PocketStation: Difference between revisions

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<div style="float:right">[[File:Item_tex_pocketstation.png|200px|thumb|left|PocketStation icon when connected to [http://www.ps3devwiki.com/wiki/PlayStation_Card_Adapter Memory Card Adaptator] ]]<br /></div>
<div style="float:right">[[File:Item_tex_pocketstation.png|200px|thumb|left|PocketStation icon when connected to the PlayStation Card Adapter ]]<br /></div>


==PocketStation==
==Description==
{| class="wikitable sortable"
|-
! Colour !! Model !! Remarks
|-
| [[File:SCPH-4000.jpg|24px|White]] White || [[SCPH-4000]] ||
|-
| [[File:SCPH-4000 C.jpg|24px|Crystal]] Crystal || [[SCPH-4000C]] ||
|-
|}


'''SCPH-4000'''
'''SCPH-4000'''


The PocketStation  is a peripheral (not only as egg easter haunting the ps3) for the PS1, PS2 and PS3. Categorized by Sony as a miniature personal digital assistant (PDA). Connecting to a PlayStation through a memory card slot, the PocketStation also functions as a PlayStation memory card on the PS1/PS2/PS3. It was released exclusively in Japan on January 23, 1999.
*https://www.playstation.com/manual/pdf/SCPH-4000.pdf
 
The PocketStation  is a peripheral (not only as egg easter haunting the ps3) for the PS1, PS2 and PS3 (and PS4?). Categorized by Sony as a miniature personal digital assistant (PDA). Connecting to a PlayStation through a memory card slot, the PocketStation also functions as a PlayStation memory card. It was released exclusively in Japan on January 23, 1999.


Software for the PocketStation was typically distributed as extras for PlayStation games, included in the CD-ROM, enhancing the games with added features. Stand-alone software could also be downloaded through the PlayStation console. The software is then transferred to the PocketStation for use. A built-in infrared data interface allows direct transfer of data such as game saves between PocketStation units, as well as multiplayer gaming.
Software for the PocketStation was typically distributed as extras for PlayStation games, included in the CD-ROM, enhancing the games with added features. Stand-alone software could also be downloaded through the PlayStation console. The software is then transferred to the PocketStation for use. A built-in infrared data interface allows direct transfer of data such as game saves between PocketStation units, as well as multiplayer gaming.
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==Technical specifications==
==Technical specifications==


===Description===
<div style="float:right">[[File:PocketStation_Libs_large01.png|200px|thumb|left|'''Internal Graphical libs on PocketStation:''' During access by the PS3, PocketStation will display the word "busy"]]<br /></div>


CPU: ARM7T (32-bit RISC chip)
{|class="wikitable"
|-
| '''CPU'''
| ARM7T (32-bit RISC chip)
|-
| '''Memory'''
| 2K bytes SRAM, 128K bytes Flash RAM
|-
| '''Screen'''
| 2×2 cm , 32×32 dot monochrome LCD ( PlayStation logo "watermarked" not engraved)
|-
| '''Sound'''
| 1 miniature speaker (10-bit PCM = 62dB)
|-
| '''Switches'''
| 5 input buttons, 1 reset button (PCB design sightly different on Ver-2 for reset button)
|-
| '''Infrared communication & protocol'''
|Bi-directional (supports IrDA based and conventional remote control systems?)
|-
| '''IR range'''
| Short
|-
| '''LED indicator'''
| 1 (red)
|-
| '''Source power'''
| Battery: 1 CR-2032 lithium battery 3V (original Sony battery has PlayStation logo) or independently when connected as memory card.
|-
| '''Dimensions'''
|64 × 42 × 13.5 mm (length × width × height)
|-
| '''Other functions'''
| Alarm clock, calendar, identification number...
|-
| '''Weight'''
| Approximately 30g (including battery)
|-
| '''Colors'''
| White, Crystal, Black.
|}


Memory: 2K bytes SRAM, 128K bytes Flash RAM
See also http://nocash.emubase.de/psx-spx.htm#pocketstation


Screen: 32×32 dot monochrome LCD ( PlayStation logo "watermarked" not engraved)
==Icons==
 
There are different type of Icons who can be set/found on [[Game_Saves#Virtual_Memory_Card_PS1_.28.VM1.29 |PS1 save]] after being transfered to PocketStation.
Sound: 1 miniature speaker (10-bit PCM)
 
Switches: 5 input buttons, 1 reset button (PCB design sightly different on Ver-2 for reset button) 
 
Infrared communication: Bi-directional (supports IrDA based and conventional remote control systems?)
 
LED indicator: 1 (red)


Source power:Battery: 1 CR-2032 lithium battery 3V (original Sony battery have the PlayStation logo) or independently when connected as memory card (with memory card adaptor or parallel port printer
'''PS ICON:'''


Other functions: calendar function and identification number.
From the regular icon displayed on the XMB interpolated (and so, can be visually rough) to monochrome 32*32 PocketStation Icon. This is the icon displayed per default on your PocketStation if there are no specifics PocketStation MCIcon (even on olders games than PocketStation such FF7).


Dimensions: 64 × 42 × 13.5 mm (length × width × height)
'''PocketStation MCIcon:'''


Weight: Approximately 30g (including battery)
<div style="float:right">[[File:PCKICON_ChronoCross02.png|150px|thumb|left|Specific MCIcon for PocketStation on save data ]]<br /></div>


3 Colors: White, Grey (transparent case?), Black
Specific Icon for ours PocketStation (need the flags related to PocketStation on the PS1 save game) and can be found even on games not having specifics featuring  with the PocketStation.


===Specifics===
Icons be animated as similar than PS ICONS. Visual Content can be similar than the PS Icon but this is not the same.


* Internal Graphical libs of PocketStation:
Length is 128 (0x80), each byte (in binary big endian: this is the order who appear on PocketStation and some icon have letter design to indicate this is the right order) giving 8 pixels, there are 4 bytes used per line (total 32 lines) to obtain our drawing of 1024 pixels (32x32 monochrome).
[[File:PocketStation_Libs_large01.png]]


E.g.: During acces by the PS3, PocketStation will display the word "busy"
0 = "white", 1=black.


*IR protocol:
E.g.: Chronos Cross PSN version (On the save data file: first come the PS Icon used for XMB and after the MCI icon displayed on the PocketStation)
In this title, there are different set of icons used (PS & MCI), check your disc or your save data (next to the regular PS ICON) to find others.


Speculation: Urban legends mention about PocketStation being used as universal remote control.
IR range is relatively small.
PocketStation protocol & Sony :


==PocketStation on PS3==
==PocketStation on PS3==


Can be use as memory card to transfer your [[Game_Saves#Game_Saves_PS1 |PS1 game saves]](but not PS2 no matter of size) when connected through [[PlayStation_Card_Adapter |Memory Card Adaptator]].
*Can be use (only) as memory card to transfer your [[Game_Saves#Game_Saves_PS1 |PS1 game saves]] (but not PS2 no matter of size) when connected through [[PlayStation_Card_Adapter |Memory Card Adaptator]].


*With HUB USB</span> : Sometime, need to reboot but it works with.


With HUB USB</span> : reboot/ need to insist / change the PocketStation or HUB but it works.
'''vmc_savedata_plugin.rco:'''


===Icons===
There are different type of Icons who can be set/found on [[Game_Saves#Virtual_Memory_Card_PS1_.28.VM1.29 |PS1 save]] after being transfered to PocketStation.
PS ICON:
From the regular icon displayed on the XMB translated to monochrome 32*32 PocketStation Icon. This is the icon displayed per default on your PocketStation if there are no specifics PocketStation MCIcon (even on olders games than PocketStation such FF7).
PocketStation MCIcon:
Specific ICon for ours PocketStation (need the flags related to PocketStation on the PS1 save game) and can be found even on games not having specifics featuring with the PocketStation.
Icons be animated as similar than PS ICONS.
E.g.: Chronos Cross (On the save data file: first come the PS Icon used for XMB and after the MCI icon displayed on the PocketStation)
===Others===
vmc_savedata_plugin.rco:
*XML : PocketStation™
*XML : PocketStation™


*PNG : [http://www.ps3devwiki.com/wiki/File:Item_tex_pocketstation.png PocketStation]
*PNG : [http://www.ps3devwiki.com/wiki/File:Item_tex_pocketstation.png PocketStation]


PS1_rom.bin :
'''PS1_rom.bin :'''
   
   
             0  1  2  3  4  5  6  7  8  9  A  B  C  D  E  F     
             0  1  2  3  4  5  6  7  8  9  A  B  C  D  E  F     
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Somes games can use the 15 blocks or less like in the case of Legend of Mana
Somes games can use the 15 blocks or less like in the case of Legend of Mana


More infos about flags used for Icons on [[Game_Saves#Virtual_Memory_Card_PS1_.28.VM1.29 Virtual Memory Card |Games Saves]]
===Games list (not all)===
 
 


===Games list===
*fews commercials games having specifics features (Title name can be a bit wrong direct translation because imported from other wiki):
<!--//thanks you for the table//-->


*fews commercials games having specifics features:
{| class="wikitable sortable"
{| class="wikitable sortable"
|-
|-
!style="background-color:#010ADA; color:#FFFFFF;" |Title|| style="background-color:#010ADA; color:#FFFFFF;" |Remarks
!style="background-color:#0C76C0; color:#FFFFFF;" |Title|| style="background-color:#0C76C0; color:#FFFFFF;" |Remarks
|-
|-
| Ape Escape (Japanese version) ||  
| Ape Escape (Japanese version) ||  
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| Crash Bandicoot 3: Warped (Japanese version) ||
| Crash Bandicoot 3: Warped (Japanese version) ||
|-
|-
| Chrono Cross PSN version (probably Disc also)|| only surprising specifics PocketStation ICON
| Chrono Cross PSN version (probably Disc also)|| only surprising/reminiscence specifics PocketStation ICON:
|-
|-
| Dance Dance Revolution 3rdMix,  4thMix & 5thMix ||  
| Dance Dance Revolution 3rdMix,  4thMix & 5thMix ||  
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On PSP-1000:
On PSP-1000:


==PocketStation on PSVITA==
==PocketStation on PSVITA & PS4==
 
Unknown, http://www.psdevwiki.com/ps4/


==Others==
==Others==


Emulator:  http://www.ngemu.com/122312/pocketstation-emulator-pk201-released


PC emulator: http://www.ngemu.com/122312/pocketstation-emulator-pk201-released
Loading ROMs with Arduino: http://dragaosemchama.com/en/2017/01/pocketsation_saves/


Gamelist :
Technical Documentation: https://www.romhacking.net/documents/657/


FW Memory card PS1 emulator:
FW Memory card PS1 emulator:


About PockeStation : http://ktyp.com/library/pocketstation/pocketstation.htm
About PocketStation : http://ktyp.com/library/pocketstation/pocketstation.htm


PocketStation as two-factor authentication: http://hackaday.com/2011/10/30/pocketstation-as-two-factor-authentication/
PocketStation as two-factor authentication: http://hackaday.com/2011/10/30/pocketstation-as-two-factor-authentication/
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{{Console}}


[[Category:Peripherals]]
{{Peripherals}}
<noinclude>[[Category:Main]]</noinclude>

Revision as of 18:30, 8 September 2017

PocketStation icon when connected to the PlayStation Card Adapter

Description

Colour Model Remarks
White White SCPH-4000
Crystal Crystal SCPH-4000C

SCPH-4000

The PocketStation is a peripheral (not only as egg easter haunting the ps3) for the PS1, PS2 and PS3 (and PS4?). Categorized by Sony as a miniature personal digital assistant (PDA). Connecting to a PlayStation through a memory card slot, the PocketStation also functions as a PlayStation memory card. It was released exclusively in Japan on January 23, 1999.

Software for the PocketStation was typically distributed as extras for PlayStation games, included in the CD-ROM, enhancing the games with added features. Stand-alone software could also be downloaded through the PlayStation console. The software is then transferred to the PocketStation for use. A built-in infrared data interface allows direct transfer of data such as game saves between PocketStation units, as well as multiplayer gaming.

Technical specifications

Internal Graphical libs on PocketStation: During access by the PS3, PocketStation will display the word "busy"

CPU ARM7T (32-bit RISC chip)
Memory 2K bytes SRAM, 128K bytes Flash RAM
Screen 2×2 cm , 32×32 dot monochrome LCD ( PlayStation logo "watermarked" not engraved)
Sound 1 miniature speaker (10-bit PCM = 62dB)
Switches 5 input buttons, 1 reset button (PCB design sightly different on Ver-2 for reset button)
Infrared communication & protocol Bi-directional (supports IrDA based and conventional remote control systems?)
IR range Short
LED indicator 1 (red)
Source power Battery: 1 CR-2032 lithium battery 3V (original Sony battery has PlayStation logo) or independently when connected as memory card.
Dimensions 64 × 42 × 13.5 mm (length × width × height)
Other functions Alarm clock, calendar, identification number...
Weight Approximately 30g (including battery)
Colors White, Crystal, Black.

See also http://nocash.emubase.de/psx-spx.htm#pocketstation

Icons

There are different type of Icons who can be set/found on PS1 save after being transfered to PocketStation.

PS ICON:

From the regular icon displayed on the XMB interpolated (and so, can be visually rough) to monochrome 32*32 PocketStation Icon. This is the icon displayed per default on your PocketStation if there are no specifics PocketStation MCIcon (even on olders games than PocketStation such FF7).

PocketStation MCIcon:

Specific MCIcon for PocketStation on save data

Specific Icon for ours PocketStation (need the flags related to PocketStation on the PS1 save game) and can be found even on games not having specifics featuring with the PocketStation.

Icons be animated as similar than PS ICONS. Visual Content can be similar than the PS Icon but this is not the same.

Length is 128 (0x80), each byte (in binary big endian: this is the order who appear on PocketStation and some icon have letter design to indicate this is the right order) giving 8 pixels, there are 4 bytes used per line (total 32 lines) to obtain our drawing of 1024 pixels (32x32 monochrome).

0 = "white", 1=black.

E.g.: Chronos Cross PSN version (On the save data file: first come the PS Icon used for XMB and after the MCI icon displayed on the PocketStation) In this title, there are different set of icons used (PS & MCI), check your disc or your save data (next to the regular PS ICON) to find others.


PocketStation on PS3

  • With HUB USB : Sometime, need to reboot but it works with.

vmc_savedata_plugin.rco:

  • XML : PocketStation™

PS1_rom.bin :

           0  1  2  3  4  5  6  7   8  9  A  B  C  D  E  F    
...
002A6B00:  52 45 53 45 54 00 00 00  00 00 08 00 00 00 00 00  RESET...........
002A6B10:  52 4F 4D 44 49 52 00 00  00 00 54 00 10 01 00 00  ROMDIR....T.....
002A6B20:  45 58 54 49 4E 46 4F 00  00 00 00 00 C4 00 00 00  EXTINFO.....ト...
002A6B30:  49 43 4F 42 44 49 53 43  00 00 08 00 85 2C 00 00  ICOBDISC....・..
002A6B40:  49 43 4F 42 43 44 44 41  00 00 08 00 50 16 00 00  ICOBCDDA....P...
002A6B50:  49 43 4F 42 50 53 31 4D  00 00 08 00 4D 0B 00 00  ICOBPS1M....M...
002A6B60:  49 43 4F 42 50 53 32 4D  00 00 08 00 CD 11 00 00  ICOBPS2M....ヘ...
002A6B70:  49 43 4F 42 50 4B 53 54  00 00 08 00 B6 1F 00 00  ICOBPKST....カ...
002A6B80:  49 43 4F 42 50 53 31 44  00 00 08 00 59 10 00 00  ICOBPS1D....Y...
002A6B90:  49 43 4F 42 50 53 32 44  00 00 08 00 8F 21 00 00  ICOBPS2D.....!..
002A6BA0:  49 43 4F 42 44 56 44 44  00 00 08 00 34 2D 00 00  ICOBDVDD....4-..
002A6BB0:  49 43 4F 42 59 53 59 53  00 00 08 00 48 02 00 00  ICOBYSYS....H...
002A6BC0:  49 43 4F 42 46 53 43 45  00 00 08 00 8D 14 00 00  ICOBFSCE........
002A6BD0:  49 43 4F 42 46 4E 4F 52  00 00 08 00 C8 13 00 00  ICOBFNOR....ネ...
002A6BE0:  49 43 4F 42 46 42 52 4B  00 00 08 00 AD 00 00 00  ICOBFBRK....ュ...
002A6BF0:  49 43 4F 42 51 55 45 53  00 00 08 00 7D 0C 00 00  ICOBQUES....}...
...

PocketStation on PS2

Can be use as memory card. Fews PS2 games might have some PocketStation support.

PocketStation on PS1

Disc& SaveData

CD back of Legend of Mana:2 blocks used for Memory Card, 6 for PocketStation

Somes games can use the 15 blocks or less like in the case of Legend of Mana

Games list (not all)

  • fews commercials games having specifics features (Title name can be a bit wrong direct translation because imported from other wiki):
Title Remarks
Ape Escape (Japanese version)
Arc the Lad III
Armored Core: Master of Arena (Japanese version)
Chocobo Stallion
Crash Bandicoot 3: Warped (Japanese version)
Chrono Cross PSN version (probably Disc also) only surprising/reminiscence specifics PocketStation ICON:
Dance Dance Revolution 3rdMix, 4thMix & 5thMix
Digimon Tamers: Pocket Culumon (Japanese version)
Dokodemo Issho
Final Fantasy VIII
Grandia (Japanese version)
I.Q. Final
Jade Cocoon: Story of the Tamamayu
JoJo's Bizarre Adventure (Japanese version)
The Legend of Dragoon (Japanese version)
Legend of Mana
Love Hina 2
Kyoro-chan's Print Club Tactics
Metal Gear Solid: Integral
Pi to Mail
Pocket Dungeon
Pocket MuuMuu
Pocket Tuner
R4: Ridge Racer Type 4
SaGa Frontier 2
Shop Keeper
Spyro the Dragon (Japanese version)
Spyro 2: Ripto's Rage! (Japanese version)
Street Fighter Alpha 3 (Japanese version)
Tales of Eternia (Japanese version)

PocketStation on PSP

Appears as Credit on System Settings-About PSP™

On PSP-1000:

PocketStation on PSVITA & PS4

Unknown, http://www.psdevwiki.com/ps4/

Others

Emulator: http://www.ngemu.com/122312/pocketstation-emulator-pk201-released

Loading ROMs with Arduino: http://dragaosemchama.com/en/2017/01/pocketsation_saves/

Technical Documentation: https://www.romhacking.net/documents/657/

FW Memory card PS1 emulator:

About PocketStation : http://ktyp.com/library/pocketstation/pocketstation.htm

PocketStation as two-factor authentication: http://hackaday.com/2011/10/30/pocketstation-as-two-factor-authentication/

Doom on PocketStation: http://emuconsoleexploitnews.blogspot.jp/2010/06/doom-for-pocketstation.html

Specific SDK for PocketStation:

Sony online manual (only in Japanese):