PlayStation archive (PSARC): Difference between revisions
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====Command line versions==== | ====Command line versions==== | ||
=====PSARC | =====PSARC===== | ||
*From xentax forums: http://forum.xentax.com/viewtopic.php?p=44228&sid=0a7b5167ba4599f71f85471119c918a6#p44228 | *From xentax forums: http://forum.xentax.com/viewtopic.php?p=44228&sid=0a7b5167ba4599f71f85471119c918a6#p44228 | ||
*Download link: http://www.mediafire.com/?o3wy35uublreh | *Download link: http://www.mediafire.com/?o3wy35uublreh |
Revision as of 22:26, 3 June 2014
Description
PlayStation ARChive is a container that allows subfolders and per-file compression using zlib or lzma with 9 compression levels
PSARC Tools
There are several versions of PSARC related tools, features has been implemented along the different versions and is hard to keep a record of them, please help filling the info in the page
GUI versions are derivated from the command line versions
Command line versions
PSARC
- From xentax forums: http://forum.xentax.com/viewtopic.php?p=44228&sid=0a7b5167ba4599f71f85471119c918a6#p44228
- Download link: http://www.mediafire.com/?o3wy35uublreh
- Help
usage: psarc verb [options] [file...] psarc --xml=XMLFILE verbs: create Create an archive. (default) extract Extract contents of an existing archive. list List contents of an existing archive. dump Print detailed info about archive for unit testing. verify Verify an existing archive's structural integrity and ensure that all files can be decompressed. dtd Display a DTD describing psarc's XML input syntax. general options: -h, --help Show this help message and exit. --version Display version and exit. -d, --debug Debug: Show debug messages. -v, --verbose Verbose: Show additional progress. (default) -q, --quiet Quiet: Don't show any progress. -y, --overwrite Overwrite existing files when creating/extracting. --xml=XMLFILE XML list of actions to perform. create options: -oFILE, --output=FILE Archive filename to create. -IINPUTFILE, --inputfile=INPUTFILE Inputfile listing files to archive. Consider --xml instead, which gives you more control. -m, --mself Create a PSARC-MSELF hybrid file for PS3, which can contain encrypted special files like SDATA, SPRX, and SPU SELF. --zlib Use zlib when compressing. (default) --lzma Use LZMA when compressing. (usually for PS3 PSN) --level=N Compression quality. 1 is fastest, 9 is best. (default = 9) -N, --nocompress Store all files uncompressed in the archive. -bBS, --blocksize=BS Use blocks of size BS. (default = 64KiB) -jJOBS, --jobs=JOBS Compression threads to run at a time. (default = number of CPUs) -sREGEX, --strip=REGEX Perl-compatible regex specifying a prefix to strip from the pathnames stored in the archive. This may be specified more than once. (default = current dir) -S, --strip-all Strip all paths from files stored in the archive. -a, --absolute Make the paths within the archive absolute. -R, --relative Make the paths within the archive relative. (default) -i, --ignorecase Make the archive directory case-insensitive. --exclude=WILDCARD Wildcard specifying files to exclude. --skip-missing-files If set then ignore it when a file cannot be found. --mergedups Compare the content of all files, and merge identical files so that only one copy of the data is included. extract options: --input=FILE Archive to extract files from. (default is first file argument) --to=DIRECTORY Directory to write extracted files to. (default is current directory)