| | ee_PMFHL_SH |
| | ee_PMFHL_SL |
| | ee_PMFHL_UW |
| | ee_PMTHL |
| | ee_PSLLH |
| | ee_PSRLH |
| | ee_PSRAH |
| | ee_PSLLW |
| | ee_PSRLW |
| | ee_PSRAW |
| | ee_PADDW |
| | ee_PSUBW |
| | ee_PCGTW |
| | ee_PMAXW |
| | ee_PADDH |
| | ee_PSUBH |
| | ee_PCGTH |
| | ee_PMAXH |
| | ee_PADDB |
| | ee_PSUBB |
| | ee_PCGTB |
| | ee_PADDSW |
| | ee_PSUBSW |
| | ee_PEXTLW |
| | ee_PPACW |
| | ee_PADDSH |
| | ee_PSUBSH |
| | ee_PEXTLH |
| | ee_PPACH |
| | ee_PADDSB |
| | ee_PSUBSB |
| | ee_PEXTLB |
| | ee_PPACB |
| | ee_PEXT5 |
| | ee_PPAC5 |
| | ee_PABSW |
| | ee_PCEQW |
| | ee_PMINW |
| | ee_PADSBH |
| | ee_PABSH |
| | ee_PCEQH |
| | ee_PMINH |
| | ee_PCEQB |
| | ee_PADDUW |
| | ee_PSUBUW |
| | ee_PEXTUW |
| | ee_PADDUH |
| | ee_PSUBUH |
| | ee_PEXTUH |
| | ee_PADDUB |
| | ee_PSUBUB |
| | ee_PEXTUB |
| | ee_QFSRV |
| | ee_PMADDW |
| | ee_PSLLVW |
| | ee_PSRLVW |
| | ee_PMSUBW |
| | ee_PMFHI |
| | ee_PMFLO |
| | ee_PINTH |
| | ee_PMULTW |
| | ee_PDIVW |
| | ee_PCPYLD |
| | ee_PMADDH |
| | ee_PHMADH |
| | ee_PAND |
| | ee_PXOR |
| | ee_PMSUBH |
| | ee_PHMSBH |
| | ee_PEXEH |
| | ee_PREVH |
| | ee_PMULTH |
| | ee_PDIVBW |
| | ee_PEXEW |
| | ee_PROT3W |
| | ee_PMADDUW |
| | ee_PSRAVW |
| | ee_PMTHI |
| | ee_PMTLO |
| | ee_PINTEH |
| | ee_PMULTUW |
| | ee_PDIVUW |
| | ee_PCPYUD |
| | ee_POR |
| | ee_PNOR |
| | ee_PEXCH |
| | ee_PCPYH |
| | ee_PEXCW |
| | ee_MFC0 |
| | ee_MTC0 |
| | ee_BC0F |
| | ee_BC0T |
| | ee_BC0FL |
| | ee_BC0TL |
| | def_1741D8 |
| | def_1741D8 |
| | def_1741D8 |
| | def_1741D8 |
| | def_1741D8 |
| | def_1741D8 |
| | def_1741D8 |
| | ee_MFC1 |
| | ee_CFC1 |
| | ee_MTC1 |
| | ee_CTC1 |
| | ee_BC1F |
| | ee_BC1T |
| | ee_BC1FL |
| | ee_BC1TL |
| | ee_FADD |
| | ee_FSUB |
| | ee_FMUL |
| | ee_FDIV |
| | ee_FSQRT |
| | ee_FABS |
| | ee_FMOV |
| | ee_FNEG |
| | ee_FRSQRT |
| | ee_FADDA |
| | ee_FSUBA |
| | ee_FMULA |
| | ee_FMADD |
| | ee_FMSUB |
| | ee_FMADDA |
| | ee_FMSUBA |
| | ee_FCVTW |
| | ee_FMAX |
| | ee_FMIN |
| | ee_FC_F |
| | ee_FC_EQ |
| | ee_FC_LT |
| | ee_FC_LE |
| | ee_FADD_A |
| | ee_FSUB_A |
| | ee_FCVTS |
| | ee_QMFC2 |
| | ee_CFC2 |
| | ee_QMTC2 |
| | ee_CTC2 |
| | ee_BC2F |
| | ee_BC2T |
| | ee_BC2FL |
| | ee_BC2TL |
| | ee_VADDx |
| | ee_VADDy |
| | ee_VADDz |
| | ee_VADDw |
| | ee_VSUBx |
| | ee_VSUBy |
| | ee_VSUBz |
| | ee_VSUBw |
| | ee_VMADDx |
| | ee_VMADDy |
| | ee_VMADDz |
| | ee_VMADDw |
| | ee_VMSUBx |
| | ee_VMSUBy |
| | ee_VMSUBz |
| | ee_VMSUBw |
| | ee_VMAXx |
| | ee_VMAXy |
| | ee_VMAXz |
| | ee_VMAXw |
| | ee_VMINIx |
| | ee_VMINIy |
| | ee_VMINIz |
| | ee_VMINIw |
| | ee_VMULx |
| | ee_VMULy |
| | ee_VMULz |
| | ee_VMULw |
| | ee_VMULq |
| | ee_VMAXi |
| | ee_VMULi |
| | ee_VMINIi |
| | ee_VADDq |
| | ee_VMADDq |
| | ee_VADDi |
| | ee_VMADDi |
| | ee_VSUBq |
| | ee_VMSUBq |
| | ee_VSUBi |
| | ee_VMSUBi |
| | ee_VADD |
| | ee_VMADD |
| | ee_VMUL |
| | ee_VMAX |
| | ee_VSUB |
| | ee_VMSUB |
| | ee_VOPMSUB |
| | ee_VMINI |
| | ee_VIADD |
| | ee_VISUB |
| | ee_VIADDI |
| | ee_VIAND |
| | ee_VIOR |
| | ee_VCALLMS |
| | ee_VCALLMSR |
| | ee_VADDAx |
| | ee_VADDAy |
| | ee_VADDAz |
| | ee_VADDAw |
| | ee_VSUBAx |
| | ee_VSUBAy |
| | ee_VSUBAz |
| | ee_VSUBAw |
| | ee_VMADDAx |
| | ee_VMADDAy |
| | ee_VMADDAz |
| | ee_VMADDAw |
| | ee_VMSUBAx |
| | ee_VMSUBAy |
| | ee_VMSUBAz |
| | ee_VMSUBAw |
| | ee_VITOF0 |
| | ee_VITOF4 |
| | ee_VITOF12 |
| | ee_VITOF15 |
| | ee_VFTOI0 |
| | ee_VFTOI4 |
| | ee_VFTOI12 |
| | ee_VFTOI15 |
| | ee_VMULAx |
| | ee_VMULAy |
| | ee_VMULAz |
| | ee_VMULAw |
| | ee_VMULAq |
| | ee_VABS |
| | ee_VMULAi |
| | ee_VCLIP |
| | ee_VADDAq |
| | ee_VMADDAq |
| | ee_VADDAi |
| | ee_VMADDAi |
| | ee_VSUBAq |
| | ee_VMSUBAq |
| | ee_VSUBAi |
| | ee_VMSUBAi |
| | ee_VADDA |
| | ee_VMADDA |
| | ee_VMULA |
| | ee_VSUBA |
| | ee_VMSUBA |
| | ee_VOPMULA |
| | ee_VNOP |
| | ee_VMOVE |
| | ee_VMR32 |
| | ee_VLQI |
| | ee_VSQI |
| | ee_VLQD |
| | ee_VSQD |
| | ee_VDIV |
| | ee_VSQRT |
| | ee_VRSQRT |
| | ee_VWAITQ |
| | ee_VMTIR |
| | ee_VMFIR |
| | ee_VILWR |
| | ee_VISWR |
| | ee_VRNEXT |
| | ee_VRGET |
| | ee_VRINIT |
|
| |
|
| * Param 1 : 00021000
| | case 416: |
| * Param 2 : 00000000
| | ee_VRXOR |
| | </pre> |
|
| |
|
| =CECH A/B/C/E PS2 emulator compatibility list= | | ===VU0 recompiler=== |
| TODO: Remove/Move(?) PS1 titles, redo wiki links
| | [sarcasm mode ON] Due to totally lovely, and 100% sane Emotion Engine architecture [sarcasm mode OFF] VU0 recompiler run on PPC because running VU0 on SPU is not able to give needed timings/sync with EE mips core. Direct function addresess here. Few "accurate"/"inaccurate" functions are missing on that list, bur you really can see pattern on other ones if needed. |
| *#–9
| | <pre> |
| {| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"
| | .VU0_NOP_ 0x147910 |
| ! width="30%"|Title
| | .VU0_B 0x187C48 |
| ! width="10%"|System
| | .VU0_WAITQ 0x187C60 |
| ! width="15%"|Publisher
| | .VU0_Bad 0x187C64 |
| ! width="15%"|Product No.
| | .VU0_MOVE 0x1882A0 |
| ! width="15%"|Compatible with CECH A/B
| | .VU0_LOI 0x188354 |
| ! width="15%"|Compatible with CECH C/E
| | .VU0_DIV_188434 0x188434 |
| |-
| | .VU0_XITOP 0x18863C |
| |''[http://en.wikipedia.org/wiki/.hack//Infection .hack//INFECTION]''
| | .VU0_BAL 0x18870C |
| |[http://en.wikipedia.org/wiki/PS2 PS2]
| | .VU0_RINIT 0x188814 |
| |[http://en.wikipedia.org/wiki/Bandai Bandai]
| | .VU0_RXOR 0x1888D0 |
| |SLUS-20267
| | .VU0_RGET 0x1889B0 |
| |Yes
| | .VU0_RNEXT 0x188ABC |
| |Yes
| | .VU0_IADDI 0x188D14 |
| |-
| | .VU0_ISUBIU 0x188DA8 |
| |''[http://en.wikipedia.org/wiki/.hack//Mutation .hack//MUTATION]''
| | .VU0_IADDIU 0x188E50 |
| |[http://en.wikipedia.org/wiki/PS2 PS2]
| | .VU0_IOR 0x188EF4 |
| |[http://en.wikipedia.org/wiki/Bandai Bandai]
| | .VU0_ISWR 0x188F74 |
| |SLUS-20562
| | .VU0_ISW 0x18922C |
| |Yes
| | .VU0_ILWR 0x189530 |
| |Yes
| | .VU0_ILW 0x1896B0 |
| |-
| | .VU0_MTIR 0x18984C |
| |''[http://en.wikipedia.org/wiki/.hack//Outbreak .hack//OUTBREAK]''
| | .VU0_MFIR 0x18993C |
| |[http://en.wikipedia.org/wiki/PS2 PS2]
| | .VU0_SQRT 0x189A8C |
| |[http://en.wikipedia.org/wiki/Bandai Bandai]
| | .VU0_RSQRT 0x189D3C |
| |SLUS-20563
| | .VU0_DIV 0x18A254 |
| |Yes
| | .VU0_SQD 0x18A670 |
| |Yes
| | .VU0_LQD 0x18A928 |
| |-
| | .VU0_SQI 0x18AB0C |
| |''[http://en.wikipedia.org/wiki/.hack//Quarantine .hack//QUARANTINE]''
| | .VU0_LQI 0x18ADB0 |
| |[http://en.wikipedia.org/wiki/PS2 PS2]
| | .VU0_SQ 0x18AF98 |
| |[http://en.wikipedia.org/wiki/Bandai Bandai]
| | .VU0_LQ 0x18B24C |
| |SLUS-20564
| | .VU0_MR32 0x18B424 |
| |Yes
| | .VU0_IAND 0x18B500 |
| |Yes
| | .VU0_ISUB 0x18B580 |
| |-
| | .VU0_IADD 0x18B620 |
| |''[http://en.wikipedia.org/wiki/.hack//G.U. .hack//G.U. Vol.1//Rebirth]''
| | .VU0_IBGEZ 0x18B6C0 |
| |[http://en.wikipedia.org/wiki/PS2 PS2]
| | .VU0_IBLEZ 0x18B778 |
| |[http://en.wikipedia.org/wiki/Bandai Bandai]
| | .VU0_IBGTZ 0x18B830 |
| |SLUS-21258
| | .VU0_IBLTZ 0x18B8E8 |
| |Yes
| | .VU0_IBNE 0x18B9A0 |
| |Yes
| | .VU0_IBEQ 0x18BA60 |
| |-
| | .VU0_JALR 0x18BB20 |
| |''[http://en.wikipedia.org/wiki/.hack//G.U. .hack//G.U. Vol.2//Reminisce]''
| | .VU0_JR 0x18BBCC |
| |[http://en.wikipedia.org/wiki/PS2 PS2]
| | .VU0_FCEQ 0x18BC3C |
| |[http://en.wikipedia.org/wiki/Bandai Bandai]
| | .VU0_NOP 0x18BDD0 |
| |SLUS-21488
| | .VU0_ABS 0x18BDF4 |
| |Yes
| | .VU0_CLIP 0x18BED0 |
| |Yes
| | .VU0_FTOI12 0x18C08C |
| |-
| | .VU0_ITOF0 0x18C130 |
| |''[http://en.wikipedia.org/wiki/.hack//G.U. .hack//G.U. Vol.3//Redemption]''
| | .VU0_MINIX 0x18C1D4 |
| |[http://en.wikipedia.org/wiki/PS2 PS2]
| | .VU0_MINII 0x18C348 |
| |[http://en.wikipedia.org/wiki/Bandai Bandai]
| | .VU0_MINI 0x18C49C |
| |SLUS-21489
| | .VU0_MAXX 0x18C5F0 |
| |Yes
| | .VU0_MAXI 0x18C764 |
| |Yes
| | .VU0_MAX 0x18C8B8 |
| |-
| | .VU0_FCGET 0x18CA0C |
| |''[http://en.wikipedia.org/wiki/18_Wheeler:_American_Pro_Trucker 18 Wheeler: American Pro Trucker]''
| | .VU0_FMAND 0x18CB08 |
| |[http://en.wikipedia.org/wiki/PS2 PS2]
| | .VU0_FSOR 0x18CE4C |
| |[http://en.wikipedia.org/wiki/Acclaim_Entertainment Acclaim Entertainment]
| | .VU0_FSAND 0x18CF58 |
| |SLUS-20210
| | .VU0_FSSET 0x18D064 |
| |Yes
| | .VU0_FSEQ 0x18D228 |
| |Yes
| | .VU0_FCOR 0x18D360 |
| |-
| | .VU0_FCAND 0x18D538 |
| |''[http://en.wikipedia.org/wiki/187_Ride_or_Die 187 Ride or Die]''
| | .VU0_FCSET 0x18D6D8 |
| |[http://en.wikipedia.org/wiki/PS2 PS2]
| | .VU0_FTOI4 0x18D904 |
| |[http://en.wikipedia.org/wiki/Ubisoft Ubisoft]
| | .VU0_FTOI0 0x18D9A8 |
| |SLUS-21116
| | .VU0_ITOF15 0x18DA4C |
| |Yes
| | .VU0_ITOF4 0x18DAF0 |
| |Yes - During various FMV sequences throughout the title, the audio cuts out; Throughout the "The Coast - Escort" mission, graphical corruption appears throughout the shadow texture of the user's vehicle.
| | .VU0_ITOF12 0x18DB94 |
| |-
| | .VU0_FTOI15 0x18DC38 |
| |''[http://en.wikipedia.org/wiki/24:_The_Game 24: The Game]''
| | .VU0_OPMSUB 0x18DCDC |
| |[http://en.wikipedia.org/wiki/PS2 PS2]
| | .VU0_ADDZ 0x18DF0C |
| |[http://en.wikipedia.org/wiki/2K_Games 2K Games]
| | .VU0_SUBAX 0x18E240 |
| |SLUS-21268
| | .VU0_SUBAQ 0x18E570 |
| |Yes
| | .VU0_SUBAI 0x18E884 |
| |Yes
| | .VU0_SUBA 0x18EB94 |
| |-
| | .VU0_SUBY 0x18EEA4 |
| |''[http://en.wikipedia.org/wiki/25_To_Life 25 To Life]''
| | .VU0_ADDAI 0x18F1D8 |
| |[http://en.wikipedia.org/wiki/PS2 PS2]
| | .VU0_ADDA 0x18F4EC |
| |[http://en.wikipedia.org/wiki/Eidos_Interactive Eidos Interactive]
| | .VU0_MULAI 0x18F7FC |
| |SLUS-21016
| | .VU0_MULA 0x18F900 |
| |Yes
| | .VU0_ADDI 0x18FA04 |
| |Yes
| | .VU0_ADD 0x18FD14 |
| |-
| | .VU0_SUB 0x190024 |
| |''[http://en.wikipedia.org/wiki/2002_FIFA_World_Cup_%28video_game%29 2002 FIFA World Cup]''
| | .VU0_OPMULA 0x190334 |
| |[http://en.wikipedia.org/wiki/PlayStation PS1]
| | .VU0_ADDY 0x19047C |
| |[http://en.wikipedia.org/wiki/Electronic_Arts EA]
| | .VU0_ADDQ 0x1907B0 |
| |SLUS-01449
| | .VU0_MULI 0x190AC4 |
| |Yes
| | .VU0_MUL 0x190BC8 |
| |Yes
| | .VU0_MSUBZ 0x190CCC |
| |-
| | .VU0_MADDY 0x19103C |
| |''[http://en.wikipedia.org/wiki/2002_FIFA_World_Cup_%28video_game%29 2002 FIFA World Cup]''
| | .VU0_SUBQ 0x1913AC |
| |[http://en.wikipedia.org/wiki/PS2 PS2]
| | .VU0_SUBI 0x1916BC |
| |[http://en.wikipedia.org/wiki/Electronic_Arts EA]
| | .VU0_MULY 0x1919CC |
| |SLUS-20404
| | .VU0_MULQ 0x191AD8 |
| |Yes
| | .VU0_MULAZ 0x191BDC |
| |Yes
| | .VU0_MULAQ 0x191CE8 |
| |-
| | .VU0_ADDAX 0x191DEC |
| |''[http://en.wikipedia.org/wiki/2006_FIFA_World_Cup_%28video_game%29 2006 FIFA World Cup]''
| | .VU0_ADDAQ 0x192120 |
| |[http://en.wikipedia.org/wiki/PS2 PS2]
| | .VU0_MULAY 0x192434 |
| |[http://en.wikipedia.org/wiki/Electronic_Arts EA]
| | .VU0_MULAX 0x192540 |
| |SLUS-21408
| | .VU0_MULAW 0x19264C |
| |Yes
| | .VU0_MULW 0x192758 |
| |Yes
| | .VU0_MULX 0x192864 |
| |-
| | .VU0_MULZ 0x192970 |
| |''[http://en.wikipedia.org/wiki/4x4_Evolution 4x4 Evolution]''
| | .VU0_SUBAY 0x192A7C |
| |[http://en.wikipedia.org/wiki/PS2 PS2]
| | .VU0_FMEQ 0x192DB0 |
| |[http://en.wikipedia.org/wiki/Gathering_of_Developers Gathering of Developers]
| | .VU0_FMOR 0x19313C |
| |SLUS-20091
| | .VU0_SUBAW 0x193480 |
| |Yes
| | .VU0_SUBAZ 0x1937B0 |
| |Yes
| | .VU0_ADDAW 0x193AE0 |
| |-
| | .VU0_ADDAZ 0x193E10 |
| |''[http://en.wikipedia.org/wiki/50_Cent:_Bulletproof 50 Cent: Bulletproof]''
| | .VU0_MINIW 0x194140 |
| |[http://en.wikipedia.org/wiki/PS2 PS2]
| | .VU0_MINIZ 0x1942B4 |
| |[http://en.wikipedia.org/wiki/Vivendi Vivendi]
| | .VU0_MAXW 0x194428 |
| |SLUS-21315
| | .VU0_MINIY 0x19459C |
| |Yes
| | .VU0_MAXY 0x194710 |
| |Yes
| | .VU0_MAXZ 0x194884 |
| |}
| | .VU0_ADDAY 0x1949F8 |
| *A
| | .VU0_ADDX 0x194D28 |
| {| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"
| | .VU0_SUBW 0x195058 |
| ! width="30%"|Title
| | .VU0_SUBX 0x195388 |
| ! width="10%"|System
| | .VU0_MSUBI 0x1956B8 |
| ! width="15%"|Publisher
| | .VU0_MSUB 0x195BD0 |
| ! width="15%"|Product No.
| | .VU0_MSUBAI 0x1960E8 |
| ! width="15%"|Compatible with CECH A/B
| | .VU0_MSUBA 0x196598 |
| ! width="15%"|Compatible with CECH C/E
| | .VU0_MADDI 0x196A48 |
| |-
| | .VU0_MADD 0x196F60 |
| |''[http://en.wikipedia.org/wiki/Ace_Combat_2 Ace Combat 2]''
| | .VU0_MADDAI 0x197478 |
| |[http://en.wikipedia.org/wiki/PlayStation PS1]
| | .VU0_MADDA 0x197928 |
| |[http://en.wikipedia.org/wiki/Namco Namco]
| | .VU0_MSUBAX 0x197DD8 |
| |SLUS-00404
| | .VU0_MSUBAQ 0x198294 |
| |Yes - When the user selects the "Pursuit of reconnaissance unit" mission, and the "VR" mission briefing FMV plays, the video stutters at random points during playback. Note: When this issue occurs, previous FMV frames overlap the current FMV frames.
| | .VU0_MSUBY 0x198740 |
| |Yes - When the user selects the "Pursuit of reconnaissance unit" mission, and the "VR" mission briefing FMV plays, the video stutters at random points during playback. Note: When this issue occurs, previous FMV frames overlap the current FMV frames.
| | .VU0_MSUBQ 0x198C5C |
| |-
| | .VU0_MADDAX 0x199178 |
| |''[http://en.wikipedia.org/wiki/Ace_Combat_3 Ace Combat 3]''
| | .VU0_MADDAQ 0x199634 |
| |[http://en.wikipedia.org/wiki/PlayStation PS1]
| | .VU0_MADDX 0x199AE0 |
| |[http://en.wikipedia.org/wiki/Namco Namco]
| | .VU0_MADDQ 0x199FFC |
| |SLUS-00972
| | .VU0_ADDW 0x19A518 |
| |Yes
| | .VU0_SUBZ 0x19A848 |
| |Yes
| | .VU0_MADDAZ 0x19AB78 |
| |-
| | .VU0_MSUBAY 0x19AF84 |
| |''[http://en.wikipedia.org/wiki/Ace_Combat_04:_Shattered_Skies Ace Combat 04: Shattered Skies]''
| | .VU0_MADDAY 0x19B394 |
| |[http://en.wikipedia.org/wiki/PS2 PS2]
| | .VU0_MADDW 0x19B7A4 |
| |[http://en.wikipedia.org/wiki/Namco Namco]
| | .VU0_MSUBW 0x19BBB4 |
| |SLUS-20152
| | .VU0_MADDAW 0x19BFC4 |
| |Yes
| | .VU0_MSUBAW 0x19C47C |
| |Yes
| | .VU0_MADDZ 0x19C934 |
| |-
| | .VU0_MSUBX 0x19CD44 |
| |''[http://en.wikipedia.org/wiki/Ace_Combat_5:_The_Unsung_War Ace Combat 5: The Unsung War]''
| | .VU0_MSUBAZ 0x19D154 |
| |[http://en.wikipedia.org/wiki/PS2 PS2]
| | Accurate.VU0_ADD__all__VU0 0x19D610 |
| |[http://en.wikipedia.org/wiki/Namco Namco]
| | Accurate.VU0_SUB__all__VU0 0x19D858 |
| |SLUS-20851
| | Accurate.VU0_MADDY_VU0 0x19E26C |
| |Yes as of [http://en.wikipedia.org/wiki/PS3_System_Software v1.10]
| | Accurate.VU0_MSUBZ_VU0 0x19E37C |
| |Yes
| | .VU0_MADDbc_inaccurate 0x19E628 |
| |-
| | </pre> |
| |''[http://en.wikipedia.org/wiki/Ace_Combat_Zero:_The_Belkan_War Ace Combat Zero: The Belkan War]''
| | |
| |[http://en.wikipedia.org/wiki/PS2 PS2]
| | ===Accurate math=== |
| |[http://en.wikipedia.org/wiki/Namco Namco]
| | Accurate add/sub for COP1(FPU)/COP2(VU0 macromode)/VU0 is located at 0x1871A0<br> |
| |SLUS-21346
| | Accurate mul/div for COP1(FPU) ONLY! is located at 187B60<br> |
| |Yes
| | |
| |Yes
| | ===get reg=== |
| |-
| | After resolving above functions, you can see some sub_ in recompiler runtimes. This are usually used to translate ppc/spu reg to mips/c0/c1/c2/vu0/vu1 regs. Easy to cache due to extrdi which indicate field/reg bytes. |
| |''[http://en.wikipedia.org/wiki/Activision_Anthology Activision Anthology]''
| |
| |[http://en.wikipedia.org/wiki/PS2 PS2]
| |
| |[http://en.wikipedia.org/wiki/Activision Activision]
| |
| |SLUS-20588
| |
| |Yes
| |
| |Yes
| |
| |-
| |
| |''[http://en.wikipedia.org/w/index.php?title=Activision_Classics&action=edit&redlink=1 Activision Classics]''
| |
| |[http://en.wikipedia.org/wiki/PlayStation PS1]
| |
| |[http://en.wikipedia.org/wiki/Activision Activision]
| |
| |SLUS-00777
| |
| |Yes
| |
| |Yes
| |
| |-
| |
| |''[http://en.wikipedia.org/w/index.php?title=Adventures_of_Cookie_%26_Cream,_The&action=edit&redlink=1 Adventures of Cookie & Cream, The]''
| |
| |[http://en.wikipedia.org/wiki/PS2 PS2]
| |
| |[http://en.wikipedia.org/wiki/Tommo_Inc. Tommo]
| |
| |SLUS-20170
| |
| |Yes
| |
| |Yes
| |
| |-
| |
| |''[http://en.wikipedia.org/wiki/Aeon_Flux_%28video_game%29 Aeon Flux]''
| |
| |[http://en.wikipedia.org/wiki/PS2 PS2]
| |
| |[http://en.wikipedia.org/wiki/Majesco Majesco]
| |
| |SLUS-21205
| |
| |Yes
| |
| |Yes - At a random point during gameplay, the title does not respond to user input.
| |
| |-
| |
| |''[http://en.wikipedia.org/wiki/Aero_Elite:_Combat_Academy Aero Elite: Combat Academy]''
| |
| |[http://en.wikipedia.org/wiki/PS2 PS2]
| |
| |[http://en.wikipedia.org/wiki/Sega Sega]
| |
| |SLUS-20614
| |
| |Yes
| |
| |Yes - The title is unable to perform intended HDD functionality. Throughout the Introductory FMV sequence, the FMV audio stutters and/or plays overlapped with static audio distortion.
| |
| |-
| |
| |''[http://en.wikipedia.org/wiki/Alone_in_the_Dark Alone in the Dark]''
| |
| |[http://en.wikipedia.org/wiki/PS2 PS2]
| |
| |[http://en.wikipedia.org/wiki/Atari Atari]
| |
| |SLUS-21690
| |
| |Yes
| |
| |Yes
| |
| |-
| |
| |''[http://en.wikipedia.org/wiki/Amplitude_%28video_game%29 Amplitude]''
| |
| |[http://en.wikipedia.org/wiki/PS2 PS2]
| |
| |[http://en.wikipedia.org/wiki/Harmonix Harmonix]
| |
| |SLUS-97258
| |
| |Yes
| |
| |Yes
| |
| |-
| |
| |''[http://en.wikipedia.org/wiki/Arc_the_Lad:_Twilight_of_the_Spirits Arc the Lad: Twilight of the Spirits]''
| |
| |[http://en.wikipedia.org/wiki/PS2 PS2]
| |
| |[http://en.wikipedia.org/wiki/Sony_Computer_Entertainment Sony Computer Entertainment]
| |
| |SCUS-97231
| |
| |Yes
| |
| |Yes
| |
| |-
| |
| |''[http://en.wikipedia.org/wiki/Area_51 Area 51]''
| |
| |[http://en.wikipedia.org/wiki/PlayStation PS1]
| |
| |[http://en.wikipedia.org/wiki/Midway_Games Midway]
| |
| |SLUS-00164
| |
| |Yes - When the user completes any level, the Mission Status Report/Accuracy screen appears, and the user presses the START button, graphical corruption appears throughout specific areas of the screen.
| |
| |Yes - When the user completes any level, the Mission Status Report/Accuracy screen appears, and the user presses the START button, graphical corruption appears throughout specific areas of the screen.
| |
| |-
| |
| |''[http://en.wikipedia.org/wiki/Area_51 Area 51]''
| |
| |[http://en.wikipedia.org/wiki/PS2 PS2]
| |
| |[http://en.wikipedia.org/wiki/Midway_Games Midway]
| |
| |SLUS-20595
| |
| |Yes
| |
| |Yes - Upon boot-up, the title hangs.
| |
| |-
| |
| |''[http://en.wikipedia.org/wiki/Ar_tonelico:_Melody_of_Elemia Ar tonelico: Melody of Elemia]''
| |
| |[http://en.wikipedia.org/wiki/PS2 PS2]
| |
| |[http://en.wikipedia.org/wiki/NIS_America NIS America]
| |
| |SLUS-21445
| |
| |Yes
| |
| |Bugs - Random virtual memory card savefile corruption or complete loss.
| |
| |}
| |
| *B
| |
| {| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"
| |
| ! width="30%"|Title
| |
| ! width="10%"|System
| |
| ! width="15%"|Publisher
| |
| ! width="15%"|Product No.
| |
| ! width="15%"|Compatible with CECH A/B
| |
| ! width="15%"|Compatible with CECH C/E
| |
| |-
| |
| |''[http://en.wikipedia.org/wiki/B-Boy B-Boy]''
| |
| |[http://en.wikipedia.org/wiki/PS2 PS2]
| |
| |[http://en.wikipedia.org/w/index.php?title=Evolved_Games&action=edit&redlink=1 Evolved Games]
| |
| |SLUS-21761
| |
| |Yes
| |
| |Yes
| |
| |-
| |
| |''[http://en.wikipedia.org/wiki/Backyard_Wrestling_2:_There_Goes_the_Neighborhood Backyard Wrestling 2: There Goes the Neighborhood]''
| |
| |[http://en.wikipedia.org/wiki/PS2 PS2]
| |
| |[http://en.wikipedia.org/w/index.php?title=EIDOS&action=edit&redlink=1 EIDOS]
| |
| |SLUS-21043
| |
| |Yes
| |
| |Yes - Throughout gameplay, various graphics intermittently flicker. During various FMV sequences throughout the title, the FMV audio does not play as intended. Throughout the title, when a menu screen appears, various graphics randomly jitter.
| |
| |-
| |
| |''[http://en.wikipedia.org/wiki/Baldur%27s_Gate:_Dark_Alliance Baldur's Gate: Dark Alliance]''
| |
| |[http://en.wikipedia.org/wiki/PS2 PS2]
| |
| |[http://en.wikipedia.org/wiki/Interplay_Entertainment Interplay]
| |
| |SLUS-20035
| |
| |Yes
| |
| |Yes
| |
| |-
| |
| |''[http://en.wikipedia.org/wiki/Baldur%27s_Gate:_Dark_Alliance_II Baldur's Gate: Dark Alliance II]''
| |
| |[http://en.wikipedia.org/wiki/PS2 PS2]
| |
| |[http://en.wikipedia.org/wiki/Vivendi_Games Vivendi Games]
| |
| |SLUS-20675
| |
| |Yes
| |
| |Yes
| |
| |-
| |
| |''[http://en.wikipedia.org/wiki/The_Bard%27s_Tale_%282004_video_game%29 The Bards Tale]''
| |
| |[http://en.wikipedia.org/wiki/PS2 PS2]
| |
| |[http://en.wikipedia.org/wiki/Vivendi_Games Vivendi Games]
| |
| |SLUS-xxxxx
| |
| |Unknown
| |
| |Unknown
| |
| |-
| |
| |''[http://en.wikipedia.org/wiki/Bass_Strike Bass Strike]''
| |
| |[http://en.wikipedia.org/wiki/PS2 PS2]
| |
| |[http://en.wikipedia.org/wiki/THQ THQ]
| |
| |SLUS-20325
| |
| |Yes
| |
| |Yes
| |
| |-
| |
| |''[http://en.wikipedia.org/wiki/Batman:_Rise_of_Sin_Tzu Batman: Rise of Sin Tzu]''
| |
| |[http://en.wikipedia.org/wiki/PS2 PS2]
| |
| |[http://en.wikipedia.org/wiki/Ubisoft Ubisoft]
| |
| |SLUS-20709
| |
| |Yes
| |
| |Yes
| |
| |-
| |
| |''[http://en.wikipedia.org/wiki/Battlestar_Galactica Battlestar Galactica]''
| |
| |[http://en.wikipedia.org/wiki/PlayStation PS2]
| |
| |[http://en.wikipedia.org/wiki/NBC_Universal NBC Universal]
| |
| |SLUS-20421
| |
| |Yes
| |
| |Yes
| |
| |-
| |
| |''[http://en.wikipedia.org/wiki/Bakugan Bakugan]''
| |
| |[http://en.wikipedia.org/wiki/PS2 PS2]
| |
| |[http://en.wikipedia.org/wiki/Activision Activision]
| |
| |SLUS-xxxxx
| |
| |Unknown
| |
| |Unknown
| |
| |-
| |
| |''[http://en.wikipedia.org/w/index.php?title=Barbie_12_Dancing_Princesses&action=edit&redlink=1 Barbie 12 Dancing Princesses]''
| |
| |[http://en.wikipedia.org/wiki/PS2 PS2]
| |
| |[http://en.wikipedia.org/wiki/Activision Activision]
| |
| |SLUS-xxxxx
| |
| |Unknown
| |
| |Unknown
| |
| |-
| |
| |''[http://en.wikipedia.org/wiki/Baroque Baroque]''
| |
| |[http://en.wikipedia.org/wiki/PS2 PS2]
| |
| |[http://en.wikipedia.org/wiki/Atlus Atlus]
| |
| |SLUS-21714
| |
| |Yes
| |
| |Yes
| |
| |-
| |
| |''[http://en.wikipedia.org/wiki/Beat_Down:_Fists_of_Vengeance Beat Down: Fists of Vengeance]''
| |
| |[http://en.wikipedia.org/wiki/PS2 PS2]
| |
| |[http://en.wikipedia.org/wiki/Capcom Capcom]
| |
| |SLUS-21150
| |
| |Yes
| |
| |Yes
| |
| |-
| |
| |''[http://en.wikipedia.org/w/index.php?title=Ben_10:_Alien_Force_Vilgax_Attacks&action=edit&redlink=1 Ben 10: Alien Force Vilgax Attacks]''
| |
| |[http://en.wikipedia.org/wiki/PS2 PS2]
| |
| |[http://en.wikipedia.org/w/index.php?title=D3_Publisher_of_America&action=edit&redlink=1 D3 Publisher of America]
| |
| |SLUS-xxxxx
| |
| |Unknown
| |
| |Unknown
| |
| |-
| |
| |''[http://en.wikipedia.org/wiki/Beyond_Good_and_Evil Beyond Good and Evil]''
| |
| |[http://en.wikipedia.org/wiki/PS2 PS2]
| |
| |[http://en.wikipedia.org/wiki/Ubisoft Ubisoft]
| |
| |SLUS-20763
| |
| |Yes
| |
| |Yes - At various points during gameplay, water textures appear corrupt.
| |
| |-
| |
| |''[http://en.wikipedia.org/wiki/The_Bible_Game The Bible Game]''
| |
| |[http://en.wikipedia.org/wiki/PS2 PS2]
| |
| |[http://en.wikipedia.org/wiki/Crave_Entertainment Crave Entertainment]
| |
| |SLUS-21175
| |
| |Yes
| |
| |Yes
| |
| |-
| |
| |''[http://en.wikipedia.org/wiki/Black_%28video_game%29 Black (video game)]''
| |
| |[http://en.wikipedia.org/wiki/PS2 PS2]
| |
| |[http://en.wikipedia.org/wiki/Electronic_Arts Electronic Arts]
| |
| |SLUS-21376
| |
| |Yes
| |
| |Yes - At various points during gameplay, the user’s character teleports to a random nearby location. At various points during gameplay, the user's character may become stuck.
| |
| |-
| |
| |''[http://en.wikipedia.org/wiki/Blitz:_The_League Blitz: The League]''
| |
| |[http://en.wikipedia.org/wiki/PS2 PS2]
| |
| |[http://en.wikipedia.org/wiki/Midway_Games Midway]
| |
| |SLUS-21128
| |
| |Yes
| |
| |Yes - When network gameplay begins, a network error message appears, and the user is disconnected.
| |
| |-
| |
| |''[http://en.wikipedia.org/wiki/BloodRayne BloodRayne]''
| |
| |[http://en.wikipedia.org/wiki/PS2 PS2]
| |
| |[http://en.wikipedia.org/wiki/Majesco Majesco]
| |
| |SLUS-20461
| |
| |Yes
| |
| |Yes
| |
| |-
| |
| |''[http://en.wikipedia.org/wiki/BloodRayne_2 BloodRayne 2]''
| |
| |[http://en.wikipedia.org/wiki/PS2 PS2]
| |
| |[http://en.wikipedia.org/wiki/Majesco Majesco]
| |
| |SLUS-20862
| |
| |Yes
| |
| |Yes - Throughout gameplay, extraneous graphics randomly appear.
| |
| |-
| |
| |''[http://en.wikipedia.org/wiki/Blood_Will_Tell Blood Will Tell]''
| |
| |[http://en.wikipedia.org/wiki/PS2 PS2]
| |
| |[http://en.wikipedia.org/wiki/WOW_Entertainment WOW Entertainment]
| |
| |SLUS-20782
| |
| |Yes
| |
| |Yes
| |
| |-
| |
| |''[http://en.wikipedia.org/wiki/Bloody_Roar Bloody Roar]''
| |
| |[http://en.wikipedia.org/wiki/PlayStation PS1]
| |
| |[http://en.wikipedia.org/wiki/Sony_Computer_Entertainment Sony Computer Entertainment]
| |
| |SCUS-94199
| |
| |Yes
| |
| |Yes
| |
| |-
| |
| |''[http://en.wikipedia.org/wiki/Bloody_Roar_2 Bloody Roar 2]''
| |
| |[http://en.wikipedia.org/wiki/PlayStation PS1]
| |
| |[http://en.wikipedia.org/wiki/Sony_Computer_Entertainment Sony Computer Entertainment]
| |
| |SCUS-94424
| |
| |Yes
| |
| |Yes
| |
| |-
| |
| |''[http://en.wikipedia.org/wiki/Bloody_Roar_3 Bloody Roar 3]''
| |
| |[http://en.wikipedia.org/wiki/PS2 PS2]
| |
| |[http://en.wikipedia.org/wiki/Activision Activision]
| |
| |SLUS-20212
| |
| |Yes
| |
| |Yes - Throughout gameplay, the title performs at a significantly slower than normal performance speed. Throughout the title, various graphics randomly flicker. (Corrected in Update Version 2.20).
| |
| |-
| |
| |''[http://en.wikipedia.org/wiki/Bloody_Roar_4 Bloody Roar 4]''
| |
| |[http://en.wikipedia.org/wiki/PS2 PS2]
| |
| |[http://en.wikipedia.org/wiki/Konami Konami]
| |
| |SLUS-20795
| |
| |Yes
| |
| |Yes
| |
| |-
| |
| |''[http://en.wikipedia.org/wiki/BMX_XXX BMX XXX]''
| |
| |[http://en.wikipedia.org/wiki/PS2 PS2]
| |
| |[http://en.wikipedia.org/wiki/Acclaim_Entertainment Acclaim]
| |
| |SLUS-20415
| |
| |Yes
| |
| |Yes - Throughout gameplay, the title performs at a significantly slower than normal performance speed.
| |
| |-
| |
| |''[http://en.wikipedia.org/wiki/Bomberman_Fantasy_Race Bomberman Fantasy Race]''
| |
| |[http://en.wikipedia.org/wiki/PlayStation PS1]
| |
| |[http://en.wikipedia.org/wiki/Atlus Atlus]
| |
| |SLUS-00823
| |
| |Yes
| |
| |Yes
| |
| |-
| |
| |''[http://en.wikipedia.org/wiki/The_Bouncer The Bouncer]''
| |
| |[http://en.wikipedia.org/wiki/PS2 PS2]
| |
| |[http://en.wikipedia.org/wiki/Square_Electronic_Arts Square Electronic Arts]
| |
| |SLUS-20069
| |
| |Yes
| |
| |Yes
| |
| |-
| |
| |''[http://en.wikipedia.org/wiki/Brave_Fencer_Musashi Brave Fencer Musashi]''
| |
| |[http://en.wikipedia.org/wiki/PlayStation PS1]
| |
| |[http://en.wikipedia.org/wiki/Square_Enix Square Enix]
| |
| |SLUS-00726 / 90029
| |
| |Yes
| |
| |Yes
| |
| |-
| |
| |''[http://en.wikipedia.org/wiki/Breath_of_Fire:_Dragon_Quarter Breath of Fire: Dragon Quarter]''
| |
| |[http://en.wikipedia.org/wiki/PS2 PS2]
| |
| |[http://en.wikipedia.org/wiki/Capcom Capcom]
| |
| |SLUS-20499
| |
| |Yes
| |
| |Yes
| |
| |-
| |
| |''[http://en.wikipedia.org/wiki/Bujingai:_The_Forsaken_City Bujingai: The Forsaken City]''
| |
| |[http://en.wikipedia.org/wiki/PS2 PS2]
| |
| |[http://en.wikipedia.org/wiki/BAM%21_Entertainment BAM! Entertainment]
| |
| |SLUS-20895
| |
| |Yes
| |
| |Yes
| |
| |-
| |
| |''[http://en.wikipedia.org/wiki/Bully_%28video_game%29 Bully]''
| |
| |[http://en.wikipedia.org/wiki/PS2 PS2]
| |
| |[http://en.wikipedia.org/wiki/Rockstar_Games Rockstar Games]
| |
| |SLUS-21269
| |
| |Yes
| |
| |Yes
| |
| |-
| |
| |''[http://en.wikipedia.org/wiki/Burnout_3:_Takedown Burnout 3: Takedown]''
| |
| |[http://en.wikipedia.org/wiki/PS2 PS2]
| |
| |[http://en.wikipedia.org/wiki/Electronic_Arts Electronic Arts]
| |
| |SLUS-21050
| |
| |Yes - When the user selects LOAD PROFILE, the following text appears: "Saved game data on memory card (PS2) in MEMORY CARD slot 1 appears to be corrupt. Please delete the corrupt data using the console's browser." (Corrected in Update Version 1.50). Throughout gameplay, vehicle engine sound effects play overlapped by static audio distortion. (Corrected in Update Version 1.80).
| |
| |Yes - During network gameplay, the user is randomly disconnected. (Corrected in Update Version 1.92). The title does not detect a valid network configuration saved to the VMC. At various point throughout the title, the title does not recognize the internal memory card.
| |
| |-
| |
| |''[http://en.wikipedia.org/wiki/Burnout_Revenge Burnout Revenge]''
| |
| |[http://en.wikipedia.org/wiki/PS2 PS2]
| |
| |[http://en.wikipedia.org/wiki/Electronic_Arts Electronic Arts]
| |
| |SLUS-21242
| |
| |Yes
| |
| |Yes - Throughout the title, when a menu screen containing a background FMV sequence appears, the FMV appears with graphical corruption, graphical “tearing”, stutters for approximately one second, and/or a portion of the FMV plays in a continuous loop.
| |
| |}
| |
| *C
| |
| {| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"
| |
| ! width="30%"|Title
| |
| ! width="10%"|System
| |
| ! width="15%"|Publisher
| |
| ! width="15%"|Product No.
| |
| ! width="15%"|Compatible with CECH A/B
| |
| ! width="15%"|Compatible with CECH C/E
| |
| |-
| |
| |''[http://en.wikipedia.org/wiki/Call_of_Duty:_Finest_Hour Call of Duty: Finest Hour]''
| |
| |[http://en.wikipedia.org/wiki/PS2 PS2]
| |
| |[http://en.wikipedia.org/wiki/Activision Activision]
| |
| |SLUS-20725
| |
| |Yes
| |
| |Yes - Throughout gameplay, when the user pushes the right stick in any direction, the user's character moves at a significantly slower than normal performance speed. (Corrected in Update Version 1.92)
| |
| |-
| |
| |''[http://en.wikipedia.org/wiki/Castlevania:_Curse_of_Darkness Castlevania: Curse of Darkness]''
| |
| |[http://en.wikipedia.org/wiki/PS2 PS2]
| |
| |[http://en.wikipedia.org/wiki/Konami Konami]
| |
| |SLUS-21168
| |
| |Yes - Upon boot-up, the title hangs. (Corrected in Update Version 1.81)
| |
| |Yes
| |
| |-
| |
| |''[http://en.wikipedia.org/wiki/Castlevania:_Lament_of_Innocence Castlevania: Lament of Innocence]''
| |
| |[http://en.wikipedia.org/wiki/PS2 PS2]
| |
| |[http://en.wikipedia.org/wiki/Konami Konami]
| |
| |SLUS-20733
| |
| |Yes
| |
| |Yes
| |
| |-
| |
| |''[http://en.wikipedia.org/wiki/Celebrity_Deathmatch Celebrity Deathmatch]''
| |
| |[http://en.wikipedia.org/wiki/PlayStation PS1]
| |
| |[http://en.wikipedia.org/wiki/Gotham_Games Gotham Games]
| |
| |SLUS-01453
| |
| |Yes
| |
| |Yes
| |
| |-
| |
| |''[http://en.wikipedia.org/wiki/Celebrity_Deathmatch Celebrity Deathmatch]''
| |
| |[http://en.wikipedia.org/wiki/PS2 PS2]
| |
| |[http://en.wikipedia.org/wiki/Gotham_Games Gotham Games]
| |
| |SLUS-20604
| |
| |Yes
| |
| |Yes
| |
| |-
| |
| |''[http://en.wikipedia.org/wiki/Chaos_Legion Chaos Legion]''
| |
| |[http://en.wikipedia.org/wiki/PS2 PS2]
| |
| |[http://en.wikipedia.org/wiki/Capcom Capcom]
| |
| |SLUS-20695
| |
| |Yes
| |
| |Yes
| |
| |-
| |
| |''[http://en.wikipedia.org/wiki/Chrono_Cross Chrono Cross]''
| |
| |[http://en.wikipedia.org/wiki/PlayStation PS1]
| |
| |[http://en.wikipedia.org/wiki/Square_Enix Square Enix]
| |
| |SLUS-01041
| |
| |Yes - When the Chrono Cross Title screen appears, 3 horizontal bars of corruption intermittently flash on the left half of the screen for approximately 1/2 a second, Throughout gameplay, when the user's character encounters a battle, the text/menu boxes intermittently flicker from transparent to black.
| |
| |Yes - When the Chrono Cross Title screen appears, 3 horizontal bars of corruption intermittently flash on the left half of the screen for approximately 1/2 a second, Throughout gameplay, when the user's character encounters a battle, the text/menu boxes intermittently flicker from transparent to black.
| |
| |-
| |
| |''[http://en.wikipedia.org/wiki/Clock_Tower:_The_First_Fear Clock Tower: The First Fear]''
| |
| |[http://en.wikipedia.org/wiki/PlayStation PS1]
| |
| |[http://en.wikipedia.org/wiki/Agetec Agetec]
| |
| |SLUS-00539
| |
| |Yes
| |
| |Yes
| |
| |-
| |
| |''[http://en.wikipedia.org/wiki/Clock_Tower_2 Clock Tower 2]''
| |
| |[http://en.wikipedia.org/wiki/PlayStation PS1]
| |
| |[http://en.wikipedia.org/wiki/Agetec Agetec]
| |
| |SLUS-00695
| |
| |Yes
| |
| |Yes
| |
| |-
| |
| |''[http://en.wikipedia.org/wiki/Clock_Tower_3 Clock Tower 3]''
| |
| |[http://en.wikipedia.org/wiki/PS2 PS2]
| |
| |[http://en.wikipedia.org/wiki/Capcom Capcom]
| |
| |SLUS-20633
| |
| |Yes
| |
| |Yes
| |
| |-
| |
| |''[http://en.wikipedia.org/wiki/Cold_Fear Cold Fear]''
| |
| |[http://en.wikipedia.org/wiki/PS2 PS2]
| |
| |[http://en.wikipedia.org/wiki/Ubisoft Ubisoft]
| |
| |SLUS-21047
| |
| |Yes
| |
| |Yes - At random points during gameplay, the PAUSE screen randomly appears.
| |
| |-
| |
| |''[http://en.wikipedia.org/wiki/Cold_Winter Cold Winter]''
| |
| |[http://en.wikipedia.org/wiki/PS2 PS2]
| |
| |[http://en.wikipedia.org/wiki/Vivendi_Universal_Games Vivendi Universal Games]
| |
| |SLUS-20845
| |
| |Yes
| |
| |Yes
| |
| |-
| |
| |''[http://en.wikipedia.org/wiki/Crash_Bandicoot_%28video_game%29 Crash Bandicoot]''
| |
| |[http://en.wikipedia.org/wiki/PlayStation PS1]
| |
| |[http://en.wikipedia.org/wiki/Sony_Computer_Entertainment Sony Computer Entertainment]
| |
| |SCUS-94900
| |
| |Yes
| |
| |Yes
| |
| |-
| |
| |''[http://en.wikipedia.org/wiki/Crash_Bandicoot_2:_Cortex_Strikes_Back Crash Bandicoot 2: Cortex Strikes Back]''
| |
| |[http://en.wikipedia.org/wiki/PlayStation PS1]
| |
| |[http://en.wikipedia.org/wiki/Sony_Computer_Entertainment Sony Computer Entertainment]
| |
| |SCUS-94154
| |
| |Yes
| |
| |Yes
| |
| |-
| |
| |''[http://en.wikipedia.org/wiki/Crash_Bandicoot_3:_Warped Crash Bandicoot 3: Warped]''
| |
| |[http://en.wikipedia.org/wiki/PlayStation PS1]
| |
| |[http://en.wikipedia.org/wiki/Sony_Computer_Entertainment Sony Computer Entertainment]
| |
| |SCUS-94244
| |
| |Yes
| |
| |Yes
| |
| |-
| |
| |''[http://en.wikipedia.org/wiki/Crash_Team_Racing Crash Team Racing]''
| |
| |[http://en.wikipedia.org/wiki/PlayStation PS1]
| |
| |[http://en.wikipedia.org/wiki/Sony_Computer_Entertainment Sony Computer Entertainment]
| |
| |SCUS-94426
| |
| |Yes
| |
| |Yes
| |
| |-
| |
| |''[http://en.wikipedia.org/wiki/Crash_Twinsanity Crash Twinsanity]''
| |
| |[http://en.wikipedia.org/wiki/PS2 PS2]
| |
| |[http://en.wikipedia.org/wiki/Vivendi Vivendi]
| |
| |SLUS-20909
| |
| |Yes
| |
| |Yes - At a random point during gameplay, the title may hang.
| |
| |-
| |
| |''[http://en.wikipedia.org/wiki/Croc:_Legend_of_the_Gobbos Croc: Legend of the Gobbos]''
| |
| |[http://en.wikipedia.org/wiki/PlayStation PS1]
| |
| |[http://en.wikipedia.org/wiki/Fox_Interactive Fox Interactive]
| |
| |SLUS-00530
| |
| |Yes - Upon boot-up, when the FOX INTERACTIVE FMV plays, the audio stutters for approximately 1 second (Was Corrected in Update Version 1.60)
| |
| |Yes - Upon boot-up, when the FOX INTERACTIVE FMV plays, the audio stutters for approximately 1 second (Was Corrected in Update Version 1.60)
| |
| |}
| |
| *D
| |
| {| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"
| |
| ! width="30%"|Title
| |
| ! width="10%"|System
| |
| ! width="15%"|Publisher
| |
| ! width="15%"|Product No.
| |
| ! width="15%"|Compatible with CECH A/B
| |
| ! width="15%"|Compatible with CECH C/E
| |
| |-
| |
| |''[http://en.wikipedia.org/wiki/Dark_Cloud Dark Cloud]''
| |
| |[http://en.wikipedia.org/wiki/PS2 PS2]
| |
| |[http://en.wikipedia.org/wiki/Sony_Computer_Entertainment Sony Computer Entertainment]
| |
| |SCUS-97111
| |
| |Yes
| |
| |Yes
| |
| |-
| |
| |''[http://en.wikipedia.org/wiki/Dark_Cloud_2 Dark Cloud 2]''
| |
| |[http://en.wikipedia.org/wiki/PS2 PS2]
| |
| |[http://en.wikipedia.org/wiki/Sony_Computer_Entertainment Sony Computer Entertainment]
| |
| |SCUS-97213
| |
| |Yes
| |
| |Yes
| |
| |-
| |
| |''[http://en.wikipedia.org/wiki/Darkwatch Darkwatch]''
| |
| |[http://en.wikipedia.org/wiki/PS2 PS2]
| |
| |[http://en.wikipedia.org/wiki/Capcom Capcom]
| |
| |SLUS-21042
| |
| |Yes
| |
| |Yes - Throughout the title, when a menu screen appears, the audio stutters; During various FMV sequences throughout the title, the FMV appears misaligned; Throughout gameplay, when the user presses the R1 button to shoot, various shooting animations do not appear.
| |
| |-
| |
| |''[http://en.wikipedia.org/wiki/Dawn_of_Mana Dawn of Mana]''
| |
| |[http://en.wikipedia.org/wiki/PS2 PS2]
| |
| |[http://en.wikipedia.org/wiki/Square_Enix Square Enix]
| |
| |SLUS-21574
| |
| |Yes
| |
| |Yes - Throughout gameplay, various characters move erratically and/or do not perform as intended. Throughout gameplay, various character model graphics appear corrupted and/or randomly “twitch”. Throughout the Introductory FMV sequence, the FMV randomly stutters (Was corrected in Update Version 2.00.)
| |
| |-
| |
| |''[http://en.wikipedia.org/wiki/Dead_or_Alive_%28arcade_game%29 Dead or Alive]''
| |
| |[http://en.wikipedia.org/wiki/PlayStation PS1]
| |
| |[http://en.wikipedia.org/wiki/Tecmo Tecmo]
| |
| |SLUS-00606
| |
| |Yes - In TRAINING mode, when gameplay begins, a horizontal line of corruption approximately 4 pixels high appears in the background.
| |
| |Yes - In TRAINING mode, when gameplay begins, a horizontal line of corruption approximately 4 pixels high appears in the background.
| |
| |-
| |
| |''[http://en.wikipedia.org/wiki/Death_by_Degrees Death by Degrees]''
| |
| |[http://en.wikipedia.org/wiki/PS2 PS2]
| |
| |[http://en.wikipedia.org/wiki/Namco Namco]
| |
| |SLUS-20934
| |
| |Yes
| |
| |Yes
| |
| |-
| |
| |''[http://en.wikipedia.org/wiki/Destroy_All_Humans%21 Destroy All Humans!]''
| |
| |[http://en.wikipedia.org/wiki/PS2 PS2]
| |
| |[http://en.wikipedia.org/wiki/THQ THQ]
| |
| |SLUS-20945
| |
| |Yes
| |
| |Yes - At specific points during gameplay, character weapons do not function as intended.
| |
| |-
| |
| |''[http://en.wikipedia.org/wiki/Devil_Kings Devil Kings]''
| |
| |[http://en.wikipedia.org/wiki/PS2 PS2]
| |
| |[http://en.wikipedia.org/wiki/Capcom Capcom]
| |
| |SLUS-21297
| |
| |Yes
| |
| |Yes
| |
| |-
| |
| |''[http://en.wikipedia.org/wiki/Devil_May_Cry Devil May Cry]''
| |
| |[http://en.wikipedia.org/wiki/PS2 PS2]
| |
| |[http://en.wikipedia.org/wiki/Capcom Capcom]
| |
| |SLUS-20216
| |
| |Yes
| |
| |Yes - At a specific point during gameplay, the title may hang. (Was Corrected in Update Version 2.10.)
| |
| |-
| |
| |''[http://en.wikipedia.org/wiki/Devil_May_Cry_2 Devil May Cry 2]''
| |
| |[http://en.wikipedia.org/wiki/PS2 PS2]
| |
| |[http://en.wikipedia.org/wiki/Capcom Capcom]
| |
| |SLUS-20484 / 20627
| |
| |Yes
| |
| |Yes
| |
| |-
| |
| |''[http://en.wikipedia.org/wiki/Devil_May_Cry_3:_Dante%27s_Awakening Devil May Cry 3: Dante's Awakening]''
| |
| |[http://en.wikipedia.org/wiki/PS2 PS2]
| |
| |[http://en.wikipedia.org/wiki/Capcom Capcom]
| |
| |SLUS-20964
| |
| |Yes
| |
| |Yes - At a specific point during gameplay, the user's character is unable to progress. (Was Corrected in Update Version 2.00.)
| |
| |-
| |
| |''[http://en.wikipedia.org/wiki/Devil_May_Cry_3:_Special_Edition Devil May Cry 3: Special Edition]''
| |
| |[http://en.wikipedia.org/wiki/PS2 PS2]
| |
| |[http://en.wikipedia.org/wiki/Capcom Capcom]
| |
| |SLUS-21361
| |
| |Yes
| |
| |Yes - At a specific point during gameplay, the user's character is unable to progress. (Was Corrected in Update Version 2.00)
| |
| |-
| |
| |''[http://en.wikipedia.org/w/index.php?title=Dexter%27s_Laboratory:_Mandark%27s_Lab%3F&action=edit&redlink=1 Dexter's Laboratory: Mandark's Lab?]''
| |
| |[http://en.wikipedia.org/wiki/PlayStation PS1]
| |
| |[http://en.wikipedia.org/wiki/BAM%21_Entertainment BAM! Entertainment]
| |
| |SLUS-01421
| |
| |Yes
| |
| |Yes
| |
| |-
| |
| |''[http://en.wikipedia.org/wiki/Dirge_of_Cerberus:_Final_Fantasy_VII Dirge of Cerberus: Final Fantasy VII]''
| |
| |[http://en.wikipedia.org/wiki/PS2 PS2]
| |
| |[http://en.wikipedia.org/wiki/Square_Enix Square Enix]
| |
| |SLUS-21419
| |
| |Yes
| |
| |Yes
| |
| |-
| |
| |''[http://en.wikipedia.org/wiki/Disgaea:_Hour_of_Darkness Disgaea: Hour of Darkness]''
| |
| |[http://en.wikipedia.org/wiki/PlayStation PS2]
| |
| |[http://en.wikipedia.org/wiki/Atlus_Co. Atlus Co.]
| |
| |SLUS-20666
| |
| |Yes
| |
| |Yes
| |
| |-
| |
| |''[http://en.wikipedia.org/wiki/Doom_%28video_game%29 Doom]''
| |
| |[http://en.wikipedia.org/wiki/PlayStation PS1]
| |
| |[http://en.wikipedia.org/wiki/Id_Software id Software]
| |
| |SLUS-00077
| |
| |Yes
| |
| |Yes
| |
| |-
| |
| |''[http://en.wikipedia.org/wiki/Dragon_Ball_GT:_Final_Bout Dragon Ball GT: Final Bout]''
| |
| |[http://en.wikipedia.org/wiki/PlayStation PS1]
| |
| |[http://en.wikipedia.org/wiki/Atari Atari]
| |
| |SLUS-00493
| |
| |Yes
| |
| |Yes
| |
| |-
| |
| |''[http://en.wikipedia.org/wiki/Dragonball_Z:_Budokai Dragonball Z: Budokai]''
| |
| |[http://en.wikipedia.org/wiki/PS2 PS2]
| |
| |[http://en.wikipedia.org/wiki/Atari Atari]
| |
| |SLUS-20591
| |
| |Yes
| |
| |Yes
| |
| |-
| |
| |''[http://en.wikipedia.org/wiki/Dragonball_Z:_Budokai_2 Dragonball Z: Budokai 2]''
| |
| |[http://en.wikipedia.org/wiki/PS2 PS2]
| |
| |[http://en.wikipedia.org/wiki/Atari Atari]
| |
| |SLUS-20779
| |
| |Yes
| |
| |Yes
| |
| |-
| |
| |''[http://en.wikipedia.org/wiki/Dragonball_Z:_Budokai_3 Dragonball Z: Budokai 3]''
| |
| |[http://en.wikipedia.org/wiki/PS2 PS2]
| |
| |[http://en.wikipedia.org/wiki/Atari Atari]
| |
| |SLUS-20998
| |
| |Yes
| |
| |Yes
| |
| |-
| |
| |''[http://en.wikipedia.org/wiki/Dragonball_Z:_Budokai_Tenkaichi Dragonball Z: Budokai Tenkaichi]''
| |
| |[http://en.wikipedia.org/wiki/PS2 PS2]
| |
| |[http://en.wikipedia.org/wiki/Atari Atari]
| |
| |SLUS-21227
| |
| |Yes
| |
| |Yes
| |
| |-
| |
| |''[http://en.wikipedia.org/wiki/Dragonball_Z:_Budokai_Tenkaichi_2 Dragonball Z: Budokai Tenkaichi 2]''
| |
| |[http://en.wikipedia.org/wiki/PS2 PS2]
| |
| |[http://en.wikipedia.org/wiki/Atari Atari]
| |
| |SLUS-21441
| |
| |Yes
| |
| |Yes
| |
| |-
| |
| |''[http://en.wikipedia.org/wiki/Dragonball_Z:_Budokai_Tenkaichi_3 Dragonball Z: Budokai Tenkaichi 3]''
| |
| |[http://en.wikipedia.org/wiki/PS2 PS2]
| |
| |[http://en.wikipedia.org/wiki/Atari Atari]
| |
| |SLUS-21678
| |
| |Yes
| |
| |Yes
| |
| |-
| |
| |''[http://en.wikipedia.org/wiki/Dragon_Ball_Z:_Sagas Dragon Ball Z: Sagas]''
| |
| |[http://en.wikipedia.org/wiki/PS2 PS2]
| |
| |[http://en.wikipedia.org/wiki/Atari Atari]
| |
| |SLUS-20874
| |
| |Yes - On the DragonBall Z: Sagas Titles screen, the screen jitters up and down from the normal centered position.
| |
| |Yes - At a specific point during gameplay, the title hangs (Corrected in Update Version 2.20)
| |
| |-
| |
| |''[http://en.wikipedia.org/wiki/Drakan:_The_Ancients%27_Gates Drakan: The Ancients' Gates]''
| |
| |[http://en.wikipedia.org/wiki/PS2 PS2]
| |
| |[http://en.wikipedia.org/wiki/Sony_Computer_Entertainment Sony Computer Entertainment]
| |
| |SCUS-97128
| |
| |Yes
| |
| |Yes - Throughout gameplay, when the user presses the Start button, and the PAUSED menu appears, the title hangs. (Corrected in Update Version 2.50). Throughout gameplay, when the Inventory screen appears, various graphics appear corrupted. (Corrected in Update Version 2.20). Throughout the Opening FMA sequence, various graphics appear corrupt. (Corrected in Update Version 2.20). Throughout gameplay, character models overlap subtitles. (Corrected in Update Version 2.20). At a specific point during gameplay, the title hangs. (Corrected in Update Version 2.20). Throughout gameplay, when the Inventory screen appears, the title hangs. (Corrected in Update Version 2.20). Throughout the title, a random character model shadow graphic appears in the center of the screen. Throughout gameplay, various environment graphics intermittently appear corrupted.
| |
| |-
| |
| |''[http://en.wikipedia.org/wiki/Driver_2 Driver 2]''
| |
| |[http://en.wikipedia.org/wiki/PlayStation PS1]
| |
| |[http://en.wikipedia.org/w/index.php?title=Infogrames_Interactive&action=edit&redlink=1 Infogrames Interactive]
| |
| |SLUS-01161
| |
| |Yes - Throughout gameplay, the title slows down by approximately 25% for approximately 4 seconds at various points during gameplay; At various points during gameplay, severe graphical corruption appears on-screen; On the Main menu, when the user scrolls through the selections, red graphical corruption appears on the previous selection (Was Corrected in Update Version 1.81).
| |
| |Yes - Throughout gameplay, the title slows down by approximately 25% for approximately 4 seconds at various points during gameplay; At various points during gameplay, severe graphical corruption appears on-screen; On the Main menu, when the user scrolls through the selections, red graphical corruption appears on the previous selection (Was Corrected in Update Version 1.81).
| |
| |-
| |
| |''[http://en.wikipedia.org/w/index.php?title=Dukes_of_Hazard_II:_Daisy_Dukes_it_Out&action=edit&redlink=1 Dukes of Hazard II: Daisy Dukes it Out]''
| |
| |[http://en.wikipedia.org/wiki/PlayStation PS1]
| |
| |[http://en.wikipedia.org/wiki/Southpeak_Interactive Southpeak Interactive]
| |
| |SLUS-01243
| |
| |Yes - Throughout gameplay, the vehicle's "engine" sound effect audio does not play.
| |
| |Yes - Throughout gameplay, the vehicle's "engine" sound effect audio does not play.
| |
| |-
| |
| |''[http://en.wikipedia.org/wiki/Dynasty_Tactics_2 Dynasty Tactics 2]''
| |
| |[http://en.wikipedia.org/wiki/PS2 PS2]
| |
| |[http://en.wikipedia.org/wiki/Koei Koei]
| |
| |SLUS-20761
| |
| |Yes
| |
| |Yes
| |
| |-
| |
| |''[http://en.wikipedia.org/wiki/Dynasty_Warriors Dynasty Warriors]''
| |
| |[http://en.wikipedia.org/wiki/PlayStation PS1]
| |
| |[http://en.wikipedia.org/wiki/Koei Koei]
| |
| |SLUS-00438
| |
| |Yes
| |
| |Yes
| |
| |-
| |
| |''[http://en.wikipedia.org/wiki/Dynasty_Warriors_2 Dynasty Warriors 2]''
| |
| |[http://en.wikipedia.org/wiki/PS2 PS2]
| |
| |[http://en.wikipedia.org/wiki/Koei Koei]
| |
| |SLUS-20079
| |
| |Yes
| |
| |Yes
| |
| |-
| |
| |''[http://en.wikipedia.org/wiki/Dynasty_Warriors_3 Dynasty Warriors 3]''
| |
| |[http://en.wikipedia.org/wiki/PS2 PS2]
| |
| |[http://en.wikipedia.org/wiki/Koei Koei]
| |
| |SLUS-20277
| |
| |Yes
| |
| |Yes - Throughout the Introductory FMA sequence, various character graphics flicker and/or appear with polygon "stretching".
| |
| |-
| |
| |''[http://en.wikipedia.org/wiki/Dynasty_Warriors_4 Dynasty Warriors 4]''
| |
| |[http://en.wikipedia.org/wiki/PS2 PS2]
| |
| |[http://en.wikipedia.org/wiki/Koei Koei]
| |
| |SLUS-20653
| |
| |Yes
| |
| |Yes
| |
| |-
| |
| |''[http://en.wikipedia.org/wiki/Dynasty_Warriors_5 Dynasty Warriors 5]''
| |
| |[http://en.wikipedia.org/wiki/PS2 PS2]
| |
| |[http://en.wikipedia.org/wiki/Koei Koei]
| |
| |SLUS-21153
| |
| |Yes
| |
| |Yes
| |
| |}
| |
| *E
| |
| {| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"
| |
| ! width="30%"|Title
| |
| ! width="10%"|System
| |
| ! width="15%"|Publisher
| |
| ! width="15%"|Product No.
| |
| ! width="15%"|Compatible with CECH A/B
| |
| ! width="15%"|Compatible with CECH C/E
| |
| |-
| |
| |''[http://en.wikipedia.org/wiki/Echo_Night Echo Night]''
| |
| |[http://en.wikipedia.org/wiki/PlayStation PS1]
| |
| |[http://en.wikipedia.org/wiki/Agetec Agetec]
| |
| |SLUS-00820
| |
| |Yes
| |
| |Yes
| |
| |-
| |
| |''[http://en.wikipedia.org/wiki/Echo_Night:_Beyond Echo Night: Beyond]''
| |
| |[http://en.wikipedia.org/wiki/PS2 PS2]
| |
| |[http://en.wikipedia.org/wiki/Agetec Agetec]
| |
| |SLUS-20928
| |
| |Yes
| |
| |Yes - Throughout gameplay, various graphics appear corrupted.
| |
| |-
| |
| |''[http://en.wikipedia.org/wiki/EOE:_Eve_of_Extinction EOE: Eve of Extinction]''
| |
| |[http://en.wikipedia.org/wiki/PS2 PS2]
| |
| |[http://en.wikipedia.org/wiki/Eidos Eidos]
| |
| |SLUS-20270
| |
| |Yes
| |
| |Yes - Throughout gameplay, various graphics jitter.
| |
| |-
| |
| |''[http://en.wikipedia.org/wiki/Eternal_Poison Eternal Poison]''
| |
| |[http://en.wikipedia.org/wiki/PS2 PS2]
| |
| |[http://en.wikipedia.org/wiki/Atlus Atlus]
| |
| |SLUS-21779
| |
| |Unknown
| |
| |Unknown
| |
| |-
| |
| |''[http://en.wikipedia.org/wiki/Eternal_Ring Eternal Ring]''
| |
| |[http://en.wikipedia.org/wiki/PS2 PS2]
| |
| |[http://en.wikipedia.org/wiki/Agetec Agetec]
| |
| |SLUS-20015
| |
| |Yes
| |
| |Yes
| |
| |-
| |
| |''[http://en.wikipedia.org/wiki/Evergrace Evergrace]''
| |
| |[http://en.wikipedia.org/wiki/PS2 PS2]
| |
| |[http://en.wikipedia.org/wiki/Agetec Agetec]
| |
| |SLUS-20016
| |
| |Yes
| |
| |Yes - At a specific point during gameplay, the title hangs. (Was Corrected in Update Version 2.40.) Throughout gameplay, various environment textures flicker and/or do not appear.
| |
| |-
| |
| |''[http://en.wikipedia.org/wiki/EverQuest EverQuest]''
| |
| |[http://en.wikipedia.org/wiki/PS2 PS2]
| |
| |[http://en.wikipedia.org/wiki/Sony_Computer_Entertainment Sony Computer Entertainment]
| |
| |SLUS-20470
| |
| |Yes
| |
| |Yes
| |
| |-
| |
| |''[http://en.wikipedia.org/wiki/Evil_Dead:_Regeneration Evil Dead: Regeneration]''
| |
| |[http://en.wikipedia.org/wiki/PS2 PS2]
| |
| |[http://en.wikipedia.org/wiki/THQ THQ]
| |
| |SLUS-21048
| |
| |Yes
| |
| |Yes
| |
| |-
| |
| |''[http://en.wikipedia.org/wiki/Evil_Zone Evil Zone]''
| |
| |[http://en.wikipedia.org/wiki/PlayStation PS1]
| |
| |[http://en.wikipedia.org/wiki/Titus_Interactive Titus Interactive]
| |
| |SLOS-00855
| |
| |Yes
| |
| |Yes
| |
| |-
| |
| |''[http://en.wikipedia.org/wiki/Extermination_%28video_game%29 Extermination]''
| |
| |[http://en.wikipedia.org/wiki/PS2 PS2]
| |
| |[http://en.wikipedia.org/wiki/Sony_Computer_Entertainment Sony Computer Entertainment]
| |
| |SCUS-97112
| |
| |Yes
| |
| |Yes - Throughout the Demo FMA sequence, the character(s) do not perform as intended.
| |
| |}
| |
| *F
| |
| {| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"
| |
| ! width="30%"|Title
| |
| ! width="10%"|System
| |
| ! width="15%"|Publisher
| |
| ! width="15%"|Product No.
| |
| ! width="15%"|Compatible with CECH A/B
| |
| ! width="15%"|Compatible with CECH C/E
| |
| |-
| |
| |''[http://en.wikipedia.org/wiki/Fade_to_Black_%28video_game%29 Fade to Black]''
| |
| |[http://en.wikipedia.org/wiki/PlayStation PS1]
| |
| |[http://en.wikipedia.org/wiki/Electronic_Arts Electronic Arts]
| |
| |SLUS-00236
| |
| |Yes
| |
| |Yes
| |
| |-
| |
| |''[http://en.wikipedia.org/wiki/Fatal_Frame Fatal Frame]''
| |
| |[http://en.wikipedia.org/wiki/PS2 PS2]
| |
| |[http://en.wikipedia.org/wiki/Tecmo Tecmo]
| |
| |SLUS-20388
| |
| |Yes
| |
| |Yes
| |
| |-
| |
| |''[http://en.wikipedia.org/wiki/Fighting_Force Fighting Force]''
| |
| |[http://en.wikipedia.org/wiki/PlayStation PS1]
| |
| |[http://en.wikipedia.org/wiki/Eidos_Interactive Eidos Interactive]
| |
| |SLUS-00433
| |
| |Yes
| |
| |Yes
| |
| |-
| |
| |''[http://en.wikipedia.org/wiki/Final_Fantasy_VII Final Fantasy VII]''
| |
| |[http://en.wikipedia.org/wiki/PlayStation PS1]
| |
| |[http://en.wikipedia.org/wiki/Square_Enix Square Enix]
| |
| |SCUS-94163
| |
| |Yes - On Disc 1, when the first battle begins at the Mako Reactor, a flashing black square appears around the user’s character's pointer. (Corrected in Update Version 2.10)
| |
| |Yes - On Disc 1, when the first battle begins at the Mako Reactor, a flashing black square appears around the user’s character's pointer. (Corrected in Update Version 2.10)
| |
| |-
| |
| |''[http://en.wikipedia.org/wiki/Final_Fantasy_VIII Final Fantasy VIII]''
| |
| |[http://en.wikipedia.org/wiki/PlayStation PS1]
| |
| |[http://en.wikipedia.org/wiki/Square_Enix Square Enix]
| |
| |SLUS-00907
| |
| |Yes - Throughout gameplay, when the user's party encounters a random enemy in the "world map", and the “pre-battle” transition screen appears, approximately 40 - 60% of the “pre-battle” transition screen appears black, and the remaining portion of the screen appears corrupted.
| |
| |Yes - Throughout gameplay, when the user's party encounters a random enemy in the "world map", and the “pre-battle” transition screen appears, approximately 40 - 60% of the “pre-battle” transition screen appears black, and the remaining portion of the screen appears corrupted.
| |
| |-
| |
| |''[http://en.wikipedia.org/wiki/Final_Fantasy_IX Final Fantasy IX]''
| |
| |[http://en.wikipedia.org/wiki/PlayStation PS1]
| |
| |[http://en.wikipedia.org/wiki/Square_Enix Square Enix]
| |
| |SLUS-01251
| |
| |Yes - Throughout gameplay and FMA sequences, when the user’s character walks up or down on screen and the camera pans up or down to follow the movement, four transparent horizontal lines appear across the screen. (Corrected in Update Version 1.90)
| |
| |Yes - Throughout gameplay and FMA sequences, when the user’s character walks up or down on screen and the camera pans up or down to follow the movement, four transparent horizontal lines appear across the screen. (Corrected in Update Version 1.90)
| |
| |-
| |
| |''[http://en.wikipedia.org/wiki/Final_Fantasy_X Final Fantasy X]''
| |
| |[http://en.wikipedia.org/wiki/PS2 PS2]
| |
| |[http://en.wikipedia.org/wiki/Square_Electronic_Arts Square Electronic Arts]
| |
| |SLUS-20312
| |
| |Yes
| |
| |Yes
| |
| |-
| |
| |''[http://en.wikipedia.org/wiki/Final_Fantasy_XI Final Fantasy XI]''
| |
| |[http://en.wikipedia.org/wiki/PS2 PS2]
| |
| |[http://en.wikipedia.org/wiki/Sony_Computer_Entertainment Sony Computer Entertainment]
| |
| |SCUS-97269
| |
| |Yes - This game cannot be played on firmware versions 1.00, 1.02, 1.10, 1.11, and 1.30 but can be played on Update Version 1.31 or higher.
| |
| |Yes - At a specific point during the installation process, the title hangs; At a specific point during the Create Character process, the title may hang (Both Corrected in Update Version 2.00)
| |
| |-
| |
| |''[http://en.wikipedia.org/wiki/Final_Fantasy_XII Final Fantasy XII]''
| |
| |[http://en.wikipedia.org/wiki/PS2 PS2]
| |
| |[http://en.wikipedia.org/wiki/Square_Enix Square Enix]
| |
| |SLUS-20963
| |
| |Yes
| |
| |Yes
| |
| |-
| |
| |''[http://en.wikipedia.org/wiki/Final_Fantasy_X-2 Final Fantasy X-2]''
| |
| |[http://en.wikipedia.org/wiki/PS2 PS2]
| |
| |[http://en.wikipedia.org/wiki/Square_Enix Square Enix]
| |
| |SLUS-20672
| |
| |Yes
| |
| |Yes
| |
| |-
| |
| |''[http://en.wikipedia.org/wiki/Final_Fight:_Streetwise Final Fight: Streetwise]''
| |
| |[http://en.wikipedia.org/wiki/PS2 PS2]
| |
| |[http://en.wikipedia.org/wiki/Capcom Capcom]
| |
| |SLUS-21238
| |
| |Yes
| |
| |Yes
| |
| |-
| |
| |''[http://en.wikipedia.org/wiki/FlatOut_%28video_game%29 FlatOut]''
| |
| |[http://en.wikipedia.org/wiki/PS2 PS2]
| |
| |[http://en.wikipedia.org/wiki/Vivendi_Games Vivendi Games]
| |
| |SLUS-20901
| |
| |Yes
| |
| |Yes - Throughout gameplay, the camera angle randomly rotates around the user's vehicle. (Was Corrected in Update Version 2.20)
| |
| |-
| |
| |''[http://en.wikipedia.org/wiki/FlatOut_2 FlatOut 2]''
| |
| |[http://en.wikipedia.org/wiki/PS2 PS2]
| |
| |[http://en.wikipedia.org/wiki/Vivendi_Games Vivendi Games]
| |
| |SLUS-21251
| |
| |Yes - When the "MAKING OF FLATOUT 2" FMV plays, the audio stutters at a random point during playback. (Was Corrected in Update Version 1.70)
| |
| |Yes - Throughout gameplay, the camera angle randomly rotates around the user's vehicle. (Was Corrected in Update Version 2.20)
| |
| |}
| |
| *G
| |
| {| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"
| |
| ! width="30%"|Title
| |
| ! width="10%"|System
| |
| ! width="15%"|Publisher
| |
| ! width="15%"|Product No.
| |
| ! width="15%"|Compatible with CECH A/B
| |
| ! width="15%"|Compatible with CECH C/E
| |
| |-
| |
| |''[http://en.wikipedia.org/wiki/Gauntlet_Dark_Legacy Gauntlet Dark Legacy]''
| |
| |[http://en.wikipedia.org/wiki/PS2 PS2]
| |
| |[http://en.wikipedia.org/wiki/Midway_Games Midway]
| |
| |SLUS-20047
| |
| |Yes
| |
| |Yes
| |
| |-
| |
| |''[http://en.wikipedia.org/wiki/God_Hand God Hand]''
| |
| |[http://en.wikipedia.org/wiki/PS2 PS2]
| |
| |[http://en.wikipedia.org/wiki/Capcom Capcom]
| |
| |SLUS-21503
| |
| |Yes
| |
| |Yes
| |
| |-
| |
| |''[http://en.wikipedia.org/wiki/God_of_War_%28video_game%29 God of War]''
| |
| |[http://en.wikipedia.org/wiki/PS2 PS2]
| |
| |[http://en.wikipedia.org/wiki/Sony_Computer_Entertainment Sony Computer Entertainment]
| |
| |SCUS-97399
| |
| |Yes
| |
| |Yes - During various FMV sequences throughout the title, the audio plays overlapped by static audio distortion.
| |
| |-
| |
| |''[http://en.wikipedia.org/wiki/God_of_War_II God of War II]''
| |
| |[http://en.wikipedia.org/wiki/PS2 PS2]
| |
| |[http://en.wikipedia.org/wiki/Sony_Computer_Entertainment Sony Computer Entertainment]
| |
| |SCUS-97481
| |
| |Yes
| |
| |Yes
| |
| |-
| |
| |''[http://en.wikipedia.org/wiki/Gran_Turismo_%28video_game%29 Gran Turismo]''
| |
| |[http://en.wikipedia.org/wiki/PlayStation PS1]
| |
| |[http://en.wikipedia.org/wiki/Sony_Computer_Entertainment Sony Computer Entertainment]
| |
| |SCUS-94194
| |
| |Yes - With a controller set to Analog Mode, when the user selects Simulation Mode, and the “simulation map” screen appears, the controller switches to Digital Mode (Corrected in Update Version 2.00)
| |
| |Yes - With a controller set to Analog Mode, when the user selects Simulation Mode, and the “simulation map” screen appears, the controller switches to Digital Mode (Corrected in Update Version 2.00)
| |
| |-
| |
| |''[http://en.wikipedia.org/wiki/Grand_Theft_Auto Grand Theft Auto]''
| |
| |[http://en.wikipedia.org/wiki/PlayStation PS1]
| |
| |[http://en.wikipedia.org/wiki/Rockstar_Games Rockstar Games]
| |
| |SLUS-00106
| |
| |Yes
| |
| |Yes
| |
| |-
| |
| |''[http://en.wikipedia.org/wiki/Grand_Theft_Auto_2 Grand Theft Auto 2]''
| |
| |[http://en.wikipedia.org/wiki/PlayStation PS1]
| |
| |[http://en.wikipedia.org/wiki/Rockstar_Games Rockstar Games]
| |
| |SLUS-00789
| |
| |Yes
| |
| |Yes
| |
| |-
| |
| |''[http://en.wikipedia.org/wiki/Grand_Theft_Auto_III Grand Theft Auto III]''
| |
| |[http://en.wikipedia.org/wiki/PS2 PS2]
| |
| |[http://en.wikipedia.org/wiki/Rockstar_Games Rockstar Games]
| |
| |SLUS-20062
| |
| |Yes
| |
| |Yes
| |
| |-
| |
| |''[http://en.wikipedia.org/wiki/Grand_Theft_Auto:_Liberty_City_Stories Grand Theft Auto: Liberty City Stories]''
| |
| |[http://en.wikipedia.org/wiki/PS2 PS2]
| |
| |[http://en.wikipedia.org/wiki/Rockstar_Games Rockstar Games]
| |
| |SLUS-54135
| |
| |Yes
| |
| |Yes - Sometimes cut-scene audio is out of sync.
| |
| |-
| |
| |''[http://en.wikipedia.org/wiki/Grand_Theft_Auto:_San_Andreas Grand Theft Auto: San Andreas]''
| |
| |[http://en.wikipedia.org/wiki/PS2 PS2]
| |
| |[http://en.wikipedia.org/wiki/Rockstar_Games Rockstar Games]
| |
| |SLUS-20946
| |
| |Yes
| |
| |Yes
| |
| |-
| |
| |''[http://en.wikipedia.org/wiki/Grand_Theft_Auto:_Vice_City Grand Theft Auto: Vice City]''
| |
| |[http://en.wikipedia.org/wiki/PS2 PS2]
| |
| |[http://en.wikipedia.org/wiki/Rockstar_Games Rockstar Games]
| |
| |SLUS-20552
| |
| |Yes
| |
| |Yes
| |
| |-
| |
| |''[http://en.wikipedia.org/wiki/Grandia Grandia]''
| |
| |[http://en.wikipedia.org/wiki/PlayStation PS1]
| |
| |[http://en.wikipedia.org/wiki/Sony_Computer_Entertainment Sony Computer Entertainment]
| |
| |SLUS-00789
| |
| |Yes
| |
| |Yes
| |
| |-
| |
| |''[http://en.wikipedia.org/wiki/Grandia_II Grandia II]''
| |
| |[http://en.wikipedia.org/wiki/PS2 PS2]
| |
| |[http://en.wikipedia.org/wiki/Ubisoft Ubisoft]
| |
| |SLUS-20194
| |
| |Yes
| |
| |Yes - Throughout gameplay, various graphics appear corrupt.
| |
| |-
| |
| |''[http://en.wikipedia.org/wiki/Grandia_III Grandia III]''
| |
| |[http://en.wikipedia.org/wiki/PS2 PS2]
| |
| |[http://en.wikipedia.org/wiki/Square_Enix Square Enix]
| |
| |SLUS-21334/35 (2-Disc Game)
| |
| |Yes
| |
| |Yes
| |
| |-
| |
| |''[http://en.wikipedia.org/wiki/Grandia_Xtreme Grandia Xtreme]''
| |
| |[http://en.wikipedia.org/wiki/PS2 PS2]
| |
| |[http://en.wikipedia.org/wiki/Square_Enix Square Enix]
| |
| |SLUS-20417
| |
| |Yes
| |
| |Yes
| |
| |-
| |
| |''[http://en.wikipedia.org/wiki/The_Great_Escape_%282003_video_game%29 The Great Escape]''
| |
| |[http://en.wikipedia.org/wiki/PS2 PS2]
| |
| |[http://en.wikipedia.org/w/index.php?title=SCiGames&action=edit&redlink=1 SCiGames]
| |
| |SLUS-20670
| |
| |Yes
| |
| |Yes
| |
| |-
| |
| |''[http://en.wikipedia.org/wiki/Grudge_Warriors Grudge Warriors]''
| |
| |[http://en.wikipedia.org/wiki/PlayStation PS1]
| |
| |[http://en.wikipedia.org/wiki/Take-Two_Interactive Take-Two Interactive]
| |
| |SLUS-01150
| |
| |Yes
| |
| |Yes
| |
| |-
| |
| |''[http://en.wikipedia.org/wiki/Guardian%27s_Crusade Guardian's Crusade]''
| |
| |[http://en.wikipedia.org/wiki/PlayStation PS1]
| |
| |[http://en.wikipedia.org/wiki/Activision Activision]
| |
| |SLUS-00811
| |
| |Yes
| |
| |Yes
| |
| |-
| |
| |''[http://en.wikipedia.org/wiki/GUN GUN]''
| |
| |[http://en.wikipedia.org/wiki/PS2 PS2]
| |
| |[http://en.wikipedia.org/wiki/Activision Activision]
| |
| |SLUS-21139
| |
| |Yes
| |
| |Yes
| |
| |-
| |
| |''[http://en.wikipedia.org/wiki/Gungrave Gungrave]''
| |
| |[http://en.wikipedia.org/wiki/PS2 PS2]
| |
| |[http://en.wikipedia.org/wiki/Sega Sega]
| |
| |SLUS-20493
| |
| |Yes
| |
| |Yes - At a specific point during gameplay, the user's character is unable to progress. (Was Corrected in Update Version 2.20.) Throughout gameplay, the title performs at a significantly slower than normal performance speed.
| |
| |-
| |
| |''[http://en.wikipedia.org/wiki/Gungrave:_Overdose Gungrave: Overdose]''
| |
| |[http://en.wikipedia.org/wiki/PS2 PS2]
| |
| |[http://en.wikipedia.org/wiki/Mastiff_%28company%29 Mastiff]
| |
| |SLUS-21020
| |
| |Yes
| |
| |Yes
| |
| |}
| |
| *H
| |
| {| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"
| |
| ! width="30%"|Title
| |
| ! width="10%"|System
| |
| ! width="15%"|Publisher
| |
| ! width="15%"|Product No.
| |
| ! width="15%"|Compatible with CECH A/B
| |
| ! width="15%"|Compatible with CECH C/E
| |
| |-
| |
| |''[http://en.wikipedia.org/wiki/Half-Life_%28video_game%29 Half-Life]''
| |
| |[http://en.wikipedia.org/wiki/PS2 PS2]
| |
| |[http://en.wikipedia.org/wiki/Vivendi_Games Vivendi Games]
| |
| |SLUS-20066
| |
| |Yes
| |
| |Yes
| |
| |-
| |
| |''[http://en.wikipedia.org/wiki/Haunting_Ground Haunting Ground]''
| |
| |[http://en.wikipedia.org/wiki/PS2 PS2]
| |
| |[http://en.wikipedia.org/wiki/Capcom Capcom]
| |
| |SLUS-21075
| |
| |Yes
| |
| |Yes
| |
| |-
| |
| |''[http://en.wikipedia.org/wiki/Headhunter_%28video_game%29 Headhunter]''
| |
| |[http://en.wikipedia.org/wiki/PS2 PS2]
| |
| |[http://en.wikipedia.org/wiki/Acclaim Acclaim]
| |
| |SLUS-20416
| |
| |Yes
| |
| |Yes - At a specific point preceding gameplay, the title hangs. (Corrected in Update Version 1.92)
| |
| |-
| |
| |''[http://en.wikipedia.org/wiki/Heavenly_Guardian Heavenly Guardian]''
| |
| |[http://en.wikipedia.org/wiki/PS2 PS2]
| |
| |[http://en.wikipedia.org/wiki/UFO_Interactive UFO Interactive]
| |
| |SLUS-21653
| |
| |Yes
| |
| |Yes
| |
| |-
| |
| |''[http://en.wikipedia.org/wiki/Hitman_2:_Silent_Assassin Hitman 2: Silent Assassin]''
| |
| |[http://en.wikipedia.org/wiki/PS2 PS2]
| |
| |[http://en.wikipedia.org/wiki/Eidos Eidos]
| |
| |SLUS-20374
| |
| |Yes
| |
| |Yes - Throughout gameplay, the title performs at a significantly slower than normal performance speed.
| |
| |-
| |
| |''[http://en.wikipedia.org/wiki/Hulk_%28video_game%29 Hulk]''
| |
| |[http://en.wikipedia.org/wiki/PS2 PS2]
| |
| |[http://en.wikipedia.org/wiki/Vivendi_Games Vivendi Games]
| |
| |SLUS-20422
| |
| |Yes
| |
| |Yes - Throughout the Introductory FMV sequence, the FMV may randomly freeze for approximately 2 seconds. (Corrected in Update Version 2.30)
| |
| |-
| |
| |''[http://en.wikipedia.org/wiki/Hunter:_The_Reckoning:_Wayward Hunter: The Reckoning: Wayward]''
| |
| |[http://en.wikipedia.org/wiki/PS2 PS2]
| |
| |[http://en.wikipedia.org/wiki/Vivendi_Games Vivendi Games]
| |
| |SLUS-20511
| |
| |Yes
| |
| |Yes
| |
| |}
| |
| *I
| |
| {| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"
| |
| ! width="30%"|Title
| |
| ! width="10%"|System
| |
| ! width="15%"|Publisher
| |
| ! width="15%"|Product No.
| |
| ! width="15%"|Compatible with CECH A/B
| |
| ! width="15%"|Compatible with CECH C/E
| |
| |-
| |
| |''[http://en.wikipedia.org/wiki/Ico Ico]''
| |
| |[http://en.wikipedia.org/wiki/PS2 PS2]
| |
| |[http://en.wikipedia.org/wiki/Sony_Computer_Entertainment Sony Computer Entertainment]
| |
| |SCUS-97113
| |
| |Yes - Throughout gameplay and FMA's, the screen flickers. (Corrected in Update Version 1.60).
| |
| |Yes
| |
| |-
| |
| |''[http://en.wikipedia.org/wiki/In_Cold_Blood In Cold Blood]''
| |
| |[http://en.wikipedia.org/wiki/PlayStation PS1]
| |
| |[http://en.wikipedia.org/wiki/DreamCatcher_Games DreamCatcher Games]
| |
| |SLUS-01294
| |
| |Yes
| |
| |Yes
| |
| |-
| |
| |''[http://en.wikipedia.org/wiki/The_Incredible_Hulk:_Ultimate_Destruction The Incredible Hulk: Ultimate Destruction]''
| |
| |[http://en.wikipedia.org/wiki/PS2 PS2]
| |
| |[http://en.wikipedia.org/wiki/Vivendi_Games Vivendi Games]
| |
| |SLUS-20941
| |
| |Yes
| |
| |Yes
| |
| |-
| |
| |''[http://en.wikipedia.org/wiki/Indigo_Prophecy Indigo Prophecy]''
| |
| |[http://en.wikipedia.org/wiki/PS2 PS2]
| |
| |[http://en.wikipedia.org/wiki/Atari Atari]
| |
| |SLUS-21196
| |
| |Yes - At a specific point during gameplay, the title hangs on a black screen. (Was Corrected in Update Version 2.20.)
| |
| |Yes - At a specific point during gameplay, the title hangs. (Was Corrected in Update Version 2.20.)
| |
| |-
| |
| |''[http://en.wikipedia.org/wiki/Intellivision_Lives%21 Intellivision Lives!]''
| |
| |[http://en.wikipedia.org/wiki/PS2 PS2]
| |
| |[http://en.wikipedia.org/wiki/Crave_Entertainment Crave Entertainment]
| |
| |SLUS-20830
| |
| |Yes - When approximately 1 minute elapses during playback of the Programmer Interviews FMV, the audio plays approximately 1 second ahead of the video. (Was Corrected in Update Version 1.80.)
| |
| |Yes
| |
| |}
| |
| *J
| |
| {| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"
| |
| ! width="30%"|Title
| |
| ! width="10%"|System
| |
| ! width="15%"|Publisher
| |
| ! width="15%"|Product No.
| |
| ! width="15%"|Compatible with CECH A/B
| |
| ! width="15%"|Compatible with CECH C/E
| |
| |-
| |
| |''[http://en.wikipedia.org/wiki/Jak_and_Daxter:_The_Precursor_Legacy Jak and Daxter: The Precursor Legacy]''
| |
| |[http://en.wikipedia.org/wiki/PlayStation PS2]
| |
| |[http://en.wikipedia.org/wiki/Sony_Computer_Entertainment Sony Computer Entertainment]
| |
| |SCUS-97124GH
| |
| |Yes
| |
| |Plays, freezes randomly, most of the time unfreezes
| |
| |-
| |
| |''[http://en.wikipedia.org/wiki/Jak_II Jak II]''
| |
| |[http://en.wikipedia.org/wiki/PS2 PS2]
| |
| |[http://en.wikipedia.org/wiki/Sony_Computer_Entertainment Sony Computer Entertainment]
| |
| |SCUS-97265
| |
| |Yes
| |
| |Yes
| |
| |-
| |
| |''[http://en.wikipedia.org/wiki/Jak_3 Jak 3]''
| |
| |[http://en.wikipedia.org/wiki/PS2 PS2]
| |
| |[http://en.wikipedia.org/wiki/Sony_Computer_Entertainment Sony Computer Entertainment]
| |
| |SCUS-97330
| |
| |Yes - Throughout the title, with the PS/PS2 Upscale option set to Normal, the title's Aspect Ratio option is set to 16:9 (Corrected in Update Version 2.10).
| |
| |Yes
| |
| |-
| |
| |''[http://en.wikipedia.org/wiki/James_Bond_007:_Agent_Under_Fire James Bond 007: Agent Under Fire]''
| |
| |[http://en.wikipedia.org/wiki/PlayStation PS2]
| |
| |[http://en.wikipedia.org/wiki/Electronic_Arts Electronic Arts]
| |
| |SLUS-20265
| |
| |Yes
| |
| |Yes
| |
| |-
| |
| |''[http://en.wikipedia.org/wiki/James_Bond_007:_Nightfire James Bond 007: Nightfire]''
| |
| |[http://en.wikipedia.org/wiki/PS2 PS2]
| |
| |[http://en.wikipedia.org/wiki/Electronic_Arts Electronic Arts]
| |
| |SLUS-20579
| |
| |Yes - Upon boot-up, the title hangs. (Corrected in Update Version 1.60).
| |
| |Yes - on new firmware updates, it says 'unsupported data' this is with version 3.20
| |
| |-
| |
| |''[http://en.wikipedia.org/wiki/Jaws_Unleashed Jaws Unleashed]''
| |
| |[http://en.wikipedia.org/wiki/PlayStation PS2]
| |
| |[http://en.wikipedia.org/wiki/Majesco Majesco]
| |
| |SCUS-97124GH
| |
| |Yes
| |
| |Plays, will freeze sometimes.
| |
| |}
| |
| *K
| |
| {| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"
| |
| ! width="30%"|Title
| |
| ! width="10%"|System
| |
| ! width="15%"|Publisher
| |
| ! width="15%"|Product No.
| |
| ! width="15%"|Compatible with CECH A/B
| |
| ! width="15%"|Compatible with CECH C/E
| |
| |-
| |
| |''[http://en.wikipedia.org/wiki/Katamari_Damacy Katamari Damacy]''
| |
| |[http://en.wikipedia.org/wiki/PS2 PS2]
| |
| |[http://en.wikipedia.org/wiki/Namco Namco]
| |
| |SLUS-21008
| |
| |Yes
| |
| |Yes
| |
| |-
| |
| |''[http://en.wikipedia.org/wiki/Kessen Kessen]''
| |
| |[http://en.wikipedia.org/wiki/PS2 PS2]
| |
| |[http://en.wikipedia.org/wiki/Electronic_Arts Electronic Arts]
| |
| |SLUS-20098
| |
| |Yes
| |
| |Yes
| |
| |-
| |
| |''[http://en.wikipedia.org/w/index.php?title=Kileak:_The_DNA_Imperative&action=edit&redlink=1 Kileak: The DNA Imperative]''
| |
| |[http://en.wikipedia.org/wiki/PlayStation PS1]
| |
| |[http://en.wikipedia.org/wiki/Sony_Computer_Entertainment Sony Computer Entertainment]
| |
| |SCUS-94102
| |
| |Yes
| |
| |Yes
| |
| |-
| |
| |''[http://en.wikipedia.org/wiki/Killer7 Killer7]''
| |
| |[http://en.wikipedia.org/wiki/PS2 PS2]
| |
| |[http://en.wikipedia.org/wiki/Capcom Capcom]
| |
| |SLUS-21154
| |
| |Yes
| |
| |Yes
| |
| |-
| |
| |''[http://en.wikipedia.org/wiki/Killzone Killzone]''
| |
| |[http://en.wikipedia.org/wiki/PS2 PS2]
| |
| |[http://en.wikipedia.org/wiki/Sony_Computer_Entertainment Sony Computer Entertainment]
| |
| |SCUS-97402
| |
| |Yes
| |
| |Yes
| |
| |-
| |
| |''[http://en.wikipedia.org/wiki/Kingdom_Hearts Kingdom Hearts]''
| |
| |[http://en.wikipedia.org/wiki/PS2 PS2]
| |
| |[http://en.wikipedia.org/wiki/Square_Enix Square Enix]
| |
| |SLUS-20370
| |
| |Yes
| |
| |Yes
| |
| |-
| |
| |''[http://en.wikipedia.org/wiki/Kingdom_Hearts_II Kingdom Hearts II]''
| |
| |[http://en.wikipedia.org/wiki/PS2 PS2]
| |
| |[http://en.wikipedia.org/wiki/Square_Enix Square Enix]
| |
| |SLUS-21005
| |
| |Yes
| |
| |Yes
| |
| |-
| |
| |''[http://en.wikipedia.org/w/index.php?title=Kingdom_Hearts:_Re:Chain_of_Memories&action=edit&redlink=1 Kingdom Hearts: Re:Chain of Memories]''
| |
| |[http://en.wikipedia.org/wiki/PS2 PS2]
| |
| |[http://en.wikipedia.org/wiki/Square_Enix Square Enix]
| |
| |SLUS-21799
| |
| |Yes
| |
| |Yes - At a point preceding gameplay, the user is unable to progress. (corrected in Firmware update 3.00)
| |
| |}
| |
| *L
| |
| {| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"
| |
| ! width="30%"|Title
| |
| ! width="10%"|System
| |
| ! width="15%"|Publisher
| |
| ! width="15%"|Product No.
| |
| ! width="15%"|Compatible with CECH A/B
| |
| ! width="15%"|Compatible with CECH C/E
| |
| |-
| |
| |''[http://en.wikipedia.org/wiki/The_Legend_of_Dragoon The Legend of Dragoon]''
| |
| |[http://en.wikipedia.org/wiki/PlayStation PS1]
| |
| |[http://en.wikipedia.org/wiki/Sony_Computer_Entertainment Sony Computer Entertainment]
| |
| |SCUS-94491
| |
| |Yes
| |
| |Yes
| |
| |-
| |
| |''[http://en.wikipedia.org/w/index.php?title=Legion:_The_Legend_of_Excalibur&action=edit&redlink=1 Legion: The Legend of Excalibur]''
| |
| |[http://en.wikipedia.org/wiki/PS2 PS2]
| |
| |[http://en.wikipedia.org/wiki/Midway_Games Midway]
| |
| |SLUS-20048
| |
| |Yes
| |
| |Yes - On various screens throughout the title, portions of the screen appear misaligned and/or graphically corrupt. During various FMV sequences throughout the title, the FMV sequence intermittently freezes (Corrected in Update Version 2.20)
| |
| |-
| |
| |''[http://en.wikipedia.org/wiki/Lego_Star_Wars Lego Star Wars]''
| |
| |[http://en.wikipedia.org/wiki/PS2 PS2]
| |
| |[http://en.wikipedia.org/wiki/Eidos Eidos]
| |
| |SLUS-21083
| |
| |Yes
| |
| |Yes - At a specific point during gameplay, the title hangs. (Corrected in Update Version 2.10)
| |
| |-
| |
| |''[http://en.wikipedia.org/wiki/Leisure_Suit_Larry:_Magna_Cum_Laude Leisure Suit Larry: Magna Cum Laude]''
| |
| |[http://en.wikipedia.org/wiki/PS2 PS2]
| |
| |[http://en.wikipedia.org/wiki/Vivendi_Games Vivendi Games]
| |
| |SLUS-20956
| |
| |Yes
| |
| |Yes
| |
| |-
| |
| |''[http://en.wikipedia.org/w/index.php?title=Lethal_Skies_Elite_Pilot:_Team_SW&action=edit&redlink=1 Lethal Skies Elite Pilot: Team SW]''
| |
| |[http://en.wikipedia.org/wiki/PS2 PS2]
| |
| |[http://en.wikipedia.org/wiki/Majesco Majesco]
| |
| |SLUS-20386
| |
| |Yes
| |
| |Yes
| |
| |-
| |
| |''[http://en.wikipedia.org/wiki/The_Lord_of_the_Rings:_The_Two_Towers The Lord of the Rings: The Two Towers]''
| |
| |[http://en.wikipedia.org/wiki/PS2 PS2]
| |
| |[http://en.wikipedia.org/wiki/Electronic_Arts Electronic Arts]
| |
| |SLUS-20578
| |
| |Yes
| |
| |Yes
| |
| |}
| |
| *M
| |
| {| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"
| |
| ! width="30%"|Title
| |
| ! width="10%"|System
| |
| ! width="15%"|Publisher
| |
| ! width="15%"|Product No.
| |
| ! width="15%"|Compatible with CECH A/B
| |
| ! width="15%"|Compatible with CECH C/E
| |
| |-
| |
| |''[http://en.wikipedia.org/wiki/Madden_NFL_07 Madden NFL 07]''
| |
| |[http://en.wikipedia.org/wiki/PlayStation PS2]
| |
| |[http://en.wikipedia.org/wiki/EA_Sports EA Sports]
| |
| |SLUS-21476
| |
| |Yes - With either a DHCP or Static IP network connection, when the user tries to connect to the EA server, a message appears stating that no supported network hardware is detected.
| |
| |Yes - During network gameplay, the user is randomly disconnected; Throughout the title, when a screen change occurs, the title freezes for approximately 1 second.
| |
| |-
| |
| |''[http://en.wikipedia.org/wiki/Madden_NFL_2001 Madden NFL 2001]''
| |
| |[http://en.wikipedia.org/wiki/PlayStation PS1]
| |
| |[http://en.wikipedia.org/wiki/EA_Sports EA Sports]
| |
| |SLUS-01241
| |
| |Yes
| |
| |Yes
| |
| |-
| |
| |''[http://en.wikipedia.org/wiki/Madden_NFL_2004 Madden NFL 2004]''
| |
| |[http://en.wikipedia.org/wiki/PlayStation PS2]
| |
| |[http://en.wikipedia.org/wiki/EA_Sports EA Sports]
| |
| |SLUS-20752
| |
| |Yes
| |
| |Yes
| |
| |-
| |
| |''[http://en.wikipedia.org/wiki/Madden_NFL_2005 Madden NFL 2005]''
| |
| |[http://en.wikipedia.org/wiki/PlayStation PS2]
| |
| |[http://en.wikipedia.org/wiki/EA_Sports EA Sports]
| |
| |SLUS-21000
| |
| |Yes
| |
| |Yes
| |
| |-
| |
| |''[http://en.wikipedia.org/wiki/Manhunt_%28video_game%29 Manhunt]''
| |
| |[http://en.wikipedia.org/wiki/PS2 PS2]
| |
| |[http://en.wikipedia.org/wiki/Rockstar_Games Rockstar Games]
| |
| |SLUS-20827
| |
| |Yes
| |
| |Yes - At a specific point during the Introductory FMA sequence, the title may hang; During specific “Level” FMA sequences, the FMA may skip.
| |
| |-
| |
| |''[http://en.wikipedia.org/wiki/Manhunt_2 Manhunt 2]''
| |
| |[http://en.wikipedia.org/wiki/PS2 PS2]
| |
| |[http://en.wikipedia.org/wiki/Rockstar_Games Rockstar Games]
| |
| |SLUS-21613
| |
| |Yes
| |
| |Yes
| |
| |-
| |
| |''[http://en.wikipedia.org/wiki/Max_Payne_2:_The_Fall_of_Max_Payne Max Payne 2: The Fall of Max Payne]''
| |
| |[http://en.wikipedia.org/wiki/PlayStation PS2]
| |
| |[http://en.wikipedia.org/wiki/Rockstar_Games Rockstar Games]
| |
| |SLES-51954
| |
| |Yes
| |
| |Yes
| |
| |-
| |
| |''[http://en.wikipedia.org/wiki/Medal_of_Honor:_Frontline Medal of Honor: Frontline]''
| |
| |[http://en.wikipedia.org/wiki/PS2 PS2]
| |
| |[http://en.wikipedia.org/wiki/Electronic_Arts Electronic Arts]
| |
| |SLUS-20368
| |
| |Yes
| |
| |Yes
| |
| |-
| |
| |''[http://en.wikipedia.org/wiki/Metal_Gear_Solid Metal Gear Solid]''
| |
| |[http://en.wikipedia.org/wiki/PlayStation PS1]
| |
| |[http://en.wikipedia.org/wiki/Konami Konami]
| |
| |SLUS-00594P3/00776P3 (2-Disc Game)
| |
| |Yes
| |
| |Yes
| |
| |-
| |
| |''[http://en.wikipedia.org/wiki/Metal_Gear_Solid_2:_Sons_of_Liberty Metal Gear Solid 2: Sons of Liberty]''
| |
| |[http://en.wikipedia.org/wiki/PS2 PS2]
| |
| |[http://en.wikipedia.org/wiki/Konami Konami]
| |
| |SLUS-20144
| |
| |Yes
| |
| |Yes
| |
| |-
| |
| |''[http://en.wikipedia.org/wiki/Metal_Gear_Solid_3:_Snake_Eater Metal Gear Solid 3: Snake Eater]''
| |
| |[http://en.wikipedia.org/wiki/PS2 PS2]
| |
| |[http://en.wikipedia.org/wiki/Konami Konami]
| |
| |SLUS-20915
| |
| |Yes
| |
| |Yes - At a specific point during gameplay, the title may hang. (Was Corrected in Update Version 2.30.)
| |
| |-
| |
| |''[http://en.wikipedia.org/wiki/Midnight_Club_3:_DUB_Edition Midnight Club 3: DUB Edition]''
| |
| |[http://en.wikipedia.org/wiki/PS2 PS2]
| |
| |[http://en.wikipedia.org/wiki/Rockstar_Games Rockstar Games]
| |
| |SLUS-21029
| |
| |Yes - Upon boot-up, the title hangs. (Was Corrected in Update Version 1.82)
| |
| |Yes
| |
| |-
| |
| |''[http://en.wikipedia.org/wiki/Mortal_Kombat:_Armageddon Mortal Kombat: Armageddon]''
| |
| |[http://en.wikipedia.org/wiki/PlayStation PS2]
| |
| |[http://en.wikipedia.org/wiki/Midway_Games Midway]
| |
| |SLUS-21410
| |
| |Yes
| |
| |Yes
| |
| |-
| |
| |''[http://en.wikipedia.org/wiki/Mortal_Kombat:_Deadly_Alliance Mortal Kombat: Deadly Alliance]''
| |
| |[http://en.wikipedia.org/wiki/PS2 PS2]
| |
| |[http://en.wikipedia.org/wiki/Midway_Games Midway]
| |
| |SLUS-20423
| |
| |Yes
| |
| |Yes
| |
| |-
| |
| |''[http://en.wikipedia.org/wiki/Mortal_Kombat:_Deception Mortal Kombat: Deception]''
| |
| |[http://en.wikipedia.org/wiki/PlayStation PS2]
| |
| |[http://en.wikipedia.org/wiki/Midway_Games Midway]
| |
| |SLUS-20881
| |
| |Yes
| |
| |Yes
| |
| |-
| |
| |''[http://en.wikipedia.org/wiki/Mortal_Kombat:_Shaolin_Monks Mortal Kombat: Shaolin Monks]''
| |
| |[http://en.wikipedia.org/wiki/PlayStation PS2]
| |
| |[http://en.wikipedia.org/wiki/Midway_Games Midway]
| |
| |SLUS-21087
| |
| |Yes
| |
| |Yes
| |
| |-
| |
| |''[http://en.wikipedia.org/wiki/Musashi:_Samurai_Legend Musashi: Samurai Legend]''
| |
| |[http://en.wikipedia.org/wiki/PS2 PS2]
| |
| |[http://en.wikipedia.org/wiki/Square_Enix Square Enix]
| |
| |SLUS-20983
| |
| |Yes
| |
| |Yes - At a specific point during gameplay, the user's character falls outside the level boundaries (Was Corrected in Update Version 2.30.). Throughout gameplay, extraneous graphics appear around various character models.
| |
| |}
| |
| *N
| |
| {| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"
| |
| ! width="30%"|Title
| |
| ! width="10%"|System
| |
| ! width="15%"|Publisher
| |
| ! width="15%"|Product No.
| |
| ! width="15%"|Compatible with CECH A/B
| |
| ! width="15%"|Compatible with CECH C/E
| |
| |-
| |
| |''[http://en.wikipedia.org/wiki/Nano_Breaker Nano Breaker]''
| |
| |[http://en.wikipedia.org/wiki/PS2 PS2]
| |
| |[http://en.wikipedia.org/wiki/Konami Konami]
| |
| |SLUS-21010
| |
| |Yes
| |
| |Unknown
| |
| |-
| |
| |''[http://en.wikipedia.org/wiki/NARC_%28video_game%29 NARC]''
| |
| |[http://en.wikipedia.org/wiki/PS2 PS2]
| |
| |[http://en.wikipedia.org/wiki/Midway_Games Midway]
| |
| |SLUS-20730
| |
| |Yes
| |
| |Yes
| |
| |-
| |
| |''[http://en.wikipedia.org/wiki/NASCAR_08 NASCAR 08]''
| |
| |[http://en.wikipedia.org/wiki/PS2 PS2]
| |
| |[http://en.wikipedia.org/wiki/Electronic_Arts Electronic Arts]
| |
| |SLUS-21011
| |
| |Yes
| |
| |Yes
| |
| |-
| |
| |''[http://en.wikipedia.org/wiki/NFL_Street_3 NFL Street 3]''
| |
| |[http://en.wikipedia.org/wiki/PS2 PS2]
| |
| |[http://en.wikipedia.org/wiki/Electronic_Arts Electronic Arts]
| |
| |SLUS-21482
| |
| |Yes
| |
| |Yes - Throughout gameplay, various graphics appear corrupted. The following conditions have been confirmed on PS3 System Software Version 1.90: Throughout the title, various graphics randomly jitter. All conditions have been resolved on PS3 System Software Version 1.92.
| |
| |-
| |
| |''[http://en.wikipedia.org/wiki/NHL_2K6 NHL 2K6]''
| |
| |[http://en.wikipedia.org/wiki/PS2 PS2]
| |
| |[http://en.wikipedia.org/wiki/2K_Sports 2K Sports]
| |
| |SLUS-21234
| |
| |Yes
| |
| |Yes
| |
| |-
| |
| |''[http://en.wikipedia.org/wiki/Nightmare_Creatures Nightmare Creatures]''
| |
| |[http://en.wikipedia.org/wiki/PlayStation PS1]
| |
| |[http://en.wikipedia.org/wiki/Activision Activision]
| |
| |SLUS-00582
| |
| |Yes
| |
| |Yes
| |
| |-
| |
| |''[http://en.wikipedia.org/wiki/Nightmare_Creatures_II Nightmare Creatures II]''
| |
| |[http://en.wikipedia.org/wiki/PlayStation PS1]
| |
| |[http://en.wikipedia.org/wiki/Konami Konami]
| |
| |SLUS-01112
| |
| |Yes
| |
| |Yes
| |
| |-
| |
| |''[http://en.wikipedia.org/wiki/Ninja:_Shadow_of_Darkness Ninja: Shadow of Darkness]''
| |
| |[http://en.wikipedia.org/wiki/PlayStation PS1]
| |
| |[http://en.wikipedia.org/wiki/Eidos_Interactive Eidos Interactive]
| |
| |SLUS-00435
| |
| |Yes
| |
| |Yes
| |
| |}
| |
| *O
| |
| {| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"
| |
| ! width="30%"|Title
| |
| ! width="10%"|System
| |
| ! width="15%"|Publisher
| |
| ! width="15%"|Product No.
| |
| ! width="15%"|Compatible with CECH A/B
| |
| ! width="15%"|Compatible with CECH C/E
| |
| |-
| |
| |''[http://en.wikipedia.org/wiki/ObsCure_%28video_game%29 ObsCure]''
| |
| |[http://en.wikipedia.org/wiki/PS2 PS2]
| |
| |[http://en.wikipedia.org/wiki/DreamCatcher_Games DreamCatcher Games]
| |
| |SLUS-20777
| |
| |Yes
| |
| |Yes
| |
| |-
| |
| |''[http://en.wikipedia.org/wiki/ObsCure_II ObsCure II]''
| |
| |[http://en.wikipedia.org/wiki/PS2 PS2]
| |
| |[http://en.wikipedia.org/wiki/Ignition_Entertainment Ignition]
| |
| |SLUS-21709
| |
| |Yes
| |
| |Yes
| |
| |-
| |
| |''[http://en.wikipedia.org/wiki/Okami Okami]''
| |
| |[http://en.wikipedia.org/wiki/PS2 PS2]
| |
| |[http://en.wikipedia.org/wiki/Capcom Capcom]
| |
| |SLUS-21115
| |
| |Yes - At random points throughout the title, when an FMA plays, the audio stutters at a random point during playback, and continues to stutter throughout the duration of the FMA (Corrected in Update Version 1.10)
| |
| |Yes
| |
| |-
| |
| |''[http://en.wikipedia.org/wiki/Oni_%28video_game%29 Oni]''
| |
| |[http://en.wikipedia.org/wiki/PS2 PS2]
| |
| |[http://en.wikipedia.org/wiki/Rockstar_Games Rockstar Games]
| |
| |SLUS-20064
| |
| |Yes
| |
| |Yes
| |
| |-
| |
| |''[http://en.wikipedia.org/wiki/Onimusha_2:_Samurai%27s_Destiny Onimusha 2: Samurai's Destiny]''
| |
| |[http://en.wikipedia.org/wiki/PS2 PS2]
| |
| |[http://en.wikipedia.org/wiki/Capcom Capcom]
| |
| |SLUS-20393
| |
| |Yes
| |
| |Yes - At a specific point during gameplay, the title hangs. (Was Corrected in Update Version 2.10.)
| |
| |-
| |
| |''[http://en.wikipedia.org/wiki/Onimusha:_Warlords Onimusha: Warlords]''
| |
| |[http://en.wikipedia.org/wiki/PS2 PS2]
| |
| |[http://en.wikipedia.org/wiki/Capcom Capcom]
| |
| |SLUS-20018
| |
| |Yes
| |
| |Yes
| |
| |}
| |
| *P
| |
| {| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"
| |
| ! width="30%"|Title
| |
| ! width="10%"|System
| |
| ! width="15%"|Publisher
| |
| ! width="15%"|Product No.
| |
| ! width="15%"|Compatible with CECH A/B
| |
| ! width="15%"|Compatible with CECH C/E
| |
| |-
| |
| |''[http://en.wikipedia.org/wiki/Parasite_Eve Parasite Eve]''
| |
| |[http://en.wikipedia.org/wiki/PlayStation PS1]
| |
| |[http://en.wikipedia.org/wiki/Square_Enix Square Enix]
| |
| |SLUS-00662
| |
| |Yes
| |
| |Yes
| |
| |-
| |
| |''[http://en.wikipedia.org/wiki/Parasite_Eve_II Parasite Eve II]''
| |
| |[http://en.wikipedia.org/wiki/PlayStation PS1]
| |
| |[http://en.wikipedia.org/wiki/Square_Enix Square Enix]
| |
| |SLUS-01042
| |
| |Yes
| |
| |Yes
| |
| |-
| |
| |''[http://en.wikipedia.org/wiki/Phantasy_Star_Universe Phantasy Star Universe]''
| |
| |[http://en.wikipedia.org/wiki/PS2 PS2]
| |
| |[http://en.wikipedia.org/wiki/Sega Sega]
| |
| |SLUS-21194
| |
| |Yes
| |
| |Yes - At a specific point preceding network gameplay, the title hangs.)
| |
| |-
| |
| |''[http://en.wikipedia.org/wiki/Prince_of_Persia:_The_Sands_of_Time Prince of Persia: The Sands of Time]''
| |
| |[http://en.wikipedia.org/wiki/PS2 PS2]
| |
| |[http://en.wikipedia.org/wiki/Ubisoft Ubisoft]
| |
| |SLUS-20743
| |
| |Yes
| |
| |Yes
| |
| |-
| |
| |''[http://en.wikipedia.org/wiki/Prince_of_Persia:_The_Two_Thrones Prince of Persia: The Two Thrones]''
| |
| |[http://en.wikipedia.org/wiki/PS2 PS2]
| |
| |[http://en.wikipedia.org/wiki/Ubisoft Ubisoft]
| |
| |SLUS-21287
| |
| |Yes
| |
| |Yes - Throughout the Opening FMV sequence, horizontal lines of graphical corruption intermittently appear.
| |
| |-
| |
| |''[http://en.wikipedia.org/wiki/Prince_of_Persia:_Warrior_Within Prince of Persia: Warrior Within]''
| |
| |[http://en.wikipedia.org/wiki/PS2 PS2]
| |
| |[http://en.wikipedia.org/wiki/Ubisoft Ubisoft]
| |
| |SLUS-21022
| |
| |Yes
| |
| |Yes - During various FMV sequences throughout the title, graphical corruption intermittently appears.
| |
| |}
| |
| *Q
| |
| {| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"
| |
| ! width="30%"|Title
| |
| ! width="10%"|System
| |
| ! width="15%"|Publisher
| |
| ! width="15%"|Product No.
| |
| ! width="15%"|Compatible with CECH A/B
| |
| ! width="15%"|Compatible with CECH C/E
| |
| |-
| |
| |''[http://en.wikipedia.org/w/index.php?title=Q-Ball_Billiards_Master&action=edit&redlink=1 Q-Ball Billiards Master]''
| |
| |[http://en.wikipedia.org/wiki/PS2 PS2]
| |
| |[http://en.wikipedia.org/wiki/Take-Two_Interactive Take-Two Interactive]
| |
| |SLUS-20070
| |
| |Yes
| |
| |Yes - At a various points throughout the title, various graphics jitter.
| |
| |-
| |
| |''[http://en.wikipedia.org/wiki/Q*bert Q*bert]''
| |
| |[http://en.wikipedia.org/wiki/PlayStation PS1]
| |
| |[http://en.wikipedia.org/wiki/Atari Atari]
| |
| |SLUS-00904
| |
| |Yes
| |
| |Yes
| |
| |-
| |
| |''[http://en.wikipedia.org/w/index.php?title=Qix_Neo&action=edit&redlink=1 Qix Neo]''
| |
| |[http://en.wikipedia.org/wiki/PlayStation PS1]
| |
| |[http://en.wikipedia.org/wiki/Bethesda_Softworks Bethesda Softworks]
| |
| |SLUS-01561
| |
| |Yes
| |
| |Yes
| |
| |-
| |
| |''[http://en.wikipedia.org/wiki/Quake_II Quake II]''
| |
| |[http://en.wikipedia.org/wiki/PlayStation PS1]
| |
| |[http://en.wikipedia.org/wiki/Activision Activision]
| |
| |SLUS-00757
| |
| |Yes
| |
| |Yes
| |
| |-
| |
| |''[http://en.wikipedia.org/wiki/Quake_III_Revolution Quake III Revolution]''
| |
| |[http://en.wikipedia.org/wiki/PS2 PS2]
| |
| |[http://en.wikipedia.org/wiki/Id_Software id Software]
| |
| |SLUS-20167
| |
| |Yes
| |
| |Yes
| |
| |}
| |
| *R
| |
| {| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"
| |
| ! width="10%"|Title
| |
| ! width="10%"|System
| |
| ! width="15%"|Publisher
| |
| ! width="15%"|Product No.
| |
| ! width="15%"|Compatible with CECH A/B
| |
| ! width="15%"|Compatible with CECH C/E
| |
| |-
| |
| |[http://en.wikipedia.org/wiki/Ratchet_%26_Clank Ratchet & Clank]
| |
| |[http://en.wikipedia.org/wiki/PlayStation_2 PlayStation 2]
| |
| |[http://en.wikipedia.org/wiki/Sony_Computer_Entertainment Sony Computer Entertainment]
| |
| |SCUS-97199
| |
| |Yes
| |
| |Yes - Throughout gameplay, the title performs at a significantly slower than normal performance speed.
| |
| |-
| |
| |''[http://en.wikipedia.org/wiki/Ratchet_%26_Clank:_Going_Commando Ratchet & Clank: Going Commando]''
| |
| |[http://en.wikipedia.org/wiki/PS2 PS2]
| |
| |[http://en.wikipedia.org/wiki/Sony_Computer_Entertainment Sony Computer Entertainment]
| |
| |SCUS-97268
| |
| |Yes
| |
| |Yes - At a specific point during gameplay, the title hangs, Throughout gameplay, the title performs at a significantly slower than normal performance speed.
| |
| |-
| |
| |''[http://en.wikipedia.org/wiki/Ratchet_%26_Clank:_Up_Your_Arsenal Ratchet & Clank: Up Your Arsenal]''
| |
| |[http://en.wikipedia.org/wiki/PS2 PS2]
| |
| |[http://en.wikipedia.org/wiki/Sony_Computer_Entertainment Sony Computer Entertainment]
| |
| |SCUS-97353
| |
| |Yes
| |
| |Yes - At a specific point preceding network gameplay, the title hangs. At various points during gameplay, the title may perform at a significantly slower than normal performance speed.
| |
| |-
| |
| |''[http://en.wikipedia.org/wiki/Ratchet:_Deadlocked Ratchet: Deadlocked]''
| |
| |[http://en.wikipedia.org/wiki/PS2 PS2]
| |
| |[http://en.wikipedia.org/wiki/Sony_Computer_Entertainment Sony Computer Entertainment]
| |
| |SCUS-97465
| |
| |Yes
| |
| |Yes - At a specific point preceding network gameplay, the title hangs. Throughout gameplay, various graphics appear corrupted. Throughout gameplay, the title runs at a significantly slower than normal performance speed.
| |
| |-
| |
| |''[http://en.wikipedia.org/wiki/Ratchet_%26_Clank:_Size_Matters Ratchet & Clank: Size Matters]''
| |
| |[http://en.wikipedia.org/wiki/PS2 PS2]
| |
| |[http://en.wikipedia.org/wiki/Sony_Computer_Entertainment Sony Computer Entertainment]
| |
| |SCUS-97615
| |
| |Yes
| |
| |Yes
| |
| |-
| |
| |''[http://en.wikipedia.org/wiki/Red_Faction Red Faction]''
| |
| |[http://en.wikipedia.org/wiki/PS2 PS2]
| |
| |[http://en.wikipedia.org/wiki/THQ THQ]
| |
| |SLUS-20073
| |
| |Yes
| |
| |Yes
| |
| |-
| |
| |''[http://en.wikipedia.org/wiki/Red_Faction_II Red Faction II]''
| |
| |[http://en.wikipedia.org/wiki/PS2 PS2]
| |
| |[http://en.wikipedia.org/wiki/THQ THQ]
| |
| |SLUS-20442
| |
| |Yes
| |
| |Yes
| |
| |-
| |
| |''[http://en.wikipedia.org/wiki/Resident_Evil Resident Evil]''
| |
| |[http://en.wikipedia.org/wiki/PlayStation PS1]
| |
| |[http://en.wikipedia.org/wiki/Capcom Capcom]
| |
| |SLUS-00170
| |
| |Yes
| |
| |Yes
| |
| |-
| |
| |''[http://en.wikipedia.org/wiki/Resident_Evil_2 Resident Evil 2]''
| |
| |[http://en.wikipedia.org/wiki/PlayStation PS1]
| |
| |[http://en.wikipedia.org/wiki/Capcom Capcom]
| |
| |SLUS-00421 / 00592
| |
| |Yes
| |
| |Yes
| |
| |-
| |
| |''[http://en.wikipedia.org/wiki/Resident_Evil_2:_Dual_Shock_Edition Resident Evil 2: Dual Shock Edition]''
| |
| |[http://en.wikipedia.org/wiki/PlayStation PS1]
| |
| |[http://en.wikipedia.org/wiki/Capcom Capcom]
| |
| |SLUS-00748 / 00756
| |
| |Yes
| |
| |Yes
| |
| |-
| |
| |''[http://en.wikipedia.org/wiki/Resident_Evil_3:_Nemesis Resident Evil 3: Nemesis]''
| |
| |[http://en.wikipedia.org/wiki/PlayStation PS1]
| |
| |[http://en.wikipedia.org/wiki/Capcom Capcom]
| |
| |SLUS-00923
| |
| |Yes
| |
| |Yes
| |
| |-
| |
| |''[http://en.wikipedia.org/wiki/Resident_Evil_4 Resident Evil 4]''
| |
| |[http://en.wikipedia.org/wiki/PS2 PS2]
| |
| |[http://en.wikipedia.org/wiki/Capcom Capcom]
| |
| |SLUS-21134
| |
| |Yes
| |
| |Yes
| |
| |-
| |
| |''[http://en.wikipedia.org/wiki/Resident_Evil:_Survivor Resident Evil: Survivor]''
| |
| |[http://en.wikipedia.org/wiki/PlayStation PS1]
| |
| |[http://en.wikipedia.org/wiki/Capcom Capcom]
| |
| |SLUS-01087
| |
| |Yes
| |
| |Yes
| |
| |-
| |
| |''[http://en.wikipedia.org/wiki/Rune:_Viking_Warlord Rune: Viking Warlord]''
| |
| |[http://en.wikipedia.org/wiki/PS2 PS2]
| |
| |[http://en.wikipedia.org/wiki/Gathering_of_Developers Gathering of Developers]
| |
| |SLUS-20109
| |
| |Yes
| |
| |Yes - When the user selects Single Player, and progresses to the black transition screen, the title remains on the black transition screens longer than normal. (Was corrected with Update Version 2.40.)
| |
| |-
| |
| |''[http://en.wikipedia.org/w/index.php?title=Rush_Down&action=edit&redlink=1 Rush Down]''
| |
| |[http://en.wikipedia.org/wiki/PlayStation PS1]
| |
| |[http://en.wikipedia.org/wiki/Electronic_Arts Electronic Arts]
| |
| |SLUS-00828
| |
| |Yes
| |
| |Unknown
| |
| |}
| |
| *S
| |
| {| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"
| |
| ! width="30%"|Title
| |
| ! width="10%"|System
| |
| ! width="15%"|Publisher
| |
| ! width="15%"|Product No.
| |
| ! width="15%"|Compatible with CECH A/B
| |
| ! width="15%"|Compatible with CECH C/E
| |
| |-
| |
| |''[http://en.wikipedia.org/wiki/Shadow_of_the_Colossus Shadow of the Colossus]''
| |
| |[http://en.wikipedia.org/wiki/PS2 PS2]
| |
| |[http://en.wikipedia.org/wiki/Team_Ico Team Ico]
| |
| |SCUS-97472
| |
| |Yes
| |
| |Yes
| |
| |-
| |
| |''[http://en.wikipedia.org/wiki/Shadow_of_Destiny Shadow of Destiny]''
| |
| |[http://en.wikipedia.org/wiki/PS2 PS2]
| |
| |[http://en.wikipedia.org/wiki/Konami Konami]
| |
| |SLUS-20146
| |
| |Yes
| |
| |Yes - At a specific point during gameplay, the title hangs. At various points throughout the title, the title performs at a significantly slower than normal performance speed. (Was Corrected in Update Version 2.10.)
| |
| |-
| |
| |''[http://en.wikipedia.org/wiki/Shadow_Hearts:_From_the_New_World Shadow Hearts: From the New World]''
| |
| |[http://en.wikipedia.org/wiki/PS2 PS2]
| |
| |[http://en.wikipedia.org/w/index.php?title=Xseed_games&action=edit&redlink=1 Xseed games]
| |
| |SLUS-21326
| |
| |Yes
| |
| |No - Frequently freezes, will not continue play
| |
| |-
| |
| |''[http://en.wikipedia.org/wiki/Shadow_Hearts:_Covenant Shadow Hearts: Covenant]''
| |
| |[http://en.wikipedia.org/wiki/PS2 PS2]
| |
| |[http://en.wikipedia.org/wiki/Midway_Games Midway]
| |
| |SLES-82030
| |
| |Yes
| |
| |Yes - Frequently freezes for short periods of time if using the Analog Stick(~10–20 seconds) If D-Pad is used there is no problem.
| |
| |-
| |
| |''[http://en.wikipedia.org/wiki/Shadow_the_Hedgehog Shadow the Hedgehog]''
| |
| |[http://en.wikipedia.org/wiki/PS2 PS2]
| |
| |[http://en.wikipedia.org/wiki/Sega Sega]
| |
| |SLUS-21261
| |
| |Yes
| |
| |Yes
| |
| |-
| |
| |''[http://en.wikipedia.org/wiki/Shadow_of_Rome Shadow of Rome]''
| |
| |[http://en.wikipedia.org/wiki/PS2 PS2]
| |
| |[http://en.wikipedia.org/wiki/Capcom Capcom]
| |
| |SLUS-20902
| |
| |Yes
| |
| |Yes
| |
| |-
| |
| |''[http://en.wikipedia.org/wiki/Shin_Megami_Tensei:_Digital_Devil_Saga Shin Megami Tensei: Digital Devil Saga]''
| |
| |[http://en.wikipedia.org/wiki/PS2 PS2]
| |
| |[http://en.wikipedia.org/wiki/Atlus Atlus]
| |
| |SLUS-20974
| |
| |Yes
| |
| |Yes
| |
| |-
| |
| |''[http://en.wikipedia.org/wiki/Shin_Megami_Tensei:_Devil_Summoner:_Raidou_Kuzunoha_vs._The_Soulless_Army Shin Megami Tensei: Devil Summoner: Raidou Kuzunoha vs. The Soulless Army]''
| |
| |[http://en.wikipedia.org/wiki/PS2 PS2]
| |
| |[http://en.wikipedia.org/wiki/Atlus Atlus]
| |
| |SLUS-21431
| |
| |Yes
| |
| |Yes
| |
| |-
| |
| |''[http://en.wikipedia.org/wiki/Shin_Megami_Tensei:_Devil_Summoner_2:_Raidou_Kuzunoha_vs._King_Abaddon Shin Megami Tensei: Devil Summoner 2: Raidou Kuzunoha vs. King Abaddon]''
| |
| |[http://en.wikipedia.org/wiki/PS2 PS2]
| |
| |[http://en.wikipedia.org/wiki/Atlus Atlus]
| |
| |SLUS-21431
| |
| |Yes
| |
| |Yes
| |
| |-
| |
| |''[http://en.wikipedia.org/wiki/Shin_Megami_Tensei:_Persona_3 Shin Megami Tensei: Persona 3]''
| |
| |[http://en.wikipedia.org/wiki/PS2 PS2]
| |
| |[http://en.wikipedia.org/wiki/Atlus Atlus]
| |
| |SLUS-21621
| |
| |Yes
| |
| |Yes
| |
| |-
| |
| |''[http://en.wikipedia.org/wiki/Shin_Megami_Tensei:_Persona_4 Shin Megami Tensei: Persona 4]''
| |
| |[http://en.wikipedia.org/wiki/PS2 PS2]
| |
| |[http://en.wikipedia.org/wiki/Atlus Atlus]
| |
| |SLUS-21782B
| |
| |Yes
| |
| |Yes
| |
| |-
| |
| |''[http://en.wikipedia.org/wiki/S.L.A.I.:_Steel_Lancer_Arena_International S.L.A.I.: Steel Lancer Arena International]''
| |
| |[http://en.wikipedia.org/wiki/PS2 PS2]
| |
| |[http://en.wikipedia.org/wiki/Konami Konami]
| |
| |SLUS-20969
| |
| |Yes
| |
| |Yes
| |
| |-
| |
| |''[http://en.wikipedia.org/wiki/SOCOM_II:_U.S._Navy_SEALs SOCOM II: U.S. Navy SEALs]''
| |
| |[http://en.wikipedia.org/wiki/PS2 PS2]
| |
| |[http://en.wikipedia.org/wiki/Sony_Computer_Entertainment Sony Computer Entertainment]
| |
| |SCUS-97275
| |
| |Yes
| |
| |Yes
| |
| |-
| |
| |''[http://en.wikipedia.org/wiki/SOCOM:_U.S._Navy_SEALs_Combined_Assault SOCOM: U.S. Navy SEALs Combined Assault]''
| |
| |[http://en.wikipedia.org/wiki/PS2 PS2]
| |
| |[http://en.wikipedia.org/wiki/Sony_Computer_Entertainment Sony Computer Entertainment]
| |
| |SCUS-97545
| |
| |Yes
| |
| |Yes
| |
| |-
| |
| |''[http://en.wikipedia.org/wiki/Sonic_Mega_Collection#Sonic_Mega_Collection_Plus Sonic Mega Collection Plus]''
| |
| |[http://en.wikipedia.org/wiki/PS2 PS2]
| |
| |[http://en.wikipedia.org/wiki/Sega Sega]
| |
| |SLUS-20917
| |
| |Yes
| |
| |Yes
| |
| |-
| |
| |''[http://en.wikipedia.org/wiki/Soul_Blade Soul Blade]''
| |
| |[http://en.wikipedia.org/wiki/PlayStation PS1]
| |
| |[http://en.wikipedia.org/wiki/Namco Namco]
| |
| |SLUS-00240
| |
| |Yes
| |
| |Yes
| |
| |-
| |
| |''[http://en.wikipedia.org/wiki/Soulcalibur_II Soulcalibur II]''
| |
| |[http://en.wikipedia.org/wiki/PS2 PS2]
| |
| |[http://en.wikipedia.org/wiki/Namco Namco]
| |
| |SLUS-20643
| |
| |Yes
| |
| |-
| |
| |''[http://en.wikipedia.org/wiki/Soulcalibur_III Soulcalibur III]''
| |
| |[http://en.wikipedia.org/wiki/PS2 PS2]
| |
| |[http://en.wikipedia.org/wiki/Namco Namco]
| |
| |SLUS-21216GH
| |
| |Yes
| |
| |Yes
| |
| |-
| |
| |''[http://en.wikipedia.org/wiki/Spider-Man Spider-Man]''
| |
| |[http://en.wikipedia.org/wiki/PlayStation PS1]
| |
| |[http://en.wikipedia.org/wiki/Activision Activision]
| |
| |SLUS-00875
| |
| |Yes
| |
| |Yes
| |
| |-
| |
| |''[http://en.wikipedia.org/wiki/Spyro_the_Dragon Spyro the Dragon]''
| |
| |[http://en.wikipedia.org/wiki/PlayStation PS1]
| |
| |[http://en.wikipedia.org/wiki/Sony_Computer_Entertainment Sony Computer Entertainment]
| |
| |SCUS-94228
| |
| |Yes
| |
| |Yes
| |
| |-
| |
| |''[http://en.wikipedia.org/wiki/Spyro_2:_Ripto%27s_Rage%21 Spyro 2: Ripto's Rage!]''
| |
| |[http://en.wikipedia.org/wiki/PlayStation PS1]
| |
| |[http://en.wikipedia.org/wiki/Sony_Computer_Entertainment Sony Computer Entertainment]
| |
| |SCUS-94425
| |
| |Yes - At a specific point during playback of the opening FMA sequence, the audio drops out.
| |
| |Yes - At a specific point during playback of the opening FMA sequence, the audio drops out.
| |
| |-
| |
| |''[http://en.wikipedia.org/wiki/Star_Ocean:_Till_the_End_of_Time Star Ocean: Till the End of Time]''
| |
| |[http://en.wikipedia.org/wiki/PS2 PS2]
| |
| |[http://en.wikipedia.org/wiki/Square_Enix Square Enix]
| |
| |SLUS-20488
| |
| |No
| |
| |Freezes at one point of the game. Does not unfreeze.
| |
| |-
| |
| |''[http://en.wikipedia.org/wiki/Star_Wars:_Battlefront_II Star Wars: Battlefront II]''
| |
| |[http://en.wikipedia.org/wiki/PS2 PS2]
| |
| |[http://en.wikipedia.org/wiki/LucasArts LucasArts]
| |
| |SLUS-21240
| |
| |Yes
| |
| |Yes - In network mode, on the Pick a Session To Join screen, games may not appear. (Corrected in Update Version 2.10); At various points during network gameplay, the title hangs. (Corrected in Update Version 2.10); At a specific point during gameplay, various graphics appear corrupt.
| |
| |-
| |
| |''[http://en.wikipedia.org/wiki/Steel_Harbinger Steel Harbinger]''
| |
| |[http://en.wikipedia.org/wiki/PlayStation PS1]
| |
| |[http://en.wikipedia.org/wiki/Mindscape Mindscape]
| |
| |SLUS-00093
| |
| |Yes
| |
| |Yes
| |
| |-
| |
| |''[http://en.wikipedia.org/w/index.php?title=Steel_Reign&action=edit&redlink=1 Steel Reign]''
| |
| |[http://en.wikipedia.org/wiki/PlayStation PS1]
| |
| |[http://en.wikipedia.org/wiki/Sony_Computer_Entertainment Sony Computer Entertainment]
| |
| |SCUS-94902
| |
| |Yes
| |
| |Yes
| |
| |-
| |
| |''[http://en.wikipedia.org/wiki/Suikoden_V Suikoden V]''
| |
| |[http://en.wikipedia.org/wiki/PS2 PS2]
| |
| |[http://en.wikipedia.org/wiki/Konami Konami]
| |
| |SLUS-21291
| |
| |Yes
| |
| |Yes
| |
| |-
| |
| |''[http://en.wikipedia.org/wiki/Summoner_2 Summoner 2]''
| |
| |[http://en.wikipedia.org/wiki/PS2 PS2]
| |
| |[http://en.wikipedia.org/wiki/THQ THQ]
| |
| |SLUS-20448
| |
| |Yes
| |
| |Yes - At a specific point during the Opening FMA sequence, the title hangs.
| |
| |-
| |
| |''[http://en.wikipedia.org/w/index.php?title=Superbike_2000&action=edit&redlink=1 Superbike 2000]''
| |
| |[http://en.wikipedia.org/wiki/PlayStation PS1]
| |
| |[http://en.wikipedia.org/wiki/EA_Sports EA Sports]
| |
| |SLUS-01052
| |
| |Yes - On any menu screen, the screen continuously flickers.
| |
| |Yes - On any menu screen, the screen continuously flickers.
| |
| |-
| |
| |''[http://en.wikipedia.org/w/index.php?title=Supercross_Circuit&action=edit&redlink=1 Supercross Circuit]''
| |
| |[http://en.wikipedia.org/wiki/PlayStation PS1]
| |
| |[http://en.wikipedia.org/wiki/989_Sports 989 Sports]
| |
| |SCUS-94453
| |
| |Yes
| |
| |Yes
| |
| |-
| |
| |''[http://en.wikipedia.org/wiki/Syphon_Filter Syphon Filter]''
| |
| |[http://en.wikipedia.org/wiki/PlayStation PS1]
| |
| |[http://en.wikipedia.org/wiki/Sony_Computer_Entertainment Sony Computer Entertainment]
| |
| |SCUS-94240
| |
| |Yes
| |
| |Yes - Upon boot-up, when the “Introductory” FMV sequence plays, the audio track stutters at random points during playback. (Was Corrected in Update Version 1.90.)
| |
| |-
| |
| |''[http://en.wikipedia.org/wiki/Syphon_Filter:_The_Omega_Strain Syphon Filter: The Omega Strain]''
| |
| |[http://en.wikipedia.org/wiki/PS2 PS2]
| |
| |[http://en.wikipedia.org/wiki/Sony_Computer_Entertainment Sony Computer Entertainment]
| |
| |SCUS-97264
| |
| |Yes
| |
| |Yes
| |
| |}
| |
| *T
| |
| {| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"
| |
| ! width="30%"|Title
| |
| ! width="10%"|System
| |
| ! width="15%"|Publisher
| |
| ! width="15%"|Product No.
| |
| ! width="15%"|Compatible with CECH A/B
| |
| ! width="15%"|Compatible with CECH C/E
| |
| |-
| |
| |''[http://en.wikipedia.org/wiki/Tales_of_the_Abyss Tales of the Abyss]''
| |
| |[http://en.wikipedia.org/wiki/PS2 PS2]
| |
| |[http://en.wikipedia.org/wiki/Bandai_Namco_Games Bandai Namco Games]
| |
| |SLUS-21386
| |
| |Yes
| |
| |Yes
| |
| |-
| |
| |''[http://en.wikipedia.org/wiki/Tekken_4 Tekken 4]''
| |
| |[http://en.wikipedia.org/wiki/PS2 PS2]
| |
| |[http://en.wikipedia.org/wiki/Namco Namco]
| |
| |SLUS-20328
| |
| |Yes
| |
| |Yes - At a specific point during gameplay, the title hangs (Corrected in Update Version 2.00); During a specific FMV sequence, graphic corruption appears for approximately 1 second.
| |
| |-
| |
| |''[http://en.wikipedia.org/wiki/Tekken_Tag_Tournament Tekken Tag Tournament]''
| |
| |[http://en.wikipedia.org/wiki/PS2 PS2]
| |
| |[http://en.wikipedia.org/wiki/Namco_games Namco Games]
| |
| |SLUS-21386
| |
| |Yes
| |
| |No
| |
| |-
| |
| |''[http://en.wikipedia.org/wiki/Time_Crisis Time Crisis]''
| |
| |[http://en.wikipedia.org/wiki/PlayStation PS1]
| |
| |[http://en.wikipedia.org/wiki/Namco Namco]
| |
| |SLUS-00405
| |
| |Yes - Throughout the title, the BGM audio does not play. (Was Corrected in Update Version 1.81)
| |
| |Yes - Throughout the title, the BGM audio does not play. (Was Corrected in Update Version 1.81)
| |
| |-
| |
| |''[http://en.wikipedia.org/wiki/Tomb_Raider Tomb Raider]''
| |
| |[http://en.wikipedia.org/wiki/PlayStation PS1]
| |
| |[http://en.wikipedia.org/wiki/Eidos_Interactive Eidos Interactive]
| |
| |SLUS-00152
| |
| |Yes - When the title is left inactive for approximately 15 seconds on the Main menu, the title hangs.
| |
| |Yes - When the title is left inactive for approximately 15 seconds on the Main menu, the title hangs.
| |
| |-
| |
| |''[http://en.wikipedia.org/wiki/Tomb_Raider_II Tomb Raider II]''
| |
| |[http://en.wikipedia.org/wiki/PlayStation PS1]
| |
| |[http://en.wikipedia.org/wiki/Eidos_Interactive Eidos Interactive]
| |
| |SLUS-00437
| |
| |Yes
| |
| |Yes
| |
| |-
| |
| |''[http://en.wikipedia.org/wiki/Tomorrow_Never_Dies Tomorrow Never Dies]''
| |
| |[http://en.wikipedia.org/wiki/PlayStation PS1]
| |
| |[http://en.wikipedia.org/wiki/Electronic_Arts Electronic Arts]
| |
| |SLUS-00975
| |
| |Yes
| |
| |Yes
| |
| |-
| |
| |''[http://en.wikipedia.org/wiki/Tony_Hawk%27s_Pro_Skater_3 Tony Hawk's Pro Skater 3]''
| |
| |[http://en.wikipedia.org/wiki/PS2 PS2]
| |
| |[http://en.wikipedia.org/wiki/Neversoft Neversoft]
| |
| |SLUS-20013
| |
| |Yes
| |
| |Yes
| |
| |-
| |
| |''[http://en.wikipedia.org/wiki/Transformers_%282004_video_game%29 Transformers]''
| |
| |[http://en.wikipedia.org/wiki/PlayStation_2 PS2]
| |
| |[http://en.wikipedia.org/wiki/Atari Atari]
| |
| |SLUS-20668
| |
| |Yes
| |
| |Yes - Audio playback during FMV's is slightly distorted. Loading screen Graphic's jitter. Loading screen after selecting a New game is 50% darker than normal.
| |
| |-
| |
| |''[http://en.wikipedia.org/wiki/Twisted_Metal Twisted Metal]''
| |
| |[http://en.wikipedia.org/wiki/PlayStation PS1]
| |
| |[http://en.wikipedia.org/wiki/Sony_Computer_Entertainment Sony Computer Entertainment]
| |
| |SCUS-94304
| |
| |Yes
| |
| |Yes
| |
| |-
| |
| |''[http://en.wikipedia.org/wiki/Twisted_Metal_2 Twisted Metal 2]''
| |
| |[http://en.wikipedia.org/wiki/PlayStation PS1]
| |
| |[http://en.wikipedia.org/wiki/Sony_Computer_Entertainment Sony Computer Entertainment]
| |
| |SCUS-94306
| |
| |Yes - Upon boot-up, when the Single Trac logo FMV sequence plays, the audio stutters at random points during playback. (Corrected in Update Version 1.90).
| |
| |Yes - Upon boot-up, when the Single Trac logo FMV sequence plays, the audio stutters at random points during playback. (Corrected in Update Version 1.90).
| |
| |-
| |
| |''[http://en.wikipedia.org/wiki/Twisted_Metal_III Twisted Metal III]''
| |
| |[http://en.wikipedia.org/wiki/PlayStation PS1]
| |
| |[http://en.wikipedia.org/wiki/989_Studios 989 Studios]
| |
| |SCUS-94249
| |
| |Yes
| |
| |Yes
| |
| |-
| |
| |''[http://en.wikipedia.org/wiki/Twisted_Metal_4 Twisted Metal 4]''
| |
| |[http://en.wikipedia.org/wiki/PlayStation PS1]
| |
| |[http://en.wikipedia.org/wiki/989_Studios 989 Studios]
| |
| |SCUS-94560
| |
| |Yes
| |
| |Yes
| |
| |-
| |
| |''[http://en.wikipedia.org/wiki/Twisted_Metal:_Black Twisted Metal: Black]''
| |
| |[http://en.wikipedia.org/wiki/PS2 PS2]
| |
| |[http://en.wikipedia.org/wiki/Sony_Computer_Entertainment Sony Computer Entertainment]
| |
| |SCUS-97101
| |
| |Yes - Upon boot-up, with the PS3 using Composite or HDMI out, slight graphical distortion appears on the right side of the screen when the Sony Computer Entertainment America screen appears. (Corrected in Update Version 1.50).
| |
| |Yes
| |
| |}
| |
| *U
| |
| {| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"
| |
| ! width="30%"|Title
| |
| ! width="10%"|System
| |
| ! width="15%"|Publisher
| |
| ! width="15%"|Product No.
| |
| ! width="15%"|Compatible with CECH A/B
| |
| ! width="15%"|Compatible with CECH C/E
| |
| |-
| |
| |''[http://en.wikipedia.org/wiki/Unlimited_Saga Unlimited Saga]''
| |
| |[http://en.wikipedia.org/wiki/PS2 PS2]
| |
| |[http://en.wikipedia.org/wiki/Square_Enix Square Enix]
| |
| |SLUS-20678
| |
| |Yes
| |
| |Yes
| |
| |-
| |
| |''[http://en.wikipedia.org/wiki/Ultimate_Alliance Ultimate Alliance]''
| |
| |[http://en.wikipedia.org/wiki/PS2 PS2]
| |
| |[http://en.wikipedia.org/wiki/Activision Activision]
| |
| |SLUS-21374
| |
| |Yes
| |
| |Yes - During network gameplay, the user is randomly disconnected.
| |
| |-
| |
| |''[http://en.wikipedia.org/wiki/Unreal_Tournament Unreal Tournament]''
| |
| |[http://en.wikipedia.org/wiki/PS2 PS2]
| |
| |[http://en.wikipedia.org/wiki/Atari Atari]
| |
| |SLUS-20034
| |
| |Yes
| |
| |Yes - At various points during gameplay, the title performs at a significantly slower than normal performance speed (Was Corrected in Update Version 2.50.). At various points throughout the title, extraneous sound effects randomly play.
| |
| |-
| |
| |''[http://en.wikipedia.org/wiki/Urban_Chaos Urban Chaos]''
| |
| |[http://en.wikipedia.org/wiki/PlayStation PS1]
| |
| |[http://en.wikipedia.org/wiki/Eidos_Interactive Eidos Interactive]
| |
| |SLUS-01091
| |
| |Yes
| |
| |Yes
| |
| |-
| |
| |''[http://en.wikipedia.org/wiki/Urban_Reign Urban Reign]''
| |
| |[http://en.wikipedia.org/wiki/PS2 PS2]
| |
| |[http://en.wikipedia.org/wiki/Namco Namco]
| |
| |SLUS-21209
| |
| |Yes
| |
| |Yes - At various points during gameplay, the title may hang. (Corrected in Update Version 2.00)
| |
| |}
| |
| *V
| |
| {| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"
| |
| ! width="30%"|Title
| |
| ! width="10%"|System
| |
| ! width="15%"|Publisher
| |
| ! width="15%"|Product No.
| |
| ! width="15%"|Compatible with CECH A/B
| |
| ! width="15%"|Compatible with CECH C/E
| |
| |-
| |
| |''[http://en.wikipedia.org/wiki/Valkyrie_Profile_2:_Silmeria Valkyrie Profile 2: Silmeria]''
| |
| |[http://en.wikipedia.org/wiki/PS2 PS2]
| |
| |[http://en.wikipedia.org/wiki/Square_Enix Square Enix]
| |
| |SLUS-21452
| |
| |Yes - Upon boot-up, the introductory FMV plays accompanied by an intermittent static noise at random points during playback. (Corrected in Update Version 1.80)
| |
| |Yes - At a random point during gameplay, the title may hang. (Corrected in Update Version 2.10), Upon boot-up, the title may hang. (Corrected in Update Version 2.00), During various FMV sequences throughout the title, the FMV jitters. (Corrected in Update Version 2.20), Throughout gameplay, various graphics randomly jitter.
| |
| |-
| |
| |''[http://en.wikipedia.org/wiki/Vampire_Night Vampire Night]''
| |
| |[http://en.wikipedia.org/wiki/PS2 PS2]
| |
| |[http://en.wikipedia.org/wiki/Namco Namco]
| |
| |SLUS-20221
| |
| |Yes - On the Guncon 2 calibration screen, the user is unable to properly calibrate the Guncon 2.
| |
| |Yes - At various points during gameplay, the title performs at a significantly slower than normal performance speed (Corrected in Update Version 2.40); At various point throughout the title, various graphics randomly jitter.
| |
| |-
| |
| |''[http://en.wikipedia.org/wiki/Vigilante_8 Vigilante 8]''
| |
| |[http://en.wikipedia.org/wiki/PlayStation PS1]
| |
| |[http://en.wikipedia.org/wiki/Activision Activision]
| |
| |SLUS-00510
| |
| |Yes
| |
| |Yes
| |
| |-
| |
| |''[http://en.wikipedia.org/wiki/Virtua_Fighter_4 Virtua Fighter 4]''
| |
| |[http://en.wikipedia.org/wiki/PS2 PS2]
| |
| |[http://en.wikipedia.org/wiki/Sega Sega]
| |
| |SLUS-20323
| |
| |Yes
| |
| |Yes - On the "Aquarium" stage, white flickering extraneous graphics randomly appear.
| |
| |-
| |
| |''[http://en.wikipedia.org/wiki/Virtua_Fighter_4:_Evolution Virtua Fighter 4: Evolution]''
| |
| |[http://en.wikipedia.org/wiki/PS2 PS2]
| |
| |[http://en.wikipedia.org/wiki/Sega Sega]
| |
| |SLUS-20616
| |
| |Yes
| |
| |Yes
| |
| |}
| |
| *W
| |
| {| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"
| |
| ! width="30%"|Title
| |
| ! width="10%"|System
| |
| ! width="15%"|Publisher
| |
| ! width="15%"|Product No.
| |
| ! width="15%"|Compatible with CECH A/B
| |
| ! width="15%"|Compatible with CECH C/E
| |
| |-
| |
| |''[http://en.wikipedia.org/wiki/Warzone_2100 Warzone 2100]''
| |
| |[http://en.wikipedia.org/wiki/PlayStation PS1]
| |
| |[http://en.wikipedia.org/wiki/Eidos Eidos]
| |
| |SLUS-00819
| |
| |Yes
| |
| |Yes
| |
| |-
| |
| |''[http://en.wikipedia.org/wiki/WCW_vs._the_World WCW vs. the World]''
| |
| |[http://en.wikipedia.org/wiki/PlayStation PS1]
| |
| |[http://en.wikipedia.org/wiki/THQ THQ]
| |
| |SLUS-00455
| |
| |Yes
| |
| |Yes
| |
| |-
| |
| |''[http://en.wikipedia.org/wiki/Wild_Arms_5 Wild Arms 5]''
| |
| |[http://en.wikipedia.org/wiki/PS2 PS2]
| |
| |[http://en.wikipedia.org/wiki/Xseed_Games Xseed Games]
| |
| |SLUS-21615
| |
| |Yes
| |
| |Yes
| |
| |-
| |
| |''[http://en.wikipedia.org/wiki/Worms_Forts:_Under_Siege Worms Forts: Under Siege]''
| |
| |[http://en.wikipedia.org/wiki/PS2 PS2]
| |
| |[http://en.wikipedia.org/wiki/Sega Sega]
| |
| |SLUS-21093
| |
| |Yes
| |
| |Yes
| |
| |-
| |
| |''[http://en.wikipedia.org/wiki/WWE_SmackDown%21_Here_Comes_the_Pain WWE SmackDown! Here Comes the Pain]''
| |
| |[http://en.wikipedia.org/wiki/PS2 PS2]
| |
| |[http://en.wikipedia.org/wiki/THQ THQ]
| |
| |SLUS-20787
| |
| |Yes
| |
| |Yes
| |
| |-
| |
| |''[http://en.wikipedia.org/wiki/WWE_SmackDown%21_Shut_Your_Mouth WWE SmackDown! Shut Your Mouth]''
| |
| |[http://en.wikipedia.org/wiki/PS2 PS2]
| |
| |[http://en.wikipedia.org/wiki/THQ THQ]
| |
| |SLUS-20483
| |
| |Yes
| |
| |Yes
| |
| |-
| |
| |''[http://en.wikipedia.org/wiki/WWE_SmackDown_vs._Raw_2007 WWE SmackDown vs. Raw 2007]''
| |
| |[http://en.wikipedia.org/wiki/PS2 PS2]
| |
| |[http://en.wikipedia.org/wiki/THQ THQ]
| |
| |SLUS-21427
| |
| |Yes ~ Disconnects when attempting to play online when CAWs are used.
| |
| |Yes ~ Disconnects when attempting to play online when CAWs are used.
| |
| |-
| |
| |''[http://en.wikipedia.org/wiki/WWE_SmackDown%21_vs._Raw WWE SmackDown! vs. Raw]''
| |
| |[http://en.wikipedia.org/wiki/PS2 PS2]
| |
| |[http://en.wikipedia.org/wiki/THQ THQ]
| |
| |SLUS-21060
| |
| |Yes
| |
| |Yes
| |
| |-
| |
| |''[http://en.wikipedia.org/wiki/WWF_Attitude WWF Attitude]''
| |
| |[http://en.wikipedia.org/wiki/PlayStation PS1]
| |
| |[http://en.wikipedia.org/wiki/Acclaim_Entertainment Acclaim]
| |
| |SLUS-00831
| |
| |Yes
| |
| |Yes
| |
| |-
| |
| |''[http://en.wikipedia.org/wiki/WWF_Smackdown%21 WWF Smackdown!]''
| |
| |[http://en.wikipedia.org/wiki/PlayStation PS1]
| |
| |[http://en.wikipedia.org/wiki/THQ THQ]
| |
| |SLUS-00927
| |
| |Yes
| |
| |Yes
| |
| |-
| |
| |''[http://en.wikipedia.org/wiki/WWF_SmackDown%21_Just_Bring_It WWF SmackDown! Just Bring It]''
| |
| |[http://en.wikipedia.org/wiki/PS2 PS2]
| |
| |[http://en.wikipedia.org/wiki/THQ THQ]
| |
| |SLUS-20316
| |
| |Yes
| |
| |Yes - During various FMV sequences throughout the title, the FMV audio plays at approximately 90% of the normal performance speed.
| |
| |-
| |
| |''[http://en.wikipedia.org/wiki/WWF_SmackDown%21_2:_Know_Your_Role WWF SmackDown! 2: Know Your Role]''
| |
| |[http://en.wikipedia.org/wiki/PlayStation PS1]
| |
| |[http://en.wikipedia.org/wiki/THQ THQ]
| |
| |SLUS-01234
| |
| |Yes - Throughout gameplay, the BGM audio stutters at random points during playback (Corrected in Update Version 1.90)
| |
| |Yes - Throughout gameplay, the BGM audio stutters at random points during playback (Corrected in Update Version 1.90)
| |
| |-
| |
| |''[http://en.wikipedia.org/wiki/WWF_War_Zone WWF War Zone]''
| |
| |[http://en.wikipedia.org/wiki/PlayStation PS1]
| |
| |[http://en.wikipedia.org/wiki/Acclaim_Entertainment Acclaim]
| |
| |SLUS-00495
| |
| |Yes
| |
| |Yes
| |
| |}
| |
| *X
| |
| {| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"
| |
| ! width="30%"|Title
| |
| ! width="10%"|System
| |
| ! width="15%"|Publisher
| |
| ! width="15%"|Product No.
| |
| ! width="15%"|Compatible with CECH A/B
| |
| ! width="15%"|Compatible with CECH C/E
| |
| |-
| |
| |''[http://en.wikipedia.org/wiki/Xenogears Xenogears]''
| |
| |[http://en.wikipedia.org/wiki/PlayStation PS1]
| |
| |[http://en.wikipedia.org/wiki/Square_Enix Square Enix]
| |
| |SLUS-00664
| |
| |Yes - In New Game, when the village close-up FMA sequence plays, horizontal lines of graphical corruption appear (Corrected in Update Version 1.81)
| |
| |Yes - In New Game, when the village close-up FMA sequence plays, horizontal lines of graphical corruption appear (Corrected in Update Version 1.81)
| |
| |-
| |
| |''[http://en.wikipedia.org/wiki/Xenosaga_Episode_I:_Der_Wille_zur_Macht Xenosaga Episode I: Der Wille zur Macht]''
| |
| |[http://en.wikipedia.org/wiki/PS2 PS2]
| |
| |[http://en.wikipedia.org/wiki/Namco Namco]
| |
| |SLUS-20469
| |
| |Yes
| |
| |Yes
| |
| |-
| |
| |''[http://en.wikipedia.org/wiki/Xenosaga_Episode_II:_Jenseits_von_Gut_und_B%C3%B6se Xenosaga Episode II: Jenseits von Gut und Böse]''
| |
| |[http://en.wikipedia.org/wiki/PS2 PS2]
| |
| |[http://en.wikipedia.org/wiki/Namco Namco]
| |
| |SLUS-21133
| |
| |Yes
| |
| |Yes
| |
| |-
| |
| |''[http://en.wikipedia.org/wiki/XIII_%28video_game%29 XIII]''
| |
| |[http://en.wikipedia.org/wiki/PS2 PS2]
| |
| |[http://en.wikipedia.org/wiki/Ubisoft Ubisoft]
| |
| |SLUS-20677
| |
| |Yes
| |
| |Yes
| |
| |}
| |
| *Y
| |
| {| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"
| |
| ! width="30%"|Title
| |
| ! width="10%"|System
| |
| ! width="15%"|Publisher
| |
| ! width="15%"|Product No.
| |
| ! width="15%"|Compatible with CECH A/B
| |
| ! width="15%"|Compatible with CECH C/E
| |
| |-
| |
| |''[http://en.wikipedia.org/wiki/Yakuza Yakuza]''
| |
| |[http://en.wikipedia.org/wiki/PS2 PS2]
| |
| |[http://en.wikipedia.org/wiki/Sega Sega]
| |
| |SLUS-21348
| |
| |Yes
| |
| |Yes - At a specific point during gameplay, the title hangs. (Corrected in Update Version 2.30)
| |
| |-
| |
| |''[http://en.wikipedia.org/wiki/Yu_Yu_Hakusho:_Dark_Tournament Yu Yu Hakusho: Dark Tournament]''
| |
| |[http://en.wikipedia.org/wiki/PS2 PS2]
| |
| |[http://en.wikipedia.org/wiki/Konami Konami]
| |
| |SLUS-20805
| |
| |Yes
| |
| |Yes - During various FMV sequences throughout the title, random portions of FMV audio may play in a loop; Throughout gameplay, portions of various character model graphics appear corrupted.
| |
| |}
| |
| *Z
| |
| {| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"
| |
| ! width="30%"|Title
| |
| ! width="10%"|System
| |
| ! width="15%"|Publisher
| |
| ! width="15%"|Product No.
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| ! width="15%"|Compatible with CECH A/B
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| ! width="15%"|Compatible with CECH C/E
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| |-
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| |''[http://en.wikipedia.org/wiki/Zone_of_the_Enders Zone of the Enders]''
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| |[http://en.wikipedia.org/wiki/PS2 PS2]
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| |[http://en.wikipedia.org/wiki/Konami Konami]
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| |SLUS-20148
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| |Yes - When the user progresses through gameplay to Town.2, all enemies are defeated and the MISSION SUCCEEDED screen appears, the audio track plays overlapped by a high-pitched tone for approximately 2 seconds. (Was Corrected in Update Version 1.90.)
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| |Yes
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| |-
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| |''[http://en.wikipedia.org/wiki/Zone_of_the_Enders:_The_2nd_Runner Zone of the Enders: The 2nd Runner]''
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| |[http://en.wikipedia.org/wiki/PS2 PS2]
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| |[http://en.wikipedia.org/wiki/Konami Konami]
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| |SLUS-20545
| |
| |Yes
| |
| |Yes
| |
| |}
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| '''Imported from''': https://playstationanswers.fandom.com/wiki/PS1/PS2_Games_Compatible_with_PlayStation_3
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| <br/>'''Licensing''': https://www.fandom.com/licensing
| |