PlayStation 3 Theme (P3T)

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Revision as of 04:58, 10 September 2012 by Ada L0ve Lace (talk | contribs) (Cosmetic)
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Classic theme

Installation

  • From USB (and CF/SD/MS memorycards): /PS3/THEME/*.p3t
  • From PS3 INTERNET browser:
  • From FW:
  • From Games:

FW related

default theme


  • FW 3.00:

Support for new Dynamic Custom Themes.

The default theme has been changed to an updated version of the 'Original' waves theme (the original theme has been renamed 'Classic').

XMB icons now change colour along with the theme depending on the time of day.


  • FW 2.00:

Ability to modify the PlayStation 3 XMB Home Menu icons or background design by using a theme compiler

[Colour], [Background] and [Font] have been added as options under [Theme Settings].

Ability to select [Brightness] as an option under [Theme Settings] > [Background].


Structure

.GIM:

.JPEG:

Contain the background(s) of the theme

  • when static theme:

You can have differents background for SD or HD resolutions. Can be easily edited.

  • when dynamic theme (FW min: 3.00):

You will need plug in on your software. (GIMP2 doesn t support?)


.PNG:

Contain icons and pointers used on XMB. Icons used by default when the theme build didn t have newest icons.

.XML:

Infos about the theme. Easy to modify and to add more background on the same theme.

<?xml version="1.0" ?>
<theme>
<bgimagetable>
 <bgimage anim="anim_1.jpg"/>
</bgimagetable>

The background image used: You can have more than one, each time you boot back to XMB, a new background will be display. In that case it ll look like this: (here it s 2 static background, SD or HD according to monitor resolution, 4anim for differents dynamic background, tested and worked but there are probably some limits of sizes, like the sound

<bgimagetable>
 <bgimage hd="hd_1.jpg" sd="sd_1.jpg"/>
 <bgimage anim="anim_1.jpg"/>
 <bgimage anim="anim_3.jpg"/>
 <bgimage anim="anim_4.jpg"/>
 <bgimage anim="anim_2.jpg"/>		
 <bgimage hd="hd_2.jpg" sd="sd_2.jpg"/>
</bgimagetable>


<infotable>
 <info author="PS3 enthusiast" authoricon="authoricon_1.gim.png" authoriconsize="16512" genre="others"    
 icon="icon_1.gim.png" iconsize="16512" mtime="20081010105635" name="PS3 dev wiki" preview="preview_1.gim.png"   
 previewsize="518528" url="http://www.ps3devwiki.com/wiki/Main_Page" version="version 1.0"/>
 <localizedinfo locale="en" name="PS3 dev wiki special edition"/>
 <localizedinfo locale="jp" name="PS3 dev wiki special edition"/>

Basic infos and name icons associated, such author. ...


Limitations

  • For Dynamic Themes:

The Raf created must comply with these restrictions :

-Max total texture size : 15 mb
-Max total geometry & script size : 1mb
-Max total actor size : 1.20 mb
-Actor: only a maximum of 128 “actor” per file .Raf
-Camera: Only one allowed.
-Light: with a maximum of two lights (ambient + point)
-Script : A single archive. Js (javascript) will be accepted.
-Model : With a maxim of 64 (DAE).

Tutorials Links

Theme Settings manual: http://manuals.playstation.net/document/en/ps3/current/settings/themesettings.html


How do I create my own theme for the PlayStation®3 computer entertainment system? http://us.playstation.com/support/answer/index.htm?a_id=1205


Support: Manuals ( Creating Web Content for the PS3™ and others) http://us.playstation.com/support/manuals/ps3/ps3guides/index.htm


Tools&Links

Sony:

Homebrews: internal link on top: files, compiler, extractor, ...

On MFW : PS3MFW_Builder

http://www.ps3devwiki.com/files/Visuals/Themes/