Talk:Hypervisor Reverse Engineering

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Revision as of 09:21, 15 September 2011 by Euss (talk | contribs)
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PS3:HvReverseEngineering

emer init.self

Program 1

Program 2

Program 3

0x42000                       # bind object to subchannel 1
0x31337303

0xC2180                       # method of subchannel 1
0x66604200
0xFEED0001
0xFEED0000

0x46000                       # bind object to subchannel 3
0x313371C3

0xC6180                       # method of subchannel 3
0x66604200
0xFEED0000
0xFEED0000

0x4A000                       # bind object to subchannel 5
0x31337808

0x20A180                      # method of subchannel 5
0x66604200
0x0
0x0
0x0
0x0
0x0
0x0
0x313371C3

0x8A2FC                       # method of subchannel 5
0x3
0x4

0x48000                       # bind object to subchannel 4
0x31337A73

0x88180                       # method of subchannel 4
0x66604200
0xFEED0000

0x4C000                       # bind object to subchannel 6
0x3137AF00

0x4C180                       # method of subchannel 6
0x66604200