Talk:Connectors
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Native Rendering Resolutions
The PS3 uses heavily re/upscalers. Most games are not FullHD (1920x1080P) but render internal on a much lower resolution.
PS3 Games
Game | Resolution | Filtering | Remarks |
---|---|---|---|
PSN Games
Game | Resolution | Filtering | Remarks |
---|---|---|---|
1942: Joint Strike | 1280x720 | 4xAA | |
1942: Joint Strike | 1920x1080 | 2xAA | |
After Burner Climax | 1280x720 | no AA | |
Battlefield 1943 | 1280x720 | no AA | |
Blast Factor | 1920x1080 | no AA | |
Bionic Commando: Rearmed | 1280x720 | no AA | |
Calling All Cars (screenshot) | 1920x1080 | 4x AA | |
Commando 3 | 1280x720 | 4xAA | |
Commando 3 | 1920x1080 | 2xAA | |
Dead Nation | 1280x720 | no AA | |
Echochrome | 1920x1080 | 2xAA | |
Elefunk | 1920x1080 | 4xAA | |
Fat Princess | 1920x1080 | no AA | |
Forbidden Siren | 1024x512 | 4xAA | |
Go Puzzle | 1920x1080 | ||
GTHD (ingame) | 1440x1080 | no AA | |
GTHD (vehicle selection) | 1920x1080 | no AA | |
Hard Corps: Uprising | 1280x720 | no AA | |
High Velocity Bowling | 1920x1080 | no AA | |
Lara Croft and The Guardian of Light | 1024x576 | QAA | |
Locoroco Cocoreccho | 1920x1080 | 2x AA | |
Mainichi Issyo | 1440x1080 | 4xAA | |
Pixel Junk Monsters/Racers/Eden | 1920x1080 | ||
Red Faction: Battlegrounds | 1280x720 | QAA | |
Rocketmen | 1920x1080 | 2xAA | |
Rub'a'dub | 1600x1080 | no AA | |
Snakeball | 1280x1080 | no AA | |
Stacking | 1152x720 | custom edge filter | |
Stardust HD | 1280x1080 | no AA | pre-update |
Stardust HD | 1920x1080 | no AA | post-update |
Stardust HD | 1280x720 | 4xAA | post-update |
Sudoku | 1920x1080 | ||
Super Rub-a-Dub | 1600x1080 | ||
Tekken 5 Dark Resurrection | 1920x1080 | no AA | not always? |
TMNT:TiT Re-shelled | 1280x720 | no AA | |
Warhawk | 1280x720 | 4xAA | |
Wipeout HD | 1280x1080 to 1920x1080 | ||
Wolf of the Battlefield: Commando 3 | 1920x1080 | 2xAA |
Source: beyond3d