Lines.qrc
Overview
Location: /dev_flash/vsh/resource/qgl
Hashes:
- 4.46 CEX, 4.50 CEX, Rebug D-REX/REX/LITE EDITION 4.46.1: MD5 d34d7e2a7de4502e0454fd787a00a35c
Contents: (by file extensions) 159
- 02 .ELF (wave and sparks animations)
- 47 .FPO (fragment program objects)
- 11 .VPO (vertex program objects)
- 69 .MNU (openGL settings)
- 24 .DDS (wallpapers)
- 06 .TGA (sparks texture + unknown)
File Groups
Groups of files that are listed together in wiki for covenience and documenting purposes, because shares the same format, are part of the same animation, or are used by the same firmware function.
Backgrounds
12 textures/month_bg/rgb/**.dds (for the base wallpapers) and 12 textures/month_bg/night/**.dds (for the overlapped wallpapers at night)
Wave and Sparks Animation
The animated wave is spline.elf, and the sparks is particles.elf. This files loads his settings from .mnu files. There are several groups of settings for different animations of the wave/spark that appears at different screens of the PS3 (e.g: the wave/sparks inside the music player uses different settings than coldboot, and different in XMB). The settings inside the .mnu files are different for each display mode
Wave/Sparks mode | Used in | Notes |
---|---|---|
main | XMB | In the root of .qrc container |
black | XMB ? | ? |
bright | XMB ? | ? |
day | XMB ? | ? |
night | XMB ? | ? |
higure | twilight | ? |
yoake | dawn | ? |
coldboot1 | ? | ? |
coldboot2 | ? | ? |
gameboot1 | ? | ? |
gameboot2 | ? | ? |
gameboot3 | ? | ? |
gameboot4 | ? | ? |
gameboot5 | ? | ? |
wellcome1 | ? | ? |
wellcome2 | ? | ? |
initial_setting | ? | ? |
music_1 | music player | one of the 3 animations availables inside music player |
Sparks texture
proc iridiscent.tga
File list
(fw 4.46)
Name | Type | Remark |
---|---|---|
BACKGROUND.mnu | .mnu | |
HDR.mnu | .mnu | |
LINE1.mnu | .mnu | |
override/black/BACKGROUND.mnu | .mnu | |
override/black/HDR.mnu | .mnu | |
override/black/LINE1.mnu | .mnu | |
override/black/PARTICLES.mnu | .mnu | |
override/bright/BACKGROUND.mnu | .mnu | |
override/bright/HDR.mnu | .mnu | |
override/bright/LINE1.mnu | .mnu | |
override/coldboot1/BACKGROUND.mnu | .mnu | |
override/coldboot1/HDR.mnu | .mnu | |
override/coldboot1/LINE1.mnu | .mnu | |
override/coldboot1/PARTICLES.mnu | .mnu | |
override/coldboot2/BACKGROUND.mnu | .mnu | |
override/coldboot2/HDR.mnu | .mnu | |
override/coldboot2/LINE1.mnu | .mnu | |
override/coldboot2/PARTICLES.mnu | .mnu | |
override/day/BACKGROUND.mnu | .mnu | |
override/day/HDR.mnu | .mnu | |
override/day/LINE1.mnu | .mnu | |
override/day/PARTICLES.mnu | .mnu | |
override/gameboot1/BACKGROUND.mnu | .mnu | |
override/gameboot1/HDR.mnu | .mnu | |
override/gameboot1/LINE1.mnu | .mnu | |
override/gameboot2/BACKGROUND.mnu | .mnu | |
override/gameboot2/HDR.mnu | .mnu | |
override/gameboot2/LINE1.mnu | .mnu | |
override/gameboot3/BACKGROUND.mnu | .mnu | |
override/gameboot3/HDR.mnu | .mnu | |
override/gameboot3/LINE1.mnu | .mnu | |
override/gameboot3/PARTICLES.mnu | .mnu | |
override/gameboot4/BACKGROUND.mnu | .mnu | |
override/gameboot4/HDR.mnu | .mnu | |
override/gameboot4/LINE1.mnu | .mnu | |
override/gameboot4/PARTICLES.mnu | .mnu | |
override/gameboot5/BACKGROUND.mnu | .mnu | |
override/gameboot5/HDR.mnu | .mnu | |
override/gameboot5/LINE1.mnu | .mnu | |
override/higure/BACKGROUND.mnu | .mnu | |
override/higure/HDR.mnu | .mnu | |
override/higure/LINE1.mnu | .mnu | |
override/higure/PARTICLES.mnu | .mnu | |
override/initial_setting/BACKGROUND.mnu | .mnu | |
override/initial_setting/HDR.mnu | .mnu | |
override/initial_setting/LINE1.mnu | .mnu | |
override/music_1/BACKGROUND.mnu | .mnu | |
override/music_1/HDR.mnu | .mnu | |
override/music_1/LINE1.mnu | .mnu | |
override/music_1/PARTICLES.mnu | .mnu | |
override/night/BACKGROUND.mnu | .mnu | |
override/night/HDR.mnu | .mnu | |
override/night/LINE1.mnu | .mnu | |
override/night/PARTICLES.mnu | .mnu | |
override/yoake/BACKGROUND.mnu | .mnu | |
override/yoake/HDR.mnu | .mnu | |
override/yoake/LINE1.mnu | .mnu | |
override/yoake/PARTICLES.mnu | .mnu | |
override/welcome_1/BACKGROUND.mnu | .mnu | |
override/welcome_1/HDR.mnu | .mnu | |
override/welcome_1/LINE1.mnu | .mnu | |
override/welcome_1/PARTICLES.mnu | .mnu | |
override/welcome_2/BACKGROUND.mnu | .mnu | |
override/welcome_2/HDR.mnu | .mnu | |
override/welcome_2/LINE1.mnu | .mnu | |
override/welcome_2/PARTICLES.mnu | .mnu | |
textures/TGA/Noise.tga | .tga | |
textures/TGA/freslut0.tga | .tga | |
textures/TGA/freslut1.tga | .tga | |
textures/TGA/freslut2.tga | .tga | |
textures/TGA/freslut.tga | .tga | |
textures/month_bg/rgb/01.dds | .dds | |
textures/month_bg/rgb/02.dds | .dds | |
textures/month_bg/rgb/03.dds | .dds | |
textures/month_bg/rgb/04.dds | .dds | |
textures/month_bg/rgb/05.dds | .dds | |
textures/month_bg/rgb/06.dds | .dds | |
textures/month_bg/rgb/07.dds | .dds | |
textures/month_bg/rgb/08.dds | .dds | |
textures/month_bg/rgb/09.dds | .dds | |
textures/month_bg/rgb/10.dds | .dds | |
textures/month_bg/rgb/11.dds | .dds | |
textures/month_bg/rgb/12.dds | .dds | |
textures/month_bg/night/01.dds | .dds | |
textures/month_bg/night/02.dds | .dds | |
textures/month_bg/night/03.dds | .dds | |
textures/month_bg/night/04.dds | .dds | |
textures/month_bg/night/05.dds | .dds | |
textures/month_bg/night/06.dds | .dds | |
textures/month_bg/night/07.dds | .dds | |
textures/month_bg/night/08.dds | .dds | |
textures/month_bg/night/09.dds | .dds | |
textures/month_bg/night/10.dds | .dds | |
textures/month_bg/night/11.dds | .dds | |
textures/month_bg/night/12.dds | .dds | |
spurs/moyou/spline/spline.elf | .elf | |
lib/glutils/AccGlare.fpo | .fpo | |
lib/gutils/ApplyDisplay.fpo | .fpo | |
lib/glutils/ApplyGlare.fpo | .fpo | |
lib/glutils/BloomCone.fpo | .fpo | |
lib/glutils/BloomDecay.fpo | .fpo | |
lib/glutils/BlurAcc.fpo | .fpo | |
lib/glutils/BlurOutput.fpo | .fpo | |
lib/glutils/BlurOutputFG.fpo | .fpo | |
lib/glutils/ConeFilter.fpo | .fpo | |
lib/glutils/CookieCutter.fpo | .fpo | |
lib/glutils/CookieCutter.vpo | .vpo | |
lib/glutils/Copy.fpo | .fpo | |
lib/glutils/CopyMRT.fpo | .fpo | |
lib/glutils/CopyVarAlpha.fpo | .fpo | |
lib/glutils/DoubleGaussian.fpo | .fpo | |
lib/glutils/GaussBloomAndBlur.fpo | .fpo | |
lib/glutils/Gaussian.fpo | .fpo | |
lib/glutils/Gaussian.vpo | .vpo | |
lib/glutils/GlareSource.fpo | .fpo | |
lib/glutils/GlareSourceMRT.fpo | .fpo | |
lib/glutils/GlareSourceNoTone.fpo | .fpo | |
lib/glutils/GlareSourcePre.fpo | .fpo | |
lib/glutils/ScreenCopy.fpo | .fpo | |
lib/glutils/ToneApplyDisplay.fpo | .fpo | |
lib/glutils/ToneApplyDisplayMRT.fpo | .fpo | |
lib/glutils/ToneMap.fpo | .fpo | |
lib/glutils/ToneMerge.fpo | .fpo | |
lib/glutils/ToneSplit.fpo | .fpo | |
lib/moyou/background.fpo | .fpo | |
lib/moyou/background.vpo | .vpo | |
lib/moyou/back_colours0.fpo | .fpo | |
lib/moyou/back_colours1.fpo | .fpo | |
lib/moyou/back_colours2.fpo | .fpo | |
lib/moyou/back_colours_cpy.fpo | .fpo | |
lib/moyou/ffd_alpha_blend.fpo | .fpo | |
lib/moyou/ffd_shader0.fpo | .fpo | |
lib/moyou/ffd_shader1.fpo | .fpo | |
lib/moyou/ffd_shader2.fpo | .fpo | |
lib/moyou/ffd_shader3.fpo | .fpo | |
lib/moyou/lines0.fpo | .fpo | |
lib/moyou/lines0.vpo | .vpo | |
lib/moyou/lines1.fpo | .fpo | |
lib/moyou/lines1.vpo | .vpo | |
lib/moyou/lines2.fpo | .fpo | |
lib/moyou/lines2.vpo | .vpo | |
lib/moyou/LinesController.fpo | .fpo | |
lib/moyou/LinesController.vpo | .vpo | |
lib/moyou/LinesControllerQuin.fpo | .fpo | |
lib/moyou/LinesEdge.fpo | .fpo | |
lib/moyou/bg_copy.fpo | .fpo | |
particles/proc_iridescent.tga | .tga | Iridescence |
spurs/particles/particles/particles.elf | .elf | |
lib/particles/particles_quads.fpo | .fpo | |
lib/particles/particles_quads_debug.fpo | .fpo | |
lib/particles/particles_second.fpo | .fpo | |
lib/particles/particles_quads.vpo | .vpo | |
lib/particles/particles_quads_debug.vpo | .vpo | |
lib/particles/particles_second.vpo | .vpo | |
PARTICLES.mnu | .mnu | |
PARTICLES_SPE.mnu | .mnu | |
PARTICLES_UI.mnu | .mnu | |
lib/devgui/DebugGui.vpo | .vpo | |
lib/devgui/DebugGui.fpo | .fpo |
- Notes
- The size of lines.qrc is different between 3.55 and 4.46 (there are changes in some of the contained files)
- XMB wave modding: http://www.ps3hax.net/showthread.php?t=25618 and http://www.ps3hax.net/showthread.php?t=58673
- Thread corrections: The wave is common for all PS3 models, resolutions, aspect ratios, and regions. The concept of PAL/NTSC wave is wrong
Notes (this section is speculative until someone finds where the values are stored, feel free to improve it)
Sparks dynamic animation (sparks movement affected by cursor position and "fluid density")
The sparks movement is affected by the displacement of the cursor when moving along XMB columns and rows (left-right, or up-down directions). When the cursor moves fast to a new position the sparks "tends" to move in the opposite direction trying to mimic a real fluid like air or water
To see this effect is good to configure a black wallpaper and enable all the options iside "theme settings" to "original" (this will make the sparks very visibles). Then start moving the cursor from left column (user) <---> to right column (friends)... or from top item <---> to bottom item in any colums (more visible in a column with several items, like game)... and note how the sparks directions are affected :)
This proves the sparks is a dynamic animation, is constantly "reading" the position of the cursor to adjust particle directions
wallpapers After extraction, the 24 .dds images used as wallpapers shares the same header (0x80 bytes), after the header starts the pixel info (each pixel is 4 bytes length in RGBA format). Is posible to change the pixel info without changing the header
00 00 00 FF = black pixel