Talk:Syscon Thermal Configs: Difference between revisions

From PS3 Developer wiki
Jump to navigation Jump to search
m (Reminder, i will publish the example later to compare the differences)
Line 54: Line 54:
The only difference in between them are a couple of bytes actually labeled as "unknown"<br>
The only difference in between them are a couple of bytes actually labeled as "unknown"<br>
This sucks because it "breaks" the checksum and it seems is going to be needed to add both examples in the list... but is also very interesting because eventually could help to identify that "unknown" bytes<br>
This sucks because it "breaks" the checksum and it seems is going to be needed to add both examples in the list... but is also very interesting because eventually could help to identify that "unknown" bytes<br>
That might be caused by some line errors while reading the content over UART. Dumping the content at least a second time and comparing it should solve the problem.

Revision as of 11:46, 7 May 2021

Other Official Thermal Configs

CRC32: F0899A5E (syscon csum: 0E17)

33 40 48 4D 5A 66 73 80 99 FF 00 4A 00 4B 00 4C
00 4D 00 4E 00 4F 00 50 00 51 00 52 00 55 00 00
00 45 80 45 00 46 80 46 00 47 80 47 00 48 80 48
00 49 33 FF 01 00 FF FF FF FF FF FF FF FF FF FF

33 40 48 4D 5A 66 73 80 99 FF 00 53 00 54 00 55
00 56 00 57 00 58 00 59 00 5A 00 5B 00 5F 00 00
00 4E 80 4E 00 4F 80 4F 00 50 80 50 00 51 80 51
00 52 33 FF 01 00 FF FF FF FF FF FF FF FF FF FF

33 40 48 4D 5A 66 73 80 99 FF FF FF FF FF FF FF
FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF
FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF
FF FF 33 FF 01 00 00 FF FF FF FF FF FF FF FF FF

33 40 48 4D 5A 66 73 80 99 FF 00 3C 00 3D 00 3E
00 3F 00 40 00 41 00 42 00 43 00 44 00 47 00 00
80 38 00 39 80 39 00 3A 80 3A 00 3B 00 3C 80 3C
00 3D 33 FF 01 00 FF FF FF FF FF FF FF FF FF FF

33 40 48 4D 5A 66 73 80 99 FF FF FF FF FF FF FF
FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF
FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF
FF FF 33 FF 01 00 00 FF FF FF FF FF FF FF FF FF

FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF
FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF
FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF
FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF

FF FF 00 4D 14 FF FF FF FF FF FF FF FF FF FF FF
54 00 55 00 02 00 5E 00 5F 00 02 00 FF FF FF FF
02 00 46 00 47 00 02 00 FF FF FF FF 02 00 FF FF
FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF

FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF
FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF
FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF
FF FF FF FF FF FF FF FF FF FF FF FF FF FF 17 0E


CRC32: xxxxxxxx

  • Found in PS3 models:

There is a "bastard brother" of the NPX-001 thermal config from frontpage with CRC32: ABC9DF9E
The only difference in between them are a couple of bytes actually labeled as "unknown"
This sucks because it "breaks" the checksum and it seems is going to be needed to add both examples in the list... but is also very interesting because eventually could help to identify that "unknown" bytes
That might be caused by some line errors while reading the content over UART. Dumping the content at least a second time and comparing it should solve the problem.