Difference between revisions of "Iso module"

From PS3 Developer wiki
Jump to: navigation, search
Line 45: Line 45:
| SacModule.spu.isoself ||
| SacModule.spu.isoself ||
=== Stop Codes ===
{| class="wikitable"
! Stop Code !! Module !! Remark
| 0x30 || isoldr || Version mismatch (isoldr version differs from version returned by SPU channel 73).

Revision as of 17:37, 11 December 2011


Isolated modules are used for de-/encryption, rehashing etc.

Commonly found in CoreOS, dev_flash, embedded sony selfs and service packages like Remarry Bluray Drive.

They are SPU .self binaries which can be called whenever needed: e.g. decrypting and hashcheck EID0 for Target ID inside IDPS when called upon by lv1 (HyperVisor) to set up restrictions for Retail/CEX or Debug/DEX etc.

Known isolated modules

Module Remarks
aim_spu_module EID0 (section 0x00 and 0x0A)
fdm_spu_module EID2, Remarry Bluray Drive
mc_iso_spu_module PS2
me_iso_for_ps2emu.self PS2
me_iso_spu_module PS2
sb_iso_spu_module southbridge
sc_iso syscon
spu_token_processor.self systemtokens, QA Flagging
spu_utoken_processor.self usertokens
sv_iso_for_ps2emu.self PS2
sv_iso_spu_module EID4, PS2, bluray
AacsModule.spu.isoself theoretically EID3
CprmModule.spu.isoself theoretically EID3