Online Connections: Difference between revisions
Jump to navigation
Jump to search
mNo edit summary |
m (→Port usage) |
||
Line 73: | Line 73: | ||
|- | |- | ||
| TCP/UDP 1-1023 || System reserved local ports || | | TCP/UDP 1-1023 || System reserved local ports || | ||
|- | |||
| TCP 80 || PSN Shop || http web | |||
|- | |||
| TCP 80 || Game:FIFA09 || | |||
|- | |||
| TCP 443 || PSN Shop || https web ssl | |||
|- | |- | ||
| TCP 1000 || DECI3 communication with host PC || | | TCP 1000 || DECI3 communication with host PC || | ||
|- | |- | ||
| TCP/UDP 3658 || UDPP2P default || | | TCP/UDP 3478 || Session Traversal Utilities for NAT / Simple Traversal of UDP Through NAT (STUN) || | ||
|- | |||
| UDP 3478,3479,3074,3075 || Game:Call of Duty - World at War || | |||
|- | |||
| UDP 3478-3479 || Game:1942 Joint Strike || | |||
|- | |||
| UDP 3478-3479 || Game:50 Cent Blood on the Sand || | |||
|- | |||
| TCP/UDP 3478-3480 || NP matching 2 utility default || | |||
|- | |||
| TCP/UDP 3658 || UDPP2P default || UDP 3658 voice / video chat and online game play | |||
|- | |||
| UDP 3658 || Game:Army of Two || | |||
|- | |||
| UDP 3658 || Game:1942 Joint Strike || | |||
|- | |||
| UDP 3658 || Game:50 Cent Blood on the Sand || | |||
|- | |||
| UDP 3659 || Game:FIFA09 || | |||
|- | |||
| TCP 5223 || PSN Network || | |||
|- | |||
| TCP 5223 || Game:1942 Joint Strike || | |||
|- | |||
| TCP 5223 || Game:50 Cent Blood on the Sand || | |||
|- | |||
| TCP 5223 || Game:GunII || | |||
|- | |||
| UDP 5223 || Game:1942 Joint Strike || | |||
|- | |||
| UDP 5223 || Game:50 Cent Blood on the Sand || | |||
|- | |- | ||
| TCP | | TCP 6000 || Game:Army of Two || | ||
|- | |- | ||
| TCP 8520 || Logical Console Server default || | | TCP 8520 || Logical Console Server default || | ||
|- | |- | ||
| TCP 9293 | | TCP 9293-9308 || Remote Play subdisplay utility || | ||
|- | |- | ||
| UDP 9293 || Remote Play subdisplay utility || | | UDP 9293 || Remote Play subdisplay utility || | ||
|- | |||
| UDP 9570 || Game:FIFA09 || | |||
|- | |||
| UDP 9808-9811 || Game:FIFA09 || | |||
|- | |||
| UDP 9858-9861 || Game:FIFA09 || | |||
|- | |||
| TCP 9980-9989 || Game:FIFA09 || | |||
|- | |||
| TCP 12400-12499 || Game:FIFA09 || | |||
|- | |||
| TCP 30400-30499 || Game:FIFA09 || | |||
|- | |- | ||
| UDP 49152-49166 || UDPP2P default range when UDP3658 is unavailable with UPnP || System reserved local ports | | UDP 49152-49166 || UDPP2P default range when UDP3658 is unavailable with UPnP || System reserved local ports | ||
Line 91: | Line 139: | ||
|- | |- | ||
|} | |} | ||
The port numbers for PlayStation®Network servers used for this are TCP: 80, 443, 5223 and UDP: 3478, 3479. |
Revision as of 23:30, 10 August 2011
Online Connections
Besides NP (PSN) online connections are made by the PS3 on several occasions, starting from the moment it is turned on and boots.
Domain connection usage
14 domains, ~40 hosts in *.playstation.net to block if privacy is your concern
generic XMB
- fus01.ps3.update.playstation.net > Update Server (sys updates)
- mercury.dl.playstation.net > What’s new ads
- nsx.np.dl.playstation.net > playstation store preview
- nsx-e.np.dl.playstation.net > ads
main file exchange connections
- us.np.stun.playstation.net > on boot initiates connection
- ena.net.playstation.net > SSLv3 connection after above connection
- a0.ww.dl.playstation.net > is told what contentID was just loaded
- dus01.ps3.update.playstation.net > secondary update attempt (could force updates)
- auth.np.ac.playstation.net > SSLv3 authentication server
destination servers
- service.playstation.net (has multiple IPs if only the ip address is blocked)
Error Reporting
- creepo.ww.hl.playstation.net (uploads crash reports etc.)
HOST names listed in SELF's/SPRX's
Patching these hostnames to a nonexisting one, like aaaaa.net is done in MFW privacy patch task.
Domain | SELF/SPRX | Remarks |
---|---|---|
playstation.com | netconf_plugin.sprx.elf / sysconf_plugin.sprx | - |
playstation.net | libad_core.sprx / libmedi.sprx / libsysutil_np_clans.sprx / libsysutil_np_commerce2.sprx / libsysutil_np_util.sprx / autodownload_plugin.sprx / download_plugin.sprx / esehttp.sprx eula_cddb_plugin.sprx / eula_hcopy_plugin.sprx / eula_net_plugin.sprx / explore_category_friend.sprx / explore_category_game.sprx / explore_category_music.sprx / explore_category_network.sprx / explore_category_photo.sprx / explore_category_psn.sprx / explore_category_sysconf.sprx / explore_category_tv.sprx / explore_category_user.sprx / explore_category_video.sprx / explore_plugin.sprx / explore_plugin_ft.sprx / explore_plugin_np.sprx / friendtrophy_plugin.sprx / game_ext_plugin.sprx // hknw_plugin.sprx / nas_plugin.sprx / newstore_plugin.sprx / np_eula_plugin.sprx / np_trophy_plugin.sprx / np_trophy_util.sprx / photo_network_sharing_plugin.sprx / profile_plugin.sprx / regcam_plugin.sprx / sysconf_plugin.sprx / videoeditor_plugin.sprx / videoplayer_plugin.sprx / videoplayer_util.sprx / vsh.self / x3_mdimp11.sprx / x3_mdimp7.sprx | - |
playstation.org | netconf_plugin.sprx / sysconf_plugin.sprx | - |
sony.co.jp | videodownloader_plugin.sprx | - |
sony.com | eula_net_plugin.sprx / mintx_client.sprx | - |
bitwallet.co.jp | edy_plugin.sprx | - |
qriocity.com | regcam_plugin.sprx | - |
trendmicro.com | silk.sprx silk_nas.sprx | - |
allmusic.com | x3_amgsdk.sprx | - |
intertrust.com | mcore.self / msmw2.sprx | - |
marlin-drm.com | mcore.self | - |
marlin-tmo.com | mcore.self / msmw2.sprx | - |
oasis-open.org | mcore.self / msmw2.sprx | - |
octopus-drm.com | mcore.self / msmw2.sprx | - |
Port usage
Port(s) | Usage | Remarks |
---|---|---|
TCP/UDP 1-1023 | System reserved local ports | |
TCP 80 | PSN Shop | http web |
TCP 80 | Game:FIFA09 | |
TCP 443 | PSN Shop | https web ssl |
TCP 1000 | DECI3 communication with host PC | |
TCP/UDP 3478 | Session Traversal Utilities for NAT / Simple Traversal of UDP Through NAT (STUN) | |
UDP 3478,3479,3074,3075 | Game:Call of Duty - World at War | |
UDP 3478-3479 | Game:1942 Joint Strike | |
UDP 3478-3479 | Game:50 Cent Blood on the Sand | |
TCP/UDP 3478-3480 | NP matching 2 utility default | |
TCP/UDP 3658 | UDPP2P default | UDP 3658 voice / video chat and online game play |
UDP 3658 | Game:Army of Two | |
UDP 3658 | Game:1942 Joint Strike | |
UDP 3658 | Game:50 Cent Blood on the Sand | |
UDP 3659 | Game:FIFA09 | |
TCP 5223 | PSN Network | |
TCP 5223 | Game:1942 Joint Strike | |
TCP 5223 | Game:50 Cent Blood on the Sand | |
TCP 5223 | Game:GunII | |
UDP 5223 | Game:1942 Joint Strike | |
UDP 5223 | Game:50 Cent Blood on the Sand | |
TCP 6000 | Game:Army of Two | |
TCP 8520 | Logical Console Server default | |
TCP 9293-9308 | Remote Play subdisplay utility | |
UDP 9293 | Remote Play subdisplay utility | |
UDP 9570 | Game:FIFA09 | |
UDP 9808-9811 | Game:FIFA09 | |
UDP 9858-9861 | Game:FIFA09 | |
TCP 9980-9989 | Game:FIFA09 | |
TCP 12400-12499 | Game:FIFA09 | |
TCP 30400-30499 | Game:FIFA09 | |
UDP 49152-49166 | UDPP2P default range when UDP3658 is unavailable with UPnP | System reserved local ports |
UDP 49167-65535 | UDPP2P default range when UDP3658 is unavailable without UPnP | Reserved ephemeral local ports |
The port numbers for PlayStation®Network servers used for this are TCP: 80, 443, 5223 and UDP: 3478, 3479.