XMB Manuals
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MANUAL in Game
MANUAL can be use as a guide, read me, extra artwork & infos etc... and load them in game, without having to quit the hdd app/homebrew/PS3 PSN game.
Structure tree & infos
The icon of software manual will appear on XMB in Game by pressing (XMB-Game Column regardless of the PARAM.SFO CATEGORY) with this directories "MANUAL" (not working on 3.55, working on 4.21+).
Press to zoom in/zoom out, or buttons to close it.
NP***12345/MANUAL/001.DDS, 002.DDS //XMB in English (United Kingdom & English United States) NP***12345/MANUAL/02/001.DDS, 002.DDS //XMB in French NP***12345/MANUAL/03/001.DDS, 002.DDS //XMB in Spanish ...
- The images, Direct Draw Surface (DDS) format, need to be compressed as DXT1 (resolution as 1920x1080 work on HDTV and SDTV).
- For add multiple languages, it seems to follow theses Languages code
- only for HDD Contents (on fw 4.21 Disc Game was not working)? up to only 999 pages?
Links & Tutorials
- Here is a example of MANUAL in game, for PS Seismograph all / unsigned (7 pages not official version).
- here is a example of MANUAL in game, for FB Alpha Retro Loader by CaptainCPS-X (24 pages).
Gallery
Manual (Digital)
Named as Digimanual or Manual (Digital), they are stand alone pkg PS3 hdd games included in disc (PKGDIR for example) or available online.
See also PLayView for other PS3 stand alone digital manual or Digital Comic for PSP.
Structure tree
NPUO30***/ (only from few US example) | |-ICON0.PNG (See Content Information files for HDD Game) | |-PARAM.SFO (SFO category HG) | |-PS3LOGO.DAT | |-USRDIR/ | |-digiman.sdat | |-digiman_content.sdat | |-digiman_content_en.sdat (can also have others languages as digiman_content_es.sdat..) | |-EBOOT.BIN | |-assets/ | |-image/ (can contain sub-directory such "screenshots", "modals"...) | | | |-.jpg and .png | |-sound/ | | | |-.wav | |-video/ | |-.usm