PlayStation 3 Theme (P3T): Difference between revisions
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==Limitations== | |||
*For Dynamic Themes: | |||
The Raf created must comply with these restrictions : | |||
-Max total texture size : 15 mb | |||
-Max total geometry & script size : 1mb | |||
-Max total actor size : 1.20 mb | |||
-Actor: only a maximum of 128 “actor” per file .Raf | |||
-Camera: Only one allowed. | |||
-Light: with a maximum of two lights (ambient + point) | |||
-Script : A single archive. Js (javascript) will be accepted. | |||
-Model : With a maxim of 64 (DAE). | |||
==Tutorials Links== | ==Tutorials Links== |
Revision as of 12:34, 6 September 2012
http://www.ps3devwiki.com/files/Visuals/Themes/
Installation
- From USB (and CF/SD/MS memorycards): /PS3/THEME/*.p3t
- From disc (or fake disc): Infos on Creating Discs
- From PS3 internet browser:
- From FW:
- From Games:
Structure
.GIM:
.JPEG:
Contain the background(s) of the theme
- when static theme:
You can have differents background for SD or HD resolutions. Can be easily edited.
- when dynamic theme (FW min: 3.00):
You will need plug in on your software. (GIMP2 doesn t support?)
.PNG:
Contain icons and pointers used on XMB. Icons used by default when the theme build didn t have newest icons.
.XML:
Infos about the theme. Easy to modify and to add more background on the same theme.
<?xml version="1.0" ?> <theme>
<bgimagetable> <bgimage anim="anim_1.jpg"/> </bgimagetable>
The background image used: You can have more than one, each time you boot back to XMB, a new background will be display. In that case it ll look like this: (here it s 2 static background, SD or HD according to monitor resolution, 4anim for differents dynamic background, tested and worked but there are probably some limits of sizes, like the sound
<bgimagetable> <bgimage hd="hd_1.jpg" sd="sd_1.jpg"/> <bgimage anim="anim_1.jpg"/> <bgimage anim="anim_3.jpg"/> <bgimage anim="anim_4.jpg"/> <bgimage anim="anim_2.jpg"/> <bgimage hd="hd_2.jpg" sd="sd_2.jpg"/> </bgimagetable>
<infotable> <info author="PS3 enthusiast" authoricon="authoricon_1.gim.png" authoriconsize="16512" genre="others" icon="icon_1.gim.png" iconsize="16512" mtime="20081010105635" name="PS3 dev wiki" preview="preview_1.gim.png" previewsize="518528" url="http://www.ps3devwiki.com/wiki/Main_Page" version="version 1.0"/> <localizedinfo locale="en" name="PS3 dev wiki special edition"/> <localizedinfo locale="jp" name="PS3 dev wiki special edition"/>
Basic infos and name icons associated, such author. ...
Limitations
- For Dynamic Themes:
The Raf created must comply with these restrictions :
-Max total texture size : 15 mb -Max total geometry & script size : 1mb -Max total actor size : 1.20 mb -Actor: only a maximum of 128 “actor” per file .Raf -Camera: Only one allowed. -Light: with a maximum of two lights (ambient + point) -Script : A single archive. Js (javascript) will be accepted. -Model : With a maxim of 64 (DAE).
Tutorials Links
Theme Settings manual: http://manuals.playstation.net/document/en/ps3/current/settings/themesettings.html
How do I create my own theme for the PlayStation®3 computer entertainment system?
http://us.playstation.com/support/answer/index.htm?a_id=1205
Support: Manuals ( Creating Web Content for the PS3™ and others)
http://us.playstation.com/support/manuals/ps3/ps3guides/index.htm
Tools&Links
Sony:
Homebrews: internal link on top: files, compiler, extractor, ...
On MFW : PS3MFW_Builder