PS3 GPU Driver
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Introduction
Kernel Driver
Building
- You can cross-compile the kernel module or build it natively on PS3 FreeBSD.
- The kernel module and the kernel should mactch. That means the kernel module should be build against the same kernel source else the kernel module cannot be loaded.
cd /usr/devel env MAKEOBJDIRPREFIX=/usr/obj/PS3 make TARGET=powerpc TARGET_ARCH=powerpc64 buildenv cd /home/glevand/ps3gpu make ls -l ps3gpu.ko